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Yu-Gi-Oh! Light of Destruction Booster Pack Card List and Spoiler - Picture View

Card # Card Name Type Attribute Sub Type Level ATK DEF Rarity Card Text
LODT-EN000 Pictures AvailableGuardian of Order Effect Monster Light Warrior 8 2500 1200 Secret Rare If you control 2 or more LIGHT monsters, you can Special Summon this card from your hand. You can only control 1 "Guardian of Order".
LODT-EN001 Pictures AvailableHonest Effect Monster Light Fairy 4 1100 1900 Secret Rare During your Main Phase, you can return this card from the field to it's owner's hand. During either player's Damage Step, when a face-up LIGHT monster you control battles, you can send this card from your hand to the Graveyard to have that monster gain ATK equal to the ATK of the opponent's monster it is battling, until the End Phase.
LODT-EN002 Pictures AvailableCross Porter Effect Monster Dark Warrior 2 400 400 Common You can send 1 monster you control to the Graveyard and Special Summon 1"Neo-Spacian" monster from your hand. When this card is sent to the Graveyard, you can add 1 "Neo-Spacian" monster from your Deck to your hand.
LODT-EN003 Pictures AvailableMiracle Flipper Effect Monster Light Spellcaster 2 300 500 Common If you control a "Miracle Flipper", you cannot Summon this card. Your opponent cannot select another face-up monster as an attack target. If this card is destroyed by battle, Special Summon it to your opponent's side of the field at the end of the Battle Phase. If this card is destroyed by the effect of a Spell or Trap Card, destroy 1 monster your opponent controls.
LODT-EN004 Pictures AvailableDestiny Hero - Dread Servant Effect Monster Dark Warrior 3 400 700 Common When this card is Normal Summoned, place 1 Clock Counter on "Clock Tower Prison". When this card is destroyed by battle and sent to the Graveyard, you can destroy 1 Spell or Trap Card you control.
LODT-EN005 Pictures AvailableVolcanic Queen Effect Monster Fire Pyro 6 2500 1200 Common This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand to your opponent?s side of the field by Tributing 1 monster your opponent controls. If you Special Summon this card, you cannot Normal Summon or Set this turn. Once per turn, you can send 1 other card you control to the Graveyard to inflict 1000 damage to your opponent. During your End Phase, either Tribute 1 other monster or take 1000 damage.
LODT-EN006 Pictures AvailableJinzo - Returner Effect Monster Dark Machine 3 600 1400 Rare This card can attack your opponent directly. When this card is sent to the Graveyard, you can Special Summon 1 "Jinzo" from your Graveyard. Destroy it during your End Phase.
LODT-EN007 Pictures AvailableJinzo - Lord Effect Monster Dark Machine 8 2600 1600 Super Rare This card cannot be Normal Summoned of Set. This card cannot be Special Summoned except by sending 1 face-up "Jinzo" you control to the Graveyard. Trap Cards cannot be activated and the effects of all Trap Cards on the field are negated. Once per turn, you can destroy all face-up Trap Cards. Inflict 300 damage to your opponent for each card destroyed by this effect.
LODT-EN008 Pictures AvailableArcana Force 0 - The Fool Effect Monster Light Fairy 1 0 0 Common This card cannot be destroyed by battle. This card cannot be changed to Defense Position, except with a card effect. When this card is Summoned toss a coin: * Heads: Negate the effects of your Spells, Traps, and Effect Monsters' effects that target this card and destroy them. * Tails: Negate the effects of your opponent's Spells, Traps and Effect Monsters' effects that target this card, and destroy them.
LODT-EN009 Pictures AvailableArcana Force I - The Magician Effect Monster Light Fairy 4 1100 1100 Common When this card is Summoned, toss a coin: * Heads: When a Spell Card is activated, this card's ATK becomes double its original ATK until the End Phase of that turn. * Tails: When a Spell Card is activated, your opponent gains 500 Life Points.
LODT-EN010 Pictures AvailableArcana Force III - The Empress Effect Monster Light Fairy 4 1300 1300 Common When this card is Summoned, toss a coin: * Heads: Each time your opponent Normal Summons or Sets a monster, you can Special Summon 1 "Arcana Force" monster from your hand. * Tails: Each time your opponent Normal Summons or Sets a monster, send 1 card from your hand to the Graveyard.
