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Dinosaur's Rage Structure Deck Card List and Spoiler
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Card # Card Name Type Attribute Sub Type     Lvl     ATK     DEF     Rarity Card Text Buy It
Card # Card Name Type Attribute Sub Type Lvl ATK DEF Rarity Card Text Buy It
SD9-EN001 Super Conductor Tyranno Effect Monster Light Dinosaur 8 3300 1400 UR Once per turn, by Tributing 1 monster, inflict 1000 damage to your opponent. This monster cannot declare an attack if you used this effect this turn.
SD9-EN002 Kabazauls Normal Monster Water Dinosaur 4 1700 1500 Common A huge monster in the shape of a hippopotamus. The sneezing from his gigantic body is so fierce that people mistake it for a hurricane.
SD9-EN003 Sabersaurus Normal Monster Earth Dinosaur 4 1900 500 Common This normally gentle dinosaur enjoys relaxing in its nest and in the prairies. If it becomes angered, it turns terribly ferocious.
SD9-EN004 Mad Sword Beast Effect Monster Earth Dinosaur 4 1400 1200 Common During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
SD9-EN005 Gilasaurus Effect Monster Earth Dinosaur 3 1400 400 Common You can Special Summon this card from your hand. If you do this, your opponent can Special Summon 1 monster from their Graveyard.
SD9-EN006 Dark Driceratops Effect Monster Earth Dinosaur 6 2400 1500 Common During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
SD9-EN007 Hyper Hammerhead Effect Monster Earth Dinosaur 4 1500 1200 Common When this monster battles an opponent's monster, unless the opponent's monster is destroyed in battle, it is returned to its owner's hand at the end of the Damage Step.
SD9-EN008 Black Tyranno Effect Monster Earth Dinosaur 7 2600 1800 Common If you opponent Controls no cards except Defense Position Monster Cards, this card can attack your opponent directly.
SD9-EN009 Tyranno Infinity Effect Monster Earth Dinosaur 4 ? 0 Common The original ATK of this card is the number of your removed from play Dinosaur-Type monsters x 1000.
SD9-EN010 Hydrogeddon Effect Monster Water Dinosaur 4 1600 1000 Common When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon 1 "Hydrogeddon" from your deck.
SD9-EN011 Oxygeddon Effect Monster Wind Dinosaur 4 1800 800 Common When this card is destroyed by battle with a Pyro-Type monster and sent to the Graveyard, inflict 800 damage to both players.
SD9-EN012 Black Ptera Effect Monster Wind Dinosaur 3 1000 500 Common When this card is sent from the field to the Graveyard, except when destroyed by battle, it is returned to the owner's hand.
SD9-EN013 Black Stego Effect Monster Earth Dinosaur 4 1200 2000 Common When this card is selected as an attack target by your opponent's Monster, this card is changed to Defense Position.
SD9-EN014 Ultimate Tyranno Effect Monster Earth Dinosaur 8 3000 2200 Common If this card is in Attack Position at the beginning of your Battle Phase, first you can and must attack all monsters on your opponent's side of the field once each with this card.
SD9-EN015 Miracle Jurassic Egg Effect Monster Earth Dinosaur 2 0 2000 Common While this card is face-up on your side of the field, this card cannot be removed from play. Place 2 counters on this card each time a Dinosaur-Type Monster card is sent to your Graveyard. By Tributing this card, select and Special Summon 1 Dinosaur-Type Monster from your deck whose Level is equal to or lower than the number of counters on this card when it was Tributed.
SD9-EN016 Babycerasaurus Effect Monster Earth Dinosaur 2 500 500 Common If this card is destroyed and sent to the Graveyard, select a Level 4 of lower Dinosaur-Type monster from your deck and Special Summon it.
SD9-EN017 Big Evolution Pill Spell Normal Common Tribute 1 Dinosaur-Type monster to activate this card. This card remains face-up on the field for 3 of your opponent's turns. While this card is face-up on the field, you can Normal Summon or Set Dinosaur-Type Monsters without Tributing.
