YuGiOh Beast-Warrior Monster Cards

This is a list of all the Yu-Gi-Oh! Beast-Warrior monsters in our database.

Card Name Type ATR LVL ATK DEF Card Text Buy It
Abare Ushioni
89718302
Effect Monster EARTH 4 1200 1200 Once per turn, you can toss a coin and call it. If you call it right, inflict 1000 damage to your opponent. If you call it wrong, you take 1000 damage.
Akz, the Pumer
38837163
Effect Monster EARTH 6 1500 1000 This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 Beast-Warrior-Type monsters in your Graveyard. Once per turn, you can discard 1 Beast-Warrior-Type monster from your hand to activate 1 of the following effects:
  • Double this card's ATK until the End Phase.
  • This card can attack your opponent directly this turn.
  • Ancient Warriors - Ambitious Cao De
    33545259
    Effect Monster FIRE 8 3000 2500 While you control another "Ancient Warriors" monster, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Ancient Warriors - Ambitious Cao De" once per turn.
  • If a card(s) your opponent controls is destroyed by battle or card effect: You can send 1 other card from your hand or field to the GY; Special Summon this card from your hand.
  • When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon that monster to your field in Defense Position.
  • Ancient Warriors - Deceptive Jia Wen
    06438003
    Effect Monster FIRE 4 1100 1800 You can target 1 Continuous Spell/Trap you control; send it to the GY, and if you do, halve the ATK of 2 face-up monsters on the field, until the end of this turn. If a card(s) your opponent controls is destroyed by battle or card effect: You can target 1 "Ancient Warriors" card in your GY, except "Ancient Warriors - Deceptive Jia Wen"; add it to your hand. You can only use each effect of "Ancient Warriors - Deceptive Jia Wen" once per turn.
    Ancient Warriors - Eccentric Lu Jing
    13923256
    Effect Monster WATER 4 700 2000 You can target 1 Continuous Spell/Trap you control; send it to the GY, and if you do, add 1 "Ancient Warriors" Spell/Trap with a different name from your GY to your hand. If your other "Ancient Warriors" monster's effect is activated (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it. You can only use each effect of "Ancient Warriors - Eccentric Lu Jing" once per turn.
    Ancient Warriors - Fearsome Zhang Yuan
    60033398
    Effect Monster FIRE 6 2300 2000 All other "Ancient Warriors" monsters you control cannot be destroyed by battle. You can only use each of the following effects of "Ancient Warriors - Fearsome Zhang Yuan" once per turn.
  • At the start of the Damage Step, when your "Ancient Warriors" monster battles an opponent's face-up monster: You can Special Summon this card from your hand, and if you do, that opponent's monster loses 1000 ATK.
  • If a card(s) your opponent controls is destroyed by battle or card effect: You can target 1 card your opponent controls; destroy it.
  • Ancient Warriors - Graceful Zhou Gong
    77539547
    Effect Monster WATER 4 1600 1600 You can target 1 Continuous Spell/Trap you control; send it to the GY, and if you do, add 1 "Ancient Warriors" Spell/Trap from your Deck to your hand. If your other "Ancient Warriors" monster's effect is activated (except during the Damage Step): You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Ancient Warriors - Graceful Zhou Gong" once per turn.
    Ancient Warriors - Ingenious Zhuge Kong
    32422602
    Effect Monster WIND 4 1000 2000 If this card is added from the Deck to your hand by the effect of an "Ancient Warriors" card: You can Special Summon it. When a Spell/Trap Card is activated (Quick Effect): You can send 1 face-up "Ancient Warriors" Continuous Spell/Trap you control to the GY; negate the activation. When a monster effect is activated while you control "Ancient Warriors - Virtuous Liu Xuan" (Quick Effect): You can send 1 face-up "Ancient Warriors" Continuous Spell/Trap you control to the GY; negate the activation. You can only use each effect of "Ancient Warriors - Ingenious Zhuge Kong" once per turn.
    Ancient Warriors - Loyal Guan Yun
    76416959
    Effect Monster WIND 7 2500 1800 If only your opponent controls a monster: You can Special Summon this card from your hand. Your opponent cannot target other "Ancient Warriors" monsters you control with card effects. If your opponent controls more monsters than you do: You can target 1 monster your opponent controls; destroy it. You can only use this effect of "Ancient Warriors - Loyal Guan Yun" once per turn.
    Ancient Warriors - Masterful Sun Mou
    40140448
    Effect Monster WATER 4 1800 1500 While you control another "Ancient Warriors" monster, your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of "Ancient Warriors - Masterful Sun Mou" once per turn.
  • You can send 1 card from your hand or field to the GY; add 1 "Ancient Warriors" monster from your Deck to your hand, except "Ancient Warriors - Masterful Sun Mou".
  • If your other "Ancient Warriors" monster's effect is activated (except during the Damage Step): You can target 1 monster your opponent controls; return it to the hand.
  • Ancient Warriors - Rebellious Lu Feng
    82791472
    Effect Monster DARK 8 2800 2200 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling the highest ATK "Ancient Warriors" monster on the field (even if it's tied). You can only Special Summon "Ancient Warriors - Rebellious Lu Feng" once per turn this way. Once per turn, during the Main Phase (Quick Effect): You can destroy the 1 face-up monster your opponent controls with the highest ATK (your choice, if tied), also you cannot activate monster effects the turn you activate this effect, except "Ancient Warriors" monsters'. Once per turn, during the End Phase, if your opponent controls a monster with the highest ATK on the field (even if tied): Give control of this card to your opponent.
    Ancient Warriors - Savage Don Ying
    79582540
    Effect Monster DARK 6 2200 1800 While you control a Level 7 or higher "Ancient Warriors" monster, your opponent must pay 400 LP to activate a card or effect. You can only use each of the following effects of "Ancient Warriors - Savage Don Ying" once per turn. If this card is Normal or Special Summoned: You can add 1 Level 7 or higher "Ancient Warriors" monster or 1 "Ancient Warriors" Continuous Spell/Trap from your Deck to your hand. If a monster is sent to your opponent's GY (except during the Damage Step): You can target 1 card in your opponent's GY; banish it, and if you do, draw 1 card.
    Ancient Warriors - Valiant Zhang De
    02801664
    Effect Monster WIND 7 2700 900 Gains 300 ATK for each monster your opponent controls, during your turn only. You can only use each of the following effects of "Ancient Warriors - Valiant Zhang De" once per turn.
  • If you control 2 or more "Ancient Warriors" monsters: You can Special Summon this card from your hand.
  • If your opponent controls more monsters than you do: You can activate this effect; this card can make up to 2 attacks on monsters during each Battle Phase this turn.
  • Ancient Warriors - Virtuous Liu Xuan
    40428851
    Effect Monster WIND 4 1400 1200 While you control another "Ancient Warriors" monster, your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of "Ancient Warriors - Virtuous Liu Xuan" once per turn.
  • If your opponent controls more monsters than you do: You can send 1 card from your hand or field to the GY; Special Summon 1 "Ancient Warriors" monster from your Deck, except "Ancient Warriors - Virtuous Liu Xuan".
  • When an attack is declared involving another "Ancient Warriors" monster you control: You can draw 1 card.
  • Ancient Warriors Oath - Double Dragon Lords
    65711558
    Link/Effect Monster WIND 1100 LINK-2 2 Beast-Warrior monsters, including a WIND "Ancient Warriors" monsters
    All "Ancient Warriors" monsters you control gain 500 ATK/DEF. You can only use each of the following effects of "Ancient Warriors Oath - Double Dragon Lords" once per turn. If this card is Link Summoned: You can add 1 "Ancient Warriors" card from your Deck to your hand. (Quick Effect): You can send 1 card from your hand or field to the GY, then target 1 face-up card your opponent controls; return it to the hand.
    Assault Beast
    03431737
    Effect Monster EARTH 4 1900 1200 You can discard this card to the GY; add 1 "Assault Mode Activate" from your Deck to your hand.
    Assault Sentinel
    00039015
    Effect Monster EARTH 4 1600 800 You can Tribute this card; Special Summon 1 monster from your hand or Deck that specifically lists "Assault Mode Activate" in its text, except "Assault Sentinel", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can target 1 face-up monster you control; reveal 1 Synchro Monster in your Extra Deck, and if you do, the targeted monster's Type and Attribute become the same as the revealed monster's, until the end of this turn. You can only use each effect of "Assault Sentinel" once per turn.
    Aurkus, Lightsworn Druid
    07183277
    Effect Monster LIGHT 3 1200 1800 Lightsworn monsters (everywhere) cannot be targeted by Spells, Traps, or card effects. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard. You must control this face-up card to activate and to resolve this effect.
    Balameuniere de Nouvelles
    52495649
    Ritual/Effect Monster DARK 5 2000 1850 You can Ritual Summon this card with a "Recipe" card. If this card is Special Summoned: You can add 1 "Nouvelles" or "Recipe" card from your Deck to your hand. You can target 1 Attack Position monster your opponent controls; Tribute it, and if you do, Special Summon 1 Level 6 "Nouvelles" Ritual Monster from your hand or Deck. This is a Quick Effect if this card was Special Summoned by the effect of a "Nouvelles" monster. You can only use each effect of "Balameuniere de Nouvelles" once per turn.
    Battle Ox
    05053103
    Normal Monster EARTH 4 1700 1000 A monster with tremendous power, it destroys enemies with a swing of its axe.
    Battle Steer
    18246479
    Normal Monster EARTH 5 1800 1300 A bull monster often found in the woods, it charges enemy monsters with a pair of deadly horns.
    Beast King Barbaros
    78651105
    Effect Monster EARTH 8 3000 1200 You can Normal Summon/Set this card without Tributing, but its original ATK becomes 1900. You can Tribute 3 monsters to Tribute Summon this card. If you do: Destroy all cards your opponent controls.
    Beast Machine King Barbaros Ur
    19028307
    Effect Monster EARTH 8 3800 1200 You can Special Summon this card (from your hand) by banishing 1 Machine-Type monster and 1 Beast-Warrior-Type monster from your hand, field, and/or Graveyard. If this card attacks or is attacked, your opponent takes no battle damage.
    Beast-Warrior Puma
    16796157
    Effect Monster LIGHT 4 1600 1000 You can Tribute this card; add 1 "D.D. Esper Star Sparrow" from your Deck or Graveyard to your hand.
    Beaver Warrior
    32452818
    Normal Monster EARTH 4 1200 1500 What this creature lacks in size it makes up for in defense when battling in the prairie.
    Black Ray Lancer
    74416224
    Xyz/Effect Monster DARK 3 2100 600 2 Level 3 WATER monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster on the field; negate that target's effects, until the End Phase.
    Boar Soldier
    21340051
    Effect Monster EARTH 4 2000 500 If this card is Normal Summoned, destroy this card. If your opponent controls 1 or more monsters, decrease the ATK of this card by 1000 points.
