| DR1-EN001 |
Master Kyonshee
| Normal Monster | Earth | Zombie | 4 | 1750 | 1000 | Common | A wandering Kyonshee searching for a strong rival to defeat. They say he was known as the master of all martial arts. |
| DR1-EN002 |
Kabazauls
| Normal Monster | Water | Dinosaur | 4 | 1700 | 1500 | Common | A huge monster in the shape of a hippopotamus. The sneezing from his gigantic body is so fierce that people mistake it for a hurricane. |
| DR1-EN003 |
Inpachi
| Normal Monster | Earth | Machine | 4 | 1600 | 1900 | Common | "A log that attacks lost travelers in the forest. Originally a big tree, it was cut down and possessed by a wicked spirit." |
| DR1-EN004 |
Dark Jeroid
| Effect Monster | Dark | Fiend | 4 | 1200 | 1500 | Rare | "When this card is Normal Summoned, Flip Summoned, or Special Summoned successfully, select 1 face-up monster on the field. As long as the monster remains face-up on the field, decrease its ATK by 800 points." |
| DR1-EN005 |
Newdoria
| Effect Monster | Dark | Fiend | 4 | 1200 | 800 | Rare | "When this card is destroyed and sent to the Graveyard as a result of battle, destroy 1 monster on the field." |
| DR1-EN006 |
Helpoemer
| Effect Monster | Dark | Fiend | 5 | 2000 | 1400 | Super Rare | "If this card is destroyed and sent to the Graveyard as a result of battle, this card's effect is activated. As long as this card is in the Graveyard, your opponent discards 1 card randomly from his/her hand at the end of his/her Battle Phase. This card cannot be Special Summoned from the Graveyard." |
| DR1-EN007 |
Gravekeeper's Spy
| Effect Monster | Dark | Spellcaster | 4 | 1200 | 2000 | Common | "FLIP: Special Summon 1 Monster Card that includes "Gravekeeper's" in its card name with an ATK of 1500 or less from your Deck." |
| DR1-EN008 |
Gravekeeper's Curse
| Effect Monster | Dark | Spellcaster | 3 | 800 | 800 | Common | "When this card is Normal Summoned, Flip Summoned, or Special Summoned, inflict 500 points of damage to your opponent's Life Points." |
| DR1-EN009 |
Gravekeeper's Guard
| Effect Monster | Dark | Spellcaster | 4 | 1000 | 1900 | Common | FLIP: Return 1 monster on your opponent's side of the field to its owner's hand. |
| DR1-EN010 |
Gravekeeper's Spear Soldier
| Effect Monster | Dark | Spellcaster | 4 | 1500 | 1000 | Common | "When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points." |
| DR1-EN011 |
Gravekeeper's Vassal
| Effect Monster | Dark | Spellcaster | 3 | 700 | 500 | Common | The Battle Damage this card inflicts to your opponent's Life Points is treated as Effect Damage instead. |
| DR1-EN012 |
Gravekeeper's Watcher
| Effect Monster | Dark | Spellcaster | 4 | 1000 | 1000 | Common | "When your opponent activates a card that includes an effect whereby your opponent discards from his/her hand, send this card from your hand to the Graveyard to negate the activation and the effect of the card and destroy it." |
| DR1-EN013 |
Gravekeeper's Chief
| Effect Monster | Dark | Spellcaster | 5 | 1900 | 1200 | Rare | "You can only have 1 "Gravekeeper's Chief" on your side of the field. As long as this card remains on the field, your Graveyard is unaffected by the effect of "Necrovalley". If you Tribute Summon this card successfully, you can Special Summon 1 Monster Card that includes "Gravekeeper's" in its card name from your Graveyard to the field." |
| DR1-EN014 |
Gravekeeper's Cannonholder
| Effect Monster | Dark | Spellcaster | 4 | 1400 | 1200 | Common | "Tribute 1 Monster Card on your side of the field that includes "Gravekeeper's" in its card name to inflict 700 points of damage to your opponent's Life Points. You cannot Tribute "Gravekeeper's Cannonholder" for this effect." |
| DR1-EN015 |
Gravekeeper's Assailant
| Effect Monster | Dark | Spellcaster | 4 | 1500 | 1500 | Common | "You cannot activate this card's effect unless "Necrovalley" is on the field. When this card declares an attack, you can change the battle position of 1 face-up monster on your opponent's side of the field." |
| DR1-EN016 |
A Man with Wdjat
| Effect Monster | Dark | Spellcaster | 4 | 1600 | 1600 | Common | "When you Normal Summon this card, and during each of your Standby Phases, select 1 Set card on your opponent's side of the field. Pick it up and look at it, then return it to its original position." |
| DR1-EN017 |
Mystical Knight of Jackal
| Effect Monster | Light | Beast-Warrior | 7 | 2700 | 1200 | Super Rare | "When this card destroys 1 monster on your opponent's side of the field and sends it to your opponent's Graveyard as a result of battle, you can then return the card to the top of your opponent's Deck." |
| DR1-EN018 |
A Cat of Ill Omen
| Effect Monster | Dark | Beast | 2 | 500 | 300 | Common | "FLIP: Select 1 Trap Card from your Deck and place it on top of your Deck. If "Necrovalley" is on the field, you can add the selected Trap Card to your hand instead." |
| DR1-EN019 |
Yomi Ship
| Effect Monster | Water | Aqua | 3 | 800 | 1400 | Common | "When this card is destroyed and sent to the Graveyard as a result of battle, destroy the monster that destroyed this card." |
| DR1-EN020 |
Winged Sage Falcos
| Effect Monster | Wind | Winged Beast | 4 | 1700 | 1200 | Common | "You can return your opponent's face-up Attack Position monster, that this card destroyed and sent to the Graveyard as a result of battle, to the top of your opponent's Deck." |
| DR1-EN021 |
An Owl of Luck
| Effect Monster | Wind | Winged Beast | 2 | 300 | 500 | Common | "FLIP: Select 1 Field Spell Card from your Deck and place it on top of your Deck. If "Necrovalley" is on the field, you can add the selected Field Spell Card to your hand instead." |
| DR1-EN022 |
Charm of Shabti
| Effect Monster | Earth | Rock | 1 | 100 | 100 | Common | "Discard this card from your hand. Until the End Phase, make the Battle Damage to monsters that include "Gravekeeper's" in their card name 0." |
| DR1-EN023 |
Cobra Jar
| Effect Monster | Earth | Reptile | 2 | 600 | 300 | Common | "FLIP: Special Summon 1 "Poisonous Snake Token" (Reptile-Type/EARTH/3 Stars/ATK 1200/DEF 1200). When the "Poisonous Snake Token" is destroyed as a result of battle, inflict 500 points of damage to your opponent's Life Points." |
| DR1-EN024 |
Spirit Reaper
| Effect Monster | Dark | Zombie | 3 | 300 | 200 | Rare | "This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand." |
| DR1-EN025 |
Nightmare Horse
