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Photon Shockwave Card List and Spoiler

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Card # Card Name Type ATR    Sub Type     LVL     ATK     DEF     Rarity Card Text Buy It
Card # Card Name Type ATR    Sub Type     LVL     ATK DEF Rarity Card Text Buy It
PHSW-EN000 Alexandrite Dragon Normal Monster LIGHT Dragon 4 2000 100 Super Rare Many of the czars' lost jewels can be found in the scales of this priceless dragon. Its creator remains a mystery, along with how they acquired the imperial treasures. But whosoever finds this dragon has hit the jackpot... whether they know it or not.
PHSW-EN001 Bunilla Normal Monster EARTH Beast 1 150 2050 Common This rabbit's got a sweet tooth! He's on a quest for the world's sweetest carrot, and just wants to nibble carrots all day today, tomorrow, and the day after that!
PHSW-EN002 Rabidragon Normal Monster LIGHT Dragon 8 2950 2900 Rare It's a snowfield-dwelling, giant-ear-sporting, super-acoustic, snowball-shaped mutant dragon! There's no way anybody can escape.
PHSW-EN003 Rai Rider Effect Monster LIGHT Thunder 3 1200 1400 Common If this card battles an opponent's monster: That monster cannot attack while it is face-up on the field.
PHSW-EN004 Stinging Swordsman Effect Monster WIND Warrior 1 300 600 Common When this card inflicts Battle Damage to your opponent: Return all face-up cards in your opponent's Spell & Trap Card Zones to the hand.
PHSW-EN005 Kagetokage Effect Monster DARK Reptile 4 1100 1500 Rare Cannot be Normal Summoned/Set. When you Normal Summon a Level 4 monster: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster.
PHSW-EN006 Acorno Effect Monster EARTH Plant 1 200 400 Common During your Main Phase: You can send 1 "Pinecono" from your hand to the Graveyard, and Special Summon this card from the hand.
PHSW-EN007 Pinecono Effect Monster EARTH Plant 1 400 200 Common If this card is sent to the Graveyard by the effect of "Acorno": You can Special Summon this card from the Graveyard.
PHSW-EN008 Friller Rabca Effect Monster WATER Fish 3 700 1500 Super Rare When a face-up Fish, Sea Serpent, or Aqua-Type monster you control is targeted for an attack: You can banish this card from your Graveyard to target the attacking monster; negate the attack, and that target loses 500 ATK until your next End Phase. You can only use the effect of "Friller Rabca" once per turn.
PHSW-EN009 Shark Stickers Effect Monster WATER Fish 3 200 1000 Common When a Fish, Sea Serpent, or Aqua-Type monster is Normal or Special Summoned to your side of the field: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster.
PHSW-EN010 Needle Sunfish Effect Monster WATER Fish 3 1500 100 Common When this card is sent to the Graveyard: Target 1 face-up monster your opponent controls; that target loses 500 ATK.
PHSW-EN011 Galaxy-Eyes Photon Dragon Effect Monster LIGHT Dragon 8 3000 2500 Ultra Rare/Ultimate Rare/Ghost Rare You can Special Summon this card (from your hand) by Tributing 2 monsters with 2000 or more ATK. During either player's Battle Step, when this card battles an opponent's monster: You can target the monster this card is battling; banish both it and this card. At the end of the Battle Phase, return any monsters banished by this effect to the field, and if the other monster was an Xyz Monster, this card gains 500 ATK for each Xyz Material it had when it was banished.
PHSW-EN012 Daybreaker Effect Monster LIGHT Warrior 4 1700 0 Rare When this card is Special Summoned: You can Special Summon 1 "Daybreaker" from your hand.
PHSW-EN013 Lightserpent Effect Monster LIGHT Reptile 3 1200 800 Super Rare If this card is sent from the hand to your Graveyard: You can Special Summon it from the Graveyard. This card cannot be used as a Synchro Material Monster.
PHSW-EN014 Plasma Ball Effect Monster LIGHT Thunder 3 900 900 Common This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack: Destroy this card.
PHSW-EN015 Photon Cerberus Effect Monster LIGHT Beast 3 1300 600 Rare During the turn this card was Normal Summoned, neither player can activate Trap Cards while this card is face-up on the field.
