| SD7-EN001 |
Exxod, Master of the Guard
| Effect Monster | Earth | Rock | 8 | 0 | 4000 | Ultra Rare | "This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 monster on your side of the field that includes ""sphinx"" in its card name. While this card is face-up on the field, each time an EARTH monster is Flip Summoned, inflict 1000 points of damage to your opponent's Life Points." |
| SD7-EN002 |
Great Spirit
| Effect Monster | Earth | Rock | 4 | 500 | 1500 | Common | "Once per turn, during your Main Phase, you can flip this card into face-down Defense Position. When this card is Flip Summoned, you can switch the original ATK and DEF of 1 face-up EARTH monster on the field until the end of this turn." |
| SD7-EN003 |
Giant Rat
| Effect Monster | Earth | Beast | 4 | 1400 | 1450 | Common | "When this card is sent to the Graveyard as a result of battle, you can Special Summon 1 EARTH monster with an ATK of 1500 or less in face-up Attack Position from your Deck. Then shuffle your Deck." |
| SD7-EN004 |
Maharaghi
| Effect Monster | Earth | Rock | 4 | 1200 | 1700 | Common | "This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. If this card is Normal Summoned or flipped face-up, look at 1 card on the top of your Deck during your next Draw Phase (before you draw), and return the card to the top or the bottom of your Deck." |
| SD7-EN005 |
Guardian Sphinx
| Effect Monster | Earth | Rock | 4 | 1900 | 1300 | Common | "This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 EARTH monster in your Graveyard. When this card is destroyed as a result of battle and sent to the Graveyard, destroy all Spell and Trap Cards on the field." |
| SD7-EN006 |
Gigantes
| Effect Monster | Earth | Rock | 5 | 1700 | 2400 | Common | "Once per turn, during your Main Phase, you can flip this card into face-down Defense Position. When this card is Flip Summoned, return all monsters on your opponent's side of the field to the owner's hand." |
| SD7-EN007 |
Stone Statue of the Aztecs
| Effect Monster | Earth | Rock | 4 | 300 | 2000 | Common | Double any Battle Damage your opponent takes when they attack this monster. |
| SD7-EN008 |
Golem Sentry
| Effect Monster | Earth | Rock | 4 | 800 | 1800 | Common | "Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, return 1 monster on your opponent's side of the field to the owner's hand." |
| SD7-EN009 |
Hieracosphinx
| Effect Monster | Earth | Rock | 6 | 2400 | 1200 | Common | "While this card is face-up on your side of the field, your opponent cannot select a face-down Defense Position monster as an attack target." |
| SD7-EN010 |
Criosphinx
| Effect Monster | Earth | Rock | 6 | 1200 | 2400 | Common | "While this card is face-up on your side of the field, when a monster is returned from the field to the owner's hand, the owner of the returned monster selects 1 card in their hand and sends it to the Graveyard." |
| SD7-EN011 |
Moai Interceptor Cannons
| Effect Monster | Earth | Rock | 4 | 1100 | 2000 | Common | "Once per turn, during your Main Phase, you can flip this card into face-down Defense Position." |
| SD7-EN012 |
Megarock Dragon
| Effect Monster | Earth | Rock | 7 | -1 | -1 | Common | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play a Rock-Type monster(s) in your Graveyard. The original ATK and DEF of this card become the number of Rock-Type monsters you removed from play when you Special Summoned this card x 700 points. |
| SD7-EN013 |
Guardian Statue
| Effect Monster | Earth | Rock | 4 | 800 | 1400 | Common | "Once per turn, during your Main Phase, you can flip this card into face-down Defense Position. When this card is Flip Summoned, return 1 monster on your opponent's side of the field to the owner's hand." |
| SD7-EN014 |
Medusa Worm
| Effect Monster | Earth | Rock | 2 | 500 | 600 | Common | "Once per turn, during your Main Phase, you can flip this card into face-down Defense Position. When this card is Flip Summoned, destroy 1 monster on your opponent's side of the field." |
| SD7-EN015 |
Sand Moth
