| SDZW-EN001 |
Red-Eyes Zombie Dragon
| Effect Monster | Dark | Zombie | 7 | 2400 | 2000 | Structure Deck | You can Tribute Summon this monster in face-up Attack Position by Tributing 1 Zombie-Type monster. When this card destroys a Zombie-Type monster by battle and sends it to the Graveyard, you can Special Summon it to your side of the field. |
| SDZW-EN002 |
Malevolent Mech - Goku En
| Effect Monster | Light | Zombie | 6 | 2400 | 1400 | Structure Deck | You can Normal Summon this card without Tributing a monster. If you do, it is sent to the Graveyard during the End Phase if you control no other Zombie-Type monsters. When this card is sent to the Graveyard by this effect, you take damage equal to the ATK of this card. |
| SDZW-EN003 |
Paladin of the Cursed Dragon
| Effect Monster | Light | Zombie | 4 | 1900 | 1200 | Structure Deck | Once per turn, during your Main Phase, you can Special Summon 1 Zombie-Type monster from your opponent's Graveyard that was destroyed by battle. |
| SDZW-EN004 |
Gernia
| Effect Monster | Dark | Zombie | 4 | 1300 | 1200 | Structure Deck | If this face-up card is destroyed and sent to the Graveyard by an opponent's card effect, Special Summon it during your next Standby Phase. |
| SDZW-EN005 |
Patrician of Darkness
| Effect Monster | Dark | Zombie | 5 | 2000 | 1400 | Structure Deck | As long as this monster remains face-up on the field, the controller of this card selects the targets of his/her opponent's attacks. |
| SDZW-EN006 |
Royal Keeper
| Effect Monster | Earth | Zombie | 4 | 1600 | 1700 | Structure Deck | Once per turn, you can flip this card into face-down Defense Position. When this card is flipped face-up, it gains 300 ATK and DEF until the end of the turn. (If attacked, this effect resolves after damage calculation.) |
| SDZW-EN007 |
Pyramid Turtle
| Effect Monster | Earth | Zombie | 4 | 1200 | 1400 | Structure Deck | When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Zombie-Type monster with 2000 or less DEF from your Deck. Deck contains 2 |
| SDZW-EN008 |
Master Kyonshee
| Normal Monster | Earth | Zombie | 4 | 1750 | 1000 | Structure Deck | A wandering Kyonshee searching for a strong rival to defeat. They say he was known as the master of all martial arts. |
| SDZW-EN009 |
Spirit Reaper
| Effect Monster | Dark | Zombie | 3 | 300 | 200 | Structure Deck | This card cannot be destroyed by battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. If this card successfully attacks directly, your opponent randomly discards 1 card. |
| SDZW-EN010 |
Getsu Fuhma
| Effect Monster | Dark | Warrior | 4 | 1700 | 1200 | Structure Deck | If a monster that battles with this monster is a Fiend or Zombie-Type monster, destroy that monster at the end of the Damage Step. |
| SDZW-EN011 |
Ryu Kokki
| Effect Monster | Dark | Zombie | 6 | 2400 | 2000 | Structure Deck | If a monster that battles with this monster is a Warrior or Spellcaster-Type monster, destroy that monster at the end of the Damage Step. |
| SDZW-EN012 |
Regenerating Mummy
| Effect Monster | Dark | Zombie | 4 | 1800 | 1500 | Structure Deck | When this card is sent from your hand to the Graveyard by an effect of a card controlled by your opponent, return this card from the Graveyard to your hand. Deck contains 2 |
| SDZW-EN013 |
Des Lacooda
| Effect Monster | Earth | Zombie | 3 | 500 | 600 | Structure Deck | You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is Flip-Summoned, you can draw 1 card from your Deck. |
| SDZW-EN014 |
Marionette Mite
| Effect Monster | Dark | Insect | 3 | 1000 | 1000 | Structure Deck | By discarding this card from your hand to the Graveyard, take control of 1 face-up Fiend or Zombie-Type monster your opponent controls until the end of this turn. |
| SDZW-EN015 |
Plague Wolf
| Effect Monster | Dark | Zombie | 3 | 1000 | 1000 | Structure Deck | Once per turn, you can change this card's ATK to twice its original ATK. If you do this, destroy this card during the End Phase. |
| SDZW-EN016 |
Zombie Master
| Effect Monster | Dark | Zombie | 4 | 1800 | 0 | Structure Deck | Once per turn, you can send 1 Monster Card from your hand to the Graveyard to Special Summon 1 Level 4 or lower Zombie-Type Monster from either player's Graveyard. Deck contains 2 |
