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Yu-Gi-Oh! Spellcaster Cards

Card # Card Name Type Attribute Sub Type     Lvl     ATK     DEF     Card Text Buy It
Card # Card Name Type Attribute Sub Type Lvl ATK DEF Card Text Buy It
CP04-EN004 Apprentice Magician Effect Monster Dark Spellcaster 2 400 800 When this card is Summoned, place 1 Spell Counter on a face-up card that you can place a Spell Counter on. When this card is destroyed by battle, you can Special Summon 1 Level 2 or lower Spellcaster-Type monster from your Deck in face-down Defense Position.
MFC-084 Amazoness Spellcaster Spell Normal Until the end of this turn, switch the original ATK of 1 face-up monster on your side of the field that includes "Amazoness" in its card name, or is named "Amazon Archer", with the original ATK of 1 face-up monster on your opponent’s side of the field.
DR1-EN139 Amazoness Spellcaster Spell Normal "Until the end of this turn, switch the original ATK of 1 face-up monster on your side of the field that includes "Amazoness" in its card name, or is named "Amazon Archer", with the original ATK of 1 face-up monster on your opponent's side of the field."
TU04-EN018 Amazoness Spellcaster Spell Normal Until the end of this turn, switch the original ATK of 1 face-up monster on your side of field that includes "Amazoness" in its card name or is named "Amazon Archer", with the original ATK of 1 face-up monster on your opponent's side of the field.
MFC-066 Apprentice Magician Effect Monster Dark Spellcaster 2 400 800 When this card is successfully Normal Summoned, Flip Summoned, or Special Summoned, put 1 Spell Counter on a face-up card on the field that you can put a Spell Counter on. If this card is destroyed in battle, you can select 1 Spellcaster-Type monster Level 2 or lower from your deck and Special Summon it on the field in face-down Defense Position.
SD6-EN007 Apprentice Magician Effect Monster Dark Spellcaster 2 400 800 When this card is successfully Normal Summoned, Flip Summoned, or Special Summoned, put 1 Spell Counter on a face-up card on the field that you can put a Spell Counter on. If this card is destroyed in battle, you can select 1 Spellcaster-Type monster Level 2 or lower from your Deck and Special Summon it on the field in face-down Defense Position.
DR1-EN121 Apprentice Magician Effect Monster Dark Spellcaster 2 400 800 "When this card is successfully Normal Summoned, Flip Summoned, or Special Summoned, put 1 Spell Counter on a face-up card on the field that you can put a Spell Counter on. If this card is destroyed in battle, you can select 1 Level 2 or lower Spellcaster-Type monster from your Deck and Special Summon it to the field in face-down Defense Position."
SDSC-EN008 Apprentice Magician Effect Monster Dark Spellcaster 2 400 800 When this card is Summoned, place 1 Spell Counter on a face-up card that you can place a Spell Counter on. When this card is destroyed by battle, you can Special Summon 1 Level 2 or lower Spellcaster-Type monster from your Deck in face-down Defense Position. (Deck contains 2 of this card)
CRMS-EN061 Arcane Barrier Spell Continuous Each time a Spellcaster-Type monster(s) on the field is destroyed, place 1 Spell Counter on this card (max. 4). You can send this card and 1 face-up Spellcaster-Type monster you control to the Graveyard to draw 1 card for each Spell Counter on this card.
CRMS-EN043 Arcanite Magician Synchro/Effect Monster Light Spellcaster 7 400 1800 1 Tuner + 1 or more non-Tuner Spellcaster-Type monsters
When this card is Synchro Summoned, place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 1 Spell Counter from a card you control to destroy 1 card your opponent controls.
LOB-043 Book of Secret Arts Spell Equip A Spellcaster-Type monster equipped with this card increases its ATK and DEF by 300 points.
SDY-021 Book of Secret Arts Spell Normal A Spellcaster-Type monster equipped with this card increases its ATK and DEF by 300 points.