| Effect Monster | Earth | Rock | 4 | 1000 | 2000 | Common | "When this face-down Defense Position card is destroyed and sent to the Graveyard, except as a result of battle, switch the original ATK and DEF of this card, and Special Summon it to your side of the field." |
| SD7-EN016 |
Canyon
| Spell | | Field | | | | Common | "If a Rock-Type monster in Defense Position is attacked, double any Battle Damage to the controller of the attacking monster." |
| SD7-EN017 |
Mystical Space Typhoon
| Spell | | Quick-Play | | | | Common | Destroy 1 Spell or Trap Card on the field. |
| SD7-EN018 |
Premature Burial
| Spell | | Equip | | | | Common | "Pay 800 Life Points. Select 1 monster from your Graveyard, Special Summon it on the field in face-up Attack Position, and equip it with this card. When this card is destroyed, destroy the equipped monster." |
| SD7-EN019 |
Swords of Revealing Light
| Spell | | Normal | | | | Common | "Flip all face-down monsters on your opponent's side of the field face-up. This card remains face-up on the field for 3 of your opponent's turns. As long as this card remains face-up on the field, your opponent cannot declare an attack." |
| SD7-EN020 |
Shield & Sword
| Spell | | Normal | | | | Common | Switch the original ATK and DEF of all face-up monsters on the field until the end of the End Phase. Any additions and subtractions to ATK and DEF due to card effects are applied to the new ATK and DEF. Monsters Summoned after this card's activation are excluded. |
| SD7-EN021 |
Magical Mallet
| Spell | | Normal | | | | Common | Add any number of cards from your hand to the Deck and shuffle it. Then draw the same number of cards you added to the Deck. |
| SD7-EN022 |
Hammer Shot
| Spell | | Normal | | | | Common | "Destroy 1 face-up Attack Position monster with the highest ATK on the field. (If it's a tie, you get to choose.)" |
| SD7-EN023 |
Ectoplasmer
| Spell | | Continuous | | | | Common | "Only once during each player's End Phase, the turn player Tributes 1 face-up monster on his/her side of the field and inflicts damage to the opponent's Life Points equal to half of the original ATK of the Tributed Monster." |
| SD7-EN024 |
Brain Control
| Spell | | Normal | | | | Common | Pay 800 Life Points. Select 1 face-up monster on your opponent's side of the field. Take control of the selected card until the end of this turn. |
| SD7-EN025 |
Shifting Shadows
| Spell | | Continuous | | | | Common | "Pay 300 Life Points to rearrange the face-down Defense Position monsters on your side of the field, then return them in face-down Defense Position. You can only use this effect once per turn." |
| SD7-EN026 |
Waboku
| Trap | | Normal | | | | Common | You take no Battle Damage this turn. Your monsters cannot be destroyed as a result of battle this turn. |
| SD7-EN027 |
Ultimate Offering
| Trap | | Continuous | | | | Common | "By paying 500 Life Points, Normal Summon or Set 1 extra monster. You can only activate this effect during your Main Phase or your opponent's Battle Phase." |
| SD7-EN028 |
Magic Drain
| Trap | | Counter | | | | Common | "You can activate this card when your opponent activates a Spell Card. Your opponent can discard 1 Spell Card from his/her hand to negate the effect of this card. If your opponent does not, negate the activation of the Spell Card of your opponent and destroy it." |
| SD7-EN029 |
Robbin' Goblin
| Trap | | Continuous | | | | Common | "Each time 1 monster on your side of the field inflicts Battle Damage to your opponent's Life Points, your opponent discards 1 random card from their hand." |
| SD7-EN030 |
Ordeal of a Traveler
| Trap | | Continuous | | | | Common | "You can only activate this card's effect when your opponent declares an attack. Your opponent selects 1 random card in your hand and calls the type of the card (Monster, Spell, or Trap). If your opponent calls it wrong, the attacking monster is returned to its owner's hand." |
| SD7-EN031 |
Reckless Greed
| Trap | | Normal | | | | Common | "Draw 2 cards, and after that skip your next 2 Draw Phases." |
| SD7-EN032 |
Compulsory Evacuation Device
| Trap | | Normal | | | | Common | Return 1 monster on the field to its owner's hand. |