PHSW-EN016 Evoltile Gephyro Effect Monster FIRE Reptile 1 200 400 Common When this card is destroyed by battle: You can target 1 "Evolsaur" monster in your Graveyard; Special Summon that target.
PHSW-EN017 Evoltile Westlo Effect Monster FIRE Reptile 3 700 1900 Super Rare FLIP: Special Summon 1 "Evolsaur" monster from your Deck.
PHSW-EN018 Evoltile Odonto Effect Monster FIRE Reptile 2 500 1200 Common When this card is Normal Summoned: You can Special Summon 1 "Evolsaur" monster from your hand.
PHSW-EN019 Evolsaur Vulcano Effect Monster FIRE Dinosaur 4 1200 1000 Rare When this card is Special Summoned by the effect of an "Evoltile" monster: You can target 1 "Evolsaur" monster in your Graveyard; Special Summon that target. It cannot declare an attack.
PHSW-EN020 Evolsaur Cerato Effect Monster FIRE Dinosaur 4 1900 1400 Ultra Rare/Ultimate Rare When this card is Special Summoned by the effect of an "Evoltile" monster: It gains 200 ATK. If this card was Special Summoned by the effect of an "Evoltile" monster, each time this card destroys an opponent's monster by battle: You can add 1 "Evoltile" monster from your Deck to your hand.
PHSW-EN021 Evolsaur Diplo Effect Monster FIRE Dinosaur 4 1600 800 Rare When this card is Special Summoned by the effect of an "Evoltile" monster: Target 1 Spell/Trap Card your opponent controls; destroy that target.
PHSW-EN022 Wind-Up Warrior Effect Monster EARTH Warrior 4 1200 1800 Common You can target 1 face-up "Wind-Up" monster you control; until the End Phase, increase its Level by 1 and its ATK by 600. This effect can only be used once while this card is face-up on the field.
PHSW-EN023 Wind-Up Knight Effect Monster LIGHT Warrior 4 1800 1200 Rare When a face-up "Wind-Up" monster you control is targeted for an attack: You can negate the attack. This effect can only be used once while this card is face-up on the field.
PHSW-EN024 Wind-Up Hunter Effect Monster DARK Beast-Warrior 3 1600 500 Super Rare You can Tribute 1 face-up "Wind-Up" monster, except "Wind-Up Hunter"; send 1 random card from your opponent's hand to the Graveyard. This effect can only be used once while this card is face-up on the field.
PHSW-EN025 Wind-Up Bat Effect Monster WIND Machine 1 300 350 Common You can target 1 "Wind-Up" monster in your Graveyard; change this face-up Attack Position card you control to face-up Defense Position, and add that target to your hand. This effect can only be used once while this card is face-up on the field.
PHSW-EN026 Wind-Up Kitten Effect Monster EARTH Beast 2 800 500 Ultra Rare/Ultimate Rare You can target 1 monster your opponent controls; return that target to the hand. This effect can only be used once while this card is face-up on the field.
PHSW-EN027 D.D. Telepon Effect Monster EARTH Psychic 2 500 1800 Rare If this face-up card you control is banished: You can banish 1 Psychic-Type monster with 1500 or less ATK from your Deck. Then, during your next Standby Phase, if this card is still banished: Special Summon that monster banished by this effect.
PHSW-EN028 Wattcobra Effect Monster LIGHT Thunder 4 1000 500 Common This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack: Add 1 "Watt" monster from your Deck to your hand.
PHSW-EN029 Naturia Marron Effect Monster EARTH Plant 3 1200 700 Common When this card is Normal Summoned: You can send 1 "Naturia" monster from your Deck to the Graveyard. Once per turn: You can target 2 "Naturia" monsters in your Graveyard; shuffle both those targets into the Deck, then draw 1 card.
PHSW-EN030 Prior of the Ice Barrier Effect Monster WATER Aqua 2 1000 400 Common If you control a face-up "Ice Barrier" monster, you can Special Summon this card (from your hand). You cannot Special Summon any Level 5 or higher monsters the turn you use this effect. You can Tribute this card to target 1 "Ice Barrier" monster in your Graveyard, except "Prior of the Ice Barrier"; Special Summon that target.