    Bonfire Colossus
    59834564
    Effect Monster FIRE 8 2600 2200 If you control a FIRE monster, you can Special Summon this card (from your hand). If this card is Special Summoned: Target 2 FIRE monsters you control; destroy those targets.
    Brotherhood of the Fire Fist - Bear
    06353603
    Effect Monster FIRE 4 1600 1200 Once per turn, when this card inflicts battle damage to your opponent: You can Set 1 "Fire Formation" Spell Card directly from your Deck. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap Card you control to the Graveyard to target 1 monster on the field; destroy that target.
    Brotherhood of the Fire Fist - Boar
    66762372
    Tuner Monster FIRE 4 1100 1400 Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a FIRE monster. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 "Fire Fist" monster from your Deck, except "Brotherhood of the Fire Fist - Boar". Once per turn, when a "Fire Fist" monster is Special Summoned from your Extra Deck: You can Set 1 "Fire Formation" Spell Card directly from your Deck.
    Brotherhood of the Fire Fist - Buffalo
    92572371
    Effect Monster FIRE 4 1700 1000 If this card is in your Graveyard: You can send a total of 2 "Fire Fist" / "Fire Formation" cards from your hand and/or face-up on your side of the field to the Graveyard; Special Summon this card from your Graveyard. You can only use the effect of "Brotherhood of the Fire Fist - Buffalo" once per turn.
    Brotherhood of the Fire Fist - Cardinal
    58504745
    Xyz/Effect Monster FIRE 4 1800 2200 2 Level 4 "Fire Fist" monsters
    You can detach 2 Xyz Materials from this card, then target 2 "Fire Fist"/"Fire Formation" cards in your Graveyard and/or face-up on your side of the field, and 2 cards in your opponent's Graveyard and/or face-up on their side of the field; shuffle those targets into the Deck. You can only use the effect of "Brotherhood of the Fire Fist - Cardinal" once per turn.
    Brotherhood of the Fire Fist - Caribou
    93751476
    Effect Monster FIRE 4 1100 2000 During the End Phase, if this card is in the Graveyard because it was destroyed by a card effect and sent there this turn: You can Special Summon 1 Level 4 "Fire Fist" monster from your Deck, except "Brotherhood of the Fire Fist - Caribou". If this card is sent to the Graveyard for the Synchro Summon of a "Fire Fist" monster: You can Set 1 "Fire Formation" Spell Card directly from your Deck.
    Brotherhood of the Fire Fist - Coyote
    49785720
    Effect Monster FIRE 5 2000 500 If you control a "Fire Formation" Spell/Trap Card, and no monsters, you can Special Summon this card (from your hand).
    Brotherhood of the Fire Fist - Dragon
    43748308
    Effect Monster FIRE 4 1800 400 Once per turn, if you activate a "Fire Formation" Spell/Trap Card (except during the Damage Step): You can Set 1 "Fire Formation" Trap Card directly from your Deck. Once per turn: You can send 2 face-up "Fire Formation" Spell/Trap Cards you control to the Graveyard to target 1 "Fire Fist" monster in your Graveyard, except "Brotherhood of the Fire Fist - Dragon"; Special Summon that target.
    Brotherhood of the Fire Fist - Eagle
    46241344
    Link/Effect Monster FIRE 1700 LINK-2 2 Beast-Warrior monsters
    You can only Special Summon "Brotherhood of the Fire Fist - Eagle(s)" once per turn. You can activate "Fire Fist" monsters' effects without sending "Fire Fist" or "Fire Formation" card(s) from your hand or field to the GY. You can target 1 "Fire Formation" Spell/Trap you control or in your GY; return it to the hand, then send 1 "Fire Fist" monster from your Deck to the GY. You can only use this effect of "Brotherhood of the Fire Fist - Eagle" once per turn.
    Brotherhood of the Fire Fist - Eland
    61472381
    Ritual/Effect Monster FIRE 6 2400 2000 You can Ritual Summon this card with "Fire Formation - Domei". You can discard 1 monster; Set 1 "Fire Formation" Spell/Trap directly from your Deck or GY. When your opponent activates a monster effect (Quick Effect): You can send 1 face-up "Fire Fist" or "Fire Formation" card you control to the GY, except "Brotherhood of the Fire Fist - Eland"; negate that effect. You can only use each effect of "Brotherhood of the Fire Fist - Eland" once per turn.
    Brotherhood of the Fire Fist - Elephant
    98093548
    Effect Monster FIRE 4 1000 1800 If this card is Normal or Special Summoned: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY; Special Summon 1 "Fire Fist" monster from your hand, except "Brotherhood of the Fire Fist - Elephant". You can target 1 "Fire Formation" Spell/Trap in your GY; shuffle it into the Deck, then, you can add 1 Level 5 or higher "Fire Fist" monster from your Deck to your hand. You can only use each effect of "Brotherhood of the Fire Fist - Elephant" once per turn.
    Brotherhood of the Fire Fist - Gorilla
    70355994
    Effect Monster FIRE 4 1600 1000 Once per turn, when this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Set 1 "Fire Formation" Spell Card directly from your Deck. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap Card you control to the Graveyard to target 1 Spell/Trap Card on the field; destroy that target.
    Brotherhood of the Fire Fist - Hawk
    17475251
    Effect Monster FIRE 3 200 1500 If this card in its owner's possession is destroyed by an opponent's card (either by battle or by card effect): You can Set 1 "Fire Formation" Spell Card directly from your Deck. While you control a face-up "Fire Formation" Spell/Trap Card, all "Fire Fist" monsters you control gain 500 ATK and DEF.
    Brotherhood of the Fire Fist - Horse Prince
    74168099
    Synchro/Effect Monster FIRE 6 2200 2200 1 FIRE Tuner + 1 or more non-Tuner monsters
    When this card is Synchro Summoned: You can Special Summon 1 Level 3 FIRE monster from your Deck. After you Synchro Summon this card, you cannot Special Summon Level 5 or higher monsters for the rest of this turn.
    Brotherhood of the Fire Fist - Kirin
    89856523
    Synchro/Effect Monster FIRE 8 2000 2800 1 FIRE Tuner + 1 or more non-Tuner "Fire Fist" monsters
    When this card is Synchro Summoned: You can Set 1 "Fire Formation" Spell/Trap Card directly from your Deck. All monsters your opponent controls lose 100 ATK for each face-up Spell/Trap Card you control.
    Brotherhood of the Fire Fist - Leopard
    39699564
    Effect Monster FIRE 3 0 200 During your Main Phase, if this card was Normal or Special Summoned this turn: You can Tribute 1 "Fire Fist" monster; Set 1 "Fire Formation" Spell/Trap Card directly from your Deck. You can only use the effect of "Brotherhood of the Fire Fist - Leopard" once per turn.
    Brotherhood of the Fire Fist - Lion Emperor
    37057743
    Xyz/Effect Monster FIRE 3 2200 200 2 Level 3 FIRE monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 FIRE monster in your Graveyard; add that target to your hand, but you cannot Normal or Special Summon that monster, or a monster with the same name, for the rest of this turn.
    Brotherhood of the Fire Fist - Panda
    35488287
    Effect Monster FIRE 5 2100 400 If you activate a "Fire Formation" Spell/Trap Card (except during the Damage Step): You can Special Summon this card from your hand, then you can Special Summon 1 "Fire Fist" monster from your GY, except "Brotherhood of the Fire Fist - Panda", also you cannot Special Summon monsters for the rest of this turn, except "Fire Fist" monsters. If a "Fire Fist" monster(s) you control would be destroyed by your opponent's card effect, you can send 1 face-up "Fire Formation" Spell/Trap you control to the GY instead. You can only use each effect of "Brotherhood of the Fire Fist - Panda" once per turn.
    Brotherhood of the Fire Fist - Peacock
    20265095
    Link/Effect Monster FIRE 1000 LINK-2 2 "Fire Fist" monsters
    While this card points to a "Fire Fist" monster, your opponent's monsters cannot target this card for attacks. When this card declares an attack: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 monster your opponent controls; place that opponent's monster in a zone this card points to and take control of it until the End Phase, but it cannot declare an attack this turn. You can only use this effect of "Brotherhood of the Fire Fist - Peacock" once per turn.
    Brotherhood of the Fire Fist - Ram
    62694833
    Effect Monster FIRE 3 800 200 When this card is Normal Summoned: You can discard 1 card, then target 1 "Fire Formation" Spell/Trap you control; Set 1 "Fire Formation" Spell/Trap with a different name directly from your Deck. If this card is Special Summoned by the effect of a "Fire Fist" monster: You can Set 1 "Fire Formation" Spell/Trap directly from your Deck, with a different name from the cards in your GY. You can only use each effect of "Brotherhood of the Fire Fist - Ram" once per turn.
    Brotherhood of the Fire Fist - Raven
    44860890
    Effect Monster FIRE 3 200 1800 If this card is sent from the field to the Graveyard: You can Set 1 "Fire Formation" Spell Card directly from your Deck. Face-up "Fire Formation" Spell/Trap Cards you control cannot be destroyed by your opponent's card effects.
    Brotherhood of the Fire Fist - Rhino
    66084673
    Effect Monster FIRE 4 1700 1400 If a "Fire Fist" monster you control attacks or is attacked, during damage calculation (in either player's turn): You can send 1 face-up "Fire Formation" Spell/Trap Card you control and 1 "Fire Fist" monster from your hand to the Graveyard once per battle; your attacking/attacked monster gains ATK equal to the original ATK of the monster sent to the Graveyard, during damage calculation only.
    Brotherhood of the Fire Fist - Rooster
    30929786
    Effect Monster FIRE 3 1500 100 When this card is Special Summoned by the effect of a "Fire Fist" monster: You can add 1 "Fire Fist" monster from your Deck to your hand. You can only use this effect of "Brotherhood of the Fire Fist - Rooster" once per turn. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap Card you control to the Graveyard; Set 1 "Fire Formation" Spell/Trap Card directly from your Deck.
    Brotherhood of the Fire Fist - Snake
    75132317
    Effect Monster FIRE 4 1800 600 Once per turn, if a "Fire Formation" Spell/Trap Card(s) is sent to your Graveyard (except during the Damage Step): You can Set 1 "Fire Formation" Trap Card directly from your Deck. Once per turn, if you control no other monsters: You can send 2 face-up "Fire Formation" Spell/Trap Cards you control to the Graveyard; draw 1 card.
    Brotherhood of the Fire Fist - Spirit
    01662004
    Tuner Monster FIRE 3 500 200 Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Beast-Warrior-Type monster. When this card is Normal Summoned: You can target 1 Level 3 FIRE monster with 200 or less DEF in your Graveyard; Special Summon that target in face-up Defense Position. If you do, you can only attack with Beast-Warrior-Type monsters for the rest of this turn. You can only use the effect of "Brotherhood of the Fire Fist - Spirit" once per turn.