| Effect | Dark | Zombie | 2 | 500 | 400 | Common | This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. |
| DR1-EN026 |
Reaper on the Nightmare
| Fusion/Effect Monster | Dark | Zombie | 5 | 800 | 600 | Rare | "Spirit Reaper" + "Nightmare Horse" This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand." |
| DR1-EN027 |
Dark Designator
| Normal | n/a | Spell | n/a | n/a | n/a | Common | "Declare 1 Monster Card name. If the declared card is in your opponent's Deck, add 1 of that card to your opponent's hand." |
| DR1-EN028 |
Card Shuffle
| Continuous | n/a | Spell | n/a | n/a | n/a | Common | "Pay 300 Life Points to use this card's effect. Shuffle either your or your opponent's Deck. You can only use this effect during your turn, once per turn." |
| DR1-EN029 |
Reasoning
| Normal | n/a | Spell | n/a | n/a | n/a | Common | "Your opponent declares a monster Level. Then pick up cards from the top of your Deck until a monster that can be Normal Summoned is picked up. If that monster is the same Level as the one declared by your opponent, send all picked up cards to the Graveyard. If not, Special Summon the picked up monster and send the remaining cards to the Graveyard." |
| DR1-EN030 |
Dark Room of Nightmare
| Continuous | n/a | Spell | n/a | n/a | n/a | Common | "Each time damage, except Battle Damage, is inflicted to your opponent's Life Points, inflict 300 points of damage to your opponent's Life Points. This card's effect is not applied to the effect of "Dark Room of Nightmare"." |
| DR1-EN031 |
Different Dimension Capsule
| Normal | n/a | Spell | n/a | n/a | n/a | Common | "Select 1 card from your Deck and remove it from play face-down. During your 2nd Standby Phase after activation, destroy this card and add the removed card to your hand." |
| DR1-EN032 |
Necrovalley
| Field | n/a | Spell | n/a | n/a | n/a | Super Rare | "As long as this card remains on the field, negate the effects of Spell, Trap, and Monster Cards that affect a card(s) in the Graveyard, and neither player can remove cards in the Graveyards from play. Also, as long as this card remains on the field, increase the ATK and DEF of all monsters that include "Gravekeeper's" in their card name by 500 points." |
| DR1-EN033 |
Buster Rancher
| Equip | n/a | Spell | n/a | n/a | n/a | Common | "Only a monster with an ATK of 1000 points or less can be equipped with this card. During damage calculation, increase the ATK of the monster equipped with this card by 2500 points if the opponent's monster that battles it is in Attack Position and its ATK is 2500 or more, OR if the opponent's monster that battles it is in Defense Position and its DEF is 2500 or more." |
| DR1-EN034 |
Hieroglyph Lithograph
| Normal | n/a | Spell | n/a | n/a | n/a | Common | "Pay 1000 Life Points. During the current Duel, your hand size limit becomes 7." |
| DR1-EN035 |
Dark Snake Syndrome
| Continuous | n/a | Spell | n/a | n/a | n/a | Common | Inflict damage to both players' Life Points during each of your Standby Phases. The first damage begins at 200 points and is doubled during each of your following Standby Phases. |
| DR1-EN036 |
Terraforming
| Normal | n/a | Spell | n/a | n/a | n/a | Common | Add 1 Field Spell Card from your Deck to your hand. |
| DR1-EN037 |
Banner of Courage
| Continuous | n/a | Spell | n/a | n/a | n/a | Common | "During your Battle Phase only, increase the ATK of all monsters on your side of the field by 200 points." |
| DR1-EN038 |
Metamorphosis
| Normal | n/a | Spell | n/a | n/a | n/a | Common | Tribute 1 monster on your side of the field. Special Summon 1 Fusion Monster of the same Level as the Tributed monster from your Fusion Deck. |
| DR1-EN039 |
Royal Tribute
| Normal | n/a | Spell | n/a | n/a | n/a | Common | "This card can only be activated when "Necrovalley" is on your side of the field. Both players discard all Monster Cards in their hands to the Graveyard." |
| DR1-EN040 |
Reversal Quiz
| Normal | n/a | Spell | n/a | n/a | n/a | Common | "Send all cards in your hand and on your side of the field to the Graveyard. Call the type of card (Spell, Trap, or Monster) on top of your Deck. If you call it right, exchange your current Life Points with your opponent's current ones." |
| DR1-EN041 |
Coffin Seller
| Continuous | n/a | Trap | n/a | n/a | n/a | Super Rare | "Each time Monster Card(s) are sent to your opponent's Graveyard, inflict 300 points of damage to your opponent's Life Points." |
| DR1-EN042 |
Curse of Aging
| Normal | n/a | Trap | n/a | n/a | n/a | Common | Discard 1 card from your hand. Decrease the ATK and DEF of all monsters on your opponent's side of the field by 500 points until the end of the turn this card is activated. |
| DR1-EN043 |
Barrel Behind the Door
| Counter | n/a | Trap | n/a | n/a | n/a | Rare | You can only activate this card when an effect that inflicts damage to your Life Points is activated (except Battle Damage). Switch the Effect Damage you receive to your opponent's Life Points. |
| DR1-EN044 |
Raigeki Break
| Normal | n/a | Trap | n/a | n/a | n/a | Common | Discard 1 card from your hand. Destroy 1 card on the field. |
| DR1-EN045 |
Narrow Pass
| Continuous | n/a | Trap | n/a | n/a | n/a | Common | This card can only be activated when both players have 2 monsters or less on their respective sides of the field. Both players can only Normal Summon up to 2 additional monsters on their sides of the field. |
| DR1-EN046 |
Disturbance Strategy
| Normal | n/a | Trap | n/a | n/a | n/a | Common | Your opponent adds all cards in his/her hand to the Deck and shuffles the Deck. Your opponent then draws the same number of cards that he/she added to the Deck. |
| DR1-EN047 |
Trap of Board Eraser
| Counter | n/a | Trap | n/a | n/a | n/a | Common | You can only activate this card when an effect that inflicts damage to your Life Points is activated (except Battle Damage). Negate the Effect Damage you receive and your opponent then selects 1 card from his/her hand and discards it. |
| DR1-EN048 |
Rite of Spirit
| Normal | n/a | Trap | n/a | n/a | n/a | Common | "Select 1 Monster Card that includes "Gravekeeper's" in its card name from your Graveyard and Special Summon it. This card's activation and effect are unaffected by "Necrovalley"." |
| DR1-EN049 |
Non Aggression Area
| Normal | n/a | Trap | n/a | n/a | n/a | Common | "You can only activate this card during your Standby Phase. Discard 1 card from your hand. Your opponent cannot Normal Summon, Set and/or Special Summon during his/her next turn." |
