Yu-Gi-Oh! "Synchron" Archetype

This is a list of all the YuGiOh "Synchron" monsters and support cards in our database.

Full List of YuGiOh Archetypes

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Card Name Type ATR Sub Type LVL ATK DEF Card Text Buy It
Accel Synchron
37675907
Synchro/Tuner Monster DARK Machine 5 500 2100 1 Tuner + 1 or more non-Tuner monsters
Once per turn: You can send 1 "Synchron" monster from your Deck to the Graveyard, then activate 1 of these effects:
  • Increase this card's Level by the Level of the sent monster.
  • Reduce this card's Level by the Level of the sent monster.
    During your opponent's Main Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using Materials including this card you control (this is a Quick Effect). You can only Synchro Summon "Accel Synchron(s)" once per turn.
  • Assault Synchron
    77202120
    Tuner/Effect Monster DARK Machine 2 700 0 During your Main Phase: You can Special Summon this card from your hand, then take 700 damage, also while it is face-up in the Monster Zone, you cannot Special Summon from the Extra Deck, except Synchro Monsters. If a face-up Dragon Synchro Monster(s) you control is Tributed or banished (except during the Damage Step): You can banish this card from your GY, then target 1 of those monsters; Special Summon it. You can only use each effect of "Assault Synchron" once per turn.
    Bri Synchron
    52840598
    Tuner Monster EARTH Machine 4 1500 1100 If this card is sent to the Graveyard as a Synchro Material Monster, until the End Phase of this turn, the Synchro Monster that used this card as a Synchro Material Monster gains 600 ATK but its effects are negated.
    Changer Synchron
    25652655
    Tuner Monster DARK Machine 1 0 0 If this card is sent to the Graveyard for a Synchro Summon, select 1 monster your opponent controls and change its battle position.
    Chevalier de Fleur
    45037489
    Synchro/Effect Monster WIND Warrior 8 2700 2300 Fleur Synchron + 1 or more non-Tuner monsters
    Once during each of your turns, when your opponent activates a Spell/Trap Card, you can negate the activation and destroy that card.
    Cyberse Synchron
    86784733
    Tuner/Effect Monster DARK Cyberse 1 100 100 Once per turn: You can target 1 Level 4 or lower monster you control; increase its Level by its original Level until the end of this turn. If your monster(s) in the Extra Monster Zone would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use this effect of "Cyberse Synchron" once per turn.
    Drill Synchron
    56286179
    Tuner Monster EARTH Machine 3 800 300 While you control this face-up card, during each battle between a Warrior-Type attacking monster you control and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent. Once per turn, when you inflict battle damage to your opponent with this effect, you can draw 1 card.
    Drill Warrior
    03429238
    Synchro/Effect Monster EARTH Warrior 6 2400 2000 Drill Synchron + 1 or more non-Tuner monsters.
    Once per turn, during your Main Phase, you can halve this card's ATK (permanently). If you do, it can attack your opponent directly this turn. Once per turn, during your Main Phase, you can discard 1 card and remove this card from play. During your next Standby Phase, Special Summon this card, if removed by this effect. Then, add 1 Monster Card from your Graveyard to your hand.
    Final Cross
    35756798
    Spell Quick-Play During your turn, if a Synchro Monster(s) was sent to your GY this turn: Target 1 Synchro Monster you control; it can make a second attack during each Battle Phase this turn, also, if you activated this card by targeting a Synchro Monster with "Warrior", "Synchron", or "Stardust" in its original name, you can make it gain ATK equal to the ATK of 1 Synchro Monster in your GY. You can only activate 1 "Final Cross" per turn.
    Fleur Synchron
    19642774
    Tuner Monster LIGHT Machine 2 400 200 If this card is sent to the Graveyard as a Synchro Material Monster, you can Special Summon 1 Level 2 or lower monster from your hand.