LODT-EN011 Pictures AvailableArcana Force IV - The Emperor Effect Monster Light Fairy 4 1400 1400 Common When this card is Summoned, toss a coin: * Heads: All "Arcana Force" monsters you control gain 500 ATK * Tails: All "Arcana Force" monsters you control lose 500 ATK.
LODT-EN012 Pictures AvailableArcana Force VI - The Lovers Effect Monster Light Fairy 4 1600 1600 Common When this card is Summoned, toss a coin: * Heads: This card can be treated as 2 Tributes for the Tribute Summon of an "Arcana Force" monster * Tails: You cannot Tribute Summon "Arcana Force" monsters.
LODT-EN013 Pictures AvailableArcana Force VII - The Chariot Effect Monster Light Fairy 4 1700 1700 Common When this card is Summoned, toss a coin: * Heads: If this card destroys an opponent's monster by battle, you can Special Summon that monster to your side of the field. * Tails: Your opponent gains control of this card.
LODT-EN014 Pictures AvailableArcana Force XIV - Temperance Effect Monster Light Fairy 6 2400 2400 Rare During either player's turn, you can discard this card to reduce the damage you take from a battle to 0. When this card is Summoned, toss a coin: * Heads: Halve all Battle Damage you take. * Tails: Halve all Battle Damage your opponent takes.
LODT-EN015 Pictures AvailableArcana Force XVIII- The Moon Effect Monster Light Fairy 7 2800 2800 Common When this card is Summoned, toss a coin: * Heads: During your Standby Phase, you can Special Summon 1 "Moon Token" (Fairy-Type/LIGHT/Level 1/ATK 0/DEF 0). * Tails: During each of your End Phases, select 1 monster you control and give control of it to your opponent.
LODT-EN016 Pictures AvailableArcana Force XXI - The World Effect Monster Light Fairy 8 3100 3100 Ultra Rare When this card is Summoned, toss a coin: * Heads: During your End Phase, you can send 2 monsters you control to the Graveyard to skip your opponent's next turn. * Tails: During your opponent's Draw Phase, add the top card of their Graveyard to their hand.
LODT-EN017 Pictures AvailableArcana Force EX- The Dark Ruler Effect Monster Light Fairy 10 4000 4000 Secret Rare This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 3 monsters you control to the Graveyard. When this card is Special Summoned, toss a coin: * Heads: This card can attack twice during the same Battle Phase. If this card battles twice using this effect, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect. * Tails: If this card is destroyed, destroy all cards on the field.
LODT-EN018 Pictures AvailableJain, Lightsworn Paladin Effect Monster Light Warrior 4 1800 1200 Common If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only. During each of your End Phases, send the top 2 cards of your Deck to the Graveyard.
LODT-EN019 Pictures AvailableLyla, Lightsworn Sorceress Effect Monster Light Spellcaster 4 1700 200 Ultra Rare You can change this card from face-up Attack Position to face-up Defense Position and destroy 1 Spell or Trap Card your opponent controls. If you activate this effect, this card's battle position cannot be changed until the end of your next turn, except with a card effect. During each of your End Phases, send the top 3 cards of your Deck to the Graveyard.
LODT-EN020 Pictures AvailableGaroth, Lightsworn Warrior Effect Monster Light Warrior 4 1850 1300 Common Each time a card(s) is sent from your Deck to the Graveyard by the effect of a "Lightsworn" monster you control, except "Garoth, Lightsworn Warrior", send the top 2 cards of your Deck to the Graveyard. Then, draw 1 card for each "Lightsworn" monster sent to the Graveyard by this effect.
LODT-EN021 Pictures AvailableLumina, Lightsworn Summoner Effect Monster Light Spellcaster 3 1000 1000 Common Once per turn, you can discard 1 card to Special Summon 1 level 4 or lower "Lightsworn" monster from your Graveyard. During each of your End Phases, send the top 3 cards of your Deck to the Graveyard.
LODT-EN022 Pictures AvailableRyko, Lightsworn Hunter Effect Monster Light Beast 2 200 100 Super Rare FLIP: You can destroy 1 card on the field. Send the top 3 cards of your Deck to the Graveyard.
