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| Card # | Card Name | Type | Attribute | Lvl | ATK | DEF | Card Text | Buy It | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Card # | Card Name | Type | Attribute | Lvl | ATK | DEF | Card Text | Buy It | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| DREV-EN092 | Ally of Justice Cyclone Creator | Tuner Monster | Dark | 3 | 1400 | 1200 | Once per turn, you can discard 1 card from your hand to return Spell/Trap Cards from the field to the hand equal to the number of face-up Tuner monsters on the field. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| RDS-EN033 | A-Team: Trap Disposal Unit | Effect Monster | Fire | 2 | 300 | 400 | "This effect may be used during either's players turn. When your opponent activates a Trap Card, Tribute this face-up card to negate the activation of the Trap Card and destroy it." | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| DR3-EN093 | A-Team: Trap Disposal Unit | Effect Monster | Fire | 2 | 300 | 400 | This effect can be used during either player's turn. When your opponent activates a Trap Card, Tribute this face-up card to negate the activation of the Trap Card and destroy it. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| DCR-003 | Acrobat Monkey | Normal Monster | Earth | 3 | 1000 | 1800 | An autonomous monkey type robot which was developed with cutting-edge technology. It moves very acrobatically. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| DR1-EN165 | Acrobat Monkey | Normal Monster | Earth | 3 | 1000 | 1800 | An autonomous monkey type robot which was developed with cutting-edge technology. It moves very acrobatically. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| YSDS-EN004 | Acrobat Monkey | Normal Monster | Earth | 3 | 1000 | 1800 | An autonomous monkey type robot which was developed with cutting-edge technology. It moves very acrobatically. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| SOI-EN011 | Adhesive Explosive | Effect Monster | Wind | 3 | 1000 | 1000 | If your opponent's monster attacks this face-down Defense Position card, this card becomes an Equip Card equipped to the attacking monster, without applying damage calculation. Destroy the equipped monster during the Standby Phase of your opponent's next turn. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| DR04-EN131 | Adhesive Explosive | Effect Monster | Wind | 3 | 1000 | 1000 | If your opponent's monster attacks this face-down Defense Position card, this card becomes an Equip Card equipped to the attacking monster, without applying damage calculation. Destroy the equipped monster during the Standby Phase of your opponent's next turn. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| HA02-EN017 | Ally Mind | Tuner Monster | Dark | 5 | 1800 | 1400 | A high-performance unit developed to enhance the Artificial Intelligence program in Allies of Justice. Loaded with elements collected from a meteor from the Worm Nebula, it allows for high tuning performance, but its true capacity is not yet uncovered. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| HA01-EN026 | Ally of Justice Catastor | Synchro/Effect Monster | Dark | 5 | 2200 | 1200 | 1 Tuner + 1 or more non-Tuner monsters. If this card battles a non-DARK monster, destroy that monster without applying damage calculation. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| HA01-EN014 | Ally of Justice Clausolas | Normal Monster | Dark | 6 | 2300 | 1200 | A mighty monster in Mist Valley, and the ultimate weapon designed from Claiomh Solias. Its surprise attacks from above baffle invaders. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| TSHD-EN037 | Ally of Justice Core Destroyer | Effect Monster | Dark | 3 | 1200 | 200 | If this card attacks or is attacked by a LIGHT monster, destroy that monster at the start of the Damage Step (without damage calculation). | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| HA02-EN022 | Ally of Justice Cosmic Gateway | Effect Monster | Dark | 8 | 2400 | 1200 | If your opponent controls 2 or more monsters, including a LIGHT monster, you can Special Summon this card from your hand. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| HA03-EN052 | Ally of Justice Cycle Reader | Tuner Monster | Dark | 3 | 1000 | 1000 | During either player's turn, you can discard this card to select and remove from play up to 2 LIGHT monsters from your opponent's Graveyard. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| HA03-EN060 | Ally of Justice Decisive Armor | Synchro/Effect Monster | Dark | 10 | 3300 | 3300 | 1 Tuner + 2 or more non-Tuner monsters. Once per turn, if your opponent controls a face-up LIGHT monster(s), you can activate 1 of these effects:
| HA02-EN020
| Ally of Justice Enemy Catcher
| Effect Monster | Dark | 6 | 1800 | 1800 | When this card is Normal Summoned, you can gain control of 1 face-down Defense Position monster your opponent controls until the End Phase. |
| HA02-EN030
| Ally of Justice Field Marshal
| Synchro/Effect Monster | Dark | 9 | 2900 | 2600 | 1 Tuner + 2 or more non-Tuner monsters | This card cannot be Special Summoned except by Synchro Summon. When this card destroys a face-down Defense Position monster by battle and sends it to the Graveyard, draw 1 card.
| HA01-EN015
| Ally of Justice Garadholg
| Effect Monster | Dark | 4 | 1600 | 400 | If this card battles a LIGHT monster, it gains 200 ATK during the Damage Step only. |
| TSHD-EN096
| Ally of Justice Light Gazer
| Synchro/Effect Monster | Dark | 8 | 2400 | 1600 | 1 Tuner + 1 or more non-Tuner monsters | This card gains 200 ATK for each LIGHT monster in your opponent's Graveyard.
| HA02-EN018
| Ally of Justice Nullfier
| Effect Monster | Dark | 4 | 1600 | 1200 | The effects of LIGHT monsters that battle this card are negated. |
| HA03-EN050
| Ally of Justice Omni-Weapon
| Effect Monster | Dark | 5 | 2200 | 800 | When this card destroys a LIGHT monster by battle and sends it to the Graveyard, draw 1 card. If that card is a Level 4 or lower DARK monster, you can reveal that card to Special Summon it. |
| HA03-EN051
| Ally of Justice Quarantine
| Effect Monster | Dark | 4 | 1700 | 1200 | Neither player can Special Summon LIGHT monsters. |
| HA02-EN050
| Ally of Justice Reverse Break
| Effect Monster | Dark | 4 | 1200 | 1200 | If a face-up LIGHT monster is on the field, destroy this card. If this card attacks a face-down Defense Position monster, destroy that monster immediately with this card's effect without flipping it face-up or applying damage calculation. |
| HA01-EN016
| Ally of Justice Rudra
| Effect Monster | Dark | 5 | 1900 | 1200 | If this card battles a LIGHT monster, it gains 700 ATK during the Damage Step only. |
| HA02-EN019
| Ally of Justice Searcher
| Effect Monster | Dark | 3 | 1400 | 100 | Once per turn, you can discard 1 card to flip 1 face-down Defense Position monster your opponent controls to face-up Attack Position. Flip Effects are not activated at that time. |
| STBL-EN093
| Ally of Justice Thousand Arms
| Effect Monster | Dark | 4 | 1700 | 0 | This card can attack all face-up LIGHT monsters your opponent controls once each. If this card battles a non-LIGHT monster, destroy this card before damage calculation. |
| HA02-EN021
| Ally of Justice Thunder Armor
| Effect Monster | Dark | 8 | 2700 | 2200 | This card cannot be Special Summoned. While you control this face-up card, during battle between an attacking "Ally of Justice" monster you control and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent. |
| STBL-EN094
| Ally of Justice Unknown Crusher
| Effect Monster | Dark | 3 | 1200 | 800 | When this card battles a LIGHT monster, remove that monster from play after damage calculation. |
| HA02-EN051
| Ally of Justice Unlimiter
| Effect Monster | Dark | 2 | 600 | 200 | You can Tribute this card to double the original ATK of 1 face-up "Ally of Justice" monster you control until the End Phase. |
| STBL-EN092
| Ally Salvo
| Effect Monster | Dark | 2 | 400 | 300 | When this card is destroyed by battle with a LIGHT monster and sent to the Graveyard, select 2 cards on the field and destroy them. |
| POTD-EN035
| Ambulance Rescueroid
| Fusion Monster | Fire | 6 | 2300 | 1800 | "Rescueroid" + "Ambulanceroid" | This monster cannot be Special Summoned except by Fusion Summon. Once per turn, when a monster on your side of the field is destroyed by battle and sent to the Graveyard, you can Special Summon that monster in Defense Position.
