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Yu-Gi-Oh! Destiny Hero Monsters and Support

Card # Card Name Type Attribute Sub Type     Lvl     ATK     DEF     Card Text Buy It
Card # Card Name Type Attribute Sub Type Lvl ATK DEF Card Text Buy It
EOJ-EN048 Clock Tower Prison Spell Field Put 1 Clock Counter on this card during each of your opponent's Standby Phases. While there are 4 or more Clock Counters on this card, the controller of this card does not receive any Battle Damage. When this card with 4 or more Clock Counters is destroyed and sent to the Graveyard, Special Summon 1 "Destiny Hero - Dreadmaster" from your hand or Deck.
DP05-EN016 Clock Tower Prison Spell Field Put 1 Clock Counter on this card during each of your opponent's Standby Phases. While there are 4 or more Clock Counters on this card, the controller of this card does not receive any Battle Damage. When this card with 4 or more Clock Counters is destroyed and sent to the Graveyard, Special Summon 1 "Destiny Hero - Dreadmaster" from your hand or Deck.
DR04-EN228 Clock Tower Prison Spell Field Put 1 Clock Counter on this card during each of your opponent's Standby Phases. While there are 4 or more Clock Counters on this card, the controller of this card does not receive any Battle Damage. When this card with 4 or more Clock Counters is destroyed and sent to the Graveyard, Special Summon 1 "Destiny Hero - Dreadmaster" from your hand or Deck.
LCGX-EN141 Clock Tower Prison Spell Field During each of your opponent's Standby Phases: Place 1 Clock Counter on this card. While there are 4 or more Clock Counters on this card, you do not take any Battle Damage. When this card with 4 or more Clock Counters is destroyed and sent to the Graveyard: Special Summon 1 "Destiny HERO - Dreadmaster" from your hand or Deck.
POTD-EN043 Cyclone Blade Spell Equip Equip only to a "Destiny Hero" monster. If the equipped monster attacks, destroy 1 Spell or Trap Card on the field at the end of the Damage Step.
DP05-EN018 Cyclone Blade Spell Equip Equip only to a "Destiny Hero" monster. If the equipped monster attacks, destroy 1 Spell or Trap Card on the field at the end of the Damage Step.
LCGX-EN143 Cyclone Blade Spell Equip Equip only to a "Destiny HERO" monster. At the end of the Damage Step, if the equipped monster attacked: Target 1 Spell/Trap Card on the field; destroy that target.
POTD-EN050 D - Chain Trap Normal After activation, this card is treated as an Equip Card, and equip it to a "Destiny Hero" monster on your side of the field. The equipped monster gains 500 ATK. When the equipped monster destroys a monster your opponent controls by battle and sends it to the Graveyard, inflict 500 damage to your opponent.
DP05-EN028 D - Chain Trap Normal After activation, this card is treated as an Equip Card, and equip it to a "Destiny Hero" monster on your side of the field. The equipped monster gains 500 ATK. When the equipped monster destroys a monster your opponent controls by battle and sends it to the Graveyard, inflict 500 damage to your opponent.
LCGX-EN152 D - Chain Trap Normal Target a "Destiny HERO" monster you control; equip this card to that target. It gains 500 ATK. When it destroys a monster your opponent controls by battle and sends it to the Graveyard: Inflict 500 damage to your opponent.
DP05-EN029 D - Counter Trap Counter This card can only be activated when a monster that includes "Destiny Hero" in its card name is attacked. Destroy the attacking monster.
LCGX-EN153 D - Counter Trap Normal When a "Destiny HERO" monster you control is targeted for an attack: Destroy the attacking monster.
LODT-EN048 D - Formation Spell Continuous When a face-up "Destiny Hero" monster(s) you control is destroyed, place 1 D Counter on this card for each of those monsters. When you Normal or Special Summon a monster during your Main Phase, you can send this card with 2 or more D Counters to the Graveyard to add up to 2 cards with the same name as that monster from your Deck or Graveyard to your hand.
LCGX-EN147 D - Formation Spell Continuous Each time a face-up "Destiny HERO" monster(s) you control is destroyed, place 1 D Counter on this card for each of those monsters. When you Normal or Special Summon a monster during your Main Phase: You can send this card with 2 or more D Counters to the Graveyard; add up to 2 cards from your Deck and/or Graveyard to your hand, with the same name as that monster.
