5+: Once per turn, during your Main Phase: You can target 1 "Crystal Beast" card in your Spell & Trap Card Zone; Special Summon that target. |
|
| FOTB-EN035
| Crystal Abundance
| Spell | | Normal | | | | Send 4 "Crystal Beast" cards from your Spell & Trap Card Zone to the Graveyard. Send all cards on the field to the Graveyard. Then, Special Summon as many "Crystal Beast" monsters as possible from your Graveyard, up to the number of your opponent's cards that were sent to the Graveyard by this card's effect. |
|
| DP07-EN015
| Crystal Abundance
| Spell | | Normal | | | | Send 4 "Crystal Beast" cards from your Spell & Trap Card Zone to the Graveyard. Send all cards on the field to the Graveyard. Then, Special Summon as many "Crystal Beast" monsters as possible from your Graveyard, up to the number of your opponent's cards that were sent to the Graveyard by this card's effect. |
|
| RYMP-EN051
| Crystal Abundance
| Spell | | Normal | | | | Send 4 "Crystal Beast" cards from your Spell & Trap Card Zone to the Graveyard; send all cards on the field to the Graveyard, then Special Summon as many "Crystal Beast" monsters as possible from your Graveyard, up to the number of cards your opponent controlled that were sent to the Graveyard by this card's effect. |
|
| LCGX-EN166
| Crystal Abundance
| Spell | | Normal | | | | Send 4 "Crystal Beast" cards from your Spell & Trap Card Zone to the Graveyard; send all cards on the field to the Graveyard, then Special Summon as many "Crystal Beast" monsters as possible from your Graveyard, up to the number of cards your opponent controlled that were sent to the Graveyard by this card's effect. |
|
| FOTB-EN032
| Crystal Beacon
| Spell | | Normal | | | | If there are 2 or more "Crystal Beast" cards in your Spell & Trap Card Zone, Special Summon 1 "Crystal Beast" monster from your Deck. |
|
| DP07-EN013
| Crystal Beacon
| Spell | | Normal | | | | If there are 2 or more "Crystal Beast" cards in your Spell & Trap Card Zone, Special Summon 1 "Crystal Beast" monster from your Deck. |
|
| RYMP-EN048
| Crystal Beacon
| Spell | | Normal | | | | Special Summon 1 "Crystal Beast" monster from your Deck. You must have 2 or more "Crystal Beast" cards in your Spell & Trap Card Zone to activate and to resolve this effect. |
|
| LCGX-EN163
| Crystal Beacon
| Spell | | Normal | | | | Special Summon 1 "Crystal Beast" monster from your Deck. You must have 2 or more "Crystal Beast" cards in your Spell & Trap Card Zone to activate and to resolve this effect. |
|
| FOTB-EN005
| Crystal Beast Amber Mammoth
| Effect Monster | Earth | Beast | 4 | 1700 | 1600 | When a face-up "Crystal Beast" monster you control is selected as an attack target, you can change the target to this card. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard. |
|
| DP07-EN005
| Crystal Beast Amber Mammoth
| Effect Monster | Earth | Beast | 4 | 1700 | 1600 | When a face-up "Crystal Beast" monster you control is selected as an attack target, you can change the target to this card. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard. |
|
| RYMP-EN044
| Crystal Beast Amber Mammoth
| Effect Monster | Earth | Beast | 4 | 1700 | 1600 | When another face-up "Crystal Beast" monster you control is targeted for an attack: You can make this card the attack target instead. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. |
|
| LCGX-EN159
| Crystal Beast Amber Mammoth
| Effect Monster | Earth | Beast/Effect | 4 | 1700 | 1600 | When another face-up "Crystal Beast" monster you control is targeted for an attack: You can make this card the attack target instead. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. |
|
| FOTB-EN002
| Crystal Beast Amethyst Cat
| Effect Monster | Earth | Beast | 3 | 1200 | 400 | This card can attack your opponent directly. When it does so using this effect, any Battle Damage it inflicts to your opponent is halved. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard. |
|
| DP07-EN002
| Crystal Beast Amethyst Cat
| Effect Monster | Earth | Beast | 3 | 1200 | 400 | This card can attack your opponent directly. When it does so using this effect, any Battle Damage it inflicts to your opponent is halved. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard. |