| DR1-EN050 |
D. Tribe
| Normal | n/a | Trap | n/a | n/a | n/a | Common | All monsters on your side of the field are treated as Dragon-Types until the End Phase of this turn. |
| DR1-EN051 |
Lava Golem
| Effect Monster | Fire | Fiend | 8 | 3000 | 2500 | Ultra Rare | "This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 2 monsters on your opponent's side of the field, and is Special Summoned to your opponent's side of the field. This card inflicts 1000 points of damage to the Life Points of this card's controller during each of his/her Standby Phases. If you Special Summon this monster, you cannot Normal Summon or Set a monster during the same turn." |
| DR1-EN052 |
Byser Shock
| Effect Monster | Dark | Fiend | 5 | 800 | 600 | Ultra Rare | "When this card is Normal Summoned, Flip Summoned, or Special Summoned, return all Set cards on the field to their owner's respective hands." |
| DR1-EN053 |
Question
| Normal | Spell | Spell | n/a | n/a | n/a | Super Rare | "When activating this card, your opponent cannot check cards in the Graveyard. Your opponent calls the name of the first monster found at the bottom of your Graveyard. If he/she calls it right, the monster is removed from play. If he/she calls it wrong, the monster is Special Summoned to your side of the field." |
| DR1-EN054 |
Rope of Life
| Normal | Trap | Trap | n/a | n/a | n/a | Rare | "When 1 of your monsters is sent to the Graveyard as a result of battle, discard your entire hand to activate this card. Special Summon the monster to the field, increasing the ATK of the monster by 800 points." |
| DR1-EN055 |
Nightmare Wheel
| Continuous | Trap | Trap | n/a | n/a | n/a | Ultra Rare | "Select 1 monster on your opponent's side of the field. As long as this card remains face-up on the field, the selected monster cannot attack or change its battle position. During each of your Standby Phases, this card inflicts 500 points of damage to your opponent's Life Points. When the selected monster is removed from the field, destroy this card." |
| DR1-EN056 |
People Running About
| Normal Monster | Fire | Pyro | 2 | 600 | 600 | Common | "Although they always suffer in silence, they swear an oath to inevitably revolt." |
| DR1-EN057 |
Oppressed People
| Normal Monster | Water | Aqua | 1 | 400 | 2000 | Common | "They are oppressed, but believe they will have their freedom someday." |
| DR1-EN058 |
United Resistance
| Normal Monster | Wind | Thunder | 3 | 1000 | 400 | Common | The people that gather to swear to fight their oppressors. A revolution is coming. |
| DR1-EN059 |
X-Head Cannon
| Normal Monster | Light | Machine | 4 | 1800 | 1500 | Rare | "A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters." |
| DR1-EN060 |
Y-Dragon Head
| Union Monster | Light | Machine | 4 | 1500 | 1600 | Rare | "Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "X-Head Cannon" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 400 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)" |
| DR1-EN061 |
Z-Metal Tank
| Union Monster | Light | Machine | 4 | 1500 | 1300 | Rare | "Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "X-Head Cannon" or "Y-Dragon Head" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 600 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)" |
| DR1-EN062 |
Dark Blade
| Normal Monster | Dark | Warrior | 4 | 1800 | 1500 | Common | "They say he is a dragon manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power." |
| DR1-EN063 |
Pitch-Dark Dragon
| Union Monster | Dark | Dragon | 3 | 900 | 600 | Common | "Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Dark Blade" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 400 points. When it attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)" |
| DR1-EN064 |
Kiryu
| Union Monster | Dark | Dragon | 3 | 2000 | 1500 | Common | "Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Dark Blade" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 900 points, and you can Tribute this card to allow the equipped monster to attack your opponent's Life Points directly this turn. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)" |
| DR1-EN065 |
Decayed Commander
| Effect Monster | Earth | Zombie | 4 | 1000 | 1500 | Common | "When this card is Normal Summoned successfully, you can Special Summon 1 "Zombie Tiger" from your hand. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand." |
| DR1-EN066 |
Zombie Tiger
| Union Monster | Earth | Zombie | 3 | 1400 | 1600 | Common | "Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Decayed Commander" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 500 points, and each time it destroys 1 of your opponent's monsters, your opponent discards 1 card randomly from his/her hand. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)" |
| DR1-EN067 |
Giant Orc
| Effect Monster | Dark | Fiend | 4 | 2200 | 0 | Common | "If this card attacks, it is changed to Defense Position at the end of the Battle Phase. You cannot change this battle position until the end of your next turn." |
| DR1-EN068 |
Second Goblin
| Union | Dark | Fiend | 1 | 100 | 100 | Common | "Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Giant Orc" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, you can change the equipped monster's battle position once per turn. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)" |
| DR1-EN069 |
Vampire Orchis
| Effect Monster | Earth | Plant | 4 | 1700 | 1000 | Common | "When this monster is Normal Summoned successfully, you can Special Summon 1 "Des Dendle" from your hand." |
| DR1-EN070 |
Des Dendle
| Union Monster | Earth | Plant | 4 | 300 | 2000 | Common | "Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Vampire Orchis" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster destroys 1 of your opponent's monsters, Special Summon 1 "Wicked Plant Token" (Plant-Type/EARTH/1 Star/ATK 800/DEF 800). (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)" |
| DR1-EN071 |
Burning Beast
| Union Monster | Fire | Pyro | 4 | 1500 | 1000 | Common | "Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Freezing Beast" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster inflicts Battle Damage to your opponent, destroy 1 face-up Spell or Trap Card on the field. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)" |
