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Dragons Collide Card List and Spoiler

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Card # Card Name Type ATR    Sub Type     LVL     ATK     DEF     Rarity Card Text Buy It
Card # Card Name Type ATR    Sub Type     LVL     ATK DEF Rarity Card Text Buy It
SDDC-EN001 Lightpulsar Dragon Effect Monster LIGHT Dragon 6 2500 1500 Ultra Rare You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monsters from your Graveyard. You can Special Summon this card (from your Graveyard) by sending 1 LIGHT and 1 DARK monsters from your hand to the Graveyard. When this card is sent from the field to the Graveyard: You can target 1 Level 5 or higher DARK Dragon-Type monster in your Graveyard; Special Summon that target.
SDDC-EN002 Darkflare Dragon Effect Monster DARK Dragon 5 2400 1200 Ultra Rare You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. Once per turn: You can send 1 Dragon-Type monster from your hand and 1 Dragon-Type monster from your Deck to the Graveyard, then target 1 card in either player's Graveyard; banish that target.
SDDC-EN003 Eclipse Wyvern Effect Monster LIGHT Dragon 4 1600 1000 Super Rare If this card is sent to the Graveyard: Banish 1 Level 7 or higher LIGHT or DARK Dragon-Type monster from your Deck. If this card in the Graveyard is banished: You can add the monster banished by this effect to your hand.
SDDC-EN004 Blue-Eyes White Dragon Normal Monster LIGHT Dragon 8 3000 2500 Common This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
SDDC-EN005 Red-Eyes B. Dragon Normal Monster DARK Dragon 7 2400 2000 Common A ferocious dragon with a deadly attack.
SDDC-EN006 The White Stone of Legend Tuner Monster LIGHT Dragon 1 300 250 Common When this card is sent to the Graveyard: Add 1 "Blue-Eyes White Dragon" from your Deck to your hand.
SDDC-EN007 Red-Eyes B. Chick Effect Monster DARK Dragon 1 800 500 Common You can send this face-up card to the Graveyard; Special Summon 1 "Red-Eyes B. Dragon" from your hand.
SDDC-EN008 Axe Dragonute Effect Monster DARK Dragon 4 2000 1200 Common If this card attacks, change it to Defense Position at the end of the Damage Step.
SDDC-EN009 Vice Dragon Effect Monster DARK Dragon 5 2000 2400 Common If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand), but its original ATK and DEF are halved.
SDDC-EN010 Gragonith, Lightsworn Dragon Effect Monster LIGHT Dragon 6 2000 1600 Common This card gains 300 ATK and DEF for each "Lightsworn" monster with a different name in your Graveyard. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. During each of your End Phases: Send the top 3 cards of your Deck to the Graveyard. You must control this face-up card to activate and to resolve this effect.
SDDC-EN011 Prime Material Dragon Effect Monster LIGHT Dragon 6 2400 2000 Common Any effect that would inflict damage to a player increases their Life Points by the same amount, instead. During either player's turn, when a Spell, Trap, Spell/Trap effect, or Effect Monster's effect is activated that would destroy a monster(s) on the field: You can send 1 card from your hand to the Graveyard; negate the activation and destroy it.
SDDC-EN012 Dark Armed Dragon Effect Monster DARK Dragon 7 2800 1000 Common Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your Graveyard, and cannot be Special Summoned by other ways. You can banish 1 DARK monster from your Graveyard to target 1 card on the field; destroy that target.
SDDC-EN013 Red-Eyes Darkness Metal Dragon Effect Monster DARK Dragon 10 2800 2400 Common You can Special Summon this card (from your hand) by banishing 1 Dragon-Type monster you control. Once per turn: You can Special Summon 1 Dragon-Type monster from your hand or Graveyard, except "Red-Eyes Darkness Metal Dragon".
SDDC-EN014 Chaos Sorcerer Effect Monster DARK Spellcaster 6 2300 2000 Common Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. Once per turn: You can target 1 face-up monster on the field: banish that target. This card cannot attack during the turn you activate this effect.
SDDC-EN015 Lord of D. Effect Monster DARK Spellcaster 4 1200 1100 Common Face-up Dragon-Type monsters cannot be targeted by Spells, Traps, or card effects.
SDDC-EN016 Mystic Tomato Effect Monster DARK Plant 4 1400 1100 Common When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position.
SDDC-EN017 Summoner Monk Effect Monster DARK Spellcaster 4 800 1600 Common Cannot be Tributed. When this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell Card; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.
SDDC-EN018 Snipe Hunter Effect Monster DARK Fiend 4 1500 600 Common You can discard 1 card to target 1 card on the field; roll a six-sided die, and destroy the target unless you roll a 1 or 6.
SDDC-EN019 Herald of Creation Effect Monster LIGHT Spellcaster 4 1800 600 Common Once per turn: You can discard 1 card, then target 1 Level 7 or higher monster in your Graveyard; add that target to your hand.
