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Beast Monsters - Yu-Gi-Oh! Cards

Card # Card Name Type Attribute Lvl     ATK     DEF     Card Text Buy It
Card # Card Name Type Attribute    Lvl ATK DEF Card Text Buy It
AST-070 3-Hump Lacooda Effect Monster Earth 3 500 1500 "If there are 3 face-up "3-Hump Lacooda" cards on your side of the field, offer 2 of them as Tributes to draw 3 cards."
DR2-EN183 3-Hump Lacooda Effect Monster Earth 3 500 1500 "If there are 3 face-up "3-Hump Lacooda" cards on your side of the field, Tribute 2 of them to draw 3 cards."
PGD-070 A Cat of Ill Omen Effect Monster Dark 2 500 300 FLIP: Select 1 Trap Card from your Deck and place it on top of your Deck. If "Necrovalley" is active on the field, you can add the selected card to your hand.
DR1-EN018 A Cat of Ill Omen Effect Monster Dark 2 500 300 FLIP: Select 1 Trap Card from your Deck and place it on top of your Deck. If "Necrovalley" is on the field, you can add the selected Trap Card to your hand instead.
MFC-063 Amazoness Tiger Effect Monster Earth 4 1100 1500 Only 1 "Amazoness Tiger" can exist on your side of the field at a time. Increase the ATK of this monster by 400 points for each monster on your side of the field that includes "Amazoness" in its name,, or is named "Amazon Archer". As long as this card remains face-up on the field, your opponent cannot select another monster on your side of the field that includes "Amazoness" in its name, or is named "Amazon Archer", as an attack target.
DR1-EN118 Amazoness Tiger Effect Monster Earth 4 1100 1500 "You can only have 1 "Amazoness Tiger" on your side of the field. Increase the ATK of this card by 400 points for each monster on your side of the field that includes "Amazoness" in its name, or is named "Amazon Archer". As long as this card remains face-up on the field, your opponent cannot attack another monster that includes "Amazoness" in its name, or is named "Amazon Archer"."
GLD3-EN008 Amazoness Tiger Effect Monster Earth 4 1100 1500 You can only control 1 Amazoness Tiger". This card gains 400 ATK for each "Amazoness" monster you control. Your opponent cannot attack another "Amazoness" monster.
ANPR-EN038 Ancient Crimson Ape Effect Monster Light 7 2600 1800 When a Monster(s) you control is destroyed and sent to the Graveyard, gain 1000 Life Points.
MRL-018 Ancient One of the Deep Forest Normal Monster Earth 6 1800 1900 This creature adopts the form of a white goat living in the forest, but is actually a Forest Elder.
EP1-EN002 Andro Sphinx Effect Monster Light 10 3000 2500 You can pay 500 Life Points to Special Summon this card when "Pyramid of Light" is on the field. This card cannot attack during the turn that it is Normal Summoned or Special Summoned. This card cannot be Special Summoned from the Graveyard. If this card destroys a Defense Position monster as a result of battle, inflict damage to your opponents Life Points equal to half the ATK of the destroyed monster.
TP6-EN016 Archfiend Marmot of Nefariousness Normal Monster Earth 2 400 600 An air marmot that has a nefarious horna dnwings. It attacks by throwing acorns.
TP5-EN007 Bazoo the Soul-Eater Effect Monster Earth 4 1600 900 You can remove up to 3 Monster Cards in your Graveyard from play to increase the ATK of this monster by 300 points for each card removed from play until the end of your opponent's next turn. This effect can only be used once during your turn.
DB2-EN003 Bazoo the Soul-Eater Effect Monster Earth 4 1600 900 "You can remove from play up to 3 Monster Cards in your Graveyard to increase the ATK of this monster by 300 points for each card removed from play, until the end of your opponent's next turn. This effect can only be used once during your turn."
SDDE-EN008 Bazoo the Soul-Eater Effect Monster Earth 4 1600 900 Once per turn, you can remove from play up to 3 Monster Cards from your Graveyard. This card gains 300 ATK for each card removed, until the end of your opponent's next turn. (Deck contains 2 of this card)
RP02-EN041 Bazoo the Soul-Eater Effect Monster Earth 4 1600 900 Once per turn, you can remove from play up to 3 Monster Cards from your Graveyard. This card gains 300 ATK for each card removed, until the end of your opponent's next turn.
RGBT-EN085 Beast Striker Effect Monster Earth 4 1850 400 Once per turn, you can discard 1 card to Special Summon 1 "Moja" from your Deck.
FET-EN014 Behemoth the King of All Animals Effect Monster Earth 7 2700 1500 "This card can be Normal Summoned or Set with 1 Tribute Monster. In that case, the original ATK of this card becomes 2000. When this card is Tribute Summoned successfully, you can return from your Graveyard to the owner's hand a number of Beast-Type monsters equal to the number of Tributed monsters."
DR3-EN134 Behemoth the King of All Animals Effect Monster Earth 7 2700 1500 This card can be Normal Summoned or Set with 1 Tribute Monster. In that case, the original ATK of this card becomes 2000. When this card is Tribute Summoned successfully, you can return from your Graveyard to the owner's hand a number of Beast-Type monsters equal to the number of Tributed monsters.
IOC-013 Berserk Gorilla Effect Monster Earth 4 2000 1000 "If this card is in face-up Defense Position on the field, destroy this card. The controller of this card must attack with this card when possible."
DR2-EN013 Berserk Gorilla Effect Monster Earth 4 2000 1000 "If this card is in face-up Defense Position on the field, destroy this card. The controller of this card must attack with this card if possible."
TP8-EN011 Berserk Gorilla Effect Monster Earth 4 2000 1000 If this card is in face-up Defense Position on the field, destroy this card. The controller of this card must attack with this card if possible.
DREV-EN013 Bicorn Re'em Effect Monster Dark 4 800 1600 If this card is sent to the Graveyard as a Synchro Material Monster for a Synchro Summon, send the top 2 cards from your opponent's Deck to the Graveyard.
IOC-004 Big Koala Normal Monster Earth 7 2700 2000 "A species of huge Des Koala. He's meek, but people are afraid of him because he's very powerful."
DR2-EN004 Big Koala Normal Monster Earth 7 2700 2000 "A species of huge Des Koala. He's meek, but people are afraid of him because he's very powerful."
FET-EN015 Big-Tusked Mammoth Effect Monster Earth 5 2000 1000 "As long as this card remains face-up on the field, monsters on your opponent's side of the field cannot attack during the same turn that they are Normal Summoned, Flip Summoned, or Special Summoned."
DR3-EN135 Big-Tusked Mammoth Effect Monster Earth 5 2000 1000 As long as this card remains face-up on the field, monsters on your opponent's side of the field cannot attack during the same turn that they are Normal Summoned, Flip Summoned, or Special Summoned.
FET-EN018 Blade Rabbit Effect Monster Earth 2 400 300 "When this card is changed from Attack Position to face-up Defense Position, destroy 1 monster on your opponent's side of the field."
DR3-EN138 Blade Rabbit Effect Monster Earth 2 400 300 When this card is changed from Attack Position to face-up Defense Position, destroy 1 monster on your opponent's side of the field.
DB1-EN176 Bubonic Vermin Effect Monster Earth 3 900 600 "FLIP: You can take 1 "Bubonic Vermin" card from your Deck and Special Summon it on the field in face-down Defense Position. The Deck is then shuffled."
PSV-057 Bubonic Vermin Effect Monster Earth 3 900 600 FLIP: You can take 1 "Bubonic Vermin" card from your Deck and Special Summon it on the field in face-down Defense Position. The Deck is then shuffled.
PHSW-EN001 Bunilla Normal Monster Earth 1 150 2050 This rabbit's got a sweet tooth! He's on a quest for the world's sweetest carrot, and just wants to nibble carrots all day today, tomorrow, and the day after that!
TP6-EN019 Burglar Normal Monster Earth 3 850 800 A sly rat. He will come at you with his huge left claw.
FET-EN013 Catnipped Kitty Effect Monster Earth 2 0 500 This card cannot be attacked if there is another Beast-Type monster on your side of the field. Make the DEF of 1 monster on your opponent's side of the field 0 until the End Phase. This effect can only be used once per turn.
DR3-EN133 Catnipped Kitty Effect Monster Earth 2 0 500 This card cannot be attacked if there is another Beast-Type monster on your side of the field. Make the DEF of 1 monster on your opponent's side of the field 0 until the End Phase. This effect can only be used once per turn.
