| ORCS-EN014
| Air Armor Ninja
| Effect Monster | Wind | Warrior | 4 | 1400 | 1400 | When this card is Summoned: You can target 1 face-up "Ninja" monster you control; reduce its Level by 1. |
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| ORCS-EN015
| Aqua Armor Ninja
| Effect Monster | Water | Warrior | 4 | 800 | 1600 | When your opponent's monster declares a direct attack, if you have another "Ninja" monster in your Graveyard: You can banish this card from your Graveyard to target the attacking monster; negate that attack. |
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| DB1-EN130
| Armed Ninja
| Effect Monster | Earth | Warrior | 1 | 300 | 300 | "FLIP: Select 1 Spell Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Spell Card, it is destroyed. If it is a Trap Card, return it to its original position." |
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| LOB-106
| Armed Ninja
| Effect Monster | Earth | Warrior | 1 | 300 | 300 | FLIP: Destroys 1 Magic Card on the field. If this card's target is face-down, flip it face-up. If the card is a Magic Card, it is destroyed. If not, it is returned to its face-down position. The flipped card is not activated. |
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| SDP-018
| Armed Ninja
| Effect Monster | Earth | Warrior | 1 | 300 | 300 | FLIP: Destroys 1 Magic Card on the field. If this card's target is face-down, flip it face-up. If the card is a Magic Card, it is destroyed. If not, it is returned to its face-down position. The flipped card is not activated. |
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| RP01-EN013
| Armed Ninja
| Effect Monster | Earth | Warrior | 1 | 300 | 300 | Flip: Select 1 Spell Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Spell Card, it is destroyed. If it is a Trap Card, return it to its original position. |
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| DLG1-EN014
| Armed Ninja
| Effect Monster | Earth | Warrior | 1 | 300 | 300 | Flip: Select 1 Spell Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Spell Card, it is destroyed. If it is a Trap Card, return it to its original position. |
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| ORCS-EN068
| Armor Ninjitsu Art of Freezing
| Trap | | Continuous | | | | When an opponent's monster declares an attack, if you control a face-up "Ninja" monster: You can flip this card face-up; negate that attack and end the Battle Phase. Once this card is face-up on the field, monsters your opponent controls cannot change their Battle Positions while you control a face-up "Ninja" monster(s). |
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| ORCS-EN069
| Armor Ninjitsu Art of Rust Mist
| Trap | | Continuous | | | | When a monster(s) is Special Summoned to your opponent's side of the field, if you control a face-up "Ninja" monster: Halve the ATK of that Special Summoned monster(s). |
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| ORCS-EN041
| Blade Armor Ninja
| Xyz/Effect Monster | Wind | Warrior | 4 | 2200 | 1000 | 2 Level 4 Warrior-Type monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up "Ninja" monster you control; this turn, that monster can attack twice during each Battle Phase. |
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| IOC-006
| Crimson Ninja
| Effect Monster | Earth | Warrior | 1 | 300 | 300 | "FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Trap Card, it is destroyed. If it is a Spell Card, return it to its original position." |
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| DR2-EN006
| Crimson Ninja
| Effect Monster | Earth | Warrior | 1 | 300 | 300 | "FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and look at the card. If it is a Trap Card, destroy it. If it is a Spell Card, return it to its original position." |
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| ORCS-EN016
| Earth Armor Ninja
| Effect Monster | Earth | Warrior | 5 | 1600 | 1200 | If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). |
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| ORCS-EN013
| Flame Armor Ninja
| Effect Monster | Fire | Warrior | 4 | 1700 | 1000 | When this card is Summoned: You can target 1 face-up "Ninja" monster you control; increase its Level by 1. |
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| IOC-031
| Fuhma Shuriken
| Spell | | Equip | | | | "This card can only be used to equip a monster that includes Ninja" in its card name. A monster equipped with this card increases its ATK by 700 points. When this card is sent from the field to the Graveyard, inflict 700 points of damage to your opponent's Life Points." |
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| DR2-EN031
| Fuhma Shuriken
| Spell | | Equip | | | | "You can only equip this card to a monster that includes "Ninja" in its card name. Increase the ATK of the equipped monster by 700 points. When this card is sent from the field to the Graveyard, inflict 700 points of damage to your opponent's Life Points." |
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| FOTB-EN024
| Goe Goe the Gallant Ninja
| Effect Monster | Wind | Warrior | 4 | 1500 | 1000 | When this card inflicts Battle Damage to your opponent while they have 5 or more cards in their hand, discard 2 random cards from their hand. |