LODT-EN023 Pictures AvailableWulf, Lightsworn Beast Effect Monster Light Beast-Warrior 4 2100 300 Super Rare This card cannot be Normal Summoned or Set. When this card is sent from your Deck to the Graveyard Special Summon it.
LODT-EN024 Pictures AvailableCelestia, Lightsworn Angel Effect Monster Light Fairy 5 2300 200 Ultra Rare When you tribute Summon this card by Tributing a "Lightsworn" monster, you can send the top 4 cards of your Deck to the Graveyard to destroy up to 2 cards your opponent controls.
LODT-EN025 Pictures AvailableGragonith, Lightsworn Dragon Effect Monster Light Dragon 6 2000 1600 Common This card gains 300 ATK and DEF for each "Lightsworn" monster with a different name in your Graveyard. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. During each of your End Phases, send the top 3 cards of your Deck to the Graveyard.
LODT-EN026 Pictures AvailableJudgment Dragon Effect Monster Light Dragon 8 3000 2600 Secret Rare This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by having 4 or more "Lightsworn" monsters with different names in your Graveyard. You can pay 1000 Life Points to destroy all other cards on the field. During each of your End Phases, send the top 4 cards of your Deck to the Graveyard.
LODT-EN027 Pictures AvailableDark Valkyria Effect Monster Dark Fairy 4 1800 1050 Rare This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: * One time only, you can place 1 Spell Counter on this card. This card gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card to destroy 1 monster on the field.
LODT-EN028 Pictures AvailableSubstitoad Effect Monster Water Aqua 1 100 2000 Rare You can Tribute 1 monster to Special Summon 1 "Frog" monster from your Deck, except "Frog the Jam". "Frog" monsters, except "Frog the Jam", cannot be destroyed by battle.
LODT-EN029 Pictures AvailableUnifrog Effect Monster Water Aqua 2 400 400 Common This card can attack your opponent directly. When this card successfully attacks directly, if you control a "Frog" monster other than "Frog the Jam" or "Unifrog" you can destroy 1 Spell or Trap your opponent controls.
LODT-EN030 Pictures AvailableBatteryman Charger Effect Monster Light Thunder 5 1800 1200 Common When this card is Normal Summoned, you can Special Summon 1 "Batteryman" monster, except "Batteryman Charger", from your hand or Deck. This card gains 300 ATK and DEF for each Thunder-Type monster you control.
LODT-EN031 Pictures AvailableBatteryman Industrial Strength Effect Monster Light Thunder 8 2600 0 Rare This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 "Batteryman" monsters from your Graveyard. Once per turn, you can remove from play 1 Thunder-Type monster from your Graveyard to destroy 1 monster and 1 Spell or Trap Card on the field.
LODT-EN032 Pictures AvailableBatteryman Mirco-Cell Effect Monster Light Thunder 1 100 100 Common FLIP: Special Summon 1 Level 4 or lower "Batteryman" monster from your Deck, except "Batteryman Micro-Cell". After this card has been flipped face-up, when it is destroyed by battle and sent to the Graveyard, draw 1 card.
LODT-EN033 Pictures AvailableGoblin Recon Squad Effect Monster Wind Warrior 4 1700 0 Common If this card successfully attacks directly, you can look at 1 random card in your opponent's hand. If it's a Spell Card, send it to the Graveyard. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.
LODT-EN034 Pictures AvailableInterplanetary Invader "A" Effect Monster Light Reptile 1 0 500 Common Gain control of a monster that attacks this face-up Attack Position card, at the end of the Battle Phase.
LODT-EN035 Pictures AvailableDiskblade Rider Effect Monster Wind Fiend 4 1700 1500 Rare Once per turn, you can remove from play 1 Normal Trap Card from your Graveyard. This card gains 500 ATK until the End Phase of your opponent's turn.
LODT-EN036 Pictures AvailableGolden Ladybug Effect Monster Light Insect 1 0 0 Rare Once per turn, during your Standby Phase, you can reveal this card in your hand to gain 500 Life Points. If you do, this card remains revealed while it is in your hand, until the End Phase.
LODT-EN037 Pictures AvailableDUCKER Mobile Cannon Effect Monster Light Machine 3 500 500 Super Rare FLIP: Select 1 Level 4 monster in your Graveyard and add it to your hand.
