Yu-Gi-Oh! Store
Yu-Gi-Oh! Card Guide
Google
Web www.yugiohcardguide.com
 

Yu-Gi-Oh! Machine Revolt Card List and Spoiler - Picture View

Card # Card Name Type Attribute Sub Type Level ATK DEF Rarity Card Text
SD10-EN001 Pictures AvailableAncient Gear Gadgetdragon Effect Monster Earth Machine 8 3000 2000 Ultra Rare This card cannot be Special Summoned. If this card attacks, your opponent cannot activate Spell or Trap cards until the end of the Damage Step. If you Tribute Summon this card it gets the following effects if the following monsters are tributed:
* "Green Gadget"- If this card attacks a Defence Position monster who's DEF is lower than the ATK of this card, inflict the diffence to your opponents Life Points.
* "Red Gadget"-When this monster inflicts battle damage to your opponent's Life Points, inflict 400 points of damage to your opponents Life Points.
* "Yellow Gadget"-If this card destroys a monster as a result of battle, inflict 600 points of damage to your opponents Life Points
SD10-EN002 Pictures AvailableAncient Gear Chimera Effect Monster Earth Machine 6 2300 1300 n/a When you tribute summon this card, and if a sacrafice is one of the following cards this card gains the following effect - Green Gadget: Increase this card's attack by 300. - Red Gadget: When this card successfully direct attacks your opponent, do 500 damages to opponent. - Yellow Gadget: When this card destroys an opponent's monster as result of battle, do 700 damage to your opponent.
SD10-EN003 Pictures AvailableAncient Gear Engineer Effect Monster Earth Machine 5 1500 1500 n/a Negate the effect of a Trap Card that targets this card and destroy it. When this card destroys a monster as a result of battle and sends it to the Graveyard, destroy 1 Spell or Trap Card on the field. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step.
SD10-EN004 Pictures AvailableDead Revolve Mobile Soldier Effect Monster Earth Machine 4 0 2000 n/a Increase the ATK of this card by 2000 points if you have a face-up "Gadget" on your side of the field.
SD10-EN005 Pictures AvailableMechanicalchaser Effect Monster Dark Machine 4 1850 800 n/a A hunter that relentlessly pursues its target by order of the Machine King.
SD10-EN006 Pictures AvailableGreen Gadget Effect Monster Earth Machine 4 1400 600 n/a When this card is Normal Summoned or Special Summoned successfully, you may add one "Red Gadget" card from your Deck to your hand.
SD10-EN007 Pictures AvailableRed Gadget Effect Monster Earth Machine 4 1300 1500 n/a When this card is Normal Summoned or Special Summoned successfully, you may add one "Green Gadget" card from your Deck to your hand.
SD10-EN008 Pictures AvailableYellow Gadget Effect Monster Earth Machine 4 1300 1500 n/a When this card is Normal Summoned or Special Summoned successfully, you may add one "Yellow Gadget" card from your Deck to your hand.
SD10-EN009 Pictures AvailableCannon Soldier Effect Monster Dark Machine 4 1400 1300 n/a Tribute 1 monster on your side of the field to inflict 500 points of damage to your opponent's Life Points.
SD10-EN010 Pictures AvailableGear Golem, the Moving Fortess Effect Monster Earth Machine 4 800 2200 n/a Once per turn, during your Main Phase 1, by paying 800 Life Points, this card can attack your opponent's Life Points directly this turn.
SD10-EN011 Pictures AvailableHeavy Mech Support Platform Effect Monster Dark Machine 3 500 500 n/a Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to a face-up Machine-Type monster on your side of the field as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. When equipped to a monster by this card's effect, that monster's ATK/DEF is increased by 500 points. (1 monster can only be equipped with 1 Union Monster at a time. If the monster that this card is equipped to is destroyed, this card is destroyed instead.)
SD10-EN012 Pictures AvailableAncient Gear Golem Effect Monster Earth Machine 8 3000 3000 n/a This card cannot be Special Summoned. When this card attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step.
SD10-EN013 Pictures AvailableAncient Gear Beast Effect Monster Earth Machine 6 2000 2000 n/a This card cannot be Special Summoned. The effects of your opponent's Effect Monster that this monster destroys as a result of battle are negated. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step.
SD10-EN014 Pictures AvailableAncient Gear Soldier Effect Monster Earth Machine 4 1300 1300 n/a If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step.
SD10-EN015 Pictures AvailableAncient Gear Effect Monster Earth Machine 2 100 800 n/a While an "Ancient Gear" is face-up on your side of the field, you can Special Summon this card from your hand in Attack Position.
SD10-EN016 Pictures AvailableAncient Gear Cannon Effect Monster Earth Machine 2 500 500 n/a By Tributing this card, inflict 500 points of damage to your opponent's Life Points, and then neither player can activate Trap Cards during the Battle Phase of this turn.
SD10-EN017 Pictures AvailableAncient Gear Garage Spell n/a Normal n/a n/a Return 1 "Ancient Gear" monster from your Graveyard to your hand.
SD10-EN018 Pictures AvailableAncient Gear Tank Spell n/a Equip n/a n/a This card can only be equipped to an "Ancient Gear" monster. The equipped monster gains 600 ATK. When this card is destroyed and sent to the Graveyard, inflict 600 damage to your opponent.
SD10-EN019 Pictures AvailableAncient Gear Bomb Spell n/a Normal n/a n/a Tribute one monster that has "Ancient Gear" in its name to inflict damage to your opponents Life Points equal to half the ATK of the selected monster.