    Brotherhood of the Fire Fist - Swallow
    02521011
    Effect Monster FIRE 5 2000 800 You can Special Summon this card (from your hand) by sending 3 face-up "Fire Formation" Spell/Trap Cards you control to the Graveyard. When this card is Normal or Special Summoned: You can Set 1 "Fire Formation" Trap Card directly from your Deck. You can only use this effect of "Brotherhood of the Fire Fist - Swallow" once per turn. Face-up Beast-Warrior-Type monsters cannot be targeted by your opponent's card effects.
    Brotherhood of the Fire Fist - Swan
    93877990
    Fusion/Effect Monster FIRE 8 2600 2200 2 Beast-Warrior monsters
    If this card is Special Summoned: You can inflict 200 damage to your opponent for each "Fire Formation" Spell/Trap you control. During the Battle Phase (Quick Effect): You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 card your opponent controls; destroy it. You can only use each effect of "Brotherhood of the Fire Fist - Swan" once per turn.
    Brotherhood of the Fire Fist - Tiger King
    96381979
    Xyz/Effect Monster FIRE 4 2200 1800 2 Level 4 Beast-Warrior Type monsters
    When this card is Xyz Summoned: You can Set 1 "Fire Formation" Spell/Trap Card directly from your Deck. Once per turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up Effect Monster currently on the field, except Beast-Warrior-Type, until the end of your opponent's turn. When this card is sent from the field to the Graveyard: You can send 3 face-up "Fire Formation" Spell/Trap Cards you control to the Graveyard; Special Summon 2 Level 4 or lower Beast-Warrior-Type monsters with the same ATK from your Deck, in face-up Defense Position.
    Brotherhood of the Fire Fist - Wolf
    93294869
    Effect Monster FIRE 3 0 1900 If this card is flipped face-up: You can Set 1 "Fire Formation" Trap Card directly from your Deck, then, if this card was Flip Summoned, you can also Set 1 "Fire Formation" Spell Card directly from your Deck.
    Buerillabaisse de Nouvelles
    26223582
    Ritual/Effect Monster DARK 1 400 1850 You can Ritual Summon this card with a "Recipe" card. If this card is Special Summoned: You can excavate the top 5 cards of your Deck, and if you do, you can add 1 excavated "Nouvelles" card to your hand, also shuffle the rest into the Deck. When a card or effect is activated that targets this card on the field, or when this card is targeted for an attack (Quick Effect): You can Tribute this card and 1 Attack Position monster on either field, and if you do, Special Summon 1 Level 2 or 3 "Nouvelles" Ritual Monster from your hand or Deck. You can only use each effect of "Buerillabaisse de Nouvelles" once per turn.
    Bujin Arasuda
    23979249
    Effect Monster LIGHT 4 1600 1900 If a "Bujin" monster in your Graveyard or face-up on your side of the field is banished (except during the Damage Step): You can Special Summon this card from your hand in face-up Defense Position. Once per turn, during the End Phase, if a "Bujin" card was added from your Deck to your hand this turn, except by drawing it, while you controlled this face-up card: You can draw 1 card, then discard 1 card. You can only control 1 "Bujin Arasuda".
    Bujin Hiruko
    70026064
    Pendulum Monster LIGHT 4 1000 2000 Imprisoned after a showdown with "Bujin Hirume" over the Sky Throne, this master schemer eventually escaped by manipulating Hirume and creating the sinister "Bujinki Amaterasu", then went on to almost engulf the world in darkness, but was finally defeated by Yamato and his allies.

    Pendulum Scale: 3
    Pendulum Effect: You can banish this card in your Pendulum Zone, then target 1 "Bujin" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Bujin" Xyz Monster with a different name, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.)
    Bujin Hirume
    09418365
    Effect Monster LIGHT 4 2000 1000 Cannot be Normal Summoned/Set. Must first be Special Summoned(from your hand) by banishing 1 "Bujin" monster from your Graveyard, except "Bujin Hirume". If this card, which was Summoned this way, is destroyed by your opponent's card (by battle or by card effect), andsent from your side of the field to your Graveyard, and both players have a hand: You can discard 1 card, then your opponent discards 1 card. You can only control 1 "Bujin Hirume".
    Bujin Mahitotsu
    92586237
    Effect Monster LIGHT 4 0 1800 You can send 1 other "Bujin" card from your hand to the GY; Special Summon this card from your hand. You can activate 1 of these effects;
  • Send 1 "Bujin" monster from your hand to the GY; add 1 "Bujin" monster with a different name from your GY to your hand.
  • Banish 1 "Bujin" monster from your GY; send 1 "Bujin" monster with a different name from your Deck to the GY.
    You can only use the Summoning effect, and the other effect, of "Bujin Mahitotsu" each once per turn.
  • Bujin Mikazuchi
    53678698
    Effect Monster LIGHT 4 1900 1500 When a Beast-Warrior-Type "Bujin" monster you control is destroyed by battle or by card effect and sent to the Graveyard: You can Special Summon this card from your hand. Once per turn, during the End Phase, if a "Bujin" monster(s) was sent from your hand to your Graveyard this turn while you controlled this face-up card: You can add 1 "Bujin" Spell/Trap Card from your Deck to your hand. You can only control 1 "Bujin Mikazuchi".
    Bujin Torifune
    29981935
    Effect Monster LIGHT 4 1500 500 You can Tribute this card; Special Summon 2 "Bujin" monsters of 2 different Types from the Deck in Defense Position, except "Bujin Torifune". When you Xyz Summon a "Bujin" Xyz Monster, while this card is in your GY: You can equip this card to it. Any monster destroyed by battle with that equipped monster is banished. You can only use each effect of "Bujin Torifune" once per turn.
    Bujin Yamato
    32339440
    Effect Monster LIGHT 4 1800 200 Once per turn, during your End Phase: You can add 1 "Bujin" monster from your Deck to your hand, then send 1 card from your hand to the Graveyard. You can only control 1 "Bujin Yamato".
    Bujinki Ahashima
    71095768
    Link/Effect Monster LIGHT 1500 LINK-2 2 monsters with the same Level
    Cannot be used as Link Material. You can only use each of the following effects of "Bujinki Ahashima" once per turn.
  • If this card is Link Summoned: You can Special Summon 2 monsters with the same Level, 1 from your hand and 1 from your GY, but negate their effects, and immediately after this effect resolves, Xyz Summon 1 Xyz Monster using those 2 monsters only.
  • If an Xyz Monster this card points to activates an effect by detaching material(s) (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it.
  • Bujinki Amaterasu
    68618157
    Xyz/Effect Monster LIGHT 4 2600 2500 3 Level 4 monsters
    You can only control 1 "Bujinki Amaterasu". Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; apply this effect, depending on whose turn it is.
  • Your turn: Target 1 of your banished Level 4 or lower monsters; Special Summon that target.
  • Your opponent's turn: Target 1 of your banished Level 4 or lower monsters; add that target to your hand.
  • Bujintei Kagutsuchi
    01855932
    Xyz/Effect Monster LIGHT 4 2500 2000 2 Level 4 Beast-Warrior-Type monsters
    When this card is Xyz Summoned: Send the top 5 cards of your Deck to the Graveyard (or your entire Deck, if less than 5), also this card gains 100 ATK for each "Bujin" card sent to the Graveyard by this effect. If a "Bujin" Beast-Warrior-Type monster(s) you control would be destroyed by battle or by card effect, you can detach 1 Xyz Material from this card instead of destroying 1 of those monsters. You can only control 1 "Bujintei Kagutsuchi".
    Bujintei Susanowo
    75840616
    Xyz/Effect Monster LIGHT 4 2400 1600 2 Level 4 "Bujin" monsters
    This card can attack all monsters your opponent controls once each. Once per turn: You can detach 1 Xyz Material from this card; take 1 "Bujin" monster from your Deck, and either add it to your hand or send it to the Graveyard. You can only control 1 "Bujintei Susanowo".
    Bujintei Tsukuyomi
    73289035
    Xyz/Effect Monster LIGHT 4 1800 2300 2 Level 4 LIGHT monsters
    Once per turn: You can detach 1 Xyz Material from this card; send your entire hand to the Graveyard (min. 1), and if you do, draw 2 cards. When this card you controlled while face-up leaves the field because of an opponent's card effect: You can target Level 4 Beast-Warrior-Type "Bujin" monsters in your Graveyard, up to the number of Xyz Materials this card had on the field; Special Summon those targets. You can only control 1 "Bujintei Tsukuyomi".
    Bunny Ear Enthusiast
    39643167
    Effect Monster EARTH 1 200 100 Once per Chain, when a monster on the field, except "Bunny Ear Enthusiast", activates its effect (Quick Effect): You can place 1 Bunny Ear Counter on it, and it cannot be destroyed by battle as long as it has that Counter. Once per turn (Quick Effect): You can target 1 monster with a Bunny Ear Counter; banish both it and this card until the Standby Phase of the next turn.
    Caninetaur
    91754175
    Effect Monster FIRE 3 1500 200 Once per turn, if this card battles an opponent's monster, during damage calculation(in either player's turn): You can send 1 Beast, Beast-Warrior, or Winged Beast-Type monster from your hand or Deck to the Graveyard, and if you do, this card gains ATK equal to the sent monster's Level x 100, until the end of the Battle Phase.
    Cat's Ear Tribe
    95841282
    Effect Monster EARTH 1 200 100 The original ATK of your opponent's monster(s) that battles with this card during his/her turn becomes 200 points during the Damage Step.
    Celestial Wolf Lord, Blue Sirius
    32995007
    Synchro/Effect Monster DARK 6 2400 1500 1 Tuner + 1 or more non-Tuner monsters
    When this card on the field is destroyed and sent to the Graveyard: Target 1 face-up monster your opponent controls; it loses 2400 ATK.
    Centaur Mina
    33129626
    Fusion/Effect Monster LIGHT 6 2200 1600 1 LIGHT Warrior monster + 1 Beast monster
    Once per turn, during your turn, when your opponent activates a Trap Card (Quick Effect): You can negate the activation, and if you do, Set that card. You can only use each of the following effects of "Centaur Mina" once per turn. During your Main Phase: You can Special Summon 1 Level 2 or lower monster from your hand or GY. If this card is sent to the GY as Synchro Material for a WIND Warrior monster: You can destroy 1 face-up monster on the field.
    Chiron the Mage
    16956455
    Effect Monster EARTH 4 1800 1000 Once per turn: You can discard 1 Spell Card, then target 1 Spell/Trap Card your opponent controls; destroy that target.