PHSW-EN031 Senior Silver Ninja Effect Monster EARTH Warrior 6 2300 2200 Common When this card is flipped face-up: You can Special Summon any number of "Ninja" monsters, except "Senior Silver Ninja", from your hand and/or Graveyard in face-down Defense Position. There can only be 1 face-up "Senior Silver Ninja" on the field.
PHSW-EN032 Rodenut Effect Monster EARTH Beast 1 100 100 Short Print Each time your opponent Special Summons a monster(s), place 1 Nut Counter on this card. You can remove 1 Nut Counter from this card to target 1 monster your opponent controls; destroy that target.
PHSW-EN033 Fenghuang Spirit Monster FIRE Winged Beast 6 2100 1800 Super Rare Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Destroy all Set Spell/Trap Cards your opponent controls.
PHSW-EN034 Tribe-Shocking Virus Effect Monster WATER Thunder 4 1700 1000 Rare Once per turn: You can banish 1 monster from your hand; destroy all face-up monsters on the field with the same Type as that monster.
PHSW-EN035 Goblin Pothole Squad Effect Monster EARTH Warrior 4 1500 400 Short Print When this card is Normal Summoned, Trap Cards cannot be activated. Also, "Trap Hole" Trap Cards cannot be activated when a monster is Summoned, except "Dark Trap Hole".
PHSW-EN036 Creepy Coney Effect Monster EARTH Beast 3 1000 1900 Common FLIP: Inflict 1000 damage to your opponent for each face-up Normal Monster you control, except Tokens.
PHSW-EN037 Rescue Rabbit Effect Monster EARTH Beast 4 300 100 Secret Rare Cannot be Special Summoned from the Deck. You can banish this face-up card you control; Special Summon 2 Level 4 or lower Normal Monsters with the same name from your Deck. Destroy them during the End Phase. You can only use the effect of "Rescue Rabbit" once per turn.
PHSW-EN038 Baby Tiragon Xyz/Effect Monster EARTH Dragon 1 900 900 Rare 3 Level 1 monsters
During your Main Phase 1: You can detach 1 Xyz Material from this card, the target 1 Level 1 monster you control; it can attack your opponent directly.
PHSW-EN039 Number 83: Galaxy Queen XYZ/Effect Monster DARK Spellcaster 1 500 500 Super Rare 3 Level 1 monsters
Once per turn: You can detach 1 Xyz Material from this card; until the opponent's next End Phase, the monsters you currently control cannot be destroyed by battle, and if they attack a Defense Position monster, inflict piercing battle damage to your opponent.
PHSW-EN040 Black Ray Lancer XYZ/Effect Monster DARK Beast-Warrior 3 2100 600 Super Rare 2 Level 3 WATER monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster on the field; negate that target's effects, until the End Phase.
PHSW-EN041 Number 10: Illumiknight XYZ/Effect Monster LIGHT Warrior 4 2400 2400 Ultra Rare/Ultimate Rare 3 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; send 1 card from your hand to the Graveyard, and if you do, draw 1 card.
PHSW-EN042 Number 20: Giga-Brilliant XYZ/Effect Monster LIGHT Insect 3 1800 1800 Super Rare 2 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters you currently control gain 300 ATK.
PHSW-EN043 Evolzar Laggia Xyx/Effect Monster FIRE Dragon 4 2400 2000 Ultra Rare/Ultimate Rare 2 Level 4 Dinosaur-Type monsters
During either player's turn, when a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the Summon or activation, and if you do, destroy that card.
PHSW-EN044 Thunder End Dragon Xyz/Effect Monster LIGHT Dragon 8 3000 2000 Ultra Rare/Ultimate Rare 2 Level 8 Normal Monsters
Once per turn: You can detach 1 Xyz Material from this card; destroy all other monsters on the field.
PHSW-EN045 Attraffic Control Spell Continuous Common If your opponent controls 3 or more monsters, they cannot declare an attack.
PHSW-EN046 Ego Boost Spell Quick-Play Common When a monster declares an attack: Target 1 face-up monster on the field; it gains 1000 ATK until the end of the Battle Phase.
PHSW-EN047 Monster Slots Spell Normal Common Target 1 face-up monster you control and 1 monster in your Graveyard with the same Level; banish the target from the Graveyard, then draw 1 card and reveal it, then if the card you drew is a monster with the same Level as the monster on the field, Special Summon it.