STBL-EN034 Chain Dog Effect Monster Earth 4 1600 1100 This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Beast-Type monster. If you control 2 face-up Beast-Type monsters, you can Special Summon this card from the Graveyard. If this card is Special Summoned this way, remove it from play when it is removed from the field.
ABPF-EN092 Chimera the Flying Mythical Beast Fusion/Effect Monster Wind 6 2100 1800 "Gazelle the King of Mythical Beasts" + "Berfomet" (This monster is always treated as a "Phantom Beast" monster.) When this card is destroyed, you can select and Special Summon either "Berfomet" or "Gazelle the King of Mythical Beasts" from your Graveyard.
TAEV-EN011 Chrysalis Mole Effect Monster Earth 2 700 100 You can Tribute this card while "Neo Space" is on the field to Special Summon 1 "Neo-Spacian Grand Mole" from your hand or Deck.
TAEV-EN007 Chrysalis Pantail Effect Monster Dark 2 800 300 You can Tribute this card while "Neo Space" is on the field to Special Summon 1 "Neo-Spacian Dark Panther" from your hand or Deck.
FET-EN003 Chu-Ske The Mouse Fighter Normal Monster Earth 3 1200 0 "A fiery mouse, travelling the world to become the strongest fighter in the world of mice. Be careful not to touch him, or you will get burned."
DR3-EN123 Chu-Ske the Mouse Fighter Normal Monster Earth 3 1200 0 A fiery mouse, traveling the world to become the strongest fighter in the world of mice. Be careful not to touch him, or you will get burned.
PHSW-EN036 Creepy Coney Effect Monster Earth 3 1000 1900 FLIP: Inflict 1000 damage to your opponent for each face-up Normal Monster you control, except Tokens.
FOTB-EN005 Crystal Beast Amber Mammoth Effect Monster Earth 4 1700 1600 When a face-up "Crystal Beast" monster you control is selected as an attack target, you can change the target to this card. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard.
DP07-EN005 Crystal Beast Amber Mammoth Effect Monster Earth 4 1700 1600 When a face-up "Crystal Beast" monster you control is selected as an attack target, you can change the target to this card. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard.
RYMP-EN044 Crystal Beast Amber Mammoth Effect Monster Earth 4 1700 1600 When another face-up "Crystal Beast" monster you control is targeted for an attack: You can make this card the attack target instead. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
FOTB-EN002 Crystal Beast Amethyst Cat Effect Monster Earth 3 1200 400 This card can attack your opponent directly. When it does so using this effect, any Battle Damage it inflicts to your opponent is halved. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard.
DP07-EN002 Crystal Beast Amethyst Cat Effect Monster Earth 3 1200 400 This card can attack your opponent directly. When it does so using this effect, any Battle Damage it inflicts to your opponent is halved. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard.
RYMP-EN041 Crystal Beast Amethyst Cat Effect Monster Earth 3 1200 400 This card can attack your opponent directly, but when it uses this effect, any Battle Damage it inflicts to your opponent is halved. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
LCGX-EN156 Crystal Beast Amethyst Cat Effect Monster Earth 3 1200 400 This card can attack your opponent directly, but when it uses this effect, any Battle Damage it inflicts to your opponent is halved. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
FOTB-EN007 Crystal Beast Sapphire Pegasus Effect Monster Wind 4 1800 1200 While this card is Normal Summoned, Flip Summoned, or Special Summoned, you can place 1 "Crystal Beast" monster from your hand, deck, or Graveyard face-up in your Spell & Trap Card Zone; it is treated as a Continuous Spell Card. If this card if destroyed while its is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard.
CT04-EN002 Crystal Beast Sapphire Pegasus Effect Monster Wind 4 1800 1200 When this card is Normal Summoned, Flip Summoned, or Special Summoned, you can place 1 "Crystal Beast" monster from your hand, Deck, or Graveyard, face-up in your Spell & Trap Card Zone; it is treated as a Continuous Spell Card. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard.
RYMP-EN046 Crystal Beast Sapphire Pegasus Effect Monster Wind 4 1800 1200 When this card is Summoned: You can place 1 "Crystal Beast" monster from your hand, Deck, or Graveyard face-up in your Spell & Trap Card Zone as a Continuous Spell Card. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
LCGX-EN161 Crystal Beast Sapphire Pegasus Effect Monster Light 4 1800 1200 When this card is Summoned: You can place 1 "Crystal Beast" monster from your hand, Deck, or Graveyard face-up in your Spell & Trap Card Zone as a Continuous Spell Card. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
FOTB-EN004 Crystal Beast Topaz Tiger Effect Monster Earth 4 1600 1000 If this card attacks an opponent's monster, it gains 400 ATK during the Damage Step only. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard.
DP07-EN004 Crystal Beast Topaz Tiger Effect Monster Earth 4 1600 1000 If this card attacks an opponent's monster, it gains 400 ATK during the Damage Step only. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard.
RYMP-EN043 Crystal Beast Topaz Tiger Effect Monster Earth 4 1600 1000 If this card attacks an opponent's monster, it gains 400 ATK during the Damage Step only. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
LCGX-EN158 Crystal Beast Topaz Tiger Effect Monster Earth 4 1600 1000 If this card attacks an opponent's monster, it gains 400 ATK during the Damage Step only. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
MFC-019 D.D. Crazy Beast Effect Monster Earth 3 1400 1400 A monster destroyed by this card in battle is removed from play.
DR1-EN074 D.D. Crazy Beast Effect Monster Earth 3 1400 1400 A monster that this card destroys as a result of battle is removed from play.
MFC-083 Dark Cat with White Tail Effect Monster Earth 2 800 500 FLIP: Select 2 Monster Cards on your opponent’s side of the field and 1 Monster Card on your side of the field and return them to their owners’ hand.
DR1-EN138 Dark Cat with White Tail Effect Monster Earth 2 800 500 FLIP: Return 2 Monster Cards on your opponent's side of the field and 1 Monster Card on your side of the field to their owners' hands.
DREV-EN084 Dark Desertapir Effect Monster Earth 2 1100 300 When this card is removed from play, you can select 1 Level 4 or lower Beast-Type monster in your Graveyard and Special Summon it.
LOB-011 Dark Grey Normal Monster Earth 3 800 900 Entirely gray, this beast has rarely been seen by mortal eyes.
SOVR-EN090 Dark Rabbit Normal Monster Dark 4 1100 1500 He leaps up, down, and all around! Nobody can lay a hand on this funny bunny.
MRL-084 Dark Zebra Effect Monster Earth 4 1800 400 If this is the only card you control during your Standby Phase, it is automatically placed in Defense Position. You cannot change the position of this card during the same turn.
IOC-005 Des Kangaroo Effect Monster Dark 4 1500 1700 "When the ATK of a monster that attacks this monster is lower than the DEF of this monster, destroy the attacking monster. Damage calculations is applied normally."
DR2-EN005 Des Kangaroo Effect Monster Dark 4 1500 1700 "If the ATK of a monster that attacks this monster is lower than the DEF of this card, destroy the attacking monster. (Damage calculation is applied normally.)"
MFC-077 Des Koala Effect Monster Dark 3 1100 1800 FLIP: Inflict 400 points of Direct Damage to your opponent’s Life Points for each card in your opponent’s hand.
DR1-EN132 Des Koala Effect Monster Dark 3 1100 1800 FLIP: Inflict 400 points of damage to your opponent's Life Points for each card in your opponent's hand.
5DS2-EN011 Des Koala Effect Monster Dark 3 1100 1800 FLIP: Inflict 400 points of damage to your opponent's Life Points for each card in your opponent's hand.
TLM-EN031 Des Wombat Effect Monster Earth 3 1600 300 "As long as this card remains face-up on the field, any damage by a card effect to the controller of this card becomes 0."
DR3-EN211 Des Wombat Effect Monster Earth 3 1600 300 As long as this card remains face-up on the field, any damage by a card effect to the controller of this card becomes 0.
AST-068 Desertapir Effect Monster Earth 3 900 300 "FLIP: Flip 1 face-up monster on the field into face-down Defense Position. You cannot select "Desertapir"."
DR2-EN181 Desertapir Effect Monster Earth 3 900 300 "FLIP: Flip 1 face-up monster on the field into face-down Defense Position. You cannot select "Desertapir"."
HA02-EN027 Dewloren, Tiger King of the Ice Barrier Synchro/Effect Monster Water 6 2000 1400 1 Tuner + 1 or more non-Tuner WATER monsters
Once per turn, you can return any number of face-up cards you control to the owner's hand. This card gains 500 ATK for each card returned to the owner's hand by this effect until the End Phase of this turn.
