Unlimited Support Monsters

So you have some great ideas for cards or you've already created one already. Tell us about your card and show us a picture of the card if you have it.
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MysticJhn
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Unlimited Support Monsters

Post by MysticJhn » Wed Jun 03, 2015 5:02 pm

This will be a psuedo-game, but it's not really a game.
Inspired by the recent mass Red-Eyes support that seems to be partially
copypasta from the Blue-Eyes support, we'll be doing the same thing.
Design unlimited support for an old monster that currently has no support or extremely limited
and/or out of date support.
The monster you pick cannot be part of a regular archetype, even if it's an out of date archetype.
The monster has to also be able to be Normal Summoned the old fashioned way.
No Special Summon monsters, that's why we're supporting it.

What your post needs is...
The original monster you're supporting.
An updated version of it with the same exact stats with a new or better effect for the modern game.
A boss version of it that is an Extra Deck monster or a higher Level.
A Ritual support for it that makes it stupidly easy to SS in the style of Paladin of White Dragon.
A situational Spell Card that applies to your original monster and, if you'd like, the new support as well.
A baby version or other low-level type to also aid in SSing the original.
Any other obvious support such as Spells, Traps, and Level 4 or lowers are welcome.

Your monster doesn't have to be Tribute Summon Level, but personally I can't see why you'd support something weaker.
However, it's your creation, so support whatever monster you will.

Give all your support to your favorite, but modernly useless, monster.
Or just one that you find funny to center a deck around. :mrgreen:
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MysticJhn
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Re: Unlimited Support Monsters

Post by MysticJhn » Thu Jun 04, 2015 7:34 pm

Time to make my support!
I picked a vanilla dragon that was only a promo card that has probably
never seen anyone's reasonable deck list ever.

Seiyaryu

Here's my support for it.

Ultrabright Seiyaryu
LIGHT
Level 7
Dragon/Effect
ATK: 2500
DEF: 2300
This face-up card cannot be destoryed by battle or by card effect.
If the only monsters your opponent controls are face-down or non-LIGHT monsters, this card can attack directly.
If this card is banished, you add 1 Level 7 LIGHT Dragon-Type monster to your hand.

Seiyaryu the Brilliant
LIGHT
Level 9
Dragon/Synchro/Effect
ATK: 2900
DEF: 2500
1 Tuner + 1 or more LIGHT Dragon-Type monsters
If the non-Tuner monster used for the Synchro Summon of this card was a "Seiyaryu" monster,
this card is unaffected by card effects.
Once per turn, destroy 1 card your opponent controls.
If this card would be destroyed by battle and sent to the Graveyard, it is returned to the Extra Deck instead.

Bright Night Priestess
LIGHT
Level 4
Spellcaster/Ritual/Effect
ATK: 1200
DEF: 1600
This card can only be Ritual Summoned with the Ritual Spell Card "Luminous Prayers".
You must also Tribute monsters whose total levels 4 or more from the field or from your hand.
Once per turn, you can banish one monster you control to destroy up to 3 Spell or Trap Cards your opponent controls.
You can Tribute this face-up monster to Special Summon 1 "Seiyaryu" monster from your hand or Deck.

Luminous Prayers
Ritual Spell Card
This card is used to Ritual Summon "Bright Night Priestess". You must also Tribute monsters whose Levels equal
4 or more from the field or your hand. You can banish this card from your Graveyard to add 1 banished "Seiyaryu"
monster to your Deck and shuffle it.

Light Spectrum Shimmer
Quick-Play Spell Card
Activate only while you control a face-up "Seiyaryu" monster.
Shuffle 2 Spell or Trap cards your oppnent controls into their Deck.

Brilliant Hatchling
LIGHT
Level 2
Dragon/Tuner/Effect
ATK: 1000
DEF: 800
You can banish this card from the field to Special Summon 1 "Seiyaryu" monster from your hand.
While this card is banished, it's name is treated as "Seiyaryu".

Hikaryou
LIGHT
Level 4
Dragon/Effect
ATK: 1600
DEF: 1200
When this card is destroyed, either by battle or by card effect, Special Summon 1 Level 4 or lower Dragon-Type monster.
Whenever a card is banished from your field or Graveyard, this card gains 100 ATK.
If this card is banished, it's name is treated as "Seiyaryu".



That's all I have for now, perhaps more to come later.
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jwestbro11
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Re: Unlimited Support Monsters

Post by jwestbro11 » Mon Jun 08, 2015 4:32 pm

Yea i had already done this to a point

Reborn Mikazukinoyaiba
Light dragon
level 7
2200 2350
This card is treated as Mikazukinoyaiba. When this card is summoned add one dark attribute normal monster Mikazukinoyaiba.

Dark Mikazukinoyaiba
2200 2350
level 7
dark dragon
This card can't be summoned except by its own effect. When you control 5 or more dark monsters in your graveyard special summon it. Once per turn you can switch the attack and defense of this card and if you do add one monster with dark in its name that has less defense than the current defense of this card.

Ligttray Mikazukinoyaiba
2200 2350
Light dragon
Level 7
If you have 3 or morebanished light monsters special summon this monster. This monster can't be special summoned except by its effect. If you control this monster you can permanently half this cards defense to inflict it's current defense to your opponents life points.

Mikazukinoyaiba the Great
2500 2800
level 8
Synchro
dark dragon
1 tuner + Mikazukinoyaiba
When this monster attacks you can switch that monster to defense mode. When this monster is attacked you can switch this monster to defense mode.

Mikazukinoyaiba the great assault mode
2800 3000
Level 10
dark dragon
This can only be special summoned by the effect of Assault mode activate. When a monster you control is attacked you can switch it to defense mode. While any monster you control attacks a monster you can switch it to defense mode. When this card is destroyed special summon one Mikazukinoyaiba the great.

