Send 1 Dragon-Type monster from your Deck to the Graveyard. |
|
| LOB-046
| Forest
| Increases the ATK and DEF of all Insect, Beast, Plant, and Beast-Warrior-Type monsters by 200 points. |
|
| EXVC-EN049
| Fortissimo the Mobile Fortress
| Once per turn, you can Special Summon 1 "Meklord Army" monster from your hand. |
|
| LON-098
| Fusion Gate
| As long as this card remains face-up on the field, a Fusion Monster can be Special Summoned without using "Polymerization". The Fusion-Material monsters used in the Fusion are not sent to the Graveyard, but are removed from play. |
|
| DB2-EN030
| Fusion Gate
| "As long as this card remains face-up on the field, a Fusion Monster can be Fusion Summoned without using "Polymerization". The Fusion Material monsters used in the Fusion Summon are not sent to the Graveyard, but are removed from play." |
|
| HL1-EN005
| Fusion Gate
| As long as this card remains face-up on the field, a Fusion Monster can be Fusion Summoned without using "Polymerization". The Fusion Material monsters used in the Fusion Summon are not sent to the Graveyard, but are removed from play. |
|
| TU06-EN012
| Fusion Gate
| While this card is on the field: Either player can Fusion Summon a Fusion Monster without using "Polymerization", but the Fusion Material Monsters are banished instead of being sent to the Graveyard. |
|
| ANPR-EN051
| Future Visions
| When a monster is Normal Summoned, remove from play that monster. During the next Standby Phase of the controller who Summoned that monster, return it to the field in face-up Attack Position. |
|
| DB1-EN059
| Gaia Power
| Increase the ATK of all EARTH monsters by 500 points and decrease their DEF by 400 points. |
|
| MRL-096
| Gaia Power
| Increases the ATK of all Earth monsters by 500 points and decreases their DEF by 400 points. |
|
| YSD-EN022
| Gaia Power
| Increase the ATK of all EARTH monsters by 500 points and decrease their DEF by 400 points. |
|
| RP01-EN077
| Gaia Power
| Increase the ATK of all EARTH monsters by 500 points and decreases their DEF by 400 points. |
|
| DLG1-EN078
| Gaia Power
| Increase the ATK of all EARTH monsters by 500 points and decreases their DEF by 400 points. |
|
| TDGS-EN057
| Geartown
| Both players can Tribute Summon "Ancient Gear" monsters with 1 less Tribute than required. When this card is destroyed and sent to the Graveyard, you can Special Summon 1 "Ancient Gear" monster from your hand, Deck, or Graveyard. |
|
| RDS-EN038
| Harpies' Hunting Ground
| "When "Harpie Lady" or "Harpie Lady Sisters" is Normal Summoned or Special Summoned to the field, destroy 1 Spell or Trap card on the field. Increase the ATK and DEF of all face-up Winged Beast-Type monsters on the field by 200 points." |
|
| SD8-EN024
| Harpies' Hunting Ground
| "When ""Harpie Lady"" or ""Harpie Lady Sisters"" is Normal Summoned or Special Summoned to the field, destroy 1 Spell or Trap card on the field. Increase the ATK and DEF of all face-up Winged Beast-Type monsters on the field by 200 points." |
|
| DR3-EN098
| Harpies' Hunting Ground
| When "Harpie Lady" or "Harpie Lady Sisters" is Normal Summoned or Special Summoned to the field, destroy 1 Spell or Trap card on the field. Increase the ATK and DEF of all face-up Winged Beast-Type monsters on the field by 200 points. |
|
| ABPF-EN055
| Iron Core Specimen Lab
| During each of your End Phases, destroy this card unless you reveal 1 "Iron Core of Koa'ki Meiru" in your hand. Each time a "Koa'ki Meiru" monster on the field is destroyed during the End Phase, its owner can add 1 "Koa'ki Meiru" monster from their deck to their hand. |
|
| SD9-EN019
| Jurrassic World
| All face-up Dinosaur-Type monsters gain 300 ATK and DEF. |
|
| STBL-EN046
| Karakuri Showdown Castle
| When a face-up "Karakuri" monster you control selects an opponent's face-up monster as an attack target, you can change the target's battle position. When this face-up card on the field is destroyed and sent to the Graveyard, you can select 1 Level 4 or higher "Karakuri" monster in your Graveyard, and Special Summon it. |
|
| LODT-EN051
| Light Barrier
| During your Standby Phase, toss a coin. If the result is Tails, the following effects are negated until your next Standby Phase: * When you Summon an "Arcana Force" monster, choose which effect to apply without tossing a coin. If an "Arcana Force" monster destroys an opponent's monster by battle, you gain Life Points equal to the destroyed monster's original ATK. |