GAOV-EN051 Bound Wand Spell Equip Equip only to a Spellcaster-Type monster that has a Level. It gains ATK equal to its Level × 100. If the equipped monster is destroyed by your opponent's card (either by battle or card effect) and sent to the Graveyard, and this card is sent to the Graveyard as a result: You can Special Summon that monster from the Graveyard.
SDSC-EN003 Defender, the Magical Knight Effect Monster Light Spellcaster 4 1600 2000 When this card is Normal Summoned, place 1 Spell Counter on it (max. 1). Once per turn, if a face-up Spellcaster-Type monster(s) on the field would be destroyed, you can remove 1 Spell Counter from a card you control for each of those monsters instead.
MFC-107 Diffusion Wave-Motion Spell Normal Pay 1000 Life Points. Select 1 level 7 or higher Spellcaster-Type monster on your side of the field. During this turn, only the selected monster can attack and it attacks all monsters on your opponent’s side of the field. The effects of Effect Monsters destroyed by the selected monster in battle cannot be activated.
SD6-EN024 Diffusion Wave-Motion Spell Normal Pay 1000 Life Points. Select 1 level 7 or higher Spellcaster-Type monster on your side of the field. During this turn, only the selected monster can attack and it attacks all monsters on your opponent’s side of the field. The effects of Effect Monsters destroyed by the selected monster in battle cannot be activated.
DR1-EN162 Diffusion Wave-Motion Spell Normal "Pay 1000 Life Points. Select 1 Level 7 or higher Spellcaster-Type monster on your side of the field. During this turn, only the selected monster can attack and it attacks all monsters on your opponent's side of the field once each. The effects of Effect Monsters destroyed by this attack(s) are not activated."
DPYG-EN023 Diffusion Wave-Motion Spell Normal Pay 1000 Life Points. Select 1 Level 7 or higher Spellcaster-Type monster on your side of the field. During this turn, only the selected monster can attack and it attacks all monsters on your opponent's side of the field once each. The effects of Effect Monsters destroyed by this attack(s) are not activated.
SOVR-EN065 Enlightenment Trap Normal You cannot Summon the turn you activate this card. Activate at the end of the Damage Step, if a Spellcaster-Type monster you control attacked and destroyed an opponent's monster by battle. That monster can attack again (immediately).
SOVR-EN044 Explosive Magician Synchro/Effect Monster Light Spellcaster 6 2500 1800 1 Tuner + 1 or more non-Tuner Spellcaster monsters
By removing 2 Spell Counters from your side of the field, destroy 1 Spell Card or Trap Card your opponent controls.
ORCS-EN033 Familiar-Possessed - Dharc Effect Monster Dark Spellcaster 4 1850 1500 You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Dharc the Dark Charmer" you control and 1 face-up DARK monster you control to the Graveyard. When you do: You can add 1 Level 3 or 4 LIGHT Spellcaster-Type monster from your Deck to your hand. If this card was Special Summoned by this effect and attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
DB1-EN107 Flame Manipulator Normal Monster Fire Spellcaster 3 900 1000 "This Spellcaster attacks enemies with fire-related spells such as "Sea of Flames" and "Wall of Fire"."
LOB-016 Flame Manipulator Normal Monster Fire Spellcaster 3 900 1000 This Spellcaster attacks enemies with fire-related spells such as "Sea of Flames" and "Wall of Fire".
SDJ-006 Flame Manipulator Normal Monster Fire Spellcaster 3 900 1000 This Spellcaster attacks enemies with fire-related spells such as "Sea of Flames" and "Wall of Fire".
SOVR-EN094 Ice Queen Effect Monster Water Spellcaster 8 2900 2100 This card cannot be Special Summoned from the Graveyard. When this face-up card you control is destroyed and sent to the Graveyard, if you have 3 or more Spellcaster-Type monsters in your Graveyard, you can select and add 1 Spell Card from your Graveyard to your hand.