| POTD-EN009
| Ambulanceroid
| Effect Monster | Earth | 3 | 300 | 1200 | When a "roid" monster is added from your Graveyard to your hand, you can Special Summon that monster. |
| YSDS-EN018
| Ambulanceroid
| Effect Monster | Earth | 3 | 300 | 1200 | When a "roid" monster is added from your Graveyard to your hand, you can Special Summon that monster. |
| IOC-081
| Amphibious Bugroth MK-3
| Effect Monster | Water | 4 | 1500 | 1300 | "As long as 'Umi' remains face-up on the field, this card can attack your opponent's Life Points directly." |
| SD4-EN009
| Amphibious Bugroth MK-3
| Effect Monster | Water | 4 | 1500 | 1300 | "As long as "Umi" remains face-up on the field, this card can attack your opponent's Life Points directly." |
| DR2-EN082
| Amphibious Bugroth MK-3
| Effect Monster | Water | 4 | 1500 | 1300 | "While "Umi" is face-up on the field, this card can attack your opponent's Life Points directly." |
| SOI-EN008
| Ancient Gear
| Effect Monster | Earth | 2 | 100 | 800 | While an "Ancient Gear" is face-up on your side of the field, you can Special Summon this card from your hand in Attack Position. |
| SD10-EN015
| Ancient Gear
| Effect Monster | Earth | 2 | 100 | 800 | While an "Ancient Gear" is face-up on your side of the field, you can Special Summon this card from your hand in Attack Position. |
| DR04-EN128
| Ancient Gear
| Effect Monster | Earth | 2 | 100 | 800 | While an "Ancient Gear" is face-up on your side of the field, you can Special Summon this card from your hand in Attack Position. |
| TLM-EN007
| Ancient Gear Beast
| Effect Monster | Earth | 6 | 2000 | 2000 | "This card cannot be Special Summoned. The effects of your opponent's Effect Monster that this monster destroys as a result of battle are negated. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step." |
| DR3-EN187
| Ancient Gear Beast
| Effect Monster | Earth | 6 | 2000 | 2000 | This card cannot be Special Summoned. The effects of your opponent's Effect Monster that this monster destroys as a result of battle are negated. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. |
| SD10-EN013
| Ancient Gear Beast
| Effect Monster | Earth | 6 | 2000 | 2000 | This card cannot be Special Summoned. The effects of your opponent's Effect Monster that this monster destroys as a result of battle are negated. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. |
| SOI-EN009
| Ancient Gear Cannon
| Effect Monster | Earth | 2 | 500 | 500 | By Tributing this card, inflict 500 points of damage to your opponent's Life Points, and then neither player can activate Trap Cards during the Battle Phase of this turn. |
| SD10-EN016
| Ancient Gear Cannon
| Effect Monster | Earth | 2 | 500 | 500 | By Tributing this card, inflict 500 points of damage to your opponent's Life Points, and then neither player can activate Trap Cards during the Battle Phase of this turn. |
| DR04-EN129
| Ancient Gear Cannon
| Effect Monster | Earth | 2 | 500 | 500 | By Tributing this card, inflict 500 points of damage to your opponent's Life Points, and then neither player can activate Trap Cards during the Battle Phase of this turn. |
| SD10-EN002
| Ancient Gear Chimera
| Effect Monster | Earth | 6 | 2300 | 1300 | When you tribute summon this card, and if a sacrafice is one of the following cards this card gains the following effect - Green Gadget: Increase this card's attack by 300. - Red Gadget: When this card successfully direct attacks your opponent, do 500 damages to opponent. - Yellow Gadget: When this card destroys an opponent's monster as result of battle, do 700 damage to your opponent. |
| SD10-EN003
| Ancient Gear Engineer
| Effect Monster | Earth | 5 | 1500 | 1500 | Negate the effect of a Trap Card that targets this card and destroy it. When this card destroys a monster as a result of battle and sends it to the Graveyard, destroy 1 Spell or Trap Card on the field. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. |
| SD10-EN001
| Ancient Gear Gadjiltron Dragon
| Effect Monster | Earth | 8 | 3000 | 2000 | If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. This card gets extra effects if you Tribute Summon it by Tributing |
| TLM-EN006
| Ancient Gear Golem
| Effect Monster | Earth | 8 | 3000 | 3000 | "This card cannot be Special Summoned. When this card attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step." |
| DR3-EN186
| Ancient Gear Golem
| Effect Monster | Earth | 8 | 3000 | 3000 | This card cannot be Special Summoned. When this card attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. |
| SD10-EN012
| Ancient Gear Golem
| Effect Monster | Earth | 8 | 3000 | 3000 | This card cannot be Special Summoned. When this card attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. |
| GLAS-EN029
| Ancient Gear Knight
| Gemini Monster | Earth | 4 | 1800 | 500 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it treated as an Effect Monster with this effect: If this card attacks, your opponent cannot activate Spell or Trap Cards until the end of Damage Step. |
| TLM-EN008
| Ancient Gear Soldier
| Effect Monster | Earth | 4 | 1300 | 1300 | "If this card attacks, your opponent cannot activate Spell or Trap Cards during the Battle Phase." |
| DR3-EN188
| Ancient Gear Soldier
| Effect Monster | Earth | 4 | 1300 | 1300 | If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. |
| SD10-EN014
| Ancient Gear Soldier
| Effect Monster | Earth | 4 | 1300 | 1300 | If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. |
| PTDN-EN009
| Armored Cybern
| Union Monster | Wind | 4 | 0 | 2000 | Once per turn, you can equip this card to a "Cyber Dragon" you control, or to a Fusion Monster you control that lists "Cyber Dragon" as a Fusion Material Monster, OR unequip it to Special Summon this card in face-up Attack Position. Once per turn, while equipped to a monster by this effect, you can decrease the equipped monster's ATK by 1000 and destroy 1 face-up monster. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) |
| SDMM-EN018
| Armored Cybern
| Union Monster | Wind | 4 | 0 | 2000 | Once per turn, you can equip this card to a "Cyber Dragon" you control, or to a Fusion Monster you control that lists "Cyber Dragon" as a Fusion Material Monster, OR unequip it to Special Summon this card in face-up Attack Position. Once per turn, while equipped to a monster by this effect, you can decrease the equipped monster's ATK by 1000 and destroy 1 face-up monster. (A monster can only by equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) |
| CRMS-EN099
| Armoroid
| Effect Monster | Earth | 8 | 2700 | 2000 | When you Tribute Summoned this card by Tributing at least 1 "roid" monster, remove from play all Spell and Trap Cards on the field. |
| DP08-EN016
| Armory Arm
| Synchro/Effect Monster | Light | 4 | 1800 | 1200 | 1 Tuner + 1 or more non-Tuner monsters | Once per turn, you can equip this card to a monster OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, that monster gains 1000 ATK. When the equipped monster destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the destroyed monster's ATK.
| TU06-EN010
| Armory Arm
| Synchro/Effect Monster | Light | 4 | 1800 | 1200 | 1 Tuner + 1 or more non-Tuner monsters | Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, that target gains 1000 ATK. When that target destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.
