Karakuri variant

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Boat
Common Duelist
Posts: 23
Joined: Thu Apr 07, 2011 11:20 am

Karakuri variant

Post by Boat » Fri Mar 30, 2012 9:09 pm

An idea I started bouncing around the other day, and wouldn't mind some input.

Monsters: 19

3 Ninja Grandmaster Hanzo
3 Karakuri Ninja Kuick
3 Karakuri Komachi Ninishi
3 Karakuri Merchant Inashichi
1 Karakuri Watchdog Saizan
3 Jurrac Guaiba
1 Jurrac Velo
2 Cyber Dragon

Spells: 12

1 Dark Hole
1 Heavy Storm
1 Monster Reborn
1 Pot of Avarice
1 Book of Moon
2 Forbidden Lance
3 Mystical Space Typhoon
2 Pot of Duality

Traps: 10

3 Solemn "Brigade"
2 Ninjitsu Art of Super Transformation
3 Fiendish Chain
1 Torrential Tribute
1 Mirror Force

Extra:

Evolzar Laggia
Evolzar Dolkka
No. 39 Utopia
Steelswarm Roach
Ally of Justice Catastor
Naturia Beast
Naturia Landoise
Black Rose Dragon
Ancient Fairy Dragon
2 Karakuri Shogun Burei
Karakuri Steel Shogun Bureido
Stardust Dragon
Scrap Dragon
Chimeratech Fortress Dragon

Side:

2 Shadow-Imprisoning Mirror
2 Dimensional Prison
2 Maxx C
2 Effect Veiler
2 Thunder King Rai-Oh
2 Snowman Eater
2 Smashing Ground
1 DD Crow

Basically, I am trying to combine a mini Ninja Dino engine into a Karakuri skeleton. It would give access to Evolzars and the big-bodied Karakuri synchros. Concern is consistency, so I will be playing with this for a while. Also, would make siding into Karakuri Stun really easy, if I wanted.

Anyway, interested in thoughts. Thanks!

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Candles
Secret Rare Duelist
Posts: 1036
Joined: Wed Apr 13, 2011 7:29 pm
Location: Toronto

Re: Karakuri variant

Post by Candles » Fri Mar 30, 2012 10:24 pm

Quite interested in this. It seems like it would be very inconsistent though..
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Boat
Common Duelist
Posts: 23
Joined: Thu Apr 07, 2011 11:20 am

Re: Karakuri variant

Post by Boat » Sat Mar 31, 2012 1:24 am

That is what I am worried about. Will have to play several games with it to see how bad the awkward hands are.

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Candles
Secret Rare Duelist
Posts: 1036
Joined: Wed Apr 13, 2011 7:29 pm
Location: Toronto

Re: Karakuri variant

Post by Candles » Sun Apr 01, 2012 10:57 am

nvm, kinda wanna keep this private.
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Boat
Common Duelist
Posts: 23
Joined: Thu Apr 07, 2011 11:20 am

Re: Karakuri variant

Post by Boat » Sun Apr 01, 2012 9:13 pm

Okay, well, I am looking for criticisms, so feel free to fire away in a PM, if you feel so inclined. ;-)

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Candles
Secret Rare Duelist
Posts: 1036
Joined: Wed Apr 13, 2011 7:29 pm
Location: Toronto

Re: Karakuri variant

Post by Candles » Sat Apr 14, 2012 10:43 pm

-1 Velo
-2 Cyber Dragon

+1 Karakuri Ninja Sazank
+1 Duality
+1 Ninjitsu Art of Duplication
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