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Starter Deck Syrus Truesdale Starter Deck Card List and Spoiler
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Card # Card Name Type Attribute Sub Type     Lvl     ATK     DEF     Rarity Card Text Buy It
Card # Card Name Type Attribute Sub Type Lvl ATK DEF Rarity Card Text Buy It
YSDS-EN000 Expressroid Effect Monster Earth Machine 4 400 1600 SR When you Summon this card, you can add 2 "roid" monsters from your Graveyard to your hand, except "Expressroid".
YSDS-EN001 Cyber-Tech Alligator Normal Monster Wind Machine 5 2500 1600 Common Originally a pterodactyl, he was viciously attacked by a dragon. Using the newest technologies, his keeper saved him from near-fatal wounds and brought him back as a powerful Cyborg.
YSDS-EN002 Robotic Knight Normal Monster Fire Machine 4 1600 1800 Common The Commander of Machine-Types, he serves the Machine King. He is famous for the way he controls his troops.
YSDS-EN003 Dark Blade Normal Monster Dark Warrior 4 1800 1500 Common They say he is a dragon manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power.
YSDS-EN004 Acrobat Monkey Normal Monster Earth Machine 3 1000 1800 Common An autonomous monkey type robot which was developed with cutting-edge technology. It moves very acrobatically.
YSDS-EN005 Archfiend Soldier Normal Monster Dark Fiend 4 1900 1500 Common An expert at battle who belongs to a crack diabolical unit. He's famous because he always gets the job done.
YSDS-EN006 Cycroid Normal Monster Earth Machine 3 800 1000 Common The most lovable and friendly of all the Vehicroids. It can arm itself with training wheels!
YSDS-EN007 Jerry Beans Man Normal Monster Earth Plant 3 1750 0 Common Jerry, a bean soldier, believes he is the strongest warrior in the world, but his true abilities are still untested.
YSDS-EN008 Zure, Knight of Dark World Normal Monster Dark Fiend 4 1800 1500 Common The name of this illustrious knight is known by all residents of Dark World. He never oppresses the commoners.
YSDS-EN009 Poison Mummy Effect Monster Earth Zombie 4 1000 1800 Common FLIP: Inflict 500 damage to your opponent.
YSDS-EN010 Mask of Darkness Effect Monster Dark Fiend 2 900 400 Common FLIP: Select 1 Trap Card from your Graveyard. Add it to your hand.
YSDS-EN011 Dekoichi the Battlechanted Locomotive Effect Monster Dark Machine 4 1400 1000 Common FLIP: Draw 1 card. For each face-up "Bokoichi the Freightening Car" you control, draw an additional card.
YSDS-EN012 Chiron the Mage Effect Monster Earth Beast-Warrior 4 1800 1000 Common Once per turn, you can discard 1 Spell Card from your hand to destroy 1 Spell or Trap Card your opponent controls.
YSDS-EN013 Patroid Effect Monster Earth Machine 4 1200 1200 Common Once per turn, during your Main Phase, you can look at 1 face-down card your opponent controls, then return it to its original position.
YSDS-EN014 Gyroid Effect Monster Wind Machine 3 1000 1000 Common Once per turn, if this card would be destroyed by battle, it is not destroyed. (Damage calculation is applied normally).
YSDS-EN015 Steamroid Effect Monster Earth Machine 4 1800 1800 Common If this card attacks an opponent's monster, this card gains 500 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 500 ATK during the Damage Step only.
YSDS-EN016 Drillroid Effect Monster Earth Machine 4 1600 1600 Common If this card attacks a Defense Position monster, destroy the monster with this card's effect without applying damage calculation.
YSDS-EN017 Submarineroid Effect Monster Water Machine 4 800 1800 Common This card can attack your opponent directly. If it does, any Battle Damage this card inflicts to your opponent becomes the original ATK of this card. You may switch this card to Defense Position at the end of the Damage Step.
YSDS-EN018 Ambulanceroid Effect Monster Earth Machine 3 300 1200 Common When a "roid" monster is added from your Graveyard to your hand, you can Special Summon that monster.
YSDS-EN019 Rescueroid Effect Monster Fire Machine 6 1600 1800 Common When a "roid" monster you control is destroyed by battle and sent to the Graveyard, you can return that monster to its owner's hand.
YSDS-EN020 Abaki Effect Monster Fire Fiend 4 1700 1100 Common When this card is destroyed and sent to the Graveyard by battle, both players take 500 damage.
YSDS-EN021 Black Pendant Spell Equip Common The equipped monster gains 500 ATK. When this card is sent from the field to the Graveyard, inflict 500 damage to your opponent.
YSDS-EN022 Rush Recklessly Spell Quick-Play Common Target face-up monster gains 700 ATK until the end of this turn.
YSDS-EN023 Giant Trunade Spell Normal Common Return all Spell and Trap Cards on the field to their owner's hands.
YSDS-EN024 Heavy Storm Spell Normal Common Destroy all Spell and Trap Cards on the field.
YSDS-EN025 Book of Moon Spell Quick-Play Common Flip 1 face-up monster on the field into face-down Defense Position.
YSDS-EN026 Smashing Ground Spell Normal Common Destroy the 1 face-up monster your opponent controls that has the highest DEF. (If it's a tie, you get to choose.)
YSDS-EN027 Enemy Controller Spell Quick-Play Common Select and activate 1 of these effects:
  • Change the Battle Position of 1 face-up monster your opponent controls.
  • Tribute 1 monster. Select 1 face-up monster your opponent controls. Take control of it until the End Phase.
  • YSDS-EN028 Earthquake Spell Normal Common Change all face-up monsters to Defense Position.
    YSDS-EN029 A Feather of the Phoenix Spell Normal Common Discard 1 card. Select 1 card from your Graveyard and return it to the top of your Deck.
    YSDS-EN030 Lightning Vortex Spell Normal Common Discard 1 card. Destroy all face-up monsters your opponent controls.
    YSDS-EN031 Brain Control Spell Normal Common Pay 800 Life Points. Select 1 face-up monster your opponent controls. Take control of it until the End Phase.
    YSDS-EN032 Trap Hole Trap Normal Common Activate only when your opponent Normal Summons or Flip Summons a monster with 1000 or more ATK. Destroy that monster.
    YSDS-EN033 Magic Jammer Trap Counter Common Discard 1 card. Negate the activation of a Spell Card and destroy it.
    YSDS-EN034 Seven Tools of the Bandit Trap Counter Common Pay 1000 Life Points. Negate the activation of a Trap Card and destroy it.
    YSDS-EN035 Sakuretsu Armor Trap Normal Common Activate only when your opponent declares an attack. Destroy the attacking monster.
    YSDS-EN036 Threatening Roar Trap Normal Common Your opponent cannot declare an attack this turn.
    YSDS-EN037 Negate Attack Trap Counter Common Activate only when an opponent's monster declares an attack. Negate the attack of that 1 monster and end the Battle Phase.
    YSDS-EN038 Magic Cylinder Trap Normal Common Negate the attack of 1 of your opponent's monsters and inflict damage to your opponent equal to that monster's ATK.
    YSDS-EN039 Rising Energy Trap Normal Common Discard 1 card. Target face-up monster gains 1500 ATK until the end of this turn.
    YSDS-EN040 Supercharge Trap Normal Common Activate only when your opponent declares an attack while the only monsters you control are Machine-Type "roid" monster(s). Draw 2 cards.
       This set contains 41 cards.
     
     
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