| DB2-EN001 |
Jowgen the Spiritualist
| Effect Monster | Light | Spellcaster | 3 | 200 | 1300 | Rare | "Discard 1 random card from your hand to the Graveyard to destroy all Special Summoned monsters on the field. As long as this card remains face-up on the field, no monsters can be Special Summoned." |
| DB2-EN002 |
Kycoo the Ghost Destroyer
| Effect Monster | Dark | Spellcaster | 4 | 1800 | 700 | Rare | "Each time this card inflicts Battle Damage to your opponent's Life Points, you can remove from play up to 2 Monster Cards in your opponent's Graveyard. As long as this card remains face-up on the field, your opponent cannot remove from play any cards in either Graveyard." |
| DB2-EN003 |
Summoner of Illusions
| Effect Monster | Light | Spellcaster | 3 | 800 | 900 | Rare | FLIP: Tribute 1 monster on your side of the field (excluding this monster). Special Summon 1 Fusion Monster Card from your Fusion Deck. The Fusion Monster is destroyed at the end of the turn this effect is activated. |
| DB2-EN004 |
Bazoo the Soul-Eater
| Effect Monster | Earth | Beast | 4 | 1600 | 900 | Ultra Rare | "You can remove from play up to 3 Monster Cards in your Graveyard to increase the ATK of this monster by 300 points for each card removed from play, until the end of your opponent's next turn. This effect can only be used once during your turn." |
| DB2-EN005 |
Dark Necrofear
| Effect Monster | Dark | Fiend | 8 | 2200 | 2800 | Common | "This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 3 Fiend-Type monsters in your Graveyard. If this card is destroyed as a result of battle or by your opponent's card effect while it is a Monster Card, it is treated as an Equip Card during the End Phase of this turn, and equip 1 of your opponent's monsters with this card. As long as it is equipped with this card, you control the equipped monster." |
| DB2-EN006 |
Soul of Purity and Light
| Effect Monster | Light | Fairy | 6 | 2000 | 1800 | Common | "This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 LIGHT monsters in your Graveyard. As long as this card remains face-up on the field, decrease the ATK of all monsters on your opponent's side of the field by 300 points during their Battle Phase." |
| DB2-EN007 |
Gilasaurus
| Effect Monster | Earth | Dinosaur | 3 | 1400 | 400 | Common | "You can treat the Normal Summon of this card as a Special Summon. If you select Special Summon, your opponent can Special Summon 1 monster from their Graveyard." |
| DB2-EN008 |
Tornado Bird
| Effect Monster | Wind | Winged Beast | 4 | 1100 | 1000 | Common | FLIP: Return 2 Spell or Trap Cards on the field to their owners' hands. |
| DB2-EN009 |
Dreamsprite
| Effect Monster | Light | Plant | 2 | 300 | 200 | Common | "When attacked by your opponent's monster, select another 1 of your Monster Cards and designate it as the attack's target, then calculate damage." |
| DB2-EN010 |
Zombyra the Dark
| Effect Monster | Dark | Warrior | 4 | 2100 | 500 | Common | "This card cannot attack a player directly. Each time this card destroys 1 monster as a result of battle, decrease the ATK of this card by 200 points." |
| DB2-EN011 |
Maryokutai
| Effect Monster | Water | Aqua | 3 | 900 | 900 | Common | "You can only activate this card's effect during your opponent's turn. When your opponent activates a Spell Card, Tribute this face-up card to negate the activation of the Spell Card and destroy it." |
| DB2-EN012 |
The Last Warrior from Another Plane
| Fusion/Effect Monster | Earth | Warrior | 7 | 2350 | 2300 | Super Rare | "Zombyra the Dark" + "Maryokutai" When this card is Special Summoned, destroy all monsters on your side of the field except this card. As long as this card remains face-up on the field, neither player can Normal Summon, Flip Summon or Special Summon any monster." |
| DB2-EN013 |
Dark Spirit of the Silent
| Normal | n/a | Trap | n/a | n/a | n/a | Common | "This card can only be activated during your opponent's Battle Step. Negate the attack of 1 monster and select another 1 of your opponent's face-up monsters and have it attack. (If the new targeted attacking monster is in face-up Defense Position, change it to Attack Position.)" |
| DB2-EN014 |
Royal Command
| Continuous | n/a | Trap | n/a | n/a | n/a | Rare | Negate the activation and effects of all Flip Effect monsters' effects. |
| DB2-EN015 |
Riryoku Field
| Counter | n/a | Trap | n/a | n/a | n/a | Rare | Negate the activation of a Spell Card that targets 1 monster on the field and destroy the Spell Card. |
| DB2-EN016 |
Skull Lair
| Continuous | n/a | Trap | n/a | n/a | n/a | Common | Remove from play any number of Monster Cards in your Graveyard to destroy 1 face-up monster on the field whose Level is equal to the number of the cards you removed from play. |
| DB2-EN017 |
Graverobber's Retribution
| Continuous | n/a | Trap | n/a | n/a | n/a | Common | "During each of your Standby Phases, inflict 100 points of damage to your opponent's Life Points for each of your opponent's monsters that have been removed from play." |
| DB2-EN018 |
Destruction Punch
| Normal | n/a | Trap | n/a | n/a | n/a | Common | "If the ATK of an attacking monster on your opponent's side of the field is lower than the DEF of the attacked Defense Position monster, destroy the attacking monster at the end of the Damage Step. (Damage calculation is applied normally.)" |
| DB2-EN019 |
Blind Destruction
| Continuous | n/a | Trap | n/a | n/a | n/a | Common | "During your Standby Phase, roll 1 six-sided die once. Destroy any monsters whose Level is equal to the number rolled. (If the number is "6", destroy all face-up Level 6 or higher monsters on the field.)" |
| DB2-EN020 |
The Emperor's Holiday
| Continuous | n/a | Trap | n/a | n/a | n/a | Common | Negate the effects of all Equip Cards. |
| DB2-EN021 |
Destiny Board
| Continuous | n/a | Trap | n/a | n/a | n/a | Common | "At the end of each of your opponent's turns, place 1 "Spirit Message" card from your hand or your Deck face-up on the field. If it is from your Deck, then shuffle your Deck. When "Spirit Message" cards "I", "N", "A", and "L" are all on your side of the field in their proper order, you are declared the winner. If any of your "Spirit Message" cards or "Destiny Board" are removed from the field, all your "Spirit Message" cards and "Destiny Board" on the field are sent to your Graveyard immediately." |