| CRMS-EN030
| B.E.S. Big Core MK-2
| Effect Monster | Fire | 6 | 2400 | 1100 | If you control no monsters, you can Normal Summon this card without Tributing. When this card is Special Summoned, place 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it. |
| SOI-EN013
| B.E.S. Covered Core
| Effect Monster | Earth | 7 | 2500 | 800 | Put 2 counters on this card when you Normal Summon it. This card is not destroyed as a result of battle. If this card battles a monster, toss a coin and call it at the end of the Damage Step. If you call it wrong, remove 1 counter. If this card battles without a counter, destroy this card at the end of the Damage Step. |
| DR04-EN133
| B.E.S. Covered Core
| Effect Monster | Earth | 7 | 2500 | 800 | Put 2 counters on this card when you Normal Summon it. This card is not destroyed as a result of battle. If this card battles a monster, toss a coin and call it at the end of the Damage Step. If you call it wrong, remove 1 counter. If this card battles without a counter, destroy this card at the end of the Damage Step. |
| CRV-EN021
| B.E.S. Crystal Core
| Effect Monster | Water | 5 | 2100 | 1000 | "Put 3 counters on this card when you Normal Summon it. This card is not destroyed as a result of battle. If this card battles a monster, remove 1 counter from this card at the end of the Damage Step. If this card battles without a counter, destroy this card at the end of the Damage Step. Once per turn, during your Main Phase, you can change 1 face-up Attack Position monster on your opponent's side of the field to face-up Defense Position." |
| CP03-EN015
| B.E.S. Crystal Core
| Effect Monster | Water | 5 | 2100 | 1000 | When this card is Normal Summoned, put 3 counters on it. This card cannot be destroyed by battle. If this card battles a monster, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it. Once per turn, during your Main Phase, you can change 1 face-up Attack Position monster your opponent controls to face-up Defense Position. |
| DR04-EN021
| B.E.S. Crystal Core
| Effect Monster | Water | 5 | 2100 | 1000 | When this card is Normal Summoned, put 3 counters on it. This card cannot be destroyed by battle. If this card battles a monster, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it. Once per turn, during your Main Phase, you can change 1 face-up Attack Position monster your opponent controls to face-up Defense Position. |
| EEN-EN017
| B.E.S. Tetran
| Effect Monster | Wind | 6 | 1800 | 2300 | Put 3 counters on this card when you Normal Summon it. This card is not destroyed as a result of battle. If this card battles a monster, remove 1 counter from this card at the end of the Damage Step. If this card battles without a counter, destroy this card at the end of the Damage Step. Also, by removing 1 counter on this card, destroy 1 Spell or Trap Card on the field. You can only use this effect once per turn. |
| DR04-EN077
| B.E.S. Tetran
| Effect Monster | Wind | 6 | 1800 | 2300 | Put 3 counters on this card when you Normal Summon it. This card is not destroyed as a result of battle. If this card battles a monster, remove 1 counter from this card at the end of the Damage Step. If this card battles without a counter, destroy this card at the end of the Damage Step. Also, by removing 1 counter on this card, destroy 1 Spell or Trap Card on the field. You can only use this effect once per turn. |
| MRD-126
| Barrel Dragon
| Effect Monster | Dark | 7 | 2600 | 2200 | Toss a coin 3 times. If 2 out of 3 results are Heads, destroy 1 monster on your opponent's side of the Field. This card's effect can only be used during your own turn once per turn. |
| DB2-EN072
| Barrel Dragon
| Effect Monster | Dark | 7 | 2600 | 2200 | "Toss a coin 3 times. If 2 out of 3 results are Heads, destroy 1 monster on your opponent's side of the field. You can only use this effect once per turn, during your Main Phase." |
| MC1-EN002
| Barrel Dragon
| Effect Monster | Dark | 7 | 2600 | 2200 | Toss a coin 3 times. If 2 out of 3 results are Heads, destroy 1 monster on your opponent's side of the field. You can only use this effect once per turn, during your Main Phase. |
| RP01-EN044
| Barrel Dragon
| Effect Monster | Dark | 7 | 2600 | 2200 | Once per turn, you can toss a coin 3 times. If 2 out of 3 results are heads, destroy 1 monster your opponent controls. |
| DLG1-EN045
| Barrel Dragon
| Effect Monster | Dark | 7 | 2600 | 2200 | Toss a coin 3 times. If 2 out of 3 results are Heads, destroy 1 monster on your opponent's side of the field. This effect can only be used once per turn during your Main Phase. |
| DCR-001
| Battle Footballer
| Normal Monster | Fire | 4 | 1000 | 2100 | A cyborg with high defense power. Originally it was invented for a football machine. |
| DR1-EN163
| Battle Footballer
| Normal Monster | Fire | 4 | 1000 | 2100 | A cyborg with high defense power. Originally it was invented for a football machine. |
| 5DS3-EN001
| Battle Footballer
| Normal Monster | Fire | 4 | 1000 | 2100 | A cyborg with high defense power. Originally it was invented for a football machine. |
| ABPF-EN002
| Bicular
| Effect Monster | Earth | 2 | 200 | 200 | When this card is destroyed by battle, you can Special Summon 1 "Unicycular" from your hand or Deck. |
| RDS-EN030
| Big Core
| Effect Monster | Dark | 6 | 2300 | 1100 | "Put 3 counters on this card when you Normal Summon it. This card is not destroyed as a result of battle. If this card battles a monster, remove 1 counter from this card at the end of the Damage Step. If this card battles without a counter, destroy this card at the end of the Damage Step." |
| DR3-EN090
| Big Core
| Effect Monster | Dark | 6 | 2300 | 1100 | Put 3 counters on this card when you Normal Summon it. This card is not destroyed as a result of battle. If this card battles a monster, remove 1 counter from this card at the end of the Damage Step. If this card battles without a counter, destroy this card at the end of the Damage Step. |
| TSHD-EN021
| Biofalcon
| Effect Monster | Light | 4 | 1700 | 1200 | When a Machine-Type monster you control is destroyed by battle and sent to the Graveyard while this card is face-up on the field, you can add 1 Machine-Type monster with 1000 or less ATK from your Deck to your hand. |
| CRMS-EN015
| Black Salvo
| Tuner Monster | Dark | 3 | 100 | 1100 | When this card is Normal Summoned, you can Special Summon 1 Level 4 DARK Machine-Type monster from your Graveyard in face-up Defense Position. Its effect(s) is negated. |
| TU05-EN015
| Black Salvo
| Tuner Monster | Dark | 3 | 100 | 1100 | When this card is Normal Summoned, you can Special Summon 1 Level 4 DARK Machine-Type monster from your Graveyard in face-up Defense Position. Its effect(s) is negated. |
| DB1-EN161
| Blast Juggler
| Effect Monster | Fire | 3 | 800 | 900 | You can only activate this effect during your Standby Phase. Offer this face-up card as a Tribute to select and destroy 2 face-up monsters with an ATK 1000 or less. |
| MRD-034
| Blast Juggler
| Effect Monster | Fire | 3 | 800 | 900 | Offer this card as a Tribute during your Standby Phase if face-up to destroy 2 face-up monsters with an ATK of 1000 or less. |
| SDMM-EN011
| Blast Sphere
| Effect Monster | Dark | 4 | 1400 | 1400 | If your opponent's monster attacks this face-down Defense Position card, this card becomes an Equip Card equipped to the attacking monster, without applying damage calculation. Destroy the equipped monster and this card during the Standby Phase of your opponent's next turn, and inflict damage to your opponent equal to the equipped monster's ATK. |
| JUMP-EN019
| Blast Sphere
| Effect Monster | Dark | 4 | 1400 | 1400 | If your opponent's monster attacks this face-down Defense Position card, this card becomes an Equip Card equipped to the attacking monster, before damage calculation. Destroy the equipped monster during your opponent's next Standby Phase, and inflict damage to your opponent equal to the destroyed monster's ATK. |
| RP01-EN091
| Blast Sphere
| Effect Monster | Dark | 4 | 1400 | 1400 | If an opponent's monster attacks this face-down Defense Position card, this card becomes an Equip Card equipped to the attacking monster, before damage calculation. Destroy the equipped monster during your opponent's next Standby Phase, and inflict damage to your opponent equal to the destroyed monster's ATK. |
| DLG1-EN092
| Blast Sphere
| Effect Monster | Dark | 4 | 1400 | 1400 | If an opponent's monster attacks this face-down Defense Position card, this card becomes an Equip Card equipped to the attacking monster, before damage calculation. Destroy the equipped monster during your opponent's next Standby Phase, and inflict damage to your opponent equal to the destroyed monster's ATK. |
| TP8-EN017
| Blocker
| Normal Monster | Dark | 4 | 850 | 1800 | Constructed from several components, this monster can launch them in a pincer attack. |
| AST-022
| Blowback Dragon
| Effect Monster | Dark | 6 | 2300 | 1200 | "Toss a coin 3 times. If at least 2 of the results are Heads, select 1 card on your opponent's side of the field and destroy it. This effect can only be used once per turn during your Main Phase." |
| DR2-EN134
| Blowback Dragon
| Effect Monster | Dark | 6 | 2300 | 1200 | "Toss a coin 3 times. If at least 2 of the results are Heads, select 1 card on your opponent's side of the field and destroy it. You can only activate this effect once per turn, during your Main Phase." |
| MC2-EN005
| Blowback Dragon
| Effect Monster | Dark | 6 | 2300 | 1200 | Toss a coin 3 times. If at least 2 of the results are Heads, select 1 card on your opponent's side of the field and destroy it. You can only activate this effect once per turn, during your Main Phase. |