LODT-EN066 D - Fortune Trap Normal Activate only when your opponent declares a direct attack by removing from 1 play 1 "Destiny Hero" monster from your Graveyard. End the Battle Phase.
LCGX-EN154 D - Fortune Trap Normal When your opponent declares a direct attack: Banish 1 "Destiny HERO" monster from your Graveyard; end the Battle Phase.
EOJ-EN054 D - Shield Trap Normal You can only activate this card when an Attack Position monster on your side of the field that includes "Destiny Hero" in its card name is selected as an attack target. Change the attack target monster to Defense Position and equip it with this card (this card is treated as an Equip Card). This equipped monster cannot be destroyed as a result of battle.
DP05-EN026 D - Shield Trap Normal You can only activate this card when an Attack Position monster on your side of the field that includes "Destiny Hero" in its card name is selected as an attack target. Change the attack target monster to Defense Position and equip it with this card (this card is treated as an Equip Card). This equipped monster cannot be destroyed as a result of battle.
DR04-EN234 D - Shield Trap Normal You can only activate this card when an Attack Position monster on your side of the field that includes "Destiny Hero" in its card name is selected as an attack target. Change the attack target monster to Defense Position and equip it with this card (this card is treated as an Equip Spell Card). The equipped monster cannot be destroyed as a result of battle.
LCGX-EN150 D - Shield Trap Normal When an Attack Position "Destiny HERO" monster you control is targeted for an attack: Target it; change it to Defense Position and equip it with this card. The equipped monster cannot be destroyed by battle.
POTD-EN041 D - Spirit Spell Normal If there are no face-up "Destiny Hero" monsters on your side of the field, you can Special Summon 1 Level 4 or lower "Destiny Hero" monster from your hand.
LCGX-EN142 D - Spirit Spell Normal Special Summon 1 Level 4 or lower "Destiny HERO" monster from your hand. You must not control any face-up "Destiny HERO" monsters to activate and to resolve this effect.
EOJ-EN053 D - Time Trap Normal You can only activate this card when a monster on your side of the field that includes "Elemental Hero" in its card name is removed from the field. Add 1 monster from your Deck to your hand that includes "Destiny Hero" in its card name and whose Level is equal to or lower than that "Elemental Hero" monster.
DP05-EN025 D - Time Trap Normal You can only activate this card when a monster on your side of the field that includes "Elemental Hero" in its card name is removed from the field. Add 1 monster from your Deck to your hand that includes "Destiny Hero" in its card name and whose Level is equal to or lower than that "Elemental Hero" monster.
DR04-EN233 D - Time Trap Normal You can only activate this card when a monster on your side of the field that includes "Elemental Hero" in its card name is removed from the field. Add 1 monster from your Deck to your hand that includes "Destiny Hero" in its card name and whose Level is equal to or lower than that "Elemental Hero" monster.
DP05-EN017 D- Spirit Spell Normal If there are no face-up "Destiny Hero" monsters on your side of the field, you can Special Summon 1 Level 4 or lower "Destiny Hero" monster from your hand.
LCGX-EN149 D-Time Trap Normal When an "Elemental HERO" monster you control leaves the field: Add 1 "Destiny HERO" monster from your Deck to your hand whose Level is less than or equal to that "Elemental HERO" monster's Level.
POTD-EN048 Dark City Spell Field When a "Destiny Hero" monster attacks, if its ATK is lower than the ATK of the attack target, the attacking monster gains 1000 ATK during damage calculation only.
DP05-EN019 Dark City Spell Field When a "Destiny Hero" monster attacks, if its ATK is lower than the ATK of the attack target, the attacking monster gains 1000 ATK during damage calculation only.
LCGX-EN144 Dark City Spell Field When a "Destiny HERO" monster attacks, if its ATK is lower than the ATK of the attack target, the attacking monster gains 1000 ATK during damage calculation only.
DP05-EN020 Destiny Draw Spell Normal Discard 1 "Destiny Hero" card from your hand. Draw 2 cards from your Deck.
