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Re: KW Graphic Enterprises

Posted: Fri Jan 10, 2014 2:06 am
by Rowwdy Yisb
I might just keep "!ADMIN SAYS NO!" As my signature, though this was a bit of a surprise to wake up to :oops:

Re: KW Graphic Enterprises

Posted: Fri Jan 10, 2014 2:21 am
by XYZ Dragon Cannon
Rowwdy Yisb wrote:I might just keep "!ADMIN SAYS NO!" As my signature, though this was a bit of a surprise to wake up to :oops:
Did you see what your sig was?

It was a MASSIVE picture that somebody took of them playing GTA :lol:

Re: KW Graphic Enterprises

Posted: Fri Jan 10, 2014 2:26 am
by Loki
XYZ Dragon Cannon wrote:
Rowwdy Yisb wrote:I might just keep "!ADMIN SAYS NO!" As my signature, though this was a bit of a surprise to wake up to :oops:
Did you see what your sig was?

It was a MASSIVE picture that somebody took of them playing GTA :lol:
But he was in a corner all sad looking.

Re: KW Graphic Enterprises

Posted: Fri Jan 10, 2014 10:15 am
by Kamikon Wolf
Haha, I didnt see that one. Seems the admins caught it before I noticed what was going on. When i get out of bed and on my desktop, I can send you a new link to your signature. But I guess if you like admin says no better, you can keep that too :p.

Re: KW Graphic Enterprises

Posted: Fri Jan 10, 2014 12:51 pm
by Rowwdy Yisb
Haha I was just joking, it'd be great to get my sig back. And no, I didn't see what it got changed to...

Re: KW Graphic Enterprises

Posted: Sun Jan 12, 2014 12:05 am
by Kamikon Wolf
I've put the "best of" section back up on the first page, including several additions from recent months, ranging from old and new.

Re: KW Graphic Enterprises

Posted: Tue Jan 14, 2014 12:22 am
by Kamikon Wolf
Spoiler:
Image
Unrelated to sigs, but I felt like putting this here. I'm gonna be building my own game from bottom up, code, arts and all, as part of an independent study. Hopefully it'll be playable by the end of the semester, but things like more than one level, enemies, and story are all stretch goals, after I put together the basic platforming game stuff and animate the fox. So unless I continue working on it past this semester, it'll probably be horribly boring. But at least the titular character is cute and fluffy.

Re: KW Graphic Enterprises

Posted: Tue Jan 14, 2014 12:42 am
by Zanrith
Good luck in making your game. :)
What language are you programming in?

Re: KW Graphic Enterprises

Posted: Tue Jan 14, 2014 1:43 am
by Kamikon Wolf
C#. I tossed up the idea of doing it in java/javascript but I know more about putting games together in C# (shame Microsoft cut support for XNA though).

Re: KW Graphic Enterprises

Posted: Tue Jan 14, 2014 8:01 pm
by arkain07
XYZ Dragon Cannon wrote:
Rowwdy Yisb wrote:I might just keep "!ADMIN SAYS NO!" As my signature, though this was a bit of a surprise to wake up to :oops:
Did you see what your sig was?

It was a MASSIVE picture that somebody took of them playing GTA :lol:

:lol:

Re: KW Graphic Enterprises

Posted: Tue Jan 14, 2014 8:03 pm
by Loki
Good luck on your game project. I'm assuming we all get to play after it's done right? :D

Re: KW Graphic Enterprises

Posted: Tue Jan 14, 2014 8:10 pm
by arkain07
Kamikon Wolf wrote:
Spoiler:
Image
Unrelated to sigs, but I felt like putting this here. I'm gonna be building my own game from bottom up, code, arts and all, as part of an independent study. Hopefully it'll be playable by the end of the semester, but things like more than one level, enemies, and story are all stretch goals, after I put together the basic platforming game stuff and animate the fox. So unless I continue working on it past this semester, it'll probably be horribly boring. But at least the titular character is cute and fluffy.

Good luck on your project KW hope the best for you.

Re: KW Graphic Enterprises

Posted: Tue Jan 14, 2014 8:28 pm
by Evilfaic
Kamikon Wolf wrote:
Spoiler:
Image
Unrelated to sigs, but I felt like putting this here. I'm gonna be building my own game from bottom up, code, arts and all, as part of an independent study. Hopefully it'll be playable by the end of the semester, but things like more than one level, enemies, and story are all stretch goals, after I put together the basic platforming game stuff and animate the fox. So unless I continue working on it past this semester, it'll probably be horribly boring. But at least the titular character is cute and fluffy.
I will play the heck out of it.

Re: KW Graphic Enterprises

Posted: Wed Jan 15, 2014 12:54 pm
by Kamikon Wolf
Yes, I figure I will give you guys the opportunity to play with it, when it is in working condition and I'm not embarrassed by the quality of it.

Re: KW Graphic Enterprises

Posted: Wed Jan 15, 2014 1:28 pm
by Loki
Hooray!