| CP05-EN007
| Blowback Dragon
| Effect Monster | Dark | 6 | 2300 | 1200 | Once per turn, you can toss a coin 3 times. If at least 2 of the results are Heads, destroy 1 card your opponent controls. |
| PTDN-EN038
| Blue Thunder T -45
| Effect Monster | Light | 4 | 1700 | 1000 | When this card destroys an opponent's monster by battle Special Summon 1 "Thunder Option Token" (Machine-Type/LIGHT/Level 4/ATK 1500/DEF 1500). This Token cannot be Tributed for a Tribute Summon. |
| RDS-EN003
| Bokoichi the Freightening Car
| Normal Monster | Dark | 2 | 500 | 500 | "A freight car that is exclusively for Dekoichi. It can transport anything, but most cargo arrives broken." |
| DR3-EN063
| Bokoichi the Freightening Car
| Normal Monster | Dark | 2 | 500 | 500 | A freight car that is exclusively for Dekoichi. It can transport anything, but most cargo arrives broken. |
| SD10-EN004
| Boot-Up Soldier - Dread Dynamo
| Effect Monster | Earth | 4 | 0 | 2000 | Increase the ATK of this card by 2000 points if you have a face-up "Gadget" on your side of the field. |
| IOC-029
| Bowganian
| Effect Monster | Dark | 3 | 1300 | 1000 | "During each of your Standby Phases, inflict 600 points of damage to your opponent's Life Points." |
| DR2-EN029
| Bowganian
| Effect Monster | Dark | 3 | 1300 | 1000 | "During each of your Standby Phases, inflict 600 points of damage to your opponent's Life Points." |
| SDMA-EN016
| Bowganian
| Effect Monster | Dark | 3 | 1300 | 1000 | During each of your Standby Phases, inflict 600 points of damage to your opponent's Life Points. |
| DP10-EN014
| Bri Synchron
| Tuner Monster | Earth | 4 | 1500 | 1100 | If this card is sent to the Graveyard as a Synchro Material Monster, until the End Phase of this turn, the Synchro Monster that used this card as a Synchro Material Monster gains 600 ATK but its effects are negated. |
| EXVC-EN022
| Buster Blaster
| Union Monster | Earth | 1 | 0 | 0 | Once per turn, during your Main Phase, you can equip this card to a monster you control as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. The equipped monster loses 500 ATK and DEF. If the equipped monster destroys an opponent's monster by battle, destroy all monsters your opponent controls with the same Type as the destroyed monster. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) |
| MRD-106
| Cannon Soldier
| Effect Monster | Dark | 4 | 1400 | 1300 | Offer 1 monster on your side of the Field as a Tribute to inflict 500 points of Direct Damage to your opponent's Life Points. Monsters used for a Tribute Summon or that are offered as Tributes due to other card's effects are excluded. |
| DB2-EN061
| Cannon Soldier
| Effect Monster | Dark | 4 | 1400 | 1300 | Tribute 1 monster on your side of the field to inflict 500 points of damage to your opponent's Life Points. |
| SD10-EN009
| Cannon Soldier
| Effect Monster | Dark | 4 | 1400 | 1300 | Tribute 1 monster on your side of the field to inflict 500 points of damage to your opponent's Life Points. |
| RP01-EN041
| Cannon Soldier
| Effect Monster | Dark | 4 | 1400 | 1300 | ByTributing 1 monster, inflict 500 damage to your opponent. |
| DLG1-EN042
| Cannon Soldier
| Effect Monster | Dark | 4 | 1400 | 1300 | By Tributing 1 monster, inflict 500 damage to your opponent. |
| PTDN-EN035
| Cannon Soldier MK-2
| Effect Monster | Earth | 5 | 1900 | 1200 | You can Tribute 2 monsters to inflict 1500 damage to your opponent. |
| DP03-EN009
| Card Trooper
| Effect Monster | Earth | 3 | 400 | 400 | You can send up to 3 cards from the top of your Deck to the Graveyard. For each card sent to the Graveyard by this effect, this card gains 500 ATK until the End Phase. This effect can only be activated once per turn. When this card is destroyed and sent to the Graveyard, draw 1 card from your Deck. |
| SDWS-EN010
| Card Trooper
| Effect Monster | Earth | 3 | 400 | 400 | Once per turn, you can send up to 3 cards from the top of your Deck to the Graveyard. This card gains 500 ATK for each card sent to the Graveyard, until the End Phase. When this card you control is destroyed and sent to the Graveyard, draw 1 card. |
| DLG1-EN107
| Card Trooper
| Effect Monster | Earth | 3 | 400 | 400 | Once per turn, you can send up to 3 cards from the top of your Deck to the Graveyard. This card gainst 500 ATK for each card sent to the Graveyard this way, until the end of this turn. When this card on your side of the field is destroyed and sent to your Graveyard, draw 1 card. |
| RYMP-EN006
| Card Trooper
| Effect Monster | Earth | 4 | 400 | 400 | Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the Graveyard; this card gains 500 ATK for each card sent to the Graveyard this way, until the End Phase. When this card you control is destroyed and sent to your Graveyard: Draw 1 card. |
| LCGX-EN020
| Card Trooper
| Effect Monster | Earth | 3 | 400 | 400 | Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the Graveyard; this card gains 500 ATK for each card sent to the Graveyard this way, until the End Phase. When this card you control is destroyed and sent to your Graveyard: Draw 1 card. |
| GAOV-EN006
| Cardcar D
| Effect Monster | Earth | 2 | 800 | 400 | Cannot be Special Summoned. During your Main Phase 1, if this card was Normal Summoned this turn: You can Tribute this card; draw 2 cards, then it becomes the End Phase of this turn. You cannot Special Summon during the turn you activate this effect. |
| PP02-EN015
| Carrierroid
| Effect Monster | Water | 4 | 1000 | 800 | When an opponent activates a card's effect that targets and destroys a Spell or Trap Card(s) you control, you can discard 1 card to negate its activation and destroy the card. |
| TSHD-EN004
| Changer Synchron
| Tuner Monster | Dark | 1 | 0 | 0 | If this card is sent to the Graveyard for a Synchro Summon, select 1 monster your opponent controls and change its battle position. |
| JUMP-EN031
| Chimeratech Fortress Dragon
| Fusion/Effect Monster | Dark | 8 | 0 | 0 | "Cyber Dragon" + 1 or more Machine-Type monsters. | This monster cannot be used as a Fusion Material Monster. You can only Special Summon this card from your Extra Deck by sending the above cards from either side of the field to the Graveyard. (You do not use "Polymerization".) The original ATK of this card is equal to 1000 x the number of Fusion Material Monsters used to Special Summon it.
| CT07-EN013
| Chimeratech Fortress Dragon
| Fusion/Effect Monster | Dark | 8 | 0 | 0 | Cyber Dragon + 1 or more Machine-Type monsters | This monster cannot be used as a Fusion Material Monster. You can only Special Summon this card from your Extra Deck by sending the above cards from either side of the field to the Graveyard. (You do not use "Polymerization".) The original ATK of this card is equal to 1000 x the number of Fusion Material Monsters used to Special Summon it.
| POTD-EN034
| Chimeratech Overdragon
| Fusion Monster | Dark | 9 | ? | ? | "Cyber Dragon" + 1 or more Machine-Type monsters | This monster cannot be Special Summoned except by Fusion Summon. When this card is Fusion Summoned, send all the cards on your side of the field to the Graveyard except this card. The original ATK and DEF of this card become the number of Fusion Material Monsters you used for the Fusion Summon of this card x 800 points. This card can attack as many of your opponent's monsters each turn as the number of Fusion Material Monsters you used for the Fusion Summon of this card.
| DP04-EN013
| Chimeratech Overdragon
| Fusion/Effect Monster | Dark | 9 | ? | ? | "Cyber Dragon" + 1 or more Machine-Type monsters | This monster cannot be Special Summoned except by Fusion Summon. When this card is Fusion Summoned, send all other cards you control to the Graveyard. The original ATK and DEF of this card are each 800 x the number of Fusion Material Monsters used for its Fusion Summon. Each turn, this card can attack as many of your opponent's monsters as the number of Fusion Material Monsters used for its Fusion Summon.
| GLD1-EN029
| Chimeratech Overdragon
| Fusion Monster | Dark | 9 | ? | ? | "Cyber Dragon" + 1 or more Machine-Type monsters | This monster cannot be Special Summoned except by Fusion Summon. When this card is Fusion Summoned, send all other cards you control to the Graveyard. The original ATK and DEF of this card are each 800 x the number of Fusion Material Monsnsters used for its Fusion Summon. Each turn, this card can attack as many of your opponent's monsters as the number of Fusion Material Monsters used for its Fusion Summon.
| RYMP-EN061
| Chimeratech Overdragon
| Fusion/Effect Monster | Dark | 9 | ? | ? | Cyber Dragon + 1 or more Machine-Type monsters | Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Fusion Summoned: Send all other cards you control to the Graveyard. The original ATK and DEF of this card each become 800 x the number of Fusion Material Monsters used for its Fusion Summon. Each turn, this card can attack your opponent's monsters a number of times equal to the number of Fusion Material Monsters used for its Fusion Summon.
| LCGX-EN183
| Chimeratech Overdragon
| Fusion/Effect Monster | Dark | 9 | ? | ? | "Cyber Dragon" + 1 or more Machine-Type monsters | Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Fusion Summoned: Send all other cards you control to the Graveyard. The original ATK and DEF of this card each become 800 x the number of Fusion Material Monsters used for its Fusion Summon. Each turn, this card can attack your opponent's monsters a number of times equal to the number of Fusion Material Monsters used for its Fusion Summon.