| DB2-EN022 |
"Spirit Message "I"
| Continuous | n/a | Spell | n/a | n/a | n/a | Common | "This card can only be placed on the field by the effect of "Destiny Board"." |
| DB2-EN023 |
"Spirit Message "N"
| Continuous | n/a | Spell | n/a | n/a | n/a | Common | "This card can only be placed on the field by the effect of "Destiny Board"." |
| DB2-EN024 |
"Spirit Message "A"
| Continuous | n/a | Spell | n/a | n/a | n/a | Common | "This card can only be placed on the field by the effect of "Destiny Board"." |
| DB2-EN025 |
"Spirit Message "L"
| Continuous | n/a | Spell | n/a | n/a | n/a | Common | "This card can only be placed on the field by the effect of "Destiny Board"." |
| DB2-EN026 |
The Dark Door
| Continuous | n/a | Spell | n/a | n/a | n/a | Common | Both players can only attack with 1 monster during their respective Battle Phases. |
| DB2-EN027 |
Spiritualism
| Normal | n/a | Spell | n/a | n/a | n/a | Rare | Return 1 Spell or Trap Card on your opponent's side of the field to the owner's hand. This card's activation and effect cannot be negated by any other card. |
| DB2-EN028 |
Cyclon Laser
| Equip | n/a | Spell | n/a | n/a | n/a | Common | "You can only equip this card to "Gradius". Increase the ATK of "Gradius" by 300 points. When the equipped "Gradius" attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points." |
| DB2-EN029 |
De-Fusion
| Quick-Play | n/a | Spell | n/a | n/a | n/a | Common | "Return 1 Fusion Monster on the field to the Fusion Deck. In addition, if all the Fusion Material Monsters that were used for the Fusion Summon of that Fusion Monster are in your Graveyard, you can Special Summon them all to the field." |
| DB2-EN030 |
Fusion Gate
| Field | n/a | Spell | n/a | n/a | n/a | Rare | "As long as this card remains face-up on the field, a Fusion Monster can be Fusion Summoned without using "Polymerization". The Fusion Material monsters used in the Fusion Summon are not sent to the Graveyard, but are removed from play." |
| DB2-EN031 |
Ekibyo Drakmord
| Equip | n/a | Spell | n/a | n/a | n/a | Common | "A monster equipped with this card cannot attack. At the end of the equipped monster's controller's 2nd turn after this card is activated, destroy the equipped monster. At that time, this card is returned to the owner's hand." |
| DB2-EN032 |
Spirit Elimination
| Normal | n/a | Spell | n/a | n/a | n/a | Common | "When monsters in the Graveyard are removed from play, remove monsters on your side of the field from play as substitutes. This card remains active until the end of the turn that it is activated. The substitutes remain removed from play." |
| DB2-EN033 |
Vengeful Bog Spirit
| Continuous | n/a | Spell | n/a | n/a | n/a | Common | "No monsters on the field can attack during the same turn that they are Normal Summoned, Flip Summoned or Special Summoned." |
| DB2-EN034 |
Blade Knight
| Effect | Light | Warrior | 4 | 1600 | 1000 | Ultra Rare | "If you have 1 or less cards in your hand, increase the ATK of this card on the field by 400 points. Also, if this card is the only monster on your side of the field, negate the effects of Flip Effect Monsters destroyed by this card as a result of battle." |
| DB2-EN035 |
Baby Dragon
| Normal Monster | Wind | Dragon | 3 | 1200 | 700 | Common | "Much more than just a child, this dragon is gifted with untapped power." |
| DB2-EN036 |
Blackland Fire Dragon
| Normal Monster | Dark | Dragon | 4 | 1500 | 800 | Common | "A dragon that dwells in the depths of darkness, its vulnerability lies in its poor eyesight." |
| DB2-EN037 |
Battle Steer
| Normal Monster | Earth | Beast-Warrior | 5 | 1800 | 1300 | Common | "A bull monster often found in the woods, it charges enemy monsters with a pair of deadly horns." |
| DB2-EN038 |
Time Wizard
| Effect Monster | Light | Spellcaster | 2 | 500 | 400 | Super Rare | "Toss a coin and call it. If you call it right, destroy all monsters on your opponent's side of the field. If you call it wrong, destroy all monsters on your side of the field, and you lose Life Points equal to half the total ATK of the destroyed monsters. You can only use this effect once per turn, during your Main Phase." |
| DB2-EN039 |
Saggi the Dark Clown
| Normal Monster | Dark | Spellcaster | 3 | 600 | 1500 | Common | This clown appears from nowhere and executes very strange moves to avoid enemy attacks. |
| DB2-EN040 |
Dragon Piper
| Effect Monster | Fire | Pyro | 3 | 200 | 1800 | Common | "FLIP: Destroy all face-up "Dragon Capture Jar"(s) on the field. If you destroy any, change all face-up Dragon-Type monsters on the field to Attack Position." |
| DB2-EN041 |
Illusionist Faceless Mage
| Normal Monster | Dark | Spellcaster | 5 | 1200 | 2200 | Common | Manipulates enemy attacks with the power of illusion. |
| DB2-EN042 |
Sangan
| Effect Monster | Dark | Fiend | 3 | 1000 | 600 | Rare | "When this card is sent from the field to the Graveyard, select 1 monster with an ATK of 1500 or less from your Deck, show it to your opponent, and add it to your hand. Then shuffle your Deck." |
| DB2-EN043 |
Great Moth
| Effect Monster | Earth | Insect | 8 | 2600 | 2500 | Common | "This monster cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing "Petit Moth" on the 4th of your turns after "Petit Moth" has been equipped with "Cocoon of Evolution"." |
| DB2-EN044 |
Kuriboh
| Effect Monster | Dark | Fiend | 1 | 300 | 200 | Rare | Discard this card from your hand. Make the Battle Damage inflicted to your Life Points by 1 of your opponent's monsters 0. You can only use this effect during your opponent's Battle Phase. |
| DB2-EN045 |
Thousand Dragon
| Fusion Monster | Wind | Dragon | 7 | 2400 | 2000 | Common | "Time Wizard" + "Baby Dragon" |
| DB2-EN046 |
Castle of Dark Illusions
| Effect Monster | Dark | Fiend | 4 | 920 | 1930 | Common | "FLIP: Increase the ATK and DEF of all Zombie-Type monsters by 200 points. As long as this card remains face-up on the field, the ATK and DEF of Zombie-Type monsters continues to increase by 200 points during each of your Standby Phases. This effect continues until your 4th turn after the card is activated." |
| DB2-EN047 |
Catapult Turtle
| Effect Monster | Water | Aqua | 5 | 1000 | 2000 | Super Rare | Tribute 1 monster on your side of the field. Inflict damage equal to half of the Tributed monster's ATK to your opponent's Life Points. |
