Yu-Gi-Oh! "Red-Eyes" Archetype

This is a list of all the YuGiOh "Red-Eyes" monsters and support cards in our database.

Full List of YuGiOh Archetypes

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Card Name Type ATR Sub Type LVL ATK DEF Card Text Buy It
Archfiend Black Skull Dragon
45349196
Fusion/Effect Monster DARK Dragon 9 3200 2500 1 Level 6 "Archfiend" Normal Monster + 1 "Red-Eyes" Normal Monster
You can only Special Summon "Archfiend Black Skull Dragon(s)" once per turn. If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step. If damage calculation is performed involving this Fusion Summoned card, at the end of the Battle Phase: You can target 1 "Red-Eyes" Normal Monster in your Graveyard; inflict damage to your opponent equal to its ATK in the Graveyard, then shuffle it into the Deck.
B. Skull Dragon
11901678
Fusion Monster DARK Dragon 9 3200 2500 "Summoned Skull" + "Red-Eyes B. Dragon"
Black Dragon's Chick
36262024
Effect Monster DARK Dragon 1 800 500 You can send this face up card you control to the GY; Special Summon 1 "Red-Eyes Black Dragon" from your hand.
Black Metal Dragon
93969023
Effect Monster DARK Dragon 1 600 600 You can target 1 "Red-Eyes" monster you control; equip this monster from your hand or field to that target. It gains 600 ATK. If this card is sent from the field to the GY: You can add 1 "Red-Eyes" card from your Deck to your hand.
Cards of the Red Stone
32566831
Spell Normal Send 1 Level 7 "Red-Eyes" monster from your hand to the Graveyard; draw 2 cards, then you can send 1 Level 7 "Red-Eyes" monster from your Deck to the Graveyard. You can only activate 1 "Cards of the Red Stone" per turn.
Dark Dragon Ritual
18803791
Spell Ritual This card is used to Ritual Summon "Paladin of Dark Dragon". You must also Tribute monsters from your hand or field whose total Levels equal 4 or more. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; add 1 "Red-Eyes" Spell/Trap Card from your Deck to your hand.
Forged Steel
SGX3-ENS02
Skill NIGHTSHROUD Once per Duel, during your Main Phase, you can change the name of 1 "Red-Eyes" monster or 1 Dragon Normal Monster you control to "Red-Eyes Black Dragon" while it's face-up on the field. Each "Red-Eyes Darkness Dragon" you control gains the following effect.
  • Once per turn, during your Main Phase: You can Special Summon 1 Dragon monster from your GY that can be Normal Summoned/Set.
  • Gearfried the Red-Eyes Iron Knight
    85651167
    Effect Monster DARK Warrior 4 1800 1600 Once per turn, if either player equips an Equip Card(s) to this card: You can destroythose Equip Cards, then you can destroy 1 Spell/Trap your opponent controls. Once per turn: You can send 1 Equip Card you control that is equipped to this card to the GY, then target 1 Level 7 or lower "Red-Eyes" monster in your GY; Special Summon it.
    Hundred-Eyes Dragon
    95453143
    Synchro/Effect Monster DARK Dragon 8 3000 2500 1 DARK Tuner + 1 or more non-Tuner Fiend-Type monsters
    Once per turn: You can banish 1 Level 6 or lower DARK Effect Monster from your GY; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effect. If this card is destroyed and sent to the GY: Add 1 "Earthbound Immortal" monster from your Deck to your hand.
    Inferno Fire Blast
    52684508
    Spell Normal Target 1 face-up "Red-Eyes B. Dragon" you control; inflict damage to your opponent equal to its original ATK. "Red-Eyes B. Dragon" cannot attack the turn you activate this card.
    Lord of the Red
    19025379
    Ritual/Effect Monster FIRE Dragon 8 2400 2100 You can Ritual Summon this card with "Red-Eyes Transmigration". Once per turn, during either player's turn, when a card or effect is activated, except "Lord of the Red": You can target 1 monster on the field; destroy it. Once per turn, during either player's turn, when a card or effect is activated, except "Lord of the Red": You can target 1 Spell/Trap Card on the field; destroy it.
