Red Dragon Archfiend Bomb

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MysticJhn
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Red Dragon Archfiend Bomb

Post by MysticJhn » Tue Jun 30, 2009 11:40 am

Alright, it's a silly, and probably useless strategy, but I thought it was a funny idea.

Summon Red Dragon Archfiend without using a Normal Summon. (no idea how, maybe Monster Reborn one you've already used.)
Attack with it or not, doesn't matter.
Main Phase 2, Creature Swap RDA for whatever the opponent gives you.
Normal Summon Grapple Blocker and select RDA.
Swords of Revealing Light.

On your opponent's next End Phase, RDA's gonna blow itself and every other monster the opponent controls up. :D
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aiden539
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Re: Red Dragon Archfiend Bomb

Post by aiden539 » Tue Jun 30, 2009 12:07 pm

that wont work RDA need to attack for his effect to activate if you read it, it says when this monster attacks or somthing like that but you combo wont work

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fleeing_escapee
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Re: Red Dragon Archfiend Bomb

Post by fleeing_escapee » Tue Jun 30, 2009 3:19 pm

works, but RDA will not blow itself up. Might be good or bad, depending on how you look at it (opponent loses any monster summoned for next 3 turns). Of course, stardust and PMD can counter this o_O

Red Dragon Archfiend
Attrib: Dark
Type: Dragon/Synchro/Effect
Level:8
Atk: 3000
Def: 2000
1 Tuner + 1 or more non-Tuner monsters If this card attacks a Defense Position monster your opponent controls, destroy all Defense Position monsters your opponent controls after Damage Calculation. During your End Phase, destroy all other monsters you control that did not declare an attack this turn.

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LewieGee
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Re: Red Dragon Archfiend Bomb

Post by LewieGee » Tue Jun 30, 2009 4:06 pm

I don't think you guys get it...
:oops:

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zanetruesdale122
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Re: Red Dragon Archfiend Bomb

Post by zanetruesdale122 » Tue Jun 30, 2009 6:10 pm

Pretty good.
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MysticJhn
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Re: Red Dragon Archfiend Bomb

Post by MysticJhn » Tue Jun 30, 2009 10:01 pm

aiden539 wrote:that wont work RDA need to attack for his effect to activate if you read it, it says when this monster attacks or somthing like that but you combo wont work
That's only for the effect that destroys defense position monsters.
fleeing_escapee wrote:works, but RDA will not blow itself up. Might be good or bad, depending on how you look at it (opponent loses any monster summoned for next 3 turns). Of course, stardust and PMD can counter this o_O

Red Dragon Archfiend
Attrib: Dark
Type: Dragon/Synchro/Effect
Level:8
Atk: 3000
Def: 2000
1 Tuner + 1 or more non-Tuner monsters If this card attacks a Defense Position monster your opponent controls, destroy all Defense Position monsters your opponent controls after Damage Calculation. During your End Phase, destroy all other monsters you control that did not declare an attack this turn.
Alright, but just the same, in such a rediculous deck to pull off this combo, I can always regain control of my Red Dragon Archfiend again before Swords runs out. Some sort of bizarre Red Dragon Bomb Control Deck, I dunno, it's just a fun and silly concept. Perhaps when RDA is their only monster on their field after Sword's last End Phase, use Creature Swap again to swap it with Grapple Blocker, then attack Grapple Blocker for some good damage. Or even use Mystic Box to destroy Red Dragon Archfiend and give them Grapple Blocker, who is easily destroyed by battle.

And everything can have a counter. :P
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EvilGod10
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Re: Red Dragon Archfiend Bomb

Post by EvilGod10 » Tue Jun 30, 2009 10:40 pm

Or use Owners Seal lol.
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MysticJhn
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Re: Red Dragon Archfiend Bomb

Post by MysticJhn » Wed Jul 01, 2009 9:57 pm

evilgod10 wrote:Or use Owners Seal lol.
lol, that works too.

I really wanna try doing this now, it would be fun to actually do. :D

Maybe while swords is up, attack with a bunch of direct attack monsters
so that I can leave RDA on their field until Swords is up.

lmao, if I can Giant Trunade Swords on the 3rd turn, I can turn it into a 6 turn bomb
with little direct attackers the whole time.

Cyber Tutu would be awesome there while RDA is blowing up their field for 6 turns.
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EvilGod10
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Re: Red Dragon Archfiend Bomb

Post by EvilGod10 » Thu Jul 02, 2009 12:24 am

What about toon monsters? Just drop a TDMG on them and watch the sparks fly (hehe I had to do it).
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Heathen666
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Re: Red Dragon Archfiend Bomb

Post by Heathen666 » Thu Jul 02, 2009 12:53 am

looks fun but closing in on a -5 for you...
Fancy a duel? MSN or PM me, but I'm afraid I don't use YVD.

Want REAL deck advice? You know my PM address...

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MysticJhn
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Re: Red Dragon Archfiend Bomb

Post by MysticJhn » Thu Jul 02, 2009 1:16 am

evilgod10 wrote:What about toon monsters? Just drop a TDMG on them and watch the sparks fly (hehe I had to do it).
lol, you know, toons might be good for that because they are all Special Summons.
Makes it a lot easier to Synchro first turn and then summon grapple blocker.
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Re: Red Dragon Archfiend Bomb

Post by MysticJhn » Thu Jul 02, 2009 1:17 am

Heathen666 wrote:looks fun but closing in on a -5 for you...
Yeah, I know it's an awefull heavy handed strategy, but it was more just for the funny plot of it, not the actual usefullness.
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Re: Red Dragon Archfiend Bomb

Post by EvilGod10 » Thu Jul 02, 2009 1:27 am

Also, you have to remember what deck you are going up against. My psychic deck would use it as tribute fodder for Overdrive or Master Gig.
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NoSwagALLMojo
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Re: Red Dragon Archfiend Bomb

Post by NoSwagALLMojo » Thu Jul 02, 2009 9:40 am

Red Dragon destroys itself too if it doesnt attack, hence why it is one of the worst synchro monsters we have.

T-Roar and say go?

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Re: Red Dragon Archfiend Bomb

Post by EvilGod10 » Thu Jul 02, 2009 10:44 am

You may want to re-read Red Dragon Archfiend.
For what you missed, I will bold.
If this card attacks a Defense Position monster your opponent controls, destroy all Defense Position monsters your opponent controls after damage calculation. During your End Phase, destroy all other monsters you control that did not declare an attack this turn.
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