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Samurai Warlords Card List and Spoiler

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Card # Card Name Type ATR    Sub Type     LVL     ATK     DEF     Rarity Card Text Buy It
Card # Card Name Type ATR    Sub Type     LVL     ATK DEF Rarity Card Text Buy It
SDWA-EN001 Chamberlain of the Six Samurai Normal Monster EARTH Warrior 3 200 2000 Common The Six Samurai are supported from the shadows by this silent and mysterious warrior. His past is unknown to them, but his countless scars are proof of his experience.
SDWA-EN002 Grandmaster of the Six Samurai Effect Monster EARTH Warrior 5 2100 800 Common You can only control 1 face-up "Grandmaster of the Six Samurai". If you control a face-up "Six Samurai" monster, you can Special Summon this card (from your hand). When this card is destroyed by your opponent's card effect: Target 1 "Six Samurai" monster in your Graveyard; add that target to your hand.
SDWA-EN003 The Six Samurai - Yariza Effect Monster EARTH Warrior 3 1000 500 Common While you control a face-up "Six Samurai" monster with a different name, this card can attack your opponent directly. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.
SDWA-EN004 The Six Samurai - Zanji Effect Monster LIGHT Warrior 4 1800 1300 Common At the end of the Damage Step, if this card attacked: Destroy the monster this card attacked. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.
SDWA-EN005 The Six Samurai - Nisashi Effect Monster WIND Warrior 4 1400 700 Common While you control a face-up "Six Samurai" monster with a different name, this card can attack twice during each Battle Phase. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.
SDWA-EN006 The Six Samurai - Yaichi Effect Monster WATER Warrior 3 1300 800 Common Once per turn: You can target 1 Set Spell/Trap Card; destroy that target. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. This card cannot declare an attack during the turn this effect is activated. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.
SDWA-EN007 The Six Samurai - Kamon Effect Monster FIRE Warrior 3 1500 1000 Common Once per turn: You can target 1 face-up Spell/Trap Card; destroy that target. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. This card cannot declare an attack during the turn this effect is activated. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.
SDWA-EN008 The Six Samurai - Irou Effect Monster DARK Warrior 4 1700 1200 Common At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.
SDWA-EN009 Great Shogun Shien Effect Monster FIRE Warrior 7 2500 2400 Common If you control 2 or more face-up "Six Samurai" monsters, you can Special Summon this card (from your hand). Your opponent can only activate 1 Spell/Trap Card each turn. If this card would be destroyed, you can destroy a face-up "Six Samurai" monster you control instead.
SDWA-EN010 Shien's Footsoldier Effect Monster EARTH Warrior 2 700 300 Common When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 3 or lower "Six Samurai" monster from your Deck.
SDWA-EN011 Enishi, Shien's Chancellor Effect Monster LIGHT Warrior 6 2200 1200 Common Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 2 "Six Samurai" monsters from your Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can target 1 face-up monster; destroy that target. This card cannot declare an attack the turn you activate this effect.
SDWA-EN012 Spirit of the Six Samurai Effect Monster EARTH Warrior 3 500 500 Common Once per turn, you can either: Target 1 face-up "Six Samurai" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, the equipped monster gains 500 ATK and DEF. If the equipped monster destroys an opponent's monster by battle: Draw 1 card. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
SDWA-EN013 Future Samurai Effect Monster LIGHT Warrior 4 1600 1200 Common This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
  • Once per turn: You can banish 1 monster from your Graveyard to target 1 face-up monster on the field; destroy that target.
  • SDWA-EN014 The Immortal Bushi Effect Monster DARK Warrior 3 1200 600 Common While this card is face-up on the field, it cannot be Tributed, except for the Tribute Summon of a Warrior-Type monster. During your Standby Phase, if this card is in your Graveyard and all the monsters in your Graveyard are Warrior-Type: You can Special Summon this card from your Graveyard. You must also control no monsters to activate and to resolve this effect.
    SDWA-EN015 Hand of the Six Samurai Effect Monster FIRE Warrior 3 1600 1000 Common If you control another face-up "Six Samurai" monster: You can Tribute 1 "Six Samurai" monster to target 1 monster on the field; destroy that target.
    SDWA-EN016 Legendary Six Samurai - Kizan Effect Monster EARTH Warrior 4 1800 500 Common If you control a face-up "Six Samurai" monster with a different name, you can Special Summon this card (from your hand). While you control 2 or more other face-up "Six Samurai" monsters, this card gains 300 ATK and DEF.
    SDWA-EN017 Legendary Six Samurai - Enishi Effect Monster LIGHT Warrior 4 1700 700 Common Once per turn, during either player's turn: You can banish 2 "Six Samurai" monsters from your Graveyard to target 1 face-up monster on the field; return that target to the hand. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. While you control 2 or more face-up "Six Samurai" monsters expect "Legendary Six Samurai - Enishi", this card gains 500 ATK and DEF.
