Yu-Gi-Oh! Store
Yu-Gi-Oh! Card Guide
Home | Starter Decks | Structure Decks | Booster Packs | Duelist Packs | Reprint Series | Promos | Yu-Gi-Oh! Store | Limited / Extended | Forums | All Yu-Gi-Oh! Cards
Google
Web www.yugiohcardguide.com
 

Yu-Gi-Oh! Enemy of Justice Card List and Spoiler - Picture View

Card # Card Name Type Attribute Sub Type Level ATK DEF Rarity Card Text
EOJ-EN001 Destiny Hero - Doom Lord Effect Monster Dark Warrior 3 600 800 Common Once per turn, if this card is in face-up Attack Position on your side of the field, you can remove from play 1 of your opponent's monsters. The player who used this effect cannot declare an attack this turn, and the removed monster will be returned to the opponent's side of the field in the same battle position during your second Standby Phase after activation.
EOJ-EN002 Destiny Hero - Captain Tenacious Effect Monster Dark Warrior 3 800 800 Common Once per turn, while this card is face-up on your side of the field, if a monster on your side of the field that includes "Destiny Hero" in its card name (except this card) is destroyed as a result of battle and sent to the Graveyard, you can Special Summon that 1 monster to your side of the field during your next Standby Phase.
EOJ-EN003 Destiny Hero - Diamond Dude Effect Monster Dark Warrior 4 1400 1600 Rare While this card is face-up on your side of the field, once per turn you can look at the top card of your Deck. If the card is a Normal Spell Card, send it to the Graveyard and you can activate the Normal Spell Card during the Main Phase of your next turn. If the card is not a Normal Spell Card, place it on the bottom of your Deck.
EOJ-EN004 Destiny Hero - Dreadmaster Effect Monster Dark Warrior 8 -1 -1 Ultra Rare If this card was Special Summoned by the effect of "Clock Tower Prison", destroy all monsters on your side of the field except the ones that include "Destiny Hero" in their card names, then you can Special Summon up to 2 monsters from your Graveyard that include "Destiny Hero" in their card names. During the turn this card is Special Summoned, monsters on your side of the field that include "Destiny Hero" in their card names cannot be destroyed, and all Battle Damage inflicted to the controller of this card becomes 0 during battle involving monsters on your side of the field that include "Destiny Hero" in their card names. The ATK and DEF of this card are equal to the combined original ATK o
EOJ-EN005 Cyber Tutu Effect Monster Earth Warrior 3 1000 800 Common If the ATK of each monster on your opponent's side of the field is higher than the ATK of this card, this card can attack your opponent's Life Points directly.
EOJ-EN006 Cyber Gymnast Effect Monster Earth Warrior 4 800 1800 Common Once per turn, by discarding 1 card from your hand, destroy 1 face-up Attack Position monster on your opponent's side of the field.
EOJ-EN007 Cyber Prima Effect Monster Light Warrior 6 2300 1600 Super Rare When this card is Tribute Summoned, destroy all face-up Spell Cards on the field.
EOJ-EN008 Cyber Kirin Effect Monster Light Machine 3 300 800 Common By Tributing this card, until the end of this turn, any effect damage inflicted to the controller of this card becomes 0.
EOJ-EN009 Cyber Phoenix Effect Monster Fire Machine 4 1200 1600 Super Rare While this card is in face-up Attack Position on your side of the field, negate the effects of any Spell or Trap Card that targets 1 Machine-Type monster on your side of the field. When this face-up card on the field attacks or is attacked, and it is destroyed as a result of battle and sent to the Graveyard, you can draw 1 card from your Deck.
EOJ-EN010 Searchlightman Effect Monster Light Machine 3 1000 1000 Common FLIP: Your opponent cannot Set (or flip face-down) any cards for the rest of this turn.
EOJ-EN011 Victory Viper XX03 Effect Monster Light Machine 4 1200 1000 Super Rare When this card destroys an opponent's monster as a result of battle, select and activate 1 of the following effects:
  • Increase the ATK of this card by 400 points.
  • Destroy 1 face-up Spell or Trap Card on the field.
  • Special Summon 1 "Option Token" to your side of the field. It always has the same Type, Attribute, Level, ATK and DEF as this card.
  • EOJ-EN012 Swift Birdman Joe Effect Monster Wind Winged Beast 6 2300 1400 Common If you Tribute Summon this card by Tributing a WIND monster, return all Spell and Trap Cards on the field to the owners' hands.