SD10-EN020 Pictures AvailableAncient Gear Hand Spell n/a Equip n/a n/a You may only equip this to a monster with "Ancient Gear" in its name. Whenever the equipped monster attacks a monster, destroy that monster at the end of the Battle Phase.
SD10-EN021 Pictures AvailableAncient Gear Factory Spell n/a Normal n/a n/a Select 1 monster in your hand that includes "Ancient Gear" in its card name (show the monster to your opponent). Remove from play cards in your Graveyard that include "Ancient Gear" in their card name(s) whose total Levels are equal to double the selected card's. You don't have to Tribute when you Normal Summon the selected card this turn.
SD10-EN022 Pictures AvailableAncient Gear Drill Spell n/a Normal n/a n/a You can only activate this card by discarding 1 card from your hand while a monster that includes "Ancient Gear" in its card name is face-up on your side of the field. Select 1 Spell Card from your Deck and Set it on your side of the field. You cannot use that Spell Card this turn.
SD10-EN023 Pictures AvailableAncient Gear Castle Spell n/a Continuous n/a n/a Increase the ATK of each face-up monster on the field that includes "Ancient Gear" in its card name by 300 points. Each time a monster(s) is Normal Summoned or Set, put 1 counter on this card. If you Tribute Summon a monster that includes "Ancient Gear" in its card name, you can substitute this card for a Tribute(s), if the number of counters is equal to or greater than the number of required Tribute(s).
SD10-EN024 Pictures AvailableMystical Space Typhoon Spell n/a Quick-Play n/a n/a Destroy 1 Spell or Trap Card on the field.
SD10-EN025 Pictures AvailableLimiter Removal Spell n/a Quick-Play n/a n/a Double the ATK of all face-up Machine-Type monsters that are on your side of the field when you activate this card. During the End Phase, destroy all Monster Cards that were affected by this effect.
SD10-EN026 Pictures AvailableHeavy Storm Spell n/a Normal n/a n/a Destroy all Spell and Trap Cards on the field.
SD10-EN027 Pictures AvailableEnemy Controller Spell n/a Quick-Play n/a n/a Select and activate 1 of the following effects:
Change the battle position of 1 face-up monster on your opponent's side of the field.
*Tribute 1 monster on your side of the field. Select 1 face-up monster on your opponent's side of the field. Take control of the selected card until the End Phase of the turn this card is activated.
SD10-EN028 Pictures AvailableWeapon Change Spell n/a Continuous n/a n/a Only once during each of your Standby Phases, you can pay 700 Life Points to activate this card's effect. Switch the ATK and DEF of 1 Warrior-Type or Machine-Type monster on your side of the field until the end of your opponent's next End Phase. When this card is destroyed, the effect is negated.
SD10-EN029 Pictures AvailableMachine Duplication Spell n/a Normal n/a n/a Select 1 Machine-Type monster with an ATK of 500 or less on your side of the field and activate this card. You can Special Summon up to 2 cards with the same name from your Deck.
SD10-EN030 Pictures AvailablePot of Avarice Spell n/a Normal n/a n/a Select 5 Monster Cards from your Graveyard, then add them to your Deck and shuffle it. After that, draw 2 cards from your Deck.
SD10-EN031 Pictures AvailableStronghold - The Moving Fortress Trap n/a Normal n/a n/a After this card is activated, it becomes a Monster Card (Earth/Machine/Level 4/AATK 0/DEF 2000) and is Special Summoned in Defense Position to your Monster Card Zone. If you have "Yellow Gadget", "Green Gadget" and "Red Gadget" all face-up on your side of the field, this card's ATK becomes 3000. (This card is also still treated as a Trap Card.)
SD10-EN032 Pictures AvailableUltimate Offering Trap n/a Continuous n/a n/a By paying 500 Life Points, Normal Summon or Set 1 extra monster. You can only activate this effect during your Main Phase or your opponent's Battle Phase.
SD10-EN033 Pictures AvailableSakuretsu Armor Trap n/a Normal n/a n/a You can only activate this card when your opponent declares an attack. Destroy the attacking monster.
SD10-EN034 Pictures AvailableMicro Ray Trap n/a Normal n/a n/a The DEF of 1 face-up monster on the field becomes 0 until the end of the End Phase.
SD10-EN035 Pictures AvailableRare Metal Morph Trap n/a Continuous n/a n/a Increase the ATK of 1 Machine-Type monster on the field by 500 points. Only once, negate the effect of a Spell Card that designates the monster. When the selected monster is removed from the field, destroy this card.
SD10-EN036 Pictures AvailableCovering Fire Trap n/a Normal n/a n/a If your opponent's monster attacks a monster on your side of the field, you can activate this card during the Damage Step. Increase the ATK of your attacked monster by the ATK of 1 other face-up monster on your side of the field during the Damage Step.
SD10-EN037 Pictures AvailableRoll Out! Trap n/a Normal n/a n/a Select 1 Union Monster in your Graveyard and equip it to an appropriate monster on your side of the field.
This set contains 37 cards.


Click Here to Visit! Top Sites Top Duelist Yu-Gi-Oh Top 20
RPGTopSites


Visit my other sites:
Aunt Ruth's Kitchen | Scout Songs | Ft. Lauderdale Menus
 
Role-Playing Games Store | Language Education Store | DJ Equipment and Party Store
 
Web Developer Bookstore | Yu-Gi-Oh! Card Store | Kitchen Store

The scripts and card database used to create these pages are ©2003-2008 - YuGiOhCardGuide.com

This site is for entertainment purposes only.
All information is believed to be accurate but is not guaranteed.
Please send feedback or corrections via our web form here.

YuGiOhCardGuide.com Privacy Statement

Yu-Gi-Oh! is a trademark of Kazuki Takahashi, Shueisha, Konami Japan, etc. ©1996-2008. All rights reserved.