| DR1-EN072 |
Freezing Beast
| Union Monster | Water | Aqua | 4 | 1500 | 1000 | Common | "Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Burning Beast" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster inflicts Battle Damage to your opponent, destroy 1 face-down Spell or Trap Card on the field. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)" |
| DR1-EN073 |
Union Rider
| Effect Monster | Wind | Machine | 2 | 1000 | 1000 | Common | "You can take control of up to 1 Union Monster that is currently a monster on your opponent's side of the field, and equip it to this card. The Union Monster that is equipped to this card cannot be changed back to a monster using its own effect." |
| DR1-EN074 |
D.D. Crazy Beast
| Effect Monster | Earth | Beast | 3 | 1400 | 1400 | Common | A monster that this card destroys as a result of battle is removed from play. |
| DR1-EN075 |
Spell Canceller
| Effect Monster | Wind | Machine | 5 | 1800 | 1600 | Ultra Rare | "As long as this card remains face-up on the field, Spell Cards cannot be activated. The effects of all Spell Cards are also negated." |
| DR1-EN076 |
Neko Mane King
| Effect Monster | Earth | Beast | 1 | 0 | 0 | Common | "During your opponent's turn, when this card is sent to the Graveyard by the effect of your opponent's Spell, Trap, or Monster Card, your opponent's turn ends." |
| DR1-EN077 |
Helping Robo For Combat
| Effect Monster | Light | Machine | 4 | 1600 | 0 | Common | "Each time this card destroys your opponent's monster as a result of battle, draw 1 card, then select and return 1 card from your hand to the bottom of your Deck." |
| DR1-EN078 |
Dimension Jar
| Effect Monster | Dark | Machine | 2 | 200 | 200 | Common | FLIP: Both players can remove from play up to 3 monsters from their opponent's Graveyard. |
| DR1-EN079 |
Great Phantom Thief
| Effect Monster | Earth | Spellcaster | 3 | 1000 | 1000 | Common | "Each time this card inflicts Battle Damage to your opponent's Life Points, declare the name of 1 card. Then see your opponent's hand and discard all copies of the declared card in his/her hand to the Graveyard." |
| DR1-EN080 |
Roulette Barrel
| Effect Monster | Light | Machine | 4 | 1000 | 2000 | Common | "Once per turn, during your Main Phase, you can roll a six-sided die twice. Select one result and destroy 1 face-up monster on the field whose level is equal to the result." |
| DR1-EN081 |
Paladin of White Dragon
| Ritual/Effect Monster | Light | Dragon | 4 | 1900 | 1200 | Super Rare | "This monster can only be Ritual Summoned with the Ritual Spell Card, "White Dragon Ritual." You must also Tribute monsters whose total Levels equal 4 or more from the field or your hand. When this monster attacks a face-down Defense Position monster, destroy the face-down monster with this card's effect. You can Tribute this card to Special Summon 1 "Blue-Eyes White Dragon" from your hand or your Deck. ("Blue-Eyes White Dragon" cannot attack during that turn.)" |
| DR1-EN082 |
White Dragon Ritual
| Ritual | n/a | Spell | n/a | n/a | n/a | Common | "This card is used to Ritual Summon "Paladin of White Dragon". You must also Tribute monsters whose total Levels equal 4 or more from the field or your hand." |
| DR1-EN083 |
Frontline Base
| Continuous | n/a | Spell | n/a | n/a | n/a | Common | "Once per turn, during your Main Phase, you can Special Summon 1 Union Monster of Level 4 or lower from your hand." |
| DR1-EN084 |
Demotion
| Equip | n/a | Spell | n/a | n/a | n/a | Common | Downgrade the monster equipped with this card by 2 Levels. |
| DR1-EN085 |
Combination Attack
| Quick-Play | n/a | Spell | n/a | n/a | n/a | Common | "During a Battle Phase, you can use this effect on 1 monster that has attacked this turn and is equipped with a Union Monster. Change the Union Monster back to a monster in face-up Attack or Defense Position. Also, the monster that was equipped with the Union Monster may attack again this turn." |
| DR1-EN086 |
Kaiser Colosseum
| Continuous | n/a | Spell | n/a | n/a | n/a | Common | "If there is 1 or more monster(s) on the field of the controller of this card, his/her opponent cannot place a monster on the field if his/her number of monsters would exceed the number of monsters that are on the field of this card's controller. The cards that are already on the field before this card's activation are unaffected by this effect." |
| DR1-EN087 |
Autonomous Action Unit
| Equip | n/a | Spell | n/a | n/a | n/a | Common | "Pay 1500 Life Points. Select 1 monster from your opponent's Graveyard, Special Summon it to your side of the field in Attack Position, and equip it with this card. When this card is removed from the field, destroy the equipped monster." |
| DR1-EN088 |
Poison of the Old Man
| Quick-Play | n/a | Spell | n/a | n/a | n/a | Common | "Select and activate 1 of the following effects: Increase your Life Points by 1200 points. Inflict 800 points of damage to your opponent's Life Points." |
| DR1-EN089 |
Ante
| Normal | n/a | Spell | n/a | n/a | n/a | Common | "Each Player selects 1 card from his/her hand, then looks at the Level of the selected cards. The card with more Levels returns to the hand of the player who selected it. The player who selected the card with fewer Levels takes 1000 Life Points damage and sends the card to the Graveyard. If a non-Monster Card is selected, it is treated as Level 0. If they are the same Level, each player returns his/her card to his/her hand." |
| DR1-EN090 |
Dark Core
| Normal | n/a | Spell | n/a | n/a | n/a | Common | Discard 1 card from your hand. Remove 1 face-up monster on the field from play. |
| DR1-EN091 |
Raregold Armor
| Equip | n/a | Spell | n/a | n/a | n/a | Common | "As long as you control the monster equipped with this card, your opponent cannot attack other monsters other than the equipped monster." |
| DR1-EN092 |
Metalsilver Armor
| Equip | n/a | Spell | n/a | n/a | n/a | Common | "As long as you control the monster equipped with this card, your opponent cannot use the effect of a Spell, Trap, or Effect Monster that targets 1 monster, except the equipped monster." |
| DR1-EN093 |
Kishido Spirit
| Continuous | n/a | Spell | n/a | n/a | n/a | Common | Monsters on your side of the field cannot be destroyed in a battle if the monsters' ATK are equal. |
| DR1-EN094 |
Tribute Doll