    EOJ-EN013 Harpie's Pet Baby Dragon Effect Monster Wind Dragon 4 1200 600 Rare This card accumulates effects according to the number of monsters on your side of the field that include "Harpie" in their names (other than "Harpie's Pet Baby Dragon" and "Harpie’s Brother"). At least 1: While this card is face-up on the field, your opponent cannot select monsters on your side of the field as attack targets if they include "Harpie" in their card names (other than "Harpie's Pet Baby Dragon" and "Harpie’s Brother"). At least 2: Double the original ATK and DEF of this card. At least 3: Once per turn, you can destroy 1 card on your opponent's side of the field.
    EOJ-EN014 Majestic Mech - Senku Effect Monster Light Fairy 4 1000 500 Common If this card attacks your opponent's Life Points directly, draw 1 card from your Deck. This card is sent to the Graveyard during the End Phase of the turn it was Normal Summoned, Flip Summoned or Special Summoned.
    EOJ-EN015 Majestic Mech - Ohka Effect Monster Light Fairy 6 2400 1400 Rare You can Normal Summon this card without Tributing a monster. If you Normal Summon it this way, it is sent to the Graveyard during the End Phase.
    EOJ-EN016 Majestic Mech - Goryu Effect Monster Light Fairy 8 2900 1800 Super Rare You can Normal Summon this card by Tributing 1 monster. If you Normal Summon it this way, it is sent to the Graveyard during the End Phase. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
    EOJ-EN017 Royal Knight Effect Monster Light Fairy 3 1300 800 Common When this card destroys a monster as a result of battle and sends it to the Graveyard, increase your Life Points by the DEF of the destroyed monster.
    EOJ-EN018 Herald of Green Light Effect Monster Light Fairy 2 300 500 Rare Send this card and 1 other Fairy-Type monster from your hand to the Graveyard to activate this effect. Negate the activation of your opponent's Spell Card and destroy it. This effect can be activated during either player's turn.
    EOJ-EN019 Herald of Purple Light Effect Monster Light Fairy 2 300 500 Rare Send this card and 1 other Fairy-Type monster from your hand to the Graveyard to activate this effect. Negate the activation of your opponent's Trap Card and destroy it. This effect can be activated during either player's turn.
    EOJ-EN020 Bountiful Artemis Effect Monster Light Fairy 4 1600 1700 Common While this card is face-up on the field, draw 1 card from your Deck each time a Counter Trap Card is activated.
    EOJ-EN021 Layard the Liberator Effect Monster Light Fairy 4 1400 1500 Common While this card is face-up on the field, add 2 of your removed from play Fairy-Type monsters to your hand each time a Counter Trap Card is activated.
    EOJ-EN022 Banisher of the Radiance Effect Monster Light Fairy 3 1600 0 Rare While this card is face-up on the field, any card sent to the Graveyard is removed from play instead.
    EOJ-EN023 Voltanis the Adjudicator Effect Monster Light Fairy 8 2800 1400 Ultra Rare After 1 of your Counter Trap Cards has been activated and has resolved, by Tributing all monsters on your side of the field, you can Special Summon this card. If this card is Special Summoned this way, you can destroy cards on your opponent's side of the field up to the number of Fairy-Type monsters you Tributed.
    EOJ-EN024 Guard Dog Effect Monster Earth Beast 3 1500 500 Common FLIP: Your opponent cannot Special Summon for the rest of this turn.
    EOJ-EN025 Whirlwind Weasel Effect Monster Wind Beast 3 500 1500 Common FLIP: Your opponent cannot activate any Spell or Trap Cards for the rest of this turn.
    EOJ-EN026 Avalanching Aussa Effect Monster Earth Spellcaster 4 800 1500 Common Once per turn, by Tributing 1 EARTH monster on your side of the field (except this card), Special Summon 1 EARTH monster from your hand. The monster Special Summoned by this effect is destroyed if "Avalanching Aussa" is removed from your side of the field.
    EOJ-EN027 Raging Eria Effect Monster Water Spellcaster 4 800 1500 Common Once per turn, by Tributing 1 WATER monster on your side of the field (except this card), Special Summon 1 WATER monster from your hand. The monster Special Summoned by this effect is destroyed if "Raging Eria" is removed from your side of the field.
    EOJ-EN028 Blazing Hiita Effect Monster Fire Spellcaster 4 800 1500 Common Once per turn, by Tributing 1 FIRE monster on your side of the field (except this card), Special Summon 1 FIRE monster from your hand. The monster Special Summoned by this effect is destroyed if "Blazing Hiita" is removed from your side of the field.
    EOJ-EN029 Storming Wynn Effect Monster Wind Spellcaster 4 800 1500 Common Once per turn, by Tributing 1 WIND monster on your side of the field (except this card), Special Summon 1 WIND monster from your hand. The monster Special Summoned by this effect is destroyed if "Storming Wynn" is removed from your side of the field.
