DD(D) Traptrix

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Tarzant
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Re: DD(D) Traptrix

Post by Tarzant » Thu Oct 23, 2014 9:28 am

IMO Time-Space Trap Hole is WAY better than Traptrix Trap Hole Nightmare.... so it should be mained!!! and why the Acid-Trap Holes!?!? maybe Shaddolls but still its not as good as Deep Dark Trap Hole... b/c its screws up Sylvans, D-Rulers, Lightsworns, Mermails, Dark World, Shaddolls, and plenty of other decks..... BTW how are the covenants working?? They seem to be pretty slow in TCG IMO...
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dracostrike
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Re: DD(D) Traptrix

Post by dracostrike » Thu Oct 23, 2014 9:57 am

Time-Space costs LP so I rarely advise using it alongside Solemn ^^
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Tarzant
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Re: DD(D) Traptrix

Post by Tarzant » Thu Oct 23, 2014 10:04 am

dracostrike wrote:Time-Space costs LP so I rarely advise using it alongside Solemn ^^
Then take out Solemn Warning (-_-) :o
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Re: DD(D) Traptrix

Post by dracostrike » Thu Oct 23, 2014 10:08 am

Solemn is better than Space-Time ^^
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Tarzant
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Re: DD(D) Traptrix

Post by Tarzant » Thu Oct 23, 2014 10:18 am

K but Traptrix Trap Hole Nightmare Sucks as of now b/c of DUEA IMO... I really never liked it after Time-Space Trap Hole Came Out In TCG... BTW solemn is limited so its not going to be seen as much as toy would and it cant be searched by Traptrix Myrmeleo.... :)
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dracostrike
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Re: DD(D) Traptrix

Post by dracostrike » Thu Oct 23, 2014 10:31 am

^^ I'm just saying that running both Solemn and Space would leave you in difficult positions if your opponent can summon more than once per turn due to the LP loss from costs AND attacks.

Personally I would run Soul Charge and Solemn and not run anymore LP-Cost cards, rather use the other trap-hole ones ^^
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Tarzant
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Re: DD(D) Traptrix

Post by Tarzant » Thu Oct 23, 2014 10:37 am

K You made a VERY good point and I made none:( but I still don't like Traptrix Trap Hole Noightmare in the Curr Meta.... Just sayin:)
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Re: DD(D) Traptrix

Post by ChaosDraGon00 » Thu Oct 23, 2014 3:29 pm

Or Dark Trap Hole/Darkfall. I mean if pendulums become a huge thing then Dark Trap Hole could become a staple
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