| SDMM-EN005
| Commander Covington
| Effect Monster | Earth | 4 | 1000 | 600 | You can send one face-up "Machina Soldier", "Machina Sniper", and "Machina Defender" you control to the Graveyard to Special Summon 1 "Machina Force" from your hand or your Deck. |
| STOR-EN001
| Cosmic Compass
| Effect Monster | Earth | 1 | 100 | 300 | When this card is Normal Summoned, you can Special Summon a number of "Compass Tokens" (Machine-Type/EARTH/Level 1/ATK 0/DEF 0) up to the number of monsters your opponent controls. |
| SOI-EN006
| Cyber Barrier Dragon
| Effect Monster | Light | 6 | 800 | 2800 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Attack Reflector Unit". Once per turn, while this card is in Attack Position, negate your opponent's first attack. |
| DR04-EN126
| Cyber Barrier Dragon
| Effect Monster | Light | 6 | 800 | 2800 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Attack Reflector Unit". Once per turn, while this card is in Attack Position, negate your opponent's first attack. |
| DP04-EN002
| Cyber Barrier Dragon
| Effect Monster | Light | 6 | 800 | 2800 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Attack Reflector Unit". While this card is in Attack Position, your opponent's first attack each turn is negated. |
| JUMP-EN024
| Cyber Dinosaur
| Effect Monster | Light | 7 | 2500 | 1900 | When your opponent Special Summons a monster from their hand, you can Special Summon this card from your hand. |
| CT07-EN008
| Cyber Dinosaur
| Effect Monster | Light | 7 | 2500 | 1900 | When your opponent Special Summons a monster from their hand, you can Special Summon this card from your hand. |
| CRV-EN015
| Cyber Dragon
| Effect Monster | Light | 5 | 2100 | 1600 | "If there is a monster on your opponent's side of the field and there are no monsters on your side of the field, you can Special Summon this card from your hand." |
| CT03-EN002
| Cyber Dragon
| Effect Monster | Light | 5 | 2100 | 1600 | If there is a monster on your opponent's side of the field and there are no monsters on your side of the field, you can Special Summon this card from your hand. |
| DR04-EN015
| Cyber Dragon
| Effect Monster | Light | 5 | 2100 | 1600 | If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. |
| DP04-EN001
| Cyber Dragon
| Effect Monster | Light | 5 | 2100 | 1600 | If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. |
| SDMM-EN013
| Cyber Dragon
| Effect Monster | Light | 5 | 2100 | 1600 | If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. |
| GLD1-EN022
| Cyber Dragon
| Effect Monster | Light | 5 | 2100 | 1600 | If your opponent controls a monster and you control no monsters you can Special Summon this card from your hand. |
| RYMP-EN058
| Cyber Dragon
| Effect Monster | Light | 5 | 2100 | 1600 | If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). |
| LCGX-EN175
| Cyber Dragon
| Effect Monster | Light | 5 | 2100 | 1600 | If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). |
| YS12-EN011
| Cyber Dragon
| Effect Monster | Light | 5 | 2100 | 1600 | If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). |
| RYMP-EN059
| Cyber Dragon (Alternate art)
| Effect Monster | Light | 5 | 2100 | 1600 | If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). |
| LCGX-EN176
| Cyber Dragon (dark art)
| Effect Monster | Light | 5 | 2100 | 1600 | If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). |
| ABPF-EN035
| Cyber Dragon Zwei
| Effect Monster | Light | 4 | 1500 | 1000 | If this card attacks an opponent's monster, this card gains 300 ATK during the Damage Step only. Once per turn, you can reveal 1 Spell Card in your hand to treat this card's name as "Cyber Dragon" until the End Phase. This card's name is treated as "Cyber Dragon" while in the Graveyard. |
| JUMP-EN038
| Cyber Eltanin
| Effect Monster | Light | 10 | ? | ? | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play all LIGHT Machine-Type monsters you control and that are in your Graveyard. This card's ATK and DEF become equal to the number of monsters removed from play when it was Special Summoned x 500. When this card is Special Summoned, send all other face-up monsters on the field to the Graveyard. |
| TU05-EN008
| Cyber Eltanin
| Effect Monster | Light | 10 | ? | ? | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play all face-up LIGHT Machine-Type monsters from your side of the field and from your Graveyard. This card's ATK and DEF are equal to the number of monsters removed from play for its Special Summon x 500. When this card is Special Summoned, send all other face-up monsters on the field to the Graveyard. |
| CRV-EN036
| Cyber End Dragon
| Fusion/Effect Monster | Light | 10 | 4000 | 2800 | "Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" | A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points."
| DR04-EN036
| Cyber End Dragon
| Fusion/Effect Monster | Light | 10 | 4000 | 2800 | "Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. During battle between this card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. |
| DP04-EN012
| Cyber End Dragon
| Fusion/Effect Monster | Light | 10 | 4000 | 2800 | "Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" | A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. During battle between this card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
| STON-ENSE1
| Cyber End Dragon
| Fusion/Effect Monster | Light | 10 | 4000 | 2800 | Cyber Dragon + "Cyber Dragon" + "Cyber Dragon" | A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
| LCGX-EN181
| Cyber End Dragon
| Fusion/Effect Monster | Light | 10 | 4000 | 2800 | "Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" | A Fusion Summon of this card can only be done with the above Fusion Material Monsters. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
| LCGX-EN182
| Cyber End Dragon (alternate art)
| Fusion/Effect Monster | Light | 10 | 4000 | 2800 | "Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" | A Fusion Summon of this card can only be done with the above Fusion Material Monsters. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
| RYMP-EN060
| Cyber End Dragon (Alternate art)
| Fusion/Effect Monster | Light | 10 | 4000 | 2800 | Cyber Dragon + "Cyber Dragon" + "Cyber Dragon" | A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
| CDIP-EN005
| Cyber Esper
| Effect Monster | Fire | 4 | 1200 | 1800 | While this card is in face-up Attack Position, you can look at every card your opponent draws. |
| PSV-047
| Cyber Falcon
| Normal Monster | Wind | 4 | 1400 | 1200 | A jet-powered hawk that travels at the speed of sound. |
| EOJ-EN008
| Cyber Kirin
| Effect Monster | Light | 3 | 300 | 800 | By Tributing this card, until the end of this turn, any effect damage inflicted to the controller of this card becomes 0. |
| DR04-EN188
| Cyber Kirin
| Effect Monster | Light | 3 | 300 | 800 | By Tributing this card, until the end of this turn, any effect damage inflicted to the controller of this card becomes 0. |
| DP04-EN005
| Cyber Kirin
| Effect Monster | Light | 3 | 300 | 800 | By Tributing this card, any effect damage inflicted to you this turn becomes 0. |
| LC02-EN007
| Cyber Larva
| Effect Monster | Light | 1 | 400 | 600 | If this face-up card is targeted for an attack: You take no Battle Damage for the rest of this turn. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Cyber Larva" from your Deck. |
| SOI-EN007
| Cyber Laser Dragon
| Effect Monster | Light | 7 | 2400 | 1800 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Photon Generator Unit". You can destroy 1 monster with ATK or DEF equal to or higher than the ATK of this card. You can only use this effect once per turn. |
| DR04-EN127
| Cyber Laser Dragon
| Effect Monster | Light | 7 | 2400 | 1800 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Photon Generator Unit". You can destroy 1 monster with ATK or DEF equal to or higher than the ATK of this card. You can only use this effect once per turn. |
| DP04-EN003
| Cyber Laser Dragon
| Effect Monster | Light | 7 | 2400 | 1800 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Photon Generator Unit". Once per turn, you can destroy 1 monster with ATK or DEF greater than or equal to this card's ATK. |
| CDIP-EN004
| Cyber Ogre
| Effect Monster | Earth | 5 | 1900 | 1200 | By discarding this card from your hand to the Graveyard, negate 1 battle involving a "Cyber Ogre" on your side of the field, and it gains 2000 ATK until the end of its next battle. This effect can be activated during either player's turn. |
| CDIP-EN036
| Cyber Ogre 2
| Fusion/Effect Monster | Earth | 7 | 2600 | 1910 | Cyber Ogre + "Cyber Ogre" | A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When this card attacks, it gains ATK equal to half the ATK of the attack target, during damage calculation only.