    Coach Captain Bearman
    67136033
    Effect Monster FIRE 8 2600 2700 Cannot be used as material for an Xyz Summon. except for the Xyz Summon of a FIRE Warrior monster. You can Normal Summon this card without Tributing, but its original ATK becomes 1300. Once per turn: You can make all Level 4 Beast-Warrior monsters you currently control become Level 8 until the End Phase.
    Coach Soldier Wolfbark
    03534077
    Effect Monster FIRE 4 1600 1200 You can target 1 Level 4 FIRE Beast-Warrior monster in your GY; Special Summon it in Defense Position, but negate its effects. You can only use the effect of "Coach Solider Wolfbark" once per turn.
    Commander Gottoms, Swordmaster
    53388413
    Effect Monster EARTH 6 2100 1600 All face-up "Saber" monsters you control gain 400 ATK.
    Constellar Aldebaran
    15871676
    Effect Monster LIGHT 3 1300 800 When this card is Normal Summoned: You can Special Summon 1 Level 3 "Constellar" monster from your hand.
    Constellar Hyades
    47579719
    Xyz/Effect Monster LIGHT 3 1900 1100 2 Level 3 LIGHT monsters
    Once per turn: You can detach 1 Xyz Material from this card; change all monsters your opponent controls to face-up Defense Position.
    Constellar Kaus
    70908596
    Effect Monster LIGHT 4 1800 700 Cannot be used as a Synchro Material Monster. Up to twice per turn: You can target 1 "Constellar" monster on the field to activate 1 of these effects;
  • Increase its Level by 1
  • Reduce its Level by 1
  • Constellar Omega
    26329679
    Xyz/Effect Monster LIGHT 4 2400 500 2 Level 4 LIGHT monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; all "Constellar" monsters you currently control are unaffected by Spell/Trap effects this turn.
    Cybernetic Cyclopean
    96428622
    Effect Monster EARTH 4 1400 200 While you have no cards in your hand, increase the ATK of this card by 1000 points.
    Danger! Dogman!
    26302107
    Effect Monster DARK 7 2400 1000 You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Dogman!", Special Summon 1 "Danger! Dogman!" from your hand, and if you do, draw 1 card. If this card is discarded: You can have all face-up monsters your opponent currently controls lose 1000 ATK until the end of this turn. You can only use this effect of "Danger! Dogman!" once per turn.
    Donner, Dagger Fur Hire
    08728498
    Link/Effect Monster EARTH 1600 LINK-2 2 monsters with different Types
    You can target 1 monster "Fur Hire" you control and 1 monster your opponent controls; destroy them. You can Tribute 1 monster; Special Summon 1 monster "Fur Hire" from your hand or GY with a different original name than the Tributed monster, then, if you Tributed a Link Monster to activate this effect, you can Special Summon 1 more such monster. You can only use 1 "Donner, Dagger Fur Hire" effect per turn, and only once that turn.
    Dragoons of Draconia
    73779005
    Pendulum Monster FIRE 4 1800 200 Armed with muskets and iron spears, these mounted land troops of the Draconia Empire are feared by the Reptier Kingdom and other bordering nations.

    Pendulum Scale: 2
    Pendulum Effect: Once per turn, if a Normal Monster you control destroys an opponent's monster by battle, after damage calculation: You can add 1 Level 4 or higher Normal Monster from your Deck to your hand.
    Dyna, Hero Fur Hire
    25123713
    Effect Monster EARTH 6 2500 1400 If this card is Special Summoned: You can banish cards from your opponent's GY, up to the number of monsters "Fur Hire" you control with different names. You can only use this effect of "Dyna, Hero Fur Hire" once per turn. Monsters your opponent controls cannot target monsters "Fur Hire" for attacks, except this one.
    Enraged Battle Ox
    76909279
    Effect Monster EARTH 4 1700 1000 As long as this card remains face-up on your side of the field, when Beast, Beast-Warrior and Winged Beast-Type monsters on your side of the field attack with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.
    Exarion Universe
    63749102
    Effect Monster DARK 4 1800 1900 During your Battle Step, if this card attacks a Defense Position monster: You can have it lose 400 ATK, but it will inflict piercing Battle Damage to your opponent. These effects last until the End Phase.
    Felis, Lightsworn Archer
    73176465
    Tuner/Effect Monster LIGHT 4 1100 2000 Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. When this card is sent from your Deck to the Graveyard by a monster effect: Special Summon it. You can Tribute this card, then target 1 monster your opponent controls; destroy that target, then send the top 3 cards of your Deck to the Graveyard.
    Fire Fighting Daruma Doll
    64514892
    Link/Effect Monster FIRE 1500 LINK-2 2 Beast, Beast-Warrior, and/or Winged Beast monsters
    This card gains 100 ATK for each Beast, Beast-Warrior, and Winged Beast monster on the field. Once per turn: You can target 1 Spell/Trap on each field; destroy them. When this card destroys an opponent's monster by battle: You can target 1 of your Beast, Beast-Warrior, or Winged Beast monsters, that is banished or is in your GY; add it to your hand.
    Fire King Avatar Arvata
    18621798
    Effect Monster FIRE 4 1800 200 When a monster effect is activated while this monster is on the field (Quick Effect): You can negate the activation, and if you do, destroy 1 other FIRE monster in your hand or face-up field. If this card is destroyed and sent to the GY: You can target 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in your GY, except "Fire King Avatar Arvata"; Special Summon it, but negate its effects, also destroy it during the End Phase. You can only use each effect of "Fire King Avatar Arvata" once per turn.
    Fire King Avatar Barong
    69000994
    Effect Monster FIRE 4 1800 200 If a face-up "Fire King" monster(s) you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. Once per turn, during the next Standby Phase after this card was destroyed by a card effect and sent to the GY: Add 1 "Fire King" card from your Deck to your hand, except "Fire King Avatar Barong".
    Fire King Avatar Rangbali
    38910263
    Effect Monster FIRE 4 1600 200 If a face-up "Fire King" monster(s) you control is destroyed by card effect (except during the Damage Step): You can Special Summon this card from your hand. When a Spell/Trap Card or effect is activated, while this card is on the field (Quick Effect): You can negate the activation, and if you do, destroy 1 other FIRE monster in your hand or face-up field. You can only use each effect of "Fire King Avatar Rangbali" once per turn.
    Fire King Avatar Yaksha
    66413481
    Effect Monster FIRE 4 1800 200 If a face-up "Fire King" monster(s) you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card is destroyed and sent to the GY: You can destroy 1 card in your hand or field. You can only use this effect of "Fire King Avatar Yaksha" once per turn.
    Full Armored Black Ray Lancer
    25853045
    Xyz/Effect Monster WATER 4 2100 600 3 Level 4 WATER monsters
    You can also Xyz Summon this card by using a Rank 3 WATER Xyz Monster you control that has no material. Gains 200 ATK for each material attached to it. If this card on the field would be destroyed by battle or card effect, you can detach all materials from this card instead. When this card destroys an opponent's monster by battle: You can target 1 Spell/Trap your opponent controls; destroy that target.
    Gaia Drake, the Universal Force
    58601383
    Fusion/Effect Monster EARTH 10 3500 2800 1 "Gaia Knight, the Force of Earth" + 1 non-Effect Synchro Monster
    This card cannot be targeted by, or destroyed by, the effects of Effect Monsters.
    Garnecia Elefantis
    49888191
    Normal Monster EARTH 7 2400 2000 A monster so heavy that each step rocks the earth.
    Garoozis
    14977074
    Normal Monster FIRE 5 1800 1500 An axe-swinging beast-warrior with the head of a dragon.
    Gene-Warped Warwolf
    69247929
    Normal Monster EARTH 4 2000 100 This warwolf was given incalculable strength through horrific genetic manipulation. Its gentle nature was completely wiped out, and it now lives only to unleash destruction.
    Ghost Knight of Jackal
    13386503
    Effect Monster EARTH 5 1700 1600 You can Special Summon an opponent's monster that is destroyed and sent to the Graveyard by this card as a result of battle to your side of the field in face-up Defense Position.
    Gladiator Beast Andabata
    03779662
    Fusion/Effect Monster DARK 8 1000 2800 "Gladiator Beast Augustus" + 2 "Gladiator Beast" monsters
    Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) If Summoned this way: You can Special Summon 1 Level 7 or lower "Gladiator Beast" Fusion Monster from your Extra Deck, ignoring its Summoning conditions. At the end of the Battle Phase, if this card battled: You can return it to the Extra Deck; Special Summon 2 "Gladiator Beast" monsters from your Deck.
    Gladiator Beast Andal
    90582719
    Normal Monster EARTH 4 1900 1500 This one-eyed warrior bear is an aggressive hunter that strikes down its prey with the powerful swipes of its claws. No one can bear the brunt of his tremendously fast and heavy blows.
    Gladiator Beast Attorix
    52502677
    Effect Monster EARTH 4 800 2000 If this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can send 1 "Gladiator Beast" monster from your Deck or Extra Deck to the GY, except "Gladiator Beast Attorix"; until the End Phase, this card's Level and name become the same as that monster sent to the GY. At the end of the Battle Phase, if this card battled: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Attorix".
    Gladiator Beast Darius
    25924653
    Effect Monster EARTH 4 1700 300 When this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can target 1 "Gladiator Beast" monster in your Graveyard; Special Summon that target, but its effect(s) is negated by this card, and it is shuffled into the Deck when this card leaves the field. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Darius".
    Gladiator Beast Heraklinos
    27346636
    Fusion/Effect Monster FIRE 8 3000 2800 Gladiator Beast Laquari + 2 "Gladiator Beast" monsters
    Must first be Special Summoned (from your Extra Deck) by Shuffling the above cards you control into the Deck. (You do not use "Polymerization".) During either player's turn, when a Spell/Trap Card is activated: You can discard 1 card; negate the activation and destroy it. This card must remain face-up on the field to activate and to resolve this effect.
    Gladiator Beast Laquari
    78868776
    Effect Monster FIRE 4 1800 400 If this card was Special Summoned by the effect of a "Gladiator Beast" monster, its original ATK becomes 2100. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Laquari".
    Gladiator Beast Noxious
    67385964
    Effect Monster DARK 5 0 1000 When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, and if you do, change the attack target to this card, and proceed to damage calculation. This card cannot be destroyed by that battle. If this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can send 1 "Gladiator Beast" monster from your Deck to the GY. At the end of the Battle Phase, if this card battled: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Noxious".
    Gladiator Beast Tamer Editor
    30864377
    Fusion/Effect Monster DARK 8 2400 3000 2 Level 5 or higher "Gladiator Beast" monsters
    Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Cannot be used as Fusion Material. Once per turn: You can Special Summon 1 "Gladiator Beast" Fusion Monster from your Extra Deck, except "Gladiator Beast Tamer Editor", ignoring its Summoning conditions. At the end of the Battle Phase, if your "Gladiator Beast" monster battled: You can shuffle that monster into the Deck or Extra Deck; Special Summon 1 "Gladiator Beast" monster from your Deck.