|
| DB1-EN179
| Limiter Removal
| "Double the ATK of all face-up Machine-Type monsters that are on your side of the field when you activate this card. During the End Phase, destroy all Monster Cards that were affected by this effect." |
|
| MRL-100
| Luminous Spark
| Increases the ATK of all Light monsters by 500 points and decreases their DEF by 400 points. |
|
| RP01-EN081
| Luminous Spark
| Increase the ATK of all LIGHT monsters by 500 points and decreases their DEF by 400 points |
|
| DLG1-EN082
| Luminous Spark
| Increase the ATK of all LIGHT monsters by 500 and decreases their DEF by 400 points. |
|
| SDSC-EN019
| Magical Citadel of Endymion
| Each time a Spell Card is activated, place 1 Spell Counter on this card. When a card with a Spell Counter(s) is destroyed, place its Spell Counters on this card. Once per turn, if you would activate a card's effect by removing a Spell Counter(s) from cards you control, you can remove Spell Counters from this card instead. If this card would be destroyed, you can remove 1 Spell Counter from this card instead. |
|
| YMP1-EN008
| Malefic World
| While this card is face-up on the field, you can activate this effect instead of conducting a normal draw during your Draw Phase. Choose 3 "Malefic" cards from your Deck and have your opponent pick 1 of them at random to add to your hand. Shuffle the rest back into your Deck. |
|
| POTD-EN047
| Mausoleum of the Emperor
| Both players can Normal Summon or Set monsters without Tribute(s) by paying 1000 Life Points x the number of monsters needed to Tribute Summon them. |
|
| SDRL-EN031
| Mausoleum of the Emperor
| Both players can Normal Summon or Set monsters without Tribute(s) by paying 1000 Life Points x the number of monsters needed to Tribute Summon them. |
|
| TU02-EN018
| Mausoleum of the Emperor
| Both players can Normal Summon or Set monsters without Tribute(s) by paying 1000 Life Points x the number of monsters needed to Tribute Summon them. |
|
| SDLS-EN030
| Mausoleum of the Emperor
| Both players can Normal Summon or Set monsters without Tributing, by paying 1000 Life Points x the number of monsters needed for the Tribute Summon. |
|
| EXVC-EN095
| Meklord Fortress
| Face-up "Meklord Emperor" monsters you control cannot be targeted by the effects of Synchro Monsters. When this card on the field is destroyed and sent to the Graveyard, you can add 1 "Meklord Emperor" monster from your Deck to your hand. |
|
| DB1-EN061
| Molten Destruction
| Increase the ATK of all FIRE monsters by 500 points and decrease their DEF by 400 points. |
|
| MRL-098
| Molten Destruction
| Increases the ATK of all Fire monsters by 500 points and decreases their DEF by 400 points. |
|
| SD3-EN016
| Molten Destruction
| Increase the ATK of all FIRE monsters by 500 points and decrease their DEF by 400 points. (Note: There are 2 copies of this card in the deck) |
|
| RP01-EN079
| Molten Destruction
| Increase the ATK of all FIRE monsters by 500 points and decreases their DEF by 400 points |
|
| DLG1-EN080
| Molten Destruction
| Increase the ATK of all FIRE monsters by 500 and decreases their DEF by 400 points. |
|
| CRMS-EN050
| Morphtronic Map
| Each time a monster's battle position is changed, place 1 Morph Counter on this card. All "Morphtronic" monsters gain 300 ATK for each Morph Counter on this card. When this card is destroyed and sent from the field to the Graveyard, you can Special Summon 1 "Morphtronic" monster from your Graveyard. |
|
| LOB-048
| Mountain
| Increases the ATK and DEF of all Dragon, Winged Beast, and Thunder-Type monsters by 200 points. |
|
| SDJ-037
| Mountain
| Increases the ATK and DEF of all Dragon, Winged Beast, and Thunder-Type monsters by 200 points. |
|
| SKE-034
| Mountain
| "Increases the ATK and DEF of all Dragon, Winged Beast, and Thunder-Type monsters by 200 points." |
|
| DB1-EN064
| Mystic Plasma Zone
| Increase the ATK of all DARK monsters by 500 points and decrease their DEF by 400 points. |
|
| MRL-101
| Mystic Plasma Zone
| Increases the ATK of all Dark monsters by 500 points and decreases their DEF by 400 points. |
|
| SYE-038
| Mystic Plasma Zone
| Increases the ATK of all DARK monsters by 500 points and decreases their DEF by 400 points. |
|
| DREV-EN051
| Naturia Forest
