It's Supernatural

So you have some great ideas for cards or you've already created one already. Tell us about your card and show us a picture of the card if you have it.
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yusei-oh
Secret Rare Duelist
Posts: 1964
Joined: Thu Feb 16, 2012 12:50 pm
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It's Supernatural

Post by yusei-oh » Thu Mar 26, 2015 9:52 pm

my own archtype consisting of xyz's, pendulums, and synchro's
Spoiler:
Supernatural searing Seraph
Divine
level 10
Fairy/effect
this card's effect depends on the method it was summoned
you can tribute summon this card with 1 to 3 tributes,
1 tribute - this cards original attack becomes 2300, it cannot be be destroyed by battle
2 tributes - this card is unaffected by other card effects until the endphase
3 tributes - double this card's attack, it cannot attack your opponent directly. it is unaffected by card effects until your next turn.
you can only triute "supernatural" monsters for the tribute summon of this card
pendulum summoned - this card can attack your opponent directly, no other monsters may attack this turn. this card cannot attack if it's attack is greater than or equal to your opponents life points.
Special summoned - this cards level becomes 5
atk: 3000 def: 3000

Supernatural Beast, Hellhound
Dark
level 3
Psychic/effect
when this card is normal summoned or special summoned, you can special summon up to 2 "supernatural Beast, Hellhound"s from your hand or graveyard, if you activate this effect, banish these cards when they leave the field.
if this card is normal summoned while you have 2 other "supernatural beast, Hellhound"s in your hand, you can normal summon them in addition to your regular normal summon/set. you cannot special summon level or rank 5 or higher monsters the turn you activate this effect. If you control 3 "supernatural Beast, hellhound"s you can tribute summon 1 "supernatural" monster in addition to your normal summon/set.
atk: 1500 Def: 500
Spoiler:
Supernatural Sage of still dusk
Dark
level 8
pendulum scale 9
Wyrm/pendulum/effect
Pendulum effect:
if you do not have a "supernatural" card in the other pendulum zone, this cards pendulum scale becomes 5. once per turn, during either players turn you can target 1 monster, that monsters is treated as a tuner untill the end phase. if you would synchro summon a monster, you can use an Xyz monster as xyz material, treating it's rank as it's level.
Monster Effect:
Once per turn, you can banish 1 card (either monster, spell, or trap) from your hand, your opponent cannot activate cards or effects of that type until their next turn. this card cannot attack the turn you activate this effect
atk: 3050 def: 1000

Supernatural Sage of Silent Dawn
Light
level 4
scale 2
Fairy/pendulum/effect
Pendulum effect:
If you do not have a "supernatural" card in the other pendulum zone, this cards scale becomes 5. during the battle phase, nether player can activate card effects. if a monster(s) is banished, you can special summon this card from your pendulum zone and if you do, add 1 level 4 or lower banished "supernatural" monster to you hand.
Monster effect:
if this Card was special summoned by it's own effect, it is unaffected by your opponents cards this turn and cannot be destroyed by battle. neither player takes battle damage from battles involving this card.
atk:2300 def: 0

Supernatural Gaurdenian Dragon
Fire
level 8
scale 5
Dragon/pendulum/effect
Pendulum effect:
once per turn, you can banish this card and one other "Supernatural" card in you other pendulum zone, Draw 2 cards. you cannot pendulum summon the turn you activate this effect. while this card is in the pendulum zone, you do not take battle damage from battles involving "supernatural" monsters you control
Monster effect:
if this card was pendulum summoned while you have "supernatural" cards in your pendulum zones, it is unaffected by your opponents card effects until the end phase. this card cannot attack your opponent Directly. when this card declare's an attack, the monster targeted for an attack is unaffected by your opponents card effects.
atk:3500 Def:1900
Spoiler:
Sanctuary of the Supernatural
field Spell
you cannot activate this card unless you control another "supernatural" spell/trap card. as long as you control a face up "supernatural" monster your opponent cannot activate cards or effects at the time of summoning a "supernatural" monster. if you control no "supernatural" monsters, you cannot activate cards or effects during the time your opponent summons a monster.

Supernatual Wealth
continuous spell
if you control another "supernatural" spell card, you can activate this card as a "quick-play" spell card. you must control another "supernatural" card to activate this effect. if you do not control another "supernatural" card, banish this card. during your standby phase, you can discard up to 2 cards, if you do, during your endphase draw double the ammount of cards you discarded.
If you're Christian and not afraid to admit it, Put this in your sig! God FTW!!!
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yusei-oh
Secret Rare Duelist
Posts: 1964
Joined: Thu Feb 16, 2012 12:50 pm
Location: Castle Oblivion

Re: It's Supernatural

Post by yusei-oh » Mon Apr 20, 2015 3:40 pm

updated, please tell me what you think.
If you're Christian and not afraid to admit it, Put this in your sig! God FTW!!!
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