GLD3-EN044 Destiny Draw Spell Normal Discard 1 "Destiny Hero" card to draw 2 cards.
DLG1-EN109 Destiny Draw Spell Normal Discard 1 "Destiny Hero" card to draw 2 cards.
RYMP-EN037 Destiny Draw Spell Normal Discard 1 "Destiny HERO" card; draw 2 cards.
LCGX-EN145 Destiny Draw Spell Normal Discard 1 "Destiny HERO" card; draw 2 cards.
LODT-EN042 Destiny End Dragoon Fusion/Effect Monster Dark Warrior 10 3000 3000 "Destiny Hero - Plasma" + "Destiny Hero - Dogma" A fusion Summon of this monster can only be conducted with the above fusion Material Monsters. Once per turn, you can destroy 1 monster your opponent control and inflicts damage to your opponent equal to its ATK. If you activate this effect, you cannot conduct your Battle Phase this turn. During you Standby Phase, if this card is in your Graveyard you can remove from play 1 "Destiny Hero" card from your Graveyard to Special Summon this card.
LCGX-EN140 Destiny End Dragoon Fusion/Effect Monster Dark Warrior 10 3000 3000 Destiny HERO - Plasma + "Destiny HERO - Dogma"
A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Once per turn: You can target 1 monster your opponent controls; destroy that target and inflict damage to your opponent equal to its ATK on the field. You cannot conduct your Battle Phase the turn you activate this effect. During your Standby Phase, if this card is in your Graveyard: You can banish 1 "Destiny HERO" card from your Graveyard; Special Summon this card.
POTD-EN015 Destiny Hero - Blade Master Effect Monster Dark Warrior 3 300 600 During your opponent's Battle Phase, by discarding this card from your hand, all face-up "Destiny Hero" monsters on your side of the field gain 800 ATK until the end of this turn.
DP05-EN008 Destiny Hero - Blade Master Effect Monster Dark Warrior 3 300 600 During your opponent's Battle Phase, by discarding this card from your hand, all face-up "Destiny Hero" monsters on your side of the field gain 800 ATK until the end of this turn.
LCGX-EN129 Destiny HERO - Blade Master Effect Monster Dark Warrior 3 300 600 During your opponent's Battle Phase: You can discard this card; all face-up "Destiny HERO" monsters you control gain 800 ATK until the End Phase.
EOJ-EN002 Destiny Hero - Captain Tenacious Effect Monster Dark Warrior 3 800 800 Once per turn, while this card is face-up on your side of the field, if a monster on your side of the field that includes "Destiny Hero" in its card name (except this card) is destroyed as a result of battle and sent to the Graveyard, you can Special Summon that 1 monster to your side of the field during your next Standby Phase.
DP05-EN002 Destiny Hero - Captain Tenacious Effect Monster Dark Warrior 3 800 800 Once per turn, while this card is face-up on your side of the field, if a monster on your side of the field that includes "Destiny Hero" in its card name (except this card) is destroyed as a result of battle and sent to the Graveyard, you can Special Summon that 1 monster to your side of the field during your next Standby Phase.
DR04-EN182 Destiny Hero - Captain Tenacious Effect Monster Dark Warrior 3 800 800 Once per turn, while this card is face-up on your side of the field, if a monster on your side of the field that includes "Destiny Hero" in its card name (except this card) is destroyed as a result of battle and sent to the Graveyard, you can Special Summon that 1 monster to your side of the field during your next Standby Phase.
LCGX-EN123 Destiny HERO - Captain Tenacious Effect Monster Dark Warrior 3 800 800 Once per turn, during your Standby Phase: You can target 1 "Destiny HERO" monster in your Graveyard that was destroyed by battle since your last Standby Phase, if you controlled this face-up card when the target was destroyed; Special Summon that target.
POTD-EN017 Destiny Hero - Dasher Effect Monster Dark Warrior 6 2100 1000 Once per turn, by Tributing 1 monster, this card gains 1000 ATK until the end of this turn. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. While this card is in the Graveyard, one time only, when you draw a Monster Card during your Draw Phase you can show it to your opponent and Special Summon it.