PHSW-EN048 Cross Attack Spell Normal Common Target 2 face-up Attack Position monsters you control with the same ATK; this turn, one of the them can attack your opponent directly and the other cannot attack.
PHSW-EN049 Xyz Gift Spell Normal Ultra Rare/Ultimate Rare If you control 2 or more face-up Xyz Monsters: Detach 2 Xyz Materials from a monster you control and draw 2 cards.
PHSW-EN050 Photon Veil Spell Normal Ultra Rare/Ultimate Rare Shuffle 3 LIGHT monsters from your hand into the Deck, then add 1 to 3 Level 4 or lower LIGHT monsters from your Deck to the hand. If you add 2 or more monsters, they must have the same name.
PHSW-EN051 Photon Lead Spell Quick-Play Common Special Summon 1 Level 4 or lower LIGHT monster from your hand in face-up Attack Position.
PHSW-EN052 Photon Booster Spell Normal Rare Target 1 face-up Level 4 or lower LIGHT monster on the field, except a Token; all face-up monsters on the field with its name become 2000 ATK until the End Phase.
PHSW-EN053 Evo-Karma Spell Continuous Common When a monster(s) is Special Summoned by the effect of an "Evoltile" monster you control, your opponent cannot activate cards or effects.
PHSW-EN054 Evo-Miracle Spell Quick-Play Common Target 1 monster that was Special Summoned by the effect of an "Evoltile" monster; this turn, it cannot be destroyed by battle or by card effects.
PHSW-EN055 Zenmailfunction Spell Normal Common Target 1 "Wind-Up" monster in your Graveyard; Special Summon it in face-up Defense Position. Its effect(s) is negated, and it cannot be Tributed or used as a Synchro Material Monster.
PHSW-EN056 Extra Gate Spell Quick-Play Super Rare Declare a Level between 1 and 12; your opponent banishes 1 monster of that Level from their Extra Deck. If your opponent does not have a monster of that Level in their Extra Deck, you discard 1 card.
PHSW-EN057 Shard of Greed Spell Continuous Secret Rare Each time you draw a card(s) for your normal draw in your Draw Phase, place 1 Greed Counter on this card. You can send this card with 2 or more Greed Counters to the Graveyard; draw 2 cards.
PHSW-EN058 Murmur of the Forest Spell Normal Rare Target 1 face-up monster your opponent controls; change that target to face-down Defense Position, then you can return a Field Spell Card(s) on the field to the hand.
PHSW-EN059 Tri-Wight Spell Normal Short Print Target 3 Level 2 or lower Normal Monsters in your Graveyard; Special Summon them from the Graveyard.
PHSW-EN060 One Day of Peace Spell Normal Common Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.
PHSW-EN061 Space Cyclone Spell Quick-Play Common Detach 1 Xyz Material from a monster.
PHSW-EN062 Poisonous Winds Spell Continuous Common WIND monsters cannot be Special Summoned. All face-up WIND monsters on the field lose 500 ATK.
PHSW-EN063 Heartfelt Appeal Trap Normal Common When you take battle damage from your opponent's direct attack: Take control of the 1 face-up monster your opponent controls with the highest DEF, until your next End Phase. (If it's a tie, you get to choose.) Its effects is negated, also it cannot declare an attack.
PHSW-EN064 Fiery Fervor Trap Normal Common Target 1 face-up monster you control; equip this card to that target. If your opponent controls a monster with ATK higher than that same monster's original ATK, the ATK of the equipped monster becomes double the equipped monster's original ATK, during the Damage Step only.
PHSW-EN065 Damage Diet Trap Normal Common Halve all damage you take this turn. You can banish this card from your Graveyard; halve all effect damage you take this turn. (You cannot halve the same damage twice with this effect.)
PHSW-EN066 Copy Knight Trap Continuous Rare When a Level 4 or lower Warrior-Type monster is Normal Summoned to your side of the field: Special Summon this card as a Normal Monster with the same name and Level as the Normal Summoned monster (Warrior-Type/LIGHT/ATK 0/DEF 0). (This card is also still a Trap Card.)