LCGX-EN207 Ice Queen Effect Monster Water Spellcaster 8 2900 2100 Cannot be Special Summoned from the Graveyard. When this face-up card you control is destroyed and sent to your Graveyard: You can target 1 Spell Card in your Graveyard; add that target to your hand. You must have 3 or more Spellcaster-Type monsters in your Graveyard to activate and to resolve this effect.
DL9-EN001 Last Day of Witch Spell Normal Destroy all face-up Spellcaster-Type monsters on the field.
SD6-EN017 Magical Blast Spell Normal You can only activate this card while there is a Spellcaster-Type monster(s) on your side of the field. Inflict 200 points of damage to your opponent's Life Points for each Spellcaster-Type monster on your side of the field. If this card is in the Graveyard, you can add this card to your hand instead of conducting your normal draw during your Draw Phase.
SDSC-EN031 Magical Blast Spell Normal Activate only while you control a Spellcaster-Type monster. Inflict 200 damage to your opponent for each Spellcaster-Type monster you control. If this card is in your Graveyard, you can add it to your hand instead of conducting your normal draw during your Draw Phase.
SD6-EN029 Magical Dimension Spell Quick-Play You can only activate this card while there is a face-up Spellcaster-Type monster(s) ou your side of the field. Tribute 1 monster on your side of the field and Special Summon 1 Spellcaster-Type monster from your hand. Then you can destroy 1 monster on the field.
CP02-EN011 Magical Dimension Spell Quick-Play Activate only while there is a face-up Spellcaster-Type monster(s) on your side of the field. Tribute 1 monster and Special Summon 1 Spellcaster-Type monster from your hand. Then you can destroy 1 monster on the field.
SDSC-EN032 Magical Dimension Spell Quick-Play Activate only while you control a Spellcaster-Type monster. Tribute 1 monster and Special Summon 1 Spellcaster-Type monster from your hand. Then, you can destroy 1 monster on the field.
TU02-EN003 Magical Dimension Spell Quick-Play Activate only while you control a Spellcaster-Type monster. Tribute 1 monster and Special Summon 1 Spellcaster-Type monster from your hand. Then, you can destroy 1 monster on the field.
TU06-EN016 Magical Dimension Spell Quick-Play If you control a face-up Spellcaster-Type monster: Target 1 monster you control; Tribute it, then Special Summon 1 Spellcaster-Type monster from your hand, then you can destroy 1 monster on the field.
LODT-EN084 Magical Exemplar Effect Monster Earth Spellcaster 4 1700 1400 Each time a Spell Card is activated, place 2 Spell Counters on this card. Once per turn, you can remove any number of Spell Counters from this card to Special Summon a Spellcaster-Type monster from your hand or Graveyard whose Level is equal to the number of Spell Counters you removed.
SDSC-EN018 Magical Exemplar Effect Monster Earth Spellcaster 4 1700 1400 Each time a Spell Card is activated, place 2 Spell Counters on this card. Once per turn, you can remove any number of Spell Counters from this card to Special Summon a Spellcaster-Type monster from your hand or Graveyard whose Level is equal to the number of Spell Counters you removed.
ANPR-EN031 Magicat Effect Monster Light Spellcaster 2 600 500 If this card is sent to the Graveyard for the Synchro Summon of a Spellcaster-Type Synchro Monster, you can return 1 Spell Card from your Graveyard to the top of your Deck.
NTR-EN003 Magician's Circle Trap Normal You can only activate this card when a Spellcaster-Type monster declares an attack. Each player selects 1 Spellcaster-Type monster from their Deck with an ATK of 2000 or less, and Special Summons it in face-up Attack Position to their side of the field.
SDSC-EN035 Magician's Circle Trap Normal Activate only when a Spellcaster-Type monster declares an attack. Each player Special Summons 1 Spellcaster-Type monster with 2000 or less ATK from their Deck in face-up Attack Position.
