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Yu-Gi-Oh! Wind-up Cards

Card # Card Name Type Attribute Sub Type     Lvl     ATK     DEF     Card Text Buy It
Card # Card Name Type Attribute Sub Type Lvl ATK DEF Card Text Buy It
GENF-EN053 Legendary Wind-Up Key Spell Quick-Play Change all face-up "Wind-Up" monsters you control to face-down Defense Position.
GENF-EN067 Overwind Trap Normal Target 1 face-up "Wind-Up" monster you control; its ATK and DEF are doubled, and it returns to the hand during the End Phase. You can only activate 1 "Overwind" per turn.
ORCS-EN055 Weights & Zenmaisures Spell Normal Target 2 face-up “Wind-Up” monsters you control with different Levels; your opponent chooses 1 of them, and the Level of the other monster becomes the same as the chosen monster’s, until the End Phase. Then, if your opponent chose the monster with a lower Level, you can draw 1 card.
ORCS-EN098 Wind-Up Arsenal Zenmaioh Xyz/Effect Monster Wind Machine 5 2600 1900 2 Level 5 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 2 Set cards on the field; destroy them.
PHSW-EN025 Wind-Up Bat Effect Monster Wind Machine 1 300 350 You can target 1 "Wind-Up" monster in your Graveyard; change this face-up Attack Position card you control to face-up Defense Position, and add that target to your hand. This effect can only be used once while this card is face-up on the field.
ORCS-EN044 Wind-Up Carrier Zenmaity Xyz/Effect Monster Water Machine 3 1500 1500 2 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Wind-Up" monster from your hand or Deck. When a face-up "Wind-Up" monster on the field is destroyed and sent to your Graveyard (except during the Damage Step): You can detach 1 Xyz Material from this card to target that monster; return that target to the hand.
GENF-EN016 Wind-Up Dog Effect Monster Earth Beast 3 1200 900 During your Main Phase: You can increase this card's Level by 2 and ATK by 600, until the End Phase. This effect can be used only once while this card is face-up on the field.
GENF-EN054 Wind-Up Factory Spell Continuous Once per turn, if an effect of a "Wind-Up" monster is activated: You can add 1 Level 4 or lower "Wind-Up" monster from your Deck to your hand.
ORCS-EN024 Wind-Up Honeybee Effect Monster Earth Insect 1 100 300 When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 or lower "Wind-Up" monster from your Deck.
PHSW-EN024 Wind-Up Hunter Effect Monster Dark Beast-Warrior 3 1600 500 You can Tribute 1 face-up "Wind-Up" monster, except "Wind-Up Hunter"; send 1 random card from your opponent's hand to the Graveyard. This effect can only be used once while this card is face-up on the field.
GENF-EN015 Wind-Up Juggler Effect Monster Wind Psychic 4 1700 1000 After damage calculation, if this card battled an opponent's monster: You can destroy the opponent's monster. This effect can only be used once while this card is face-up on the field.
PHSW-EN026 Wind-Up Kitten Effect Monster Earth Beast 2 800 500 You can target 1 monster your opponent controls; return that target to the hand. This effect can only be used once while this card is face-up on the field.
PHSW-EN023 Wind-Up Knight Effect Monster Light Warrior 4 1800 1200 When a face-up "Wind-Up" monster you control is targeted for an attack: You can negate the attack. This effect can only be used once while this card is face-up on the field.
GENF-EN014 Wind-Up Magician Effect Monster Fire Spellcaster 4 600 1800 If the effect of a "Wind-Up" monster is activated, except "Wind-Up Magician": You can Special Summon 1 Level 4 or lower "Wind-Up" monster from your Deck in face-up Defense Position. This effect can only be used once while this card is face-up on the field.
PHSW-EN083 Wind-Up Rabbit Effect Monster Earth Beast-Warrior 3 1400 600 During either player’s turn: You can target 1 "Wind-Up" monster you control; banish it until your next Standby Phase. This effect can be used only once while this card is face-up on the field.
ORCS-EN023 Wind-Up Rat Effect Monster Earth Beast 3 600 600 During your Main Phase: You can target 1 "Wind-Up" monster in your Graveyard; change this face-up Attack Position card you control to face-up Defense Position, and Special Summon that target in face-up Defense Position. This effect can only be used once while this card is face-up on the field.
ORCS-EN082 Wind-Up Shark Effect Monster Water Fish 4 1500 1300 When a “Wind-Up” monster is Normal or Special Summoned to your side of the field: You can Special Summon this card from your hand. Once per turn: You can activate 1 of these effects.
  • Increase this card’s Level by 1, until the End Phase.
  • Reduce this card’s Level by 1, until the End Phase.
  • GENF-EN017 Wind-Up Snail Effect Monster Water Aqua 2 100 2000 During your Main Phase: You can target 1 Set card on the field; return that target to the hand. This effect can be used only once while this card is face-up on the field.
    GENF-EN013 Wind-Up Soldier Effect Monster Earth Warrior 4 1800 1200 During your Main Phase: You can increase this card's Level by 1 and ATK by 400, until the End Phase. This effect can only be used once while this card is face-up on the field.
    PHSW-EN022 Wind-Up Warrior Effect Monster Earth Warrior 4 1200 1800 You can target 1 face-up "Wind-Up" monster you control; until the End Phase, increase its Level by 1 and its ATK by 600. This effect can only be used once while this card is face-up on the field.
    PHSW-EN087 Wind-Up Zenmaines Xyz/Effect Monster Fire Machine 3 1500 2100 2 Level 3 monsters
    If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn, during the End Phase, if this effect was used this turn: Target 1 card on the field; destroy it.
    GENF-EN042 Wind-Up Zenmaister Xyz/Effect Monster Earth Machine 4 1900 1500 2 Level 4 monsters
    This card gains 300 ATK for each Xyz Material attached to this card. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster you control; change it to face-down Defense Position, and during the End Phase of this turn, change it to face-up Attack Position.
    CT08-EN002 Wind-Up Zenmaister Xyz/Effect Monster Earth Machine 4 1900 1500 2 Level 4 monsters
    This card gains 300 ATK for each Xyz Material attached to this card. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster you control; change it to face-down Defense Position, and during the End Phase of this turn, change it to face-up Attack Position.
    PHSW-EN055 Zenmailfunction Spell Normal Target 1 "Wind-Up" monster in your Graveyard; Special Summon it in face-up Defense Position. Its effect(s) is negated, and it cannot be Tributed or used as a Synchro Material Monster.
    ORCS-EN072 Zenmailstrom Trap Normal Tribute 1 "Wind-Up" monster with 1500 or more ATK; Special Summon 1 "Wind-Up" monster from your hand, then you can Special Summon 1 "Wind-Up" monster from your Deck with the same ATK as the monster Special Summoned by this effect.
    PHSW-EN072 Zenmairch Trap Normal Target 1 face-up Level 4 or lower "Wind-Up" monster you control: Return that target to the hand (no matter its Level), then Special Summon 1 "Wind-Up" monster from the hand with the same Level as the returned monster's.
       This set contains 26 cards.
     
     
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