PHSW-EN067 Mirror Mail Trap Normal Common When a face-up monster you control is targeted for an attack: Its ATK becomes equal to that of the attacking monster.
PHSW-EN068 Fish Rain Trap Normal Common When a face-up Fish, Sea Serpent, or Aqua-Type monster on the field is banished: Special Summon 1 Level 3 or lower Fish, Sea Serpent, or Aqua-Type monster from your hand. (The banished monster(s) must be Fish, Sea Serpent, or Aqua-Type even after being banished.)
PHSW-EN069 Icy Crevasse Trap Normal Common When exactly 1 monster you control is destroyed and sent to the Graveyard by an opponent's card effect: Target 1 monster your opponent controls; send that target to the Graveyard, and if you do, inflict damage to your opponent equal to its original ATK in the Graveyard.
PHSW-EN070 Lumenize Trap Normal Common When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and 1 face-up LIGHT monster you control gains ATK equal to that target's ATK, until your next End Phase.
PHSW-EN071 Evolutionary Bridge Trap Normal Common When a monster you control is targeted for an attack: Target 1 "Evoltile" monster in your Graveyard; Special Summon that target, then switch the attack target to that monster and conduct damage calculation.
PHSW-EN072 Zenmairch Trap Normal Common Target 1 face-up Level 4 or lower "Wind-Up" monster you control: Return that target to the hand (no matter its Level), then Special Summon 1 "Wind-Up" monster from the hand with the same Level as the returned monster's.
PHSW-EN073 Wattcancel Trap Counter Common When your opponent would Normal or Special Summon a monster: Discard 1 "Watt" monster; negate the Summon and destroy it.
PHSW-EN074 Champion's Vigilance Trap Counter Common If you control a face-up Level 7 or higher Normal Monster, when a monster would be Summoned OR a Spell/Trap Card is activated: Negate the Summon or activation, and if you do destroy that card.
PHSW-EN075 Darklight Trap Normal Super Rare Tribute 1 DARK monster with 1500 or more ATK; destroy all monsters that were Special Summoned this turn.
PHSW-EN076 Tyrant's Throes Trap Continuous Rare Activate by Tributing 2 Normal Monsters you control (except Tokens). Neither player can Normal or Special Summon Effect Monsters.
PHSW-EN077 Sound the Retreat! Trap Normal Short Print Return all monsters you control to the hand.
PHSW-EN078 Deep Dark Trap Hole Trap Normal Rare When a Level 5 or higher Effect Monster(s) is Special Summoned: Banish that Level 5 or higher Effect Monster(s).
PHSW-EN079 Eisbahn Trap Continuous Rare When a monster with an Attribute other than WATER is Normal or Special Summoned (including face-down Summons), and you control a face-up WATER monster: That Summoned monster is changed to Defense Position.
PHSW-EN080 Sealing Ceremony of Suiton Trap Continuous Common Once per turn: You can send 1 WATER monster from your hand to the Graveyard to target 1 card in your opponent's Graveyard; banish that target.
PHSW-EN081 Photon Sabre Tiger Effect Monster LIGHT Beast 3 2000 300 Super Rare When this card is Normal or Flip Summoned: You can add 1 "Photon Sabre Tiger" from your Deck to your hand. If you do not control another "Photon Sabre Tiger", this card loses 800 ATK.
PHSW-EN082 Evolsaur Pelta Effect Monster FIRE Dinosaur 4 1100 2000 Rare When this card is Special Summoned by the effect of an "Evoltile" monster: It gains 500 DEF. If this card was Special Summoned by the effect of an "Evoltile" monster, then is destroyed by battle: You can add 1 "Evoltile" monster from your Deck to your hand.
PHSW-EN083 Wind-Up Rabbit Effect Monster EARTH Beast-Warrior 3 1400 600 Secret Rare During either player's turn: You can target 1 "Wind-Up" monster you control; banish it until your next Standby Phase. This effect can be used only once while this card is face-up on the field.
PHSW-EN084 D-Boyz Effect Monster DARK Fiend 1 100 100 Secret Rare FLIP: You can Special Summon any number of "D-Boyz" from your Deck in face-up Attack Position, then you take 1000 damage for each monster Special Summoned by this effect.