| Normal | n/a | Spell | n/a | n/a | n/a | Common | Tribute 1 monster on your side of the field to activate this card. Special Summon 1 Level 7 monster that can be Normal Summoned from your hand. That monster cannot attack this turn. |
| DR1-EN095 |
Wave-Motion Cannon
| Continuous | n/a | Spell | n/a | n/a | n/a | Common | Send this card on the field to the Graveyard during your Main Phase. Inflict damage to your opponent's Life Points equal to the number of your Standby Phases that have passed after this card's activation x 1000 points. |
| DR1-EN096 |
Huge Revolution
| Normal | n/a | Trap | n/a | n/a | n/a | Common | "This card can only be activated during your Main Phase when "People Running About," "Oppressed People," and "United Resistance" are face-up on your side of the field. Send all cards in your opponent's hand to the Graveyard and destroy all cards your opponent controls on the field." |
| DR1-EN097 |
Thunder of Ruler
| Normal | n/a | Trap | n/a | n/a | n/a | Common | You can only activate this card during your opponent's Standby Phase. Your opponent cannot conduct his/her Battle Phase this turn. |
| DR1-EN098 |
Spell Shield Type-8
| Counter | n/a | Trap | n/a | n/a | n/a | Super Rare | "Select and activate 1 of the following effects: Negate the activation and the effect of a Spell Card that targets 1 monster on the field and destroy the Spell Card. Send 1 Spell Card from your hand to the Graveyard to negate the activation and the effect of a Spell Card and destroy it." |
| DR1-EN099 |
Meteorain
| Normal | n/a | Trap | n/a | n/a | n/a | Common | "During this turn, when your monsters attack with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points." |
| DR1-EN100 |
Pineapple Blast
| Normal | n/a | Trap | n/a | n/a | n/a | Common | "You can only activate this card when you Normal Summon a monster successfully. If there are more monsters on your opponent's side of the field than your side, destroy your opponent's monsters so that your opponent controls the same number of monsters as you. Your opponent selects which monsters are destroyed." |
| DR1-EN101 |
Secret Barrel
| Normal | n/a | Trap | n/a | n/a | n/a | Common | Inflict damage to your opponent's Life Points equal to the total number of cards on your opponent's side of the field and in your opponent's hand x 200 points. |
| DR1-EN102 |
Physical Double
| Normal | n/a | Trap | n/a | n/a | n/a | Common | "You can only activate this card during your opponent's turn. Select 1 monster on your opponent's side of the field and Special Summon 1 "Mirage Token" in face-up Attack or Defense Position on your side of the field. The "Mirage Token" has the same Level, Type, Attribute, ATK, and DEF as the selected monster. Destroy the "Mirage Token" at the end of the turn." |
| DR1-EN103 |
Rivalry of Warlords
| Continuous | n/a | Trap | n/a | n/a | n/a | Common | "Each player sends monsters from his/her side of the field to the Graveyard so that he/she only controls 1 Type of monster. As long as this card remains on the field, each player can only have 1 Type of monster on the field." |
| DR1-EN104 |
Formation Union
| Normal | n/a | Trap | n/a | n/a | n/a | Common | "Select and activate 1 of the following effects: Equip 1 Union Monster on your side of the field to an appropriate monster on your side of the field as an Equip Spell Card. Unequip 1 of your equipped Union Monsters and Special Summon it to your side of the field in face-up Attack Position." |
| DR1-EN105 |
Adhesion Trap Hole
| Normal | n/a | Trap | n/a | n/a | n/a | Common | "You can only activate this card when your opponent successfully Normal Summons, Flip Summons, or Special Summons a monster(s). As long as the monster(s) remains on the field, the original ATK of the monster(s) is halved." |
| DR1-EN106 |
XY-Dragon Cannon
| Fusion/Effect Monster | Light | Machine | 6 | 2200 | 1900 | Rare | "X-Head Cannon" + "Y-Dragon Head" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). This card cannot be Special Summoned from the Graveyard. Discard 1 card from your hand to destroy 1 face-up Spell or Trap Card on your opponent's side of the field." |
| DR1-EN107 |
XYZ-Dragon Cannon
| Fusion/Effect Monster | Light | Machine | 8 | 2800 | 2600 | Ultra Rare | "X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). This card cannot be Special Summoned from the Graveyard. By discarding 1 card from your hand, destroy 1 card on your opponent's side of the field." |
| DR1-EN108 |
XZ-Tank Cannon
| Fusion/Effect Monster | Light | Machine | 6 | 2400 | 2100 | Rare | "X-Head Cannon" + "Z-Metal Tank" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). This card cannot be Special Summoned from the Graveyard. Discard 1 card from your hand to destroy 1 face-down Spell or Trap Card on your opponent's side of the field." |
| DR1-EN109 |
YZ-Tank Dragon
| Fusion/Effect Monster | Light | Machine | 6 | 2100 | 2200 | Rare | "Y-Dragon Head" + "Z-Metal Tank" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). This card cannot be Special Summoned from the Graveyard. Discard 1 card from your hand to destroy 1 face-down Monster Card on your opponent's side of the field." |
| DR1-EN110 |
Great Angus
| Normal Monster | Fire | Beast | 4 | 1800 | 600 | Common | "A very violent beast, it is always berserk. People say that they have never seen it silent." |
| DR1-EN111 |
Aitsu
| Normal Monster | Fire | Fairy | 5 | 100 | 100 | Common | "He seems to be very unreliable, but he might have incredible potential." |
| DR1-EN112 |
Sonic Duck
| Normal Monster | Wind | Winged Beast | 3 | 1700 | 700 | Common | "A duck which can walk at a sonic speed. Sometimes, he cannot deal with his incredible pace and loses control." |
| DR1-EN113 |
Luster Dragon #2
| Normal Monster | Wind | Dragon | 4 | 1900 | 1600 | Common | "This dragon feeds on emerald. Enchanted by this monster even when attacked, few people live to tell of its beauty." |
| DR1-EN114 |
Amazoness Paladin
| Effect Monster | Earth | Warrior | 4 | 1700 | 300 | Common | "Increase the ATK of this monster by 100 points for each monster on your side of the field that includes "Amazoness" in its card name, or is named "Amazon Archer"." |
| DR1-EN115 |
Amazoness Fighter
| Effect Monster | Earth | Warrior | 4 | 1500 | 1300 | Common | All Battle Damage to this card's controller that he/she takes from a battle involving this monster becomes 0. |
| DR1-EN116 |
Amazoness Swords Woman