LODT-EN038 Pictures AvailableThe Lady in Wight Effect Monster Dark Zombie 3 0 2200 Common Face-up Level 3 or lower Zombie-Type monsters you control, except "The Lady in Wight", cannot be destroyed by battle and are unaffected by the effects of Spell and Trap Cards. This card's name is treated as "Skull Servant" while it is in the Graveyard.
LODT-EN039 Pictures AvailableSimorgh, Bird of Ancestry Effect Monster Wind Winged Beast 8 2900 2000 Rare Both players Tribute Summon WIND monsters with 1 less Tribute than required. If you Tribute Summon this card by Tributing only WIND monsters, return up to 2 cards your opponent controls to their owner's hand. This card is treated as a Normal Monster while in your hand.
LODT-EN040 Pictures AvailableCloudian - Storm Dragon Effect Monster Water Fairy 4 1000 0 Common This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 "Cloudian" monster from your Graveyard. This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. Once per turn, you can place 1 Fog Counter on 1 monster on the field.
LODT-EN041 Pictures AvailablePhantom Dragon Effect Monster Light Dragon 8 2300 2200 Ultra Rare When your opponent Special Summons a monster, you can Special Summon this card from your hand. 2 of your Monsters Card Zones cannot be used.
LODT-EN042 Pictures AvailableDestiny End Dragoon Fusion/Effect Monster Dark Warrior 10 3000 3000 Ultra Rare "Destiny Hero - Plasma" + "Destiny Hero - Dogma" A fusion Summon of this monster can only be conducted with the above fusion Material Monsters. Once per turn, you can destroy 1 monster your opponent control and inflicts damage to your opponent equal to its ATK. If you activate this effect, you cannot conduct your Battle Phase this turn. During you Standby Phase, if this card is in your Graveyard you can remove from play 1 "Destiny Hero" card from your Graveyard to Special Summon this card.
LODT-EN043 Pictures AvailableUltimate Ancient Gear Golem Fusion/Effect Monster Earth Machine 10 4400 3400 Ultra Rare "Ancient Gear Golem" + 2 "Ancient Gear" monsters
This card cannot be Special Summoned except by Fusion Summon. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. If this card is destroyed, Special Summon 1 "Ancient Gear Golem" from your Graveyard, ignoring the Summoning conditions.
LODT-EN044 Pictures AvailableGladiator Beast Gyzarus Fusion/Effect Monster Dark Winged Beast 6 2400 1500 Super Rare "Gladiator Beast Bestiari" + 1 "Gladiator Beast" monster
This card can only be Special Summoned from your Fusion Deck by returning the above cards you control to the Deck (You do not use "Polymerization".) When this card is Special Summoned, you can destroy up to 2 cards on the field. At the end of the Battle Phase, if this card attacked or was attacked, you can return this card to the Fusion Deck to Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Bestiari".
LODT-EN045 Pictures AvailableHero Mask Spell Normal Common Select 1 face-up monster you control. Send 1 "Elemental Hero" monster from your Deck to your Graveyard and treat the selected monster's name as its name until the End Phase.
LODT-EN046 Pictures AvailableSpace Gift Spell Normal Common Draw 1 card for each "Neo-Spacian" monster you control with a different name.
LODT-EN047 Pictures AvailableDemise of the Land Spell Quick-Play Common Activate only when your opponent Special Summons a monster. Select 1 Field Spell Card from your Deck and activate it.
LODT-EN048 Pictures AvailableD - Formation Spell Continuous Common When a face-up "Destiny Hero" monster(s) you control is destroyed, place 1 D Counter on this card for each of those monsters. When you Normal or Special Summon a monster during your Main Phase, you can send this card with 2 or more D Counters to the Graveyard to add up to 2 cards with the same name as that monster from your Deck or Graveyard to your hand.
LODT-EN049 Pictures AvailableSpell Gear Spell Normal Common Send 3 "Ancient Gear" cards you control to the Graveyard. You can Special Summon up to 1 "Ancient Gear Golem" from your hand and 1 from your Deck, ignoring the Summoning conditions. Then, destroy all monsters you control except "Ancient Gear Golems". You cannot Normal Summon or Set until the end of your next turn.
