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| Card # | Card Name | Type | Attribute | Lvl | ATK | DEF | Card Text | Buy It |
|---|---|---|---|---|---|---|---|---|
| Card # | Card Name | Type | Attribute | Lvl | ATK | DEF | Card Text | Buy It |
| CMC-EN001 | Abyss Soldier | Effect Monster | Water | 4 | 1800 | 1300 | Discard 1 WATER monster from your hand to the Graveyard. Return 1 card on the field to the owner's hand. You can only use this effect once per turn, during your Main Phase. | |
| CP02-EN007 | Abyss Soldier | Effect Monster | Water | 4 | 1800 | 1300 | Once per turn, by discarding 1 WATER monster to the Graveyard, return 1 card on the field to its owner's hand. | |
| DB1-EN008 | Ameba | Effect Monster | Water | 1 | 300 | 350 | "When this card is face-up on the field and control shifts to your opponent, inflict 2000 points of Direct Damage to your opponent's Life Points. This effect can only be used once as long as this card remains face-up on the field." | |
| MRL-010 | Ameba | Effect Monster | Water | 1 | 300 | 350 | When this card is face-up on the Field and control shifts to your opponent, inflict 2000 points of Direct Damage to your opponent's Life Points. This effect can only be used once as long as this card remains face-up on the Field. | |
| MDP2-EN012 | Amphibious Bugroth | Fusion Monster | Water | 5 | 1850 | 1300 | "Ground Attacker Bugroth" + "Sentinel of the Sea" | |
| LON-068 | Aqua Spirit | Effect Monster | Water | 4 | 1600 | 1200 | This card can only be Special Summoned by removing 1 WATER monster in your Graveyard from play. As long as this monster remains face-up on the field, during each of your opponent's Standby Phases, you can change the battle position of 1 of your opponent's face-up Monster Cards. Once changed, the monster must remain in this position for the rest of the turn. | |
| DB2-EN006 | Aqua Spirit | Effect Monster | Water | 4 | 1600 | 1200 | This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 WATER monster in your Graveyard from play. During each of your opponent's Standby Phases, you can change the battle position of 1 of your opponent's face-up Monster Cards. Once changed, the monster must remain in this position for the rest of the turn. | |
| TAEV-EN020 | Aquarian Alessa | Gemini Monster | Water | 4 | 1500 | 500 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: When this card destroys an opponent's monster by battle and sends it to the Graveyard, they discard 1 random card. | |
| LOB-116 | Armored Starfish | Normal Monster | Water | 4 | 850 | 1400 | A bluish starfish with a solid hide capable of fending off attacks. | |
| CDIP-EN019 | Barrier Statue of the Torrent | Effect Monster | Water | 4 | 1000 | 1000 | No monsters can be Special Summoned, except for WATER monsters. | |
| TP1-014 | Beastking of the Swamps | Effect Monster | Water | 4 | 1000 | 1100 | You can substitute this card for any one Fusion-Material Monster. You cannot substitute for any other Fusion-Material Monsters in the current Fusion. | |
| TP5-EN014 | Beastking of the Swamps | Effect Monster | Water | 4 | 1000 | 1100 | "You can substitute this card for any 1 Fusion-Material Monster. When you do this, the other Fusion-Material Monster(s) must be the correct one(s)." | |
| GLD4-EN005 | Beastking of the Swamps | Effect Monster | Water | 4 | 1000 | 1100 | You can substitute this card for any 1 Fusion-Material Monster. When you do this, the other Fusion-Material Monster(s) must be the correct one(s). | |
| SOI-EN026 | Beelze Frog | Effect Monster | Water | 3 | 1200 | 800 | Increase the ATK of this card by 300 points for each "T.A.D.P.O.L.E." in your Graveyard. | |
| DR04-EN146 | Beelze Frog | Effect Monster | Water | 3 | 1200 | 800 | Increase the ATK of this card by 300 points for each "T.A.D.P.O.L.E." in your Graveyard. | |
| TP8-EN014 | Behegon | Normal Monster | Water | 4 | 1350 | 1000 | With an enormous maw and massive teeth, this monstrosity is one dangerous and strange serpent from the deep. | |
| HA01-EN001 | Blizzed, Defender of the Ice Barrier | Effect Monster | Water | 1 | 300 | 500 | When this card is destroyed by battle and sent to the Graveyard, draw 1 card. | |
| LON-057 | Boneheimer | Normal Monster | Water | 3 | 850 | 400 | This monster wanders the seas, sucking dry any creatures it may encounter. | |
| IOC-085 | Cannonball Spear Shellfish | Effect Monster | Water | 2 | 1000 | 1000 | As long as 'Umi' remains face-up on the field, this card is unaffected by any Spell Cards. | |
| DR2-EN086 | Cannonball Spear Shellfish | Effect Monster | Water | 2 | 1000 | 1000 | "While "Umi" is face-up on the field, this card is unaffected by any Spell Cards." | |
| MRD-075 | Catapult Turtle | Effect Monster | Water | 5 | 1000 | 2000 | Offer 1 monster on your side of the Field as a Tribute to inflict Direct Damage equal to half of the Tribute monster's ATK to your opponent's Life Points. Monsters used for a Tribute Summon or that are offered as Tributes due to other card's effects are excluded. | |
| DB2-EN047 | Catapult Turtle | Effect Monster | Water | 5 | 1000 | 2000 | Tribute 1 monster on your side of the field. Inflict damage equal to half of the Tributed monster's ATK to your opponent's Life Points. | |
| DPYG-EN006 | Catapult Turtle | Effect Monster | Water | 5 | 1000 | 2000 | You can Tribute 1 monster to inflict damage to your opponent equal to half of its ATK. | |