    Malefic Red-Eyes B. Dragon
    55343236
    Effect Monster DARK Dragon 7 2400 2000 This card cannot be Normal Summoned or Set. This card can only be Special Summoned, by removing from play 1 "Red-Eyes B. Dragon" from your Deck. There can only be 1 face-up "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.
    Meteor Black Comet Dragon
    30086349
    Fusion/Effect Monster DARK Dragon 8 3500 2000 1 Level 7 "Red-Eyes" monster + 1 Level 6 Dragon-Type monster
    If this card is Fusion Summoned: You can send 1 "Red-Eyes" monster from your hand or Deck to the Graveyard, and if you do, inflict damage to your opponent equal to half the original ATK of that monster. If this card is sent from the Monster Zone to the Graveyard: You can target 1 Normal Monster in your Graveyard; Special Summon it.
    Meteor Black Dragon
    90660762
    Fusion Monster FIRE Dragon 8 3500 2000 Red-Eyes B. Dragon + "Meteor Dragon"
    Meteor Dragon Red-Eyes Impact
    17871506
    Gemini/Effect Monster DARK Dragon 6 1800 2000 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
  • Other "Red-Eyes" monsters you control cannot be destroyed by battle or card effects.
  • Paladin of Dark Dragon
    71408082
    Ritual/Effect Monster DARK Dragon 4 1900 1200 You can Ritual Summon this card with "Dark Dragon Ritual". At the start of the Damage Step, if this card attacks a Defense Position monster: Destroy that monster. You can Tribute this card; Special Summon 1 "Red-Eyes" monster from your hand or Deck, except "Red-Eyes B. Chick". You can only use this effect of "Paladin of Dark Dragon" once per turn.
    Red-Eyes Alternative Black Dragon
    18491580
    Effect Monster DARK Dragon 7 2400 2000 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Red-Eyes" monster from your hand or field. You can only Special Summon "Red-Eyes Alternative Black Dragon" once per turn this way. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 Level 7 or lower "Red-Eyes" monster in your GY, except "Red-Eyes Alternative Black Dragon"; Special Summon it, and if it was a "Red-Eyes B. Dragon" that was Special Summoned, its original ATK becomes doubled.
    Red-Eyes Archfiend of Lightning
    39357122
    Gemini/Effect Monster DARK Fiend 6 2500 1200 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
  • Once per turn: You can destroy all face-up monsters your opponent controls with DEF less than this card's ATK.
  • Red-Eyes Baby Dragon
    58257569
    Effect Monster DARK Dragon 3 1200 700 When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Level 7 or lower "Red-Eyes" monster from your Deck, and if you do, equip this card from the GY to it. It gains 300 ATK. If this card is sent to the GY while equipped to a monster: You can add 1 Level 1 Dragon monster from your Deck or GY to your hand.
    Red-Eyes Black Dragon
    74677422
    Normal Monster DARK Dragon 7 2400 2000 A ferocious dragon with a deadly attack.
    Red-Eyes Black Dragon Sword
    19747827
    Fusion/Effect Monster DARK Dragon 7 2400 2000 Must be Special Summoned with "The Claw of Hermos", using a Dragon-Type monster, and cannot be Special Summoned by other ways. If this card is Special Summoned: Target 1 other monster on the field; equip this card to it. It gains 1000 ATK, and 500 ATK and DEF for each Dragon-Type monster on the field and in the Graveyards.
    Red-Eyes Black Flare Dragon
    30079770
    Gemini/Effect Monster DARK Dragon 7 2400 2000 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
  • If damage calculation is performed involving this card, at the end of the Battle Phase: You can inflict damage to your opponent equal to this card's original ATK. You can only use this effect of "Red-Eyes Black Flare Dragon" once per turn.
