| SDY-001 |
Mystical Elf
| Monster | Light | Spellcaster | 4 | 800 | 2000 | Common | A delicate elf that lacks offense, but has a terrific defense backed up by mystical power. |
| SDY-002 |
Feral Imp
| Monster | Dark | Fiend | 4 | 1300 | 1400 | Common | A playful little fiend that lurks in the dark, waiting to attack an unwary enemy. |
| SDY-003 |
Winged Dragon, Guardian of the Fortress #1
| Monster | Wind | Dragon | 4 | 1400 | 1200 | Common | A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue. |
| SDY-004 |
Summoned Skull
| Monster | Dark | Fiend | 6 | 2500 | 1200 | Common | A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force. |
| SDY-005 |
Beaver Warrior
| Monster | Earth | Beast-Warrior | 4 | 1200 | 1500 | Common | What this creature lacks in size it makes up for in defense when battling in the prairie. |
| SDY-006 |
Dark Magician
| Monster | Dark | Spellcaster | 7 | 2500 | 2100 | Ultra Rare | The ultimate wizard in the terms of attack and defense. |
| SDY-007 |
Gaia the Fierce Knight
| Monster | Earth | Warrior | 7 | 2300 | 2100 | Common | A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with. |
| SDY-008 |
Curse of Dragon
| Monster | Dark | Dragon | 5 | 2000 | 1500 | Common | A wicked dragon that taps into dark forces to execute a powerful attack. |
| SDY-009 |
Celtic Guardian
| Monster | Earth | Warrior | 4 | 1400 | 1200 | Common | An elf who learned to wield a sword. He baffles enemies with lightning-swift attacks. |
| SDY-010 |
Mammoth Graveyard
| Monster | Earth | Dinosaur | 3 | 1200 | 800 | Common | A mammoth that protects the graves of its pack and is absolutely merciless when facing grave-robbers. |
| SDY-011 |
Great White
| Monster | Water | Fish | 4 | 1600 | 800 | Common | A giant white shark with razor-sharp teeth. |
| SDY-012 |
Silver Fang
| Monster | Fire | Beast | 3 | 1200 | 800 | Common | A snow wolf that's beautiful to the eye, but absolutely vicious in battle. |
| SDY-013 |
Giant Soldier of Stone
| Monster | Earth | Rock | 3 | 1300 | 2000 | Common | A giant warrior made of stone. A punch from this creature has earth-shaking results. |
| SDY-014 |
Dragon Zombie
| Monster | Dark | Zombie | 3 | 1600 | 0 | Common | A dragon revived by sorcery. Its breath is highly corrosive. |
| SDY-015 |
Doma the Angel of Silence
| Monster | Dark | Fairy | 5 | 1600 | 1400 | Common | This fairy rules over death, and administers it when necessary. |
| SDY-016 |
Anatsu
| Monster | Earth | Warrior | 5 | 1700 | 1200 | Common | A silent and deadly warrior specializing in assassinations. |
| SDY-017 |
Witty Phantom
| Monster | Dark | Fiend | 4 | 1400 | 1300 | Common | Dressed in a night-black tuxedo, this creature presides over death. |
| SDY-018 |
Claw Reacher
| Monster | Dark | Fiend | 3 | 1000 | 800 | Common | Stretching arms and razor-sharp claws make this monster a formidable opponent. |
| SDY-019 |
Mystic Clown
| Monster | Dark | Fiend | 4 | 1500 | 1000 | Common | Nothing can stop the mad attack of this powerful creature. |
| SDY-020 |
Sword of Dark Destruction
| Magic | n/a | Normal | n/a | n/a | n/a | Common | A Dark monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points. |
| SDY-021 |
Book of Secret Arts
| Magic | n/a | Normal | n/a | n/a | n/a | Common | A Spellcaster-Type monster equipped with this card increases its ATK and DEF by 300 points. |
| SDY-022 |
Dark Hole
| Magic | n/a | Normal | n/a | n/a | n/a | Common | Destroys all monsters on the field. |
| SDY-023 |
Dian Keto the Cure Master
| Magic | n/a | Normal | n/a | n/a | n/a | Common | Increase your Life Points by 1000 points. |
| SDY-024 |
Ancient Elf
| Monster | Light | Spellcaster | 4 | 1450 | 1200 | Common | This elf is rumored to have lived for thousands of years. He leads an army of spirits against his enemies. |
| SDY-025 |
Magical Ghost
| Monster | Dark | Zombie | 4 | 1300 | 1400 | Common | This creature casts a spell of terror and confusion just before attacking its enemies. |
| SDY-026 |
Fissure
| Magic | n/a | Normal | n/a | n/a | n/a | Common | Destroys 1 face-up monster with the lowest attack. |
| SDY-027 |
Trap Hole
| Trap | n/a | Normal | n/a | n/a | n/a | Common | If the ATK of a monster summoned by your opponent (excluding Special Summon) is 1000 or more, the monster is destroyed. |
| SDY-028 |
Two-Pronged Attack
| Trap | n/a | Normal | n/a | n/a | n/a | Common | Select and destroy 2 of your monsters and 1 of your opponent's monsters. |
| SDY-029 |
De-Spell