    Formula Synchron
    50091196
    Synchro/Tuner Monster LIGHT Machine 2 200 1500 1 Tuner + 1 non-Tuner monster
    When this card is Synchro Summoned: You can draw 1 card. During your opponent's Main Phase: You can Synchro Summon using this face-up card you control as a Synchro Material Monster.
    Hyper Synchron
    40348946
    Tuner Monster LIGHT Machine 4 1600 800 If this card is sent to the Graveyard for the Synchro Summon of a Dragon-Type Synchro Monster, that Monster gains 800 ATK. Remove it from play during the End Phase.
    Jet Synchron
    09742784
    Tuner/Effect Monster FIRE Machine 1 500 0 If this card is sent to the GY as a Synchro Material: You can add 1 "Junk" monster from your Deck to your hand. If this card is in your GY: You can send 1 card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Jet Synchron" effect per turn, and only once that turn.
    Jet Warrior
    00286392
    Synchro/Effect Monster FIRE Warrior 5 2100 1200 "Jet Synchron" + 1 or more non-Tuner monsters
    If this card is Synchro Summoned: You can target 1 card your opponent controls; return it to the hand. If this card is in your Graveyard: You can Tribute 1 Level 2 or lower monster; Special Summon this card in Defense Position, but banish it when it leaves the field. You can only use each effect of "Jet Warrior" once per turn.
    Junk Anchor
    25148255
    Tuner/Effect Monster EARTH Machine 2 0 0 For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner monster. Once per turn: You can discard 1 card, then target 1 non-Tuner "Junk" monster in your Graveyard; Special Summon that target, and if you do, Immediately after this effect resolves, Synchro Summon 1 Synchro Monster that lists a "Synchron" monster as a Tuner, using that monster and this card only. These Synchro Materials are banished instead of being sent to the Graveyard.
    Junk Archer
    42810973
    Synchro/Effect Monster EARTH Warrior 7 2300 2000 "Junk Synchron" + 1+ non-Tuner monsters.
    Once per turn: You can target 1 monster your opponent controls; banish it. The banished monster returns to the opponent's field during the End Phase of this turn.
    Junk Berserker
    59771339
    Synchro/Effect Monster WIND Warrior 7 2700 1800 Junk Synchron + 1 or more non-Tuner monsters
    You can remove from play 1 "Junk" monster in your Graveyard to select 1 face-up monster your opponent controls. It loses ATK equal to the removed monster's ATK. If this card attacks a Defense Position monster, destroy the monster with this card's effect without applying damage calculation.
    Junk Converter
    11069680
    Effect Monster EARTH Warrior 2 400 200 You can discard this card and 1 Tuner; add 1 "Synchron" monster from your Deck to your hand. If this card is sent to the GY as Synchro Material: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but it cannot activate its effects this turn. You can only use each effect of "Junk Converter" once per turn.
    Junk Destroyer
    74860293
    Synchro/Effect Monster EARTH Warrior 8 2600 2500 Junk Synchron + 1 or more non-Tuner monsters
    When this card is Synchro Summoned, you can select and destroy cards on the field, up to the number of non-Tuner monsters used as Synchro Material Monsters for this card.
    Junk Gardna
    37993923
    Synchro/Effect Monster EARTH Warrior 6 1400 2600 Junk Synchron + 1 or more non-Tuner monsters
    Once per turn, you can select 1 monster your opponent controls, and change its battle position. This effect can be activated during either player's turn. If this card is sent from the field to the Graveyard, you can select 1 monster on the field and change its battle position.
    Junk Speeder
    77075360
    Synchro/Effect Monster WIND Warrior 5 1800 1000 1 "Synchron" Tuner + 1+ non-Tuner monsters
    If this card is Synchro Summoned: You can Special Summon as many "Synchron" Tuners as possible with different Levels from your Deck in Defense Position. You cannot Special Summon monsters from the Extra Deck, except Synchro Monsters, the turn you activate this effect. When an attack is declared involving this card that was Synchro Summoned this turn and another monster: You can make this card's ATK become double its original ATK until the end of this turn. You can only use each effect of "Junk Speeder" once per turn.