    EOJ-EN030 Batteryman D Effect Monster Light Thunder 1 0 1900 Common While this card is face-up on your side of the field, your opponent cannot select a Thunder-Type monster on your side of the field as an attack target (except "Batteryman D").
    EOJ-EN031 Super-Electromagnetic Voltech Dragon Effect Monster Light Thunder 5 2400 1000 Super Rare If you Tribute Summon this card by Tributing 1 of the following monsters, this card gets the appropriate effect:
  • Batteryman D: Negate the effect of a Spell or Trap Card that targets this 1 card.
  • Batteryman C: During battle between this attacking card and a Defense Position Monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
  • Batteryman AA: Increase the ATK of this card by 1000 points.
  • EOJ-EN032 Elemental Hero Phoenix Enforcer Fusion/Effect Monster Fire Warrior 6 2100 1200 Ultra Rare "Elemental Hero Avian" + "Elemental Hero Burstinatrix"
    This monster cannot be Special Summoned except by Fusion Summon. This card cannot be destroyed as a result of battle.
    EOJ-EN033 Elemental Hero Shining Phoenix Enforcer Fusion/Effect Monster Fire Warrior 8 2500 2100 Ultra Rare "Elemental Hero Phoenix Enforcer" + "Elemental Hero Sparkman"
    This monster cannot be Special Summoned except by Fusion Summon. Increase the ATK of this card by 300 points for each card in your Graveyard that includes "Elemental Hero" in its card name. This card cannot be destroyed as a result of battle.
    EOJ-EN034 Elemental Hero Mariner Fusion/Effect Monster Water Warrior 5 1400 1000 Common "Elemental Hero Bubbleman" + "Elemental Hero Avian"
    This monster cannot be Special Summoned except by Fusion Summon. If you have any face-down cards in your Spell & Trap Card Zone, this card can attack your opponent's Life Points directly.
    EOJ-EN035 Elemental Hero Wild Wingman Fusion/Effect Monster Earth Warrior 8 1900 2300 Super Rare "Elemental Hero Wildheart" + "Elemental Hero Avian"
    This monster cannot be Special Summoned except by Fusion Summon. By discarding 1 card from your hand, destroy 1 Spell or Trap Card on the field.
    EOJ-EN036 Elemental Hero Necroid Shaman Fusion/Effect Monster Dark Warrior 6 1900 1800 Common "Elemental Hero Wildheart" + "Elemental Hero Necroshade"
    This monster cannot be Special Summoned except by Fusion Summon. When this card is Special Summoned, destroy 1 monster on your opponent's side of the field. Then select 1 monster from your opponent's Graveyard and Special Summon it to your opponent's side of the field.
    EOJ-EN037 Misfortune Spell Normal Common Select 1 face-up monster on your opponent's side of the field to activate this card. Inflict damage to your opponent's Life Points equal to half the original ATK of the selected monster. Your monsters cannot attack this turn.
    EOJ-EN038 H - Heated Heart Spell Normal Common Select 1 face-up monster on your side of the field to activate this card. Increase the ATK of that monster by 500 points. During battle between that attacking card and a Defense Position monster whose DEF is lower than the ATK of that card, inflict the difference as Battle Damage to your opponent's Life Points. These effects continue until the end of this turn.
    EOJ-EN039 E - Emergency Call Spell Normal Common Add 1 monster from your Deck to your hand that includes "Elemental Hero" in its card name.
    EOJ-EN040 R - Righteous Justice Spell Normal Common Destroy Spell or Trap Cards on the field equal to the number of face-up cards on your side of the field that include "Elemental Hero" in their card names.
    EOJ-EN041 O - Oversoul Spell Normal Common Select 1 Normal Monster in your Graveyard that includes "Elemental Hero" in its card name and Special Summon it to your side of the field.
    EOJ-EN042 HERO Flash!! Spell Normal Rare Remove from play these cards in your Graveyard to activate this card: "H - Heated Heart", "E - Emergency Call", "R - Righteous Justice" and "O - Oversoul". Special Summon 1 Normal Monster from your Deck that includes "Elemental Hero" in its card name. This turn, Normal Monsters on your side of the field that include "Elemental Hero" in their card names can attack your opponent's Life Points directly.
    EOJ-EN043 Power Capsule Spell Normal Common Select 1 face-up "Victory Viper XX03" on your side of the field to activate this card. Select 1 effect of "Victory Viper XX03", and apply the effect as this card's effect.
    EOJ-EN044 Celestial Transformation Spell Quick-Play Common Special Summon 1 Fairy-Type monster from your hand. Halve the ATK of that monster and destroy it during the End Phase.
