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Dark Revelations 4 Booster Pack Card List and Spoiler
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Card # Card Name Type Attribute Sub Type     Lvl     ATK     DEF     Rarity Card Text Buy It
Card # Card Name Type Attribute Sub Type Lvl ATK DEF Rarity Card Text Buy It
DR04-EN001 Cycroid Normal Monster Earth Machine 3 800 1000 Common The most lovable and friendly of all the Vehicroids. It can arm itself with training wheels!
DR04-EN002 Soitsu Normal Monster Wind Fairy 3 0 0 Common Apparently totally unreliable, he wonders if he has incredible potential.
DR04-EN003 Mad Lobster Normal Monster Water Aqua 3 1700 1000 Common A gourmet food renowned by the Dark World upper crust. It has sensational flavor.
DR04-EN004 Jerry Beans Man Normal Monster Earth Plant 3 1750 0 Common Jerry, a bean soldier, believes he is the strongest warrior in the world, but his true abilities are still untested.
DR04-EN005 Winged Kuriboh LV10 Effect Monster Light Fairy 10 300 200 Ultra Rare This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Transcendent Wings". Tribute this face-up card on your side of the field to destroy all face-up Attack Position monsters on your opponent's side of the field and inflict damage to your opponent's Life Points equal to the combined original ATK of those destroyed monster(s). You can only activate this effect during your opponent's Battle Phase.
DR04-EN006 Patroid Effect Monster Earth Machine 4 1200 1200 Common Pick up and look at 1 Set card on your opponent's side of the field, then return it to its original position. You can only activate this effect once per turn, during your Main Phase.
DR04-EN007 Gyroid Effect Monster Wind Machine 3 1000 1000 Rare Once per turn, if this card would be destroyed as a result of battle, it is not destroyed. (Damage calculation is applied normally).
DR04-EN008 Steamroid Effect Monster Earth Machine 4 1800 1800 Rare If this card attacks your opponent's monster, increase the ATK of this card by 500 points during the Damage Step only. If this card is attacked by your opponent's monster, decrease the ATK of this card by 500 points during the Damage Step only.
DR04-EN009 Drillroid Effect Monster Earth Machine 4 1600 1600 Super Rare If this card attacks a Defense Position monster, destroy the monster with this card's effect without applying damage calculation.
DR04-EN010 UFOroid Effect Monster Light Machine 6 1200 1200 Common When this card is destroyed as a result of battle and sent to the Graveyard, you can Special Summon from your Deck 1 Machine-Type monster with an ATK of 1500 or less in face-up Attack Position. Then shuffle your Deck.
DR04-EN011 Jetroid Effect Monster Wind Machine 4 1600 1800 Common At the time this card is selected as an attack target by your opponent's monster, the controller of this card can activate Trap Card(s) from their hand.
DR04-EN012 Wroughtweiler Effect Monster Earth Machine 3 800 2300 Common When this card is destroyed as a result of battle and sent to the Graveyard, add from your Graveyard to your hand 1 card that includes "Elemental Hero" in its card name, and 1 "Polymerization".
DR04-EN013 Dark Catapulter Effect Monster Earth Machine 4 1000 1500 Common During your Standby Phase, if this card is in Defense Position, put 1 counter on this card. Remove from play a number of card(s) in your Graveyard equal to the number of counters on this card to destroy that same number of Spell or Trap Card(s) on the field. Then remove all counter(s) from this card.
DR04-EN014 Elemental Hero Bubbleman Effect Monster Water Warrior 3 800 1200 Common If this is the only card in your hand, you can Special Summon this card from your hand. When this card is Normal Summoned, Flip Summoned or Special Summoned successfully, if there are no other cards on your side of the field and in your hand, you can draw 2 cards from your Deck.
DR04-EN015 Cyber Dragon Effect Monster Light Machine 5 2100 1600 Ultra Rare If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand.
DR04-EN016 Cybernetic Magician Effect Monster Light Spellcaster 6 2400 1000 Rare Discard 1 card from your hand. The ATK of 1 face-up monster on the field becomes 2000 until the End Phase of this turn.
DR04-EN017 Cybernetic Cyclopean Effect Monster Earth Beast-Warrior 4 1400 200 Common While you have no cards in your hand, increase the ATK of this card by 1000 points.
DR04-EN018 Mechanical Hound Effect Monster Earth Machine 7 2800 1500 Common While you have no cards in your hand, your opponent cannot activate Spell Cards.
DR04-EN019 Cyber Archfiend Effect Monster Dark Fiend 4 1000 2000 Common At the beginning of your Draw Phase, if you have no cards in your hand, draw 1 more card in addition to the normal draw. During your End Phase, if you have 1 or more card(s) in your hand, destroy this card.
DR04-EN020 Goblin Elite Attack Force Effect Monster Earth Fiend 4 2200 1500 Super Rare If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.
DR04-EN021 B.E.S. Crystal Core Effect Monster Water Machine 5 2100 1000 Super Rare When this card is Normal Summoned, put 3 counters on it. This card cannot be destroyed by battle. If this card battles a monster, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it. Once per turn, during your Main Phase, you can change 1 face-up Attack Position monster your opponent controls to face-up Defense Position.
DR04-EN022 Giant Kozaky Effect Monster Dark Fiend 4 2500 2400 Common If there is no face-up "Kozaky" on the field, destroy this card. If this face-up card on the field is destroyed, inflict damage to the current controller's Life Points equal to the original ATK of this card.
DR04-EN023 Indomitable Fighter Lei Lei Effect Monster Earth Beast-Warrior 4 2300 0 Common If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.
DR04-EN024 Protective Soul Ailin Union Monster Light Fairy 1 0 0 Common Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Indomitable Fighter Lei Lei" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, you can change the equipped monster's battle position once per turn. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
DR04-EN025 Doitsu Union Monster Earth Fairy 4 100 200 Common Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Soitsu" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK of the equipped monster by 2500 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
DR04-EN026 Des Frog Effect Monster Water Aqua 5 1900 0 Common When this card is Tribute Summoned successfully, you can Special Summon "Des Frog"(s) from your hand or Deck up to the same number of "T.A.D.P.O.L.E."(s) in your Graveyard.
DR04-EN027 T.A.D.P.O.L.E. Effect Monster Water Aqua 1 0 0 Common When this card on your side of the field is destroyed as a result of battle and sent to your Graveyard, you can add any "T.A.D.P.O.L.E."(s) from your Deck to your hand. Then shuffle your Deck.
DR04-EN028 Poison Draw Frog Effect Monster Water Aqua 2 100 100 Common When this face-up card on the field is sent to the Graveyard (unless it was attacked while face-down and destroyed as a result of battle), you can draw 1 card from your Deck.
DR04-EN029 Tyranno Infinity Effect Monster Earth Dinosaur 4 ? 0 Rare The original ATK of this card becomes the number of your Dinosaur-Type monsters that are removed from play x 1000 points.
DR04-EN030 Batteryman C Effect Monster Light Thunder 2 0 0 Common If all "Batteryman C"(s) on your side of the field are in Attack Position, increase the ATK of all Machine-Type monsters on your side of the field by 500 points for each "Batteryman C" on your side of the field. If all "Batteryman C"(s) on your side of the field are in Defense Position, increase the DEF of all Machine-Type monsters on your side of the field by 500 points for each "Batteryman C" on your side of the field.
DR04-EN031 Ebon Magician Curran Effect Monster Dark Spellcaster 2 1200 0 Common During your Standby Phase, inflict 300 points of damage to your opponent's Life Points for each monster on your opponent's side of the field.
DR04-EN032 D.D.M. - Different Dimension Master Effect Monster Light Spellcaster 5 1700 1500 Rare Discard 1 Spell Card from your hand. Special Summon 1 of your monsters that is currently removed from play. You can only activate this effect once per turn, during your Main Phase.