    Junk Synchron
    63977008
    Tuner Monster DARK Warrior 3 1300 500 When this card is Normal Summoned, you can Special Summon 1 Level 2 or lower monster from your Graveyard in face-up Defense Position. That monster's effect(s) is negated. (deck contains 2)
    Junk Warrior
    60800381
    Synchro/Effect Monster DARK Warrior 5 2300 1300 Junk Synchron + 1 or more non-Tuner monsters
    When this card is Synchro Summoned, it gains ATK equal to the total ATK of all Level 2 and lower monsters you control.
    Mono Synchron
    56897896
    Tuner/Effect Monster DARK Machine 1 0 0 When using this card as Synchro Material, the other Synchro Material(s) must be Level 4 or lower Warrior or Machine-Type monsters, and they are treated as Level 1.
    Necro Linker
    44236692
    Effect Monster DARK Fiend 2 600 0 You can Tribute this card to select 1 "Synchron" Tuner monster in your Graveyard. Special Summon that monster. It cannot be used as a Synchro Material Monster during the turn it is Special Summoned by this effect.
    Necro Synchron
    48421595
    Tuner/Effect Monster DARK Machine 2 200 400 This card's name becomes "Fleur Synchron" while on the field or in the GY. You can only use each of the following effects of "Necro Synchron" once per turn. You can target 1 other face-up monster you control; increase its Level by 2 until the end of this turn. If this card is sent to the GY as Synchro Material for a WIND monster: You can Special Summon 1 Level 1 Plant monster from your Deck.
    Nitro Synchron
    96182448
    Tuner Monster FIRE Machine 2 300 100 If this card is sent to the Graveyard for the Synchro Summon of a "Nitro" Synchro monster, draw 1 card.
    Nitro Warrior
    18013090
    Synchro/Effect Monster FIRE Warrior 7 2800 1800 Nitro Synchron + 1 or more non-Tuner Monsters
    Once during each of your turns, if you activated a Spell Card(s), this card gains 1000 ATK during its next attack, for damage calculation only. Once per turn, if this attacking card destroys an opponent's monster by battle, you can change 1 face-up Defense Position monster your opponent controls to Attack Position, and attack it with this card.
    Noble Knight's Spearholder
    07721912
    Effect Monster LIGHT Warrior 2 800 400 If this card is Normal or Special Summoned: You can target 1 Level 8 or lower monster you control; its name becomes "Fleur Synchron", also it is treated as a Tuner, until the End Phase. You can Tribute this card; add 1 Equip Spell from your Deck to your hand. You can only use each effect of "Noble Knight's Spearholder" once per turn.
    On Your Mark, Get Set, DUEL!
    31006879
    Spell Continuous When this card is activated: If you control no other cards, you can add 1 "Synchron" monster from your Deck to your hand. Once per turn, during your Standby Phase: Place 1 Signal Counter on this card. You can remove 2 Signal Counters from your field and send this face-up card to the GY; draw 2 cards, then send 1 card from your hand to the GY. You can only activate 1 "On Your Mark, Get Set, DUEL!" per turn.
    Performapal Odd-Eyes Synchron
    82224646
    Pendulum/Tuner/Effect Monster DARK Spellcaster 2 200 600 If this card, Special Summoned from the Extra Deck, is used as Synchro Material, banish it. When this card is Normal Summoned: You can target 1 Level 3 or lower "Performapal" or "Odd-Eyes" monster in your GY; Special Summon it, but it has its effects negated. Once per turn: You can target 1 card in your Pendulum Zone; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only that monster and this card.

    Pendulum Scale: 6
    Pendulum Effect: Once per turn: You can target 1 "Performapal" or "Odd-Eyes" monster you control; this turn, that face-up monster is treated as a Tuner, also its Level becomes 1 (even if this card leaves the field).