TP7-EN019 Dig Beak Normal Monster Earth 2 500 800 This beast coils like a snake, and strikes quickly with its snapping beak.
ANPR-EN016 Earthbound Immortal Cusillu Effect Monster Dark 10 2800 2400 There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. If this face-up card you control would be destroyed by battle, you can Tribute 1 other monster you control instead, and halve your opponent's Life Points.
DREV-EN008 Egotistical Ape Tuner Monster Earth 5 1200 1200 This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 1 Beast-Type monster from your hand to the Graveyard. When this card is Special Summoned this way, you can activate 1 of these effects:
  • Increase the Level of this card by the Level of the Beast-Type monster.
  • Decrease the Level of this card by the Level of the Beast-Type monster.
  • DREV-EN034 Elephun Tuner Monster Earth 2 500 300 When this card is destroyed by battle and sent to the Graveyard, you can select 1 of your Level 3 or lower Beast-Type, Beast-Warrior-Type or Winged Beast-Type monsters that is removed from play, and add it to your hand.
    IOC-020 Fenrir Effect Monster Water 4 1400 1200 "This card can only be Special Summoned by removing 2 WATER monster in your Graveyard from play. When this card destroys an opponent's monster and sends it to the Graveyard as a result of battle, your opponent skips his/her next Draw Phase."
    SD4-EN008 Fenrir Effect Monster Water 4 1400 1200 "This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 2 WATER monsters in your Graveyard from play. When this card destroys an opponent's monster as a result of battle, your opponent skips his/her next Draw Phase."
    (Note: There are 2 copies of this card in the deck)
    DR2-EN020 Fenrir Effect Monster Water 4 1400 1200 "This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 WATER monsters in your Graveyard. When this card destroys an opponent's monster as a result of battle, your opponent skips their next Draw Phase."
    WCS-AE503 Firewing Pegasus Normal Monster Fire 6 2250 1800 A heavenly stallion soaring through the skies on crimson wings.
    GAOV-EN039 Flame Tiger Effect Monster Fire 4 1800 0 During your Draw Phase, if this card is in your Graveyard, and you control no monsters, instead of conducting your normal draw: You can Special Summon this card from the Graveyard. If this card is Special Summoned with this effect, banish it when it leaves the field.
    ANPR-EN037 Flamvell Firedog Effect Monster Fire 4 1900 200 When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon 1 FIRE monster with 200 or less DEF from your Deck, except "Flamvell Firedog".
    LOB-107 Flower Wolf Fusion Monster Earth 5 1800 1400 "Silver Fang" + "Darkworld Thorns"
    LOB-081 Frenzied Panda Normal Monster Earth 4 1200 1000 A savage beast that carries a big bamboo stick for beating down its enemies.
    LOB-022 Fusionist Fusion Monster Earth 3 900 700 "Petit Angel" + "Mystical Sheep #2"
    RYMP-EN013 Gallis the Star Beast Effect Monster Earth 3 800 800 You can reveal this card in your hand; send the top card of your Deck to the Graveyard, then, if it was a monster, inflict damage to your opponent equal to its Level x 200 and Special Summon this card from your hand, otherwise destroy this card.
    LCGX-EN041 Gallis the Star Beast Effect Monster Earth 3 800 800 You can reveal this card in your hand; send the top card of your Deck to the Graveyard, then, if it was a monster, inflict damage to your opponent equal to its Level x 200 and Special Summon this card from your hand, otherwise destroy this card.
    STOR-EN012 Garmr of the Nordic Beasts Effect Monster Dark 4 800 1900 If this card battles with a Level 4 or lower monster, you can return that monster to the hand after damage calculation.
    MRD-124 Gazelle the King of Mythical Beasts Normal Monster Earth 4 1500 1200 This monster moves so fast that it looks like an illusion to mortal eyes.
    SYE-013 Gazelle the King of Mythical Beasts Normal Monster Earth 4 1500 1200 "This monster moves so fast that it looks like an illusion to mortal eyes."
    YSD-EN001 Gazelle the King of Mythical Beasts Normal Monster Earth 4 1500 1200 This monster moves so fast that it looks like an illusion to mortal eyes.
    DB2-EN071 Gazelle the King of Mythical Beasts Normal Monster Earth 4 1500 1200 This monster moves so fast that it looks like an illusion to mortal eyes.
    RP01-EN043 Gazelle the King of Mythical Beasts Normal Monster Earth 4 1500 1200 This monster moves so fast that it looks like an illusion to normal eyes.
    DLG1-EN044 Gazelle the King of Mythical Beasts Normal Monster Earth 4 1500 1200 This monster moves so fast that it looks like an illusion to mortal eyes.
    TP4-011 Giant Rat Effect Monster Earth 4 1400 1450 "When this card is sent to the Graveyard as a result of battle, you may select 1 Earth monster with an ATK of 1500 or less from your Deck and Special Summon it to the Field (no Tribute is required for monsters of Level 5 or more). The Deck is then shuffled"
    DB1-EN045 Giant Rat Effect Monster Earth 4 1400 1450 "When this card is sent to the Graveyard as a result of battle, you can Special Summon 1 EARTH monster with an ATK of 1500 or less in face-up Attack Position from your Deck. Then shuffle your Deck."
    MRL-079 Giant Rat Effect Monster Earth 4 1400 1450 When this card is sent to the Graveyard as a result of battle, you may select 1 Earth monster with an ATK of 1500 or less from your Deck and Special Summon it to the Field (no Tribute is required for monsters of Level 5 or more). The Deck is then shuffled.
    SYE-020 Giant Rat Effect Monster Earth 4 1400 1450 "When this card is sent to the Graveyard as a result of battle, you can Special Summon 1 EARTH monster with an ATK of 1500 or less in face-up Attack Position from your Deck. Then shuffle your Deck."
    SD7-EN003 Giant Rat Effect Monster Earth 4 1400 1450 "When this card is sent to the Graveyard as a result of battle, you can Special Summon 1 EARTH monster with an ATK of 1500 or less in face-up Attack Position from your Deck. Then shuffle your Deck."
    HL3-EN001 Giant Rat Effect Monster Earth 4 1400 1450 When this card is sent to the Graveyard as a result of battle, you can Special Summon 1 EARTH monster with an ATK of 1500 or less in face-up Attack Position from your Deck. Then shuffle your Deck.
    RP01-EN067 Giant Rat Effect Monster Earth 4 1400 1450 When this card is sent to the Graveyard as a result of battle you can Special Summon 1 EARTH monster with an ATK of 1500 or less in face-up Attack Position from your Deck. Then shuffle your Deck.
    DLG1-EN068 Giant Rat Effect Monster Earth 4 1400 1450 When this card is sent to the Graveyard as a result of battle, you can Special Summon 1 EARTH monster with an ATK of 1500 or less in face-up Attack Position from your Deck. Then shuffle your Deck.
    YS11-EN012 Giant Rat Effect Monster Earth 4 1400 1450 When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck, in face-up Attack Position.
    YS12-EN017 Giant Rat Effect Monster Earth 4 1400 1450 When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck, in face-up Attack Position.
    PHSW-EN095 Gishki Beast Effect Monster Water 4 1500 1300 When this card is Normal Summoned: You can target 1 Level 4 or lower "Gishki" monster in your Graveyard; Special Summon that target in face-up Defense Position.
    GLAS-EN017 Gladiator Beast Alexander Effect Monster Light 6 2400 600 This card cannot be Special Summoned except by the effect of "Gladiator Beast Dimacari". If this card was Special Summoned, it is unaffected by the effects of Spell Cards. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Alexander".
    GLAS-EN023 Gladiator Beast Dimacari Effect Monster Earth 4 1600 1200 When this card is Special Summoned by the effect of a "Gladiator Beast" monster, it can attack twice during each Battle Phase. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Dimacari".
    EXVC-EN086 Gladiator Beast Essedarii Fusion/Effect Monster Earth 5 2500 1400 2 "Gladiator Beast" monsters
    This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".)
    CRMS-EN027 Gladiator Beast Samnite Effect Monster Earth 3 1600 1200 If this card was Special Summoned by the effect of a "Gladiator Beast" monster, when this card destroys an opponent's monster by battle and sends it to the Graveyard, you can add 1 "Gladiator Beast" card from your Deck to your hand. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Samnite".