| DB2-EN048 |
Mystic Horseman
| Normal Monster | Earth | Beast | 4 | 1300 | 1550 | Common | "Half man and half horse, this monster is known for its extreme speed." |
| DB2-EN049 |
Rabid Horseman
| Fusion Monster | Earth | Beast-Warrior | 6 | 2000 | 1700 | Common | "Battle Ox" + "Mystic Horseman" |
| DB2-EN050 |
Crass Clown
| Effect Monster | Dark | Fiend | 4 | 1350 | 1400 | Common | "When this card is changed from Defense Position to Attack Position, return 1 monster on your opponent's side of the field to the owner's hand." |
| DB2-EN051 |
Dream Clown
| Effect Monster | Earth | Warrior | 3 | 1200 | 900 | Common | "When this card is changed from Attack Position to Defense Position, destroy 1 monster on your opponent's side of the field." |
| DB2-EN052 |
Princess of Tsurugi
| Effect Monster | Wind | Warrior | 3 | 900 | 700 | Common | FLIP: Inflict 500 points of damage to your opponent's Life Points for each Spell and Trap Card on your opponent's side of the field. |
| DB2-EN053 |
Tremendous Fire
| Normal | n/a | Spell | n/a | n/a | n/a | Common | Inflict 1000 points of damage to your opponent's Life Points and 500 points of damage to your Life Points. |
| DB2-EN054 |
Jirai Gumo
| Effect Monster | Earth | Insect | 4 | 2200 | 100 | Common | "When you declare an attack with this card, toss a coin and call it. If you call it right, attack normally. If you call it wrong, lose half your Life Points before attacking." |
| DB2-EN055 |
Shadow Ghoul
| Effect Monster | Dark | Zombie | 5 | 1600 | 1300 | Common | Increase the ATK of this monster by 100 points for each monster in your Graveyard. |
| DB2-EN056 |
Ryu-Kishin Powered
| Normal Monster | Light | Fiend | 4 | 1600 | 1200 | Common | A gargoyle enhanced by the powers of darkness. Very sharp talons make it a worthy opponent. |
| DB2-EN057 |
Launcher Spider
| Normal Monster | Fire | Machine | 7 | 2200 | 2500 | Common | A mechanical spider with rocket launchers capable of random fire. |
| DB2-EN058 |
Thunder Dragon
| Effect Monster | Light | Thunder | 5 | 1600 | 1500 | Common | "Discard this card from your hand to the Graveyard to add up to 2 "Thunder Dragon" cards from your Deck to your hand. Then shuffle your Deck. You can only use this effect during your Main Phase." |
| DB2-EN059 |
The Immortal of Thunder
| Effect Monster | Light | Thunder | 4 | 1500 | 1300 | Common | "FLIP: Increase your Life Points by 3000 points. When this card is sent from the field to the Graveyard, you lose 5000 Life Points." |
| DB2-EN060 |
Hoshiningen
| Effect Monster | Light | Fairy | 2 | 500 | 700 | Common | "As long as this card remains face-up on the field, increase the ATK of all LIGHT monsters by 500 points and decrease the ATK of all DARK monsters by 400 points." |
| DB2-EN061 |
Cannon Soldier
| Effect Monster | Dark | Machine | 4 | 1400 | 1300 | Super Rare | Tribute 1 monster on your side of the field to inflict 500 points of damage to your opponent's Life Points. |
| DB2-EN062 |
Muka Muka
| Effect Monster | Earth | Rock | 2 | 600 | 300 | Common | "As long as this card remains face-up on the field, increase the ATK and DEF of this card by 300 points for every card in the controller's hand." |
| DB2-EN063 |
The Bistro Butcher
| Effect Monster | Dark | Fiend | 4 | 1800 | 1000 | Common | "When this card inflicts Battle Damage to your opponent's Life Points, your opponent draws 2 cards from their Deck." |
| DB2-EN064 |
Star Boy
| Effect Monster | Water | Aqua | 2 | 550 | 500 | Common | "As long as this card remains face-up on the field, increase the ATK of all WATER monsters by 500 points and decrease the ATK of all FIRE monsters by 400 points." |
| DB2-EN065 |
Milus Radiant
| Effect Monster | Earth | Beast | 1 | 300 | 250 | Common | "As long as this card remains face-up on the field, increase the ATK of all EARTH monsters by 500 points and decrease the ATK of all WIND monsters by 400 points." |
| DB2-EN066 |
Witch of the Black Forest
| Effect Monster | Dark | Spellcaster | 4 | 1100 | 1200 | Rare | "When this card is sent from the field to the Graveyard, select 1 monster with a DEF of 1500 or less from your Deck, show it to your opponent, and add it to your hand. Then shuffle your Deck." |
| DB2-EN067 |
Little Chimera
| Effect Monster | Fire | Beast | 2 | 600 | 550 | Common | "As long as this card remains face-up on the field, increase the ATK of all FIRE monsters by 500 points and decrease the ATK of all WATER monsters by 400 points." |
| DB2-EN068 |
Bladefly
| Effect Monster | Wind | Insect | 2 | 600 | 700 | Common | "As long as this card remains face-up on the field, increase the ATK of all WIND monsters by 500 points and decrease the ATK of all EARTH monsters by 400 points." |
| DB2-EN069 |
Twin-Headed Thunder Dragon
| Fusion Monster | Light | Thunder | 7 | 2800 | 2100 | Common | "Thunder Dragon" + "Thunder Dragon" |
| DB2-EN070 |
Witch's Apprentice
| Effect Monster | Dark | Spellcaster | 2 | 550 | 500 | Common | "As long as this card remains face-up on the field, increase the ATK of all DARK monsters by 500 points and decrease the ATK of all LIGHT monsters by 400 points." |
| DB2-EN071 |
Gazelle the King of Mythical Beasts
| Normal Monster | Earth | Beast | 4 | 1500 | 1200 | Common | This monster moves so fast that it looks like an illusion to mortal eyes. |
| DB2-EN072 |
Barrel Dragon
| Effect Monster | Dark | Machine | 7 | 2600 | 2200 | Ultra Rare | "Toss a coin 3 times. If 2 out of 3 results are Heads, destroy 1 monster on your opponent's side of the field. You can only use this effect once per turn, during your Main Phase." |
| DB2-EN073 |
Solemn Judgment
| Counter | n/a | Trap | n/a | n/a | n/a | Super Rare | "Pay half of your Life Points. Negate an activation of a Spell / Trap Card / Normal Summon / Flip Summon / Special Summon and destroy the Spell Card, Trap Card, or Summoned monster." |
| DB2-EN074 |
Magic Jammer
| Counter | n/a | Trap | n/a | n/a | n/a | Super Rare | Discard 1 card from your hand. Negate the activation of a Spell Card and destroy it. |
| DB2-EN075 |
Seven Tools of the Bandit
| Counter | n/a | Trap | n/a | n/a | n/a | Super Rare | Pay 1000 of your Life Points. Negate the activation of a Trap Card and destroy it. |
| DB2-EN076 |
Horn of Heaven
