| 5DS2-EN001 |
Gogiga Gagagigo
| Normal Monster | Water | Reptile | 8 | 2950 | 2800 | Starter Deck | His soul long since collapsed, his body recklessly continues onward, driven by a lust for more power. He no longer resembles his former self.... |
| 5DS2-EN002 |
Sabersaurus
| Normal Monster | Earth | Dinosaur | 4 | 1900 | 500 | Starter Deck | This normally gentle dinosaur enjoys relaxing in its nest in the prairies. If it becomes angered, it turns terribly ferocious. |
| 5DS2-EN003 |
Cyber-Tech Alligator
| Normal Monster | Wind | Machine | 5 | 2500 | 1600 | Starter Deck | Originally a pterodactyl, he was viciously attacked by a dragon. Using the newest technologies, his keeper saved him from near-fatal wounds and brought him back as a powerful Cyborg. |
| 5DS2-EN004 |
X-Saber Anu Piranha
| Normal Monster | Earth | Warrior | 4 | 1800 | 1100 | Starter Deck | A female X-Saber Warrior, known for her graceful attacks and calm decision making in battle. Her ambition is merciless, and strikes fear in the hearts of her enemies. |
| 5DS2-EN005 |
The Dragon Dwelling in the Cave
| Normal Monster | Wind | Dragon | 4 | 1300 | 2000 | Starter Deck | A huge dragon dwelling in a cave. It is horrible when it gets angry, although it is usually quiet. It is said to preserve certain treasures. |
| 5DS2-EN006 |
Road Synchron
| Tuner Monster | Light | Machine | 4 | 1600 | 800 | Starter Deck | If this card is used for the Synchro Summon of a monster other than "Road Warrior", its Level is decreased by 2. If this card attacks, at the end of the Damage Step, increase its Level by 1 until the End Phase. |
| 5DS2-EN007 |
Powered Tuner
| Effect Monster | Water | Dragon | 4 | 1400 | 1000 | Starter Deck | This card gains 500 ATK for each face-up Tuner monster on the field. |
| 5DS2-EN008 |
Goblin Attack Force
| Effect Monster | Earth | Warrior | 4 | 2300 | 0 | Starter Deck | If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of the next turn, except with a card effect. |
| 5DS2-EN009 |
Penguin Soldier
| Effect Monster | Water | Aqua | 2 | 750 | 500 | Starter Deck | FLIP: You can return up to 2 Monster Cards from the field to the owner's hand. |
| 5DS2-EN010 |
Sasuke Samurai
| Effect Monster | Wind | Warrior | 2 | 500 | 800 | Starter Deck | If this monster attacks a face-down Defense Position monster, destroy the face-down monster immediately with this card's effect without flipping it face-up or damage calculation. |
| 5DS2-EN011 |
Des Koala
| Effect Monster | Dark | Beast | 3 | 1100 | 1800 | Starter Deck | FLIP: Inflict 400 points of damage to your opponent's Life Points for each card in your opponent's hand. |
| 5DS2-EN012 |
Saber Beetle
| Effect Monster | Earth | Insect | 6 | 2400 | 600 | Starter Deck | During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. |
| 5DS2-EN013 |
Quillbolt Hedgehog
| Tuner Monster | Earth | Machine | 2 | 800 | 800 | Starter Deck | If you control a face-up Tuner monster, you can Special Summon this card from your Graveyard. If this card was Summoned this way, remove it from play when it is removed from the field. |
| 5DS2-EN014 |
Junk Synchron
| Tuner Monster | Dark | Warrior | 3 | 1300 | 500 | Starter Deck | When this card is Normal Summoned, you can Special Summon 1 Level 2 or lower monster from your Graveyard in face-up Defense Position. That monster's effect(s) is negated. |
| 5DS2-EN015 |
Speed Warrior
| Effect Monster | Wind | Warrior | 2 | 900 | 400 | Starter Deck | During the Battle Phase of the turn you Normal Summon this card, you can double its original ATK until the end of the Battle Phase. |
| 5DS2-EN016 |
Skelengel
| Effect Monster | Light | Fairy | 2 | 900 | 400 | Starter Deck | FLIP: Draw 1 card. |
| 5DS2-EN017 |
Sonic Chick
| Effect Monster | Earth | Winged Beast | 1 | 300 | 300 | Starter Deck | This card cannot be destroyed by battle with a monster that has 1900 or more ATK. |
| 5DS2-EN018 |
Magna Drago
| Tuner Monster | Fire | Dragon | 2 | 1400 | 600 | Starter Deck | Each time this card inflicts Battle Damage to your opponent, it gains 200 ATK. |
| 5DS2-EN019 |
X-Saber Airbellum
| Tuner Monster | Earth | Beast | 3 | 1600 | 200 | Starter Deck | When this card inflicts Battle Damage to your opponent by a direct attack, discard 1 random card from your opponent's hand. |
| 5DS2-EN020 |
X-Saber Galahad
| Effect Monster | Earth | Warrior | 4 | 1800 | 800 | Starter Deck | If this card attacks an opponent's monster, this card gains 300 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 500 ATK during the Damage Step only. When this card is selected as an attack target, you can Tribute another "Saber" monster to negate the attack. |
| 5DS2-EN021 |
Pride of the Weak
| Spell | | Continuous | | | | Starter Deck | When a Level 2 or lower monster you control destroys an opponent's monster by battle and sends it to the Graveyard, if you have no cards in your hand, draw 2 cards. |