  • Red-Eyes Black Metal Dragon
    64335804
    Effect Monster DARK Machine 8 2800 2400 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your Deck) by Tributing "Red-Eyes B. Dragon" equipped with "Metalmorph".
    Red-Eyes Black Meteor Dragon
    27657173
    Effect Monster DARK Dragon 6 2000 2000 You can send 1 Level 5 or higher Normal Monster from your hand or Deck to the GY; Special Summon this card from your hand, then increase its Level by 1. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Red-Eyes Fusion" from your Deck or GY to your hand. You can only use each effect of "Red-Eyes Black Meteor Dragon" once per turn.
    Red-Eyes Burn
    71782404
    Trap Normal If a face-up "Red-Eyes" monster(s) you control, except "Red-Eyes B. Chick", is destroyed by battle or card effect: Target 1 of those monsters; both players take damage equal to its original ATK. You can only activate 1 "Red-Eyes Burn" per turn.
    Red-Eyes Dark Dragoon
    37818794
    Fusion/Effect Monster DARK Spellcaster 8 3000 2500 "Dark Magician" + "Red-Eyes Black Dragon or 1 Dragon Effect Monster
    Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.
    Red-Eyes Darkness Dragon
    96561011
    Effect Monster DARK Dragon 9 2400 2000 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Red-Eyes Black Dragon". Gains 300 ATK for each Dragon monster in your GY.
    Red-Eyes Darkness Metal Dragon
    88264978
    Effect Monster DARK Dragon 10 2800 2400 You can Special Summon this card (from your hand) by banishing 1 face-up Dragon-Type monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.
    Red-Eyes Fang with Chain
    57135971
    Trap Normal Target 1 "Red-Eyes" monster you control; equip this card to it. It can make up to 2 attacks on monsters during each Battle Phase. You can send this Equip Card to the GY, then target 1 Effect Monster on the field; equip that target to the monster this card was equipped to, and if you do, while a monster is equipped to it by this effect, its ATK/DEF become equal to the original ATK/DEF of that equipped monster.
    Red-Eyes Flare Metal Dragon
    44405066
    Xyz/Effect Monster DARK Dragon 7 2800 2400 2 Level 7 monsters
    Cannot be destroyed by card effects while it has material. While this card has material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 "Red-Eyes" Normal Monster in your GY; Special Summon it.
    Red-Eyes Fusion
    06172122
    Spell Normal Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as Material from your Extra Deck, using monsters from your hand, Deck, or your side of the field as Fusion Materials, and if you do, its name becomes "Red-Eyes B. Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.
    Red-Eyes Insight
    92353449
    Spell Normal Send 1 "Red-Eyes" monster from your hand or Deck to the Graveyard; add 1 "Red-Eyes" Spell/Trap Card from your Deck to your hand, except "Red-Eyes Insight". You can only activate 1 "Red-Eyes Insight" per turn.
    Red-Eyes Retro Dragon
    53485634
    Effect Monster DARK Dragon 4 1700 1600 If a Level 7 or lower "Red-Eyes" monster(s) you control, except "Red-Eyes B. Chick", is destroyed by your opponent's attack or card effect and sent to your Graveyard: You can Special Summon this card from your hand in Defense Position, and if you do, Special Summon as many of those destroyed monsters as possible in the same battle position they were in when destroyed. You can Tribute this card; you can Normal Summon 1 "Red-Eyes" monster during your Main Phase this turn, except "Red-Eyes B. Chick", in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
    Red-Eyes Slash Dragon
    21140872
    Fusion/Effect Monster DARK Dragon 7 2800 2400 "Red-Eyes B. Dragon" + 1 Warrior monster
    When a "Red-Eyes" monster declares an attack: You can target 1 Warrior monster in your GY; equip it to this card as an Equip Spell with this effect.
  • The equipped monster gains 200 ATK. When a card or effect is activated that targets a card you control (Quick Effect): You can send 1 Equip Card you control to the GY; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect: You can Special Summon as many monsters from your GY as possible, that were equipped to this card.