DR04-EN033 Steam Gyroid Fusion Monster Earth Machine 6 2200 1800 Common "Gyroid" + "Steamroid"
DR04-EN034 UFOroid Fighter Fusion Monster Light Machine 10 ? ? Rare "UFOroid" + 1 Warrior-Type monster
A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. The original ATK and DEF of this card become equal to the combined original ATK of the 2 Fusion Material Monsters you used for the Fusion Summon of this card.
DR04-EN035 Cyber Twin Dragon Fusion/Effect Monster Light Machine 8 2800 2100 Ultra Rare "Cyber Dragon" + "Cyber Dragon"
A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. This card can attack twice during the same Battle Phase.
DR04-EN036 Cyber End Dragon Fusion/Effect Monster Light Machine 10 4000 2800 Ultra Rare "Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. During battle between this card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
DR04-EN037 Power Bond Spell Normal Super Rare Send, from your hand or your side of the field to the Graveyard, Fusion Material Monsters that are listed on a Machine-Type Fusion Monster Card, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon). Increase the ATK of this Special Summoned Fusion Monster by an amount equal to its original ATK. During the End Phase of this turn, the player who activated this card takes damage equal to the original ATK of the Special Summoned monster.
DR04-EN038 Fusion Recovery Spell Normal Common Add 1 "Polymerization", and 1 Fusion Material Monster that was used for a Fusion Summon, from your Graveyard to your hand.
DR04-EN039 Miracle Fusion Spell Normal Super Rare Remove from play, from your side of the field or your Graveyard, Fusion Material Monsters that are listed on a Fusion Monster Card that includes "Elemental Hero" in its card name, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon).
DR04-EN040 Dragon's Mirror Spell Normal Super Rare Remove from play, from your side of the field or your Graveyard, Fusion Material Monsters that are listed on a Dragon-Type Fusion Monster Card, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon).
DR04-EN041 System Down Spell Normal Rare Pay 1000 Life Points. Remove from play all Machine-Type monsters on your opponent's side of the field and in their Graveyard.
DR04-EN042 Des Croaking Spell Normal Common You can only activate this card when there are 3 face-up "Des Frog" on your side of the field. Destroy all cards on your opponent's side of the field.
DR04-EN043 Pot of Generosity Spell Normal Common Return 2 cards from your hand to your Deck. Then shuffle your Deck.
DR04-EN044 Shien's Spy Spell Normal Common Select 1 face-up monster on your side of the field to activate this card. Until the End Phase of this turn, shift control of the selected monster to your opponent.
DR04-EN045 Transcendent Wings Spell Quick-Play Common Send to the Graveyard 1 "Winged Kuriboh" from your side of the field and 2 cards from your hand. Special Summon 1 "Winged Kuriboh LV10" from your hand or Deck.
DR04-EN046 Bubble Shuffle Spell Quick-Play Common You can only activate this card when there is a face-up "Elemental Hero Bubbleman" on the field. Change 1 "Elemental Hero Bubbleman" in face-up Attack Position on your side of the field and 1 monster in face-up Attack Position on your opponent's side of the field to Defense Position. Tribute the "Elemental Hero Bubbleman" that was changed to Defense Position and Special Summon 1 monster from your hand that includes "Elemental Hero" in its card name.
DR04-EN047 Spark Blaster Spell Equip Common You can only equip this card to "Elemental Hero Sparkman". During the Main Phase of your turn, you can change the battle position of 1 face-up monster. After you use this effect 3 times, destroy this card.
DR04-EN048 Skyscraper Spell Field Rare When a monster that includes "Elemental Hero" in its card name attacks, if its ATK is lower than the ATK of the attack target, increase the ATK of the attacking monster by 1000 points during damage calculation only.
DR04-EN049 Fire Darts Trap Normal Common You can only activate this card when you have no cards in your hand. Roll a six-sided die 3 times, and inflict damage to your opponent's Life Points equal to the total result of the die rolls x 100 points.
DR04-EN050 Spiritual Earth Art - Kurogane Trap Normal Common Tribute 1 EARTH monster on your side of the field. Special Summon 1 Level 4 or lower EARTH monster from your Graveyard, except the Tributed monster.
DR04-EN051 Spiritual Water Art - Aoi Trap Normal Common Tribute 1 WATER monster on your side of the field. Look at your opponent's hand, select 1 card from it, and send that card to the Graveyard.
DR04-EN052 Spiritual Fire Art - Kurenai Trap Normal Common Tribute 1 FIRE monster on your side of the field. Inflict damage to your opponent's Life Points equal to the original ATK of the Tributed monster.
DR04-EN053 Spiritual Wind Art - Miyabi Trap Normal Common Tribute 1 WIND monster on your side of the field. Select 1 card on your opponent's side of the field, and return it to the bottom of the owner's Deck.
DR04-EN054 A Rival Appears! Trap Normal Common Select 1 face-up monster on your opponent's side of the field. Special Summon from your hand 1 monster that has the same Level as the selected monster.
DR04-EN055 Magical Explosion Trap Normal Common You can only activate this card when you have no cards in your hand. Inflict 200 points of damage to your opponent's Life Points for each Spell Card in your Graveyard.
DR04-EN056 Rising Energy Trap Normal Rare Discard 1 card from your hand. Increase the ATK of 1 face-up monster on the field by 1500 points until the End Phase of this turn.
DR04-EN057 D.D. Trap Hole Trap Normal Common You can only activate this card when your opponent Sets 1 monster in Defense Position. Destroy and remove from play the Set monster and 1 monster on your side of the field.
DR04-EN058 Conscription Trap Normal Common Pick up the top card of your opponent's Deck. If the picked-up card can be Normal Summoned, Special Summon it to your side of the field. If not, add that card to your opponent's hand.
DR04-EN059 Dimension Wall Trap Normal Rare You can only activate this card when your opponent declares an attack with a monster. Instead of you, your opponent takes the Battle Damage you would have taken as a result of this battle.
DR04-EN060 Prepare to Strike Back Trap Continuous Common Each time your opponent declares an attack on a face-up Defense Position monster, toss a coin and call it. If you call it right, change the targeted face-up Defense Position monster to Attack Position. If you call it wrong, the controller of this card takes damage equal to the difference between the ATK of the attacking monster and the DEF of the attacked monster.
DR04-EN061 Zure, Knight of Dark World Normal Monster Dark Fiend 4 1800 1500 Common The name of this illustrious knight is known by all residents of Dark World. He never oppresses the commoners.
DR04-EN062 V-Tiger Jet Normal Monster Light Machine 4 1600 1800 Common This ace fighter is unbeatable in a dogfight. It combines with other monsters to launch an array of encircling attacks.
DR04-EN063 Blade Skater Normal Monster Earth Warrior 4 1400 1500 Common An image of beauty on the ice, this gorgeous warrior rips her opponents into pieces with her stylish Accel Slicer attack.
DR04-EN064 Queen's Knight Normal Monster Light Warrior 4 1500 1600 Rare This knight catches her opponents off guard, dominating them with swift yet graceful attacks.
DR04-EN065 Jack's Knight Normal Monster Light Warrior 5 1900 1000 Rare A strong master swordsman. His loyalty is to justice, his duty to protect the weak.
DR04-EN066 King's Knight Effect Monster Light Warrior 4 1600 1400 Rare While "Queen's Knight" is on your side of the field, when this card is Normal Summoned, you can Special Summon 1 "Jack's Knight" from your Deck.
DR04-EN067 Elemental Hero Bladedge Effect Monster Earth Warrior 7 2600 1800 Super Rare During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
DR04-EN068 Elemental Hero Wildheart Effect Monster Earth Warrior 4 1500 1600 Super Rare This card is unaffected by the effects of Trap Cards.
DR04-EN069 Reborn Zombie Effect Monster Dark Zombie 4 1000 1600 Common While you have no cards in your hand, this card is not destroyed as a result of battle while in Attack Position. (Damage calculation is applied normally.)