| Counter | n/a | Trap | n/a | n/a | n/a | Rare | Tribute 1 monster on your side of the field. Negate the Normal Summon / Flip Summon / Special Summon of a monster and destroy it. |
| DB2-EN077 |
Shield & Sword
| Normal | n/a | Spell | n/a | n/a | n/a | Common | Switch the original ATK and DEF of all face-up monsters on the field until the end of the End Phase. Any additions and subtractions to ATK and DEF due to card effects are applied to the new ATK and DEF. Monsters Summoned after this card's activation are excluded. |
| DB2-EN078 |
Block Attack
| Normal | n/a | Spell | n/a | n/a | n/a | Common | Select 1 face-up Attack Position monster on your opponent's side of the field and change it to Defense Position. |
| DB2-EN079 |
The Unhappy Maiden
| Effect Monster | Light | Spellcaster | 1 | 0 | 100 | Common | "When this card is sent to the Graveyard as a result of battle, the Battle Phase for that turn ends immediately." |
| DB2-EN080 |
Robbin' Goblin
| Continuous | n/a | Trap | n/a | n/a | n/a | Common | "Each time 1 monster on your side of the field inflicts Battle Damage to your opponent's Life Points, your opponent discards 1 random card from their hand." |
| DB2-EN081 |
Mirror Force
| Normal | n/a | Trap | n/a | n/a | n/a | Super Rare | You can only activate this card when your opponent's monster declares an attack. Destroy all Attack Position monsters on your opponent's side of the field. |
| DB2-EN082 |
Ring of Magnetism
| Equip | n/a | Spell | n/a | n/a | n/a | Rare | "You can only equip this card to a monster on your side of the field. Decrease the ATK and DEF of a monster equipped with this card by 500 points. In addition, all the monsters on your opponent's side of the field can only attack the monster equipped with this card, if they attack." |
| DB2-EN083 |
Share the Pain
| Normal | n/a | Spell | n/a | n/a | n/a | Common | Tribute 1 monster on your side of the field. Your opponent must Tribute 1 monster on their side of the field. |
| DB2-EN084 |
Heavy Storm
| Normal | n/a | Spell | n/a | n/a | n/a | Super Rare | Destroy all Spell and Trap Cards on the field. |
| DB2-EN085 |
Oscillo Hero #2
| Normal Monster | Light | Thunder | 3 | 1000 | 500 | Common | A creature that electrocutes opponents with bolts of lightning. |
| DB2-EN086 |
Soul of the Pure
| Normal | n/a | Spell | n/a | n/a | n/a | Common | Increase your Life Points by 800 points. |
| DB2-EN087 |
Dark-Piercing Light
| Normal | n/a | Spell | n/a | n/a | n/a | Common | Flip all face-down monsters on your opponent's side of the field face-up. |
| DB2-EN088 |
The Statue of Easter Island
| Normal Monster | Earth | Rock | 4 | 1100 | 1400 | Common | A stone monument from Easter Island that launches laser blasts from its rock-hewn lips. |
| DB2-EN089 |
Shining Friendship
| Normal Monster | Light | Fairy | 4 | 1300 | 1100 | Common | The peacemaker among monsters. |
| DB2-EN090 |
The Wicked Worm Beast
| Effect Monster | Earth | Beast | 3 | 1400 | 700 | Common | This face-up card on the field is returned to the owner's hand during the End Phase of your turn. |
| DB2-EN091 |
Tiger Axe
| Normal Monster | Earth | Beast-Warrior | 4 | 1300 | 1100 | Common | A fast and powerful axe-wielding beast-warrior. |
| DB2-EN092 |
Axe Raider
| Normal Monster | Earth | Warrior | 4 | 1700 | 1150 | Common | An axe-wielding monster of tremendous strength and agility. |
| DB2-EN093 |
Mechanicalchaser
| Normal Monster | Dark | Machine | 4 | 1850 | 800 | Common | A hunter that relentlessly pursues its target by order of the Machine King. |
| DB2-EN094 |
Gemini Elf
| Normal Monster | Earth | Spellcaster | 4 | 1900 | 900 | Common | Elf twins that alternate their attacks. |
| DB2-EN095 |
Graceful Charity
| Normal | n/a | Spell | n/a | n/a | n/a | Rare | "Draw 3 cards from your Deck, then discard any 2 cards from your hand." |
| DB2-EN096 |
Two-Headed King Rex
| Normal Monster | Earth | Dinosaur | 4 | 1600 | 1200 | Common | A powerful monster whose two heads attack as one. |
| DB2-EN097 |
Maiden of the Moonlight
| Normal Monster | Light | Spellcaster | 4 | 1500 | 1300 | Common | A sorcerer blessed by lunar light with powers far beyond mortal comprehension. |
| DB2-EN098 |
Lord of the Lamp
| Normal Monster | Dark | Fiend | 4 | 1400 | 1200 | Common | This spirit emerges from the mystic lamp and obeys the wishes of its summoner. |
| DB2-EN099 |
Machine King
| Effect Monster | Earth | Machine | 6 | 2200 | 2000 | Common | Increase the ATK of this card by 100 points for each face-up Machine-Type monster on the field. |
| DB2-EN100 |
Cyber-Stein
| Effect Monster | Dark | Machine | 2 | 700 | 500 | Rare | Pay 5000 Life Points. Special Summon 1 Fusion Monster from your Fusion Deck to the field in Attack Position. |
| DB2-EN101 |
Dragon Seeker
| Effect Monster | Dark | Fiend | 6 | 2000 | 2100 | Common | "When this card is Normal Summoned or Flip Summoned, destroy 1 face-up Dragon-Type monster on the field." |
| DB2-EN102 |
Needle Worm
| Effect Monster | Earth | Insect | 2 | 750 | 600 | Common | FLIP: Discard 5 cards from the top of your opponent's Deck to their Graveyard. |
| DB2-EN103 |
Greenkappa
| Effect Monster | Dark | Warrior | 3 | 650 | 900 | Common | FLIP: Select 2 face-down Spell or Trap Cards on the field and destroy them. |
| DB2-EN104 |
Morphing Jar
| Effect Monster | Earth | Rock | 2 | 700 | 600 | Rare | "FLIP: Both you and your opponent discard all cards in your hands. After that, both players draw 5 cards from their respective Decks." |
| DB2-EN105 |
Penguin Soldier
| Effect Monster | Water | Aqua | 2 | 750 | 500 | Rare | FLIP: You can return up to 2 Monster Cards from the field to the owner's hand. |
| DB2-EN106 |
Royal Decree
| Normal | n/a | Trap | n/a | n/a | n/a | Super Rare | "While this card is face-up on the field, negate the effects of all Trap Cards on the field except this card." |
| DB2-EN107 |
Magical Thorn
| Continuous | n/a | Trap | n/a | n/a | n/a | Common | "When your opponent's card(s) in his/her hand are discarded to the Graveyard, inflict 500 points of damage to his/her Life Points for each card that was discarded." |
| DB2-EN108 |
Restructer Revolution
| Normal | n/a | Spell | n/a | n/a | n/a | Common | Inflict 200 points of damage to your opponent's Life Points for each card in your opponent's hand. |
| DB2-EN109 |
Fusion Sage