PHSW-EN085 Latinum, Exarch of Dark World Effect Monster DARK Fiend 6 1500 2400 Ultra Rare/Ultimate Rare If this card is discarded to the Graveyard by a card effect: If it was discarded from your hand to your Graveyard by an opponent's card effect, target 1 Fiend-Type monster on the field; Special Summon this card from the Graveyard, then that target (if any) gains 500 ATK.
PHSW-EN086 Evolzar Dolkka Xyx/Effect Monster FIRE Dragon 4 2300 1700 Secret Rare 2 Level 4 Dinosaur-Type monsters
During either player's turn, when a monster effect activates: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that monster.
PHSW-EN087 Wind-Up Zenmaines Xyx/Effect Monster FIRE Machine 3 1500 2100 Secret Rare 2 Level 3 monsters
If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn, during the End Phase, if this effect was used this turn: Target 1 card on the field; destroy it.
PHSW-EN088 Xyz Territory Spell Field Rare When an Xyz Monster battles another monster, that Xyz Monster gains 200 ATK & DEF ? its Rank, during damage calculation only. If this face-up card on the field would be destroyed by a card effect, you can detach 1 Xyz Material from a monster you control instead.
PHSW-EN089 Dark Smog Trap Continuous Secret Rare Once per turn: You can target 1 monster in your opponent's Graveyard; discard 1 Fiend-Type monster and banish that target.
PHSW-EN090 Sergeant Electro Effect Monster FIRE Machine 4 1600 1300 Ultra Rare/Ultimate Rare Once per turn: You can target 1 face-down card in your opponent's Spell & Trap Card Zone; while this card is face-up on the field, its target(s) cannot be activated.
PHSW-EN091 Vylon Ohm Effect Monster LIGHT Fairy 4 1500 200 Common When this card is Normal Summoned: Target 1 Equip Spell Card in your Graveyard; banish that target. During your next Standby Phase, add it to your hand.
PHSW-EN092 Laval Dual Slasher Synchro/Effect Monster FIRE Warrior 5 2400 200 Common 1 Tuner + 1 or more non-Tuner FIRE monsters
This card gains effects based on the number of "Laval" monsters in your Graveyard:
  • 2+: Once per turn, if this card attacks a Defense Position monster, it can attack once again in a row.
  • 3+: If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
  • PHSW-EN093 Gem-Turtle Effect Monster EARTH Rock 4 0 2000 Super Rare FLIP: You can add 1 "Gem-Knight Fusion" from your Deck to your hand.
    PHSW-EN094 Laval Lancelord Effect Monster FIRE Warrior 6 2100 200 Common You can Normal Summon this card without Tributing. If you do, during the End Phase: Send it to the Graveyard. When this card on the field is destroyed and sent to the Graveyard: You can target 1 of your banished FIRE monsters; add that target to your hand.
    PHSW-EN095 Gishki Beast Effect Monster WATER Beast 4 1500 1300 Rare When this card is Normal Summoned: You can target 1 Level 4 or lower "Gishki" monster in your Graveyard; Special Summon that target in face-up Defense Position.
    PHSW-EN096 Gem-Knight Emerald Effect Monster EARTH Rock 4 1800 800 Rare You can banish this face-up card you control and 1 face-up Normal Monster you control to target 1 "Gem-Knight" Fusion Monster in your Graveyard; Special Summon it from the Graveyard.
    PHSW-EN097 Junk Defender Effect Monster EARTH Warrior 3 500 1800 Rare When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. Once per turn, during either player's turn: You can have this card gain 300 DEF.
    PHSW-EN098 Metaion, the Timelord Effect Monster FIRE Fairy 10 0 0 Secret Rare Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. This card cannot be destroyed by battle or by card effects. You take no Battle Damage from battles involving this face-up Attack Position card. At the end of the Battle Phase, if this card attacked or was attacked: Return all other monsters on the field to the hand, and inflict 300 damage to your opponent for each card returned. During your Standby Phase: Shuffle this card into the Deck (even if face-down).
    PHSW-EN099 Infernity Knight Effect Monster DARK Fiend 3 1400 400 Super Rare When this card on the field is destroyed and sent to the Graveyard: You can discard 2 cards; Special Summon this card from your Graveyard.
       This set contains 100 cards.
     
     

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