DR04-EN070 Chthonian Soldier Effect Monster Dark Warrior 4 1200 1400 Common When this card is destroyed by your opponent's attacking monster and sent to the Graveyard, inflict the Battle Damage you took from this battle to your opponent's Life Points as well.
DR04-EN071 W-Wing Catapult Union Monster Light Machine 4 1300 1500 Common Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "V-Tiger Jet" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK and DEF of the equipped monster by 400 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
DR04-EN072 Infernal Incinerator Effect Monster Fire Fiend 6 2800 1800 Common This card can only be Normal Summoned or Set by discarding all card(s) in your hand to the Graveyard except this card, as well as Tributing 1 card with ATK 2000 or higher from your side of the field. Increase the ATK of this monster by 200 points for each monster on your opponent's side of the field. Decrease the ATK of this card by 500 points for each monster on your side of the field, except this card.
DR04-EN073 Hydrogeddon Effect Monster Water Dinosaur 4 1600 1000 Super Rare When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon 1 "Hydrogeddon" from your Deck.
DR04-EN074 Oxygeddon Effect Monster Wind Dinosaur 4 1800 800 Common When this card is destroyed as a result of battle with a Pyro-Type monster and sent to the Graveyard, inflict 800 points of damage to both players' Life Points.
DR04-EN075 Water Dragon Effect Monster Water Sea Serpent 8 2800 2600 Rare This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Bonding - H2O". While this card is face-up on the field, the ATK of FIRE monsters and Pyro-Type monsters become 0. When this card is destroyed and sent to the Graveyard, you can Special Summon 2 "Hydrogeddon"s and 1 "Oxygeddon" from your Graveyard.
DR04-EN076 Etoile Cyber Effect Monster Earth Warrior 4 1200 1600 Common If this card attacks your opponent's Life Points directly, increase the ATK of this card by 500 points during the Damage Step only.
DR04-EN077 B.E.S. Tetran Effect Monster Wind Machine 6 1800 2300 Super Rare Put 3 counters on this card when you Normal Summon it. This card is not destroyed as a result of battle. If this card battles a monster, remove 1 counter from this card at the end of the Damage Step. If this card battles without a counter, destroy this card at the end of the Damage Step. Also, by removing 1 counter on this card, destroy 1 Spell or Trap Card on the field. You can only use this effect once per turn.
DR04-EN078 Nanobreaker Effect Monster Earth Machine 4 1500 1800 Common If this card attacks a face-up Level 3 or lower monster, destroy the monster with this card's effect without applying Damage Calculation.
DR04-EN079 Rapid-Fire Magician Effect Monster Dark Spellcaster 4 1600 1200 Rare While this card is face-up on the field, inflict 400 points of damage to your opponent's Life Points each time you activate 1 Normal Spell Card.
DR04-EN080 Beiige, Vanguard of Dark World Effect Monster Dark Fiend 4 1600 1200 Common If this card is discarded from the hand to the Graveyard by a card effect, Special Summon this card to your side of the field.
DR04-EN081 Broww, Huntsman of Dark World Effect Monster Dark Fiend 4 1600 1300 Rare If this card is discarded from the hand to the Graveyard by a card effect, draw 1 card from your Deck. If this card is discarded from the hand to the Graveyard by your opponent's card effect, draw 1 more card from your Deck.
DR04-EN082 Brron, Mad King of Dark World Effect Monster Dark Fiend 3 1400 800 Rare When this card inflicts Battle Damage to your opponent's Life Points, you can select 1 card in your hand and discard it to the Graveyard.
DR04-EN083 Sillva, Warlord of Dark World Effect Monster Dark Fiend 5 1800 400 Ultra Rare If this card is discarded from the hand to the Graveyard by a card effect, Special Summon this card to your side of the field. If this card is discarded from the hand to the Graveyard by your opponent's card effect, your opponent selects 2 cards in their hand, and returns them to the bottom of their Deck in any order.
DR04-EN084 Goldd, Wu-Lord of Dark World Effect Monster Dark Fiend 5 2300 1400 Ultra Rare If this card is discarded from your hand to the Graveyard by a card effect, Special Summon it. When this card is discarded from the hand to the Graveyard by your opponent's card effect, choose 2 cards on your opponent's field and destroy them.
DR04-EN085 Scarr, Scout of Dark World Effect Monster Dark Fiend 2 500 500 Common When this card is destroyed as a result of battle and sent to the Graveyard, add 1 Level 4 or lower monster that includes "Dark World" in its card name from your Deck to your hand.
DR04-EN086 Familiar-Possessed - Aussa Effect Monster Earth Spellcaster 4 1850 1500 Common By sending 1 "Aussa the Earth Charmer" and 1 EARTH monster from your side of the field to the Graveyard, you can Special Summon this card from your hand or Deck. If you Special Summon this card in this way, this card gets the following effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
DR04-EN087 Familiar-Possessed - Eria Effect Monster Water Spellcaster 4 1850 1500 Common By sending 1 "Eria the Water Charmer" and 1 WATER monster from your side of the field to the Graveyard, you can Special Summon this card from your hand or Deck. If you Special Summon this card in this way, this card gets the following effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
DR04-EN088 Familiar-Possessed - Hiita Effect Monster Fire Spellcaster 4 1850 1500 Common By sending 1 "Hiita the Fire Charmer" and 1 FIRE monster from your side of the field to the Graveyard, you can Special Summon this card from your hand or Deck. If you Special Summon this card in this way, this card gets the following effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
DR04-EN089 Familiar-Possessed - Wynn Effect Monster Wind Spellcaster 4 1850 1500 Common By sending 1 "Wynn the Wind Charmer" and 1 WIND monster from your side of the field to the Graveyard, you can Special Summon this card from your hand or Deck. If you Special Summon this card in this way, this card gets the following effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
DR04-EN090 VW-Tiger Catapult Fusion/Effect Monster Light Machine 6 2000 2100 Common "V-Tiger Jet" + "W-Wing Catapult"
This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). By discarding 1 card from your hand, change the battle position of 1 monster on your opponent's side of the field. (Flip Effects are not activated at this time.)
DR04-EN091 VWXYZ-Dragon Catapult Cannon Fusion/Effect Monster Light Machine 8 3000 2800 Common "VW-Tiger Catapult" + "XYZ-Dragon Cannon"
This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). Once per turn, remove from play 1 card on your opponent's side of the field. When this card attacks, you can change the battle position of the attack-target monster. (Flip Effects are not activated at this time.)
DR04-EN092 Cyber Blader Fusion/Effect Monster Earth Warrior 7 2100 800 Rare "Etoile Cyber" + "Blade Skater"
A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. While your opponent controls only 1 monster, this card is not destroyed as a result of battle. While your opponent controls only 2 monsters, double the ATK of this card. While your opponent controls only 3 monsters, this card negates the effects of your opponent's Spell, Trap, and Effect Monster Cards.
DR04-EN093 Elemental Hero Rampart Blaster Fusion/Effect Monster Earth Warrior 6 2000 2500 Rare "Elemental Hero Clayman" + "Elemental Hero Burstinatrix"
This monster cannot be Special Summoned except by Fusion Summon. While this card is in face-up Defense Position, this card can attack your opponent's Life Points directly. In that case, apply half the ATK of this card for damage calculation.
DR04-EN094 Elemental Hero Tempest Fusion/Effect Monster Wind Warrior 8 2800 2800 Super Rare "Elemental Hero Avian" + "Elemental Hero Sparkman" + "Elemental Hero Bubbleman"
This monster cannot be Special Summoned except by Fusion Summon. By sending 1 card (except this card) from your side of the field to the Graveyard, select 1 monster on your side of the field. While this card is face-up on the field, the selected monster is not destroyed as a result of battle. (Damage calculation is applied normally.)
DR04-EN095 Elemental Hero Wildedge Fusion/Effect Monster Earth Warrior 8 2600 2300 Rare "Elemental Hero Wildheart" + "Elemental Hero Bladedge" This monster cannot be Special Summoned except by Fusion Summon. This card can attack all monsters on your opponent's side of the field once each.
