Raccoon City!
- FiberJar5022
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Raccoon City!
Behold! The greatest anti-meta deck that ever lived! (before it died, after all... it is Zombies!)
MONSTERS: 17
x3 Honest
x3 Pyramid Turtle
x3 Paladin of the Cursed Dragon
x3 Thunder King Rai-Oh
x2 Malevolent Mech - Goku En
x1 Mezuki
x1 Plaguespreader Zombie
x1 Beast King Barbaros
SPELLS: 7
x2 Soul Taker
x2 Book of Moon
x1 Fissure
x1 Smashing Ground
x1 Mystical Space Typhoon
TRAPS: 16
x3 Solemn Judgment
x3 Skill Drain
x3 Royal Oppression
x3 Bottomless Trap Hole
x2 Reckless Greed
x1 Mirror Force
x1 Torrential Tribute
Extra Deck:
HaDes, Doomkaiser and the rest of them staple synchros
MONSTERS: 17
x3 Honest
x3 Pyramid Turtle
x3 Paladin of the Cursed Dragon
x3 Thunder King Rai-Oh
x2 Malevolent Mech - Goku En
x1 Mezuki
x1 Plaguespreader Zombie
x1 Beast King Barbaros
SPELLS: 7
x2 Soul Taker
x2 Book of Moon
x1 Fissure
x1 Smashing Ground
x1 Mystical Space Typhoon
TRAPS: 16
x3 Solemn Judgment
x3 Skill Drain
x3 Royal Oppression
x3 Bottomless Trap Hole
x2 Reckless Greed
x1 Mirror Force
x1 Torrential Tribute
Extra Deck:
HaDes, Doomkaiser and the rest of them staple synchros

hadokenboom25 wrote:Reminds me of those Ghostbuster proton packs that everyone had. Sure, all it did was vibrate (shut up) but that's where imagination came in.
- FiberJar5022
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Re: Raccoon City!
Soul Taker = Great Monster Destruction (which is what an anti meta deck should have, Tested Upstarts out already, Soul Taker definately outdoes UG)

hadokenboom25 wrote:Reminds me of those Ghostbuster proton packs that everyone had. Sure, all it did was vibrate (shut up) but that's where imagination came in.
- Heathen666
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Re: Raccoon City!
Not liking the 2 reckless Greeds..
Fancy a duel? MSN or PM me, but I'm afraid I don't use YVD.
Want REAL deck advice? You know my PM address...

Want REAL deck advice? You know my PM address...

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Re: Raccoon City!
-Solemn
+Dark Bribe
+Dark Bribe
This bunch of text is a reminder to you that TheDecider's post is the one that is right above the line. This signature has been put into bright, readable font that can be distinguished from the post's font to make it easier for you.
- FiberJar5022
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Re: Raccoon City!
Blank: Hammer Shot takes out the one card with the highest attack which includes my own monster (also, the monster has to be in attack mode) it doesn't help me to roll out into a combo.
Heathen: yeah, me too actually... What do you think?
TheDecider: I could see that working out. BTH also helps with monster destruction and bribe allows me to savor LP for SD and RO
Heathen: yeah, me too actually... What do you think?
TheDecider: I could see that working out. BTH also helps with monster destruction and bribe allows me to savor LP for SD and RO

hadokenboom25 wrote:Reminds me of those Ghostbuster proton packs that everyone had. Sure, all it did was vibrate (shut up) but that's where imagination came in.
- Heathen666
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Re: Raccoon City!
Remove the fissure for a 3rd Reckless, the honests will allow you to run over anything or batle... or maybe some Beckoning Lights.
Fancy a duel? MSN or PM me, but I'm afraid I don't use YVD.
Want REAL deck advice? You know my PM address...

Want REAL deck advice? You know my PM address...

- FiberJar5022
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Re: Raccoon City!
I could see that work. Fissure can be sided (Just incase) and I think I'm now just seeing the reason behind all the recless greeds, lol. You really think Beckoning Light would actually work in this deck? (sure it can get back honest from the grave which you can then discard during the damage step, but i think it might slow the deck down a bit)Heathen666 wrote:Remove the fissure for a 3rd Reckless, the honests will allow you to run over anything or batle... or maybe some Beckoning Lights.
Thinking about Sangan as well (to fetch honest but doesn't compensate TKR) so what say you about that?

hadokenboom25 wrote:Reminds me of those Ghostbuster proton packs that everyone had. Sure, all it did was vibrate (shut up) but that's where imagination came in.
- Blank___
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Re: Raccoon City!
Beckoning is an interesting idea but with all the continous traps its easy to clog your hand with them so activating beckoning is risky, plus everything but searchers and honest arent really meant to stay in the grave so there arent that many targets.

Currently retired from Yu-Gi-Oh!
- Heathen666
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Re: Raccoon City!
Dunno if it would work, barely woken up and still making my first brew... Sangan could be an idea.FiberJar5022 wrote:I could see that work. Fissure can be sided (Just incase) and I think I'm now just seeing the reason behind all the recless greeds, lol. You really think Beckoning Light would actually work in this deck? (sure it can get back honest from the grave which you can then discard during the damage step, but i think it might slow the deck down a bit)Heathen666 wrote:Remove the fissure for a 3rd Reckless, the honests will allow you to run over anything or batle... or maybe some Beckoning Lights.
Thinking about Sangan as well (to fetch honest but doesn't compensate TKR) so what say you about that?
Fancy a duel? MSN or PM me, but I'm afraid I don't use YVD.
Want REAL deck advice? You know my PM address...

Want REAL deck advice? You know my PM address...

- FiberJar5022
- Parallel Rare Duelist
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- Joined: Sun Oct 14, 2007 10:03 pm
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Re: Raccoon City!
The orginal deck plan for this deck had Sangan in it, but something had to be replaced by Barbaros... Sangan would be a good addition actually, but I'm not sure what to replace...

hadokenboom25 wrote:Reminds me of those Ghostbuster proton packs that everyone had. Sure, all it did was vibrate (shut up) but that's where imagination came in.