| Normal | n/a | Spell | n/a | n/a | n/a | Common | "Add 1 "Polymerization" card from your Deck to your hand. Then shuffle your Deck." |
| DB2-EN110 |
Total Defense Shogun
| Effect Monster | Dark | Warrior | 6 | 1550 | 2500 | Super Rare | "This card is changed to Defense Position when it is Normal Summoned or Flip Summoned successfully. This card can attack while it is in Defense Position. If this card attacks while in Defense Position, apply the ATK of this card for damage calculation." |
| DB2-EN111 |
Swift Gaia the Fierce Knight
| Effect Monster | Dark | Warrior | 7 | 2300 | 2100 | Ultra Rare | "If this is the only card in your hand, you can Summon this card in face-up Attack Position without Tributing monsters. This is treated as a Normal Summon." |
| DB2-EN112 |
Obnoxious Celtic Guard
| Effect Monster | Earth | Warrior | 4 | 1400 | 1200 | Ultra Rare | This card is not destroyed as a result of battle when this card battles with a monster with an ATK of 1900 or more. (Damage calculation is applied normally.) |
| DB2-EN113 |
Luminous Soldier
| Effect Monster | Light | Warrior | 5 | 2100 | 1400 | Common | "If this card battles with a DARK monster, increase the ATK of this card by 500 points during the Damage Step." |
| DB2-EN114 |
Command Knight
| Effect Monster | Fire | Warrior | 4 | 1200 | 1900 | Super Rare | "While at least 1 other monster exists on your side of the field, your opponent cannot select this card as an attack target. Also, as long as this card remains face-up on the field, increase the ATK of all your Warrior-Type monsters by 400 points." |
| DB2-EN115 |
Kaiser Sea Horse
| Effect Monster | Water | Sea Serpent | 4 | 1700 | 1650 | Common | "If you Tribute Summon a LIGHT monster, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon." |
| DB2-EN116 |
Vampire Lord
| Effect Monster | Dark | Zombie | 5 | 2000 | 1500 | Ultra Rare | "Each time this card inflicts Battle Damage to your opponent's Life Points, declare 1 card type (Monster, Spell, or Trap). Your opponent selects 1 card of that type from their Deck and sends it to the Graveyard. Also, if this card is destroyed and sent to your Graveyard by your opponent's card effect, it is Special Summoned to the field during your next Standby Phase." |
| DB2-EN117 |
Toon Goblin Attack Force
| Toon Monster | Earth | Warrior | 4 | 2300 | 0 | Common | "This card cannot attack during the turn that it is Normal Summoned, Flip Summoned, or Special Summoned. When "Toon World" on the field is destroyed, destroy this card. If "Toon World" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and you cannot change this Battle Position until the end of your next turn." |
| DB2-EN118 |
Toon Cannon Soldier
| Toon Monster | Dark | Machine | 4 | 1400 | 1300 | Common | "This card cannot attack during the turn that it is Normal Summoned, Flip Summoned, or Special Summoned. When "Toon World" on the field is destroyed, destroy this card. If "Toon World" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. Tribute 1 monster on your side of the field to inflict 500 points of damage to your opponent's Life Points." |
| DB2-EN119 |
Toon Gemini Elf
| Toon Monster | Earth | Spellcaster | 4 | 1900 | 900 | Common | "This card cannot attack during the turn that it is Normal Summoned, Flip Summoned, or Special Summoned. When "Toon World" on the field is destroyed, destroy this card. If "Toon World" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. When this card inflicts Battle Damage to your opponent's Life Points, your opponent discards 1 random card from their hand." |
| DB2-EN120 |
Toon Masked Sorcerer
| Toon Monster | Dark | Spellcaster | 4 | 900 | 1400 | Common | "This card cannot attack during the turn that it is Normal Summoned, Flip Summoned, or Special Summoned. When "Toon World" on the field is destroyed, destroy this card. If "Toon World" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. When this card inflicts Battle Damage to your opponent's Life Points, draw 1 card from your Deck." |
| DB2-EN121 |
Toon Table of Contents
| Normal | n/a | Spell | n/a | n/a | n/a | Common | "Add 1 card from your Deck to your hand that includes "Toon" in its card name, or is named "Manga Ryu-Ran"." |
| DB2-EN122 |
Toon Defense
| Continuous | n/a | Trap | n/a | n/a | n/a | Common | "When your opponent's monster attacks a Level 4 or lower Toon Monster on your side of the field, you can make the attack a direct attack to your Life Points." |
| DB2-EN123 |
Insect Queen
| Effect Monster | Earth | Insect | 7 | 2200 | 2400 | Ultra Rare | "You cannot declare an attack with this card without Tributing 1 monster on your side of the field. Increase the ATK of this card by 200 points for each face-up Insect-Type monster on the field. Special Summon 1 "Insect Monster Token" (Insect-Type/EARTH/1 Star/ATK 100/DEF 100) in Attack Position on your side of the field during the End Phase of each turn that this card destroys your opponent's monster." |
| DB2-EN124 |
Dark Ruler Ha Des
| Effect Monster | Dark | Fiend | 6 | 2450 | 1600 | Ultra Rare | "As long as this card remains face-up on the field, the effects of Effect Monsters destroyed as a result of battle by Fiend-Type monsters on your side of the field are negated. This card cannot be Special Summoned from the Graveyard." |
| DB2-EN125 |
Dark Balter the Terrible
| Fusion Monster | Dark | Fiend | 5 | 2000 | 1200 | Rare | "Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated." |
| DB2-EN126 |
Lesser Fiend
| Effect Monster | Dark | Fiend | 5 | 2100 | 1000 | Common | "As long as this monster remains face-up on the field, monsters destroyed by this monster as a result of battle are removed from play instead of being sent to the Graveyard." |
| DB2-EN127 |
Possessed Dark Soul
| Effect Monster | Dark | Fiend | 3 | 1200 | 800 | Common | Tribute this face-up card. Take control of all face-up Level 3 or lower monsters on your opponent's side of the field until they are removed from the field. |
| DB2-EN128 |
Winged Minion
| Effect Monster | Dark | Fiend | 2 | 700 | 700 | Common | Tribute this face-up card. Select 1 face-up Fiend-Type monster on the field. Increase the ATK and DEF of the monster by 700 points as long as it remains face-up on the field. |
| DB2-EN129 |
Skull Knight #2