DR04-EN096 Elemental Hero Shining Flare Wingman Fusion/Effect Monster Light Warrior 8 2500 2100 Ultra Rare "Elemental Hero Flame Wingman" + "Elemental Hero Sparkman"
This monster cannot be Special Summoned except by Fusion Summon. Increase the ATK of this card by 300 points for each card in your Graveyard that includes "Elemental Hero" in its card name. When this card destroys a monster as a result of battle and sends it to the Graveyard, inflict damage to your opponent's Life Points equal to the ATK of the destroyed monster.
DR04-EN097 Pot of Avarice Ultra Spell Normal Ultra Rare Select 5 Monster Cards from your Graveyard, then add them to your Deck and shuffle it. After that, draw 2 cards.
DR04-EN098 Dark World Lightning Spell Normal Common Select 1 face-down card on the field and destroy it, and after that, select 1 card from your hand and discard it to the Graveyard.
DR04-EN099 Level Modulation Spell Normal Common Your opponent draws 2 cards. Special Summon 1 monster from your Graveyard that includes "LV" in its card name, ignoring the Summoning conditions. The monster that was Special Summoned by this effect cannot attack, nor activate or apply its effect this turn.
DR04-EN100 Ojamagic Spell Normal Rare When this card is sent from the hand or the field to the Graveyard, add 1 each of "Ojama Green", "Ojama Yellow" and "Ojama Black" from your Deck to your hand.
DR04-EN101 Ojamuscle Spell Normal Common Select 1 face-up "Ojama King" on the field. Destroy all monster(s) on the field that include "Ojama" in their card name, except the selected "Ojama King". Increase the ATK of the selected "Ojama King" by 1000 points for each destroyed monster.
DR04-EN102 Feather Shot Spell Normal Common Select 1 face-up "Elemental Hero Avian" on your side of the field to activate this card. This turn, the selected card can attack as many times as the number of monster(s) on your side of the field when this card resolves. In that case, it cannot attack your opponent's Life Points directly, and your other monster(s) cannot attack.
DR04-EN103 Bonding - H2O Spell Normal Common Tribute 2 "Hydrogeddon"s and 1 "Oxygeddon" on your side of the field. Special Summon 1 "Water Dragon" from your hand, Deck or Graveya
DR04-EN104 Chthonian Alliance Spell Equip Common Increase the ATK of the equipped monster by 800 points for each other face-up monster on the field with the same name as the equipped monster.
DR04-EN105 Armed Changer Spell Equip Common Send 1 Equip Spell Card from your hand to the Graveyard to activate this card. If the equipped monster destroys a monster as a result of battle, the controller of this Equip Card can add 1 monster with ATK equal to or less than the equipped monster from their Graveyard to their hand.
DR04-EN106 Branch! Spell Continuous Common When a Fusion Monster on the field is destroyed and sent to the Graveyard, you can Special Summon from your Graveyard 1 of the Fusion Material Monsters that you used for the Fusion Summon of that Fusion Monster.
DR04-EN107 Boss Rush Spell Continuous Common The controller of this card cannot Normal Summon or Set. During the End Phase of the turn that a monster on your side of the field that includes "B.E.S." in its card name, or is named "Big Core", is destroyed and sent to the Graveyard, you can Special Summon from your Deck 1 monster that includes "B.E.S." in its card name, or is named "Big Core".
DR04-EN108 Gateway to Dark World Spell Quick-Play Common If you activate this card, you cannot Normal Summon, Flip Summon or Special Summon during the turn this card is activated. Special Summon from your Graveyard 1 monster that includes "Dark World" in its card name.
DR04-EN109 Hero Barrier Trap Normal Common If there is a face-up monster on your side of the field that includes "Elemental Hero" in its card name, negate 1 attack from your opponent's monster
DR04-EN110 Chthonian Blast Trap Normal Common You can only activate this card when a face-up monster on your side of the field is destroyed and sent to the Graveyard. Destroy 1 face-up monster with the lowest ATK on the field, and both players take damage equal to half of its ATK.
DR04-EN111 The Forces of Darkness Trap Normal Common Return 2 monsters from your Graveyard to your hand that include "Dark World" in their card names.
DR04-EN112 Dark Deal Trap Normal Rare You can only activate this card by paying 1000 Life Points when your opponent activates a Normal Spell Card. The effect of the Normal Spell Card that your opponent activated at that time becomes "Your opponent discards 1 random card from their hand".
DR04-EN113 Simultaneous Loss Trap Normal Common Each player sends the top card from their Deck to the Graveyard.
DR04-EN114 Weed Out Trap Normal Common Pay 500 Life Points. Destroy all Level 3 monsters in face-up Attack Position on the field.
DR04-EN115 The League of Uniform Nomenclature Trap Normal Common Select 1 face-up Level 2 or lower Normal Monster on your side of the field to activate this card. Special Summon from your Deck to your side of the field as many cards as possible with the same name as the selected monster.
DR04-EN116 Roll Out! Trap Normal Common Select 1 Union Monster in your Graveyard and equip it to an appropriate monster on your side of the field.
DR04-EN117 Chthonian Polymer Trap Normal Common You can only activate this card when your opponent Fusion Summons a Fusion Monster. Tribute 1 monster on your side of the field to take control of that Fusion Monster.
DR04-EN118 Feather Wind Trap Counter Common You can only activate this card if there is a face-up "Elemental Hero Avian" on your side of the field. Negate the activation of a Spell or Trap Card and destroy it.
DR04-EN119 Non-Fusion Area Trap Continuous Common Neither player can Fusion Summon.
DR04-EN120 Level Limit - Area A Trap Continuous Rare All face-up Level 3 or lower monsters on the field are changed to Attack Position and remain in Attack Position while this card is active
DR04-EN121 Uria, Lord of Searing Flames Effect Monster Fire Pyro 10 0 0 Ultra Rare This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 3 face-up Trap Cards from your side of the field to the Graveyard. Increase the ATK of this card by 1000 points for each Continuous Trap Card in your Graveyard. Once per turn, you can destroy 1 Set Spell or Trap Card on your opponent's side of the field. Spell and Trap Cards cannot be activated in response to this effect's activation.
DR04-EN122 Hamon, Lord of Striking Thunder Effect Monster Light Thunder 10 4000 4000 Ultra Rare This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 3 face-up Continuous Spell Cards from your side of the field to the Graveyard. When this card destroys your opponent's monster as a result of battle and sends it to the Graveyard, inflict 1000 points of damage to your opponent's Life Points. While this card is in face-up Defense Position on your side of the field, your opponent cannot select another monster as an attack target.
DR04-EN123 Raviel, Lord of Phantasms Effect Monster Dark Fiend 10 4000 4000 Ultra Rare This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 3 Fiend-Type monsters. Each time your opponent Normal Summons a monster(s), Special Summon 1 "Phantasm Token" (Fiend-Type/DARK/Level 1/ATK 1000/DEF 1000). This token cannot declare an attack. Once per turn, by Tributing 1 monster, this card gains ATK equal to that monster's original ATK, until the End Phase.
DR04-EN124 Elemental Hero Neo Bubbleman Effect Monster Water Warrior 4 800 1200 Common This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending "Elemental Hero Bubbleman" on your side of the field and "Metamorphosis" in your hand to the Graveyard. This card's name is treated as "Elemental Hero Bubbleman" while it is face-up on the field. Destroy an opponent's monster that battles this card at the end of the Damage Step.
DR04-EN125 Hero Kid Effect Monster Earth Warrior 2 300 600 Rare When this card is Special Summoned, you can Special Summon any number of "Hero Kid"(s) from your Deck.
DR04-EN126 Cyber Barrier Dragon Effect Monster Light Machine 6 800 2800 Rare This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Attack Reflector Unit". Once per turn, while this card is in Attack Position, negate your opponent's first attack.