|
| RYMP-EN041
| Crystal Beast Amethyst Cat
| Effect Monster | Earth | Beast | 3 | 1200 | 400 | This card can attack your opponent directly, but when it uses this effect, any Battle Damage it inflicts to your opponent is halved. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. |
|
| LCGX-EN156
| Crystal Beast Amethyst Cat
| Effect Monster | Earth | Beast | 3 | 1200 | 400 | This card can attack your opponent directly, but when it uses this effect, any Battle Damage it inflicts to your opponent is halved. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. |
|
| FOTB-EN006
| Crystal Beast Cobalt Eagle
| Effect Monster | Wind | Winged Beast | 4 | 1400 | 800 | Once per turn, you can return 1 face-up "Crystal Beast" card you control to the top of the owner's Deck. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard. |
|
| DP07-EN006
| Crystal Beast Cobalt Eagle
| Effect Monster | Wind | Winged Beast | 4 | 1400 | 800 | Once per turn, you can return 1 face-up "Crystal Beast" card you control to the top of the owner's Deck. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard. |
|
| RYMP-EN045
| Crystal Beast Cobalt Eagle
| Effect Monster | Wind | Winged Beast | 4 | 1400 | 800 | Once per turn: You can target 1 face-up "Crystal Beast" card you control; return that target to the top of the Deck. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. |
|
| LCGX-EN160
| Crystal Beast Cobalt Eagle
| Effect Monster | Wind | Winged Beast | 4 | 1400 | 800 | Once per turn: You can target 1 face-up "Crystal Beast" card you control; return that target to the top of the Deck. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. |
|
| FOTB-EN003
| Crystal Beast Emerald Tortoise
| Effect Monster | Water | Aqua | 3 | 600 | 2000 | Once per turn, you can change 1 of your monsters that attacked this turn to Defense Position. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard. |
|
| DP07-EN003
| Crystal Beast Emerald Tortoise
| Effect Monster | Water | Aqua | 3 | 600 | 2000 | Once per turn, you can change 1 of your monsters that attacked this turn to Defense Position. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard. |
|
| RYMP-EN042
| Crystal Beast Emerald Tortoise
| Effect Monster | Water | Aqua | 3 | 600 | 2000 | Once per turn: You can target 1 monster you control that attacked this turn; change that target to Defense Position. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. |
|
| LCGX-EN157
| Crystal Beast Emerald Tortoise
| Effect Monster | Water | Aqua | 3 | 600 | 2000 | Once per turn: You can target 1 monster you control that attacked this turn; change that target to Defense Position. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. |
|
| FOTB-EN001
| Crystal Beast Ruby Carbuncle
| Effect Monster | Light | Fairy | 3 | 300 | 300 | When this card is Special Summoned, you can Special Summon as many "Crystal Beast" cards as possible from your Spell & Trap Card Zone. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard. |
|
| DP07-EN001
| Crystal Beast Ruby Carbuncle
| Effect Monster | Light | Fairy | 3 | 300 | 300 | When this card is Special Summoned, you can Special Summon as many "Crystal Beast" cards as possible from your Spell & Trap Card Zone. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard. |
|
| RYMP-EN040
| Crystal Beast Ruby Carbuncle
| Effect Monster | Light | Fairy | 3 | 300 | 300 | When this card is Special Summoned: You can Special Summon as many "Crystal Beast" cards as possible from your Spell & Trap Card Zone. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. |
|
| LCGX-EN155
| Crystal Beast Ruby Carbuncle
| Effect Monster | Light | Fairy | 3 | 300 | 300 | When this card is Special Summoned: You can Special Summon as many "Crystal Beast" cards as possible from your Spell & Trap Card Zone. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. |
|
| FOTB-EN007
| Crystal Beast Sapphire Pegasus