| 5DS2-EN022 |
Rush Recklessly
| Spell | | Quick-Play | | | | Starter Deck | Target face-up monster gains 700 ATK until the end of this turn. |
| 5DS2-EN023 |
Giant Trunade
| Spell | | Normal | | | | Starter Deck | Return all Spell and Trap Cards on the field to their owners' hands. |
| 5DS2-EN024 |
Tribute to the Doomed
| Spell | | Normal | | | | Starter Deck | Discard 1 card from your hand to the Graveyard to destroy 1 Monster Card on the field (regardless of its position). |
| 5DS2-EN025 |
The Warrior Returning Alive
| Spell | | Normal | | | | Starter Deck | Add 1 Warrior-Type monster from your Graveyard to your hand. |
| 5DS2-EN026 |
Emergency Provisions
| Spell | | Quick-Play | | | | Starter Deck | Send Spell or Trap Cards on your side of the field except this card to the Graveyard. Increase your Life Points by 1000 points for each card sent to the Graveyard. |
| 5DS2-EN027 |
Creature Swap
| Spell | | Normal | | | | Starter Deck | Each player selects 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn. |
| 5DS2-EN028 |
Twister
| Spell | | Quick-Play | | | | Starter Deck | Pay 500 Life Points. Destroy 1 face-up Spell or Trap card. |
| 5DS2-EN029 |
De-Synchro
| Spell | | Normal | | | | Starter Deck | Select 1 face-up Synchro Monster. Return it to its owner's Extra Deck. Then, if all the monsters that were used for the Synchro Summon of that monster are in your Graveyard, you can Special Summon them. |
| 5DS2-EN030 |
Unstable Evolution
| Spell | | Equip | | | | Starter Deck | While your Life Points are lower than your opponent's, the equipped monster's original ATK becomes 2400. While your Life Points are higher than your opponent's, its original ATK becomes 1000. |
| 5DS2-EN031 |
Ookazi
| Spell | | Normal | | | | Starter Deck | Inflict 800 damage to your opponent. |
| 5DS2-EN032 |
Synchro Boost
| Spell | | Equip | | | | Starter Deck | The equipped monster gains 500 ATK, and its Level is increased by 1. |
| 5DS2-EN033 |
Gottoms' Emergency Call
| Trap | | Normal | | | | Starter Deck | Activate only if there is a face-up "X-Saber" monster(s) on the field. Select 2 "X-Saber" monsters in either player's Graveyard(s). Special Summon those monsters to your side of the field. |
| 5DS2-EN034 |
Dust Tornado
| Trap | | Normal | | | | Starter Deck | Destroy 1 Spell or Trap Card your opponent controls. You can then Set 1 Spell or Trap Card from your hand. |
| 5DS2-EN035 |
Magic Drain
| Trap | | Counter | | | | Starter Deck | You can only activate this card when your opponent activates a Spell Card. Your opponent can discard 1 Spell Card from their hand to negate the effect of this card. If your opponent does not, negate the activation of your opponent's Spell Card and destroy it. |
| 5DS2-EN036 |
Raigeki Break
| Trap | | Normal | | | | Starter Deck | Discard 1 card from your hand. Destroy 1 card on the field. |
| 5DS2-EN037 |
Limit Reverse
| Trap | | Continuous | | | | Starter Deck | Select 1 monster with 1000 or less ATK from your Graveyard, and Special Summon it in Attack Position. If that monster is changed to Defense Position, destroy it and this card. When this card is removed from the field, destroy that monster. When that monster is destroyed, destroy this card. |
| 5DS2-EN038 |
Scrap-Iron Scarecrow
| Trap | | Normal | | | | Starter Deck | Activate only when an opponent's monster declares an attack. Negate the attack, and Set this card face-down again instead of sending it to the Graveyard. |
| 5DS2-EN039 |
Miniaturize
| Trap | | Continuous | | | | Starter Deck | Select 1 monster with 1000 or more original ATK. It loses 1000 ATK, and its Level is reduced by 1. When that monster is removed from the field, destroy this card. |
| 5DS2-EN040 |
Widespread Ruin
| Trap | | Normal | | | | Starter Deck | Activate only when your opponent declares an attack. Destroy 1 Attack Position monster your opponent controls with the highest ATK. (If it's a tie, you get to choose.) |
| 5DS2-EN041 |
Road Warrior
| Synchro/Effect Monster | Light | Warrior | 8 | 3000 | 1500 | Starter Deck | Road Synchron" + 2 or more non-Tuner Monsters. Once per turn, you can Special Summon 1 Level 2 or lower Warrior or Machine-Type monster from your Deck. |
| 5DS2-EN042 |
Junk Warrior
| Synchro/Effect Monster | Dark | Warrior | 5 | 2300 | 1300 | Starter Deck | "Junk Synchron" + 1 or more non-Tuner monsters When this card is Synchro Summoned, it gains ATK equal to the total ATK of all Level 2 and lower monsters you control. |
| 5DS2-EN043 |
X-Saber Urbellum
| Synchro/Effect Monster | Earth | Warrior | 7 | 2200 | 1300 | Starter Deck | 1 Tuner + 1 or more non-Tuner monsters When this card inflicts Battle Damage to your opponent, while they have 4 or more cards in their hand, place 1 random card from their hand on top of their Deck. |