DP05-EN010 Destiny Hero - Dasher Effect Monster Dark Warrior 6 2100 1000 Once per turn, by Tributing 1 monster, this card gains 1000 ATK until the end of this turn. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. While this card is in the Graveyard, one time only, when you draw a Monster Card during your Draw Phase you can show it to your opponent and Special Summon it.
LCGX-EN131 Destiny HERO - Dasher Effect Monster Dark Warrior 6 2100 1000 Once per turn: You can Tribute 1 other monster; this card gains 1000 ATK until the End Phase. If this card attacks, change it to Defense Position at the end of the Battle Phase. One time only, when you draw a Monster Card during your Draw Phase while this card is in your Graveyard: You can reveal it; Special Summon it. This card must be in the Graveyard to activate and to resolve this effect.
POTD-EN013 Destiny Hero - Defender Effect Monster Dark Warrior 4 100 2700 If this card is in face-up Defense Position during your opponent's Standby Phase, your opponent draws 1 card.
DP05-EN006 Destiny Hero - Defender Effect Monster Dark Warrior 4 100 2700 If this card is in face-up Defense Position during your opponent's Standby Phase, your opponent draws 1 card.
LCGX-EN127 Destiny HERO - Defender Effect Monster Dark Warrior 4 100 2700 During each of your opponent's Standby Phase: Your opponent draws 1 card. This card must be in face-up Defense Position to activate and to resolve this effect.
PTDN-EN015 Destiny Hero - Departed Effect Monster Dark Warrior 2 1000 0 During your Standby Phase, if this card is in your Graveyard, Special Summon it in face-up Attack Position on your opponent's side of the field. If this card is destroyed by battle, remove it from play instead of sending it to the Graveyard. If a card effect would send this card to the Graveyard from the hand or Deck, remove it from play instead.
LCGX-EN136 Destiny HERO - Departed Effect Monster Dark Warrior 2 1000 0 During your Standby Phase, if this card is in your Graveyard: Special Summon it in face-up Attack Position to your opponent's side of the field. If this card is destroyed by battle, banish it instead of sending it to the Graveyard. If a card effect would send this card to the Graveyard from the hand or Deck, banish it instead.
EOJ-EN003 Destiny Hero - Diamond Dude Effect Monster Dark Warrior 4 1400 1600 While this card is face-up on your side of the field, once per turn you can look at the top card of your Deck. If the card is a Normal Spell Card, send it to the Graveyard and you can activate the Normal Spell Card during the Main Phase of your next turn. If the card is not a Normal Spell Card, place it on the bottom of your Deck.
DP05-EN003 Destiny Hero - Diamond Dude Effect Monster Dark Warrior 4 1400 1600 While this card is face-up on your side of the field, once per turn you can look at the top card of your Deck. If the card is a Normal Spell Card, send it to the Graveyard and you can activate the Normal Spell Card during the Main Phase of your next turn. If the card is not a Normal Spell Card, place it on the bottom of your Deck.
DR04-EN183 Destiny Hero - Diamond Dude Effect Monster Dark Warrior 4 1400 1600 Once per turn, you can look at the top card of your Deck. If it is a Normal Spell Card, send it to the Graveyard and you can activate its effect during the Main Phase of your next turn. If the card is not a Normal Spell Card, place it on the bottom of your Deck.
TU03-EN012 Destiny Hero - Diamond Dude Effect Monster Dark Warrior 4 1400 1600 Once per turn, you can reveal the top card of your Deck. If it is a Normal Spell Card, send it to the Graveyard and you can activate its effect during the Main Phase of your next turn. If the card is not a Normal Spell Card, place it on the bottom of your Deck.
RYMP-EN033 Destiny HERO - Diamond Dude Effect Monster Dark Warrior 4 1400 1600 Once per turn: You can reveal the top card of your Deck, and if it is a Normal Spell Card, send it to the Graveyard, otherwise place it on the bottom of your Deck. During the Main Phase of your next turn, you can activate the effect of that Spell Card in your Graveyard (even if you no longer control this face-up card).
LCGX-EN124 Destiny HERO - Diamond Dude Effect Monster Dark Warrior 4 1400 1600 Once per turn: You can reveal the top card of your Deck, and if it is a Normal Spell Card, send it to the Graveyard, otherwise place it on the bottom of your Deck. During the Main Phase of your next turn, you can activate the effect of that Spell Card in your Graveyard (even if you no longer control this face-up card).
