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Yu-Gi-Oh! Force of the Breaker Card List and Spoiler - Picture View

Card # Card Name Type Attribute Sub Type Level ATK DEF Rarity Card Text
FOTB-EN001 Crystal Beast Ruby Carbuncle Effect Monster Light Fairy 3 300 300 Common When this card is Special Summoned, you can Special Summon as many "Crystal Beast" cards as possible from your Spell & Trap Card Zone. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard.
FOTB-EN002 Crystal Beast Amethyst Cat Effect Monster Earth Beast 3 1200 400 Common This card can attack your opponent directly. When it does so using this effect, any Battle Damage it inflicts to your opponent is halved. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard.
FOTB-EN003 Crystal Beast Emerald Tortoise Effect Monster Water Aqua 3 600 2000 Common Once per turn, you can change 1 of your monsters that attacked this turn to Defense Position. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard.
FOTB-EN004 Crystal Beast Topaz Tiger Effect Monster Earth Beast 4 1600 1000 Rare, Ultimate If this card attacks an opponent's monster, it gains 400 ATK during the Damage Step only. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard.
FOTB-EN005 Crystal Beast Amber Mammoth Effect Monster Earth Beast 4 1700 1600 Common When a face-up "Crystal Beast" monster you control is selected as an attack target, you can change the target to this card. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard.
FOTB-EN006 Crystal Beast Cobalt Eagle Effect Monster Wind Winged Beast 4 1400 800 Common Once per turn, you can return 1 face-up "Crystal Beast" card you control to the top of the owner's Deck. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard.
FOTB-EN007 Crystal Beast Sapphire Pegasus Effect Monster Wind Beast 4 1800 1200 Ultra Rare, Ult While this card is Normal Summoned, Flip Summoned, or Special Summoned, you can place 1 "Crystal Beast" monster from your hand, deck, or Graveyard face-up in your Spell & Trap Card Zone; it is treated as a Continuous Spell Card. If this card if destroyed while its is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard.
FOTB-EN008 Volcanic Doomfire Effect Monster Fire Pyro 8 3000 1800 Ultra Rare, Ult This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending a face-up "Tri-Blaze Accelerator" you control to the Graveyard. During your opponent's Battle Phase, your opponent must attack this monster with any Attack Position monsters they control. When this card destroys a monster and sends it to the Graveyard, destroy all other monsters your opponent controls and inflict 500 damage to your opponent for each monster destroyed by this effect.
FOTB-EN009 Volcanic Shell Effect Monster Fire Pyro 1 100 0 Rare, Ultimate Once per turn, while this card is in the Graveyard, you can pay 500 Life Points to add 1 "Volcanic Shell" from your Deck to your hand.
FOTB-EN010 Volcanic Scattershot Effect Monster Fire Pyro 2 500 0 Common When this card is sent to the Graveyard, inflict 500 damage to your opponent. If this card is sent to the Graveyard for the effect of a "Blaze Accelerator" card, you can send 2 "Volcanic Scattershots" from your hand / Deck to the Graveyard to destroy all monsters your opponent controls
FOTB-EN011 Volcanic Blaster Effect Monster Fire Pyro 3 1200 600 Common When this card is destroyed and sent to the Graveyard by battle, you can place 1 "Volcanic" monster in your Deck on top of your Deck.
FOTB-EN012 Volcanic Slicer Effect Monster Fire Pyro 4 1800 1200 Rare Once per turn, you can inflict 500 damage to your opponent. If you activate this effect, this card cannot attack during this turn.
FOTB-EN013 Volcanic Hammer Effect Monster Fire Pyro 5 2400 1500 Common Once per turn, you can inflict damage to your opponent equal to the number of "Volcanic" monsters in your Graveyard x 200. If you activate this effect, this card cannot attack during this turn.
FOTB-EN014 Elemental Hero Captain Gold Effect Monster Light Warrior 5 2100 800 Ultra Rare You can discard this card to the Graveyard to add 1 "Skyscraper" from your Deck to your hand. If this card is on the field and "Skyscraper" is not on the field, destroy this card.