DR04-EN127 Cyber Laser Dragon Effect Monster Light Machine 7 2400 1800 Rare This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Photon Generator Unit". You can destroy 1 monster with ATK or DEF equal to or higher than the ATK of this card. You can only use this effect once per turn.
DR04-EN128 Ancient Gear Effect Monster Earth Machine 2 100 800 Common While an "Ancient Gear" is face-up on your side of the field, you can Special Summon this card from your hand in Attack Position.
DR04-EN129 Ancient Gear Cannon Effect Monster Earth Machine 2 500 500 Common By Tributing this card, inflict 500 points of damage to your opponent's Life Points, and then neither player can activate Trap Cards during the Battle Phase of this turn.
DR04-EN130 Proto-Cyber Dragon Effect Monster Light Machine 3 1100 600 Super Rare This card's name is treated as "Cyber Dragon" while it is face-up on the field.
DR04-EN131 Adhesive Explosive Effect Monster Wind Machine 3 1000 1000 Common If your opponent's monster attacks this face-down Defense Position card, this card becomes an Equip Card equipped to the attacking monster, without applying damage calculation. Destroy the equipped monster during the Standby Phase of your opponent's next turn.
DR04-EN132 Machine King Prototype Effect Monster Earth Machine 3 1600 1500 Common Increase the ATK and DEF of this card by 100 points for each Machine-Type monster on the field other than this card.
DR04-EN133 B.E.S. Covered Core Effect Monster Earth Machine 7 2500 800 Super Rare Put 2 counters on this card when you Normal Summon it. This card is not destroyed as a result of battle. If this card battles a monster, toss a coin and call it at the end of the Damage Step. If you call it wrong, remove 1 counter. If this card battles without a counter, destroy this card at the end of the Damage Step.
DR04-EN134 D.D. Guide Effect Monster Dark Warrior 4 1400 1000 Common When this card is Normal Summoned, control of this card shifts to your opponent. During each player's End Phase, your opponent selects 1 card from the Graveyard of this card's controller and removes it from play.
DR04-EN135 Chain Thrasher Effect Monster Wind Warrior 4 1000 600 Common In addition to a normal attack, this card can attack during the same Battle Phase as many times as the number of "Chain Thrasher"(s) in your Graveyard.
DR04-EN136 Disciple of the Forbidden Spell Effect Monster Light Warrior 4 1700 800 Common When this card is Normal Summoned, Flip Summoned, or Special Summoned, declare different Monster Card Attributes equal to the number of "Disciple of the Forbidden Spell"(s) in your Graveyard. If this card attacks a monster that has a declared Attribute, destroy the monster without applying damage calculation.
DR04-EN137 Tenkabito Shien Effect Monster Fire Pyro 4 1500 1000 Rare This card is unaffected by the effects of Trap Cards.
DR04-EN138 Parasitic Ticky Effect Monster Earth Insect 1 ? ? Common The ATK and DEF of this card are equal to the number of Tokens on the field x 500 points.
DR04-EN139 Gokipon Effect Monster Earth Insect 2 800 800 Common When this card is destroyed as a result of battle and sent to the Graveyard, add 1 Insect-Type monster with an ATK of 1500 or less from your Deck to your hand.
DR04-EN140 Silent Insect Effect Monster Earth Insect 2 200 300 Common This card is changed to Defense Position when it is Normal Summoned or Flip Summoned. While this card is face-up on the field, negate the effects of all Continuous Spell Cards and Continuous Trap Cards.
DR04-EN141 Chainsaw Insect Effect Monster Earth Insect 4 2400 0 Rare If this card battles a monster, your opponent draws 1 card at the end of the Damage Step.
DR04-EN142 Anteatereatingant Effect Monster Earth Insect 5 2000 500 Rare This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 2 Spell or Trap Cards on your side of the field to the Graveyard. This card can destroy 1 Spell or Trap Card on your opponent's side of the field, but it cannot attack this turn if you activate this effect.
DR04-EN143 Saber Beetle Effect Monster Earth Insect 6 2400 600 Rare During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
DR04-EN144 Doom Dozer Effect Monster Earth Insect 8 2800 2600 Rare This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 Insect-Type monsters in your Graveyard. When this card inflicts Battle Damage to your opponent's Life Points, send 1 card from the top of your opponent's Deck to the Graveyard.
DR04-EN145 Treeborn Frog Effect Monster Water Aqua 1 100 100 Ultra Rare If this card is in your Graveyard during your Standby Phase and there are no Spell or Trap Cards on your side of the field, you can Special Summon this card to your side of the field. This effect cannot be activated if there is a face-up "Treeborn Frog" on your side of the field.
DR04-EN146 Beelze Frog Effect Monster Water Aqua 3 1200 800 Common Increase the ATK of this card by 300 points for each "T.A.D.P.O.L.E." in your Graveyard.
DR04-EN147 Princess Pikeru Effect Monster Light Spellcaster 4 2000 0 Rare This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Trial of the Princesses". During your Standby Phase, increase your Life Points by 800 points for each monster on your side of the field.
DR04-EN148 Princess Curran Effect Monster Dark Spellcaster 4 2000 0 Rare This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Trial of the Princesses". During your Standby Phase, inflict 600 points of damage to your opponent's Life Points for each monster on your opponent's side of the field.
DR04-EN149 Memory Crusher Effect Monster Dark Fiend 3 1000 600 Common If this card attacks your opponent's Life Points directly, inflict damage to your opponent's Life Points equal to the number of cards in your opponent's Fusion Deck x 100 points.
DR04-EN150 Malice Ascendant Effect Monster Dark Zombie 4 700 1000 Common While this card is face-up on the field, during your opponent's Standby Phase, send a number of cards from the top of your opponent's Deck to the Graveyard equal to the number of "Malice Ascendant"(s) in your Graveyard.
DR04-EN151 Grass Phantom Effect Monster Dark Plant 3 1000 1000 Common Increase the ATK of this card by 500 points for each "Grass Phantom" in your Graveyard.
DR04-EN152 Sand Moth Effect Monster Earth Rock 4 1000 2000 Rare When this face-down Defense Position card is destroyed and send to the Graveyard, except as a result of battle, switch the original ATK and DEF of this card, and Special Summon it to your side of the field.
DR04-EN153 Divine Dragon - Excelion Effect Monster Light Dragon 5 1500 900 Super Rare When this card is Normal Summoned, it gets 1 of the following effects for each "Divine Dragon - Excelion" in your Graveyard when this effect resolves (your choice). These effects cannot accumulate. - Increase the ATK of this card by 1000 points. - If this card destroys your opponent's monster as a result of battle, it can attack once again in a row. - When this card destroys a monster as a result of battle and sends it to the Graveyard, inflict damage to your opponent's Life Points equal to the ATK of the destroyed monster.
DR04-EN154 Ruin, Queen of Oblivion Ritual/Effect Monster Light Fairy 8 2300 2000 Super Rare This card can only be Ritual Summoned with the Ritual Spell Card, "End of the World". If this card destroys your opponent's monster as a result of battle, it can attack once again in a row.
DR04-EN155 Demise, King of Armageddon Ritual/Effect Monster Dark Fairy 8 2400 2000 Super Rare This card can only be Ritual Summoned with the Ritual Spell Card, "End of the World". By paying 2000 Life Points, destroy all cards on the field except this card.
DR04-EN156 D.3.S. Frog Fusion/Effect Monster Water Aqua 8 2500 2000 Common "Des Frog" + "Des Frog" + "Des Frog"
A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. Increase the ATK of this card by 500 points for each "Treeborn Frog" in your Graveyard.
DR04-EN157 Hero Heart Spell Normal Common Select 1 face-up monster on your side of the field that includes "Elemental Hero" in its card name to activate this card. This turn, the ATK of the selected monster is halved and it can attack twice during the same Battle Phase.