CP04-EN011 Magician's Circle Trap Normal Activate only when a Spellcaster-Type monster declares an attack. Each player Special Summons 1 Spellcaster-Type monster with 2000 or less ATK from their Deck in face-up Attack Position.
CP08-EN006 Magician's Valkyria Effect Monster Light Spellcaster 4 1600 1800 Your opponent cannot select another Spellcaster-Type monster you control as an attack target.
JUMP-EN009 Magician's Valkyria Effect Monster Light Spellcaster 4 1600 1800 Your opponent cannot select another Spellcaster-Type monster you control as an attack target.
CT07-EN022 Magician's Valkyria Effect Monster Light Spellcaster 4 1600 1800 Your opponent cannot select another Spellcaster-Type monster you control as an attack target.
CP03-EN001 Magicians Unite Spell Normal Activate only if you control 2 or more face-up Attack Position Spellcaster-type monsters; select 1 of them. The ATK of the selected monster becomes 3000 until the end of this turn. Spellcaster-type monster(s) you control cannot attack this turn, except the selected monster.
SDSC-EN021 Magicians Unite Spell Normal Activate only while you control 2 or more face-up Attack Position Spellcaster-Type monsters; select 1 of them. That monster's ATK becomes 3000 until the end of this turn. Other Spellcaster-Type monsters you control cannot attack this turn.
TSHD-EN023 Magidog Effect Monster Light Spellcaster 4 1700 1000 If this card is sent to the Graveyard for the Synchro Summon of a Spellcaster-Type Synchro Monster, you can add 1 Field Spell Card from your Graveyard to your hand.
DREV-EN058 Pestilence Spell Equip Equip only to a Warrior-Type, Beast-Warrior-Type, or Spellcaster-Type monster. Its ATK becomes 0. During each of your Standby Phases, inflict 500 damage to the controller of the equipped monster.
STON-EN022 Puppet Plant Effect Monster Earth Plant 3 1000 1000 By discarding this card from your hand to the Graveyard, take control of 1 face-up Warrior or Spellcaster-Type monster your opponent controls until the end of this turn.
TU05-EN006 Puppet Plant Effect Monster Earth Plant 3 1000 1000 By discarding this card from your hand to the Graveyard, take control of 1 face-up Warrior or Spellcaster-Type monster your opponent controls until the end of this turn.
LOD-031 Ready for Intercepting Trap Normal Flip 1 face-up Warrior or Spellcaster-Type monster on the field into face-down Defense Position.
YSD-EN034 Ready for Intercepting Trap Normal Flip 1 face-up Warrior or Spellcaster-Type monster on the field into face-down Defense Position.
IOC-090 Ryu Kokki Effect Monster Dark Zombie 6 2400 2000 "If a monster that battles with this monster is a Warrior or Spellcaster-Type monster, destroy that monster at the end of the Damage Step."
SD2-EN008 Ryu Kokki Effect Monster Dark Zombie 6 2400 2000 "If a monster that battles with this monster is a Warrior or Spellcaster-Type monster, destroy that monster at the end of the Damage Step.
(Note: There are 2 copies of this card in the deck)"
DR2-EN091 Ryu Kokki Effect Monster Dark Zombie 6 2400 2000 "If a monster that battles with this monster is a Warrior or Spellcaster-Type monster, destroy that monster at the end of the Damage Step."
SDZW-EN011 Ryu Kokki Effect Monster Dark Zombie 6 2400 2000 If a monster that battles with this monster is a Warrior or Spellcaster-Type monster, destroy that monster at the end of the Damage Step.
CSOC-EN061 Secret Village of the Spellcasters Spell Field If you control a Spellcaster-Type monster and your opponent does not, your opponent cannot activate Spell Cards. If you control no Spellcaster-Type monsters, you cannot activate Spell Cards.