SD9-EN018 Tail Swipe Spell Normal Common Select 1 face-up Level 5 or higher Dinosaur-Type monster on your side of the field to activate this card. Select and return to the owner's hand(s) up to 2 monsters that are either lower Level than the selected Monster or face-down on your opponent's side of the field.
SD9-EN019 Jurrassic World Spell Field Common All face-up Dinosaur-Type monsters gain 300 ATK and DEF.
SD9-EN020 Sebek's Blessing Spell Quick-Play Common Activate only when a monster you control has attacked your opponent directly. Gain Life Points equal to the Battle Damage that monster inflicted to your opponent.
SD9-EN021 Riryoku Spell Normal Common Halve the ATK of 1 face-up monster and add the same amount to the ATK of another face-up monster, until the end of this turn.
SD9-EN022 Mesmeric Control Spell Normal Common During your opponent's next turn after you activate this card, your opponent cannot change the battle positions of monster, except with a card effect.
SD9-EN023 Mystical Space Typhoon Spell Quick-Play Common Destroy 1 Spell or Trap Card on the field.
SD9-EN024 Megamorph Spell Equip Common When your Life Points are lower than your opponent's, the original ATK of the equipped monster is doubled. While your Life points are Higher than your opponent's, the original ATK of the equipped Monster is halved.
SD9-EN025 Heavy Storm Spell Normal Common Destroy all Spell and Trap Cards on the field.
SD9-EN026 Lightning Vortex Spell Normal Common Discard 1 card from your hand. Destroy all face-up monsters on your opponent's side of the field.
SD9-EN027 Magical Mallet Spell Normal Common Add any number of cards from your hand to the Deck and shuffle it. Then draw the same number of cards you added to the deck.
SD9-EN028 Hunting Instinct Trap Normal Common Activate only when a monster is Special Summoned to your opponent's side of the field. Special Summon 1 Dinosaur-Type monster from your hand.
SD9-EN029 Survival Instinct Trap Normal Common Select any number of Dinosaur-Type monsters in your Graveyard and remove them from play. Gain 400 Life Points for each Dinosaur-Type monster you removed.
SD9-EN030 Volcanic Eruption Trap Normal Common Activate only during your End Phase while "Jurassic World" is on your side of the field. Destroy all cards on the field.
SD9-EN031 Seismic Shockwave Trap Continuous Common Activate only when a Dinosaur-Type monster on your side of the field is destroyed and sent to the Graveyard. Select 3 of your opponent's Spell & Trap Card Zones. You cannot select a Zone if a card is already in it. The selected Zones cannot be used. Destroy this card during your third Standby Phase after activation. Then you can return 1 Dinosaur-Type monster from your Graveyard to your hand.
SD9-EN032 Magical Arm Shield Trap Normal Common Activate only when our opponent declares an attack while there is a monster on your side of the field. Take control of 1 of your opponent's face-up monsters, and this monster is attacked instead. At the end of Battle Phase, return control of this monster to your opponent.
SD9-EN033 Negate Attack Trap Counter Common Activate only when your opponent's monster declares an attack. Negate the attack of that 1 monster and end the Battle Phase.
SD9-EN034 Goblin Out of the Frying Pan Trap Counter Common Pay 500 Life Points. Negate the activation of a Spell Card and return it to the owner's hand.
SD9-EN035 Malfunction Trap Counter Common Pay 500 Life Points. Negate the activation of a Trap Card and return it to its original position.
SD9-EN036 Fossil Excavation Trap Continuous Common Discard 1 card from your hand. Select 1 Dinosaur-Type monster in your Graveyard and Special Summon it. An Effect Monster Special Summoned this way has its effect negated. When this card is removed from the field, destroy that monster. When the monster is destroyed, destroy this card.
   This set contains 36 cards.
 
 
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