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| STBL-EN022
| Karakuri Ninja mdl 339 "Sazank"
| Effect Monster | Earth | Machine | 3 | 1200 | 1200 | This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is flipped face-up, select 1 face-up monster on the field, and send it to the Graveyard. During the turn this card is flipped face-up, it can attack your opponent directly. |
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| EXVC-EN031
| Karakuri Ninja mdl 7749 "Nanashick"
| Effect Monster | Earth | Machine | 5 | 2200 | 1800 | This card must attack if able. When this face-up card on the field is selected as an attack target, change its battle position. When this card is Normal Summoned, you can draw 1 card for each face-up Defense Position "Karakuri" monster you control. |
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| STOR-EN028
| Karakuri Ninja mdl 919 "Kuick"
| Effect Monster | Earth | Machine | 4 | 1700 | 1500 | This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When this card destroys an opponent's monster by battle and sends it to the Graveyard, select 1 Level 4 or lower "Karakuri" monster in your Graveyard, and Special Summon it in face-up Defense Position. |
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| AST-030
| Lady Ninja Yae
| Effect Monster | Wind | Warrior | 3 | 1100 | 200 | Discard 1 WIND monster from your hand to the Graveyard. Return all Spell and Trap Cards on your opponent's side of the field to the owner's hands. |
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| SD8-EN011
| Lady Ninja Yae
| Effect Monster | Wind | Warrior | 3 | 1100 | 200 | "By discarding 1 WIND monster from your hand to the Graveyard, return all Spell and Trap Cards on your opponent's side of the field to the owner's hand." |
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| DR2-EN142
| Lady Ninja Yae
| Effect Monster | Wind | Warrior | 3 | 1100 | 200 | "By discarding 1 WIND monster from your hand to the Graveyard, return all Spell and Trap Cards on your opponent's side of the field to the owner's hand." |
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| ORCS-EN030
| Masked Ninja Ebisu
| Effect Monster | Wind | Warrior | 4 | 1200 | 1800 | Once per turn, if you control a face-up "Ninja" monster other than "Masked Ninja Ebisu", you can activate this effect: Return a number of your opponent's Spell/Trap Cards to the hand, equal to the number of "Ninja" monsters you control, also every face-up "Goe Goe the Gallant Ninja" you control can attack your opponent directly this turn. |
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| DCR-002
| Nin-Ken Dog
| Normal Monster | Wind | Beast-Warrior | 4 | 1800 | 1000 | "A Ninja dog who has mastered extreme Ninjitsu. Through hard training, it learned the technique to metamorphose into a human being." |
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| DR1-EN164
| Nin-Ken Dog
| Normal Monster | Wind | Beast-Warrior | 4 | 1800 | 1000 | "A Ninja dog who has mastered extreme Ninjutsu. Through hard training, it learned the technique to metamorphose into a human being." |
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| ORCS-EN029
| Ninja Grandmaster Hanzo
| Effect Monster | Dark | Warrior | 4 | 1800 | 1000 | When this card is Normal Summoned: You can add 1 "Ninjitsu Art" card from your Deck to your hand. When this card is Flip or Special Summoned: You can add 1 "Ninja" monster from your Deck to your hand, except "Ninja Grandmaster Hanzo". |
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| SD5-EN015
| Ninja Grandmaster Sasuke
| Effect Monster | Dark | Warrior | 4 | 1800 | 1000 | If this card attacks a face-up Defense Position monster, destroy the monster with this card's effect without applying damage calculation. |
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| SOD-EN019
| Ninja Grandmaster Sasuke
| Effect Monster | Light | Warrior | 4 | 1800 | 1000 | "If this card attacks a face-up Defense Position monster, destroy the monster with this card's effect without applying damage calculation." |
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| DR3-EN019
| Ninja Grandmaster Sasuke
| Effect Monster | Earth | Warrior | 4 | 1800 | 1000 | If this card attacks a face-up Defense Position monster, destroy the monster with this card's effect without applying damage calculation. |
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| YSDJ-EN014
| Ninja Grandmaster Sasuke
| Effect Monster | Light | Warrior | 4 | 1800 | 1000 | If this card attacks a face-up Defense Position monster, destroy the monster with this card's effect without applying damage calculation. |
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| SOD-EN052
| Ninjitsu Art of Decoy
| Trap | | Continuous | | | | "Select 1 face-up monster on your side of the field that includes "Ninja" in its card name to activate this card. As long as this card remains face-up on the field, the selected monster is not destroyed as a result of battle (damage calculation is applied normally)." |
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| DR3-EN052
| Ninjitsu Art of Decoy