    SDWA-EN018 Legendary Six Samurai - Kageki Effect Monster WIND Warrior 3 200 2000 Super Rare When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Six Samurai" monster from your hand. While you control a face-up "Six Samurai" monster with a different name, this card gains 1500 ATK.
    SDWA-EN019 Shien's Squire Tuner Monster EARTH Warrior 1 300 700 Common During damage calculation, in either player's turn, if a "Six Samurai" monster you control battles: You can send this card from your hand to the Graveyard; that monster cannot be destroyed by battle this turn.
    SDWA-EN020 Shien's Daredevil Effect Monster EARTH Warrior 4 1600 1000 Common When this card is Normal Summoned: Place 1 Bushido Counter on it (max. 1). This card gains 300 ATK while it has a Bushido Counter on it. Once per turn: You can target 1 face-up card on the field that you can place a Bushido Counter on; remove 1 Bushido Counter from this card, then place it on that target.
    SDWA-EN021 Elder of the Six Samurai Effect Monster EARTH Warrior 3 400 0 Common If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand).
    SDWA-EN022 Shien's Advisor Effect Monster EARTH Warrior 4 1200 400 Common When this card is Normal Summoned, if you control a face-up "Six Samurai" monster: Declare 1 Monster Type; while this card is face-up on the field, monsters with the declared Monster Type cannot declare an attack or be Special Summoned.
    SDWA-EN023 Dark Hole Spell Normal Common Destroy all monsters on the field.
    SDWA-EN024 The A. Forces Spell Continuous Common All Warrior-Type monsters you control gain 200 ATK for each face-up Warrior or Spellcaster-Type monster you control.
    SDWA-EN025 Reinforcement of the Army Spell Normal Common Add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand.
    SDWA-EN026 The Warrior Returning Alive Spell Normal Common Target 1 Warrior-Type monster in your Graveyard; add that target to your hand.
    SDWA-EN027 Cunning of the Six Samurai Spell Quick-Play Common Send 1 face-up "Six Samurai" monster you control to the Graveyard, then target 1 "Six Samurai" monster in either player's Graveyard; Special Summon that target.
    SDWA-EN028 Six Samurai United Spell Continuous Common Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card (max. 2). You can send this card to the Graveyard; draw 1 card for each Bushido Counter on this card.
    SDWA-EN029 Gateway of the Six Spell Continuous Common Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 2 Bushido Counters on this card. You can remove Bushido Counters from your side of the field to activate these effects.
  • 2 Counters: Target 1 face-up "Six Samurai" or "Shien" Effect Monster; that target gains 500 ATK until the End Phase.
  • 6 Counters: Target 1 "Shien" Effect Monster in your Graveyard; Special Summon that target.
  • SDWA-EN030 Shien's Smoke Signal Spell Normal Super Rare Add 1 Level 3 or lower "Six Samurai" monster from your Deck to your hand.
    SDWA-EN031 Temple of the Six Spell Field Common Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. Monsters your opponent controls lose 100 ATK for each Bushido Counter on this card.
    SDWA-EN032 Shien's Dojo Spell Continuous Common Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. You can send this card to the Graveyard; Special Summon 1 "Six Samurai" or "Shien" Effect Monster from your Main Deck, whose Level is less than or equal to the number of Bushido Counters on this card.
    SDWA-EN033 Rivalry of Warlords Trap Continuous Common Each player can only control 1 Type of monster. Send all other face-up monsters they control to the Graveyard.
    SDWA-EN034 Return of the Six Samurai Trap Normal Common Target 1 "Six Samurai" monster in your Graveyard; Special Summon that target. Destroy it during the End Phase of this turn.
    SDWA-EN035 Double-Edged Sword Technique Trap Normal Common Target 2 "Six Samurai" monsters in your Graveyard; Special Summon those targets in face-up Attack Position. During the End Phase of this turn, destroy them, and if you do, take damage equal to those destroyed monsters' ATK.
    SDWA-EN036 Fiendish Chain Trap Continuous Common Activate this card by targeting 1 Effect Monster on the field; its effects are negated, also it cannot attack. When it is destroyed, destroy this card.
    SDWA-EN037 Musakani Magatama Trap Counter Common When your opponent activates a Spell Card, Trap Card, or monster effect that destroys a card(s), while you control a face-up "Six Samurai" monster: Negate the activation, and if you do, destroy it.
    SDWA-EN038 Shien's Scheme Trap Normal Common If a "Six Samurai" monster you control is destroyed by battle: Special Summon up to 2 "Six Samurai" monsters from your hand.
    SDWA-EN039 Six Strike - Thunder Blast Trap Normal Common Remove 1 Bushido Counter from your side of the field to activate 1 of these effects.
  • Target 1 monster your opponent controls; destroy that target.
  • Target 1 card your opponent controls; return that target to the hand.
  • SDWA-EN040 Six Style - Dual Wield Trap Normal Common If the only monster you control is 1 "Six Samurai" monster in face-up Attack Position: Target 2 cards your opponent controls; return those targets to the hand.
    SDWA-EN041 Shadow of the Six Samurai - Shien Xyz/Effect Monster EARTH Warrior 4 2500 400 Ultra Rare 2 Level 4 "Six Samurai" monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 face-up "Six Samurai" monster you control with less than 2000 ATK; its original ATK becomes 2000 until the End Phase.
       This set contains 41 cards.
     
     

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