| RP01-EN038 | Catapult Turtle | Spell | Water | 5 | 1000 | 2000 | You can Tribute 1 monster to inflict damage to your opponent equal to half of it's ATK. | |
| DLG1-EN039 | Catapult Turtle | Effect Monster | Water | 5 | 1000 | 2000 | You can Tribute 1 monster to inflict damage to your opponent equal to half of its ATK. | |
| GLAS-EN005 | Cloudian - Eye of the Typhoon | Effect Monster | Wind | 8 | 3000 | 1000 | This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. When this card declares an attack change the battle position of all face-up monsters, except "Cloudian" monsters. | |
| TDGS-EN096 | Cold Enchanter | Effect Monster | Water | 4 | 1600 | 1200 | You can discard 1 card to place 1 Ice Counter on 1 face-up monster. This card gains 300 ATK for each Ice Counter on the field. | |
| LCGX-EN201 | Cold Enchanter | Effect Monster | Water | 4 | 1600 | 1200 | You can discard 1 card to target 1 face-up monster on the field; place an Ice Counter on that target. This card gains 300 ATK for each Ice Counter on the field. | |
| MRL-069 | Crab Turtle | Ritual Monster | Water | 8 | 2550 | 2500 | This monster can only be Ritual Summoned with the Ritual Magic Card, "Turtle Oath". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute form your Field or your hand. | |
| HA01-EN003 | Cryomancer of the Ice Barrier | Tuner Monster | Water | 2 | 1300 | 0 | While you control another "Ice Barrier" monster, Level 4 or higher monsters cannot declare an attack. | |
| FOTB-EN003 | Crystal Beast Emerald Tortoise | Effect Monster | Water | 3 | 600 | 2000 | Once per turn, you can change 1 of your monsters that attacked this turn to Defense Position. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard. | |
| DP07-EN003 | Crystal Beast Emerald Tortoise | Effect Monster | Water | 3 | 600 | 2000 | Once per turn, you can change 1 of your monsters that attacked this turn to Defense Position. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard. | |
| RYMP-EN042 | Crystal Beast Emerald Tortoise | Effect Monster | Water | 3 | 600 | 2000 | Once per turn: You can target 1 monster you control that attacked this turn; change that target to Defense Position. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. | |
| LCGX-EN157 | Crystal Beast Emerald Tortoise | Effect Monster | Water | 3 | 600 | 2000 | Once per turn: You can target 1 monster you control that attacked this turn; change that target to Defense Position. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. | |
| SOI-EN036 | D.3.S. Frog | Fusion/Effect Monster | Water | 8 | 2500 | 2000 | "Des Frog" + "Des Frog" + "Des Frog" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. Increase the ATK of this card by 500 points for each "Treeborn Frog" in your Graveyard. | |
| DR04-EN156 | D.3.S. Frog | Fusion/Effect Monster | Water | 8 | 2500 | 2000 | "Des Frog" + "Des Frog" + "Des Frog" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. Increase the ATK of this card by 500 points for each "Treeborn Frog" in your Graveyard. | |
| HA04-EN022 | Defender of the Ice Barrier | Tuner Monster | Water | 3 | 200 | 1600 | While you control another "Ice Barrier" monster, opponent's monsters with an ATK equal to or higher than this card's DEF cannot declare an attack. | |
| CRV-EN026 | Des Frog | Effect Monster | Water | 5 | 1900 | 0 | "When this card is Tribute Summoned successfully, you can Special Summon "Des Frog"(s) from your hand or Deck up to the same number of "T.A.D.P.O.L.E."(s) in your Graveyard." | |
| DR04-EN026 | Des Frog | Effect Monster | Water | 5 | 1900 | 0 | When this card is Tribute Summoned successfully, you can Special Summon "Des Frog"(s) from your hand or Deck up to the same number of "T.A.D.P.O.L.E."(s) in your Graveyard. | |
| HA03-EN020 | Dewdark of the Ice Barrier | Tuner Monster | Water | 2 | 1200 | 800 | If the only face-up monsters you control are Level 2 or lower monsters, this card can attack your opponent directly. | |
| GENF-EN007 | Drill Barnacle | Effect Monster | Water | 3 | 300 | 0 | This card can attack your opponent directly. Each time this card inflicts Battle Damage to your opponent by a direct attack: This card gains 1000 ATK. | |
| CRMS-EN028 | Dupe Frog | Effect Monster | Water | 2 | 100 | 2000 | This card's name is treated as "Des Frog" while it is face-up on the field. Your opponent cannot select another monster as an attack target. When this card is sent from the field to the Graveyard, you can add 1 "Frog" monster except "Dupe Frog" or "Frog the Jam" from your Deck or Graveyard to your hand. | |
| HA05-EN051 | Evigishki Mind Augus | Ritual/Effect Monster | Water | 6 | 2500 | 2000 | Cannot be Normal Summoned or Set. Must first be Ritual Summoned. You can Ritual Summon this card with any "Gishki" Ritual Spell Card. When this card is Ritual Summoned: Target up to 5 cards in any Graveyard(s); shuffle those targets to the Deck. | |
| HA05-EN052 | Evigishki Soul Ogre | Ritual/Effect Monster | Water | 8 | 2800 | 2800 | Cannot be Normal Summoned or Set. Must first be Ritual Summoned. You can Ritual Summon this card with any "Gishki" Ritual Spell Card. Once per turn: You can discard 1 "Gishki" monster to target 1 face-up card your opponent controls; shuffle it into the Deck. | |
| MRL-014 | Fire Kraken | Normal Monster | Fire | 4 | 1600 | 1500 | A squid that thrives on fire and heat. | |
| CRMS-EN029 | Flip Flop Frog | Effect Monster | Water | 2 | 500 | 200 | Once per turn, you can flip this card into face-down Defense Position. When this card is flipped face-up, you can return monsters your opponent controls to their owners' hand up to the number of face-up "Frog" monsters you control, except "Frog the Jam". | |