    TU01-EN004 Gladiator Beast Samnite Effect Monster Earth 3 1600 1200 If this card was Special Summoned by the effect of a "Gladiator Beast" monster, when this card destroys an opponent's monster by battle and sends it to the Graveyard, you can add 1 "Gladiator Beast" card from your Deck to your hand. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Samnite".
    EXVC-EN034 Gladiator Beast Tygerius Effect Monster Earth 4 1800 800 This card cannot be used as a Fusion Material Monster. When this card is Special Summoned by the effect of a "Gladiator Beast" monster, you can discard 1 "Gladiator Beast" card to add 1 "Gladiator Beast" monster from the Deck to your hand.
    CP08-EN001 Gravity Behemoth Effect Monster Dark 6 2300 2000 If it is not the first turn of the Duel and there are no cards on the field, you can Normal Summon this card without Tributing. You can destroy all Field Spell Cards on the field. This card cannot attack the turn you activate this effect.
    MFC-055 Great Angus Normal Monster Fire 4 1800 600 A very violent beast, it is always berserk. People say that they have never seen it silent."
    SD3-EN002 Great Angus Normal Monster Fire 4 1800 600 "A very violent beast, it is always berserk. People say that they have never seen it silent."
    DR1-EN110 Great Angus Normal Monster Fire 4 1800 600 "A very violent beast, it is always berserk. People say that they have never seen it silent."
    JUMP-EN014 Green Baboon, Defender of the Forest Effect Monster Earth 7 2600 1800 When a Beast-Type monster you control is destroyed and sent to the Graveyard, you can pay 1000 Life Points to Special Summon this card from your hand or Graveyard.
    RP02-EN099 Green Baboon, Defender of the Forest Effect Monster Earth 7 2600 1800 When a Beast-Type monster you control is destroyed and sent to the Graveyard, you can pay 1000 Life Points to Special Summon this card from your hand or the Graveyard.
    DLG1-EN104 Green Baboon, Defender of the Forest Effect Monster Earth 7 2600 1800 When a Beast-Type monster you control is destroyed and sent to the Graveyard, you can pay 1000 Life Points to Special Summon this card from your hand or the Graveyard.
    CT07-EN010 Green Baboon, Defender of the Forest Effect Monster Earth 7 2600 1800 When a Beast-Type monster you control is destroyed and sent to the Graveyard, you can pay 1000 Life Points to Special Summon this card from your hand or the Graveyard.
    EOJ-EN024 Guard Dog Effect Monster Earth 3 1500 500 FLIP: Your opponent cannot Special Summon for the rest of this turn.
    DR04-EN204 Guard Dog Effect Monster Earth 3 1500 500 FLIP: Your opponent cannot Special Summon for the rest of this turn.
    STOR-EN011 Guldfaxe of the Nordic Beasts Tuner Monster Light 4 1600 1000 If your opponent controls a Synchro Monster and you control no monsters, you can Special Summon this card from your hand.
    DCR-021 Gyaku-Gire Panda Effect Monster Earth 3 800 1600 "The ATK of this card increases by 500 points for every monster on your opponent's side of the field. When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points."
    DR1-EN183 Gyaku-Gire Panda Effect Monster Earth 3 800 1600 "Increase the ATK of this card by 500 points for each monster on your opponent's side of the field. When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points."
    SOD-EN032 Hade-Hane Effect Monster Earth 5 900 1000 FLIP: You can return up to 3 monsters on the field to the owner's hand.
    DR3-EN032 Hade-Hane Effect Monster Earth 6 900 1000 FLIP: You can return up to 3 monsters on the field to the owner's hand.
    DB1-EN132 Hane-Hane Effect Monster Earth 2 450 500 FLIP: Select 1 monster on the field and return it to its owner's hand.
    LOB-110 Hane-Hane Effect Monster Earth 2 450 500 FLIP: Select 1 Monster Card on the field (regardless of position) and return it to its owner's hand.
    SDK-046 Hane-Hane Effect Monster Earth 2 450 500 FLIP: Select 1 Monster Card on the field (regardless of position) and return it to its owner's hand.
    SDP-010 Hane-Hane Effect Monster Earth 2 450 500 FLIP: Select 1 Monster Card on the field (regardless of position) and return it to its owner's hand.
    SKE-019 Hane-Hane Effect Monster Earth 2 450 500 FLIP: Select 1 monster on the field and return it to its owner's hand.
    RP01-EN015 Hane-Hane Effect Monster Earth 2 450 500 Flip: Select 1 Monster Card on the field (regardless of position) and return it to its owner's hand.
    DLG1-EN016 Hane-Hane Effect Monster Earth 2 450 500 Flip: Select 1 Monster Card on the field (regardless of position) and return it to its owner's hand.
    FET-EN017 Hyena Effect Monster Earth 3 1000 300 "When this card is sent to the Graveyard as a result of battle, you can Special Summon any "Hyena(s)" from your Deck to the field. Then shuffle your Deck."
    DR3-EN137 Hyena Effect Monster Earth 3 1000 300 When this card is sent to the Graveyard as a result of battle, you can Special Summon any "Hyena"(s) from your Deck to the field. Then shuffle your Deck.
    DREV-EN018 Hypnocorn Effect Monster Dark 4 1400 600 When this card is Normal Summoned, if your opponent controls a monster(s) and you control no other monsters, you can select 1 Set Spell or Trap Card and destroy it.
    LOD-065 Inaba White Rabbit Spirit Monster Earth 3 700 500 This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. This monster attacks your opponent's Life Points directly.
    DB2-EN176 Inaba White Rabbit Spirit Monster Earth 3 700 500 This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. This monster attacks your opponent's Life Points directly.
    ANPR-EN012 Infernity Beast Effect Monster Dark 3 1600 1200 If this card attacks while you have no cards in your hand, your opponent cannot activate any Spell or Trap Cards until after the Damage Step.
    FET-EN016 Kangaroo Champ Effect Monster Earth 4 800 700 A monster that battles with this card is changed to Defense Position after damage calculation.
    DR3-EN136 Kangaroo Champ Effect Monster Earth 4 800 700 A monster that battles with this card is changed to Defense Position after damage calculation.
    TSHD-EN036 Key Mouse Tuner Monster Earth 1 100 100 When this card is destroyed by battle and sent to the Graveyard, you can add 1 Level 3 or lower Beast-Type monster from your deck to your hand.
    RGBT-EN086 King of the Beast Effect Monster Earth 7 2500 800 You can Tribute 1 face-up "Moja" you control to Special Summon this card from your hand or Graveyard. You can only have 1 face-up "King of the Beasts" on the field.
    PGD-004 King Tiger Wanghu Effect Monster Earth 4 1700 1000 As long as this card remains face-up on the field, all monsters with an ATK equal to 1400 or less that are Normal Summoned or Special Summoned (excluding Flip Summon) are automatically destroyed.
    DB2-EN207 King Tiger Wanghu Effect Monster Earth 4 1700 1000 "As long as this card remains face-up on the field, destroy all monsters with an ATK equal to 1400 or less that are Normal Summoned or Special Summoned."
    CP01-EN014 King Tiger Wanghu Effect Monster Earth 4 1700 1000 Destroy all monsters with an ATK of 1400 or less that are Normal Summoned or Special Summoned.
    TDGS-EN034 Kinka-Byo Spirit Monster Dark 1 400 200 This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, you can Special Summon 1 Level 1 monster from your Graveyard. When this card is removed from the field, remove from play that monster.
    RGBT-EN081 Koa'ki Meiru War Arms Effect Monster Earth 4 1400 1200 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Warrior-Type monster in your hand. Once per turn, you can select 1 Level 3 or lower Warrior-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to half of those equipped cards' combined ATK. If this card would be destroyed by battle, the equipped monsters are destroyed instead. (There is no limit to the number of monsters that can be equipped to this card.)
    ORCS-EN094 Koalo-Koala Fusion/Effect Monster Earth 6 2800 200 Sea Koala + "Tree Otter"
    You can send 1 Beast-Type monster from your hand to the Graveyard to target 1 monster your opponent controls; destroy it.
    LOB-073 Larvas Normal Monster Earth 3 800 1000 A fast-moving, bird-like creature that strangles opposing monsters with its long, thin arms.
    MRD-033 Leogun Normal Monster Earth 5 1750 1550 Huge monster with a lion's mane similar to the King of Beasts.
