Welcome to the Machine - A Guide to Machines

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Zanrith
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Re: Welcome to the Machine - A Guide to Machines

Post by Zanrith » Wed Aug 01, 2012 12:14 pm

roid.
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XYZ Dragon Cannon
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Re: Welcome to the Machine - A Guide to Machines

Post by XYZ Dragon Cannon » Mon Aug 06, 2012 5:57 am

Couldn't find any fun games to play so I figured I would add to this.

GEARGIA NOW IN!

I will add support for them shortly as well as changing their images when available.

(I have taken other requests into consideration and I will need to test them on DN before writting about them as I havn't really used them before)
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moonsaber
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Re: Welcome to the Machine - A Guide to Machines

Post by moonsaber » Thu Aug 09, 2012 6:02 pm

i would like to note that while sazank is bad in karakuri itself, it can be used as a tech and/or side card in some decks.

It is pretty decent in ninjas if u run upstart golden ninja.
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XYZ Dragon Cannon
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Re: Welcome to the Machine - A Guide to Machines

Post by XYZ Dragon Cannon » Fri Aug 10, 2012 1:52 am

thecheeseking wrote:i would like to note that while sazank is bad in karakuri itself, it can be used as a tech and/or side card in some decks.

It is pretty decent in ninjas if u run upstart golden ninja.
I have considered that, but if I go to much into other decks/archetypes, this guide would be so much longer.

By saying it's a bad card, it's generally directed at that archetype, as it may work well splashed into another deck.
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moonsaber
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Re: Welcome to the Machine - A Guide to Machines

Post by moonsaber » Fri Aug 10, 2012 2:06 am

XYZ Dragon Cannon wrote:
thecheeseking wrote:i would like to note that while sazank is bad in karakuri itself, it can be used as a tech and/or side card in some decks.

It is pretty decent in ninjas if u run upstart golden ninja.
I have considered that, but if I go to much into other decks/archetypes, this guide would be so much longer.

By saying it's a bad card, it's generally directed at that archetype, as it may work well splashed into another deck.
fair enough.
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Zeta
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Re: Welcome to the Machine - A Guide to Machines

Post by Zeta » Mon Aug 13, 2012 11:48 pm

Sazank is to slow for the high speed Karakuri plays imo.
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Re: Welcome to the Machine - A Guide to Machines

Post by XYZ Dragon Cannon » Tue Aug 14, 2012 12:08 am

Zeta wrote:Sazank is to slow for the high speed Karakuri plays imo.
Still, could be a nice little tech. Gets around Zenmaines as well.
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Zeta
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Re: Welcome to the Machine - A Guide to Machines

Post by Zeta » Tue Aug 14, 2012 12:11 am

XYZ Dragon Cannon wrote:
Zeta wrote:Sazank is to slow for the high speed Karakuri plays imo.
Still, could be a nice little tech. Gets around Zenmaines as well.
Maybe. I feel like there are better cards to run in Karakuri no matter the build. Example removing Sazank and running a cyber dragon. It has more purposes and get's around Zemaines better imo.

I used to be a vigorous Sazank defender, but hes just to slow now-a-days.
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Re: Welcome to the Machine - A Guide to Machines

Post by moonsaber » Tue Aug 14, 2012 12:28 am

You guys are missing my point, I said its good in some other decks. It's bad in karakuri.
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Re: Welcome to the Machine - A Guide to Machines

Post by XYZ Dragon Cannon » Tue Aug 14, 2012 12:40 am

Yeah I understood that, im just saying thats it not thaaaaaaat bad of a card. It is quite slow however.
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moonsaber
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Re: Welcome to the Machine - A Guide to Machines

Post by moonsaber » Tue Aug 14, 2012 12:47 am

XYZ Dragon Cannon wrote:Yeah I understood that, im just saying thats it not thaaaaaaat bad of a card. It is quite slow however.
i was talking to zeta ;p

but yea it's not that bad, although i wouldn't run it.
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Re: Welcome to the Machine - A Guide to Machines

Post by Promo06 » Sun Aug 26, 2012 12:02 pm

Geargia don't run Geargiano,

They also don't run three copies of MK-II or three copies of Arsenal
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Re: Welcome to the Machine - A Guide to Machines

Post by Breese97 » Sun Aug 26, 2012 4:40 pm

Some builds do. Your build is just different from his.
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XYZ Dragon Cannon
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Re: Welcome to the Machine - A Guide to Machines

Post by XYZ Dragon Cannon » Sun Aug 26, 2012 8:21 pm

Promo06 wrote:Geargia don't run Geargiano,

They also don't run three copies of MK-II or three copies of Arsenal
Don't know what Geargia you're playing, but they sure as hell do.
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Zanrith
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Re: Welcome to the Machine - A Guide to Machines

Post by Zanrith » Sun Aug 26, 2012 11:25 pm

XYZ Dragon Cannon wrote:
Promo06 wrote:Geargia don't run Geargiano,

They also don't run three copies of MK-II or three copies of Arsenal
Don't know what Geargia you're playing, but they sure as hell do.
^this.
Geargiano is AMAZING in geargia.
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