| Effect Monster | Earth | Warrior | 4 | 1500 | 1600 | Super Rare | The opponent takes all Battle Damage to this card's controller that he/she would have taken from a battle involving this card. |
| DR1-EN117 |
Amazoness Blowpiper
| Effect Monster | Earth | Warrior | 3 | 800 | 1500 | Common | Select 1 face-up monster on your opponent's side of the field during each of your Standby Phases. Decrease the ATK of the selected monster by 500 points until the end of this turn. |
| DR1-EN118 |
Amazoness Tiger
| Effect Monster | Earth | Beast | 4 | 1100 | 1500 | Common | "You can only have 1 "Amazoness Tiger" on your side of the field. Increase the ATK of this card by 400 points for each monster on your side of the field that includes "Amazoness" in its name, or is named "Amazon Archer". As long as this card remains face-up on the field, your opponent cannot attack another monster that includes "Amazoness" in its name, or is named "Amazon Archer"." |
| DR1-EN119 |
Skilled White Magician
| Effect Monster | Light | Spellcaster | 4 | 1700 | 1900 | Rare | "Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card (max. 3). By Tributing this card with 3 Spell Counters on it, Special Summon 1 "Buster Blader" from your hand, Deck, or Graveyard." |
| DR1-EN120 |
Skilled Dark Magician
| Effect Monster | Dark | Spellcaster | 4 | 1900 | 1700 | Rare | "Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card (max. 3). By Tributing this card with 3 Spell Counters on it, Special Summon 1 "Dark Magician" from your hand, Deck, or Graveyard." |
| DR1-EN121 |
Apprentice Magician
| Effect Monster | Dark | Spellcaster | 2 | 400 | 800 | Common | "When this card is successfully Normal Summoned, Flip Summoned, or Special Summoned, put 1 Spell Counter on a face-up card on the field that you can put a Spell Counter on. If this card is destroyed in battle, you can select 1 Level 2 or lower Spellcaster-Type monster from your Deck and Special Summon it to the field in face-down Defense Position." |
| DR1-EN122 |
Old Vindictive Magician
| Effect Monster | Dark | Spellcaster | 2 | 450 | 600 | Common | FLIP: Destroy 1 monster on your opponent's side of the field. |
| DR1-EN123 |
Chaos Command Magician
| Effect Monster | Light | Spellcaster | 6 | 2400 | 1900 | Super Rare | Negate the effect of a Monster Card that targets this 1 card. |
| DR1-EN124 |
Magical Marionette
| Effect Monster | Dark | Spellcaster | 5 | 2000 | 1000 | Common | "Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card. Increase the ATK of this card by 200 points for each Spell Counter on this card. Also, remove 2 Spell Counters from this card to destroy 1 monster on the field." |
| DR1-EN125 |
Pixie Knight
| Effect Monster | Light | Spellcaster | 2 | 1300 | 200 | Common | "When this card is sent to the Graveyard as a result of battle, your opponent selects 1 Spell Card from your Graveyard, and places that card on the top of your Deck." |
| DR1-EN126 |
Breaker the Magical Warrior
| Effect Monster | Dark | Spellcaster | 4 | 1600 | 1000 | Ultra Rare | "When this card is Normal Summoned, put 1 Spell Counter on it (max. 1). Increase the ATK of this card by 300 points for each Spell Counter on this card. By removing 1 Spell Counter from this card, destroy 1 Spell or Trap Card on the field." |
| DR1-EN127 |
Magical Plant Mandragola
| Effect Monster | Dark | Spellcaster | 2 | 500 | 200 | Common | FLIP: Put 1 Spell Counter on each face-up card on the field that you can put a Spell Counter on. |
| DR1-EN128 |
Magical Scientist
| Effect Monster | Dark | Spellcaster | 1 | 300 | 300 | Rare | "Pay 1000 Life Points to Special Summon 1 level 6 or lower Fusion Monster from your Fusion Deck in face-up Attack or Defense Position. That Fusion Monster cannot attack your opponent's Life Points directly, and is returned to your Fusion Deck at the end of the turn." |
| DR1-EN129 |
Royal Magical Library
| Effect Monster | Light | Spellcaster | 4 | 0 | 2000 | Common | "Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card (max. 3). By removing 3 Spell Counters from this card, draw 1 card from your Deck." |
| DR1-EN130 |
Armor Exe
| Effect Monster | Light | Rock | 4 | 2400 | 1400 | Common | "This card cannot attack in the same turn it is Normal Summoned, Flip Summoned, or Special Summoned. During each of your and your opponent's Standby Phases, remove 1 Spell Counter on your side of the field. If you do not, destroy this card." |
| DR1-EN131 |
Tribe-Infecting Virus
| Effect Monster | Water | Aqua | 4 | 1600 | 1000 | Rare | Discard 1 card from your hand and declare 1 Type of monster. Destroy all face-up monsters of the declared Type on the field. |
| DR1-EN132 |
Des Koala
| Effect Monster | Dark | Beast | 3 | 1100 | 1800 | Rare | FLIP: Inflict 400 points of damage to your opponent's Life Points for each card in your opponent's hand. |
| DR1-EN133 |
Cliff the Trap Remover
| Effect Monster | Dark | Warrior | 3 | 1200 | 1000 | Common | "When this card inflicts Battle Damage to your opponent's Life Points, you can select and activate 1 of the following effects: Destroy 1 Spell Card or Trap Card on the field. Send 2 cards from the top of your opponent's Deck to his/her Graveyard." |
| DR1-EN134 |
Magical Merchant
| Effect Monster | Light | Insect | 1 | 200 | 700 | Common | FLIP: Pick up cards from the top of your Deck until a Spell Card or Trap Card is picked up. Add that card to your hand. Send the remaining cards to the Graveyard. |
| DR1-EN135 |
Koitsu
| Union Monster | Water | Fairy | 10 | 200 | 100 | Common | "Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Aitsu" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK of the equipped monster by 3000 points. When it attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)" |
| DR1-EN136 |
Cat's Ear Tribe
| Effect Monster | Earth | Beast-Warrior | 1 | 200 | 100 | Common | The original ATK of your opponent's monster(s) that battles with this card during his/her turn becomes 200 points during the Damage Step. |
| DR1-EN137 |
Ultimate Obedient Fiend
| Effect Monster | Fire | Fiend | 10 | 3500 | 3000 | Common | This card can only attack if this card is the only card on your side of the field and if you also have no cards in your hand. The effects of Effect Monsters that this card destroys are negated. |
| DR1-EN138 |
Dark Cat with White Tail