| SDZW-EN017 |
Zombie World
| Spell | | Field | | | | Structure Deck | All monsters on the field and in the Graveyards are treated as Zombie-Type monsters. Neither player can Tribute Summon monsters, except Zombie-Type monsters. |
| SDZW-EN018 |
Spell Shattering Arrow
| Spell | | Quick-Play | | | | Structure Deck | Destroy all face-up Spell Cards your opponent controls. For each destroyed Spell Card, inflict 500 damage to your opponent. |
| SDZW-EN019 |
Cold Wave
| Spell | | Normal | | | | Structure Deck | This card can only be activated at the start of the Main Phase I. Until your next turn, you and your opponent cannot play or Set any Spell or Trap Cards. |
| SDZW-EN020 |
Magical Stone Excavation
| Spell | | Normal | | | | Structure Deck | Discard 2 cards, add 1 spell card from your graveyard to your hand. |
| SDZW-EN021 |
Card of Safe Return
| Spell | | Continuous | | | | Structure Deck | When a monster is Special Summoned to the field from your Graveyard, you can draw 1 card from your Deck. |
| SDZW-EN022 |
Creature Swap
| Spell | | Normal | | | | Structure Deck | Each player selects 1 monster they control and switches control of those monsters with each other. Those monsters' cannot change their battle positions for the rest of this turn. |
| SDZW-EN023 |
Book of Life
| Spell | | Normal | | | | Structure Deck | Special Summon 1 Zombie-Type monster from your Graveyard to the field and remove from play 1 monster in your opponent's Graveyard. |
| SDZW-EN024 |
Call of the Mummy
| Spell | | Continuous | | | | Structure Deck | If there is no monster on your side of the field, you can Special Summon 1 Zombie-Type monster from your hand. You can only use this effect once per turn. |
| SDZW-EN025 |
Terraforming
| Spell | | Normal | | | | Structure Deck | Add 1 Field Spell Card from your Deck to your hand. |
| SDZW-EN026 |
Pot of Avarice
| Spell | | Normal | | | | Structure Deck | Select 5 Monster Cards in your Graveyard. Return those cards to the Deck, then draw 2 cards. |
| SDZW-EN027 |
Shrink
| Spell | | Quick-Play | | | | Structure Deck | Select 1 face-up monster on the field. The original ATK of that monster is halved until the end of this turn. |
| SDZW-EN028 |
Field Barrier
| Spell | | Continuous | | | | Structure Deck | Field Spell Cards cannot be destroyed. Also, a new Field Spell Card cannot be activated. You can only control 1 face-up "Field Barrier". |
| SDZW-EN029 |
Soul Taker
| Spell | | Normal | | | | Structure Deck | Destroy 1 face-up monster your opponent controls. Then, your opponent gains 1000 Life Points. |
| SDZW-EN030 |
Ribbon of Rebirth
| Spell | | Equip | | | | Structure Deck | If the equipped monster is destroyed by battle and sent to the Graveyard, Special Summon it to your side of the field during the End Phase. |
| SDZW-EN031 |
Card Destruction
| Spell | | Normal | | | | Structure Deck | Each player discards their hand and draws the same number of cards they discarded. |
| SDZW-EN032 |
Imperial Iron Wall
| Trap | | Continuous | | | | Structure Deck | Cards cannot be removed from play. |
| SDZW-EN033 |
Dust Tornado
| Trap | | Normal | | | | Structure Deck | Destroy 1 Spell or Trap Card you opponent controls. You can then Set 1 Spell or Trap Card from your hand. |
| SDZW-EN034 |
Bottomless Trap Hole
| Trap | | Normal | | | | Structure Deck | When your opponent Summons a monster(s) with 1500 or more ATK, destroy and remove from play the monster(s). |
| SDZW-EN035 |
Tutan Mask
| Trap | | Counter | | | | Structure Deck | Negate the activation and the effect of a Spell or Trap Card that targets 1 face-up Zombie-Type monster and destroy it. |
| SDZW-EN036 |
Waboku
| Trap | | Normal | | | | Structure Deck | You take no Battle Damage this turn. Your monsters cannot be destroyed by battle this turn. |
| SDZW-EN037 |
Magical Arm Shield
| Trap | | Normal | | | | Structure Deck | Activate only when your opponent declares an attack while you control a monster. Take control of 1 of your opponent's face-up monsters, except the attacking monster, until the end of the Battle Phase. It is attacked instead. |