RYMP-EN035 Destiny HERO - Disk Commander Effect Monster Dark Warrior 1 300 300 When this card is Special Summoned from the Graveyard: Draw 2 cards.
LCGX-EN133 Destiny HERO - Disk Commander Effect Monster Dark Warrior 1 300 300 When this card is Special Summoned from the Graveyard: Draw 2 cards.
POTD-EN014 Destiny Hero - Dogma Effect Monster Dark Warrior 8 3400 2400 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 3 monsters, including at least 1 "Destiny Hero" monster. If this card is Special Summoned, halve your opponent's Life Points during your opponent's next Standby Phase.
DP05-EN007 Destiny Hero - Dogma Effect Monster Dark Warrior 8 3400 2400 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 3 monsters, including at least 1 "Destiny Hero" monster. If this card is Special Summoned, halve your opponent's Life Points during your opponent's next Standby Phase.
LCGX-EN128 Destiny HERO - Dogma Effect Monster Dark Warrior 8 3400 2400 Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by Tributing 3 monsters, including at least 1 "Destiny HERO" monster, and cannot be Special Summoned by other ways. If you still control this face-up card during your opponent's next Standby Phase after you Special Summoned it: Halve your opponent's Life Points.
EOJ-EN001 Destiny Hero - Doom Lord Effect Monster Dark Warrior 3 600 800 Once per turn, if this card is in face-up Attack Position on your side of the field, you can remove from play 1 of your opponent's monsters. The player who used this effect cannot declare an attack this turn, and the removed monster will be returned to the opponent's side of the field in the same battle position during your second Standby Phase after activation.
DP05-EN001 Destiny Hero - Doom Lord Effect Monster Dark Warrior 3 600 800 Once per turn, if this card is in face-up Attack Position on your side of the field, you can remove from play 1 of your opponent's monsters. The player who used this effect cannot declare an attack this turn, and the removed monster will be returned to the opponent's side of the field in the same battle position during your second Standby Phase after activation.
DR04-EN181 Destiny Hero - Doom Lord Effect Monster Dark Warrior 3 600 800 Once per turn, if this card is in face-up Attack Position on your side of the field, you can remove from play 1 of your opponent's monsters. The player who used this effect cannot declare an attack this turn, and the removed monster will be returned to the opponent's side of the field in the same battle position during your second Standby Phase after activation.
LCGX-EN122 Destiny HERO - Doom Lord Effect Monster Dark Warrior 3 600 800 Once per turn: You can target 1 monster your opponent controls; banish that target. You cannot declare an attack the turn you activate this effect. You must control this face-up Attack Position card to activate and to resolve this effect. The banished monster returns to the opponent's side of the field, in the same battle position, during your 2nd Standby Phase after activation.
POTD-EN012 Destiny Hero - Double Dude Effect Monster Dark Warrior 6 1000 1000 This card cannot be Special Summoned. This card can attack twice during the same Battle Phase. If this card is destroyed, you can Special Summon 2 "Double Dude Tokens" (Warrior-Type/DARK/Level 4/ATK 1000/DEF 1000) during your next Standby Phase.
DP05-EN005 Destiny Hero - Double Dude Effect Monster Dark Warrior 6 1000 1000 This card cannot be Special Summoned. This card can attack twice during the same Battle Phase. If this card is destroyed, you can Special Summon 2 "Double Dude Tokens" (Warrior-Type/DARK/Level 4/ATK 1000/DEF 1000) during your next Standby Phase.
LCGX-EN126 Destiny HERO - Double Dude Effect Monster Dark Warrior 6 1000 1000 Cannot be Special Summoned. This card can attack twice during each Battle Phase. During your Standby Phase, if this card was destroyed since your last Standby Phase: You can Special Summon 2 "Double Dude Tokens" (Warrior-Type/DARK/Level 4/ATK 1000/DEF 1000). This card must be in your Graveyard to activate and to resolve this effect.
