pyropiks wrote:why would you set something you will activate the same turn?..... also, i have an understanding that no, you cant, if you set a card you must wait 1 turn to be able to activate it...
Ventus wrote:I found it now on the yugi wiki:
Although Spell Cards are as powerful as a Trap Card, they have the advantage that they may be played the turn they are drawn without having to Set them first. A Set Spell Card may be activated the turn it is Set as well (with the exception of Quick-Play Spell Cards).
I think its very important, especially for my mill deck.
shadowdragon wrote:that move of setting the spell works nicely at my locals. kids are so gungho to mst any possible traps that u can put down trap cards that activate "when this card is destroyed by an effect..." and they'll bite on it 50% of the time. then after they see you do it, they'll let u set bth and not go after it. chess games lol
shadowdragon wrote:if you've noticed, my builds are based around chess type strategies.
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