DR04-EN158 Magnet Circle LV2 Spell Normal Common Special Summon 1 Level 2 or lower Machine-Type monster from your hand.
DR04-EN159 Ancient Gear Factory Spell Normal Common Select 1 monster in your hand that includes "Ancient Gear" in its card name (show the monster to your opponent). Remove from play cards in your Graveyard that include "Ancient Gear" in their card name(s) whose total Levels are equal to double the selected card's. You don't have to Tribute when you Normal Summon the selected card this turn.
DR04-EN160 Ancient Gear Drill Spell Normal Common You can only activate this card by discarding 1 card from your hand while a monster that includes "Ancient Gear" in its card name is face-up on your side of the field. Select 1 Spell Card from your Deck and Set it on your side of the field. You cannot use that Spell Card this turn.
DR04-EN161 Phantasmal Martyrs Spell Normal Common You can only activate this card while you have 2 or more cards in your hand, and have either "Uria, Lord of Searing Flames" or "Hamon, Lord of Striking Thunder" face-up on your side of the field. By sending your entire hand to the Graveyard, Special Summon 3 "Phantasmal Martyr Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Attack Position on your side of the field.
DR04-EN162 Cyclone Boomerang Spell Equip Common You can only equip this card to "Elemental Hero Wildheart". Increase the ATK of the equipped monster by 500 points. When the equipped monster is destroyed by a card effect and sent to the Graveyard, destroy all Spell and Trap Cards on the field. Inflict 100 points of damage to your opponent's Life Points for each Spell or Trap Card destroyed by this effect.
DR04-EN163 Symbol of Heritage Spell Equip Common You can only activate this card while there are 3 monster cards with the same name in your Graveyard. Select 1 of those monsters, Special Summon it to your side of the field, and equip it with this card. When this card is destroyed, destroy the equipped monster.
DR04-EN164 Trial of the Princesses Spell Equip Common You can only equip this card to "White Magician Pikeru" or "Ebon Magician Curran". Increase the ATK of the equipped monster by 800 points. During a turn that the equipped monster destroyed a Level 5 or higher monster as a result of battle, by Tributing the equipped monster and this card, Special Summon from your hand or Deck: 1 "Princess Pikeru" if you Tributed "White Magician Pikeru", or 1 "Princess Curran" if you Tributed "Ebon Magician Curran".
DR04-EN165 Photon Generator Unit Spell Quick-Play Common Tribute 2 "Cyber Dragon"s on your side of the field to activate this card. Special Summon 1 "Cyber Laser Dragon" from your hand, Deck, or Graveyard.
DR04-EN166 End of the World Spell Ritual Common This card can be used to Ritual Summon "Ruin, Queen of Oblivion" or "Demise, King of Armageddon". You must also Tribute monsters from the field or your hand whose total Levels equal the Level of the Ritual Monster you are attempting to Ritual Summon.
DR04-EN167 Ancient Gear Castle Spell Continuous Super Rare Increase the ATK of each face-up monster on the field that includes "Ancient Gear" in its card name by 300 points. Each time a monster(s) is Normal Summoned or Set, put 1 counter on this card. If you Tribute Summon a monster that includes "Ancient Gear" in its card name, you can substitute this card for a Tribute(s), if the number of counters is equal to or greater than the number of required Tribute(s).
DR04-EN168 Samsara Spell Continuous Common Monster Cards Tributed for a Ritual Summon are returned to the owner's Deck instead of being sent to the Graveyard. Then shuffle the Deck.
DR04-EN169 Super Junior Confrontation Trap Normal Common You can only activate this card when your opponent's monster declares an attack. Negate the battle, and 1 monster with the lowest ATK in face-up Attack Position on your opponent's side of the field battles against 1 monster with the lowest DEF in face-up Defense Position on your side of the field. After that battle ends, end the Battle Phase.
DR04-EN170 Miracle Kids Trap Normal Common Decrease the ATK of 1 of your opponent's monsters by 400 points for each "Hero Kid" in your Graveyard, until the End Phase.
DR04-EN171 Attack Reflector Unit Trap Normal Common Tribute 1 "Cyber Dragon" on your side of the field to activate this card. Special Summon 1 "Cyber Barrier Dragon" from your hand or Deck.
DR04-EN172 Damage Condenser Trap Normal Super Rare You can only activate this card by discarding 1 card from your hand when you take Battle Damage to your Life Points. Special Summon 1 monster from your Deck with ATK equal to or less than the Battle Damage you took, in Attack Position.
DR04-EN173 Karma Cut Trap Normal Super Rare Discard 1 card from your hand. Remove from play 1 face-up monster on your opponent's side of the field. If there is a card(s) in your opponent's Graveyard with the same name as the removed monster, also remove from play that card(s).
DR04-EN174 Next To Be Lost Trap Normal Common Select 1 face-up monster on your side of the field. Send 1 card from your Deck to the Graveyard with the same name as the selected card.
DR04-EN175 Generation Shift Trap Normal Common Destroy 1 face-up monster on your side of the field. Add 1 card from your Deck to your hand with the same name as the destroyed card.
DR04-EN176 Full Salvo Trap Normal Common After the activation of this card, send your entire hand to the Graveyard. Inflict 200 points of damage to your opponent's Life Points for each card you sent to the Graveyard by this effect.
DR04-EN177 Success Probability 0% Trap Normal Common Send 2 random Fusion Monsters from your opponent's Fusion Deck to the Graveyard.
DR04-EN178 Option Hunter Trap Normal Common You can only activate this card when a monster on your side of the field is destroyed as a result of battle and sent to the Graveyard. Increase your Life Points by the original ATK of the destroyed monster.
DR04-EN179 Goblin Out Of The Frying Pan Trap Counter Rare Pay 500 Life Points. Negate the activation of a Spell Card and return it to the owner's hand.
DR04-EN180 Malfunction Trap Counter Rare Pay 500 Life Points. Negate the activation of a Trap Card and return it to its original position.
DR04-EN181 Destiny Hero - Doom Lord Effect Monster Dark Warrior 3 600 800 Rare Once per turn, if this card is in face-up Attack Position on your side of the field, you can remove from play 1 of your opponent's monsters. The player who used this effect cannot declare an attack this turn, and the removed monster will be returned to the opponent's side of the field in the same battle position during your second Standby Phase after activation.
DR04-EN182 Destiny Hero - Captain Tenacious Effect Monster Dark Warrior 3 800 800 Common Once per turn, while this card is face-up on your side of the field, if a monster on your side of the field that includes "Destiny Hero" in its card name (except this card) is destroyed as a result of battle and sent to the Graveyard, you can Special Summon that 1 monster to your side of the field during your next Standby Phase.
DR04-EN183 Destiny Hero - Diamond Dude Effect Monster Dark Warrior 4 1400 1600 Super Rare Once per turn, you can look at the top card of your Deck. If it is a Normal Spell Card, send it to the Graveyard and you can activate its effect during the Main Phase of your next turn. If the card is not a Normal Spell Card, place it on the bottom of your Deck.
DR04-EN184 Destiny Hero - Dreadmaster Effect Monster Dark Warrior 8 ? ? Rare If this card was Special Summoned by the effect of "Clock Tower Prison", destroy all monsters on your side of the field (except for "Destiny Hero" monsters), then you can Special Summon up to 2 "Destiny Hero" monsters from your Graveyard. During the turn this card is Special Summoned, "Destiny Hero" monsters on your side of the field cannot be destroyed, and all Battle Damage inflicted to the controller of this card becomes 0 during battle involving "Destiny Hero" monsters on your side of the field. The ATK and DEF of this card are equal to the combined original ATK of all "Destiny Hero" monsters on your side of the field (except this card).
DR04-EN185 Cyber Tutu Effect Monster Earth Warrior 3 1000 800 Common If the ATK of each monster on your opponent's side of the field is higher than the ATK of this card, this card can attack your opponent's Life Points directly.