| If you negate the activation of a card your opponent controls, you can add 1 Level 3 or lower "Naturia" monster from your Deck to your hand. |
|
| PGD-084
| Necrovalley
| As long as this card remains face-up on the field, all effects of Magic, Trap and/or Effect Monsters that involve Graveyards are negated and neither player can remove cards in the Graveyards from play. In addition, increase the ATK and DEF of all monsters that includes "Gravekeeper's" in their card name by 500 points. |
|
| DR1-EN032
| Necrovalley
| "As long as this card remains on the field, negate the effects of Spell, Trap, and Monster Cards that affect a card(s) in the Graveyard, and neither player can remove cards in the Graveyards from play. Also, as long as this card remains on the field, increase the ATK and DEF of all monsters that include "Gravekeeper's" in their card name by 500 points." |
|
| DL3-001
| Necrovalley
| As long as this card remains on the field, negate the effects of Spell, Trap, and Monster Cards that affect a card(s) in the Graveyard, and neither player can remove cards in the Graveyards from play. Also, as long as this card remains on the field, increase the ATK and DEF of all monsters that include "Gravekeeper's" in their card name by 500 points. |
|
| CP03-EN020
| Necrovalley
| Negate the effects of Spell, Trap, and monster Cards that affect a card(s) in the Graveyard. Neither player can remove from play cards in the Graveyard. All "Gravekeeper's" monsters gain 500 ATK and DEF. |
|
| RP02-EN079
| Necrovalley
| Negate the effects of Spells, Traps, and Effect Monsters that target a card(s) in either player's Graveyard. Cards in either player's Graveyard cannot be removed from play. All "Gravekeeper's" monsters gain 500 ATK and DEF. |
|
| SDMA-EN025
| Necrovalley
| All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in either player's Graveyard cannot be removed from play. Cards in either player's Graveyard cannot be affected by card effects, except for their own effects. (deck contains 2) |
|
| TU02-EN014
| Necrovalley
| All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in either player's Graveyard cannot be removed from play. Cards in either player's Graveyard cannot be affected by card effects, except for their own effects. |
|
| POTD-EN046
| Neo Space
| Elemental Hero Neos" and all Fusion Monsters that list "Elemental Hero Neos" as a Fusion Material Monster gain 500 ATK. Fusion Monsters that list "Elemental Hero Neos" as a Fusion Material Monster do not have to have their effects activated that return them to the Fusion Deck during the End Phase. |
|
| DP03-EN024
| Neo Space
| Elemental Hero Neos and all Fusion Monsters that list Elemental Hero Neos as a Fusion Material Monster gain 500 ATK. Fusion Monsters that list Elemental Hero Neos as a Fusion Material Monster do not have to have their effects activated that return them to the Fusion Deck during the End Phase. |
|
| LCGX-EN094
| Neo Space
| "Elemental HERO Neos" and all Fusion Monsters that list "Elemental HERO Neos" as a Fusion Material Monster gain 500 ATK. Fusion Monsters that list "Elemental HERO Neos" as a Fusion Material Monster do not have to activate their effects during the End Phase that shuffle them into the Extra Deck. |
|
| RGBT-EN098
| Ojama Country
| Once per turn, you can send 1 "Ojama" card from your hand to the Graveyard to Special Summon 1 "Ojama" monster from your Graveyard. While you control a face-up "Ojama" monster switch the original ATK and DEF of all monsters on the field. |
|
| FOTB-EN044
| Otherworld - The "A" Zone
| If your opponent's monster battles an "Alien" monster you control, the opponent's monster loses 300 ATK and DEF during damage calculation only. |
|
| DCR-094
| Pandemonium
| "Neither player has to pay Life Points during the Standby Phase of Archfiend monsters. Each time a players Archfiend Monster Card(s) are destroyed and sent to the Graveyard, except as a result of battle, that player can select 1 Archfiend Monster Card from his/her Deck that has fewer Level Stars than the destroyed card and add it to his/her hand." |
|
| DR1-EN256
| Pandemonium
| "Neither player has to pay Life Points during the Standby Phase for Archfiend monsters. Each time a player's Archfiend Monster Card(s) are destroyed and sent to the Graveyard, except as a result of battle, that player can select 1 Archfiend Monster Card from his/her Deck that has a lower Level than the destroyed card and add it to his/her hand." |