| Effect Monster | Dark | Fiend | 3 | 1000 | 1200 | Common | "If you Tribute Summon a Fiend-Type monster by Tributing this monster, Special Summon 1 "Skull Knight #2" from your Deck. Then shuffle your Deck." |
| DB2-EN130 |
Twin-Headed Wolf
| Effect Monster | Dark | Fiend | 4 | 1500 | 1000 | Common | "When there is another face-up Fiend-Type monster on your side of the field, negate the effect of Flip Effect Monsters destroyed by this card as a result of battle." |
| DB2-EN131 |
Opticlops
| Normal Monster | Dark | Fiend | 4 | 1800 | 1700 | Common | "A one-eyed giant that serves the "Dark Ruler Ha Des", it skewers its enemies with its sharp horn, shattering them to pieces." |
| DB2-EN132 |
Bark of Dark Ruler
| Normal | n/a | Trap | n/a | n/a | n/a | Common | You can only activate this card during the Damage Step of a Battle Phase if a Fiend-Type monster on your side of the field battles. Pay Life Points (in multiples of 100 points) to decrease 1 of your opponent's monster's ATK and DEF by the same amount of points until the End Phase of that turn. |
| DB2-EN133 |
Fatal Abacus
| Continuous | n/a | Trap | n/a | n/a | n/a | Common | "Each time 1 monster is sent from the field to the Graveyard, inflict 500 points of damage per card to the respective card owner's Life Points." |
| DB2-EN134 |
The Puppet Magic of Dark Ruler
| Normal | n/a | Spell | n/a | n/a | n/a | Common | Select 1 Fiend-Type monster from your Graveyard. Remove from play monsters on your side of the field whose total Levels exactly equal the Level of the selected Fiend-Type monster. Then Special Summon the selected monster from your Graveyard. |
| DB2-EN135 |
Soul Demolition
| Continuous | n/a | Trap | n/a | n/a | n/a | Common | You can only activate this card's effect when you have a Fiend-Type monster on your side of the field. Pay 500 Life Points to use this effect. Both players select 1 Monster Card from their opponent's Graveyard. Remove the selected cards from play. |
| DB2-EN136 |
Double Snare
| Normal | n/a | Spell | n/a | n/a | n/a | Common | Destroy 1 face-up card on the field that has an effect that negates Trap Cards' effects. |
| DB2-EN137 |
Freed the Matchless General
| Effect Monster | Earth | Warrior | 5 | 2300 | 1700 | Ultra Rare | "Negate the effect of any Spell Card that targets this card and destroy it. As long as this card remains face-up on the field, you can add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand per turn instead of drawing 1 card from your Deck during your Draw Phase. Then shuffle your Deck." |
| DB2-EN138 |
Marauding Captain
| Effect Monster | Earth | Warrior | 3 | 1200 | 400 | Rare | "While this monster remains face-up on the field, your opponent cannot select another Warrior-Type monster on your side of the field as an attack target. When this monster is Normal Summoned, you can Special Summon 1 Level 4 or lower monster from your hand." |
| DB2-EN139 |
Ryu Senshi
| Fusion Monster | Earth | Warrior | 6 | 2000 | 1200 | Rare | "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. As long as this card remains face-up on the field, negate the effect of a Normal Trap Card by paying 1000 Life Points. Negate the effects of a Spell Card that targets this card and destroy it." |
| DB2-EN140 |
Warrior Dai Grepher
| Normal Monster | Earth | Warrior | 4 | 1700 | 1600 | Common | The warrior who can manipulate dragons. Nobody knows his mysterious past. |
| DB2-EN141 |
Mysterious Guard
| Effect Monster | Earth | Spellcaster | 3 | 800 | 1200 | Common | "FLIP: Return 1 face-up monster on the field to the top of its owner's Deck. Also, if there is a face-up Warrior-Type monster on your side of the field, you can return another face-up monster to its owner's hand." |
| DB2-EN142 |
Frontier Wiseman
| Effect Monster | Earth | Spellcaster | 3 | 1600 | 800 | Common | "As long as this card remains face-up on your side of the field, negate the effects of Spell Cards that target face-up Warrior-Type monsters on your side of the field and destroy the Spell Cards." |
| DB2-EN143 |
Exiled Force
| Effect Monster | Earth | Warrior | 4 | 1000 | 1000 | Common | "By Tributing this face-up card, destroy 1 monster on the field." |
| DB2-EN144 |
Shadow Tamer
| Effect Monster | Earth | Warrior | 3 | 800 | 700 | Common | FLIP: Take control of 1 face-up Fiend-Type monster on your opponent's side of the field until the end of the End Phase. |
| DB2-EN145 |
Dragon Manipulator
| Effect Monster | Earth | Warrior | 3 | 700 | 800 | Common | FLIP: Take control of 1 face-up Dragon-Type monster on your opponent's side of the field until the end of the End Phase. |
| DB2-EN146 |
The A. Forces
| Continuous | n/a | Spell | n/a | n/a | n/a | Common | Increase the ATK of all Warrior-Type monsters on your side of the field by 200 points for each face-up Warrior-Type and Spellcaster-Type monster on your side of the field. |
| DB2-EN147 |
Reinforcement of the Army
| Normal | n/a | Spell | n/a | n/a | n/a | Rare | Add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand. Then shuffle your Deck. |
| DB2-EN148 |
Array of Revealing Light
| Normal | n/a | Spell | n/a | n/a | n/a | Common | "Declare 1 Type of monster. Any monster of the declared Type cannot declare an attack during the turn it is Normal Summoned, Flip Summoned or Special Summoned." |
| DB2-EN149 |
The Warrior Returning Alive
| Normal | n/a | Spell | n/a | n/a | n/a | Common | Select 1 Warrior-Type monster in your Graveyard and add it to your hand. |
| DB2-EN150 |
Emergency Provisions
| Quick-Play | n/a | Spell | n/a | n/a | n/a | Rare | Send Spell or Trap Cards on your side of the field to the Graveyard except this card. Increase your Life Points by 1000 points for each card sent to the Graveyard. |
| DB2-EN151 |
Tyrant Dragon
| Effect Monster | Fire | Dragon | 8 | 2900 | 2500 | Ultra Rare | "When there is a monster on your opponent's side of the field after this monster's first attack of your Battle Phase, this monster can attack once again during the same Battle Phase. In addition, negate the effect of a Trap Card that targets this card and destroy it. If this card is Special Summoned from the Graveyard by another card's effect, you must Tribute 1 Dragon-Type monster on your side of the field." |
| DB2-EN152 |
Spear Dragon