| MP1-011 | Flying Penguin | Normal Monster | Water | 4 | 1200 | 1000 | A very rare penguin that takes to the air with ears shaped like wings. | |
| MFC-017 | Freezing Beast | Union Monster | Water | 4 | 1500 | 1000 | Once per turn during your Main Phase, if you control this monster on the field, you can equip it to your "Burning Beast" as an Equip Spell-Card OR change it back to a monster in face-up Attack Position. When equipped to a monster by this card’s effect, each time that monster inflicts Battle Damage to your opponent, destroy 1 face-down Spell or Trap Card. (1 monster can only be equipped with 1 Union Monster at a time. If the monster that this card is equipped to is destroyed in battle this card is destroyed instead.) | |
| DR1-EN072 | Freezing Beast | Union Monster | Water | 4 | 1500 | 1000 | Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Burning Beast" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster inflicts Battle Damage to your opponent, destroy 1 face-down Spell or Trap Card on the field. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) | |
| MP1-004 | Frog the Jam | Normal Monster | Water | 2 | 700 | 500 | A slime with the head of a frog, it attacks by croaking terribly. | |
| HA05-EN020 | Gem-Knight Aquamarine | Fusion/Effect Monster | Earth | 6 | 1400 | 2600 | Gem-Knight Sapphire + 1 "Gem-Knight" monster Must first be Fusion Summoned using the above Fusion Material Monsters. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. When this card is sent from the field to the Graveyard: Target 1 card your opponent controls; return that target to the hand. | |
| HA05-EN002 | Gem-Knight Sapphire | Normal Monster | Earth | 4 | 0 | 2100 | His Sapphire powers commands the waters to protect him from attack. His comrades trust in his silent protection. | |
| TSHD-EN091 | Genex Undine | Effect Monster | Water | 3 | 1200 | 600 | When this card is Normal Summoned, you can send 1 WATER monster from your Deck to your Graveyard to add 1 "Genex Controller" from your Deck to your hand. | |
| TP2-003 | Giant Red Seasnake | Normal Monster | Water | 4 | 1800 | 800 | A sea-dwelling snake that attacks passing enemies with its sharp teeth. | |
| TP4-007 | Giant Red Seasnake | Normal Monster | Water | 4 | 1800 | 800 | A sea-dwelling snake that attacks passing enemies with its sharp teeth. | |
| MRL-022 | Giant Turtle Who Feeds on Flames | Normal Monster | Water | 5 | 1400 | 1800 | A crimson-shelled tortoise that feeds on flames. | |
| HA05-EN033 | Gishki Marker | Effect Monster | Water | 4 | 1600 | 1200 | When this card is Summoned: You can add 1 "Gishki" Ritual Monster or Ritual Spell Card from your Graveyard to your hand. | |
| HA05-EN032 | Gishki Vanity | Effect Monster | Water | 2 | 1000 | 800 | During your Main Phase: You can discard this card to activate the following effect: During this turn, your opponent cannot activate the effects of Spells, Trap, or Effect Monsters in response to the activation of a "Gishki" Ritual Spell Card or the Ritual Summon of a "Gishki" Ritual Monster. | |
| CSOC-EN086 | Gladiator Beast Retiari | Effect Monster | Water | 3 | 1200 | 800 | When this card is Special Summoned by the effect of a "Gladiator Beast" monster, you can remove from play 1 card from your opponent''s Graveyard. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Retiari". | |
| TU03-EN006 | Gladiator Beast Retiari | Effect Monster | Water | 3 | 1200 | 800 | When this card is Special Summoned by the effect of a "Gladiator Beast" monster, you can remove from play 1 card from your opponent's Graveyard. At the end of the Battle Phase, if this card attacked or was attacked, you can return this card to your Deck to Special Summon 1 "Gladiator Beast" monster from your Deck except "Gladiator Beast Retiari". | |
| PGD-014 | Gora Turtle | Effect Monster | Water | 3 | 1100 | 1100 | As long as this card remains face-up on the field, monsters with an ATK equal to 1900 or more cannot attack. | |
| DB2-EN215 | Gora Turtle | Effect Monster | Water | 3 | 1100 | 1100 | As long as this card remains face-up on the field, monsters with an ATK equal to 1900 or more cannot declare an attack. | |
| IOC-066 | Gora Turtle of Illusion | Effect Monster | Water | 4 | 1200 | 1400 | Negate the effect of Spell and Trap Cards controlled by your opponent the specifically designate this face-up card on the field as a target. | |
| DR2-EN067 | Gora Turtle of Illusion | Effect Monster | Water | 4 | 1200 | 1400 | Negate the effect of Spell and Trap Cards controlled by your opponent that target this face-up card on the field. | |
| MRL-025 | High Tide Gyojin | Normal Monster | Water | 4 | 1650 | 1300 | A very agile half-fish warrior known for its relentless attacks. | |
| DB1-EN207 | Humanoid Slime | Normal Monster | Water | 4 | 800 | 2000 | This slime apparently has some human genes in its genetic makeup. | |
| LON-003 | Humanoid Slime | Normal Monster | Water | 4 | 800 | 2000 | This slime apparently has some human genes in its genetic makeup. | |
| DB1-EN209 | Humanoid Worm Drake | Fusion Monster | Water | 7 | 2200 | 2000 | "Worm Drake + "Humanoid Slime" | |
| LON-005 | Humanoid Worm Drake | Fusion Monster | Water | 7 | 2200 | 2000 | "Worm Drake" + "Humanoid Slime" | |
| MRD-054 | Hyosube | Normal Monster | Water | 4 | 1500 | 900 | This amphibian is strong on the attack, but leaves much to be desired when defending. | |