    DREV-EN042 Lightning Tricorn Synchro/Effect Monster Light 8 2800 2000 1 Tuner + 1 or more non-Tuner Beast-Type monsters
    If this card is destroyed by your opponent's card (either by battle or by card effect), you can select 1 "Thunder Unicorn" or "Voltic Bicorn" in your Graveyard and Special Summon it.
    TP3-019 Little Chimera Effect Monster Fire 2 600 550 "As long as this card remains face-up on the Field, increase the ATK of all Fire monsters by 500 points and decreases the ATK of all Water monsters by 400 points."
    MRD-117 Little Chimera Effect Monster Fire 2 600 550 As long as this card remains face-up on the Field, increase the ATK of all Fire monsters by 500 points and decreases the ATK of all Water monsters by 400 points.
    SD3-EN005 Little Chimera Effect Monster Fire 2 600 550 "As long as this card remains face-up on the field, increase the ATK of all FIRE monsters by 500 points and decrease the ATK of all WATER monsters by 400 points."
    DB2-EN067 Little Chimera Effect Monster Fire 2 600 550 "As long as this card remains face-up on the field, increase the ATK of all FIRE monsters by 500 points and decrease the ATK of all WATER monsters by 400 points."
    DREV-EN033 Lock Cat Effect Monster Earth 3 1200 1000 When this card is Normal Summoned, you can select 1 Level 1 Beast-Type monster in your Graveyard and Special Summon it in face-up Defense Position. Its effects are negated.
    IOC-057 Mad Dog of Darkness Normal Monster Dark 4 1900 1400 "He used to be a normal dog who played around in a park, but was corrupted by the power of darkness."
    DR2-EN058 Mad Dog of Darkness Normal Monster Dark 4 1900 1400 "He used to be a normal dog who played around in a park, but was corrupted by the powers of darkness."
    FET-EN012 Maji-Gire Panda Effect Monster Earth 4 1000 800 "As long as this card remains face-up on the field, each time a Beast-Type monster(s) on the field is destroyed, increase the ATK of this card by 500 points."
    DR3-EN132 Maji-Gire Panda Effect Monster Earth 4 1000 800 As long as this card remains face-up on the field, each time a Beast-Type monster(s) on the field is destroyed, increase the ATK of this card by 500 points.
    SDK-016 Master & Expert Normal Monster Earth 4 1200 1000 A deadly duo consisting of a beast master and its loyal servant.
    SOD-EN035 Master of Oz Fusion Monster Earth 9 4200 3700 "Big Koala" + "Des Kangaroo"
    DR3-EN035 Master of OZ Fusion Monster Earth 9 4200 3700 "Big Koala" + "Des Kangaroo"
    MRD-110 Milus Radiant Effect Monster Earth 1 300 250 As long as this card remains face-up on the Field, increase the ATK of all Earth monsters by 500 points and decreases the ATK of all Wind monsters by 400 points.
    SDJ-014 Milus Radiant Effect Monster Earth 1 300 250 As long as this card remains face-up on the Field, increase the ATK of all Earth monsters by 500 points and decreases the ATK of all Wind monsters by 400 points.
    DB2-EN065 Milus Radiant Effect Monster Earth 1 300 250 "As long as this card remains face-up on the field, increase the ATK of all EARTH monsters by 500 points and decrease the ATK of all WIND monsters by 400 points."
    DREV-EN014 Mine Mole Effect Monster Earth 3 1000 1200 Once per turn, this card cannot be destroyed by battle. If this card is sent to the Graveyard as a Synchro Material Monster of a Beast-Type monster, draw 1 card. If this card is removed from the field by your opponent's card effect, remove this card from play.
    RGBT-EN084 Moja Effect Monster Earth 1 100 100 When this card is destroyed by battle and sent to the Graveyard, you can add 1 Level 4 Beast-Type monster from your Graveyard to your hand.
    DREV-EN010 Monoceros Effect Monster Light 3 1000 1000 This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 Spell Card from your hand. When you Synchro Summon using this card and a Beast-Type Tuner monster as the Synchro Material Monsters, you can select 1 Beast-Type Tuner monster used for the Synchro Summon and Special Summon it from the Graveyard.
    CSOC-EN094 Mosaic Manticore Effect Monster Earth 8 2800 2500 During the Standby Phase of your next turn after you Tribute Summon this card, Special Summon the monsters Tributed to Summon it from your Graveyard. They cannot declare an attack, and their effects are negated.
    MRD-076 Mystic Horseman Normal Monster Earth 4 1300 1550 Half man and half horse, this monster is known for its extreme speed.
    SDK-012 Mystic Horseman Normal Monster Earth 4 1300 1550 Half man and half horse, this monster is known for its extreme speed.
    SKE-007 Mystic Horseman Normal Monster Earth 4 1300 1550 "Half man and half horse, this monster is known for its extreme speed."
    DB2-EN048 Mystic Horseman Normal Monster Earth 4 1300 1550 "Half man and half horse, this monster is known for its extreme speed."
    TP2-013 Mystical Sheep #1 Effect Monster Earth 3 1150 900 You can substitute this card for any 1 Fusion-Material Monster. You cannot substitute for any other Fusion-Material Monsters in the current Fusion.
    TP5-EN016 Mystical Sheep #1 Effect Monster Earth 3 1150 900 "You can substitute this card for any 1 Fusion-Material Monster. When you do this, the other Fusion-Material Monster(s) must be the correct one(s)."
    LOB-037 Mystical Sheep #2 Normal Monster Earth 3 800 1000 A monstrous sheep with a long tail for hypnotizing enemies.
    HA02-EN026 Naturia Beast Synchro/Effect Monster Earth 5 2200 1700 1 EARTH Tuner + 1 or more non-Tuner EARTH monsters
    While this card is face-up on the field, you can send the top 2 cards of your Deck to the Graveyard to negate the activation of a Spell Card and destroy it.
    HA04-EN055 Naturia Exterio Fusion/Effect Monster Earth 10 2800 2400 Naturia Beast + "Naturia Barkion"
    A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. While this card is face-up on the field, you can negate the activation of a Spell/Trap Card, and destroy it, by removing from play 1 card from your Graveyard, then sending the top card of your Deck to the Graveyard.
    HA02-EN058 Naturia Leodrake Synchro Monster Earth 9 3000 1800 1 EARTH Tuner + 1 or more non-Tuner EARTH monsters
    MFC-021 Neko Mane King Effect Monster Earth 1 0 0 During your opponent’s turn, when this card is sent to the Graveyard by the effect of your Opponent’s Spell, Trap or Monster Card, your opponent’s turn ends.
    DR1-EN076 Neko Mane King Effect Monster Earth 1 0 0 "During your opponent's turn, when this card is sent to the Graveyard by the effect of your opponent's Spell, Trap, or Monster Card, your opponent's turn ends."
    TP6-EN018 Nekogal #1 Normal Monster Earth 3 1100 900 "A pussy-fairy. Contrary to her lovely beauty, she claws on her enemies."
    POTD-EN005 Neo-Spacian Dark Panther Effect Monster Dark 3 1000 500 Once per turn, you can select 1 face-up monster on your opponent's side of the field. While this card is face-up on your side of the field, until the end of this turn this card's name is treated as the selected monster's name, and it gets the selected monster's effect(s).
    DP03-EN007 Neo-Spacian Dark Panther Effect Monster Dark 3 1000 500 Once per turn, you can select 1 face-up monster on your opponent's side of the field. While this card is face-up on your side of the field, until the end of this turn this card's name is treated as the selected monster's name, and it gets the selected monster's effect(s).
    CP08-EN015 Neo-Spacian Dark Panther Effect Monster Dark 3 1000 500 Once per turn, you can select 1 face-up monster your opponent controls. While you control this face-up card, until the end of this turn this card's name is treated as the selected monster's name, and it gets the selected monster's effect(s).
    LCGX-EN019 Neo-Spacian Dark Panther Effect Monster Dark 3 1000 500 Once per turn: You can target 1 face-up monster your opponent controls; until the End Phase, while you control this face-up card, this card's name and effects become those of that target.
    TP4-014 Nimble Momonga Effect Monster Earth 2 1000 100 "When this card is sent to the Graveyard as a result of battle, increase your Life Points by 1000 points. You can also take cards of the same name from your Deck and Special Summon them to the field in face-down Defense Position. The Deck is then shuffled."
    DB1-EN051 Nimble Momonga Effect Monster Earth 2 1000 100 "When this card is sent to the Graveyard as a result of battle, increase your Life Points by 1000 points. You can also Special Summon up to 2 "Nimble Momonga" cards from your Deck to your side of the field in face-down Defense Position. Then shuffle your Deck."