| Effect Monster | Wind | Dragon | 4 | 1900 | 0 | Super Rare | "During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. If this card attacks, it is changed to Defense Position at the end of the Damage Step." |
| DB2-EN153 |
Spirit Ryu
| Effect Monster | Wind | Dragon | 4 | 1000 | 1000 | Common | "You can only activate this effect during your Battle Step, if this card battles during your turn. Discard 1 Dragon-Type monster from your hand to the Graveyard to increase the ATK and DEF of this card by 1000 points until the End Step." |
| DB2-EN154 |
Fiend Skull Dragon
| Fusion Monster | Wind | Dragon | 5 | 2000 | 1200 | Rare | "Cave Dragon" + "Lesser Fiend" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. As long as this card remains face-up on the field, negate the effects of Flip Effect Monsters. Negate the effects of a Trap Card that targets this card and destroy it." |
| DB2-EN155 |
Cave Dragon
| Effect Monster | Wind | Dragon | 4 | 2000 | 100 | Common | "If there is a monster on your side of the field, you cannot Normal Summon this monster. In addition, if there are no Dragon-Type monsters except this card on your side of the field, this card cannot declare an attack." |
| DB2-EN156 |
Gray Wing
| Effect Monster | Wind | Dragon | 3 | 1300 | 700 | Common | Discard 1 card from your hand during your Main Phase 1. This monster can attack twice during the Battle Phase of this turn. |
| DB2-EN157 |
Troop Dragon
| Effect Monster | Wind | Dragon | 2 | 700 | 800 | Common | "If this card is destroyed and sent to the Graveyard as a result of battle, select and Special Summon 1 "Troop Dragon" from your Deck to your side of the field. Then shuffle your Deck." |
| DB2-EN158 |
The Dragon's Bead
| Continuous | n/a | Trap | n/a | n/a | n/a | Common | Discard 1 card from your hand. Negate the effect of a Trap Card that targets 1 face-up Dragon-Type monster and destroy the Trap Card. |
| DB2-EN159 |
A Wingbeat of Giant Dragon
| Normal | n/a | Spell | n/a | n/a | n/a | Common | Return to the owner's hand 1 face-up Level 5 or higher Dragon-Type monster on your side of the field and destroy all Spell and Trap Cards on the field. |
| DB2-EN160 |
Dragon's Gunfire
| Normal | n/a | Spell | n/a | n/a | n/a | Common | "You can only activate this card when you have a face-up Dragon-Type monster on your side of the field. Select and activate 1 of the following effects: Inflict 800 points of damage to your opponent's Life Points. Destroy 1 face-up monster with a DEF of 800 points or less." |
| DB2-EN161 |
Stamping Destruction
| Normal | n/a | Spell | n/a | n/a | n/a | Common | You can only activate this card when you have a face-up Dragon-Type monster on your side of the field. Destroy 1 Spell or Trap Card on the field and inflict 500 points of damage to the controller of that card. |
| DB2-EN162 |
Super Rejuvenation
| Quick-Play | n/a | Spell | n/a | n/a | n/a | Common | "During the End Phase of the turn this card is activated, draw 1 card from your Deck for each Dragon-Type monster discarded from your hand and/or Tributed during this turn." |
| DB2-EN163 |
Dragon's Rage
| Continuous | n/a | Trap | n/a | n/a | n/a | Common | "When a Dragon-Type monster on your side of the field attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points." |
| DB2-EN164 |
Burst Breath
| Normal | n/a | Trap | n/a | n/a | n/a | Common | Tribute 1 Dragon-Type monster on your side of the field. Destroy all face-up monsters on the field whose DEF is equal to or less than the ATK of the Tributed monster. |
| DB2-EN165 |
Luster Dragon #2
| Normal Monster | Wind | Dragon | 4 | 1900 | 1600 | Common | "This dragon feeds on emerald. Enchanted by this monster even when attacked, few people live to tell of its beauty." |
| DB2-EN166 |
Fiber Jar
| Effect Monster | Earth | Plant | 3 | 500 | 500 | Rare | "FLIP: Both players unite all their respective cards on the field, in their hands, and in their Graveyards with their respective Decks and shuffle them. Then both players draw 5 cards from their shuffled Decks." |
| DB2-EN167 |
Serpentine Princess
| Effect Monster | Water | Reptile | 4 | 1400 | 2000 | Common | "If this face-up card is returned from the field to your Deck, select and Special Summon 1 Level 3 or lower monster from your Deck to your side of the field. Then shuffle your Deck." |
| DB2-EN168 |
Patrician of Darkness
| Effect Monster | Dark | Zombie | 5 | 2000 | 1400 | Common | "As long as this monster remains face-up on the field, the controller of this card selects the targets of their opponent's attacks." |
| DB2-EN169 |
Thunder Nyan Nyan
| Effect Monster | Light | Thunder | 4 | 1900 | 800 | Rare | "If there is a non-LIGHT monster on your side of the field, destroy this face-up card." |
| DB2-EN170 |
Gradius' Option
| Effect Monster | Light | Machine | 1 | 0 | 0 | Common | "This card cannot be Normal Summoned or Set. This monster can only be Special Summoned by selecting 1 face-up "Gradius" on your side of the field. The ATK and DEF of this card becomes the same as the ATK and DEF of the selected "Gradius". If the selected "Gradius" is removed from the field, destroy this card." |
| DB2-EN171 |
Injection Fairy Lily
| Effect Monster | Earth | Spellcaster | 3 | 400 | 1500 | Ultra Rare | This card's effect can only be activated during the Damage Step of either player's turn when this card battles. Pay 2000 Life Points to increase the ATK of this monster by 3000 points during the Damage Step only. |
| DB2-EN172 |
Woodland Sprite
| Effect Monster | Earth | Plant | 3 | 900 | 400 | Common | Send 1 Equip Card equipped to this card to the Graveyard. Inflict 500 points of damage to your opponent's Life Points. |
| DB2-EN173 |
Airknight Parshath
| Effect Monster | Light | Fairy | 5 | 1900 | 1400 | Super Rare | "When this card attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When this card inflicts Battle Damage to your opponent's Life Points, draw 1 card from your Deck." |
| DB2-EN174 |
Twin-Headed Behemoth
| Effect Monster | Wind | Dragon | 3 | 1500 | 1200 | Common | "If this card is destroyed and sent from the field to the Graveyard, it will be Special Summoned during the End Phase with ATK and DEF of 1000. You can only use this effect once in the Duel." |
| DB2-EN175 |
Maharaghi