| Effect Monster | Earth | Beast | 2 | 800 | 500 | Common | FLIP: Return 2 Monster Cards on your opponent's side of the field and 1 Monster Card on your side of the field to their owners' hands. |
| DR1-EN139 |
Amazoness Spellcaster
| Normal | n/a | Spell | n/a | n/a | n/a | Common | "Until the end of this turn, switch the original ATK of 1 face-up monster on your side of the field that includes "Amazoness" in its card name, or is named "Amazon Archer", with the original ATK of 1 face-up monster on your opponent's side of the field." |
| DR1-EN140 |
Continuous Destruction Punch
| Continuous | n/a | Spell | n/a | n/a | n/a | Common | "If the DEF of the attacked Defense Position monster on your side of the field is higher than the ATK of the attacking monster on your opponent's side of the field, destroy the attacking monster. Damage calculation is applied normally." |
| DR1-EN141 |
Big Bang Shot
| Equip | n/a | Spell | n/a | n/a | n/a | Rare | "Increase the ATK of a monster equipped with this card by 400 points. When the equipped monster attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When this card is removed from the field, remove the equipped monster from play." |
| DR1-EN142 |
Gather Your Mind
| Normal | n/a | Spell | n/a | n/a | n/a | Common | "Add 1 "Gather Your Mind" card from your Deck to your hand. Your Deck is then shuffled. You can only use 1 "Gather Your Mind" per turn." |
| DR1-EN143 |
Mass Driver
| Continuous | n/a | Spell | n/a | n/a | n/a | Common | Tribute 1 monster on your side of the field to inflict 400 points of damage to your opponent's Life Points. |
| DR1-EN144 |
Senri Eye
| Continuous | n/a | Spell | n/a | n/a | n/a | Common | "Once per turn, during each of your Standby Phases, you can pay 100 Life Points to look at 1 card on the top of your opponent's Deck and return it to its original position. Your opponent cannot look at the card." |
| DR1-EN145 |
Emblem of Dragon Destroyer
| Normal | n/a | Spell | n/a | n/a | n/a | Common | "Add 1 "Buster Blader" from your Deck or your Graveyard to your hand." |
| DR1-EN146 |
Jar Robber
| Quick-Play | n/a | Spell | n/a | n/a | n/a | Common | "You can only activate this card when "Pot of Greed" is activated. Negate the effect of the "Pot of Greed" and draw 1 card from your Deck." |
| DR1-EN147 |
My Body as a Shield
| Quick-Play | n/a | Spell | n/a | n/a | n/a | Common | "When your opponent activates a card that has the effect that destroys 1 or more monsters on the field, pay 1500 Life Points to negate the activation of the card and destroy it." |
| DR1-EN148 |
Pigeonholing Books of Spell
| Quick-Play | n/a | Spell | n/a | n/a | n/a | Common | Pick up the top 3 cards of your Deck and return those cards to the top of the Deck in any order. Your opponent cannot look at the cards. |
| DR1-EN149 |
Mega Ton Magical Cannon
| Normal | n/a | Spell | n/a | n/a | n/a | Common | Remove 10 Spell Counters on your side of the field. Destroy all cards on your opponent's side of the field. |
| DR1-EN150 |
Pitch-Black Power Stone
| Continuous | n/a | Trap | n/a | n/a | n/a | Common | "After activation, put 3 Spell Counters on this card. During each of your turns you can move 1 of this card's Spell Counters to another face-up card on the field that you can put a Spell Counter on. When there are no Spell Counters on this card, this card is destroyed." |
| DR1-EN151 |
Amazoness Archers
| Normal | n/a | Trap | n/a | n/a | n/a | Super Rare | "You can only activate this card when your opponent declares an attack and if there is a monster(s) on your side of the field that includes "Amazoness" in its card name, or is named "Amazon Archer". All monsters on your opponent's side of the field are changed to face-up Attack Position (Flip Effects are not activated), and as long as they remain face-up on the field, their ATK(s) are decreased by 500 points. Your opponent must attack with all of his/her monsters." |
| DR1-EN152 |
Dramatic Rescue
| Normal | n/a | Trap | n/a | n/a | n/a | Rare | "You can only activate this card when a card is activated that targets a monster on the field that includes "Amazoness" in its card name, or is named "Amazon Archer". Return the targeted monster to its owner's hand and Special Summon 1 other monster from your hand." |
| DR1-EN153 |
Exhausting Spell
| Normal | n/a | Trap | n/a | n/a | n/a | Common | Remove all Spell Counters on both sides of the field. |
| DR1-EN154 |
Hidden Book of Spell
| Normal | n/a | Trap | n/a | n/a | n/a | Common | You can only activate this card during your turn. Select 2 Spell Cards from your Graveyard and add them to your Deck. Your Deck is then shuffled. |
| DR1-EN155 |
Miracle Restoring
| Normal | n/a | Trap | n/a | n/a | n/a | Common | "Remove 2 Spell Counters on your side of the field. Special Summon 1 "Dark Magician" or "Buster Blader" from your Graveyard in face-up Attack or Defense Position." |
| DR1-EN156 |
Remove Brainwashing
| Continuous | n/a | Trap | n/a | n/a | n/a | Common | "As long as this card remains face-up on the field, the control of all monsters on the field returns to the original owners." |
| DR1-EN157 |
Disarmament
| Normal | n/a | Trap | n/a | n/a | n/a | Common | Destroy all Equip Cards on the field. |
| DR1-EN158 |
Anti-Spell
| Counter | n/a | Trap | n/a | n/a | n/a | Common | Remove 2 Spell Counters on your side of the field. Negate the activation of a Spell Card and destroy it. |
| DR1-EN159 |
The Spell Absorbing Life
| Normal | n/a | Trap | n/a | n/a | n/a | Common | Flip all face-down Defense Position Monster Cards on the field face-up. Flip Effects are not activated at this time. Increase your Life Points by 400 points for each Effect Monster Card on the field. |
| DR1-EN160 |
Dark Paladin
| Fusion/Effect Monster | Dark | Spellcaster | 8 | 2900 | 2400 | Ultra Rare | "Dark Magician" + "Buster Blader" This monster cannot be Special Summoned except by Fusion Summon. As long as this card remains face-up on the field, you can discard 1 card from your hand to negate the activation of a Spell Card and destroy it. Increase the ATK of this card by 500 points for each Dragon-Type monster on the field and in either player's Graveyard." |
| DR1-EN161 |
Double Spell
| n/a | Spell | Spell | n/a | n/a | n/a | Ultra Rare | Discard 1 Spell Card from your hand. Select 1 Spell Card from your opponent's Graveyard and use it from the Graveyard as your Spell Card. |
| DR1-EN162 |
Diffusion Wave-Motion