    MRL-086 Nimble Momonga Effect Monster Earth 2 1000 100 When this card is sent to the Graveyard as a result of battle, increase your Life Points by 1000 points. You can also take cards of the same name from your Deck and Special Summon them to the field in face-down Defense Position. The Deck is then shuffled.
    CP02-EN002 Nimble Momonga Effect Monster Earth 2 1000 100 When this card is destroyed by battle and sent to the Graveyard, gain 1000 Life Points. You can also Special Summon up to 2 "Nimble Momongas" from your Deck in face-down Defense Position.
    RP01-EN071 Nimble Momonga Effect Monster Earth 2 1000 100 When this card is destroyed by battle and sent to the Graveyard, gain 1000 Life Points. You can also Special Summon up to 2 "Nimble Momongas" from your Deck in face-down Defense Position.
    DLG1-EN072 Nimble Momonga Effect Monster Earth 2 1000 100 When this card is destroyed by battle and sent to the Graveyard, gain 1000 Life Points. You can also Special Summon up to 2 "Nimble Momongas" from your Deck in face-down Defense Position.
    LODT-EN086 Nimble Musasabi Effect Monster Earth 2 800 100 When this card is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent. You can also Special Summon up to 2 "Nimble Musasabi" from your Deck to your opponent's side of the field in face-up Attack Position. This card cannot be Tributed for a Tribute Summon.
    IOC-002 Ojama Black Normal Monster Light 2 0 1000 "He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens."
    DR2-EN002 Ojama Black Normal Monster Light 2 0 1000 "He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens."
    DP2-EN004 Ojama Black Normal Monster Light 2 0 1000 He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.
    RGBT-EN097 Ojama Blue Effect Monster Light 2 0 1000 When this card is destroyed by battle and sent to the Graveyard, you can add 2 "Ojama" cards from your Deck to your hand (this can include "Ojamuscle").
    DCR-056 Ojama Green Normal Monster Light 2 0 1000 "He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens."
    DR1-EN218 Ojama Green Normal Monster Light 2 0 1000 "He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens."
    DP2-EN002 Ojama Green Normal Monster Light 2 0 1000 He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.
    SOD-EN034 Ojama King Fusion/Effect Monster Light 6 0 3000 "Ojama Green" + "Ojama Yellow" + "Ojama Black" - "Select up to 3 of your opponent's Monster Card Zones. As long as this card remains face-up on the field, the selected zones cannot be used."
    DP2-EN015 OJAMA KING Fusion Monster Light 6 0 3000 "Ojama Green" + "Ojama Yellow" + "Ojama Black"
    Select up to 3 of your opponent's Monster Card Zones. As long as this card remains face-up on the field, the selected zones cannot be used.
    DR3-EN034 Ojama King Fusion Monster Light 6 0 3000 "Ojama Green" + "Ojama Yellow" + "Ojama Black"
    Select up to 3 of your opponent's Monster Card Zones. As long as this card remains face-up on the field, the selected zones cannot be used.
    TAEV-EN044 Ojama Knight Fusion/Effect Monster Light 5 0 2500 1 "Ojama" monster + 1 "Ojama" monster
    Select up to 2 of your opponent's Monster Card Zones. The selected zones cannot be used.
    RGBT-EN096 Ojama Red Effect Monster Light 2 0 1000 When this card is Normal Summoned, you can Special Summon up to 4 "Ojama" monsters from your hand in Attack Position.
    IOC-001 Ojama Yellow Normal Monster Light 2 0 1000 "He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens."
    DR2-EN001 Ojama Yellow Normal Monster Light 2 0 1000 "He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens."
    DP2-EN003 Ojama Yellow Normal Monster Light 2 0 1000 He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.
    DCR-062 Outstanding Dog Marron Effect Monster Light 1 100 100 "When this card is sent to your Graveyard, it is returned to your Deck. Then shuffle your Deck."
    DR1-EN224 Outstanding Dog Marron Effect Monster Light 1 100 100 "When this card is sent to your Graveyard, add it to your Deck and shuffle it."
    MRD-047 Pale Beast Normal Monster Earth 4 1500 1200 With skin tinged bluish-white, this strange creature is a fearsome sight to behold.
    SDK-031 Pale Beast Normal Monster Earth 4 1500 1200 With skin tinged bluish-white, this strange creature is a fearsome sight to behold.
    DCR-058 Pandemonium Watchbear Effect Monster Dark 4 1300 1800 "As long as this card remains face-up on your side of the field, Pandemonium" on your side of the field cannot be destroy by your opponent's card effects."
    DR1-EN220 Pandemonium Watchbear Effect Monster Dark 4 1300 1800 "As long as this card remains face-up on your side of the field, "Pandemonium" on your side of the field is not destroyed by your opponent's card effects."
    PHSW-EN015 Photon Cerberus Effect Monster Light 3 1300 600 During the turn this card was Normal Summoned, neither player can activate Trap Cards while this card is face-up on the field.
    ORCS-EN010 Photon Leo Effect Monster Light 6 2100 1100 When this card is Normal Summoned: You can have your opponent shuffle their entire hand into the Deck, then they draw the same number of cards as they shuffled into the Deck.
    PHSW-EN081 Photon Sabre Tiger Effect Monster Light 3 2000 300 When this card is Normal or Flip Summoned: You can add 1 "Photon Sabre Tiger" from your Deck to your hand. If you do not control another "Photon Sabre Tiger", this card loses 800 ATK.
    DREV-EN007 Playful Possum Effect Monster Earth 2 800 600 During your Main Phase, if your opponent controls a face-up monster with a higher ATK than the ATK of this card, you can destroy this card on the field. During your Standby Phase, if this card is destroyed by this effect, you can Special Summon this card from the Graveyard.
    MRD-084 Prevent Rat Normal Monster Earth 4 500 2000 This creature is shielded with a tough hide of hair and is excellent at defending itself.
    SOVR-EN007 Regulus Effect Monster Light 4 1700 1000 Once per turn, you can select 1 Field Spell Card in your Graveyard. Return it to the Deck.
    FET-EN033 Rescue Cat Effect Monster Earth 4 300 100 Send this face-up card on your side of the field to the Graveyard to Special Summon 2 Level 3 or lower Beast-Type monsters from your Deck to the field. The monsters Special Summoned in this way are destroyed during the End Phase.
    DR3-EN153 Rescue Cat Effect Monster Earth 4 300 100 Send this face-up card on your side of the field to the Graveyard to Special Summon 2 Level 3 or lower Beast-Type monsters from your Deck to the field. The monsters Special Summoned in this way are destroyed during the End Phase.
    CP05-EN015 Rescue Cat Effect Monster Earth 4 300 100 You can send this face-up card to the Graveyard to Special Summon 2 Level 3 or lower Beast-Type monsters from your Deck. Those monsters are destroyed during the End Phase.
    TU01-EN008 Rescue Cat Effect Monster Earth 4 300 100 You can send this face-up card to the Graveyard to Special Summon 2 Level 3 or lower Beast-Type monsters from your Deck. Those monsters are destroyed during the End Phase.
    TU03-EN002 Rescue Cat Effect Monster Earth 4 300 100 You can send this face-up card to the Graveyard to Special Summon 2 Level 3 or lower Beast-Type monsters from your Deck. Those monsters are destroyed during the End Phase.
    PHSW-EN037 Rescue Rabbit Effect Monster Earth 4 300 100 This card cannot be Special Summoned from the Deck. You can banish this face-up card you control; Special Summon 2 Level 4 or lower Normal Monsters with the same name from your Deck. Destroy them during the End Phase. The effect of "Rescue Rabbit" can only be activated once per turn.
    SOVR-EN083 Rinyan, Lightsworn Rogue Effect Monster Light 2 100 100 FLIP: Return 1 "Lightsworn" monster from your Graveyard to your Deck and draw 1 card.
    PHSW-EN032 Rodenut Effect Monster Earth 1 100 100 Each time your opponent Special Summons a monster(s), place 1 Nut Counter on this card. You can remove 1 Nut Counter from this card to target 1 monster your opponent controls; destroy that target.
    LODT-EN022 Ryko, Lightsworn Hunter Effect Monster Light 2 200 100 FLIP: You can destroy 1 card on the field. Send the top 3 cards of your Deck to the Graveyard.
    TU01-EN019 Ryko, Lightsworn Hunter Effect Monster Light 2 200 100 FLIP: You can destroy 1 card on the field. Send the top 3 cards of your deck to the graveyard.