| Spirit Monster | Earth | Rock | 4 | 1200 | 1700 | Common | "This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. If this card is Normal Summoned or flipped face-up, look at 1 card on the top of your Deck during your next Draw Phase (before you draw), and return the card to the top or the bottom of your Deck." |
| DB2-EN176 |
Inaba White Rabbit
| Spirit Monster | Earth | Beast | 3 | 700 | 500 | Common | This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. This monster attacks your opponent's Life Points directly. |
| DB2-EN177 |
Yata-Garasu
| Spirit Monster | Wind | Fiend | 2 | 200 | 100 | Common | "This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, your opponent skips their next Draw Phase." |
| DB2-EN178 |
Susa Soldier
| Spirit Monster | Earth | Thunder | 4 | 2000 | 1600 | Super Rare | This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. The Battle Damage this card inflicts to your opponent's Life Points is halved. |
| DB2-EN179 |
Yamata Dragon
| Spirit Monster | Fire | Dragon | 7 | 2600 | 3100 | Super Rare | "This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, draw cards from your Deck until you have 5 cards in your hand." |
| DB2-EN180 |
Great Long Nose
| Spirit Monster | Dark | Beast-Warrior | 5 | 1900 | 1700 | Common | "This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. If this card inflicts Battle Damage to your opponent's Life Points, your opponent skips their next Battle Phase." |
| DB2-EN181 |
Otohime
| Spirit Monster | Light | Spellcaster | 3 | 0 | 100 | Common | "This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, you can change the battle position of 1 face-up monster on your opponent's side of the field." |
| DB2-EN182 |
Hino-Kagu-Tsuchi
| Spirit Monster | Fire | Pyro | 8 | 2800 | 2900 | Ultra Rare | "This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. If this card inflicts Battle Damage to your opponent's Life Points, your opponent discards all cards in their hand during the next Draw Phase, before they draw." |
| DB2-EN183 |
Asura Priest
| Spirit Monster | Light | Fairy | 4 | 1700 | 1200 | Common | This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. This card can attack all monsters on your opponent's side of the field once each. This monster cannot attack your opponent directly if it attacks any monsters first. |
| DB2-EN184 |
Fushi No Tori
| Spirit Monster | Fire | Winged Beast | 4 | 1200 | 0 | Common | "This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, increase your Life Points by an amount equal to the Battle Damage." |
| DB2-EN185 |
Spring of Rebirth
| Continuous | n/a | Spell | n/a | n/a | n/a | Common | Increase your Life Points by 500 points every time monsters return from the field to the owner's hand. |
| DB2-EN186 |
Heart of Clear Water
| Equip | n/a | Spell | n/a | n/a | n/a | Common | "If the equipped monster's ATK is 1300 or higher, this card is destroyed. The monster equipped with this card is not destroyed as a result of battle or by the effect of a card that targets the monster. (Damage calculation is applied normally.)" |
| DB2-EN187 |
A Legendary Ocean
| Normal | n/a | Spell | n/a | n/a | n/a | Common | "This card's name is treated as "Umi". Downgrade all WATER monsters in both players' hands and on the field by 1 Level. Increase the ATK and DEF of all WATER monsters by 200 points." |
| DB2-EN188 |
Fusion Sword Murasame Blade
| Equip | n/a | Spell | n/a | n/a | n/a | Common | You can only equip this card to a Warrior-Type monster. Increase the ATK of the equipped monster by 800 points. This card cannot be destroyed by effects that destroy Spell Cards. |
| DB2-EN189 |
Smoke Grenade of the Thief
| Equip | n/a | Spell | n/a | n/a | n/a | Common | "When this Equip Spell Card is active and is destroyed by a card effect, look at your opponent's hand. Select 1 card from their hand and discard it to the Graveyard." |
| DB2-EN190 |
Creature Swap
| Normal | n/a | Spell | n/a | n/a | n/a | Super Rare | Both players select 1 monster from their respective sides of the field and switch control of those monsters with each other. The selected monsters cannot change their battle positions this turn. |
| DB2-EN191 |
Spiritual Energy Settle Machine
| Continuous | n/a | Spell | n/a | n/a | n/a | Common | "As long as this card remains face-up on the field, all Spirit monsters remain face-up on the field and do not return to their owners' hands during the End Phase even if they are Normal Summoned or flipped face-up. Discard 1 card from your hand during each of your End Phases. If you do not, destroy this card. When this card is removed from the field, all face-up Spirit monsters return to the owners' hands." |
| DB2-EN192 |
Second Coin Toss
| Continuous | n/a | Spell | n/a | n/a | n/a | Common | "As long as this card remains face-up on the field, you can negate the effects of a card requiring a coin toss once per turn and redo the coin toss." |
| DB2-EN193 |
Convulsion of Nature
| Continuous | n/a | Spell | n/a | n/a | n/a | Common | "As long as this card remains face-up on the field, both players must turn their respective Decks upside down and proceed with the current Duel." |
| DB2-EN194 |
The Secret of the Bandit
| Normal | n/a | Spell | n/a | n/a | n/a | Common | "This card can only be activated during Main Phase 1. Select 1 face-up monster on the field. Each time the selected monster inflicts Battle Damage to your opponent's Life Points this turn, your opponent discards 1 random card." |
| DB2-EN195 |
After the Struggle
| Normal | n/a | Spell | n/a | n/a | n/a | Common | This card can only be activated during Main Phase 1. All monsters on both sides of the field that have been involved in damage calculation are destroyed during the End Step of the turn. |
| DB2-EN196 |
Magic Reflector
| Normal | n/a | Spell | n/a | n/a | n/a | Common | "Select 1 Spell Card that remains face-up on the field and put 1 counter on it. If the selected card is destroyed, the counter is removed instead of the card being destroyed." |
| DB2-EN197 |
Blast with Chain
| Normal | n/a | Trap | n/a | n/a | n/a | Rare | "After activation, this card is treated as an Equip Card that increases the ATK of the equipped monster by 500 points. Equip a monster on your side of the field with this card. If this card is destroyed by the effect of another card while it is an Equip Card, select 1 card on the field and destroy it." |
| DB2-EN198 |
Disappear
| Normal | n/a | Trap | n/a | |