    Quickdraw Synchron
    20932152
    Tuner Monster WIND Machine 5 700 1400 You can send 1 monster from your hand to the Graveyard and Special Summon this card (from your hand). For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner monster. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a monster that lists a "Synchron" monster as a Tuner.
    Revolution Synchron
    97682931
    Tuner/Effect Monster EARTH Machine 3 900 1400 If you Synchro Summon a "Power Tool" monster or a Level 7 or 8 Dragon monster, this card in your hand can also be used as material. You can only use this effect of "Revolution Synchron" once per turn. If you control a Level 7 or higher Synchro Monster while this card is in your GY: You can send the top card of your Deck to the GY, and if you do, Special Summon this card, also its Level becomes 1. You can only use this effect of "Revolution Synchron" once per Duel.
    Righty Driver
    60071928
    Tuner/Effect Monster EARTH Machine 1 100 300 For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner. If this card is Normal Summoned: You can Special Summon 1 "Lefty Driver" from your hand, Deck, or GY. You can only use this effect of "Righty Driver" once per turn.
    Road Synchron
    71971554
    Tuner Monster LIGHT Machine 4 1600 800 If this card is used for the Synchro Summon of a monster other than "Road Warrior", its Level is decreased by 2. If this card attacks, at the end of the Damage Step, increase its Level by 1 until the End Phase.
    Road Warrior
    02322421
    Synchro/Effect Monster LIGHT Warrior 8 3000 1500 Road Synchron + 2 or more non-Tuner Monsters.
    Once per turn, you can Special Summon 1 Level 2 or lower Warrior or Machine-Type monster from your Deck.
    Rokket Synchron
    48355999
    Tuner/Effect Monster DARK Dragon 1 0 0 When this card is Normal Summoned: You can target 1 Level 5 or higher DARK Dragon monster in your GY; Special Summon it in Defense Position, negate its effects, destroy it during the End Phase, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters.
    Rush Warrior
    36736723
    Effect Monster WIND Warrior 2 300 1200 During damage calculation (in either player's turn), if a "Warrior" Synchro Monster you control battles an opponent's monster: You can send this card from your hand to the Graveyard; your battling monster's ATK becomes double its current ATK during that damage calculation only. You can banish this card from your Graveyard, then target 1 "Synchron" monster in your Graveyard; add it to your hand. You can only use each effect of "Rush Warrior" once per turn.
    Satellite Synchron
    57458399
    Tuner/Effect Monster DARK Machine 2 700 100 If a monster(s) is Special Summoned from your GY (except during the Damage Step): You can Special Summon this card from your hand. If you have a Synchro Monster with "Warrior", "Synchron", or "Stardust" in its original name on your field or GY: You can make this card's Level become 4 until the end of this turn. You can only use each effect of "Satellite Synchron" once per turn.
    Satellite Warrior
    84664085
    Synchro/Effect Monster DARK Warrior 10 2500 2000 1 Tuner + 1+ non-Tuner Synchro Monsters
    If this card is Synchro Summoned: You can target cards your opponent controls, up to the number of Synchro Monsters in your GY; destroy them, and if you do, this card gains 1000 ATK for each card destroyed. If this Synchro Summoned card is destroyed: You can Special Summon up to 3 Level 8 or lower "Warrior", "Synchron", and/or "Stardust" Synchro Monsters with different names from your GY. You can only use each effect of "Satellite Warrior" once per turn.
    Stardust Synchron
    37799519
    Tuner/Effect Monster LIGHT Machine 4 1500 1000 If this card is in your hand or GY: You can Tribute 1 monster; Special Summon this card, but banish it when it leaves the field, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that specifically lists "Stardust Dragon" in its text. You can only use each effect of "Stardust Synchron" once per turn.
    Stardust Trail
    63184227
    Effect Monster LIGHT Dragon 4 500 2000 If a monster you control is Tributed (except during the Damage Step): You can Special Summon this card from your hand or GY, but banish it when it leaves the field. If a "Warrior", "Synchron", or "Stardust" Synchro Monster is Synchro Summoned using this card as material: You can Special Summon 1 "Stardust Token" (Dragon/LIGHT/Level 1/ATK 0/DEF 0). You can only use each effect of "Stardust Trail" once per turn.