    GLD4-EN024 Ryko, Lightsworn Hunter Effect Monster Light 2 200 100 FLIP: You can destroy 1 card on the field. Send the top 3 cards of your Deck to the Graveyard.
    SDDC-EN023 Ryko, Lightsworn Hunter Effect Monster Light 2 200 100 FLIP: You can target 1 card on the field; destroy that target. Send the top 3 cards of your Deck to the Graveyard.
    DREV-EN021 Scrap Beast Tuner Monster Earth 4 1600 1300 If this face-up Defense Position card is selected as an attack target, destroy this card at the end of the Battle Phase. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Beast", and add it to your hand.
    DREV-EN019 Scrap Chimera Effect Monster Earth 4 1700 500 This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "Scrap" monster, and all the other Synchro Material Monsters must also be "Scrap" monsters. When this card is Normal Summoned, you can select 1 "Scrap" Tuner monster in your Graveyard and Special Summon it.
    EXVC-EN032 Scrap Kong Effect Monster Earth 4 2000 1000 When this card is Normal Summoned, destroy this card. When this card is destroyed by the effect of a "Scrap" card and sent to Graveyard, you can select 1 "Scrap" Monster other than "Scrap Kong" from your Graveyard and add it to your hand.
    EXVC-EN097 Scrap Orthros Tuner Monster Earth 4 1700 1100 This card cannot be Normal Summoned or Set.This card can only be Special Summoned by controlling a face-up "Scrap monster. When Special Summoned this way, select 1 face-up "Scrap" monster you control, and destroy it. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Orthros", and add it to your hand.
    PTDN-EN037 Sea Koala Effect Monster Earth 2 100 1600 Once per turn, if you control another Beast-Type monster, you can reduce the ATK of 1 monster your opponent controls to 0 until the End Phase.
    DB1-EN106 Silver Fang Normal Monster Earth 3 1200 800 A snow wolf that's beautiful to the eye, but absolutely vicious in battle.
    LOB-010 Silver Fang Normal Monster Earth 3 1200 800 A snow wolf that's beautiful to the eye, but absolutely vicious in battle.
    SDY-012 Silver Fang Normal Monster Earth 3 1200 800 A snow wolf that's beautiful to the eye, but absolutely vicious in battle.
    SOD-EN003 Skull Dog Marron Normal Monster Earth 4 1350 2000 A lost dog that wandered off 100 years ago. He's still waiting for his master to come for him.
    DR3-EN003 Skull Dog Marron Normal Monster Earth 4 1350 2000 A lost dog that wandered off 1000 years ago. He's still waiting for his master to come for him.
    TP6-EN017 Sleeping Lion Normal Monster Earth 4 700 1700 A ferocious animal that sleeps all day. Sometimes it's better to let Sleeping Lions lie.
    TSHD-EN083 Snyffus Tuner Monster Earth 1 100 100 Once per turn, you can Tribute 1 Plant-Type monster to select and destroy 1 face-up card your opponent controls. When a Plant-Type monster(s) on the field is destroyed while this card is in the Graveyard, you can Special Summon this card from the Graveyard. If you do, it is removed from play when it is removed from the field.
    IOC-003 Soul Tiger Normal Monster Earth 4 0 2100 The soul of a tiger that is said to devour human souls. He is a famous soul that you wouldn't want to run into in a dark alley.
    DR2-EN003 Soul Tiger Normal Monster Earth 4 0 2100 The soul of a tiger that is said to devour human souls. He is a famous soul that you wouldn't want to run into in a dark alley.
    EP1-EN003 Sphinx Teleia Effect Monster Light 10 2500 3000 You can pay 500 Life Points to Special Summon this card when "Pyramid of Light" is on the field. This card cannot attack during the turn that it is Normal Summoned or Special Summoned. This card cannot be Special Summoned from the Graveyard. If this card destroys a Defense Position monster as a result of battle, inflict damage to your opponents Life Points equal to half the DEF of the destroyed monster.
    ANPR-EN003 Sunlight Unicorn Effect Monster Light 4 1800 1000 Once per turn, during your Main Phase, you can reveal the top card of your Deck. If it is an equip Spell card, add it to your hand, if its not, place it on the bottom of your Deck.
    PP02-EN001 Super War-Lion Ritual Monster Earth 7 2300 2100 This monster can only be Ritual Summoned with the Ritual Spell Card, "War-Lion Ritual".
    ABPF-EN083 Super-Nimble Mega Hamster Effect Monster Earth 4 1100 1800 FLIP: You can Special Summon 1 Level 3 or lower Beast-Type monster from your Deck in face-down Defense Position.
    STOR-EN013 Tanngnjostr of the Nordic Beasts Effect Monster Earth 3 800 1100 When a monster you control is destroyed by battle and sent to the Graveyard, you can Special Summon this card from your hand. Once per turn, when this Defense Position card is changed to face-up Attack Position, you can Special Summon 1 "Nordic Beast" monster from your Deck, except "Tanngnjostr of the Nordic Beasts".
    STOR-EN010 Tanngrisnir of the Nordic Beasts Effect Monster Earth 3 1200 800 When this card is destroyed by battle and sent to the Graveyard, Special Summon 2 "Nordic Beasts Tokens" (EARTH/Beast-Type/Level 3/ATK 0/DEF 0).
    GLAS-EN025 Test Ape Effect Monster Earth 2 700 300 When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 4 or lower "Gladiator Beast" monster from your Deck.
    GLAS-EN082 Test Tiger Effect Monster If you control a "Gladiator Beast" monster you can Special Summon this card. You can Tribute this card to return 1 "Gladiator Beast" monster you control to the Deck, and then Special Summon 1 "Gladiator Beast" from your Deck. The Special Summoned monster is treated as if it was Special Summoned by the effect of a "Gladiator Beast.
    RYMP-EN098 Test Tiger Effect Monster Earth 3 600 300 If you control a face-up "Gladiator Beast" monster, you can Special Summon this card (from your hand). You can Tribute this card to target 1 face-up "Gladiator Beast" monster you control; shuffle that target into the Deck, then Special Summon 1 "Gladiator Beast" from your Deck, and treat it as if it was Special Summoned by the effect of a "Gladiator Beast" monster.
    LCGX-EN242 Test Tiger Effect Monster Earth 3 600 300 If you control a face-up "Gladiator Beast" monster, you can Special Summon this card (from your hand). You can Tribute this card to target 1 face-up "Gladiator Beast" monster you control; shuffle that target into the Deck, then Special Summon 1 "Gladiator Beast" from your Deck, and treat it as if it was Special Summoned by the effect of a "Gladiator Beast" monster.
    PSV-093 The All-Seeing White Tiger Normal Monster Wind 3 1300 500 A proud ruler of the jungle that some fear and others respect.
    HA04-EN007 The Fabled Catsith Tuner Monster Light 1 800 600 When this card is discarded to the Graveyard, select and destroy 1 face-up card on the field.
    HA04-EN008 The Fabled Cerburrel Tuner Monster Light 2 1000 400 When this card is discarded to the Graveyard, Special Summon it.
    HA04-EN006 The Fabled Chawa Tuner Monster Light 1 200 100 During your Main Phase, you can discard 1 "Fabled" monster to Special Summon this card from your hand.
    HA04-EN009 The Fabled Ganashia Effect Monster Light 3 1600 1000 When this card is discarded to the Graveyard, Special Summon it. If this card was Summoned this way, it gains 200 ATK. In that case, remove it from play when it is removed from the field.
    HA04-EN042 The Fabled Kokkator Effect Monster Light 4 1700 1500 When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can discard 1 "Fabled" monster to the Graveyard to draw 1 card.
    HA04-EN058 The Fabled Kudabbi Synchro/Effect Monster Light 4 2200 1100 1 "Fabled" Tuner + 1 or more non-Tuner monsters
    This card gains an appropriate effect, depending on the number of cards in your hand.
  • 0: This card cannot be destroyed by battle or by card effects.
  • 3+: Destroy this card during the End Phase.
  • HA04-EN010 The Fabled Nozoochee Effect Monster Light 2 1200 800 During your Main Phase, you can discard 1 "Fabled" monster to Special Summon this card from your hand. When this card is Special Summoned this way, you can Special Summon 1 Level 2 or lower "Fabled" monster from your hand.
    HA04-EN041 The Fabled Peggulsus Tuner Monster Light 1 100 1600 When this card is discarded to the Graveyard, you can Set this card in face-down Defense Position. When this card is flipped face-up, you can reveal 1 "Fabled" monster in your hand and send 1 "Fabled" monster from your Deck to the Graveyard.