DR04-EN186 Cyber Gymnast Effect Monster Earth Warrior 4 800 1800 Rare Once per turn, by discarding 1 card from your hand, destroy 1 face-up Attack Position monster on your opponent's side of the field.
DR04-EN187 Cyber Prima Effect Monster Light Warrior 6 2300 1600 Rare When this card is Tribute Summoned, destroy all face-up Spell Cards on the field.
DR04-EN188 Cyber Kirin Effect Monster Light Machine 3 300 800 Common By Tributing this card, until the end of this turn, any effect damage inflicted to the controller of this card becomes 0.
DR04-EN189 Cyber Phoenix Effect Monster Fire Machine 4 1200 1600 Ultra Rare While this card is in face-up Attack Position, negate the effects of any Spell or Trap Card that targets 1 Machine-Type monster you control. When this face-up card attacks or is attacked, and it is destroyed by battle and sent to the Graveyard, you can draw 1 card.
DR04-EN190 Searchlightman Effect Monster Light Machine 3 1000 1000 Common FLIP: Your opponent cannot Set (or flip face-down) any cards for the rest of this turn.
DR04-EN191 Victory Viper XX03 Effect Monster Light Machine 4 1200 1000 Super Rare When this card destroys an opponent's monster as a result of battle, select and activate 1 of the following effects: - Increase the ATK of this card by 400 points. - Destroy 1 face-up Spell or Trap Card on the field. - Special Summon 1 "Option Token" to your side of the field. It always has the same Type, Attribute, Level, ATK and DEF as this card.
DR04-EN192 Swift Birdman Joe Effect Monster Wind Winged Beast 6 2300 1400 Common If you Tribute Summon this card by Tributing a WIND monster, return all Spell and Trap Cards on the field to the owners' hands.
DR04-EN193 Harpie's Pet Baby Dragon Effect Monster Wind Dragon 4 1200 600 Rare This card accumulates effects according to the number of monsters on your side of the field that include "Harpie" in their names (other than "Harpie's Pet Baby Dragon" and "Harpie's Brother"). At least 1: While this card is face-up on the field, your opponent cannot select monsters on your side of the field as attack targets if they include "Harpie" in their card names (other than "Harpie's Pet Baby Dragon" and "Harpie's Brother"). At least 2: Double the original ATK and DEF of this card. At least 3: Once per turn, you can destroy 1 card on your opponent's side of the field.
DR04-EN194 Majestic Mech - Senku Effect Monster Light Fairy 4 1000 500 Common If this card attacks your opponent's Life Points directly, draw 1 card from your Deck. This card is sent to the Graveyard during the End Phase of the turn it was Normal Summoned, Flip Summoned or Special Summoned.
DR04-EN195 Majestic Mech - Ohka Effect Monster Light Fairy 6 2400 1400 Super Rare You can Normal Summon this card without Tributing a monster. If you Normal Summon it this way, it is sent to the Graveyard during the End Phase.
DR04-EN196 Majestic Mech - Goryu Effect Monster Light Fairy 8 2900 1800 Super Rare You can Normal Summon this card by Tributing 1 monster. If you Normal Summon it this way, it is sent to the Graveyard during the End Phase. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
DR04-EN197 Royal Knight Effect Monster Light Fairy 3 1300 800 Common When this card destroys a monster as a result of battle and sends it to the Graveyard, increase your Life Points by the DEF of the destroyed monster.
DR04-EN198 Herald of Green Light Effect Monster Light Fairy 2 300 500 Rare Send this card and 1 other Fairy-Type monster from your hand to the Graveyard to activate this effect. Negate the activation of your opponent's Spell Card and destroy it. This effect can be activated during either player's turn.
DR04-EN199 Herald of Purple Light Effect Monster Light Fairy 2 300 500 Rare Send this card and 1 other Fairy-Type monster from your hand to the Graveyard to activate this effect. Negate the activation of your opponent's Trap Card and destroy it. This effect can be activated during either player's turn.
DR04-EN200 Bountiful Artemis Effect Monster Light Fairy 4 1600 1700 Super Rare While this card is face-up on the field, draw 1 card from your Deck each time a Counter Trap Card is activated.
DR04-EN201 Layard the Liberator Effect Monster Light Fairy 4 1400 1500 Common While this card is face-up on the field, add 2 of your removed from play Fairy-Type monsters to your hand each time a Counter Trap Card is activated.
DR04-EN202 Banisher of the Radiance Effect Monster Light Fairy 3 1600 0 Super Rare While this card is face-up on the field, any card sent to the Graveyard is removed from play instead.
DR04-EN203 Voltanis the Adjudicator Effect Monster Light Fairy 8 2800 1400 Ultra Rare After 1 of your Counter Trap Cards has been activated and has resolved, by Tributing all monsters on your side of the field, you can Special Summon this card. If this card is Special Summoned this way, you can destroy cards on your opponent's side of the field up to the number of Fairy-Type monsters you Tributed.
DR04-EN204 Guard Dog Effect Monster Earth Beast 3 1500 500 Common FLIP: Your opponent cannot Special Summon for the rest of this turn.
DR04-EN205 Whirlwind Weasel Effect Monster Wind Beast 3 500 1500 Common FLIP: Your opponent cannot activate any Spell or Trap Cards for the rest of this turn.
DR04-EN206 Avalanching Aussa Effect Monster Earth Spellcaster 4 800 1500 Common Once per turn, by Tributing 1 EARTH monster on your side of the field (except this card), Special Summon 1 EARTH monster from your hand. The monster Special Summoned by this effect is destroyed if "Avalanching Aussa" is removed from your side of the field.
DR04-EN207 Raging Eria Effect Monster Water Spellcaster 4 800 1500 Common Once per turn, by Tributing 1 WATER monster on your side of the field (except this card), Special Summon 1 WATER monster from your hand. The monster Special Summoned by this effect is destroyed if "Raging Eria" is removed from your side of the field.
DR04-EN208 Blazing Hiita Effect Monster Fire Spellcaster 4 800 1500 Common Once per turn, by Tributing 1 FIRE monster on your side of the field (except this card), Special Summon 1 FIRE monster from your hand. The monster Special Summoned by this effect is destroyed if "Blazing Hiita" is removed from your side of the field.
DR04-EN209 Storming Wynn Effect Monster Wind Spellcaster 4 800 1500 Common Once per turn, by Tributing 1 WIND monster on your side of the field (except this card), Special Summon 1 WIND monster from your hand. The monster Special Summoned by this effect is destroyed if "Storming Wynn" is removed from your side of the field.
DR04-EN210 Batteryman D Effect Monster Wind Thunder 1 0 1900 Common While this card is face-up on your side of the field, your opponent cannot select a Thunder-Type monster on your side of the field as an attack target (except "Batteryman D").
DR04-EN211 Super-Electromagnetic Voltech Dragon Effect Monster Light Thunder 5 2400 1000 Ultra Rare If you Tribute Summon this card by Tributing 1 of the following monsters, this card gets the appropriate effect. - Batteryman D: Negate the effect of a Spell or Trap Card that targets this 1 card and destroy it. - Batteryman C: During battle between this attacking card and a Defense Position Monster, if this card's ATK is higher than the DEF of the attack target, inflict Battle Damage to your opponent's Life Points equal to the difference. - Batteryman AA: Increase this card's ATK by 1000 points.
DR04-EN212 Elemental Hero Phoenix Enforcer Fusion/Effect Monster Fire Warrior 6 2100 1200 Rare "Elemental Hero Avian" + "Elemental Hero Burstinatrix"
This monster cannot be Special Summoned except by Fusion Summon. This card cannot be destroyed as a result of battle.
DR04-EN213 Elemental Hero Shining Phoenix Enforcer Fusion/Effect Monster Fire Warrior 8 2500 2100 Ultra Rare "Elemental Hero Phoenix Enforcer" + "Elemental Hero Sparkman"
This monster cannot be Special Summoned except by Fusion Summon. This card gains 300 ATK for each "Elemental Hero" card in your Graveyard. This card cannot be destroyed by battle.
