Lair of Darkness - Fast Review

Let's talk about the various starter decks and structure decks that are available.
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Loki6514
Rare Duelist
Posts: 26
Joined: Sat Dec 16, 2017 11:43 am

Lair of Darkness - Fast Review

Post by Loki6514 » Fri May 04, 2018 11:58 am

Has anyone bought two or three structure decks of this? Contemplating doing a two deck build of this in a 60 deck traditional. It looks almost competitive (compared to my Magnet Warrior deck), but might be missing some cards in the middle. Want a reprint of Tourguide From Hell, so it's looking like my next build. . . How does it play? Does it get some force on the field? Does it hang in with some of the current decks that are out now?

Loki6514
Rare Duelist
Posts: 26
Joined: Sat Dec 16, 2017 11:43 am

Re: Lair of Darkness - Fast Review

Post by Loki6514 » Tue May 22, 2018 1:02 pm

Ran LOD in a 44 card build and the 60 fun card build. It works better in a 60 card build with two Mirror Force cards. DDD Wave King Caesar started the extra deck. The deck mechanics become really important, the two of-s are easy to figure out. . . The speed of the deck is a problem, but it has the potential for big plays. It is a lot like the Ancient Gears deck that I put together over three months. It is about the ratios of certain cards and adding some defensive trap cards. Fun factor 3.5 out of 5.0: might need three structure decks to build the strongest version..

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