Mikazukinoyaiba's Sword
This card can only be equipped to a Mikazukinoyaiba or card with Mikazukinoyaiba in its name. Add 1000 attack and defense.

Keeper of the crescent sword
light dragon
level 1
200 500
When this is used for the summon of Mikazukinoyaiba the great add one Mikazukinoyaiba's sword to your hand from your deck. You can banish this card from your graveyard to negate the effect of one card targeting Mikazukinoyaiba the great.

Keeper of the wounded dragon
Light Spellcaster
level 4
1500 1000
While this card is one the field any level 5 or 6 level normal monster with 2000 attack or less is destroyed this card gains 500 attack and the card is added to your hand. When a monster on the field that is level 7 or higher normal monster with 2400 attack or less this card gains 1000 attack and is added to your hand.

Curse of the serpent night
spell
YOu can discard one normal monster from your hand level 7 or higher with less than 2400 attack to inflict effect damage equal to it's attack points.

Mediocre rule
Spell field
once per turn You can special summon one monster on from your hand that is level 5 or 6 Normal monster with 2000 or less attack points or special summon one level 7 or higher normal monster with 2400 or less attack points.
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MysticJhn
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Re: Unlimited Support Monsters

Post by MysticJhn » Mon Jun 08, 2015 7:04 pm

Nice! :D

I was worried there that nobody else was going to play.
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Re: Unlimited Support Monsters

Post by jwestbro11 » Mon Jun 29, 2015 7:48 pm

Just for Fun not done yet

Tri Horned Dragon

Curse of the Tri Horned Dragon
Spell Ritual
This card is used for the special summon Tri Horned Alpha. You m\ay special summon Tri Horned Alpha by tributing monsters with 8 or more stars. You can banish this from your graveyard to add Tri horned Dragon from your deck to your hand.

Tri Horned Alpha
2850 attack 2350 defense
Level 8
Dark dragon
When this card is ritual summoned Add up to 3 horn counters on the this card. This card looses 700 attack per Horn counter. Once per turn, you may take off one horn counter to destroy one card on the field. When this card is destroyed and sent to the graveyard special summon Tri horned dragon from your deck or graveyard.

Ritual of Unworthy Dragon
Ritual spell
You may special summon Paladin of the Unworthy Dragon by tributing 4 stars or more.

Paladin of the Unworthy Dragon
Dragon dark
Level 4
1900 1200
When this card is Ritual summoned you can tribute this monster to add one Curse of the Tri Horned Dragon, and Tri Horned Alpha. During your Main phase you can tribute this card to special summon Tri Horned Dragon from your deck

Tri Horned Chick
dark dragon
Level 1
800 600
While this card is on the field you can tribute this card to special summon Tri-Horned Dragon from your hand.
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Re: Unlimited Support Monsters

Post by arkain07 » Tue Jul 28, 2015 2:30 pm

My support will be for the Summoned Skull.

Decided to do this even if this is an older thread for fun.

Summoned Skull of Awakening
Level: 6
Attribute: Dark
Atk/2500 Def/1200

Fiend/Effect: If you control no monsters and your opponent controls a monster you can special summoned this card from your hand. If this card is in your Graveyard you can banish it to special summon 1 level 6 archfiend monster with 2500 atk and 1200 Def from your deck or hand to your side of the field, accept Summoned Skull of Awakening. You can only gain this effect once per turn. (This monster is also treated as an Archfiend monster)

Summoned Skull the Chidori
Level: 8
Attribute: Dark
attack/2700 Def/ 2200

Synchro/Effect: You can Special summon one Archfiend monster from your graveyard in face up attack position.
Once per turn you can tribute one Archfiend monster on your side of the field to gain 1 of the following effects.
. Add 1 level six or lower Archfiend monster from your deck to your hand.
. Destroy one card on the field.
. Look at your opponents hand and place 1 card from there hand on the bottom of their deck.

You can only use each effect of Summoned Skull of The Chidori once per turn. (this card is also treated as an archfiend monster)

Ritual of the Unholy
Spell/Ritual card

This card is used to Ritual Summon "Summoner of the Skulls". You must also Tribute monsters whose Levels equal
2 or more from the field or your hand. If you control no monsters and your opponent controls 2 or more monsters you can can send monsters from your deck with levels equal 2 or more as the cost.

Summoner of the Skulls
Level 2
Attribute: Dark
Fiend/Ritual/effect
Atk/1500 Def/ 200

You can tribute this monster to special summon 1 Archfiend monster with 2500 atk and 1200 def from your hand, deck, or graveyard to your side of the fIeld. If this card is in your graveyard while you control no monsters on the field you can banish this card to add 1 Archfiend with 2500 atk and 1200 def from your deck to your hand. You can only use effect of Summoner of Skulls each turn. (this cards is also treaded as an archfiend)

Hail of the Chidori

Spell card.

You can destroy 1 card on the field up to the number of level 6 archfiend monsters you control with 2500 atk and 1200 def.

Summoned Skull Servant
Attribute: Dark
Level:2
Atk/1500 Def/ 200
Fiend/Tuner/Effect

If you control a level 6 archfiend you can special summon this card from your graveyard.If it was special summoned in this way banish it when it leaves the field. You can tribute this card to special summon one level 6 Arfiend monster with 2500 atk and 1200 def from your deck to your side of the field. For the rest of this turn you cannot special summoned monsters except dark fiend type monsters (this monster is also treated as and archfiend)


Alter of the Skull Archfeinds
Attribute: Dark
Level 4
Atk/1200 def/ 2500
Fiend/effet:

This card can only be special summoned in attack position if you control no other monsters. If this card is special summoned you can only summon Dark fiend type monsters for the rest of the turn.
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