|
| GLD1-EN037
| Pandemonium
| Neither player has to pay Life Points during the Standby Phase for "Archfiend" monsters. Each time a player's "Archfiend" monster(s) is destroyed and sent to the Graveyard, except by battle, that player can add 1 "Archfiend" monster from their Deck to their hand that is a lower Level than the destroyed card. |
|
| ANPR-EN087
| Pseudo Space
| Once per turn, you can remove from play 1 Field Spell Card in your Graveyard to have this card be treated as that card, and gain the same effects until the End Phase. |
|
| LODT-EN053
| Realm of Light
| Each time a card(s) is sent from your Deck to the Graveyard, place 1 Shine Counter on this card. All "Lightsworn" monsters gain 100 ATK for each Shine Counter. If this card would be destroyed by a card effect, remove 2 Shine Counters instead. |
|
| DB1-EN062
| Rising Air Current
| Increase the ATK of all WIND monsters by 500 points and decrease their DEF by 400 points. |
|
| MRL-099
| Rising Air Current
| Increases the ATK of all Wind monsters by 500 points and decreases their DEF by 400 points. |
|
| RP01-EN080
| Rising Air Current
| Increase the ATK of all WIND monsters by 500 points and decreases their DEF by 400 points |
|
| DLG1-EN081
| Rising Air Current
| Increase the ATK of all WIND monsters by 500 and decreases their DEF by 400 points. |
|
| TSHD-EN086
| Saber Vault
| Each face-up "X-Saber" monster on the field gains 100 ATK x its Level, and loses 100 DEF x its Level. |
|
| SOVR-EN047
| Savage Colosseum
| If a monster attacks, its controller gains 300 Life Points at the end of the Damage Step. All monsters must attack, if able. During the End Phase, destroy all face-up Attack Position monsters the turn player controls, that did not declare an attack. |
|
| CSOC-EN061
| Secret Village of the Spellcasters
| If you control a Spellcaster-Type monster and your opponent does not, your opponent cannot activate Spell Cards. If you control no Spellcaster-Type monsters, you cannot activate Spell Cards. |
|
| STON-EN047
| Shien's Castle of Mist
| When a "Six Samurai" monster is attacked, the attacking monster loses 500 ATK during dEmage calculation only. |
|
| GLD2-EN041
| Shien's Castle of Mist
| When a "Six Samurai" monster is attacked, the attacking monster loses 500 ATK during damage calculation only. |
|
| ORCS-EN060
| Shrine of Mist Valley
| Once per turn, when a WIND monster(s) is destroyed by a card effect and sent to the Graveyard (except during the Damage Step): You can Special Summon 1 Level 3 or lower WIND monster from your hand or Deck, but its effects are negated. |
|
| CRV-EN048
| Skyscraper
| "When a monster that includes "Elemental Hero" in its card name attacks, if its ATK is lower than the ATK of the attack target, increase the ATK of the attacking monster by 1000 points during damage calculation only." |
|
| DP1-EN021
| Skyscraper
| When a monster that includes "Elemental Hero" in its card name attacks, if its ATK is lower than the ATK of the attack target, increase the ATK of the attacking monster by 1000 points during damage calculation only. |
|
| DR04-EN048
| Skyscraper
| When a monster that includes "Elemental Hero" in its card name attacks, if its ATK is lower than the ATK of the attack target, increase the ATK of the attacking monster by 1000 points during damage calculation only. |
|
| GLD2-EN038
| Skyscraper
| When an "Elemental Hero" monster attacks, if its ATK is lower than the ATK of the attack target, the attacking monster gains 1000 ATK during damage calculation only. |
|
| LCGX-EN082
| Skyscraper
| When an "Elemental HERO" monster attacks, if its ATK is lower than the ATK of the attack target, the attacking monster gains 1000 ATK during damage calculation only. |
|
| STON-EN048
| Skyscraper 2 - Hero City
| Once per turn, during your Main Phase, you can Special Summon 1 "Elemental Hero" monster from your Graveyard that was destroyed by battle. (Only this card’s controller can use this effect). |
|
| DP06-EN014
| Skyscraper 2 - Hero City
| Once per turn, during your Main Phase, you can Special Summon 1 "Elemental Hero" monster from your Graveyard that was destroyed by battle. (Only this card's controller can use this effect.) |
|
| LCGX-EN097
| Skyscraper 2 - Hero City
| Once per turn, during your Main Phase, if you control this card: You can target 1 "Elemental HERO" monster in your Graveyard that was destroyed by battle; Special Summon that target. |