LODT-EN050 Pictures AvailableCup of Ace Spell Normal Common Toss a coin: * Heads: Draw 2 cards. * Tails: Your opponent draws 2 cards.
LODT-EN051 Pictures AvailableLight Barrier Spell Field Rare During your Standby Phase, toss a coin. If the result is Tails, the following effects are negated until your next Standby Phase: * When you Summon an "Arcana Force" monster, choose which effect to apply without tossing a coin. If an "Arcana Force" monster destroys an opponent's monster by battle, you gain Life Points equal to the destroyed monster's original ATK.
LODT-EN052 Pictures AvailableSolar Recharge Spell Normal Ultra Rare Discard 1 "Lightsworn" monster. Draw 2 cards, then send the top 2 cards of your Deck to the Graveyard.
LODT-EN053 Pictures AvailableRealm of Light Spell Field Common Each time a card(s) is sent from your Deck to the Graveyard, place 1 Shine Counter on this card. All "Lightsworn" monsters gain 100 ATK for each Shine Counter. If this card would be destroyed by a card effect, remove 2 Shine Counters instead.
LODT-EN054 Pictures AvailableWetlands Spell Field Common All Aqua-Type/WATER/Level 2 or lower monsters gain 1200 ATK.
LODT-EN055 Pictures AvailableQuick Charger Spell Quick-Play Common Add 2 Level 4 or lower "Batteryman" monsters from your Graveyard to your hand.
LODT-EN056 Pictures AvailableShort Circuit Spell Normal Common Activate only if you control 3 or more "Batteryman" monsters. Destroy all cards your opponent controls.
LODT-EN057 Pictures AvailableLight of Redemption Spell Normal Super Rare Pay 800 Life Points. Add 1 of your removed from play LIGHT monster to your hand.
LODT-EN058 Pictures AvailableMystical Cards of Light Spell Continuous Common You cannot use 1 of your Spell & Trap Card Zones. During your Draw Phase, if you control another "Mystical Cards of Light", you can draw 2 cards instead of 1 for your normal draw.
LODT-EN059 Pictures AvailableLevel Tuning Spell Normal Common Reduce the Level of all face-up monsters you control by 1, until the End Phase.
LODT-EN060 Pictures AvailableDeck Lockdown Spell Continuous Rare Neither player can add cards to their hand except by drawing them, and cannot Special Summon monsters from the Deck. Destroy this card during your 2nd Standby Phase after activation.
LODT-EN061 Pictures AvailableRibbon of Rebirth Spell Equip Rare If the equipped monster is destroyed by battle and sent to the Graveyard, Special Summon it to your side of the field during the End Phase.
LODT-EN062 Pictures AvailableGolden Bamboo Sword Spell Normal Common Activate only if you control a "Bamboo Sword" Equip Spell Card. Draw 2 cards.
LODT-EN063 Pictures AvailableLimit Reverse Trap Continuous Common Select 1 monster with 1000 or less ATK from your Graveyard, and Special Summon it in Attack Position. If that monster is changed to Defense Position, destroy it and this card. When this card is removed from the field, destroy that monster. When that monster is destroyed, destroy this card.
LODT-EN064 Pictures AvailableHero Blast Trap Normal Rare Select 1 "Elemental Hero" Normal Monster from your Graveyard and add it to your hand. Then, destroy 1 face-up monster your opponent controls with ATK equal to or less than the selected monster's ATK.
LODT-EN065 Pictures AvailableRainbow Gravity Trap Normal Common Activate only if you have 7 "Crystal Beast" cards with different names on the field or in your Graveyard. Special Summon 1 "Rainbow Dragon" or "Rainbow Dark Dragon" from your Deck or Graveyard, ignoring the Summoning conditions.
LODT-EN066 Pictures AvailableD - Fortune Trap Normal Common Activate only when your opponent declares a direct attack by removing from 1 play 1 "Destiny Hero" monster from your Graveyard. End the Battle Phase.
LODT-EN067 Pictures AvailableReversal of Fate Trap Normal Common Select 1 "Arcana Force" monster you control. That monster's effect is now treated as the opposite coin toss result.
LODT-EN068 Pictures AvailableTour of Doom Trap Continuous Common During your opponent's Standby Phase, toss a coin: * Heads: Your opponent cannot Normal or Flip Summon until the End Phase.* Tails: You cannot Normal or Flip Summon during your next turn.