  • Red-Eyes Soul
    06556909
    Effect Monster DARK Dragon 7 900 2000 This card's name becomes "Red-Eyes Black Dragon" while on the field or in the GY. If your opponent Special Summoned a monster(s) (except during the Damage Step): You can send this card from your hand or field to the GY: Special Summon 1 "Red-Eyes" monster from your hand or Deck, except "Red-Eyes Soul". You can only use this effect of "Red-Eyes Soul" once per turn. (Quick Effect): You can target 1 "Red-Eyes Black Dragon" you control; inflict damage to your opponent equal to that monster's original ATK. You can only use this effect of "Red-Eyes Soul" once per Duel.
    Red-Eyes Spirit
    44397496
    Trap Normal Target 1 "Red-Eyes" monster in your GY; Special Summon it.
    Red-Eyes Toon Dragon
    31733941
    Toon/Effect Monster DARK Dragon 7 2400 2000 Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. Once per turn: You can Special Summon 1 Toon monster from your hand, except "Red-Eyes Toon Dragon", ignoring its Summoning conditions.
    Red-Eyes Transmigration
    45410988
    Spell Ritual This card is used to Ritual Summon "Lord of the Red". You must also Tribute monsters from your hand or field, and/or banish "Red-Eyes" monsters from your Graveyard, except "Red-Eyes B. Chick", whose total Levels equal 8 or more.
    Red-Eyes Wyvern
    67300516
    Effect Monster WIND Dragon 4 1800 1600 Once per turn, during your End Phase: You can banish this card from your GY, then target 1 "Red-Eyes" monster in your GY; Special Summon that target. You cannot Normal Summon/Set during the turn you activate this effect.
    Red-Eyes Zombie Dragon
    05186893
    Effect Monster DARK Zombie 7 2400 2000 You can Tribute Summon this monster in face-up Attack Position by Tributing 1 Zombie-Type monster. When this card destroys a Zombie-Type monster by battle and sends it to the Graveyard, you can Special Summon it to your side of the field.
    Red-Eyes Zombie Dragon Lord
    38192988
    Synchro/Effect Monster DARK Zombie 10 2800 2400 1 Zombie Tuner + 1+ non-Tuner monsters
    During your opponent's turn (Quick Effect): You can target 1 Zombie monster in your GY, except "Red-Eyes Zombie Dragon Lord"; Special Summon it. If this card is in your GY: You can banish 1 Zombie monster you control; Special Summon this card. You can only use each effect of "Red-Eyes Zombie Dragon Lord" once per turn.
    Red-Eyes Zombie Necro Dragon
    28240337
    Synchro/Effect Monster DARK Zombie 7 2400 2000 1 Tuner + 1+ non-Tuner monsters
    Gains 100 ATK/DEF for each Zombie monster on the field and in the GYs. When another Zombie monster is destroyed by battle: You can Special Summon 1 Zombie monster from either GY to your field. You can only use this effect of "Red-Eyes Zombie Necro Dragon" once per turn.
    Return of the Red-Eyes
    39387565
    Trap Continuous If you control a "Red-Eyes" monster, except "Red-Eyes B. Chick": You can target 1 Normal Monster in your Graveyard; Special Summon it. If this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can target 1 "Red-Eyes" monster in your Graveyard, except "Red-Eyes B. Chick"; Special Summon it. You can only use each effect of "Return of the Red-Eyes" once per turn.
    The Black Stone of Legend
    66574418
    Effect Monster DARK Dragon 1 0 0 You can Tribute this card; Special Summon 1 Level 7 or lower "Red-Eyes" monster from your Deck, except "Red-Eyes B. Chick". If this card is in your Graveyard: You can target 1 Level 7 or lower "Red-Eyes" monster in your Graveyard, except "Red-Eyes B. Chick"; shuffle it into the Deck, and if you do, add this card to your hand. You can only use 1 "The Black Stone of Legend" effect per turn, and only once that turn.
    Card Name Type ATR Sub Type LVL ATK DEF Card Text Buy It
     This set contains 44 cards.