| Effect Monster | Wind | Beast | 4 | 1800 | 1200 | While this card is Normal Summoned, Flip Summoned, or Special Summoned, you can place 1 "Crystal Beast" monster from your hand, deck, or Graveyard face-up in your Spell & Trap Card Zone; it is treated as a Continuous Spell Card. If this card if destroyed while its is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard. |
|
| CT04-EN002
| Crystal Beast Sapphire Pegasus
| Effect Monster | Wind | Beast | 4 | 1800 | 1200 | When this card is Normal Summoned, Flip Summoned, or Special Summoned, you can place 1 "Crystal Beast" monster from your hand, Deck, or Graveyard, face-up in your Spell & Trap Card Zone; it is treated as a Continuous Spell Card. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard. |
|
| RYMP-EN046
| Crystal Beast Sapphire Pegasus
| Effect Monster | Wind | Beast | 4 | 1800 | 1200 | When this card is Summoned: You can place 1 "Crystal Beast" monster from your hand, Deck, or Graveyard face-up in your Spell & Trap Card Zone as a Continuous Spell Card. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. |
|
| LCGX-EN161
| Crystal Beast Sapphire Pegasus
| Effect Monster | Light | Beast | 4 | 1800 | 1200 | When this card is Summoned: You can place 1 "Crystal Beast" monster from your hand, Deck, or Graveyard face-up in your Spell & Trap Card Zone as a Continuous Spell Card. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. |
|
| FOTB-EN004
| Crystal Beast Topaz Tiger
| Effect Monster | Earth | Beast | 4 | 1600 | 1000 | If this card attacks an opponent's monster, it gains 400 ATK during the Damage Step only. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard. |
|
| DP07-EN004
| Crystal Beast Topaz Tiger
| Effect Monster | Earth | Beast | 4 | 1600 | 1000 | If this card attacks an opponent's monster, it gains 400 ATK during the Damage Step only. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard. |
|
| RYMP-EN043
| Crystal Beast Topaz Tiger
| Effect Monster | Earth | Beast | 4 | 1600 | 1000 | If this card attacks an opponent's monster, it gains 400 ATK during the Damage Step only. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. |
|
| LCGX-EN158
| Crystal Beast Topaz Tiger
| Effect Monster | Earth | Beast | 4 | 1600 | 1000 | If this card attacks an opponent's monster, it gains 400 ATK during the Damage Step only. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. |
|
| FOTB-EN034
| Crystal Blessing
| Spell | | Normal | | | | Select up to 2 "Crystal Beast" monsters in your Graveyard and place them face-up in your Spell & Trap Card Zone; they are treated as Continuous Spell Cards. |
|
| DP07-EN014
| Crystal Blessing
| Spell | | Normal | | | | Select up to 2 "Crystal Beast" monsters in your Graveyard and place them face-up in your Spell & Trap Card Zone; they are treated as Continuous Spell Cards. |
|
| RYMP-EN050
| Crystal Blessing
| Spell | | Normal | | | | Target up to 2 "Crystal Beast" monsters in your Graveyard; place those targets face-up in your Spell & Trap Card Zone as Continuous Spell Cards. |
|
| LCGX-EN165
| Crystal Blessing
| Spell | | Normal | | | | Target up to 2 "Crystal Beast" monsters in your Graveyard; place those targets face-up in your Spell & Trap Card Zone as Continuous Spell Cards. |
|
| DP07-EN024
| Crystal Counter
| Trap | | Normal | | | | Send all cards in your Spell & Trap Card Zone to the Graveyard. Place as many "Crystal Beast" monsters as possible from your Graveyard in your Spell & Trap Card Zone, face-up, as Continuous Spell Cards. During the End Phase, destroy all face-up "Crystal Beast" cards you control. |
|
| DP07-EN025
| Crystal Pair
| Trap | | Normal | | | | Activate only when a "Crystal Beast" monster you control is destroyed by battle and sent to the Graveyard. Place 1 "Crystal Beast" monster from your Deck in your Spell & Trap Card Zone, face-up, as a Continuous Spell Card. You take no battle damage this turn. |
|
| LCGX-EN172
| Crystal Pair
| Trap | | Normal | | | | When a "Crystal Beast" monster you control is destroyed by battle and sent to the Graveyard: Place 1 "Crystal Beast" monster from your Deck face-up in your Spell & Trap Card Zone as a Continuous Spell Card, then you take no Battle Damage for the rest of this turn. |
|