    Goblin Biker Big Gabonga
    34001672
    Xyz/Effect Monster LIGHT 3 2100 0 2 Level 3 monsters
    If this card is Xyz Summoned: You can add 1 "Goblin" monster from your Deck to your hand. If material is detached from a monster(s) on the field (except during the Damage Step): You can target 1 face-up monster on the field, except this card; attach it to this card as material. During the End Phase: You can attach 1 "Goblin" monster from your Deck to this card as material. You can only use each effect of "Goblin Biker Big Gabonga" once per turn.
    Goblin Biker Clatter Sploder
    51473858
    Effect Monster FIRE 3 1500 0 If this card is Normal or Special Summoned: You can target 1 "Goblin" monster in your GY, except "Goblin Biker Clatter Sploder"; Special Summon it. During your opponent's Main Phase, if this card is in your GY (Quick Effect): You can detach 1 Xyz Material from a monster on either field, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Goblin Biker Clatter Sploder" once per turn.
    Goblin Black Ops
    66707058
    Effect Monster DARK 4 1300 0 This card can attack your opponent directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.
    Goblin Marauding Squad
    34251483
    Effect Monster EARTH 4 1900 0 When this card declares an attack, your opponent cannot activate cards or effects. If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.
    Grandsoil the Elemental Lord
    61468779
    Effect Monster EARTH 8 2800 2200 Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having exactly 5 EARTH monsters in your Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can target 1 monster in either player's Graveyard; Special Summon that target to your side of the field. If this card leaves the field, skip the Battle Phase of your next turn.
    Great Long Nose
    02356994
    Spirit Monster DARK 5 1900 1700 This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. If this card inflicts Battle Damage to your opponent's Life Points, your opponent skips their next Battle Phase.
    Hapi, Guidance of Horus
    47330808
    Effect Monster WIND 8 2400 1600 If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Hapi, Guidance of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can target 2 cards that are banished and/or in the GYs; either add both to the hand or shuffle both into the Deck. You can only use this effect of "Hapi, Guidance of Horus" once per turn.
    Hazy Flame Sphynx
    01409474
    Effect Monster FIRE 6 1900 1900 Your opponent cannot target this card with card effects. You can declare 1 card type (Monster, Spell, or Trap); send the top card of your Deck to the Graveyard, then if it was the declared card type, you can Special Summon 1 FIRE monster from your hand or Graveyard. You can only use this effect of "Hazy Flame Sphynx" once per turn.
    Hitotsu-Me Giant
    76184692
    Normal Monster EARTH 4 1200 1000 A one-eyed behemoth with thick, powerful arms made for delivering punishing blows.
    Horus' Servant
    09264485
    Effect Monster FIRE 1 100 100 Your opponent cannot select "Horus the Black Flame Dragon" (of any LV) as the target of the effect of a Spell, Trap, or Monster Card.
    Hunter of Black Feathers
    73018302
    Effect Monster LIGHT 4 1700 1000 If your opponent controls 2 or more face-up monsters, and the Type of all these monsters are the same, send 1 card from your hand to the Graveyard to select 1 face-up monster your opponent controls and destroy it.
    Indomitable Fighter Lei Lei
    84173492
    Effect Monster EARTH 4 2300 0 If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.
    Iron Blacksmith Kotetsu
    73431236
    Flip/Effect Monster FIRE 2 500 500 FLIP: Select 1 Equip Spell Card from your Deck and add it to your hand.
    Jabbing Panda
    36539330
    Effect Monster WATER 3 1500 1000 If 2 or more Beast-Warrior monsters are on the field, you can Special Summon this card (from your hand). You can only Special Summon "Jabbing Panda" once per turn this way. If this card is sent from the field to your GY: You can target 1 face-up monster you control; it gains 500 ATK. You can only use this effect of "Jabbing Panda" once per turn.
    Jawsman
    50532786
    Effect Monster WATER 6 2600 1600 Cannot be Special Summoned. If you Tribute Summon this card, all Tributes must be WATER. This card gains 300 ATK for each face-up WATER monster you control, except this card.
    Kaiser Vorse Raider
    93927067
    Effect Monster DARK 5 1900 1200 If you control no monsters, you can Special Summon this card (from your hand). If this card destroys an opponent's monster by battle: This card gains 500 ATK. If this card is destroyed by battle: The monster that destroyed it loses 500 ATK.
    King Beast Barbaros
    63972571
    Effect Monster EARTH 8 3000 1200 This card can attack all monsters your opponent controls once each. You can only use each of the following effects of "King Beast Barbaros" once per turn.
  • You can Tribute monsters whose total Levels equal 8 or more; Special Summon this card from your hand.
  • You can banish 1 "Barbaros" monster from your GY or face-up field, then target 2 cards your opponent controls; destroy them.
  • Koa'ki Meiru Crusader
    32314730
    Effect Monster EARTH 4 1900 1300 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Beast-Warrior-Type monster in your hand. If this card destroys an opponent's monster by battle, you can add 1 "Koa'ki Meiru" card from your Graveyard to your hand.
    Koa'ki Meiru Urnight
    30936186
    Effect Monster EARTH 4 2000 1500 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Beast-Warrior-Type monster in your hand. Once per turn, you can reveal 1 "Iron Core of Koa'ki Meiru" in your hand to Special Summon 1 Level 4 or lower "Koa'ki Meiru" monster from your Deck, except "Koa'ki Meiru Urnight".
    Lady Panther
    38480590
    Effect Monster EARTH 4 1400 1300 Offer this face-up card as a Tribute to return 1 of your monsters destroyed in battle during this turn to the top of you Deck.
    Leotaur
    98225108
    Effect Monster EARTH 4 1500 1600 If this card battles a non-Normal Monster, this card gains 500 ATK during the Damage Step only.
    Lunalight Black Sheep
    11317977
    Effect Monster DARK 2 100 600 "You can discard this card, then activate 1 of these effects;
  • Add 1 ""Lunalight"" monster from your Graveyard to your hand, except ""Lunalight Black Sheep"".
  • Add 1 ""Polymerization"" from your Deck to your hand.
    If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can add to your hand, 1 face-up ""Lunalight"" Pendulum Monster from your Extra Deck or 1 ""Lunalight"" monster from your Graveyard, except ""Lunalight Black Sheep""."
  • Lunalight Blue Cat
    11439455
    Effect Monster DARK 4 1600 1200 If this card is Special Summoned: You can target 1 "Lunalight" monster you control, except "Lunalight Blue Cat"; its ATK becomes double its original ATK until the end of this turn. You can only use this effect of "Lunalight Blue Cat" once per turn. If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Lunalight" monster from your Deck.
    Lunalight Cat Dancer
    51777272
    Fusion/Effect Monster DARK 7 2400 2000 2 "Lunalight" monsters
    Cannot be destroyed by battle. Once per turn, during your Main Phase 1: You can Tribute 1 other "Lunalight" monster; for the rest of this turn, the first time each monster your opponent controls would be destroyed by battle, it is not destroyed, also this card can attack all monsters your opponent controls, twice each, this turn. If this card declares an attack: Inflict 100 damage to your opponent.
    Lunalight Crimson Fox
    94919024
    Effect Monster DARK 4 1800 600 If this card is sent to the GY by a card effect: You can target 1 face-up monster your opponent controls; change its ATK to 0 until the end of this turn. When a card or effect is activated that targets a "Lunalight" monster you control (Quick Effect): You can banish this card from your GY; negate the activation, and if you do, each player gains 1000 LP.
    Lunalight Emerald Bird
    14152693
    Effect Monster DARK 4 1200 1000 If this card is Normal or Special Summoned: You can send 1 "Lunalight" card from your hand to the GY, and if you do, draw 1 card. If this card is sent to the GY by a card effect: You can target 1 of your Level 4 or lower "Lunalight" monsters that is banished or in your GY, except "Lunalight Emerald Bird"; Special Summon it in Defense Position, but negate its effects. You can only use each effect of "Lunalight Emerald Bird" once per turn.
    Lunalight Kaleido Chick
    35618217
    Effect Monster DARK 4 1400 800 Once per turn: You can send 1 "Lunalight" monster from your Deck or Extra Deck to the GY; the name of this face-up card on the field can be treated as the sent monster's, if used as Fusion Material this turn. If this card is sent to the GY by a card effect: You can target 1 "Polymerization" in your GY; add it to your hand. You can only use this effect of "Lunalight Kaleido Chick" once per turn. If this card is banished: You can activate this effect; this turn, your opponent's cards and effects cannot be activated during the Battle Phase.
    Lunalight Leo Dancer
    24550676
    Fusion/Effect Monster DARK 10 3500 3000 "Lunalight Panther Dancer" + 1 "Lunalight" monster
    Must be Fusion Summoned with the above Fusion Materials and cannot be Special Summoned by other ways. Cannot be targeted, or destroyed by, your opponent's card effects. This card can make a second attack during each Battle Phase. Once per turn, at the end of the Damage Step, if this card attacked a monster: You can destroy all Special Summoned monsters your opponent controls.
    Lunalight Panther Dancer
    97165977
    Fusion/Effect Monster DARK 8 2800 2500 "Lunalight Cat Dancer" + 1 "Lunalight" monster
    Must first be Fusion Summoned with the above Fusion Materials. Cannot be destroyed by your opponent's card effects. Once per turn, during your Main Phase 1: You can activate this effect; for the rest of this turn, the first time each monster your opponent controls would be destroyed by battle, it is not destroyed, also this card can attack all monsters your opponent controls, twice each, this turn. When this card destroys an opponent's monster by battle: This card gains 200 ATK until the end of the Battle Phase.
    Lunalight Purple Butterfly
    48427163
    Effect Monster DARK 3 1000 1000 You can send this card from your hand or field to the Graveyard, then target 1 "Lunalight" monster you control; it gains 1000 ATK until the end of this turn. You can banish this card from your Graveyard; Special Summon 1 "Lunalight" monster from your hand. You can only use this effect of "Lunalight Purple Butterfly" once per turn.
    Lunalight Sabre Dancer
    88753594
    Fusion/Effect Monster DARK 9 3000 2600 3 "Lunalight" monsters
    Must be Fusion Summoned. Gains 200 ATK for each Beast-Warrior monster that is banished or in the GYs. Your opponent cannot target this card with card effects. During your Main Phase, except during the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Fusion Monster you control; it gains 3000 ATK until the end of this turn. You can only use this effect of "Lunalight Sabre Dancer" once per turn.
    Lunalight Tiger
    83190280
    Pendulum/Effect Monster LIGHT 3 1200 800 If this card on the field is destroyed by battle or card effect: You can target 1 "Lunalight" monster in your Graveyard; Special Summon it. You can only use this effect of "Lunalight Tiger" once per turn.