| PTDN-EN011
| Cyber Ouroboros
| Effect Monster | Dark | 2 | 100 | 600 | When this card is removed from play, you can send 1 card from your hand to the Graveyard to draw 1 card. |
| EOJ-EN009
| Cyber Phoenix
| Effect Monster | Fire | 4 | 1200 | 1600 | While this card is in face-up Attack Position on your side of the field, negate the effects of any Spell or Trap Card that targets 1 Machine-Type monster on your side of the field. When this face-up card on the field attacks or is attacked, and it is destroyed as a result of battle and sent to the Graveyard, you can draw 1 card from your Deck. |
| DR04-EN189
| Cyber Phoenix
| Effect Monster | Fire | 4 | 1200 | 1600 | While this card is in face-up Attack Position, negate the effects of any Spell or Trap Card that targets 1 Machine-Type monster you control. When this face-up card attacks or is attacked, and it is destroyed by battle and sent to the Graveyard, you can draw 1 card. |
| DP04-EN006
| Cyber Phoenix
| Effect Monster | Fire | 4 | 1200 | 1600 | While this card is in face-up Attack Position, negate the effects of any Spell or Trap Card that targets 1 Machine-Type monster you control. When this face-up card attacks or is attacked, and it is destroyed by battle and sent to the Graveyard, you can draw 1 card. |
| LCGX-EN178
| Cyber Phoenix
| Effect Monster | Light | 4 | 1200 | 1600 | While this card is in face-up Attack Position, negate any Spell/Trap effects that target exactly 1 Machine-Type monster you control. When this face-up card is destroyed by battle and sent to the Graveyard: You can draw 1 card. |
| DCR-011
| Cyber Raider
| Effect Monster | Dark | 4 | 1400 | 1000 | "When this card is Normal Summoned, Flip Summoned, or Special Summoned successfully, select and activate 1 of the following effects: ?Select 1 equipped Equip Spell Card and destroy it. ?Select 1 equipped Equip Spell Card and equip it to this card." |
| DR1-EN173
| Cyber Raider
| Effect Monster | Dark | 4 | 1400 | 1000 | "When this card is Normal Summoned, Flip Summoned, or Special Summoned successfully, select and activate 1 of the following effects: |
| MRD-105
| Cyber Saurus
| Fusion Monster | Earth | 5 | 1800 | 1400 | "Blast Juggler" + "Two-Headed King Rex" |
| TP1-028
| Cyber Soldier of the Darkworld
| Normal Monster | Dark | 4 | 1400 | 1200 | A mechanical soldier that won't stop attacking until all of its life readings have been extinguished from its sensors. |
| CRV-EN035
| Cyber Twin Dragon
| Fusion/Effect Monster | Light | 8 | 2800 | 2100 | "Cyber Dragon" + "Cyber Dragon" | A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. This card can attack twice during the same Battle Phase."
| DR04-EN035
| Cyber Twin Dragon
| Fusion/Effect Monster | Light | 8 | 2800 | 2100 | "Cyber Dragon" + "Cyber Dragon" | A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. This card can attack twice during the same Battle Phase.
| DP04-EN011
| Cyber Twin Dragon
| Fusion/Effect Monster | Light | 8 | 2800 | 2100 | "Cyber Dragon" + "Cyber Dragon" | A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. This card can attack twice during the same Battle Phase.
| LCGX-EN180
| Cyber Twin Dragon
| Fusion/Effect Monster | Light | 8 | 2800 | 2100 | "Cyber Dragon" + "Cyber Dragon" | A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. This card can attack twice during each Battle Phase.
| PTDN-EN010
| Cyber Valley
| Effect Monster | Light | 1 | 0 | 0 | You can use 1 of the following 3 effects: |
| SDMM-EN019
| Cyber Valley
| Effect Monster | Light | 1 | 0 | 0 | You can use 1 of the following 3 effects: |
| LCGX-EN179
| Cyber Valley
| Effect Monster | Light | 1 | 0 | 0 | You can use 1 of these effects. |
| DB2-EN100
| Cyber-Stein
| Effect Monster | Dark | 2 | 700 | 500 | Pay 5000 Life Points. Special Summon 1 Fusion Monster from your Fusion Deck to the field in Attack Position. |
| SJC-EN001
| Cyber-Stein
| Effect Monster | Dark | 2 | 700 | 500 | Pay 5000 Life Points. Special Summon 1 Fusion Monster from your Fusion Deck to the field in Attack Position. |
| YSDS-EN001
| Cyber-Tech Alligator
| Normal Monster | Wind | 5 | 2500 | 1600 | Originally a pterodactyl, he was viciously attacked by a dragon. Using the newest technologies, his keeper saved him from near-fatal wounds and brought him back as a powerful Cyborg. |
| YSDJ-EN001
| Cyber-Tech Alligator
| Normal Monster | Wind | 5 | 2500 | 1600 | Originally a pterodactyl, he was viciously attacked by a dragon. Using the newest technologies, his keeper saved him from near-fatal wounds and brought him back as a powerful Cyborg. |
| 5DS2-EN003
| Cyber-Tech Alligator
| Normal Monster | Wind | 5 | 2500 | 1600 | Originally a pterodactyl, he was viciously attacked by a dragon. Using the newest technologies, his keeper saved him from near-fatal wounds and brought him back as a powerful Cyborg. |
| CDIP-EN035
| Cyberdark Dragon
| Fusion/Effect Monster | Dark | 8 | 1000 | 1000 | "Cyberdark Horn" + "Cyberdark Edge" + "Cyberdark Keel" | This monster cannot be Special Summoned except by Fusion Summon. When this monster is Special Summoned, select 1 Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. This card gains 100 ATK for each Monster Card in your Graveyard. If this card would be destroyed by battle, the equipped monster is destroyed instead.
| DP04-EN014
| Cyberdark Dragon
| Fusion/Effect Monster | Dark | 8 | 1000 | 1000 | "Cyberdark Horn" + "Cyberdark Edge" + "Cyberdark Keel" | This monster cannot be Special Summoned except by Fusion Summon. When this monster is Special Summoned, select 1 Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. This card gains 100 ATK for each Monster Card in your Graveyard. If this card would be destroyed by battle, the equipped monster is destroyed instead.
| CDIP-EN002
| Cyberdark Edge
| Effect Monster | Dark | 4 | 800 | 800 | When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. This card can attack your opponent directly. If it attacks using this effect, the Battle Damage it inflicts to your opponent is halved. If this card would be destroyed by battle, the equipped monster is destroyed instead. |
| DP04-EN008
| Cyberdark Edge
| Effect Monster | Dark | 4 | 800 | 800 | When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. This card can attack your opponent directly. If it attacks using this effect, the Battle Damage it inflicts to your opponent is halved. If this card would be destroyed by battle, the equipped monster is destroyed instead. |
| CDIP-EN001
| Cyberdark Horn
| Effect Monster | Dark | 4 | 800 | 800 | When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. If this card would be destroyed by battle, the equipped monster is destroyed instead. |
| DP04-EN007
| Cyberdark Horn
| Effect Monster | Dark | 4 | 800 | 800 | When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. This card inflicts Piercing damage. If this card would be destroyed by battle, the equipped monster is destroyed instead. |
| CDIP-EN003
| Cyberdark Keel
| Effect Monster | Dark | 4 | 800 | 800 | When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. When this card destroys an opponent's monster by battle, inflict 300 damage to your opponent. If this card would be destroyed by battle, the equipped monster is destroyed instead. |
| DP04-EN009
| Cyberdark Keel
| Effect Monster | Dark | 4 | 800 | 800 | When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. When this card destroys an opponent's monster by battle, inflict 300 damage to your opponent. If this card would be destroyed by battle, the equipped monster is destroyed instead. |
| CRV-EN001
| Cycroid
| Normal Monster | Earth | 3 | 800 | 1000 | The most lovable and friendly of all the Vehicroids. It can arm itself with training wheels! |
| YSDS-EN006
| Cycroid
| Normal Monster | Earth | 3 | 800 | 1000 | The most lovable and friendly of all the Vehicroids. It can arm itself with training wheels! |
| DR04-EN001
| Cycroid
| Normal Monster | Earth | 3 | 800 | 1000 | The most lovable and friendly of all the Vehicroids. It can arm itself with training wheels! |
| IOC-012
| D. D. Scout Plane
| Effect Monster | Dark | 2 | 800 | 1200 | "If this monster is removed from play, Special Summon this card in face-up Attack Position on your side of the field during the End Phase of this turn." |
| DR2-EN012
| D.D. Scout Plane
| Effect Monster | Dark | 2 | 800 | 1200 | "If this card is removed from play, Special Summon this card in face-up Attack Position on your side of the field during the End Phase of this turn." |
| SDDE-EN011
| D.D. Scout Plane
| Effect Monster | Dark | 2 | 800 | 1200 | If this card is removed from play, Special Summon it in face-up Attack Position during the End Phase of this turn. |
| CRV-EN013
| Dark Catapulter
| Effect Monster | Earth | 4 | 1000 | 1500 | "During your Standby Phase, if this card is in Defense Position, put 1 counter on this card. By removing from play a number of card(s) in your Graveyard equal to the number of counters on this card, destroy that same number of Spell or Trap Card(s) on the field. Then remove all counter(s) from this card." |
| DP1-EN008
| Dark Catapulter
| Effect Monster | Earth | 4 | 1000 | 1500 | During your Standby Phase, if this card is in Defense Position, put 1 counter on this card. By removing from play a number of card(s) in your Graveyard equal to the number of counters on this card, destroy that same number of Spell or Trap Card(s) on the field. Then remove all counter(s) from this card. |
| DR04-EN013
| Dark Catapulter
| Effect Monster | Earth | 4 | 1000 | 1500 | During your Standby Phase, if this card is in Defense Position, put 1 counter on this card. Remove from play a number of card(s) in your Graveyard equal to the number of counters on this card to destroy that same number of Spell or Trap Card(s) on the field. Then remove all counter(s) from this card. |
| ORCS-EN096
| Dark Flattop
| Synchro/Effect Monster | Dark | 8 | 0 | 3000 | 1 DARK Tuner + 1 or more non-Tuner Machine-Type monsters | Once per turn: You can target 1 "Reactor" monster or "Flying Fortress SKY FIRE" in your Graveyard; Special Summon that target, ignoring its Summoning conditions. If this card is destroyed and sent to the Graveyard: You can Special Summon 1 Level 5 or lower Machine-Type monster from your hand.