SDDC-EN020 Jain, Lightsworn Paladin Effect Monster LIGHT Warrior 4 1800 1200 Common If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard. You must control this face-up card to activate and to resolve this effect.
SDDC-EN021 Lyla, Lightsworn Sorceress Effect Monster LIGHT Spellcaster 4 1700 200 Common During your Main Phase: You can target 1 Spell/Trap Card your opponent controls; change this card you control from face-up Attack Position to face-up Defense Position, and destroy that target, but this card's battle position cannot be changed until the end of your next turn, except with a card effect. During each of your End Phases: Send the top 3 cards of your Deck to the Graveyard. You must control this face-up card to activate and to resolve this effect.
SDDC-EN022 Kaibaman Effect Monster LIGHT Warrior 3 200 700 Common You can Tribute this face-up card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.
SDDC-EN023 Ryko, Lightsworn Hunter Effect Monster LIGHT Beast 2 200 100 Common FLIP: You can target 1 card on the field; destroy that target. Send the top 3 cards of your Deck to the Graveyard.
SDDC-EN024 Chaos Zone Spell Field Common Each time a monster(s) is banished, place 1 Chaos Counter on this card for each of those monsters. Once per turn: You can remove 4 or more Chaos Counters from your side of the field to target 1 banished monster with a Level equal to the number of Chaos Counters removed; Special Summon that target. When this card on the field is sent to the Graveyard by your opponent's card effect: You can add 1 LIGHT or DARK monster from your Deck to your hand, whose Level is less than or equal to the number of Chaos Counters that were on this card.
SDDC-EN025 Burst Stream of Destruction Spell Normal Common If you control a face-up "Blue-Eyes White Dragon": Destroy all monsters your opponent controls. "Blue-Eyes White Dragons" cannot attack the turn you activate this card.
SDDC-EN026 Inferno Fire Blast Spell Normal Common Target 1 face-up "Red-Eyes B. Dragon" you control; inflict damage to your opponent equal to its original ATK. "Red-Eyes B. Dragon" cannot attack the turn you activate this card.
SDDC-EN027 The Flute of Summoning Dragon Spell Normal Common Special Summon up to 2 Dragon-Type monsters from your hand. There must be a face-up "Lord of D." on the field to activate and to resolve this effect.
SDDC-EN028 A Wingbeat of Giant Dragon Spell Normal Common Return 1 Level 5 or higher Dragon-Type monster you control to the hand, and if you do, destroy all Spell and Trap Cards on the field.
SDDC-EN029 Book of Moon Spell Quick-Play Common Target 1 face-up monster on the field; change that target to face-down Defense Position.
SDDC-EN030 Magical Stone Excavation Spell Normal Common Discard 2 cards, then target 1 Spell Card in your Graveyard; add it to your hand.
SDDC-EN031 Reasoning Spell Normal Common Your opponent declares a monster Level. Reveal cards from the top of your Deck until you reveal a monster that can be Normal Summoned. If that monster is the same Level as the one declared by your opponent, send all revealed cards to the Graveyard. If not, Special Summon the revealed monster, also send the remaining cards to the Graveyard.
SDDC-EN032 Monster Gate Spell Normal Common Tribute 1 monster; reveal cards from the top of your Deck until you reveal a monster that can be Normal Summoned. Special Summon it, also send the remaining cards to the Graveyard.
SDDC-EN033 Card Trader Spell Continuous Common Once per turn, during your Standby Phase: You can shuffle 1 card from your hand into the Deck; draw 1 card.
SDDC-EN034 D.D.R. - Different Dimension Reincarnation Spell Equip Common Discard 1 card, then target 1 of your banished monsters: Special Summon it in face-up Attack Position, and equip it with this card. When this card leaves the field, destroy the equipped monster.
SDDC-EN035 Charge of the Light Brigade Spell Normal Common Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.
SDDC-EN036 Dragon's Rebirth Trap Normal Common Target 1 face-up Dragon-Type monster you control; banish that target and Special Summon 1 Dragon-Type monster from your hand or Graveyard.
SDDC-EN037 Burst Breath Trap Normal Common Tribute 1 Dragon-Type monster; destroy all face-up monsters on the field whose DEF is less than or equal to the Tributed monster's ATK.
SDDC-EN038 Call of the Haunted Trap Continuous Common Activate this card by targeting 1 monster in your Graveyard; Special Summon that target in face-up Attack Position. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.
SDDC-EN039 Interdimensional Matter Transporter Trap Normal Common Target 1 face-up monster you control; banish that target until the End Phase.
SDDC-EN040 Escape from the Dark Dimension Trap Continuous Common Target 1 of your banished DARK monsters; Special Summon that target. When this card leaves the field, destroy and banish that target. When that target is destroyed, destroy this card.
   This set contains 40 cards.
 
 

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