I summon...

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B.3.A.S.T.1.Y__
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Re: I summon...

Post by B.3.A.S.T.1.Y__ » Tue Jul 20, 2010 11:23 am

Nex - Prototype 0 :water:
:star: :star: :star: :star: :star: :star: :star: :star:
Aqua/Synchro
200/200

When this card is Synchro Summoned, draw 1 card for every WATER Synchro Material Monster that was used in this card's Synchro Summon. You can pay lifepoints in multiples of 100 (max 2000) to increase this card's ATK and DEF equal to the amount of lifepoints paid.
The people have spoken! 'Viva la resistance!'
Carl, you pushed the resistance leader into a giant fan.
He was a traitor and a scoundrel!
He was trying to stop you from pushing other people into a giant fan!

A Falcon's Wingbeat

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Arrowblaze
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Re: I summon...

Post by Arrowblaze » Tue Jul 20, 2010 2:36 pm

B.3.A.S.T.1.Y__ Mode
:spell: :sEquip:
This card can only be equipped to a Machine-type monster. The equipped monster is treated as a Beast-type and gains 2000 ATK. The equipped monster cannot be removed from the field by card effects. When the equipped monster is destroyed by battle, take 2000 damage.
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Zeronex
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Re: I summon...

Post by Zeronex » Thu Jul 22, 2010 10:47 pm

Arrow. B. Laze
:divine:
:star: :star: :star: :star: :star: :star: :star: :star: :star: :star:
Divine-Beast/Effect
This card cannot be Normal Summoned or set. This card cannot be Special Summoned EXCEPT by removing 10 cards with 'B' in its name. The Special Summon of this card cannot be negated. When this card is Special Summoned, Spells, Traps, and Effect Monster effects cannot be activated. This card this card is unaffected by Traps card(s). When this card is Special Summoned, remove from play all cards with 'B' or 'b' in its name other than this card. Increase the ATK of this cards equal to the number of cards removed 1000.
ATK: ?
DEF: ?
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serpentovvoid
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Re: I summon...

Post by serpentovvoid » Sun Jul 25, 2010 10:17 am

From Heronex to Zeronex
:trap: :tCounter:
Activate only when your opponent summons a monster. Until your next End Phase, all monsters your opponent controls have 0 atk and def.
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Lord dragon
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Re: I summon...

Post by Lord dragon » Tue Dec 21, 2010 6:52 pm

serpentovvoid wrote:From Heronex to Zeronex
:trap: :tCounter:
Activate only when your opponent summons a monster. Until your next End Phase, all monsters your opponent controls have 0 atk and def.
would you mind reading the OP? Monsters, or cards that creat/become monsters only please


Serpent Void - Stuident of Squid
:water:
:star: :star: :star:
Reptile/effect
Once per post you may read the original post for this topic

ATK/? DEF/?

Serpent Ov'
:fire:
:star: :star: :star: :star:
Serphent/tuner/effect
Once per turn you may pay 1000 life points to decrease the level of one of your opponents mosters by 1 and raise the level of this monster by 1. This card is destroyed after 3 turns. This card can not be face-down. If this card is set flip it face-up.
ATK/ 200 DEF/1750
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Signature By DFB, maybe.
Majespecter Catastrophe
NANANA
MysticJhn wrote: Why did I lock this thread?
The last 3 pages.

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Laskeri
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Re: I summon...

Post by Laskeri » Tue Dec 21, 2010 6:58 pm

Lord of Dragons
:light: :star: :star: :star: :star:
Spellcaster/Effect
you can discard this card to select and special summon 2 Dragon Type Monsters in your graveyard.
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-thePTguy wrote:
echohawk wrote:And the ptguy would ride off into the sunset on a magical unicorn surround by legions of LoLcats. :P
But, wait, I already do that every once in a while ... :P

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DoomMoose
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Re: I summon...

Post by DoomMoose » Wed Dec 22, 2010 1:19 am

Let me make an incredibly broken card.

The Last Keri
:light:
:star: :star: :star: :star:
Beast/effect
When this card is normal summoned, special summon 1 Beast-type tuner from your graveyard. Its effect(s) are negated. If this card is used as synchro-material, you can increase the level of this card by up to 2. When this card is sent from the field to the graveyard, you can add one "The Last Keri" from your deck to your hand.

