"Champion Pack: Game 2" Card List and Spoiler

Order Champion Pack: Game 2 from our affilate partners: Amazon, eBay, and TCG Player

Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
CP02-EN001 Magical Stone Excavation Spell Normal Ultra Rare Discard 2 cards, then target 1 Spell Card in your Graveyard; add it to your hand.
CP02-EN002 Nimble Momonga Effect Monster EARTH Beast 2 1000 100 Super Rare When this card is destroyed by battle and sent to the Graveyard, gain 1000 Life Points. You can also Special Summon any number of "Nimble Momongas" from your Deck in face-down Defense Position.
CP02-EN003 Magician of Faith Flip/Effect Monster LIGHT Spellcaster 1 300 400 Super Rare FLIP: Add 1 Spell Card from your Graveyard to your hand.
CP02-EN004 Pyramid Turtle Effect Monster EARTH Zombie 4 1200 1400 Super Rare When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Zombie-Type monster with 2000 or less DEF from your Deck.
CP02-EN005 Smashing Ground Spell Normal Super Rare Destroy the 1 face-up monster your opponent controls that has the highest DEF. (If it's a tie, you get to choose.)
CP02-EN006 Kuriboh Effect Monster DARK Fiend 1 300 200 Rare During your opponent's Battle Phase, you can discard this card to reduce the Battle Damage you take from 1 of your opponent's attacking monsters to 0.
CP02-EN007 Abyss Soldier Effect Monster WATER Aqua 4 1800 1300 Rare Once per turn: You can discard 1 WATER monster to the Graveyard to target 1 card on the field; return it to the hand.
CP02-EN008 Ring of Destruction Trap Normal Rare Target 1 face-up monster on the field; destroy that target, and if you do, inflict damage to both players equal to that target's ATK.
CP02-EN009 Morphing Jar Flip/Effect Monster EARTH Rock 2 700 600 Rare FLIP: Both players discard all the cards in their hands, then draw 5 cards.
CP02-EN010 Dark Master - Zorc Ritual/Effect Monster DARK Fiend 8 2700 1500 Rare You can Ritual Summon this card with "Contract with the Dark Master". Once per turn: You can roll 1 six-sided die, then destroy all monsters your opponent controls if you roll 1 or 2, destroy 1 monster your opponent controls if you roll 3, 4 or 5, or destroy all monsters you control if you roll 6.
CP02-EN011 Magical Dimension Spell Quick-Play Rare If you control a face-up Spellcaster-Type monster: Target 1 monster you control; Tribute it, then Special Summon 1 Spellcaster-Type monster from your hand, then you can destroy 1 monster on the field.
CP02-EN012 Happy Lover Normal Monster LIGHT Fairy 2 800 500 Common Enemies become overjoyed when struck by the Heart Ray emitted from the forehead of this tiny cherub.
CP02-EN013 Rush Recklessly Spell Quick-Play Common Target face-up monster gains 700 ATK until the End Phase.
CP02-EN014 Ceasefire Trap Normal Common Flip all face-down Defense Position monsters on the field face-up. Flip effects are not activated at this time. Inflict 500 points of damage to your opponent's Life Points for each Effect Monster on the field.
CP02-EN015 Thunder Dragon Effect Monster LIGHT Thunder 5 1600 1500 Common During your Main Phase, by discarding this card, add up to 2 "Thunder Dragons" from your Deck to your hand.
CP02-EN016 Twin-Headed Behemoth Effect Monster WIND Dragon 3 1500 1200 Common During the End Phase, if this card was destroyed on the field and sent to the Graveyard this turn: Special Summon it from the Graveyard, and make its ATK and DEF 1000. Each player can only use the effect of "Twin-Headed Behemoth" once per Duel.
CP02-EN017 Book of Taiyou Spell Normal Common Flip 1 face-down monster on the field into face-up Attack Position.
CP02-EN018 Terraforming Spell Normal Common Add 1 Field Spell from your Deck to your hand.
CP02-EN019 Big Bang Shot Spell Equip Common The equipped monster gains 400 ATK. If the equipped monster attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. When this card leaves the field, banish the equipped monster.
CP02-EN020 Stray Lambs Spell Normal Common If you activate this card, you cannot Normal Summon, Flip Summon or Special Summon during this turn. Special Summon 2 "Lamb Tokens" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0) in Defense Position.
 This set contains 20 cards.