LODT-EN004 Destiny Hero - Dread Servant Effect Monster Dark Warrior 3 400 700 When this card is Normal Summoned, place 1 Clock Counter on "Clock Tower Prison". When this card is destroyed by battle and sent to the Graveyard, you can destroy 1 Spell or Trap Card you control.
LCGX-EN137 Destiny HERO - Dread Servant Effect Monster Dark Warrior 3 400 700 When this card is Normal Summoned: Place 1 Clock Counter on "Clock Tower Prison". When this card is destroyed by battle and sent to the Graveyard: You can target 1 Spell/Trap Card you control; destroy that target.
EOJ-EN004 Destiny Hero - Dreadmaster Effect Monster Dark Warrior 8 -1 -1 If this card was Special Summoned by the effect of "Clock Tower Prison", destroy all monsters on your side of the field except the ones that include "Destiny Hero" in their card names, then you can Special Summon up to 2 monsters from your Graveyard that include "Destiny Hero" in their card names. During the turn this card is Special Summoned, monsters on your side of the field that include "Destiny Hero" in their card names cannot be destroyed, and all Battle Damage inflicted to the controller of this card becomes 0 during battle involving monsters on your side of the field that include "Destiny Hero" in their card names. The ATK and DEF of this card are equal to the combined original ATK o
DP05-EN004 Destiny Hero - Dreadmaster Effect Monster Dark Warrior 8 ? ? If this card was Special Summoned by the effect of "Clock Tower Prison", destroy all monsters on your side of the field except the ones that include "Destiny Hero" in their card names, then you can Special Summon up to 2 monsters from your Graveyard that include "Destiny Hero" in their card names. During the turn this card is Special Summoned, monsters on your side of the field that include "Destiny Hero" in their card names cannot be destroyed, and all Battle Damage inflicted to the controller of this card becomes 0 during battle involving monsters on your side of the field that include "Destiny Hero" in their card names. The ATK and DEF of this card are equal to the combined original ATK o
DR04-EN184 Destiny Hero - Dreadmaster Effect Monster Dark Warrior 8 ? ? If this card was Special Summoned by the effect of "Clock Tower Prison", destroy all monsters on your side of the field (except for "Destiny Hero" monsters), then you can Special Summon up to 2 "Destiny Hero" monsters from your Graveyard. During the turn this card is Special Summoned, "Destiny Hero" monsters on your side of the field cannot be destroyed, and all Battle Damage inflicted to the controller of this card becomes 0 during battle involving "Destiny Hero" monsters on your side of the field. The ATK and DEF of this card are equal to the combined original ATK of all "Destiny Hero" monsters on your side of the field (except this card).
LCGX-EN125 Destiny HERO - Dreadmaster Effect Monster Dark Warrior 8 ? ? If this card is Special Summoned by "Clock Tower Prison": Destroy all monsters you control, except face-up "Destiny HERO" monsters, then you can Special Summon up to 2 "Destiny HERO" monsters from your Graveyard. During any turn this card is Special Summoned, "Destiny HERO" monsters you control cannot be destroyed, and you take no Battle Damage when they battle. The ATK and DEF of this card are equal to the combined original ATK of all other "Destiny HERO" monsters you control.
PTDN-EN014 Destiny Hero - Dunker Effect Monster Dark Warrior 4 1200 1700 You can send 1 "Destiny Hero" card from your hand to the Graveyard to inflict 500 damage to your opponent.
LCGX-EN135 Destiny HERO - Dunker Effect Monster Dark Warrior 4 1200 1700 You can send 1 "Destiny HERO" card from your hand to the Graveyard; inflict 500 damage to your opponent.
POTD-EN016 Destiny Hero - Fear Monger Effect Monster Dark Warrior 4 1000 1000 If this card is destroyed by battle and sent to the Graveyard, Special Summon 1 "Destiny Hero" monster from your Graveyard (except a "Destiny Hero - Fear Monger") during your next Standby Phase.
DP05-EN009 Destiny Hero - Fear Monger Effect Monster Dark Warrior 4 1000 1000 If this card is destroyed by battle and sent to the Graveyard, Special Summon 1 "Destiny Hero" monster from your Graveyard (except a "Destiny Hero - Fear Monger") during your next Standby Phase.