    Starlight Junktion
    01003840
    Spell Field You can Tribute 1 Tuner monster; Special Summon 1 "Synchron" monster from your Deck with a different Level than the Tributed monster had on the field. During your opponent's turn, if you Special Summoned a Synchro Monster from your Extra Deck: Target 1 card on the field; shuffle it into the Deck. You can only use each effect of "Starlight Junktion" once per turn.
    Steam Synchron
    83295594
    Tuner/Effect Monster WATER Machine 3 600 800 During your opponent's Main Phase, you can: Immediately after this effect resolves, Synchro Summon using this card you control (this is a Quick Effect).
    Synchro Chase
    23442438
    Spell Continuous Your opponent cannot activate cards or effects in response to the effect activations of your Synchro Monsters with "Warrior", "Synchron", or "Stardust" in their original names. If you Synchro Summon a "Warrior", "Synchron", or "Stardust" Synchro Monster: You can target 1 monster in your GY used as its material; Special Summon it in Defense Position. You can only use this effect of "Synchro Chase" once per turn.
    Synchro Dilemma
    47699948
    Spell Continuous You can activate 1 of the following effects;
  • Send 1 "Synchron" monster from your hand or face-up field to the GY; Special Summon 1 monster from your hand.
  • Target 1 other card you control; destroy it, and if you do, Special Summon 1 "Synchron" monster with a different original name from your hand or GY.
    You can only use this effect of "Synchro Dilemma" once per turn.
  • Synchron Carrier
    62125438
    Effect Monster EARTH Machine 2 0 1000 During your Main Phase, you can Normal Summon 1 "Synchron" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If another "Synchron" monster(s) is sent to your Graveyard as a Synchro Material for the Synchro Summon of a Warrior or Machine-Type Synchro Monster while you control this card: You can Special Summon 1 "Synchron Token" (Machine-Type/EARTH/Level 2/ATK 1000/DEF 0). You can only use this effect of "Synchron Carrier" once per turn.
    Synchron Explorer
    36643046
    Effect Monster EARTH Machine 2 0 700 When this card is Normal Summoned, you can select 1 "Synchron" monster in your Graveyard and Special Summon it. Its effects are negated.
    Synchronized Realm
    61032879
    Spell Continuous Each time you Synchro Summon a Synchro monster, inflict 500 damage to your opponent.
    Tuning
    96363153
    Spell Normal Add 1 "Synchron" Tuner monster from your Deck to your hand. Then send the top card of your Deck to the Graveyard.
    Turbo Synchron
    67270095
    Tuner Monster WIND Machine 1 100 500 When this card declares an attack, you can change the attack target to Defense Position. When you take Battle Damage while this card is attacking, you can Special Summon 1 monster from your hand with ATK equal to or less than the Battle Damage you took.
    Turbo Warrior
    46195773
    Synchro/Effect Monster WIND Warrior 6 2500 1500 Turbo Synchron + 1 or more non-Tuner monsters
    When this card attacks a Level 6 or higher Synchro Monster, halve the monster's ATK until the end of the Damage Step. This card cannot be targeted by the effects of Level 6 or lower monsters.
    Unknown Synchron
    15310033
    Tuner Monster DARK Machine 1 0 0 If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. Each player can only use the effect of "Unknown Synchron" once per Duel.
    Wheel Synchron
    60283232
    Tuner/Effect Monster LIGHT Machine 5 800 1000 If this card you control is used as Synchro Material, you can treat it as a non-Tuner. You can only use each of the following effects of "Wheel Synchron" once per turn. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Level 4 or lower monster, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can banish this card from your GY, then target 1 Synchro Monster you control; reduce its Level by up to 4.
    Card Name Type ATR Sub Type LVL ATK DEF Card Text Buy It
     This set contains 54 cards.