MOV-EN002 Sorcerer of Dark Magic Effect Monster Dark Spellcaster 9 3200 2800 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by offering 2 Level 6 or higher Spellcaster-Type monsters on your side of the field as Tributes. As long as this card remains face-up on the field, you can negate the activation of Trap Cards and destroy them.
DPYG-EN010 Sorcerer of Dark Magic Effect Monster Dark Spellcaster 9 3200 2800 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 Level 6 or higher Spellcaster-Type monsters. You can negate the activation of any Trap Cards and destroy them.
STBL-EN069 Star Siphon Trap Normal Activate only when a Synchro Monster is Special Summoned, by selecting it. Special Summon 1 "Siphon Token" (Spellcaster-Type/DARK/Level 1/ATK 0/DEF 0). Its Level is that of the selected monster, and the selected monster is now Level 1.
STBL-EN038 Supreme Arcanite Magician Fusion/Effect Monster Light Spellcaster 10 1400 2800 1 Spellcaster-Type Synchro Monster + 1 Spellcaster-Type monster
This monster can only be Special Summoned by Fusion Summon (from the Extra Deck). When this card is Fusion Summoned, place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. Once per turn, you can remove 1 Spell Counter from your side of the field to activate one of the following effects:
  • Select 1 card on the field, and destroy it.
  • Draw 1 card.
  • CSOC-EN088 Tempest Magician Synchro/Effect Monster Dark Spellcaster 6 2200 1400 1 Tuner + 1 or more non-Tuner Spellcaster-Type monsters
    When this card is Synchro Summoned, place 1 Spell Counter on it. Once per turn, you can discard any number of cards to place 1 Spell Counter on a monster(s) you control for each card you discarded. You can remove all Spell Counters on the field to inflict 500 damage to your opponent for each removed Spell Counter.
    SOVR-ENSE1 Tempest Magician Synchro/Effect Monster Dark Spellcaster 6 2200 1400 1 Tuner + 1 or more non-Tuner Spellcaster-Type monsters
    When this card is Synchro Summoned, place 1 Spell Counter on it. Once per turn, you can discard any number of cards to place 1 Spell Counter on a monster(s) you control for each card you discarded. You can remove all Spell Counters on the field to inflict 500 damage to your opponent for each removed Spell Counter.
    LOD-027 The A. Forces Spell Continuous For every face-up Warrior-Type and Spellcaster-Type monster on your side of the field, increase the ATK of all Warrior-Type monsters on your side of the field by 200 points.
    DB2-EN146 The A. Forces Spell Continuous Increase the ATK of all Warrior-Type monsters on your side of the field by 200 points for each face-up Warrior-Type and Spellcaster-Type monster on your side of the field.
    TDGS-EN091 Tricky Spell 4 Spell Quick-Play Send 1 face-up "The Tricky" you control to the Graveyard. For each monster your opponent controls, Special Summon a "Tricky Token" (Spellcaster-Type/WIND/Level 5/ATK 2000/DEF 1200) in Defense Position. "Tricky Tokens" cannot declare an attack.
    GENF-EN045 Wonder Wand Spell Equip Equip only to a Spellcaster-Type monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the Graveyard; draw 2 cards.
    LOB-051 Yami Spell Field Increases the ATK and DEF of all Fiend and Spellcaster-Type monsters by 200 points. Also decreases the ATK and DEF of all Fairy-Type monsters by 200 points.
    SDP-037 Yami Spell Field Increases the ATK and DEF of all Fiend and Spellcaster-Type monsters by 200 points. Also decreases the ATK and DEF of all Fairy-Type monsters by 200 points.
    SDY-045 Yami Spell Field Increases the ATK and DEF of all Fiend and Spellcaster-Type monsters by 200 points. Also decreases the ATK and DEF of all Fairy-Type monsters by 200 points.
       This set contains 69 cards.
     
     
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