| PSV-095 | Island Turtle | Normal Monster | Water | 4 | 1100 | 2000 | A huge turtle that is often mistaken for an island. | |
| SDJ-005 | Island Turtle | Normal Monster | Water | 4 | 1100 | 2000 | A huge turtle that is often mistaken for an island. | |
| MRD-072 | Jellyfish | Normal Monster | Water | 4 | 1200 | 1500 | An almost invisible, semi-transparent jellyfish that drifts in the sea. | |
| AST-082 | King of the Swamp | Effect Monster | Water | 3 | 500 | 1100 | "You can substitute this card for any 1 Fusion-Material Monster. When you do this, the other Fusion-Material Monster(s) must be the correct one(s). Discard this card from your hand to be Graveyard to add a "Polymerization" Spell Card from your Deck to your hand. The Deck is then shuffled." | |
| DR2-EN195 | King of the Swamp | Effect Monster | Water | 3 | 500 | 1100 | "You can substitute this card for any 1 Fusion Material Monster. When you do this, the other Fusion Material Monster(s) must be the correct one(s). Discard this card from your hand to the Graveyard to add a "Polymerization" from your Deck to your hand. The Deck is then shuffled. " | |
| HL1-EN006 | King of the Swamp | Effect Monster | Water | 3 | 500 | 1100 | You can substitute this card for any 1 Fusion Material Monster. When you do this, the other Fusion Material Monster(s) must be the correct one(s). Discard this card from your hand to the Graveyard to add a "Polymerization" from your Deck to your hand. The Deck is then shuffled. | |
| ANPR-EN022 | Koa'ki Meiru Hydro Barrier | Effect Monster | Water | 3 | 1000 | 1900 | You can return 1 "Iron Core of Koa'ki Meiru" from your hand to the top of the Deck. If you do, the effect(s) of all face-up Effect Monsters are negated until the Standby Phase of your next turn, except "Koa'ki Meiru" monsters. | |
| RGBT-EN025 | Koa'ki Meiru Ice | Effect Monster | Water | 4 | 1900 | 1200 | During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Continuous Spell Card in your hand. You can send 1 card from your hand to the Graveyard to destroy 1 Special Summoned monster on the field. | |
| GENF-EN043 | Leviair the Sea Dragon | Xyz/Effect Monster | Wind | 3 | 1800 | 1600 | 2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 banished Level 4 or lower monster; Special Summon that target to your side of the field. | |
| MRL-023 | Liquid Beast | Normal Monster | Water | 3 | 950 | 800 | A liquid life form that thrives on water. | |
| CRV-EN003 | Mad Lobster | Normal Monster | Water | 3 | 1700 | 1000 | A gourmet food renowned by the Dark World upper crust. It has sensational flavor. | |
| DR04-EN003 | Mad Lobster | Normal Monster | Water | 3 | 1700 | 1000 | A gourmet food renowned by the Dark World upper crust. It has sensational flavor. | |
| GLAS-EN028 | Magical Reflect Slime | Gemini Monster | Water | 3 | 700 | 1200 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it treated as an Effect Monster with this effect: Your opponent takes all Battle Damage that you would have taken from a battle involving this card. | |
| PGD-008 | Maiden of the Aqua | Effect Monster | Water | 4 | 700 | 2000 | As long as this card remains face-up on the field, the field is treated as "Umi." (However, there is no increasing or decreasing of ATK/DEF due to "Umi’s" effect.) If there is an active field card on the field, this effect is not applied. | |
| DB2-EN211 | Maiden of the Aqua | Effect Monster | Water | 4 | 700 | 2000 | "As long as this card remains face-up on the field, the field is treated as "Umi" (however there is no increasing or decreasing of ATK/DEF due to "Umi"'s effect). If there is an active Field Spell Card on the field, this effect is not applied." | |
| LON-076 | Maryokutai | Effect Monster | Water | 3 | 900 | 900 | The effect of this card can only be applied during your opponent's turn. When your opponent activates a Magic Card, offer this face-up card as a Tribute to negate the activation of the Magic Card and destroy it. | |
| DB2-EN011 | Maryokutai | Effect Monster | Water | 3 | 900 | 900 | "You can only activate this card's effect during your opponent's turn. When your opponent activates a Spell Card, Tribute this face-up card to negate the activation of the Spell Card and destroy it." | |
| AST-025 | Mermaid Knight | Effect Monster | Water | 4 | 1500 | 700 | "As long as "Umi" remains face-up on the field, this card can attack twice during the same Battle Phase." | |
| SD4-EN011 | Mermaid Knight | Effect Monster | Water | 4 | 1500 | 700 | "As long as "Umi" remains face-up on the field, this card can attack twice during the same Battle Phase." | |
| DR2-EN137 | Mermaid Knight | Effect Monster | Water | 4 | 1500 | 700 | "While "Umi" is on the field, this card can attack twice during the same Battle Phase." | |
| DCR-074 | Metallizing Parasite - Lunatite | Union Monster | Water | 7 | 1000 | 500 | "Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to a face-up monster on your side of the field as an Equip Spell Card, OR change it back to a monster in face-up Attack Position. When equipped to a monster by this card's effect, that monster will not be affected by the effects of Spell Cards controlled by your opponent. (1 monster can only be equipped with 1 Union Monster at a time. If the monster that this card is equipped to is destroyed in battle, this card is destroyed instead.)" | |