| FOTB-EN036
| Crystal Promise
| Spell | | Normal | | | | Select 1 "Crystal Beast" card in your Spell & Trap Card Zone and Special Summon it. |
|
| DP07-EN016
| Crystal Promise
| Spell | | Normal | | | | Select 1 "Crystal Beast" card in your Spell & Trap Card Zone and Special Summon it. |
|
| RYMP-EN052
| Crystal Promise
| Spell | | Normal | | | | Target 1 "Crystal Beast" card in your Spell & Trap Card Zone; Special Summon that target. |
|
| LCGX-EN167
| Crystal Promise
| Spell | | Normal | | | | Target 1 "Crystal Beast" card in your Spell & Trap Card Zone; Special Summon that target. |
|
| FOTB-EN048
| Crystal Raigeki
| Trap | | Normal | | | | Send 1 "Crystal Beast" card from your Spell & Trap Card Zone to the Graveyard. Destroy 1 card your opponent controls. |
|
| DP07-EN023
| Crystal Raigeki
| Trap | | Normal | | | | Send 1 "Crystal Beast" card from your Spell & Trap Card Zone to the Graveyard. Destroy 1 card your opponent controls. |
|
| RYMP-EN055
| Crystal Raigeki
| Trap | | Normal | | | | Send 1 "Crystal Beast" card from your Spell & Trap Card Zone to the Graveyard to target 1 card your opponent controls; destroy that target. |
|
| LCGX-EN171
| Crystal Raigeki
| Trap | | Normal | | | | Send 1 "Crystal Beast" card from your Spell & Trap Card Zone to the Graveyard to target 1 card your opponent controls; destroy that target. |
|
| DP07-EN019
| Crystal Release
| Spell | | Equip | | | | Equip only to a "Crystal Beast" monster. It gains 800 ATK. When this card is sent from the field to the Graveyard, you can place 1 "Crystal Beast" monster from your Deck in Spell & Trap Card Zone, face-up, as a Continuous Spell Card. |
|
| RYMP-EN054
| Crystal Release
| Spell | | Equip | | | | Equip only to a "Crystal Beast" monster. It gains 800 ATK. When this card is sent from the field to the Graveyard: You can place 1 "Crystal Beast" monster from your Deck face-up in your Spell & Trap Card Zone as a Continuous Spell Card. |
|
| LCGX-EN169
| Crystal Release
| Spell | | Equip | | | | Equip only to a "Crystal Beast" monster. It gains 800 ATK. When this card is sent from the field to the Graveyard: You can place 1 "Crystal Beast" monster from your Deck face-up in your Spell & Trap Card Zone as a Continuous Spell Card. |
|
| DP07-EN020
| Crystal Tree
| Spell | | Continuous | | | | Each time a "Crystal Beast" monster(s) is placed in either player's Spell & Trap Card Zone, place 1 Crystal Counter on this card. You can send this card to the Graveyard to take a number of "Crystal Beast" monsters from your Deck equal to the number of Crystal Counters on this card, then place those monsters in your Spell & Trap Card Zone, face-up, as Continuous Spell Cards. |
|
| LCGX-EN170
| Crystal Tree
| Spell | | Continuous | | | | Each time a "Crystal Beast" monster(s) is placed in either player's Spell & Trap Card Zone: Place 1 Crystal Counter on this card. You can send this card to the Graveyard; take a number of "Crystal Beast" monsters from your Deck equal to the number of Crystal Counters that were on this card, then place those monsters face-up in your Spell & Trap Card Zone as Continuous Spell Cards. |
|
| TAEV-EN006
| Rainbow Dragon
| Effect Monster | Light | Dragon | 10 | 4000 | 0 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except from your hand while you have 7 "Crystal Beast" cards with different names on the field or in your Graveyard. This card cannot activate its effects the turn it is Special Summoned. Send all "Crystal Beast" monster you control to the Graveyard, this card gains 1000 ATK for each card sent. You can activate this effect during either player's turn. You can remove from play all "Crystal Beast" Monster Cards in your Graveyard to return all cards on the field to their owner's Decks. |
|
| CT04-EN005
| Rainbow Dragon
| Effect Monster | Light | Dragon | 10 | 4000 | 0 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except from your hand while you have 7 "Crystal Beast" cards with different names on the field or in your Graveyard. This card cannot activate its effects the turn it is Special Summoned. Send all "Crystal Beast" monsters you control to the Graveyard; this card gains 1000 ATK for each card sent. You can activate this effect during either player's turn.You can remove from play all "Crystal Beast" Monster Cards in your Graveyard to return all cards on the field to their owners' Decks. |