Pm for a duel.
DMG: DoomMoose
YVD: DoomMoose


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Laskeri
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Re: I summon...

Post by Laskeri » Wed Dec 22, 2010 12:43 pm

wut infinite nukes much?

Doom's Moose
:dark: :star: :star: :star:
Beast/Effect
When this card is normal summoned, special summon as many of your removed from play monsters as possible. they must declare an attack, and they can attack your opponent directly. your opponent cannot activate any card effects this turn.
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-thePTguy wrote:
echohawk wrote:And the ptguy would ride off into the sunset on a magical unicorn surround by legions of LoLcats. :P
But, wait, I already do that every once in a while ... :P

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DoomMoose
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Re: I summon...

Post by DoomMoose » Thu Dec 23, 2010 1:24 am

Yours is more broken than mine...
Laskeri, the fallen emperor
:dark: :star: :star: :star: :star: :star: :star: :star: :star: :star: :star:
Warrior/Synchro/Effect
You can remove from play 1 Warrior-Type monster from your graveyard to look at your opponent's hand, select 1 card, and send it to the graveyard. Once per turn, you can return 1 removed from play Warrior-Type Monster to your deck to select 1 normal spell-card from your graveyard and add it to your hand. While this card is in your graveyard, you can tribute 2 DARK Warrior-Type monsters to special summon it.
2800/0

Pm for a duel.
DMG: DoomMoose
YVD: DoomMoose


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Arrowblaze
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Re: I summon...

Post by Arrowblaze » Thu Dec 23, 2010 1:57 am

DoomMoose, Bull in China Shop
:earth: :star: :star: :star: :star: :star:
Beast/Effect
ATK/DEF: 2200/1200
Effect: When you control 2 or more Spell or Trap cards, you can destroy all Spell and Trap cards on the field to Special Summon this monster from your hand.

Lol Heavy Storm effect as a cost.
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Laskeri
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Re: I summon...

Post by Laskeri » Thu Dec 23, 2010 8:00 am

Arrow's Blazing Heart
:fire: :star: :star: :star: :star:
Warrior/Effect
1900/0
if you control a face-up Warrior-Type monster, you can special summon this card from your hand. if this card is special summoned in this way, you can select 1 Equip Spell and 1 Warrior-Type monster in your graveyard and add them to your hand.
(I think FireVise got a boost)
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-thePTguy wrote:
echohawk wrote:And the ptguy would ride off into the sunset on a magical unicorn surround by legions of LoLcats. :P
But, wait, I already do that every once in a while ... :P

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Arrowblaze
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Re: I summon...

Post by Arrowblaze » Thu Dec 23, 2010 8:04 am

+2 for a Special Summon? Ok... that's broke'd.

Anyway..

Listen.And.Seek.Keep.Eating.Righteous.Idiots.
:trap:
Activate only when your opponent controls 3 or more monsters. Destroy all cards your opponent controls and inflict 2000 damage to your opponent.
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Laskeri
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Re: I summon...

Post by Laskeri » Thu Dec 23, 2010 8:11 am

Blazing Being, Arrow
:fire: :star: :star: :star:
When this card is normal summoned, Inflict 2000 Damage to your opponent for each "Solemn Warning" or "Solemn Judgment" in either player's graveyard.
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-thePTguy wrote:
echohawk wrote:And the ptguy would ride off into the sunset on a magical unicorn surround by legions of LoLcats. :P
But, wait, I already do that every once in a while ... :P

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serpentovvoid
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Re: I summon...

Post by serpentovvoid » Thu Dec 23, 2010 11:23 am

Luster Keri
:fire: :star:
Pyro 100/100
When this card is normal summoned succesfully, special summon 1 wert from your graveyard.
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Arrowblaze
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Re: I summon...

Post by Arrowblaze » Thu Dec 23, 2010 11:36 am

Void, Serpent of Deception
:dark:
:star: :star: :star: :star: :star: :star: :star:
Reptile/Effect
ATK/DEF: 2800/1400
When a DARK monster you control is destroyed and sent to the Graveyard, by removing from play that monster and 2 DARK monsters in your Graveyard, Special Summon this card. When this card is Special Summoned, it gains the following effect:
Twice per turn, you can Special Summon 1 Removed from play DARK monster to your opponent's side of the field to send 1 card on the field back to their owner's deck.
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