FOTB-EN015 Gravekeeper's Commandant Effect Monster Earth Spellcaster 4 1600 1500 Rare You can discard this card to the Graveyard to add 1 "Necrovalley" from your Deck to your hand.
FOTB-EN016 Warrior of Atlantis Effect Monster Water Aqua 4 1900 1200 Rare, Ultimate You can discard this card to the Graveyard to add 1 "A Legendary Ocean" from your Deck to your hand.
FOTB-EN017 Destroyersaurus Effect Monster Earth Dinosaur 4 1800 1100 Rare, Ultimate You can discard this card to the Graveyard to add 1 "Jurassic World" from your Deck to your hand.
FOTB-EN018 Zeradias, Herald of Heaven Effect Monster Light Fairy 4 2100 800 Rare, Ultimate You can discard this card to the Graveyard to add 1 "The Sanctuary in the Sky" from your Deck to your hand. If this card is on the field and "The Sanctuary in the Sky" is not on the field, destroy this card.
FOTB-EN019 Archfiend General Effect Monster Dark Fiend 4 2100 800 Rare, Ultimate You can discard this card to the Graveyard to add 1 "Pandemonium" from your Deck to your hand. If this card is on the field and "Pandemonium" is not on the field, destroy this card.
FOTB-EN020 Harpie Queen Effect Monster Wind Winged Beast 4 1900 1200 Rare, Ultimate You can discard this card to the Graveyard to add 1 "Harpies' Hunting Ground" from your Deck to your hand. This card's name is treated as "Harpie Lady" while it is on the field or in the Graveyard.
FOTB-EN021 Sky Scourge Enrise Effect Monster Light Fairy 8 2400 1500 Super Rare, Ult This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 3 LIGHT Fairy-Tpye monsters and 1 DARK Fiend-Type monster in your Graveyard. Once per turn you can remove from play 1 face-up monster on the field. If you activate this effect, this card cannot attack during this turn.
FOTB-EN022 Sky Scourge Norleras Effect Monster Dark Fiend 8 2400 1500 Super Rare, Ult This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 LIGHT Fairy-Type monster and 3 DARK Fiend-Type monsters in your Graveyard. You can pay 1000 Life Points to send all cards on the field and in both players' hands to the Graveyard, then you draw 1 card
FOTB-EN023 Sky Scrouge Invicil Effect Monster Earth Fairy 6 2200 1600 Super Rare, Ult This card cannot be Special Summoned. If you Tribute Summon this card by Tributing 1 of the following monsters, this card gets the appropriate effect: + LIGHT Fairy Type monster. Negate the effect of all Spell Cards. + DARK Fiend Type monster: Negate the effects of all Trap Cards.
FOTB-EN024 Goe Goe the Gallant Ninja Effect Monster Wind Warrior 4 1500 1000 Rare, Ultimate When this card inflicts Battle Damage to your opponent while they have 5 or more cards in their hand, discard 2 random cards from their hand.
FOTB-EN025 Mei-Kou, Master of Barriers Effect Monster Light Spellcaster 4 1700 600 Common You can Tribute this card to destroy 1 face-up Continuous Spell or Continuous Trap Card on the field.
FOTB-EN026 Raiza the Storm Monarch Effect Monster Wind Winged Beast 6 2400 1000 Super Rare, Ult When this card is Tribute Summoned, return 1 card on the field to the top of its owner's Deck.
FOTB-EN027 Seismic Crasher Effect Monster Earth Rock 3 1400 300 Common Twice per turn, you can send 1 face-up Continuous Spell or Continuous Trap you control to the Graveyard to inflict 500 damage to your opponent.
FOTB-EN028 Dweller in the Depths Effect Monster Earth Dragon 3 1500 700 Common This card gains 300 ATK for every Continuous Spell Card you control.