    Pendulum Scale: 5
    Pendulum Effect: Once per turn: You can target 1 "Lunalight" monster in your Graveyard; Special Summon it, but it cannot attack, its effects are negated, also it is destroyed during the End Phase.
    Lunalight White Rabbit
    84812868
    Effect Monster DARK 2 800 800 When this card is Normal Summoned: You can target 1 "Lunalight" monster in your Graveyard, except "Lunalight White Rabbit"; Special Summon it in Defense Position.Once per turn: You can target Spell/Trap Cards your opponent controls, up to the number of other "Lunalight" cards you control; return them to the hand.
    Lunalight Wolf
    47705572
    Pendulum/Effect Monster LIGHT 6 2000 1800 If a "Lunalight" monster you control attacks a Defense Positionmonster, inflict piercing battle damage to your opponent.

    Pendulum Scale: 1
    Pendulum Effect: You cannot Pendulum Summon monsters, except "Lunalight" monsters. This effect cannot be negated. Once per turn: You can Fusion Summon 1 "Lunalight" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or Graveyard.
    Lunalight Yellow Marten
    50546208
    Effect Monster DARK 4 800 2000 If this card is in your hand or GY: You can target 1 "Lunalight" card you control, except "Lunalight Yellow Marten"; return it to the hand, and if you do, Special Summon this card in Defense Position, but banish this card when it leaves the field. If this card is sent to the GY by a card effect: You can add 1 "Lunalight" Spell/Trap from your Deck to your hand. You can only use each effect of "Lunalight Yellow Marten" once per turn.
    Lycanthrope
    84385264
    Ritual/Effect Monster EARTH 6 2400 1800 This card can only be Ritual Summoned with the Ritual Spell Card, "Synthesis Spell". When this card inflicts Battle Damage to your opponent, inflict 200 damage to your opponent for each Normal Monster in your Graveyard.
    Man Beast of Area
    71395725
    Effect Monster EARTH 3 500 500 After a Chain (of 2 or more Links) resolves, this card gains 500 ATK.
    Man-Thro' Tro'
    43714890
    Effect Monster EARTH 4 1000 1000 By tributing 1 Normal Monster (except a Token) on your side of the field, inflict 800 points of damage to your opponent's Life Points.
    Manticore of Darkness
    77121851
    Effect Monster FIRE 6 2300 1000 During the End Phase of any turn this card is sent to the Graveyard, you can send 1 Beast, Beast-Warrior or Winged Beast-Type Monster Card from your hand or your side of the field to the Graveyard to Special Summon this card from the Graveyard.
    Manticore of Smashing
    64538914
    Effect Monster FIRE 6 2300 1000 During your Main Phase: You can add 1 "Fissure" or 1 "Smashing Ground" from your Deck to your hand. If this card is in your GY: You can banish 1 "Fissure" or 1 "Smashing Ground" from your hand or GY; Special Summon this card. You can only use each effect of "Manticore of Smashing" once per turn.
    Meteo the Matchless
    TCCBUIAD5
    Effect Monster DARK 8 2400 2000 This card cannot be Special Summoned. This card must be Tribute Summoned by offering 3 Beast-Warrior-Type monsters on your side of the field as Tributes. If this card attacks your opponent's Life Points directly and makes them 0, the controller of this card wins the Match.
    Minoan Centaur
    43708640
    Effect Monster EARTH 6 1800 1000 This card cannot be Special Summoned. You can Tribute this card to Special Summon 2 Level 4 Beast-Type Normal Monsters from your Deck.
    Mother Grizzly
    57839750
    Effect Monster WATER 4 1400 1000 When this card is destroyed by battle and sent to the GY: You can Special Summon 1 WATER monster with 1500 or less ATK from your Deck, in Attack Position.
    Mystical Knight of Jackal
    98745000
    Effect Monster LIGHT 7 2700 1200 When this card destroys 1 monster on your opponent's side of the field and sends it to your opponent's Graveyard as a result of battle, you can then return the card to the top of your opponent's Deck.
    Naglfar, Generaider Boss of Fire
    02881864
    Effect Monster FIRE 9 3100 200 You can only control 1 "Naglfar, Generaider Boss of Fire". If a card(s) you control would be destroyed by battle or card effect, you can destroy 1 "Generaider" monster or 1 Beast-Warrior monster you control instead. You can only use this effect of "Naglfar, Generaider Boss of Fire" once per turn.
    Nekogal #2
    43352213
    Normal Monster EARTH 6 1900 2000 A fast and lethal creature with very dangerous claws.
    Nin-Ken Dog
    11987744
    Normal Monster WIND 4 1800 1000 A Ninja dog who has mastered extreme Ninjutsu. Through hard training, it learned the technique to metamorphose into a human being.
    Number 72: Shogi Rook
    75253697
    Xyz/Effect Monster EARTH 6 2500 1200 2 Level 6 monsters
    Once per turn: You can detach 2 materials from this card, then target 1 face-up monster your opponent controls and 1 Set Spell/Trap your opponent controls; destroy them, also any battle damage your opponent takes is halved for the rest of this turn.
    Ogre of the Black Shadow
    45121025
    Normal Monster EARTH 4 1200 1400 An ogre possessed by the powers of the dark. Few can withstand its rapid charge.
    Orphebull the Harmonious Bullfighter Bard
    97240499
    Effect Monster LIGHT 8 3000 2400 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 2 LIGHT and 2 DARK monsters from your hand and/or GY, except this card. If Summoned this way, this card gains 1000 ATK for each monster banished from your hand for its Summon, and can attack monsters a number of times each Battle Phase up to the number of monsters banished from the GY for its Summon. If this card destroys an opponent's monster by battle, after damage calculation: You can banish that opponent's monster.
    Panther Warrior
    42035044
    Effect Monster EARTH 4 2000 1600 This card cannot declare an attack unless you Tribute 1 monster.
    Performapal Corn
    33103459
    Effect Monster LIGHT 3 600 1000 Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can target 1 other "Performapal" monster you control with 1000 or less ATK; change both it and this card, that you control, from face-up Attack Position to Defense Position, and if you do, add 1 "Odd-Eyes" monster from your Deck to your hand. During your opponent's turn: You can banish 1 "Performapal" monster, except "Performapal Corn", and this card from your Graveyard; gain 500 LP (this is a Quick Effect).
    Performapal Handsamuraiger
    55997110
    Effect Monster EARTH 4 1800 400 When this card destroys an opponent's monster by battle and sends it to the GY: You can add 1 Level 5 or higher Pendulum Monster from your Deck to your hand. You can only use this effect of "Performapal Handsamuraiger" once per turn.
    Performapal King Bear
    67808837
    Pendulum/Effect Monster EARTH 6 2200 1000 Cannot be destroyed by Spell/Trap effects while in face-up Attack Position. This card gains 100 ATK for each "Performapal" card you control, during your Battle Phase only.

    Pendulum Scale: 7
    Pendulum Effect: Once per turn, during the End Phase, if this card was activated this turn: You can destroy this card, and if you do, add 1 Level 7 or higher monster to your hand, that is either in your Graveyard or face-up in your Extra Deck.
    Performapal Odd-Eyes Minitaurus
    10731333
    Pendulum/Effect Monster DARK 4 1200 1600 During damage calculation, if your Pendulum Monster attacks an opponent's monster: You can make that opponent's monster lose 100 ATK for each "Performapal" and "Odd-Eyes" card you control, during damage calculation only.

    Pendulum Scale: 6
    Pendulum Effect: If your "Performapal" or "Odd-Eyes" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.
    Performapal Salutiger
    44364077
    Effect Monster EARTH 4 1700 500 When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can add 1 "Performapal" Pendulum Monster from your Deck to your hand. You can only use this effect of "Performapal Salutiger" once per turn.
    Performapal Uni
    07714344
    Effect Monster LIGHT 4 800 1500 Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can Special Summon 1 Level 3 or lower "Performapal" monster from your hand in Attack Position. During your opponent's turn: You can banish 1 "Performapal" monster, except "Performapal Uni", and this card from your Graveyard; the next time you would take battle damage this turn, you do not (this is a Quick Effect).
    Phantasos, the Dream Mirror Foe
    99792080
    Effect Monster DARK 4 1900 900 If this card is Special Summoned by the effect of a "Dream Mirror" monster: This card can attack directly this turn. During the Main or Battle Phase, if "Dream Mirror of Joy" is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 "Phantasos, the Dream Mirror Friend" from your Deck. You can only use each effect of "Phantasos, the Dream Mirror Foe" once per turn.
    Phantasos, the Dream Mirror Friend
    62393472
    Effect Monster LIGHT 4 900 1900 If this card is Special Summoned by the effect of a "Dream Mirror" monster: You can target 1 Level 8 or lower "Dream Mirror" monster in your GY, except "Phantasos, the Dream Mirror Friend"; Special Summon it in Defense Position. During the Main or Battle Phase, if "Dream Mirror of Terror" is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 "Phantasos, the Dream Mirror Foe" from your Deck. You can only use each effect of "Phantasos, the Dream Mirror Friend" once per turn.
    Phantom Beast Cross-Wing
    71181155
    Effect Monster LIGHT 4 1300 1300 While this card is in the Graveyard, "Gazelle the King of Mythical Beasts" and all "Phantom Beast" monsters on the field gain 300 ATK.
    Phantom Beast Rock-Lizard
    70969517
    Effect Monster DARK 7 2200 2000 If you're Tributing a "Phantom Beast" monster or "Gazelle the King of Mythical Beasts", this card can be Normal Summoned with 1 Tribute. When this card destroys a monster by battle, inflict 500 damage to your opponent. When this card is destroyed and sent to the Graveyard by an opponent's card effect, inflict 2000 damage to your opponent.
    Phantom Beast Thunder-Pegasus
    34961968
    Effect Monster LIGHT 4 700 2000 When your opponent's monster declares an attack, you can remove from play this card from your Graveyard to make the Battle Damage taken by 1 "Gazelle the King of Mythical Beasts" or "Phantom Beast" monster 0. When this happens, that monster is not destroyed by battle.
    Phantom Beast Wild-Horn
    07576264
    Effect Monster EARTH 4 1700 0 During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
    Pitch-Black Warwolf
    88975532
    Effect Monster DARK 4 1600 600 Your opponent cannot activate Trap Cards during the Battle Phase.
    Poeltis de Nouvelles
    89016236
    Ritual/Effect Monster DARK 3 1200 1850 You can Ritual Summon this card with a "Recipe" card. If this card is Special Summoned: You can draw 1 card. When a card or effect is activated that targets a monster on the field, or when a monster is targeted for an attack (Quick Effect): You can Tribute 1 "Nouvelles" monster you control and 1 Attack Position monster on either field, and if you do, Special Summon 1 Level 4 or 5 "Nouvelles" Ritual Monster from your hand or Deck. You can only use each effect of "Poeltis de Nouvelles" once per turn.