CP06-EN002 Destiny Hero - Fear Monger Effect Monster Dark Warrior 4 1000 1000 If this card is destroyed by battle and sent to the Graveyard, Special Summon 1 "Destiny Hero" monster from your Graveyard (except a "Destiny Hero - Fear Monger") during your next Standby Phase.
LCGX-EN130 Destiny HERO - Fear Monger Effect Monster Dark Warrior 4 1000 1000 During your Standby Phase, if this card is in your Graveyard because it was destroyed by battle and sent there since your last Standby Phase: Target 1 "Destiny HERO" monster in your Graveyard, except a "Destiny HERO - Fear Monger"; Special Summon that target.
DP05-EN011 Destiny Hero - Malicious Effect Monster Dark Warrior 6 800 800 By removing from play this card while it's in your Graveyard, select 1 "Destiny Hero - Malicious" from your Deck, and Special Summon it.
GLD3-EN009 Destiny Hero - Malicious Effect Monster Dark Warrior 6 800 800 You can remove this card in your Graveyard from play to Special Summon 1 "Destiny Hero - Malicious" from your deck.
DLG1-EN108 Destiny Hero - Malicious Effect Monster Dark Warrior 6 800 800 You can remove this card in your Graveyard from play to Special Summon 1 "Destiny Hero - Malicious" from your Deck.
RYMP-EN034 Destiny HERO - Malicious Effect Monster Dark Warrior 6 800 800 You can banish this card from your Graveyard; Special Summon 1 "Destiny HERO - Malicious" from your Deck.
LCGX-EN132 Destiny HERO - Malicious Effect Monster Dark Warrior 6 800 800 You can banish this card from your Graveyard; Special Summon 1 "Destiny HERO - Malicious" from your Deck.
CT04-EN003 Destiny Hero - Plasma Effect Monster Dark Warrior 8 1900 600 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 3 monsters you control. Once per turn, select your opponent's monster and equip it to this card. (You can only equip 1 monster at a time to this card.) This card gains ATK equal to half of the ATK of the equipped monster. While this card is face-up on the field, negate all the effects of face-up Effect Monsters your opponent controls.
RYMP-EN036 Destiny HERO - Plasma Effect Monster Dark Warrior 8 1900 1800 Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by Tributing 3 monsters you control, and cannot be Special Summoned by other ways. Negate the effects of all face-up monsters your opponent controls. Once per turn: You can target 1 monster your opponent controls; equip that target to this card, and this card gains ATK equal to half the ATK of that equipped monster (you can only equip 1 monster at a time to this card with this effect).
LCGX-EN134 Destiny HERO - Plasma Effect Monster Dark Warrior 8 1900 600 Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by Tributing 3 monsters you control, and cannot be Special Summoned by other ways. Negate the effects of all face-up monsters your opponent controls. Once per turn: You can target 1 monster your opponent controls; equip that target to this card, and this card gains ATK equal to half the ATK of that equipped monster (you can only equip 1 monster at a time to this card with this effect).
POTD-EN049 Destiny Mirage Trap Normal Activate only when a "Destiny Hero" monster on your side of the field is destroyed and sent to the Graveyard by your opponent's card effect. Special Summon to your side of the field all "Destiny Hero" monsters that were destroyed and sent to the Graveyard this turn.
DP05-EN027 Destiny Mirage Trap Normal Activate only when a "Destiny Hero" monster on your side of the field is destroyed and sent to the Graveyard by your opponent's card effect. Special Summon to your side of the field all "Destiny Hero" monsters that were destroyed and sent to the Graveyard this turn.
RYMP-EN039 Destiny Mirage Trap Normal When a "Destiny HERO" monster you control is destroyed and sent to the Graveyard by an opponent's card effect: Special Summon, to your side of the field, all "Destiny HERO" monsters that were destroyed and sent to either Graveyard this turn.
LCGX-EN151 Destiny Mirage Trap Normal When a "Destiny HERO" monster you control is destroyed and sent to the Graveyard by an opponent's card effect: Special Summon, to your side of the field, all "Destiny HERO" monsters that were destroyed and sent to either Graveyard this turn.