FOTB-EN029 Magna-Slash Dragon Effect Monster Light Dragon 6 2400 1200 Common You can send 1 face-up Continuous Spell Card you control to the Graveyard to destroy 1 Spell or Trap Card your opponent controls.
FOTB-EN030 Gravi-Crush Dragon Effect Monster Dark Dragon 6 2400 1200 Common You can send 1 face-up Continuous Spell Card you control to the Graveyard to destroy 1 monster your opponent controls.
FOTB-EN031 Soul of Fire Spell Normal Super Rare, Ult Your opponent draws 1 card. Select 1 Pyro-Type monster from your Deck and remove it from play. Inflict damage to your opponent equal to half the ATK of the removed monster. If you activate this card, you cannot declare an attack this turn.
FOTB-EN032 Crystal Beacon Spell Normal Common If there are 2 or more "Crystal Beast" cards in your Spell & Trap Card Zone, Special Summon 1 "Crystal Beast" monster from your Deck.
FOTB-EN033 Rare Value Spell Normal Ultra Rare, Ult Activate only when there are 2 or more "Crystal Beast" cards in your Spell & Trap Card Zone. Your opponent selects 1 "Crystal Beast" card in your Spell & Trap Card Zone and sends it to the Graveyard. Then you draw 2 cards.
FOTB-EN034 Crystal Blessing Spell Normal Common Select up to 2 "Crystal Beast" monsters in your Graveyard and place them face-up in your Spell & Trap Card Zone; they are treated as Continuous Spell Cards.
FOTB-EN035 Crystal Abundance Spell Normal Common Send 4 "Crystal Beast" cards from your Spell & Trap Card Zone to the Graveyard. Send all cards on the field to the Graveyard. Then, Special Summon as many "Crystal Beast" monsters as possible from your Graveyard, up to the number of your opponent's cards that were sent to the Graveyard by this card's effect.
FOTB-EN036 Crystal Promise Spell Normal Common Select 1 "Crystal Beast" card in your Spell & Trap Card Zone and Special Summon it.
FOTB-EN037 Lucky Iron Axe Spell Equip Rare, Ultimate The equipped monster gains 500 ATK. When this face-up card is destroyed and sent to the Graveyard by a card effect that your opponent controls, draw 1 card.
FOTB-EN038 Tornado Spell Quick-Play Common Activate only when there are 3 or more cards in your opponent's Spell & Trap Card Zone. Destroy 1 card in your opponent's Spell & Trap Card Zone.
FOTB-EN039 Wild Fire Spell Quick-Play Common Pay 500 Life Points. Destroy a face-up "Blaze Accelerator" card you control and destroy all monsters on the field. Then, Special Summon 1 "Wild Fire Token" (Pyro-Type/FIRE/LEVEL 3/ATK 1000/DEF 1000) in Attack Position. Also, you cannot declare an attack this turn.
FOTB-EN040 Blaze Accelerator Spell Continuous Common You can send 1 Pyro-Type monster with 500 or less ATK from your hand to the Graveyard to destroy 1 monster your opponent controls, but you cannot declare an attack this turn if you do.
FOTB-EN041 Tri-Blaze Accelerator Spell Continuous Super Rare, Ult Activate only by sending 1 face-up "Blaze Accelerator" on your side of the field to the Graveyard. You can send 1 Pyro-Type monster from your hand to the Graveyard to destroy 1 monster your opponent controls and inflict 500 damage to your opponent, but you cannot declare an attack this turn if you do.
FOTB-EN042 Field Barrier Spell Continuous Common Field Spell Cards cannot be destroyed. Also, a new Field Spell Card cannot be activated. You can only control 1 face-up "Field Barrier" at a time.
FOTB-EN043 A Cell Breeding Device Spell Continuous Common During each of your Standby Phases, put 1 A-Counter on 1 face-up monster your opponent controls.
FOTB-EN044 Otherworld - The "A" Zone Spell Field Common If your opponent's monster battles an "Alien" monster you control, the opponent's monster loses 300 ATK and DEF during damage calculation only.