| DR1-EN236 | Metallizing Parasite - Lunatite | Union Monster | Water | 7 | 1000 | 500 | "Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to a face-up monster on your side of the field as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, that monster will be unaffected by the effects of Spell Cards controlled by your opponent. (1 monster can only be equipped with 1 Union Monster at a time. If the monster that this card is equipped to is destroyed as a result of battle, destroy this card instead.)" | |
| SD4-EN012 | Mobius the Frost Monarch | Effect Monster | Water | 6 | 2400 | 1000 | "When this card is Tribute Summoned successfully, you can setroy up to 2 Spell or Trap Cards on the field." | |
| SOD-EN022 | Mobius the Frost Monarch | Effect Monster | Water | 6 | 2400 | 1000 | "When this card is Tribute Summoned successfully, you can destroy up to 2 Spell or Trap cards on the field." | |
| TP8-EN008 | Mobius the Frost Monarch | Effect Monster | Water | 6 | 2400 | 1000 | When this card is Tribute Summoned, you can destroy up to 2 Spell or Trap Cards on the field. | |
| DR3-EN022 | Mobius the Frost Monarch | Effect Monster | Wind | 6 | 2400 | 1000 | When this card is Tribute Summoned, you can destroy up to 2 Spell or Trap Cards on the field. | |
| GLD2-EN007 | Mobius the Frost Monarch | Effect Monster | Water | 6 | 2400 | 1000 | When this card is Tribute Summoned, you can destroy up to 2 Spell or Trap Cards on the field. | |
| PGD-011 | Mucus Yolk | Effect Monster | Dark | 3 | 0 | 100 | This card may attack your opponent’s Life Points directly. Each time this card inflicts battle damage to your opponent’s Life Points, increase the ATK of this card by 1000 points during your next Standby Phase. The ATK increase lasts as long as this card remains face-up on the field. | |
| DB2-EN213 | Mucus Yolk | Effect Monster | Dark | 3 | 0 | 100 | "This card can attack your opponent's Life Points directly. Each time this card inflicts Battle Damage to your opponent's Life Points, increase the ATK of this card by 1000 points during your next Standby Phase. The ATK increase lasts as long as this card remains face-up on the field." | |
| RDS-EN010 | Nightmare Penguin | Effect Monster | Water | 4 | 900 | 1800 | "When this card is flipped face-up, return 1 card on your opponent's side of the field to the owner's hand. As long as this card remains face-up on the field, increase the ATK of all WATER monsters on your side of the field by 200 points." | |
| DR3-EN070 | Nightmare Penguin | Effect Monster | Water | 4 | 900 | 1800 | When this card is flipped face-up, return 1 card on your opponent's side of the field to the owner's hand. As long as this card remains face-up on the field, increase the ATK of all WATER monsters on your side of the field by 200 points. | |
| GLD1-EN021 | Nightmare Penguin | Effect Monster | Water | 4 | 900 | 1800 | When this card is flipped face-up, return 1 card your opponent controls to the owner's hand. All WATER monsters you control gain 200 ATK. | |
| ORCS-EN038 | Numen erat Testudo | Effect Monster | Water | 5 | 1800 | 0 | Neither player can Special Summon monsters with 1800 or less ATK. | |
| MRL-052 | Octoberser | Normal Monster | Water | 5 | 1600 | 1400 | With the head of a fish and the legs of an octopus, this strange creature attacks enemies by flinging spears. | |
| MRD-032 | Ooguchi | Effect Monster | Water | 1 | 300 | 250 | This monster may attack your opponent's Life Points directly. | |
| MFC-002 | Oppressed People | Normal Monster | Water | 1 | 400 | 2000 | They are oppressed, but believe they will have their freedom someday. | |
| DR1-EN057 | Oppressed People | Normal Monster | Water | 1 | 400 | 2000 | They are oppressed, but believe they will have their freedom someday. | |
| DB1-EN001 | Penguin Knight | Effect Monster | Water | 3 | 900 | 800 | "When this card is sent directly from your Deck to the Graveyard by an opponent's card effect, combine your Graveyard cards with your own Deck, shuffle them and form a new Deck." | |
| MRL-001 | Penguin Knight | Effect Monster | Water | 3 | 900 | 800 | When this card is sent directly from your Deck to the Graveyard by an opponent's card effect, combine your Graveyard card with your own Deck, shuffle them and form a new deck. | |
| SDJ-022 | Penguin Soldier | Effect Monster | Water | 2 | 750 | 500 | FLIP: You can return up to 2 Monster Cards from the field to the owner's hand. | |
| DB2-EN105 | Penguin Soldier | Effect Monster | Water | 2 | 750 | 500 | FLIP: You can return up to 2 Monster Cards from the field to the owner's hand. | |
| 5DS2-EN009 | Penguin Soldier | Effect Monster | Water | 2 | 750 | 500 | FLIP: You can return up to 2 Monster Cards from the field to the owner's hand. | |
| RP01-EN089 | Penguin Soldier | Effect Monster | Water | 2 | 750 | 500 | Flip: You can return up to 2 Monster Cards from the field to the owner's hand. | |
| DLG1-EN090 | Penguin Soldier | Effect Monster | Water | 2 | 750 | 500 | Flip: You can return up to 2 Monster Cards from the field to the owner's hand. | |
| YS12-EN015 | Penguin Soldier | Effect Monster | Water | 2 | 750 | 500 | FLIP: You can return up to 2 Monster Cards from the field to their owners' hands. | |
| CRV-EN028 | Poison Draw Frog | Effect Monster | Water | 2 | 100 | 100 | "When this face-up card on the field is sent to the Graveyard (unless it was attacked while face-down and destroyed as a result of battle), you can draw 1 card from your Deck." | |