LODT-EN069 Pictures AvailableArcana Call Trap Normal Common Select 1 "Arcana Force" monster you control. Remove from play 1 "Arcana Force" monster from either player's Graveyard. Until the End Phase, the selected monster's effect becomes the removed monster's effect for the same coin toss result.
LODT-EN070 Pictures AvailableLight Spiral Trap Continuous Common Each time a card(s) is sent from your Deck to the Graveyard by the effect of a "Lightsworn" monster, remove from play the top card of your opponent's Deck.
LODT-EN071 Pictures AvailableGlorious Illusion Trap Continuous Rare Select 1 "Lightsworn" monster from your Graveyard and Special Summon it in Attack Position. During each of your End Phases, send the top 2 cards of your Deck to the Graveyard. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card.
LODT-EN072 Pictures AvailableDestruction Jammer Trap Counter Rare Discard 1 card. Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that destroys a monster(s) on the field, and destroy that card.
LODT-EN073 Pictures AvailableFroggy Forcefield Trap Normal Rare Activate only when a face-up "Frog" monster you control, except "Frog the Jam", is selected as an attack target. Destroy all Attack Position monsters your opponent controls.
LODT-EN074 Pictures AvailablePortable Battery Pack Trap Continuous Common Select 2 "Batteryman" monsters from your Graveyard and Special Summon them in Attack Position. When this card is removed from the field, destroy those monsters. When both of those monsters have been removed from the field, destroy this card.
LODT-EN075 Pictures AvailableGladiator Lash Trap Normal Common Activate only when you Special Summon a "Gladiator Beast" monster. Your opponent discards 1 card of their choice.
LODT-EN076 Pictures AvailableRaging Cloudian Trap Normal Common Activate only when a "Cloudian" monster(s) you control is destroyed by its own effect and sent to the Graveyard. Special Summon 1 of those monsters from your Graveyard in Attack Position and place 1 Fog Counter on it. It cannot be changed to Defense Position by a card effect.
LODT-EN077 Pictures AvailableSanguine Swamp Trap Continuous Common If you control any other Spell or Trap Cards, destroy this card. Face-down Spell and Trap Cards cannot be activated. Destroy this card during your 2nd Standby Phase after activation.
LODT-EN078 Pictures AvailableLucky Chance Trap Continuous Common When an Effect Monster's effect that requires only 1 coin toss is activated call Heads or Tails. If you call it right, draw 1 card.
LODT-EN079 Pictures AvailableSummon Limit Trap Continuous Common Neither player can Summon more then two times per turn.
LODT-EN080 Pictures AvailableDice Try! Trap Counter Common Negate the activation of an opponent's Spell Card, Trap Card or Effect Monster's effect that requires a die roll, and destroy that card.
LODT-EN081 Pictures AvailableAurkus, Lightsworn Druid Effect Monster Light Beast-Warrior 3 1200 1800 Super Rare "Lightsworn" monsters cannot be targeted by effects. During each of your End Phases, send the top 2 cards of your Deck to the Graveyard.
LODT-EN082 Pictures AvailableEhren, Lightsworn Monk Effect Monster Light Warrior 4 1600 1000 Secret Rare If this card attacks a Defense Position monster, return that monster to its owner's Deck before damage calculation. During each of your End Phases, send the top 3 cards of your Deck to the Graveyard.
LODT-EN083 Pictures AvailableDark General Freed Effect Monster Dark Warrior 5 2300 1700 Secret Rare This card cannot be Special Summoned. Negate the effect of any Spell Card that target a DARK monster you control and destroy it. You can add 1 level 4 DARK monster from your Deck to your hand instead of conducting a normal draw in your Draw Phase.
LODT-EN084 Pictures AvailableMagical Exemplar Effect Monster Earth Spellcaster 4 1700 1400 Super Rare Each time a Spell Card is activated, place 2 Spell Counters on this card. Once per turn, you can remove any number of Spell Counters from this card to Special Summon a Spellcaster-Type monster from your hand or Graveyard whose Level is equal to the number of Spell Counters you removed.