DR04-EN214 Elemental Hero Mariner Fusion/Effect Monster Water Warrior 5 1400 1000 Common "Elemental Hero Bubbleman" + "Elemental Hero Avian"
This monster cannot be Special Summoned except by Fusion Summon. If you have any face-down cards in your Spell & Trap Card Zone, this card can attack your opponent's Life Points directly.
DR04-EN215 Elemental Hero Wild Wingman Fusion/Effect Monster Earth Warrior 8 1900 2300 Rare "Elemental Hero Wildheart" + "Elemental Hero Avian"
This monster cannot be Special Summoned except by Fusion Summon. By discarding 1 card from your hand, destroy 1 Spell or Trap Card on the field.
DR04-EN216 Elemental Hero Necroid Shaman Fusion/Effect Monster Dark Warrior 6 1900 1800 Common "Elemental Hero Wildheart" + "Elemental Hero Necroshade"
This monster cannot be Special Summoned except by Fusion Summon. When this card is Special Summoned, destroy 1 monster on your opponent's side of the field. Then select 1 monster from your opponent's Graveyard and Special Summon it to your opponent's side of the field.
DR04-EN217 Misfortune Spell Normal Common Select 1 face-up monster on your opponent's side of the field to activate this card. Inflict damage to your opponent's Life Points equal to half the original ATK of the selected monster. Your monsters cannot attack this turn.
DR04-EN218 H - Heated Heart Spell Normal Common Select 1 face-up monster on your side of the field to activate this card. Increase the ATK of that monster by 500 points. During battle between that attacking card and a Defense Position monster whose DEF is lower than the ATK of that card, inflict the difference as Battle Damage to your opponent's Life Points. These effects continue until the end of this turn.
DR04-EN219 E - Emergency Call Spell Normal Common Add 1 monster from your Deck to your hand that includes "Elemental Hero" in its card name.
DR04-EN220 R - Righteous Justice Spell Normal Common Destroy Spell or Trap Cards on the field equal to the number of face-up cards on your side of the field that include "Elemental Hero" in their card names.
DR04-EN221 O - Oversoul Spell Normal Common Select 1 Normal Monster in your Graveyard that includes "Elemental Hero" in its card name and Special Summon it to your side of the field.
DR04-EN222 HERO Flash!! Spell Normal Common Remove from play these cards in your Graveyard to activate this card: "H - Heated Heart", "E - Emergency Call", "R - Righteous Justice" and "O - Oversoul". Special Summon 1 Normal Monster from your Deck that includes "Elemental Hero" in its card name. This turn, Normal Monsters on your side of the field that include "Elemental Hero" in their card names can attack your opponent's Life Points directly.
DR04-EN223 Power Capsule Spell Normal Common Select 1 face-up "Victory Viper XX03" on your side of the field to activate this card. Select 1 effect of "Victory Viper XX03", and apply the effect as this card's effect.
DR04-EN224 Celestial Transformation Spell Normal Rare Special Summon 1 Fairy-Type monster from your hand. Halve the ATK of that monster and destroy it during the End Phase.
DR04-EN225 Guard Penalty Spell Quick-Play Rare Select 1 monster on the field. If the selected monster is changed to Defense Position this turn, draw 1 card from your Deck.
DR04-EN226 Grand Convergence Spell Quick-Play Rare You can only activate this card while "Macro Cosmos" is on your side of the field. Inflict 300 points of damage to your opponent's Life Points and destroy all monsters on the field.
DR04-EN227 Dimensional Fissure Spell Continuous Rare Any monster sent to the Graveyard is removed from play instead.
DR04-EN228 Clock Tower Prison Spell Field Rare Put 1 Clock Counter on this card during each of your opponent's Standby Phases. While there are 4 or more Clock Counters on this card, the controller of this card does not receive any Battle Damage. When this card with 4 or more Clock Counters is destroyed and sent to the Graveyard, Special Summon 1 "Destiny Hero - Dreadmaster" from your hand or Deck.
DR04-EN229 Life Equalizer Trap Normal Rare You can only activate this card when the difference between both players' Life Points is 8000 or more. Both players' Life Points become 3000.
DR04-EN230 Elemental Recharge Trap Normal Common Increase your Life Points by 1000 points for each face-up monster on your side of the field that includes "Elemental Hero" in its card name.
DR04-EN231 Destruction of Destiny Trap Normal Common Send 3 cards from the top of your Deck to the Graveyard, and take 1000 points of damage for each Spell or Trap Card you sent to the Graveyard by this effect.
DR04-EN232 Destiny Signal Trap Normal Rare You can only activate this card when a monster on your side of the field is destroyed as a result of battle and sent to the Graveyard. Special Summon 1 Level 4 or lower monster from your hand or Deck that includes "Destiny Hero" in its card name.
DR04-EN233 D - Time Trap Normal Common You can only activate this card when a monster on your side of the field that includes "Elemental Hero" in its card name is removed from the field. Add 1 monster from your Deck to your hand that includes "Destiny Hero" in its card name and whose Level is equal to or lower than that "Elemental Hero" monster.
DR04-EN234 D - Shield Trap Normal Common You can only activate this card when an Attack Position monster on your side of the field that includes "Destiny Hero" in its card name is selected as an attack target. Change the attack target monster to Defense Position and equip it with this card (this card is treated as an Equip Spell Card). The equipped monster cannot be destroyed as a result of battle.
DR04-EN235 Icarus Attack Trap Normal Super Rare By Tributing 1 Winged Beast-Type monster on your side of the field, destroy 2 cards on the field.
DR04-EN236 Elemental Absorber Trap Continuous Common Remove from play 1 Monster Card in your hand. While this card is on the field, your opponent's monsters that have the same Attribute as the monster removed by this effect cannot declare an attack.
DR04-EN237 Macro Cosmos Trap Continuous Super Rare You can Special Summon 1 "Helios - The Primordial Sun" from your hand or Deck. While this card is on the field, any card sent to the Graveyard is removed from play instead.
DR04-EN238 Miraculous Descent Trap Continuous Super Rare Select 1 of your Fairy-Type monsters that is removed from play and Special Summon it. When this card is removed from the field, destroy that monster. When the monster is destroyed, destroy this card.
DR04-EN239 Shattered Axe Trap Continuous Common Select 1 face-up monster on the field. While this card is on the field, decrease the ATK of that monster by 500 points during each of your Standby Phases. When the monster is destroyed, destroy this card.
DR04-EN240 Forced Back Trap Counter Rare Negate the Normal Summon or Flip Summon of a monster and return the monster to its owner's hand.
DR04-EN241 Satellite Cannon Effect Monster Light Machine 5 0 0 Secret Rare This card cannot be destroyed by battle with a Level 7 or lower monster. During each of your End Phases, this card gains 1000 ATK. If this card attacks, its ATK is returned to 0, after damage calculation.
DR04-EN242 Gilford the Lightning Effect Monster Light Warrior 8 2800 1400 Secret Rare If you Tribute Summon this card by Tributing 3 monsters, destroy all monsters on your opponent's side of the field.
DR04-EN243 Exarion Universe Effect Monster Dark Beast-Warrior 4 1800 1900 Secret Rare You can only activate this effect during a Battle Step of your turn. Decrease the ATK of this card by 400 points, then during battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. This effect continues until the End Phase of the turn this effect is activated.
DR04-EN244 D.D. Assailant Effect Monster Earth Warrior 4 1700 1600 Secret Rare When this card is destroyed as a result of battle with your opponent's monster, remove from play both this card and the opponent's monster that destroyed this card.
DR04-EN245 Kaibaman Effect Monster Light Warrior 3 200 700 Secret Rare You can Tribute this card to Special Summon 1 "Blue-Eyes White Dragon" from your hand.
   This set contains 245 cards.
 
 

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