| DR04-EN028 | Poison Draw Frog | Effect Monster | Water | 2 | 100 | 100 | When this face-up card on the field is sent to the Graveyard (unless it was attacked while face-down and destroyed as a result of battle), you can draw 1 card from your Deck. | |
| PHSW-EN030 | Prior of the Ice Barrier | Effect Monster | Water | 2 | 1000 | 400 | If you control a face-up "Ice Barrier" monster, you can Special Summon this card (from your hand). You cannot Special Summon any Level 5 or higher monsters the turn you use this effect. You can Tribute this card to target 1 "Ice Barrier" monster in your Graveyard, except "Prior of the Ice Barrier"; Special Summon that target. | |
| MRL-053 | Psychic Kappa | Normal Monster | Water | 2 | 400 | 1000 | An amphibian with a myriad of powers to shield it from enemy attacks. | |
| DB1-EN016 | Red Archery Girl | Normal Monster | Water | 4 | 1400 | 1500 | "A mermaid archer that hides in a protective shell, waiting for the right moment to strike." | |
| MRL-030 | Red Archery Girl | Normal Monster | Water | 4 | 1400 | 1500 | A mermaid archer that hides in a protective shell, waiting for the right moment to strike | |
| SDP-002 | Red Archery Girl | Normal Monster | Water | 4 | 1400 | 1500 | A mermaid archer that hides in a protective shell, waiting for the right moment to strike. | |
| DB1-EN210 | Revival Jam | Effect Monster | Water | 4 | 1500 | 500 | "When this card is sent to the Graveyard as a result of battle, you can pay 1000 Life Points. Then, Special Summon this card in face-up Defense Position during your next Standby Phase." | |
| LON-006 | Revival Jam | Effect Monster | Water | 4 | 1500 | 500 | When this card is sent to the Graveyard as a result of battle, you can Special Summon this card in face-up Defense Position at your next Standby Phase by paying 1000 Life Points. This must be declared when monster is destroyed. You cannot change its position during the same turn it is Special Summoned in this way. | |
| RP02-EN028 | Revival Jam | Effect Monster | Water | 4 | 1500 | 500 | When this card is sent to the Graveyard as a result of battle, you can pay 1000 Life Points. Then, Special Summon this card in face-up Defense Position during your next Standby Phase. | |
| MRD-020 | Roaring Ocean Snake | Fusion Monster | Water | 6 | 2100 | 1800 | "Mystic Lamp" + "Hyosube" | |
| TSHD-EN033 | Ronintoadin | Effect Monster | Water | 2 | 100 | 2000 | This face-up card's name is treated as "Des Frog". You can remove from play 1 "Frog" monster in your Graveyard, except "Frog the Jam", to Special Summon this card from your Graveyard. This card cannot be used as a Synchro Material Monster. | |
| HA04-EN053 | Secret Guards of the Ice Barrier | Effect Monster | Water | 2 | 100 | 1600 | Face-up "Ice Barrier" monsters you control cannot be targeted by the effects of your opponent's Effect Monsters. | |
| CP06-EN012 | Sentinel of the Seas | Normal Monster | Water | 4 | 1300 | 1000 | A merman warrior dedicated to defending the ocean against anyone who would defile it. | |
| PGD-012 | Servant of Catabolism | Effect Monster | Light | 3 | 700 | 500 | This monster may attack your opponent’s Life Points directly. | |
| GENF-EN006 | Skull Kraken | Effect Monster | Dark | 3 | 600 | 1600 | When this card is Normal Summoned: You can target 1 face-up Spell Card your opponent controls; destroy that target. Once per turn: You can change the Battle Position of this card. | |
| RGBT-EN094 | Snowman Eater | Effect Monster | Water | 3 | 0 | 1900 | When this card is flipped face-up, destroy 1 face-up monster on the field. | |
| TU05-EN003 | Snowman Eater | Effect Monster | Water | 3 | 0 | 1900 | When this card is flipped face-up, destroy 1 face-up monster on the field. | |
| MRD-109 | Star Boy | Effect Monster | Water | 2 | 550 | 500 | As long as this card remains face-up on the Field, increase the ATK of all Water monsters by 500 points and decreases the ATK of all Fire monsters by 400 points. | |
| SD4-EN006 | Star Boy | Effect Monster | Water | 2 | 550 | 500 | "As long as this card remains face-up on the field, increase the ATK of all WATER monsters by 500 points and decrease the ATK of all FIRE monsters by 400 points." | |
| DB2-EN064 | Star Boy | Effect Monster | Water | 2 | 550 | 500 | "As long as this card remains face-up on the field, increase the ATK of all WATER monsters by 500 points and decrease the ATK of all FIRE monsters by 400 points." | |
| CRMS-EN087 | Submarine Frog | Effect Monster | Water | 2 | 1200 | 600 | During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. | |
| LODT-EN028 | Substitoad | Effect Monster | Water | 1 | 100 | 2000 | You can Tribute 1 monster to Special Summon 1 "Frog" monster from your Deck, except "Frog the Jam". "Frog" monsters, except "Frog the Jam", cannot be destroyed by battle. | |
| DB1-EN159 | Suijin | Effect Monster | Water | 7 | 2500 | 2400 | You can only activate this card's effect during your opponent's damage calculation. Make the ATK of a monster attacking this card 0 during damage calculation. This effect can only be used once as long as this card remains face-up on the field. | |
| MRD-027 | Suijin | Effect Monster | Water | 7 | 2500 | 2400 | Reduce the ATK of an opponent's monster attacking this card to 0. This effect may only be used once. The card's owner chooses when to activate the effect. | |
| RP01-EN032 | Suijin | Effect Monster | Water | 7 | 2500 | 2400 | Reduce the ATK of an opponent's monster attacking this card to 0. This effect can be used only once. The card's owner chooses when to activate this effect. | |