| CRMS-EN040
| Dark Strike Fighter
| Synchro/Effect Monster | Dark | 7 | 2600 | 1800 | 1 Tuner + 1 or more non-Tuner monsters | You can Tribute 1 monster to inflict damage to your opponent equal to its Level x 200.
| ANPR-EN014
| Darksea Float
| Effect Monster | Dark | 1 | 0 | 300 | When this card on the field is destroyed by a card effect and sent to the Graveyard, the owner of this card draws 1 card. |
| ANPR-EN013
| Darksea Rescue
| Effect Monster | Dark | 1 | 0 | 0 | If this card is used for a Synchro Summon and sent to the Graveyard, the owner of this card draws 1 card. |
| POTD-EN010
| Decoyroid
| Effect Monster | Wind | 2 | 300 | 500 | While this card is face-up on your side of the field, your opponent cannot select a face-up monster as an attack target except "Decoyroid". |
| RDS-EN032
| Dekoichi the Battlechanted Locomoti
| Effect Monster | Dark | 4 | 1400 | 1000 | "FLIP: Draw 1 card. If you have face-up "Bokoichi, the Freightening Car" card(s) on your side of the field, draw an additional card for each of them." |
| DR3-EN092
| Dekoichi the Battlechanted Locomotive
| Effect Monster | Dark | 4 | 1400 | 1000 | FLIP: Draw 1 card. If you have face-up "Bokoichi, the Freightening Car" card(s) on your side of the field, draw an additional card for each of them. |
| YSDS-EN011
| Dekoichi the Battlechanted Locomotive
| Effect Monster | Dark | 4 | 1400 | 1000 | FLIP: Draw 1 card. For each face-up "Bokoichi the Freightening Car" you control, draw an additional card. |
| TSHD-EN030
| Delta Tri
| Effect Monster | Light | 4 | 1200 | 1000 | If this card destroys an opponent's monster by battle, select and activate 1 of the these effects: |
| TP2-018
| Dharma Cannon
| Normal Monster | Dark | 2 | 900 | 500 | A monstrous creature whose body is lined with cannons that never miss their targets. |
| CRMS-EN033
| Dimension Fortress Weapon
| Effect Monster | Dark | 4 | 1700 | 200 | Cards cannot be sent from the Deck to the Graveyard. |
| MFC-023
| Dimension Jar
| Effect Monster | Dark | 2 | 200 | 200 | FLIP: Both players can remove from play up to 3 monsters from their opponent’s Graveyard. |
| DR1-EN078
| Dimension Jar
| Effect Monster | Dark | 2 | 200 | 200 | FLIP: Both players can remove from play up to 3 monsters from their opponent's Graveyard. |
| MRD-053
| Disk Magician
| Normal Monster | Dark | 4 | 1350 | 1000 | This monster hides in a saucer and only appears when executing an attack. |
| ABPF-EN004
| Drill Synchron
| Tuner Monster | Earth | 3 | 800 | 300 | While you control this face-up card, during each battle between a Warrior-Type attacking monster you control and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent. Once per turn, when you inflict battle damage to your opponent with this effect, you can draw 1 card. |
| DP10-EN004
| Drill Synchron
| Tuner Monster | Earth | 3 | 800 | 300 | While you control this face-up card, during each battle between a Warrior-Type attacking monster you control and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent. Once per turn, when you inflict battle damage to your opponent with this effect, you can draw 1 card. |
| IOC-026
| Drillago
| Effect Monster | Dark | 4 | 1600 | 1100 | "When there are only face-up monsters with ATK 1600 or more on your opponent's side of the field, this monster can attack your opponent's Life Points directly." |
| DR2-EN026
| Drillago
| Effect Monster | Dark | 4 | 1600 | 1100 | "If the only cards on your opponent's side of the field are face-up monsters with ATK 1600 or more, this monster can attack your opponent's Life Points directly." |
| SDMA-EN015
| Drillago
| Effect Monster | Dark | 4 | 1600 | 1100 | If the only cards on your opponent's side of the field are face-up monsters with ATK 1600 or more, this monster can attack your opponent's Life Points directly. |
| CRV-EN009
| Drillroid
| Effect Monster | Earth | 4 | 1600 | 1600 | "If this card attacks a Defense Position monster, destroy the monster with this card's effect without applying damage calculation." |
| YSDS-EN016
| Drillroid
| Effect Monster | Earth | 4 | 1600 | 1600 | If this card attacks a Defense Position monster, destroy the monster with this card's effect without applying damage calculation. |
| DR04-EN009
| Drillroid
| Effect Monster | Earth | 4 | 1600 | 1600 | If this card attacks a Defense Position monster, destroy the monster with this card's effect without applying damage calculation. |
| LODT-EN037
| DUCKER Mobile Cannon
| Effect Monster | Light | 3 | 500 | 500 | FLIP: Select 1 Level 4 monster in your Graveyard and add it to your hand. |
| DBT-EN001
| Emes the Infinity
| Effect Monster | Light | 7 | 2500 | 2000 | Each time this card destroys an opponent's monster and sends it to the Graveyard as a result of battle, increase the ATK of this card by 700 points. |
| GLAS-EN016
| Expressroid
| Effect Monster | Earth | 4 | 400 | 1600 | When you Summon this card, you can add 2 "roid" monsters from your Graveyard to your hand, except "Expressroid". |
| YSDS-EN000
| Expressroid
| Effect Monster | Earth | 4 | 400 | 1600 | When you Summon this card, you can add 2 "roid" monsters from your Graveyard to your hand, except "Expressroid". |
| ANPR-EN039
| Falchionß
| Effect Monster | Light | 4 | 1200 | 800 | If this card destroys an opponent's monster by battle, select and activate 1 of these effects: |
| TDGS-EN095
| Fiendish Engine O (Omega)
| Effect Monster | Dark | 8 | 2800 | 2000 | During your End Phase, Special Summon 1 "Engine Token" (Machine-Type/EARTH/Level 1/ATK 200/DEF 200) in Attack Position. Once per turn, you can have this card gain 1000 ATK. If you do, it is destroyed during the End Phase. |
| TAEV-EN028
| Flint Lock
| Effect Monster | Light | 4 | 1500 | 800 | Once per turn, you can equip 1 "Flint" on the field to this card. You can take any "Flint" equipped to this card and equip to another face-up monster. This card can only be equipped with 1 "Flint" at a time. While equipped with "Flint", it is unaffected by "Flint"'s effect and cannot be destroyed by battle. |
| CRMS-EN016
| Flying Fortress SKY FIRE
| Effect Monster | Wind | 8 | 3000 | 2500 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with the effect of "Summon Reactor · SK". Once per turn, you can send 1 card from your hand to the Graveyard to destroy 1 card your opponent controls. Once during each of your opponent's turns, you can activate 1 of the following effects: |
| POTD-EN030
| Flying Saucer Muusik'I
| Effect Monster | Light | 5 | 1000 | 2000 | While this card is face-up on the field, you can select and add 1 "Alien" card from your Deck to your hand instead of conducting your normal draw during your Draw Phase. |
| STBL-EN041
| Formula Synchron
| Synchro/Effect Monster | Light | 2 | 200 | 1500 | 1 Tuner + 1 non-Tuner Monster | When this card is Synchro Summoned, you can draw 1 card. During your opponent's Main Phase, you can Synchro Summon using this face-up card you control as a Synchro Material Monster.
