Bloody Vise

This is the place to tell us about your deck and to give other people feedback on theirs.

Please be nice to new players. Don't expect everyone to be an expert, that is why they are asking for advice, after-all.
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SetoKaiba
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Re: Bloody Vise

Post by SetoKaiba » Fri Jan 03, 2014 12:04 pm

yes zombie world would be a good tech card for this format but I say have it in the side.

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Loki
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Re: Bloody Vise

Post by Loki » Fri Jan 03, 2014 12:05 pm

I think it messes up a fair number of decks, and with Il Blud you get to start pulling from their grave too.
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SetoKaiba
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Re: Bloody Vise

Post by SetoKaiba » Fri Jan 03, 2014 12:16 pm

Loki wrote:I think it messes up a fair number of decks, and with Il Blud you get to start pulling from their grave too.
I agree with that.

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JhonnyCees
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Re: Bloody Vise

Post by JhonnyCees » Fri Jan 03, 2014 12:21 pm

Loki wrote:I think it messes up a fair number of decks, and with Il Bludand zombie master you get to start pulling from their grave too.
sgtc1 wrote:YGO isn't an old house. It looks more like Chernobyl.

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EvilGod10
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Re: Bloody Vise

Post by EvilGod10 » Fri Jan 03, 2014 10:38 pm

Changes to Side Deck
-1 Effect Veiler
-1 Vanity's Emptiness
+2 Zombe World

Changes to Extra Deck
-1 Black Brutdrago
-1 Leoh, Guardbeast of the Great Tree
+1 Diagusto Emerald
+1 Laval Chain
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Loki
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Re: Bloody Vise

Post by Loki » Fri Jan 03, 2014 11:02 pm

I might drop a Night Beam for a third Zombie World.
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EvilGod10
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Re: Bloody Vise

Post by EvilGod10 » Fri Jan 03, 2014 11:06 pm

You don't think 3 might be overkill?

Plus Nightbeam is really good against Geargai so I probably wouldn't want to get rid of it
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Loki
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Re: Bloody Vise

Post by Loki » Fri Jan 03, 2014 11:16 pm

I guess is depend on what the meta will be (or just what you run into a lot), but no I don't think three would be overkill. Personally I don't really like Night Beam and would rather go for Twister if I needed more removal. Hate Shadow Imp Mirror.
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