| DLG1-EN033 | Suijin | Effect Monster | Water | 7 | 2500 | 2400 | Reduct the ATK of an opponent's monster attacking this card to 0. This effect can be used only once. The card's owner chooses when to activate this effect. | |
| SOVR-EN034 | Swap Frog | Effect Monster | Water | 2 | 1000 | 500 | You can discard 1 WATER monster to Special Summon this card from your hand. When this card is Summoned, you can select and send 1 Level 2 or lower Aqua-Type WATER monster from your Deck or your side of the field to the Graveyard. Once per turn, you can return 1 monster you control to your hand to Normal Summon 1 "Frog" monster, except "Swap Frog" or "Frog the Jam", in addition to your Normal Summon or Set this turn. | |
| CRV-EN027 | T.A.D.P.O.L.E. | Effect Monster | Water | 1 | 0 | 0 | "When this card on your side of the field is destroyed as a result of battle and sent to your Graveyard, you can add any "T.A.D.P.O.L.E."(s) from your Deck to your hand. Then shuffle your Deck." | |
| DR04-EN027 | T.A.D.P.O.L.E. | Effect Monster | Water | 1 | 0 | 0 | When this card on your side of the field is destroyed as a result of battle and sent to your Graveyard, you can add any "T.A.D.P.O.L.E."(s) from your Deck to your hand. Then shuffle your Deck. | |
| TSHD-EN032 | Testudo erat Numen | Effect Monster | Water | 1 | 0 | 1800 | Neither player can Special Summon monsters with 1800 or more ATK. | |
| LOB-033 | The Furious Sea King | Normal Monster | Water | 3 | 800 | 700 | Grand King of the Seven Seas, he's able to summon massive tidal waves to drown the enemy. | |
| GENF-EN037 | The Great Emperor Penguin | Effect Monster | Water | 5 | 1800 | 1500 | You can Tribute this card; Special Summon up to 2 "Penguin" monsters from your Deck, except "The Great Emperor Penguin". | |
| DB1-EN039 | Toon Mermaid | Toon Monster | Water | 4 | 1400 | 1500 | "This card cannot be Normal Summoned or Set. This card can only be Special Summoned while "Toon World" is on your side the field. You can Special Summon this monster from your hand, but Tributes are required for monsters Level 5 or more. This card cannot attack in the turn that it is Summoned. Unless you pay 500 Life Points, this monster cannot attack. When "Toon World" on the field is destroyed, this card is also destroyed. If your opponent doesn't control a Toon Monster, this card can attack your opponent's Life Points directly. If a face-up Toon Monster is on your opponent's side of the field, you must select the Toon Monster as an attack target." | |
| MRL-072 | Toon Mermaid | Effect Monster | Water | 4 | 1400 | 1500 | This card cannot be summoned unless "Toon World" is on the field. This card cannot attack in the same turn that it is summoned. Pay 500 life points each time this monster attacks. When "Toon World" is destroyed, this card is destroyed. If your opponent doesn't control a Toon monster on the field, this card may inflict Direct Damage to your opponent's Life Points. If a Toon Monster is on your opponent's side of the field, your attacks must target the Toon Monster. | |
| SDP-023 | Toon Mermaid | Toon Monster | Water | 4 | 1400 | 1500 | This card cannot be summoned unless "Toon World" is on the field. This card cannot attack in the same turn that it is summoned. Pay 500 life points each time this monster attacks. When "Toon World" is destroyed, this card is destroyed. If your opponent doesn't control a Toon monster on the field, this card may inflict Direct Damage to your opponent's Life Points. If a Toon Monster is on your opponent's side of the field, your attacks must target the Toon Monster. | |
| RP01-EN063 | Toon Mermaid | Toon/Effect Monster | Water | 4 | 1400 | 1500 | This card cannot be Normal Summoned or Set. This card can only be Special Summoned while "Toon World" is on your side of the field. You can Special Summon this monster from your hand but Tributes are required for monsters Level 5 or more. This card cannot attack in the turn that it is Summoned. Unless you pay 500 Life Points, this monster cannot attack. When "Toon World" on the field is destroyed, this card is also destroyed. If your opponent doesn't control a Toon Monster this card can attack your opponent's Life Points directly. If a face-up Toon Monster is on your opponent's side of the field, you must select the Toon Monster as an attack target. | |
| DLG1-EN064 | Toon Mermaid | Toon/Effect Monster | Water | 4 | 1400 | 1500 | This card cannot be Normal Summoned or Set. This card can only be Special Summoned while "Toon World" is on your side the field. You can Special Summon this monster from your hand, but Tributes are required for monsters Level 5 or more. This card cannot attack in the turn that it is Summoned. Unless you pay 500 Life Points, this monster cannot attack. When "Toon World" on the field is destroyed, this card is also destroyed. If your opponent doesn't control a Toon Monster, this card can attack your opponent's Life Points directly. If a face-up Toon Monster is on your opponent's side of the field, you must select the Toon Monster as an attack target. | |
| EXVC-EN033 | Tradetoad | Effect Monster | Water | 1 | 100 | 2000 | Once per turn, you can Tribute 1 Aqua-Type monster to select 1 "Frog" monster in your Graveyard, except "Frog the Jam". Special Summon that monster from your Graveyard. | |