    EOJ-EN045 Guard Penalty Spell Quick-Play Rare Select 1 monster on the field. If the selected monster is changed to Defense Position this turn, draw 1 card from your Deck.
    EOJ-EN046 Grand Convergence Spell Quick-Play Common You can only activate this card while "Macro Cosmos" is on your side of the field. Inflict 300 points of damage to your opponent's Life Points and destroy all monsters on the field.
    EOJ-EN047 Dimensional Fissure Spell Continuous Common Any monster sent to the Graveyard is removed from play instead.
    EOJ-EN048 Clock Tower Prison Spell Field Super Rare Put 1 Clock Counter on this card during each of your opponent's Standby Phases. While there are 4 or more Clock Counters on this card, the controller of this card does not receive any Battle Damage. When this card with 4 or more Clock Counters is destroyed and sent to the Graveyard, Special Summon 1 "Destiny Hero - Dreadmaster" from your hand or Deck.
    EOJ-EN049 Life Equalizer Trap Normal Rare You can only activate this card when the difference between both players' Life Points is 8000 or more. Both players' Life Points become 3000.
    EOJ-EN050 Elemental Recharge Trap Normal Common Increase your Life Points by 1000 points for each face-up monster on your side of the field that includes "Elemental Hero" in its card name.
    EOJ-EN051 Destruction of Destiny Trap Normal Rare Send 3 cards from the top of your Deck to the Graveyard, and take 1000 points of damage for each Spell or Trap Card you sent to the Graveyard by this effect.
    EOJ-EN052 Destiny Signal Trap Normal Common You can only activate this card when a monster on your side of the field is destroyed as a result of battle and sent to the Graveyard. Special Summon 1 Level 4 or lower monster from your hand or Deck that includes "Destiny Hero" in its card name.
    EOJ-EN053 D - Time Trap Normal Rare You can only activate this card when a monster on your side of the field that includes "Elemental Hero" in its card name is removed from the field. Add 1 monster from your Deck to your hand that includes "Destiny Hero" in its card name and whose Level is equal to or lower than that "Elemental Hero" monster.
    EOJ-EN054 D - Shield Trap Normal Common You can only activate this card when an Attack Position monster on your side of the field that includes "Destiny Hero" in its card name is selected as an attack target. Change the attack target monster to Defense Position and equip it with this card (this card is treated as an Equip Card). This equipped monster cannot be destroyed as a result of battle.
    EOJ-EN055 Icarus Attack Trap Normal Common By Tributing 1 Winged Beast-Type monster on your side of the field, destroy 2 cards on the field.
    EOJ-EN056 Elemental Absorber Trap Continuous Rare Remove from play 1 Monster Card in your hand. While this card is on the field, your opponent's monsters that have the same Attribute as the monster removed by this effect cannot declare an attack.
    EOJ-EN057 Macro Cosmos Trap Continuous Common You can Special Summon 1 "Helios - The Primordial Sun" from your hand or Deck. While this card is on the field, any card sent to the Graveyard is removed from play instead.
    EOJ-EN058 Miraculous Descent Trap Continuous Rare Select 1 of your Fairy-Type monsters that is removed from play and Special Summon it. When this card is removed from the field, destroy that monster. When the monster is destroyed, destroy this card.
    EOJ-EN059 Shattered Axe Trap Continuous Common Select 1 face-up monster on the field. While this card is on the field, decrease the ATK of that monster by 500 points during each of your Standby Phases. When the monster is destroyed, destroy this card.
    EOJ-EN060 Forced Back Trap Counter Rare Negate the Normal Summon or Flip Summon of a monster and return the monster to its owner's hand.
    This set contains 60 cards.


    Click Here to Visit! Top Sites Top Duelist Yu-Gi-Oh Top 20 Green Hosting @ Dreamhost Web Hosting

    Visit my other sites:
    Aunt Ruth's Kitchen | Scout Songs | Ft. Lauderdale Menus
     
    Role-Playing Games Store | Web Developer Bookstore | Kitchen Store

    The scripts and card database used to create these pages are ©2003-2009 - YuGiOhCardGuide.com

    YuGiOhCardGuide.com Privacy Statement

    This site is for entertainment purposes only.
    All information is believed to be accurate but is not guaranteed.
    Please send feedback or corrections via our web form here.

    Yu-Gi-Oh! is a trademark of Kazuki Takahashi, Shueisha, Konami Japan, etc. ©1996-2009. All rights reserved.