EOJ-EN052 Destiny Signal Trap Normal You can only activate this card when a monster on your side of the field is destroyed as a result of battle and sent to the Graveyard. Special Summon 1 Level 4 or lower monster from your hand or Deck that includes "Destiny Hero" in its card name.
DP05-EN024 Destiny Signal Trap Normal You can only activate this card when a monster on your side of the field is destroyed as a result of battle and sent to the Graveyard. Special Summon 1 Level 4 or lower monster from your hand or Deck that includes "Destiny Hero" in its card name.
DR04-EN232 Destiny Signal Trap Normal You can only activate this card when a monster on your side of the field is destroyed as a result of battle and sent to the Graveyard. Special Summon 1 Level 4 or lower monster from your hand or Deck that includes "Destiny Hero" in its card name.
RYMP-EN038 Destiny Signal Trap Normal When a monster you control is destroyed by battle and sent to the Graveyard: Special Summon 1 Level 4 or lower "Destiny HERO" monster from your hand or Deck.
LCGX-EN148 Destiny Signal Trap Normal When a monster you control is destroyed by battle and sent to the Graveyard: Special Summon 1 Level 4 or lower "Destiny HERO" monster from your hand or Deck.
CSOC-EN098 Elemental Hero Divine Neos Fusion/Effect Monster Light Warrior 12 2500 2500 This card cannot be Special Summoned except by a Fusion Summon of any 5 "Neos", "Neo-Spacian", "Elemental Hero", "Destiny Hero" or "Evil Hero" monsters including at least 1 "Neos" monster, 1 "Neo-Spacian" monster and 1 "Hero" monster. Once per turn, you can remove from play 1 "Neos", "Neo-Spacian", "Elemental Hero", "Destiny Hero" or "Evil Hero" monster from your Graveyard to have this card gain 500 ATK. It also gains the removed monster's effect(s), until the End Phase.
CP07-EN006 Elemental Hero Ocean Effect Monster Water Warrior 4 1500 1200 Once per turn, during your Standby Phase, you can return 1 "Elemental Hero", "Destiny Hero" or "Evil Hero" monster from your side of the field or your Graveyard to its owner's hand.
JUMP-EN013 Elemental Hero Ocean Effect Monster Water Warrior 4 1500 1200 Once per turn, during your Standby Phase, you can return 1 "Elemental Hero", "Destiny Hero" or "Evil Hero" monster from your side of the field or your Graveyard to its owner's hand.
CP06-EN009 Elemental Hero Stratos Effect Monster Wind Warrior 4 1800 300 When this card is Normal or Special Summoned, you can select and activate 1 of these effects:
  • Destroy Spell or Trap Cards on the field up to the number of other "Elemental Hero", "Destiny Hero", and "Evil Hero" monsters you control.
  • Select and add 1 "Elemental Hero", "Destiny Hero", or "Evil Hero" monster from your Deck to your hand.
  • JUMP-EN012 Elemental Hero Stratos Effect Monster Wind Warrior 4 1800 300 When this card is Normal or Special Summoned, you can select and activate 1 of these effects:
  • Destroy Spell or Trap Cards on the field up to the number of other "Elemental Hero", "Destiny Hero", and "Evil Hero" monsters you control.
  • Select and add 1 "Elemental Hero", "Destiny Hero", or "Evil Hero" monster from your Deck to your hand.
  • DP06-EN008 Evil Hero Infernal Prodigy Effect Monster Dark Fiend 2 300 600 If you control no monsters, you can Special Summon this card from your hand in face-up Attack Position. If you Tribute this card to Tribute Summon an "Elemental Hero", "Destiny Hero", or "Evil Hero" monster, draw 1 card during this turn's End Phase.
    PP02-EN012 Hero's Bond Spell Normal Activate only while there is a face-up "Elemental Hero", "Destiny Hero", or "Evil Hero" monster on the field. Special Summon 2 Level 4 or lower "Elemental Hero" monsters from your hand.
    LCGX-EN146 Over Destiny Spell Normal Target 1 "Destiny HERO" monster in your Graveyard; Special Summon 1 "Destiny HERO" monster from your Deck whose Level is less than or equal to half of that target's Level. The Special Summoned monster is destroyed during the End Phase of this turn.
       This set contains 107 cards.
     
     

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