    Prominence, Molten Swordsman
    89770167
    Effect Monster FIRE 4 1800 600 Once per turn, during either player's turn: You can banish 1 "Laval" monster from your Graveyard; this card gains 300 ATK until the End Phase.
    Rabid Horseman
    94905343
    Fusion Monster EARTH 6 2000 1700 Battle Ox + "Mystic Horseman"
    Rampaging Rhynos
    03784434
    Effect Monster EARTH 3 1500 1500 Once per turn, this card can move to an adjacent unoccupied Monster Card Zone. If this card attacks the monster in its same column, this card gains 500 ATK during the Damage Step.
    Reborn Tengu
    10028593
    Effect Monster WIND 4 1700 600 When this card is removed from the field, Special Summon 1 "Reborn Tengu" from your Deck.
    Rhinotaurus
    83957459
    Effect Monster FIRE 4 1800 600 If 2 or more of your opponent's monsters are destroyed by battle with your monsters during the same Battle Phase, this card can attack twice during that Battle Phase.
    Rude Kaiser
    26378150
    Normal Monster EARTH 5 1800 1600 With an axe in each hand, this monster delivers heavy damage.
    Scareclaw Light-Heart
    53776969
    Link/Effect Monster DARK 500 LINK-1 1 "Scareclaw" monster or 1 "Visas Starfrost"
    For this card's Link Summon, you can only use monsters in your Main Monster Zone as material. If this card is Link Summoned in the Extra Monster Zone: You can add 1 "Primitive Planet Reichphobia" from your Deck to your hand. If you control "Visas Starfrost": You can Special Summon this card from your GY. You can only use this effect of "Scareclaw Light-Heart" once per Duel.
    Scareclaw Tri-Heart
    59120809
    Link/Effect Monster DARK 3000 LINK-3 3 Effect Monsters
    Must be Link Summoned. All face-up monsters on the field are changed to Defense Position. Unaffected by the activated effects of Defense Position monsters. Once per turn, if this card is in the Extra Monster Zone: You can target 1 Level 3 "Scareclaw" monster in your GY; Special Summon it, and if you do, add 1 "Scareclaw" monster from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn, except "Scareclaw" monsters.
    Scrap Goblin
    83135907
    Tuner Monster EARTH 3 0 500 This card cannot be destroyed by battle. If this face-up Defense Position card is selected as an attack target, destroy this card at the end of the Battle Phase. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Goblin", and add it to your hand.
    Sea Lancer
    22842214
    Effect Monster WATER 5 1300 1000 You can target any number of your banished Fish, Sea Serpent, and Aqua-Type monsters; equip them to this card. This effect can only be used once while this card is face-up on the field. If this face-up card on the field would be destroyed, you can destroy 1 of those cards, instead. This card gains 1000 ATK while equipped with a monster(s) by this effect.
    Seal, Strategist Fur Hire
    20345391
    Effect Monster DARK 4 1600 1000 During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Seal, Strategist Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 monster "Fur Hire" in your GY; add it to your hand. You can only use each effect of "Seal, Strategist Fur Hire" once per turn.
    Sengenjin
    76232340
    Normal Monster EARTH 8 2750 2500 An unstoppable savage that carries Millennium Items.
    Shogi Knight
    41493640
    Effect Monster EARTH 3 800 400 When this card is Normal Summoned: You can target 1 Set card in your opponent's Spell & Trap Card Zone; reveal that target, then destroy it if it is a Trap Card. Otherwise, return it to its original position. When you destroy a Trap Card by this effect: You can Special Summon1 Level 3 EARTH monster from your hand in face-up Defense Position.
    Shogi Lance
    32476434
    Effect Monster EARTH 3 500 500 Once per turn: You can target 1 other Level 3 Beast-Warrior-Typemonster you control; the Levels of that monster and this card become the combined Levels of those monsters.
    Silent Wolf Calupo
    15947754
    Effect Monster DARK 4 1400 1400 If this card is Normal or Special Summoned: Equip the top card of your Deck to this card as a face-down Equip Spell that gives it 500 ATK. During the End Phase: Your opponent calls the original type (Monster, Spell, or Trap) of that Equip Card equipped by this card's effect. If they called it right, send this card to the GY. If they called it wrong, discard 1 random card from your opponent's hand, and if you do, return this card to the hand. You can only use this effect of "Silent Wolf Calupo" once per turn.
    Sky Cavalry Centaurea
    36776089
    Xyz/Effect Monster LIGHT 2 2000 0 2 Level 2 monsters
    This card cannot be destroyed by battle while it has Xyz Material. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 Xyz Material from this card; return the opponent's monster from the field to the hand.
    Snowdust Giant?
    73659078
    Xyz/Effect Monster WATER 4 2200 800 2 Level 4 WATER monsters
    Once per turn: You can detach 1 Xyz Material from this card; reveal any number of WATER monsters in your hand, and if you do, distribute an equal number of Ice Counters among face-up monsters on the field. While this card is face-up on the field, monsters with an Attribute other than WATER lose 200 ATK for each Ice Counter on the field.
    Subterror Nemesis Defender
    68823957
    Effect Monster EARTH 2 100 2000 During either player's turn, when your opponent activates a card or effect that targets exactly 1 Set monster you control (and no other cards), or when a Set monster you control is targeted for an attack by an opponent's monster: You can send this card from your hand or face-up from your field to the Graveyard, then target another monster you control that would be an appropriate target; that card/effect/attack now targets the new target. While you control a Set monster, this card cannot be destroyed by battle or card effects.
    T.G. Rush Rhino
    36687247
    Effect Monster EARTH 4 1600 1800 If this card attacks, it gains 400 ATK during the Damage Step only. During the End Phase of the turn this card on the field was destroyed and sent to the Graveyard, you can add 1 "T.G." monster from your Deck to your hand, except "T.G. Rush Rhino".
    T.G. Warwolf
    00293542
    Effect Monster DARK 3 1200 0 When a Level 4 or lower monster is Special Summoned, you can Special Summon this card from your hand. During the End Phase of the turn this card on the field was destroyed and sent to the Graveyard, you can add 1 "T.G." monster from your Deck to your hand, except "T.G. Warwolf".
    Thor, Lord of the Aesir
    30604579
    Synchro/Effect Monster EARTH 10 3500 2800 1 "Nordic Beast" Tuner + 2 or more non-Tuner monsters
    Once per turn, you can negate the effects of all face-up monsters your opponent controls, until the End Phase. During the End Phase, if this face-up card on the field was destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard this turn, you can remove from play 1 "Nordic Beast" Tuner monster from your Graveyard to Special Summon this card from the Graveyard. When it is Special Summoned by this effect, inflict 800 damage to your opponent.
    Three Trolling Trolls
    43464884
    Tuner/Effect Monster WATER 3 1000 1300 If this card is Normal or Special Summoned: You can target 1 Beast-Warrior monster in your GY; this card's Attribute and Level become the same as that monster's, until the end of this turn. During your Main Phase: You can Special Summon 1 Beast-Warrior monster with the same Attribute and Level as this card from your hand. You can only use each effect of "Three Trolling Trolls" once per turn. You cannot Special Summon monsters the turn you activate either of this card's effects, except Beast-Warrior monsters.
    Tiger Axe
    49791927
    Normal Monster EARTH 4 1300 1100 A fast and powerful axe-wielding beast-warrior.
    Tri-Brigade Fraktall
    87209160
    Effect Monster FIRE 4 1900 1600 You can send this card from your hand or field to the GY; send 1 Level 3 or lower Beast, Beast-Warrior, or Winged Beast monster from your Deck to the GY. You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. You can only use each effect of "Tri-Brigade Fraktall" once per turn.
    Tri-Brigade Rugal the Silver Sheller
    52331012
    Link/Effect Monster EARTH 2300 LINK-3 2+ Beast, Beast-Warrior, and/or Winged Beast monsters
    During your opponent's Main Phase (Quick Effect): You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand or GY, but negate its effects, also, return it to the hand during the End Phase. If this card is sent to the GY: You can make all monsters your opponent currently controls lose 300 ATK for each Monster Type you control, until the end of this turn. You can only use each effect of "Tri-Brigade Rugal the Silver Sheller" once per turn.
    Ursarctic Grand Chariot
    80086070
    Synchro/Effect Monster WATER 7 2700 700 Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 7 to the GY (1 Level 8 or higher Tuner and 1 non-Tuner Synchro Monster). If this card is Special Summoned: You can target up to 2 other cards on the field; destroy them. Once per turn, when a card or effect is activated that targets an "Ursarctic" card you control (Quick Effect): You can Tribute 1 monster from your hand or field; negate the activation.
    Ursarctic Megabilis
    81108658
    Tuner/Effect Monster WATER 8 2800 700 During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned while you control another "Ursarctic" monster: You can target 1 card in your opponent's GY; banish it. You can only use each effect of "Ursarctic Megabilis" once per turn.
    Ursarctic Megapolar
    28715905
    Tuner/Effect Monster WATER 8 2500 700 During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned while you control another "Ursarctic" monster: You can target 1 Spell/Trap your opponent controls; destroy it. You can only use each effect of "Ursarctic Megapolar" once per turn.
    Ursarctic Megatanus
    54700519
    Tuner/Effect Monster WATER 8 2400 700 During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned while you control another "Ursarctic" monster: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. You can only use each effect of "Ursarctic Megatanus" once per turn.
    Ursarctic Septentrion
    53087962
    Synchro/Effect Monster WATER 7 3000 700 Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 7 to the GY (1 Level 8 or higher Tuner and 1 non-Tuner Synchro Monster). Negate the effects of face-up monsters without a Level that were Special Summoned from the Extra Deck. If your opponent Special Summon a monster(s) (except during the Damage Step): You can add 1 "Ursarctic" card from your Deck to your hand. You can only use this effect of "Ursarctic Septentrion" once per turn.
    Valiant Shark Lancer
    23672629
    Xyz/Effect Monster WATER 5 2500 1600 2 Level 5 monsters
    You can target 1 monster your opponent controls; detach 1 material from an Xyz Monster you control, and if you do, destroy that monster. This is a Quick Effect if you control another WATER Xyz Monster. If another WATER Xyz Monster(s) you control is destroyed by battle or card effect while you control this monster: You can take 1 Spell from your Deck and place it on top of your Deck. You can only use each effect of "Valiant Shark Lancer" once per turn.
    Vanquish Soul Pantera
    66401502
    Effect Monster EARTH 4 1700 1900 If you control no monsters in your Main Monster Zone: You can Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s);
  • EARTH: This card cannot be destroyed by battle this turn.