LODT-EN085 Pictures AvailableManiacal Servant Effect Monster Dark Spellcaster 3 600 1000 Rare Once per turn during your opponent's Standby Phase, you can remove from play any number of DARK monsters from your Graveyard. This monster gains 500 DEF for each monster you removed, until the End Phase.
LODT-EN086 Pictures AvailableNimble Musasabi Effect Monster Earth Beast 2 800 100 Rare When this card is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent. You can also Special Summon up to 2 "Nimble Musasabi" from your Deck to your opponent's side of the field in face-up Attack Position. This card cannot be Tributed for a Tribute Summon.
LODT-EN087 Pictures AvailableFlame Spirit Ignis Effect Monster Fire Pyro 4 1500 1200 Rare You can Tribute 1 face-up FIRE monster to inflict 100 damage to your opponent for each FIRE monster in your Graveyard.
LODT-EN088 Pictures AvailableSuper Ancient Dinobeast Effect Monster Earth Dinosaur 8 2700 1400 Ultra Rare You can Tribute Summon this card in face-up Attakc Position by Tributing 1 Dinosaur-Type monster. When a Dinosaur-Type monster is Special Summoned from your Graveyard, you can draw 1 card.
LODT-EN089 Pictures AvailableVanquishing Light Trap Counter Super Rare Tribute 1 "Lightsworn" monster. Negate the Summon of a monster and destroy it.
LODT-EN090 Pictures AvailableTualatin Effect Monster Light Fairy 8 2800 2500 Secret Rare If you controlled 2 or more monsters at the start of your opponent's Battle Phase, and all of them were destroyed by battle and sent to the Graveyard, you can Special Summon this card from your hand during that Battle Phase. If you do, declare an Attribute and destroy all face-up monsters with that Attribute. Your opponent cannot Normal or Special Summon monsters with that Attribute.
LODT-EN091 Pictures AvailableDivine Knight Ishzark Effect Monster Light Warrior 6 2300 1800 Super Rare Any monster this card destroys by battle is removed from play.
LODT-EN092 Pictures AvailableAngel 07 Effect Monster Light Fairy 7 2500 1500 Secret Rare When this card is Tribute Summoned, it gains the following effect: * The effects of Effect Monsters cannot be activated.
LODT-EN093 Pictures AvailableUnion Attack Spell Normal Super Rare Select 1 face-up monster you control. During the Battle Phase this turn, that monster gains ATK equal to the total ATK of all other face-up Attack Position monsters you control. This turn, that monster inflicts no Battle Damage to your opponent, and other face-up Attack Position monsters cannot attack.
LODT-EN094 Pictures AvailableOwner's Seal Spell Normal Rare Return control of all monsters on the field to their orginal owners.
LODT-EN095 Pictures AvailableHelios Trice Megistus Effect Monster Light Pyro 8 ? ? Super Rare You can Special Summon this card by Tributing 1 "Helios Duo Megistus". This card's ATK and DEF are each equal to the number of removed from play monsters x 300. After this card attacks, it can attack once more if your opponent controls a monster. If this card is destroyed by battle and sent to the Graveyard, Special Summon it during the End Phase and it gains 500 ATK and DEF.
LODT-EN096 Pictures AvailableDangerous Machine Type-6 Spell Continuous Ultra Rare During each of your Standy Phases, roll a six-sided die : * 1: Discard 1 card. * 2: Your opponent discards 1 card. * 3: Draw 1 card. * 4: Your opponen draws 1 card. * 5: Destroy 1 monster your opponent controls. * 6: Destroy this card.
LODT-EN097 Pictures AvailableMaximum Six Effect Monster Earth Warrior 6 1900 1600 Ultra Rare When this card is Tribute Summoned, roll a six-sided die. This card gains ATK equal to the result of the die roll x 200.
LODT-EN098 Pictures AvailableFog King Effect Monster Water Spellcaster 7 0 0 Secret Rare You can Normal Summon this card with 1 Tribute, or without a Tribute. The ATK of this card is equal to the combined original ATK of the monsters Tributed to Summon it. Neither player can Tribute monsters.
LODT-EN099 Pictures AvailableFossil Dyna Pachycephalo Effect Monster Earth Rock 4 1200 1300 Secret Rare Neither player can Special Summon monsters. When this card is flipped face-up, destroy all Special Summoned monsters on the field.
This set contains 100 cards.


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