|
| LOB-049
| Sogen
| Increases the ATK and DEF of all Beast-Warrior and Warrior-Type monsters by 200 points. |
|
| SDK-045
| Sogen
| Increases the ATK and DEF of all Beast-Warrior and Warrior-Type monsters by 200 points. |
|
| SOVR-EN045
| Spider Web
| If a monster declares an attack, it is changed to Defense Position at the end of the Damage Step. It cannot change its battle position until the End Phase of its controller's next turn, while this card remains on the field. |
|
| STOR-EN051
| Temple of the Six
| Each time a "Six Samurai" monster is Normal or Special Summoned, place 1 Bushido Counter on this card. Face-up monsters your opponent controls lose 100 ATK for each Bushido Counter on this card. |
|
| SDGU-EN023
| The Gates of Dark World
| All Fiend-Type monsters gain 300 ATK and DEF. Once per turn: You can banish 1 Fiend-Type monster from your Graveyard; discard 1 Fiend-Type monster, then draw 1 card. (set contains 2) |
|
| STOR-EN087
| The Nordic Lights
| "Nordic" monsters on the field cannot be destroyed by battle. When this card on the field is destroyed, destroy all face-up "Nordic" monsters. |
|
| AST-042
| The Sanctuary in the Sky
| Battle Damage to the controller of a Fairy-Type monster from a battle involving that Fairy-Type monster becomes 0. |
|
| DR2-EN154
| The Sanctuary in the Sky
| Battle Damage to the controller of a Fairy-Type monster from a battle involving that Fairy-Type monster becomes 0. |
|
| SDLS-EN027
| The Sanctuary in the Sky
| Battle Damage to the controller of a Fairy-Type monster from a battle involving that Fairy-Type monster becomes 0. (deck contains 2) |
|
| DB1-EN112
| Umi
| "Increase the ATK and DEF of all Fish, Sea Serpent, Thunder, and Aqua-Type monsters by 200 points. Also decrease the ATK and DEF of all Machine and Pyro-Type monsters by 200 points." |
|
| LOB-050
| Umi
| Increases the ATK and DEF of all Fish, Sea Serpent, Thunder, and Aqua-Type monsters by 200 points. Also decreases the ATK and DEF of all Machine and Pyro-Type monsters by 200 points. |
|
| DB1-EN060
| Umiiruka
| Increase the ATK of all WATER monsters by 500 points and decrease their DEF by 400 points. |
|
| MRL-097
| Umiiruka
| Increases the ATK of all Water monsters by 500 points and decreases their DEF by 400 points. |
|
| RP01-EN078
| Umiiruka
| Increase the ATK of all WATER monsters by 500 points and decreases their DEF by 400 points |
|
| DLG1-EN079
| Umiiruka
| Increase the ATK of all WATER monsters by 500 and decreases their DEF by 400 points. |
|
| TAEV-EN051
| Venom Swamp
| Monsters lose 500 ATK for each Venom Counter on them. Destroy a monster if its ATK becomes 0 by this effect. During each player's End Phase, place 1 Venom Counter on each face-up monster, except "Venom" monsters. |
|
| LCGX-EN216
| Venom Swamp
| During each player's End Phase: Place 1 Venom Counter on each face-up monster, except "Venom" monsters. Monsters lose 500 ATK for each Venom Counter on them. Destroy a monster if its ATK becomes 0 by this effect. |
|
| LOB-047
| Wasteland
| Increases the ATK and DEF of all Dinosaur, Zombie, and Rock-Type monsters by 200 points. |
|
| STBL-EN050
| Wattcastle
| Any monster that attacks a "Watt" monster loses 1000 ATK after damage calculation. |
|
| LODT-EN054
| Wetlands
| All Aqua-Type/WATER/Level 2 or lower monsters gain 1200 ATK. |
|
| PHSW-EN088
| Xyz Territory
| When an Xyz Monster battles another monster, that Xyz Monster gains 200 ATK & DEF × its Rank, during damage calculation only. If this face-up card on the field would be destroyed by a card effect, you can detach 1 Xyz Material from a monster you control instead. |
|
| LOB-051
| Yami
| Increases the ATK and DEF of all Fiend and Spellcaster-Type monsters by 200 points. Also decreases the ATK and DEF of all Fairy-Type monsters by 200 points. |
|
| SDP-037
| Yami
| Increases the ATK and DEF of all Fiend and Spellcaster-Type monsters by 200 points. Also decreases the ATK and DEF of all Fairy-Type monsters by 200 points. |
|
| SDY-045
| Yami
| Increases the ATK and DEF of all Fiend and Spellcaster-Type monsters by 200 points. Also decreases the ATK and DEF of all Fairy-Type monsters by 200 points. |
|
| SDZW-EN017
| Zombie World
| All monsters on the field and in the Graveyards are treated as Zombie-Type monsters. Neither player can Tribute Summon monsters, except Zombie-Type monsters. |
|