  • EARTH & FIRE: Destroy all Spells/Traps in this card's column.
    You can only use each effect of "Vanquish Soul Pantera" once per turn, and cannot activate more than 1 in the same Chain.
  • Vivid Knight
    52575195
    Effect Monster LIGHT 4 1700 800 During either player's turn (except during the Damage Step), when your opponent targets exactly 1 LIGHT Beast-Warrior-Type monster you control (and no other cards) for an attack, or with a card effect: Banish that monster you control until your next Standby Phase, and if you do, Special Summon this card from your hand.
    Vola-Chemicritter Methydraco
    38026562
    Xyz/Effect Monster FIRE 8 3000 3000 2 Level 8 Gemini monsters
    When this card is Xyz Summoned: You can target 1 Gemini monster in your Graveyard; Special Summon it. While this card has Xyz Material, monsters your opponent controls cannot target Gemini monsters you control for attacks, also your opponent cannot target Gemini monsters you control with card effects. When a Gemini monster is Normal Summoned: You can detach 1 Xyz Material from this card; make your opponent send 1 card from their hand or field to the Graveyard (their choice).
    Vorse Raider
    14898066
    Normal Monster DARK 4 1900 1200 This wicked Beast-Warrior does every horrid thing imaginable and loves it! His axe bears the marks of his countless victims.
    Vulcan the Divine
    98012938
    Synchro/Effect Monster FIRE 6 2000 1600 1 Tuner + 1 or more non-Tuner monsters
    If this card is Synchro Summoned: Target 1 face-up card you controland 1 face-up card your opponent controls; return those targets to thehand, but for the rest of this turn, you cannot activate cards, or theeffects of cards, with the same name as those returned to the hand by this effect. You can only use this effect of "Vulcan the Divine" once per turn.
    Wind-Up Hunter
    16923472
    Effect Monster DARK 3 1600 500 You can Tribute 1 face-up "Wind-Up" monster, except "Wind-Up Hunter"; send 1 random card from your opponent's hand to the Graveyard. This effect can only be used once while this card is face-up on the field.
    Wind-Up Rabbit
    42874792
    Effect Monster EARTH 3 1400 600 During either player's turn: You can target 1 "Wind-Up" monster you control; banish it until your next Standby Phase. This effect can be used only once while this card is face-up on the field.
    Winged Rhynos
    18430390
    Effect Monster WIND 4 1800 500 When a Trap Card is activated, you can return this face-up card from the field to its owner's hand.
    Wolf Axwielder
    56369281
    Normal Monster EARTH 4 1650 1000 Once it has started battle, this monster attacks fiercely and cannot stop.
    Woodland Archer
    09848939
    Effect Monster EARTH 3 1400 1300 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by having 2 or more Normal Monsters in your Graveyard. You can Tribute this card to add 1 Gemini monster from your Deck to your hand.
    Wulf, Lightsworn Beast
    58996430
    Effect Monster LIGHT 4 2100 300 Cannot be Normal Summoned or Set. When this card is sent from your Deck to the Graveyard: Special Summon it.
    X-Saber Uruz
    26993374
    Effect Monster EARTH 4 1600 100 When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Tribute this card to return the destroyed card to the top of its owner's Deck.
    XX-Saber Boggart Knight
    05998840
    Effect Monster EARTH 4 1900 1000 When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower "X-Saber" monster from your hand. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "X-Saber" monster.
    XX-Saber Gardestrike
    42024143
    Effect Monster EARTH 5 2100 1400 If you have 2 or more "X-Saber" monsters in your Graveyard and you control no monsters, you can Special Summon this card from your hand.
    XX-Saber Gottoms
    52352005
    Synchro/Effect Monster EARTH 9 3100 2600 1 Tuner + 1 or more EARTH monsters
    You can Tribute 1 X-Saber" monster to discard 1 random card from your opponent's hand.
    XX-Saber Ragigura
    87292536
    Effect Monster EARTH 1 200 1000 When this card is Normal Summoned or Special Summoned, you can add 1 "X-Saber" monster from your Graveyard to your hand.
    Yosenju Izna
    85970321
    Effect Monster WIND 4 800 1200 Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand. You can only use each of the following effects of "Yosenju Inza" once per turn.
  • You can discard this card; this turn, your opponent cannot activate cards or effects when a "Yosenju" monster(s) is Normal or Special Summoned.
  • If you control another "Yosenju" monster: You can draw 1 card.
  • Yosenju Kama 1
    65247798
    Effect Monster WIND 4 1600 500 If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Yosenju Kama 1". If you control another "Yosenju" monster: You can target 1 face-up card your opponent controls; return it to the hand. This effect can only be used once while this card is face-up on the field. During the End Phase, if this card was Normal Summoned this turn: Return it to the hand.
    Yosenju Kama 2
    92246806
    Effect Monster WIND 4 1800 200 If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Yosenju Kama 2". This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. During the End Phase, if this card was Normal Summoned this turn: Return it to the hand.
    Yosenju Kama 3
    28630501
    Effect Monster WIND 4 1500 800 If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Yosenju Kama 3". When another "Yosenju" monster you control inflicts battle damage to your opponent: You can add 1 "Yosenju" card from your Deck to your hand, except "Yosenju Kama 3". You can only use this effect of "Yosenju Kama 3" once per turn. During the End Phase, if this card was Normal Summoned this turn: Return it to the hand.
    Yosenju Kodam
    23740893
    Effect Monster WIND 1 0 0 You can Tribute this card, then target 1 "Yosen Trainging Grounds" you control; place 3 Yosen Counters on it. You can only use this effect of "Yosenju Kodam" once per turn. You can banish this card from your Graveyard; you can Normal Summon 1 "Yosenju" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
    Yosenju Sabu
    58981727
    Effect Monster WIND 4 1700 400 Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand. You can only use each of the following effects of "Yosenju Sabu" once per turn.
  • If this card is Normal Summoned: If you control another "Yosenju" card, you can add 1 "Yosenju" Pendulum Monster from your Deck to your hand.
  • You can target 1 "Yosenju" card you control; place 1 "Dizzying Winds of Yosen Whirlwind" from your Deck face-up in your Spell & Trap Zone, and if you do, shuffle the targeted card into the Deck.
  • Yosenju Tsujik
    25244515
    Effect Monster WIND 4 1000 0 During the End Phase, if this card was Normal Summoned this turn: Return it to the hand. You can only use each of these effects of "Yosenju Tsujik" once per turn.
    During either player's Damage Step, when a "Yosenju" monster you control battles an opponent's monster: You can discard this card; that monster you control gains 1000 ATK until the end of this turn.
    You can target 1 "Yosenju" monster on the field; it gains 1000 ATK until the end of this turn.
    Zoodiac Boarbow
    74393852
    Xyz/Effect Monster EARTH 4 ? ? 5 Level 4 monsters
    Once per turn, you can also Xyz Summon "Zoodiac Boarbow" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. This card can attack your opponent directly. When this card inflicts battle damage to your opponent while it has 12 or more Xyz Materials: You can send as many cards as possible from your opponent's hand and field to the Graveyard, then change this card to Defense Position.
    Zoodiac Broadbull
    85115440
    Xyz/Effect Monster EARTH 4 ? ? 2 Level 4 monsters
    Once per turn, you can also Xyz Summon "Zoodiac Broadbull" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card; add 1 Beast-Warrior-Type monster that can be Normal Summoned/Set from your Deck to your hand.
    Zoodiac Bunnyblast
    04367330
    Effect Monster EARTH 4 800 800 If this card is destroyed by battle or card effect: You can target 1 "Zoodiac" card in your Graveyard, except "Zoodiac Bunnyblast"; add it to your hand. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect.
  • During either player's turn, when your opponent activates a Spell Card or effect that targets this card: You can detach 1 Xyz Material from this card; negate the activation.
  • Zoodiac Chakanine
    41375811
    Xyz/Effect Monster EARTH 4 ? ? 2 or more Level 4 monsters
    Once per turn, you can also Xyz Summon "Zoodiac Chakanine" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Zoodiac" monster in your Graveyard; Special Summon it, but for the rest of this turn, it has its effects negated, also it cannot be used as an Xyz Material for a Summon.
    Zoodiac Drident
    48905153
    Xyz/Effect Monster EARTH 4 ? ? 4 Level 4 monsters
    Once per turn, you can also Xyz Summon "Zoodiac Drident" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up card on the field; destroy it.
    Zoodiac Hammerkong
    14970113
    Xyz/Effect Monster EARTH 4 ? ? 3 or more Level 4 monsters
    Once per turn, you can also Xyz Summon "Zoodiac Hammerkong" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. While this card has Xyz Material, your opponent cannot target face-up "Zoodiac" monsters on the field with card effects, except this one. Once per turn, during the End Phase: Detach 1 Xyz Material from this card.
    Zoodiac Kataroost
    20155904
    Effect Monster EARTH 4 800 1200 If this card is destroyed by battle or card effect: You can target 1 "Zoodiac" card in your Graveyard, except "Zoodiac Kataroost"; shuffle it into the Deck. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect.
  • During either player's turn, when your opponent activates a monster effect that targets this card: You can detach 1 Xyz Material from this card; negate the activation.
  • Zoodiac Ramram
    04145852
    Effect Monster EARTH 4 400 2000 If this card is destroyed by battle or card effect: You can target 1 "Zoodiac" monster in your Graveyard, except "Zoodiac Ramram"; Special Summon it. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect.
  • During either player's turn, when your opponent activates a Trap Card or effect that targets this card: You can detach 1 Xyz Material from this card; negate the activation.
  • Zoodiac Ratpier
    78872731
    Effect Monster EARTH 4 0 0 If this card is Normal Summoned: You can send 1 "Zoodiac" card from your Deck to your Graveyard. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect.
  • Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Zoodiac Ratpier" from your hand or Deck.
  • Zoodiac Thoroughblade
    77150143
    Effect Monster EARTH 4 1600 0 If this card is Normal or Special Summoned: You can discard 1 "Zoodiac" card, and if you do, draw 1 card. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect.
  • If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
  • Zoodiac Tigermortar
    11510448
    Xyz/Effect Monster EARTH 4 ? ? 3 Level 4 monsters
    Once per turn, you can also Xyz Summon "Zoodiac Tigermortar" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Xyz Monster you control and 1 "Zoodiac" monster in your Graveyard; attach that "Zoodiac" monster to that Xyz Monster as Xyz Material.
    Zoodiac Whiptail
    31755044
    Effect Monster EARTH 4 1200 400 During either player's turn: You can target 1 Beast-Warrior-Type Xyz Monster you control; attach this card from your hand or field to it as Xyz Material. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect.
  • If this card battles an opponent's monster, after damage calculation: Banish that opponent's monster.
  • Card Name Type ATR LVL ATK DEF Card Text Buy It
     This set contains 240 cards.