FOTB-EN045 Ancient City - Rainbow Ruins Spell Field Rare, Ultimate This card gets these effects, based on the number of "Crystal Beast" monsters in your Spell & Trap Card Zone. ?1+: This card cannot be destroyed by a card effect. ?2+: Once per turn, you can halve the Battle Damage you take. ?3+: You can send 1 "Crystal Beast" monster you control to the Graveyard to negate the activation of a Spell or Trap Card and destroy it. ?4+: Once per turn, during your Main Phase, you can draw 1 card. ?5+: Once per turn, during your Main Phase, you can Special Summon 1 "Crystal Beast" card from your Spell & Trap Card Zone.
FOTB-EN046 Triggered Summon Trap Normal Rare, Ultimate Activate only when a monster is Special Summoned to your opponent's side of the field. Each player can Special Summon 1 Level 4 or lower monster from their hand.
FOTB-EN047 Last Resort Trap Normal Common Activate only when your opponent's monster declares an attack. You can select 1 "Ancient City ? Rainbow Ruins" from your Deck and activate it. If your opponent had an active Field Spell Card when this card was activated, they can draw 1 card.
FOTB-EN048 Crystal Raigeki Trap Normal Common Send 1 "Crystal Beast" card from your Spell & Trap Card Zone to the Graveyard. Destroy 1 card your opponent controls.
FOTB-EN049 Volcanic Recharge Trap Normal Common Return up to 3 "Volcanic" Monster Cards from your Graveyard to your Deck.
FOTB-EN050 Terrible Deal Trap Normal Common Activate only by paying 1000 Life Points when your opponent activates a Spell Card. Your opponent discards 1 random card.
FOTB-EN051 Breakthrough! Trap Normal Common Select 1 "Six Samurai" monster you control. If the selected monster destroys an opponent's monster by battle, "Great Shogun Shien" and all "Six Samurai" monsters you control can attack your opponent directly during the Battle Phase of this turn.
FOTB-EN052 Backs to the Wall Trap Normal Common Pay Life Points so that you only have 100 left. Special Summon as many "Six Samurai" monsters from your Graveyard as possible. You cannot Special Summon more than 1 monster with the same name, or a monster that has the same name as a monster you already control.
FOTB-EN053 Introduction to Gallantry Trap Normal Common Activate only when your opponent has 5 or more cards in their hand. Your opponent discards 1 random card.
FOTB-EN054 Secrets of the Gallant Trap Normal Common Select 1 Normal Monster you control. When the selected monster inflicts Battle Damage to your opponent this turn, your opponent discards 2 random cards.
FOTB-EN055 Radiant Mirror Force Trap Normal Super Rare, Ult Activate only when your opponent declares an attack while they control 3 or more Attack Position monsters. Destroy all Attack Position monsters your opponent controls.
FOTB-EN056 Hard-sellin' Goblin Trap Continuous Common Each time a monster you control inflicts Battle Damage to your opponent, return 1 card in your opponent's Spell & Trap Card Zone to its owner's hand.
FOTB-EN057 Hard-sellin' Zombie Trap Continuous Common Each time a monster you control inflicts Battle Damage to your opponent, select 1 card from your opponent's Graveyard and return it to the bottom of their Deck.
FOTB-EN058 Mass Hypnosis Trap Continuous Common Activate only while you control an "Alien" monster. Select and take control of up to 3 of your opponent's monsters that each have an A-Counter(s) on them. This card is destroyed during the End Phase of the turn it is activated.
FOTB-EN059 Gem Flash Energy Trap Continuous Common During each of your Standby Phases, inflict damage to your opponent equal to the number of face-up Continuous Spell Cards on the field x 300.
FOTB-EN060 Firewall Trap Continuous Rare, Ultimate When your opponent declares a direct attack, you can negate that monster's attack by removing from play 1 Pyro-Type monster in your Graveyard. Pay 500 Life Points during each of your Standby Phases. If you do not, destroy this card.
This set contains 60 cards.


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