    STBL-EN096 The Fabled Rubyruda Tuner Monster Light 4 1100 800 When this face-up card you control is selected as an attack target, you can discard 1 "Fabled" monster to negate the attack.
    HA04-EN027 The Fabled Unicore Synchro/Effect Monster Light 4 2300 1000 1 "Fabled" Tuner + 1 or more non-Tuner monsters
    While you and your opponent have the same number of cards in hand, negate all Spell, Trap and Effect Monster effects activated by your opponent, and destroy that Spell/Trap/Monster.
    SOD-EN029 The Trojan Horse Effect Monster Earth 4 1600 1200 "If you Tribute Summon an EARTH monster, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon."
    YSD-EN017 The Trojan Horse Effect Monster Earth 4 1600 1200 "If you Tribute Summon an EARTH monster, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon."
    DR3-EN029 The Trojan Horse Effect Monster Earth 4 1600 900 If you Tribute Summon an EARTH monster, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon.
    SDK-004 The Wicked Worm Beast Effect Monster Earth 3 1400 700 This card is returned to your hand at the end of your turn.
    DB2-EN090 The Wicked Worm Beast Effect Monster Earth 3 1400 700 This face-up card on the field is returned to the owner's hand during the End Phase of your turn.
    GLD4-EN003 The Wicked Worm Beast Effect Monster Earth 3 1400 700 This face-up card on the field is returned to the owner's hand during the End Phase of your turn.
    EP1-EN001 Theinen The Great Sphinx Effect Monster Light 10 3500 3000 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by paying 500 Life Points when both "Andro Sphinx" and "Sphinx Teleia" on your side of the field are destroyed at the same time, then you can Special Summon this monster from your hand or Deck. When this card is Special Summoned successfully, pay 500 Life Points to increase the ATK of this card by 3000 points until the end of End Phase.
    MC2-EN006 Theinen the Great Sphinx Effect Monster Light 10 3500 3000 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by paying 500 Life Points when both "Andro Sphinx" and "Sphinx Teleia" on your side of the field are destroyed at the same time; then you can Special Summon this monster from your hand or Deck. When this card is Special Summoned, by paying 500 Life Points, increase the ATK of this card by 3000 points until the end of the End Phase.
    DCR-028 Thousand Needles Effect Monster Earth 4 1000 1800 "When this Defense Position card is attacked and the ATK of the attacking monster is lower than the DEF of this card, after Damage Calculation destroy the attacking monster."
    DR1-EN190 Thousand Needles Effect Monster Earth 4 1000 1800 "When this Defense Position card is attacked and if the DEF of this card is higher than the ATK of the attacking monster, destroy the attacking monster at the end of the Damage Step."
    DREV-EN040 Thunder Unicorn Synchro/Effect Monster Light 5 2200 1800 1 Beast-Type Tuner + 1 or more non-Tuner Monsters
    Once per turn, during your Main Phase, you can select 1 face-up monster your opponent controls. It loses 500 ATK for each monster you control, until the End Phase. During the turn this effect is activated, no other monsters can attack, except this card.
    RGBT-EN095 Tree Otter Effect Monster Water 2 1200 100 Once per tur, if you control another face-up Beast-Type monster, you can have 1 face-up monster you control gain 1000 ATK until the End Phase.
    DBT-EN003 Twinheaded Beast Effect Monster Fire 6 1700 1900 This card can attack twice during the same Battle Phase.
    AST-027 Two Thousand Needles Effect Monster Earth 5 2000 1800 "When this Defense Position card is attacked and the ATK of the attacking monster is lower than the DEF of this card, after Damage Calculation destroy the attacking monster."
    DR2-EN139 Two Thousand Needles Effect Monster Earth 5 2000 1800 "When this Defense Position card is attacked and the ATK of the attacking monster is lower than the DEF of this card, destroy the attacking monster at the end of the Damage Step."
    DREV-EN009 Uni-Horned Familiar Tuner Monster Light 2 0 1000 When this face-up Defense Position card is selected as an attack target, you can remove from play 1 monster you control other than this card to remove this card from play. The attacking monster must attack. During your next Standby Phase, If this card was removed from play by this effect, this card returns to the field.
    ORCS-EN093 Vampire Koala Effect Monster Earth 4 1800 1500 When this card inflicts Battle Damage to your opponent by battle with a monster: Gain Life Points equal to the amount of Battle Damage inflicted.
    DREV-EN041 Voltic Bicorn Synchro/Effect Monster Light 7 2500 2000 1 Beast-Type Tuner + 1 or more non-Tuner monsters
    If this card is destroyed by your opponent's card (either by battle or by card effect), both players send the top 7 cards of their Deck to the Graveyard.
    CP07-EN001 Voltic Kong Effect Monster Light 4 1800 1000 When this card inflicts Battle Damage to your opponent, send 1 card from the top of your opponent's Deck to the Graveyard for each face-up LIGHT monster you control.
    EOJ-EN025 Whirlwind Weasel Effect Monster Wind 3 500 1500 FLIP: Your opponent cannot activate any Spell or Trap Cards for the rest of this turn.
    DR04-EN205 Whirlwind Weasel Effect Monster Wind 3 500 1500 FLIP: Your opponent cannot activate any Spell or Trap Cards for the rest of this turn.
    GENF-EN016 Wind-Up Dog Effect Monster Earth 3 1200 900 During your Main Phase: You can increase this card's Level by 2 and ATK by 600, until the End Phase. This effect can be used only once while this card is face-up on the field.
    PHSW-EN026 Wind-Up Kitten Effect Monster Earth 2 800 500 You can target 1 monster your opponent controls; return that target to the hand. This effect can only be used once while this card is face-up on the field.
    ORCS-EN023 Wind-Up Rat Effect Monster Earth 3 600 600 During your Main Phase: You can target 1 "Wind-Up" monster in your Graveyard; change this face-up Attack Position card you control to face-up Defense Position, and Special Summon that target in face-up Defense Position. This effect can only be used once while this card is face-up on the field.
    CRV-EN012 Wroughtweiler Effect Monster Earth 3 800 1200 "When this card is destroyed as a result of battle and sent to the Graveyard, add from your Graveyard to your hand 1 card that includes "Elemental Hero" in its card name, and 1 "Polymerization"."
    DP1-EN007 Wroughtweiler Effect Monster Earth 3 800 1200 When this card is destroyed as a result of battle and sent to the Graveyard, add from your Graveyard to your hand 1 card that includes "Elemental Hero" in its card name, and 1 "Polymerization".
    5DS2-EN019 X-Saber Airbellum Tuner Monster Earth 3 1600 200 When this card inflicts Battle Damage to your opponent by a direct attack, discard 1 random card from your opponent's hand.
    HA01-EN011 X-Saber Airbellum Tuner Monster Earth 3 1600 200 When this card inflicts Battle Damage to your opponent by a direct attack, discard 1 random card from your opponent's hand.
    TSHD-EN081 XX-Saber Darksoul Effect Monster Earth 3 100 100 If this card you control is sent to the Graveyard, during the End Phase you can add 1 "X-Saber" monster from your Deck to your hand.
    ABPF-EN026 XX-Saber Garsem Effect Monster Earth 4 1400 400 When this card on the field is destroyed and sent to the Graveyard by a card effect, add 1 "X-Saber" monster from your Deck to your hand. This card gains 200 ATK for each face-up "X-Saber" monster you control.
    SOVR-EN084 Yellow Baboon, Archer of the Forest Effect Monster Earth 7 2600 1800 When a Beast-Type monster you control is destroyed by battle and sent to the Graveyard, you can remove from play 2 Beast-Type monsters from your Graveyard to Special Summon this card from your hand.
    ABPF-EN097 Zeman the Ape King Synchro/Effect Monster Earth 7 2500 1800 1 DARK Tuner + 1 non-Tuner Beast-Type monster.
    If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When an opponent's monster declares an attack, you can send 1 monster from your hand or your side of the field to the Graveyard to negate the attack.
    ORCS-EN005 ZW - Unicorn Spear Effect Monster Light 4 1900 0 You can target 1 face-up "Number C39: Utopia Ray" you control; equip this card from your hand to that target. It gains 1900 ATK. If the equipped monster battles an opponent's monster, the opponent's monster's effect is negated during the Battle Phase only. You can only control 1 face-up "ZW - Unicorn Spear".
       This set contains 304 cards.
     
     

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