| n/a | Spell | Spell | n/a | n/a | n/a | Ultra Rare | "Pay 1000 Life Points. Select 1 Level 7 or higher Spellcaster-Type monster on your side of the field. During this turn, only the selected monster can attack and it attacks all monsters on your opponent's side of the field once each. The effects of Effect Monsters destroyed by this attack(s) are not activated." |
| DR1-EN163 |
Battle Footballer
| Normal Monster | Fire | Machine | 4 | 1000 | 2100 | Common | A cyborg with high defense power. Originally it was invented for a football machine. |
| DR1-EN164 |
Nin-Ken Dog
| Normal Monster | Wind | Beast-Warrior | 4 | 1800 | 1000 | Common | "A Ninja dog who has mastered extreme Ninjutsu. Through hard training, it learned the technique to metamorphose into a human being." |
| DR1-EN165 |
Acrobat Monkey
| Normal Monster | Earth | Machine | 3 | 1000 | 1800 | Common | An autonomous monkey type robot which was developed with cutting-edge technology. It moves very acrobatically. |
| DR1-EN166 |
Arsenal Summoner
| Effect Monster | Wind | Spellcaster | 4 | 1600 | 1600 | Common | "FLIP: Add 1 card that includes "Guardian" in its card name from your Deck to your hand. You cannot add "Celtic Guardian", "Winged Dragon, Guardian of the Fortress #1", "Winged Dragon, Guardian of the Fortress #2", "Guardian of the Labyrinth", or "The Reliable Guardian"." |
| DR1-EN167 |
Guardian Elma
| Effect Monster | Wind | Fairy | 3 | 1300 | 1200 | Common | "This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a "Butterfly Dagger - Elma" on your side of the field. When this card is Normal Summoned or Special Summoned successfully, you can equip 1 appropriate Equip Spell Card in your Graveyard to this card." |
| DR1-EN168 |
Guardian Ceal
| Effect Monster | Fire | Pyro | 4 | 1700 | 1400 | Rare | "This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a "Shooting Star Bow - Ceal" on your side of the field. Send an Equip Card on your side of the field equipped to this card to the Graveyard to destroy 1 monster on your opponent's side of the field." |
| DR1-EN169 |
Guardian Grarl
| Effect Monster | Earth | Dinosaur | 5 | 2500 | 1000 | Rare | "This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a "Gravity Axe - Grarl" on your side of the field. If this is the only card in your hand, you can Special Summon it." |
| DR1-EN170 |
Guardian Baou
| Effect Monster | Dark | Fiend | 4 | 800 | 400 | Common | "This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a "Wicked-Breaking Flamberge - Baou" on your side of the field. Each time this card destroys 1 of your opponent's monsters and sends it to the Graveyard as a result of battle, increase the ATK of this card by 1000 points. Also, the effects of an Effect Monster that this card destroys as a result of battle are negated." |
| DR1-EN171 |
Guardian Kay'est
| Effect Monster | Water | Sea Serpent | 4 | 1000 | 1800 | Common | "This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a "Rod of Silence - Kay'est" on your side of the field. This card is unaffected by any Spell Cards. Also, this card cannot be an attack target of your opponent's monsters." |
| DR1-EN172 |
Guardian Tryce
| Effect Monster | Light | Thunder | 5 | 1900 | 1700 | Common | "This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a "Twin Swords of Flashing Light - Tryce" on your side of the field. When this card is destroyed and sent to the Graveyard, Special Summon to your side of the field the monster in the Graveyard that was used for the Tribute Summon of this card." |
| DR1-EN173 |
Cyber Raider
| Effect Monster | Dark | Machine | 4 | 1400 | 1000 | Common | "When this card is Normal Summoned, Flip Summoned, or Special Summoned successfully, select and activate 1 of the following effects: Select 1 Equip Card equipped to 1 monster on the field and destroy it. Select 1 Equip Card equipped to 1 monster on the field and equip it to this card." |
| DR1-EN174 |
Reflect Bounder
| Effect Monster | Light | Machine | 4 | 1700 | 1000 | Super Rare | "When this face-up Attack Position card is attacked by a monster on your opponent's side of the field, before damage calculation is resolved in the Damage Step, this card inflicts damage to your opponent's Life Points equal to the ATK of the attacking monster. Then, after damage calculation is resolved, this card is destroyed." |
| DR1-EN175 |
Little-Winguard
| Effect Monster | Wind | Warrior | 4 | 1400 | 1800 | Common | "Once during each of your End Phases, you can change the battle position of this card." |
| DR1-EN176 |
Des Feral Imp
| Effect Monster | Dark | Reptile | 4 | 1600 | 1800 | Common | "FLIP: Select 1 card from your Graveyard, add it to your Deck, and shuffle your Deck." |
| DR1-EN177 |
Different Dimension Dragon
| Effect Monster | Light | Dragon | 5 | 1200 | 1500 | Super Rare | This card cannot be destroyed by the effect of a Spell or Trap Card that does not target it. This card is not destroyed as a result of battle against a monster with an ATK of 1900 or less. |
| DR1-EN178 |
Shinato, King of a Higher Plane
| Ritual/Effect Monster | Light | Fairy | 8 | 3300 | 3000 | Super Rare | "This card can only be Ritual Summoned with the Ritual Spell Card, "Shinato's Ark". You must also Tribute monsters whose total Levels equal 8 or more from the field or your hand. When this card destroys a Defense Position monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the original ATK of the destroyed monster." |
| DR1-EN179 |
Dark Flare Knight
| Fusion/Effect Monster | Dark | Warrior | 6 | 2200 | 800 | Super Rare | "Dark Magician" + "Flame Swordsman" Any damage to this card's controller caused as a result of battle involving this monster becomes 0. When this card is destroyed and sent to the Graveyard as a result of battle, Special Summon 1 "Mirage Knight" from your hand or Deck." |
| DR1-EN180 |
Mirage Knight
| Effect Monster | Light | Warrior | 8 | 2800 | 2000 | Super Rare | "This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Dark Flare Knight". When this card battles another monster, during damage calculation increase the ATK of this card by the original ATK of the opponent's monster. During the End Phase after this card was involved in battle, remove this card from play." |
| DR1-EN181 |
Berserk Dragon
| Effect Monster | Dark | Zombie | 8 | 3500 | 0 | Super Rare | "This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "A Deal with Dark Ruler". This card can attack all monst |