| Trap | | Continuous | | | | Select 1 face-up monster on your side of the field that includes "Ninja" in its card name to activate this card. As long as this card remains face-up on the field, the selected monster is not destroyed as a result of battle (damage calculation is applied normally). |
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| ORCS-EN089
| Ninjitsu Art of Duplication
| Trap | | Continuous | | | | Tribute 1 "Ninja" monster; Special Summon any number of "Ninja" monsters from your Deck, in face-up Attack Position or face-down Defense Position, with combined Levels less than or equal to the Level of the Tributed monster. When this card leaves the field: Destroy those monsters. |
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| ORCS-EN075
| Ninjitsu Art of Super-Transformation
| Trap | | Continuous | | | | Target 1 face-up "Ninja" monster you control and 1 face-up monster your opponent controls; send them to the Graveyard, then Special Summon to your side of the field 1 Dragon, Dinosaur, or Sea Serpent-Type monster from your Deck whose Level is less than or equal to the combined Levels of the sent monster(s). When this card leaves the field, banish that monster. |
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| AST-052
| Ninjitsu Art of Transformation
| Trap | | Continuous | | | | "Activate this card by offering 1 face-up monster on your side of the field that includes "Ninja" in its card name as a Tribute. Special Summon 1 Beast-Type, Winged Beast-Type, or Insect-Type monster with a Level equal to or less than the Level of the selected card + 3 from your hand or Deck to your side of the field. When this card is removed from your side of the field, destroy the monster." |
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| SD8-EN035
| Ninjitsu Art of Transformation
| Trap | | Continuous | | | | "Activate this card by Tributing 1 face-up monster on your side of the field that includes "Ninja" in its card name. Special Summon 1 Beast-Type, Winged Beast-Type, or Insect-Type monster with a Level equal to or less than the Level of the Tributed card + 3 from your hand or Deck to your side of the field. When this card is removed from your side of the field, destroy the monster." |
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| DR2-EN164
| Ninjitsu Art of Transformation
| Trap | | Continuous | | | | "Activate this card by Tributing 1 face-up monster on your side of the field that includes "Ninja" in its card name. Special Summon 1 Beast-Type, Winged Beast-Type, or Insect-Type monster with a Level equal to or less than the Level of the Tributed card + 3 from your hand or Deck to your side of the field. When this card is removed from your side of the field, destroy the monster." |
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| ORCS-EN042
| Number 12: Crimson Shadow Armor Ninja
| Xyz/Effect Monster | Earth | Warrior | 5 | 2400 | 1700 | 2 Level 5 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; this turn, face-up "Ninja" monsters you control cannot be destroyed by battle or by card effects. |
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| PHSW-EN031
| Senior Silver Ninja
| Effect Monster | Earth | Warrior | 6 | 2300 | 2200 | When this card is flipped face-up: You can Special Summon any number of "Ninja" monsters, except "Senior Silver Ninja", from your hand and/or Graveyard in face-down Defense Position. There can only be 1 face-up "Senior Silver Ninja" on the field. |
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| IOC-007
| Strike Ninja
| Effect Monster | Dark | Warrior | 4 | 1700 | 1200 | You can remove this card from play until the End Phase of this turn by removing 2 DARK monsters in your Graveyard from play. You can use this effect during either player's turn. You can only use this effect once per turn. |
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| DR2-EN007
| Strike Ninja
| Effect Monster | Dark | Warrior | 4 | 1700 | 1200 | You can remove this card from play until the End Phase of this turn by removing from play 2 DARK monsters in your Graveyard. You can use this effect during either player's turn. You can only use this effect once per turn. |
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| ORCS-EN031
| Upstart Golden Ninja
| Effect Monster | Light | Warrior | 4 | 500 | 1800 | Once per turn: You can send 1 Trap Card from your hand to the Graveyard; Special Summon 1 Level 4 or lower "Ninja" monster from your Deck in face-up Defense Position or face-down Defense Position. |
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| ORCS-EN084
| White Dragon Ninja
| Effect Monster | Light | Dragon | 7 | 2700 | 1200 | Cannot be Special Summoned, except with a "Ninjitsu Art" card's effect. Spell/Trap Cards you control cannot be destroyed by card effects. |
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| TLM-EN025
| White Ninja
| Effect Monster | Light | Warrior | 4 | 1500 | 1800 | FLIP: Destroy 1 face-down Defense Position monster on the field. |
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| DR3-EN205
| White Ninja
| Effect Monster | Light | Warrior | 4 | 1500 | 800 | FLIP: Destroy 1 Defense Position monster on the field. |
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