|
| RYMP-EN047
| Rainbow Dragon
| Effect Monster | Light | Dragon | 10 | 4000 | 0 | Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having 7 "Crystal Beast" cards with different names on your field or in your Graveyard, and cannot be Special Summoned by other ways. This card cannot activate its effects the turn it is Special Summoned. During either player's turn: You can send all "Crystal Beast" monsters you control to the Graveyard; this card gains 1000 ATK for each card sent. You can banish all "Crystal Beast" monsters in your Graveyard; shuffle all cards on the field into the Decks. |
|
| LCGX-EN162
| Rainbow Dragon
| Effect Monster | Light | Dragon | 10 | 4000 | 0 | Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having 7 "Crystal Beast" cards with different names on your field or in your Graveyard, and cannot be Special Summoned by other ways. This card cannot activate its effects the turn it is Special Summoned. During either player's turn: You can send all "Crystal Beast" monsters you control to the Graveyard; this card gains 1000 ATK for each card sent. You can banish all "Crystal Beast" monsters in your Graveyard; shuffle all cards on the field into the Decks. |
|
| LODT-EN065
| Rainbow Gravity
| Trap | | Normal | | | | Activate only if you have 7 "Crystal Beast" cards with different names on the field or in your Graveyard. Special Summon 1 "Rainbow Dragon" or "Rainbow Dark Dragon" from your Deck or Graveyard, ignoring the Summoning conditions. |
|
| RYMP-EN057
| Rainbow Gravity
| Trap | | Normal | | | | If you have 7 "Crystal Beast" cards with different names on the field or in your Graveyard: Special Summon 1 "Rainbow Dragon" or "Rainbow Dark Dragon" from your Deck or Graveyard, ignoring the Summoning conditions. |
|
| LCGX-EN174
| Rainbow Gravity
| Trap | | Normal | | | | If you have 7 "Crystal Beast" cards with different names on the field or in your Graveyard: Special Summon 1 "Rainbow Dragon" or "Rainbow Dark Dragon" from your Deck or Graveyard, ignoring the Summoning conditions. |
|
| PTDN-EN063
| Rainbow Path
| Trap | | Normal | | | | Activate only by sending 1 "Crystal Beast" card from your Spell & Trap Card Zone to the Graveyard when an opponent's monster declares an attack. Negate the attack, then you can add 1 "Rainbow Dragon" or "Rainbow Dark Dragon" from your Deck to your hand. |
|
| RYMP-EN056
| Rainbow Path
| Trap | | Normal | | | | When an opponent's monster declares an attack: Send 1 "Crystal Beast" card from your Spell & Trap Card Zone to the Graveyard to target the attacking monster; negate the attack, then you can add 1 "Rainbow Dragon" or "Rainbow Dark Dragon" from your Deck to your hand. |
|
| LCGX-EN173
| Rainbow Path
| Trap | | Normal | | | | When an opponent's monster declares an attack: Send 1 "Crystal Beast" card from your Spell & Trap Card Zone to the Graveyard to target the attacking monster; negate the attack, then you can add 1 "Rainbow Dragon" or "Rainbow Dark Dragon" from your Deck to your hand. |
|
| FOTB-EN033
| Rare Value
| Spell | | Normal | | | | Activate only when there are 2 or more "Crystal Beast" cards in your Spell & Trap Card Zone. Your opponent selects 1 "Crystal Beast" card in your Spell & Trap Card Zone and sends it to the Graveyard. Then you draw 2 cards. |
|
| RYMP-EN049
| Rare Value
| Spell | | Normal | | | | If there are 2 or more face-up "Crystal Beast" cards in your Spell & Trap Card Zone: Your opponent chooses 1 "Crystal Beast" card in your Spell & Trap Card Zone and sends it to the Graveyard, then you draw 2 cards. |
|
| LCGX-EN164
| Rare Value
| Spell | | Normal | | | | If there are 2 or more face-up "Crystal Beast" cards in your Spell & Trap Card Zone: Your opponent chooses 1 "Crystal Beast" card in your Spell & Trap Card Zone and sends it to the Graveyard, then you draw 2 cards. |
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