| SOI-EN025 | Treeborn Frog | Effect Monster | Water | 1 | 100 | 100 | If this card is in your Graveyard during your Standby Phase and there are no Spell or Trap Cards on your side of the field, you can Special Summon this card to your side of the field. This effect cannot be activated if there is a face-up "Treeborn Frog" on your side of the field. | |
| DR04-EN145 | Treeborn Frog | Effect Monster | Water | 1 | 100 | 100 | If this card is in your Graveyard during your Standby Phase and there are no Spell or Trap Cards on your side of the field, you can Special Summon this card to your side of the field. This effect cannot be activated if there is a face-up "Treeborn Frog" on your side of the field. | |
| CP04-EN020 | Treeborn Frog | Effect Monster | Water | 1 | 100 | 100 | If this card is in your Graveyard during your Standby Phase and you control no Spell or Trap Cards, you can Special Summon it. This effect cannot be activated if you control a face-up "Treeborn Frog". | |
| GLD2-EN010 | Treeborn Frog | Effect Monster | Water | 1 | 100 | 100 | If this card is in your Graveyard during your Standby Phase and you control no Spell or Trap Cards, you can Special Summon it. This effect cannot be activated if you control a face-up "Treeborn Frog" . | |
| MFC-076 | Tribe-Infecting Virus | Effect Monster | Water | 4 | 1600 | 1000 | Discard 1 card from your hand and declare 1 type of monster to destroy all face-up monsters of the declared Type on both sides of the field. | |
| SD4-EN007 | Tribe-Infecting Virus | Effect Monster | Water | 4 | 1600 | 1000 | Discard 1 card from your hand and declare 1 Type of monster. Destroy all face-up monsters of the declared Type on the field. | |
| DR1-EN131 | Tribe-Infecting Virus | Effect Monster | Water | 4 | 1600 | 1000 | Discard 1 card from your hand and declare 1 Type of monster. Destroy all face-up monsters of the declared Type on the field. | |
| MP1-014 | Turtle Bird | Normal Monster | Water | 6 | 1900 | 1700 | An unusual turtle that not only swims at tremendous speeds, but can also sail across the skies. | |
| LOB-023 | Turtle Tiger | Normal Monster | Water | 4 | 1000 | 1500 | A tiger encased in a protective shell that attacks with razor-sharp fangs. | |
| TP2-017 | Turu-Purun | Normal Monster | Water | 2 | 450 | 500 | "A strange, one-eyed monster that can fell an enemy with a single stab of its spear." | |
| MRL-057 | Twin Long Rods #2 | Normal Monster | Water | 3 | 850 | 700 | An amphibious creature with two whip-like tails. | |
| LODT-EN029 | Unifrog | Effect Monster | Water | 2 | 400 | 400 | This card can attack your opponent directly. When this card successfully attacks directly, if you control a "Frog" monster other than "Frog the Jam" or "Unifrog" you can destroy 1 Spell or Trap your opponent controls. | |
| TP8-EN015 | Violent Rain | Normal Monster | Water | 4 | 1550 | 800 | This monster can call forth sudden torrents of battering rain. | |
| GLAS-ENSE2 | Vortex Trooper | Effect Monster | Wind | 3 | 0 | 600 | When this card is Normal Summoned, you can shuffle 2 cards from your hand into your Deck, then draw 2 cards. When this card is destroyed, draw 1 card. | |
| FOTB-EN016 | Warrior of Atlantis | Effect Monster | Water | 4 | 1900 | 1200 | You can discard this card to the Graveyard to add 1 "A Legendary Ocean" from your Deck to your hand. | |
| TP2-030 | Water Magician | Normal Monster | Water | 4 | 1400 | 1000 | This monster swamps an opponent with an almost endless supply of water. | |
| MRD-021 | Water Omotics | Normal Monster | Water | 4 | 1400 | 1200 | Transforms the water overflowing from a jar into attacking dragons. | |
| 5DS1-EN002 | Water Spirit | Tuner Monster | Water | 1 | 400 | 1200 | This ancient water spirit haunts the glacial monoliths of the Antarctica. It has the power to seep into the pores of any substance and chill it to the bone. | |
| MRL-020 | Weather Report | Effect Monster | Water | 4 | 950 | 1500 | FLIP: Destroys all opponent's face-up "Swords of Revealing Light" on the field. If "Swords of Revealing Light" is destroyed, you can perform your Battle Phase twice this turn (or your next turn, if activated during your opponent's turn). | |
| GENF-EN017 | Wind-Up Snail | Effect Monster | Water | 2 | 100 | 2000 | During your Main Phase: You can target 1 Set card on the field; return that target to the hand. This effect can be used only once while this card is face-up on the field. | |
| GENF-EN022 | Wingtortoise | Effect Monster | Wind | 3 | 1500 | 1400 | When a face-up Fish, Sea Serpent, or Aqua-Type monster(s) you control is banished: You can Special Summon this card from your hand or Graveyard. (The banished monster(s) must be Fish, Sea Serpent, or Aqua-Type even after being banished.) | |
| MRD-104 | Yado Karu | Effect Monster | Water | 4 | 900 | 1700 | When this card is changed from Defense Position to Attack Position, you can place any number of cards from your hand at the bottom of your Deck in any order you desire. | |
| PGD-071 | Yomi Ship | Effect Monster | Water | 3 | 800 | 1400 | When this card is sent to the Graveyard as a result of battle, destroy the monster that destroyed this monster. | |
| DR1-EN019 | Yomi Ship | Effect Monster | Water | 3 | 800 | 1400 | When this card is destroyed and sent to the Graveyard as a result of battle, destroy the monster that destroyed this card. | |
| MDP2-EN015 | Zone Eater | Effect Monster | Water | 1 | 250 | 200 | A monster attacked by this card will be destroyed during the End Phase of the 5th turn after the attack. |
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