| Magic | n/a | Normal | n/a | n/a | n/a | Common | Destroys 1 Magic Card on the field. If this card's target is face-down, turn it face-up. If the card is a Magic Card, it is destroyed. If not, it is returned to its face-down position. The flipped card is not activated. |
| SDY-030 |
Monster Reborn
| Magic | n/a | Normal | n/a | n/a | n/a | Common | Select 1 Monster Card from either your opponent's or your own graveyard and place it on the field under your control in Attack or Defense Position (face-up). This is considered a Special Summon |
| SDY-031 |
Reinforcements
| Trap | n/a | Normal | n/a | n/a | n/a | Common | Increase 1 selected monster's ATK by 500 points during the turn this card is activated. |
| SDY-032 |
Change of Heart
| Magic | n/a | Normal | n/a | n/a | n/a | Common | Select and control 1 opposing monster (regardless of position) on the field until the end of your turn. |
| SDY-033 |
The Stern Mystic
| Effect Monster | Light | Spellcaster | 4 | 1500 | 1200 | Common | FLIP: All face-down cards on the field are turned face-up, and then returned to their original position. No card effects are activated when cards are turned face-up. |
| SDY-034 |
Wall of Illusion
| Effect Monster | Dark | Fiend | 4 | 1000 | 1850 | Common | The monster attacking this creature is returned to its owner's hand. Any damage resulting from the attack is calculated normally. |
| SDY-035 |
Neo the Magic Swordsman
| Monster | Light | Spellcaster | 4 | 1700 | 1000 | Common | A dimensional drifter who not only practices sorcery, but is also a sword and martial arts master. |
| SDY-036 |
Baron of the Fiend Sword
| Monster | Dark | Fiend | 4 | 1550 | 800 | Common | An aristocrat who wields a sword possessed by a malicious spirit that preys on the weak. |
| SDY-037 |
Man-Eating Treasure Chest
| Monster | Dark | Fiend | 4 | 1600 | 1000 | Common | A monster disguised as a treasure chest that is known to attack the unwary adventurer. |
| SDY-038 |
Sorcerer of the Doomed
| Monster | Dark | Spellcaster | 4 | 1450 | 1200 | Common | A slave of the dark arts, this sorcerer is a master of death-dealing spells. |
| SDY-039 |
Last Will
| Magic | n/a | Normal | n/a | n/a | n/a | Common | If a monster of yours is sent from the field to the Graveyard during the turn you played this card, you can select a monster with an ATK of 1500 or less from your deck and play it as a Special Summon. Shuffle the Deck after playing the card. This card is active for 1`turn only. |
| SDY-040 |
Waboku
| Trap | n/a | Normal | n/a | n/a | n/a | Common | Any damage inflicted by an opponent's monster is decreased to 0 during the turn this card is activated. |
| SDY-041 |
Soul Exchange
| Magic | n/a | Normal | n/a | n/a | n/a | Super Rare | Select an opponent's monster and use it as a Tribute in place of one of your own. You must skip your Battle Phase for the turn in which this card is activated. |
| SDY-042 |
Card Destruction
| Magic | n/a | Normal | n/a | n/a | n/a | Super Rare | Both players must discard their entire hands and draw the same number of cards that they discarded from their respective decks. |
| SDY-043 |
Trap Master
| Effect Monster | Earth | Warrior | 3 | 500 | 1100 | Common | FLIP: Destroys 1 Trap Card on the field. If this card's target is face-down, flip it face-up. If this card is a Trap Card, it is destroyed. If not, it is returned to its face-down position. The flipped card is not activated. |
| SDY-044 |
Dragon Capture Jar
| Trap | n/a | Continuous | n/a | n/a | n/a | Common | All Dragon-Type monsters on the field are switched to Defense Position and remain in this position as long as this card is active. |
| SDY-045 |
Yami
| Magic | n/a | Field | n/a | n/a | n/a | Common | Increases the ATK and DEF of all Fiend and Spellcaster-Type monsters by 200 points. Also decreases the ATK and DEF of all Fairy-Type monsters by 200 points. |
| SDY-046 |
Man-Eater Bug
| Effect Monster | Earth | Insect | 2 | 450 | 600 | Common | FLIP: Destroys 1 monster on the field (regardless of position). |
| SDY-047 |
Reverse Trap
| Trap | n/a | Normal | n/a | n/a | n/a | Common | All increases and decreases to ATK and DEF are reversed for the turn in which this card is activated. |
| SDY-048 |
Remove Trap
| Magic | n/a | Normal | n/a | n/a | n/a | Common | Destroys 1 face-up Trap Card on the field. |
| SDY-049 |
Castle Walls
| Trap | n/a | Normal | n/a | n/a | n/a | Common | Increase a selected monster's DEF by 500 points during the turn this card is activated. |
| SDY-050 |
Ultimate Offering
| Trap | n/a | Continuous | n/a | n/a | n/a | Common | At the cost of 500 Life Points per monster, a player is allowed an extra Normal Summon, Tribute Summon, or Set. |