| RDS-EN031
| Fusilier Dragon, The Dual-Mode Beast
| Effect Monster | Dark | 7 | 2800 | 2000 | "This card can be Normal Summoned or Set without Tribute. In that case, the original ATK/DEF of this card become halved." |
| DR3-EN091
| Fusilier Dragon, the Dual-Mode Beast
| Effect Monster | Dark | 7 | 2800 | 2000 | This card can be Normal Summoned or Set without Tribute. In that case, the original ATK/DEF of this card become halved. |
| CP07-EN014
| Fusilier Dragon, the Dual-Mode Beast
| Effect Monster | Dark | 7 | 2800 | 2000 | You can Normal Summon or Set this card without Tributing. If you do, its original ATK and DEF are halved. |
| RGBT-EN017
| Gadget Arms
| Effect Monster | Water | 2 | 200 | 400 | FLIP: Select 1 "Morphtronic" Spell or Trap Card in your Graveyard and add it to your hand. |
| CSOC-EN014
| Gadget Driver
| Effect Monster | Earth | 1 | 200 | 200 | You can send this card from your hand to the Graveyard and select any number of face-up "Morphtronic" monsters you control. Change the battle position of the selected monster(s). This effect can be activated during either player's turn. |
| CSOC-EN013
| Gadget Hauler
| Effect Monster | Earth | 6 | 1300 | 0 | Once per turn, you can send any number of "Morphtronic" monsters from your hand to the Graveyard to have this card gain 800 ATK for each. |
| LON-010
| Gadget Soldier
| Normal Monster | Fire | 6 | 1800 | 2000 | A rust-free machine warrior born to battle. |
| TP8-EN013
| Gatekeeper
| Normal Monster | Dark | 5 | 1500 | 1800 | An indestructible mechanoid created for the sole purpose of guarding the gateways. |
| FET-EN035
| Gatling Dragon
| Fusion/Effect Monster | Dark | 8 | 2600 | 1200 | ""Barrel Dragon" + "Blowback Dragon" | Toss a coin 3 times. Destroy a number of monsters on the field equal to the number of Heads. This effect can only be used once per turn, during your Main Phase."
| DR3-EN155
| Gatling Dragon
| Fusion/Effect Monster | Dark | 8 | 2600 | 1200 | "Barrel Dragon" + "Blowback Dragon" | Toss a coin 3 times. Destroy a number of monsters on the field equal to the number of Heads. This effect can only be used once per turn, during your Main Phase.
| AST-018
| Gear Golem the Moving Fortress
| Effect Monster | Earth | 4 | 800 | 2200 | Pay 800 Life Points. This card can attack your opponent's Life Points directly this turn. |
| DR2-EN130
| Gear Golem the Moving Fortress
| Effect Monster | Earth | 4 | 800 | 2200 | Once per turn, during your Main Phase 1, by paying 800 Life Points, this card can attack your opponent's Life Points directly this turn. |
| SD10-EN010
| Gear Golem the Moving Fortress
| Effect Monster | Earth | 4 | 800 | 2200 | Once per turn, during your Main Phase 1, by paying 800 Life Points, this card can attack your opponent's Life Points directly this turn. |
| GENF-EN030
| Geargiano
| Effect Monster | Earth | 3 | 500 | 1000 | You can Tribute this card to target 1 Level 4 Machine-Type monster in your Graveyard; Special Summon it from the Graveyard, but its effects on the field are negated. |
| STBL-EN099
| Genex Ally Axel
| Synchro/Effect Monster | Dark | 8 | 2600 | 2000 | 1 "Genex" Tuner + 1 or more non-Tuner monsters | Once per turn, you can discard 1 card to select 1 Level 4 or lower Machine-Type monster from your Graveyard, and Special Summon it. The ATK of that monster is doubled until the End Phase, but it cannot attack your opponent directly. Remove that monster from play during your End Phase.
| HA04-EN038
| Genex Ally Bellflame
| Effect Monster | Dark | 4 | 1700 | 1000 | Each time a monster(s) you control is sent to the Graveyard, place 1 Genex Counter on this card. Each time a card(s) in your opponent's Graveyard is removed from play, place 2 Genex Counters on this card. This card gains 100 ATK for each Genex Counter on the field. When this card is destroyed by battle and sent to the Graveyard, inflict 300 damage to your opponent for each Genex Counter on this card. |
| HA04-EN037
| Genex Ally Birdman
| Tuner Monster | Dark | 3 | 1400 | 400 | You can return 1 face-up monster you control to the hand to Special Summon this card from your hand, and this card gains 500 ATK if it was a WIND monster you returned. If this card is Special Summoned with this effect, remove it from play when it is removed from the field. |
| HA04-EN003
| Genex Ally Changer
| Effect Monster | Dark | 3 | 1200 | 1800 | Once per turn, you can select 1 face-up monster on the field and declare 1 Attribute. That monster's Attribute is treated as the declared Attribute, until the End Phase. |
| HA04-EN036
| Genex Ally Chemistrer
| Tuner Monster | Dark | 2 | 200 | 500 | During either player's turn, you can discard this card and declare 1 Attribute to select 1 face-up "Genex" monster you control. That monster's Attribute becomes the declared Attribute. |
| HA04-EN039
| Genex Ally Crusher
| Effect Monster | Dark | 4 | 1000 | 2000 | Once per turn, when you Normal Summon a monster with this card's Attribute, you can select and destroy 1 card your opponent controls. |
| STBL-EN095
| Genex Ally Duradark
| Effect Monster | Dark | 4 | 1800 | 200 | Once per turn, during your Main Phase, you can select 1 face-up Attack Position monster your opponent controls with the same Attribute as this card, and destroy it. This card cannot attack the turn you activate this effect. |
| HA04-EN002
| Genex Ally Powercell
| Effect Monster | Dark | 4 | 1700 | 0 | Other face-up monsters you control with the same Attribute as this card's gain 500 ATK. |
| HA04-EN040
| Genex Ally Reliever
| Effect Monster | Dark | 5 | 2200 | 1000 | When the activation of an opponent's Spell Card, Trap Card, or Effect Monster's effect is negated, you can Special Summon this card from your hand. |
| HA04-EN001
| Genex Ally Remote
| Tuner Monster | Dark | 3 | 500 | 1800 | Once per turn, you can select 1 face-up Tuner monster on the field. That monster's name is treated as "Genex Controller", until the End Phase. |
| HA04-EN005
| Genex Ally Solid
| Effect Monster | Dark | 2 | 500 | 1200 | Once per turn, you can send 1 face-up WATER "Genex" monster you control to the Graveyard to draw 2 cards. |
| HA04-EN026
| Genex Ally Triarm
| Synchro/Effect Monster | Dark | 6 | 2400 | 1600 | Genex Controller + 1 or more non-Tuner monsters | Once per turn, you can discard 1 card to activate one of the following effects, depending on the Attribute(s) of the non-Tuner monster(s) used in this card's Synchro Summon:
| HA04-EN057
| Genex Ally Triforce
| Synchro/Effect Monster | Dark | 7 | 2500 | 2100 | 1 "Genex" Tuner + 1 or more non-Tuner monsters | This card gains the following effects based on the Attributes of the non-Tuner monsters monsters used in this card's Synchro Summon:
| HA04-EN004
| Genex Ally Volcannon
| Effect Monster | Dark | 4 | 1700 | 600 | Once per turn, you can send 1 face-up FIRE "Genex" monster you control to the Graveyard to select and destroy 1 face-up monster your opponent controls. Then, inflict damage to your opponent equal to the Level of the destroyed monster x 400. |
| HA02-EN045
| Genex Army
| Effect Monster | Earth | 6 | 2300 | 1300 | When this card is Tribute Summoned by Tributing a "Genex" monster, you can destroy 1 card your opponent controls. |
| TSHD-EN090
| Genex Controller
| Tuner Monster | Dark | 3 | 1400 | 1200 | As a master of all powers of elements, this is one of the few Genex monsters that can communicate with its companions. |
| TSHD-EN097
| Genex Neutron
| Effect Monster | Light | 4 | 1800 | 1200 | During the End Phase of the turn that this card was Normal Summoned, you can add 1 Machine-Type Tuner monster from your Deck to your hand. |
| HA02-EN044
| Genex Recycled
| Tuner Monster | Dark | 1 | 200 | 400 | Once per turn, you can select 1 "Genex" monster in your Graveyard. Until the End Phase, this card's name is treated as the selected monster's name. |
| TSHD-EN092
| Genex Searcher
| Effect Monster | Earth | 4 | 1600 | 400 | When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Genex" monster with 1500 or less ATK from your Deck in face-up Attack Position. |
| HA02-EN010
| Genex Solar
| Effect Monster | Light | 7 | 2500 | 1500 | This card can be Normal Summoned by Tributing 1 "Genex" monster. Each time a face-up "Genex" monster(s) you control is sent to the Graveyard, inflict 500 damage to your opponent. |
| HA02-EN007
| Genex Spare
| Tuner Monster | Dark | 3 | 800 | 1200 | Once per turn, if you control another "Genex" monster, you can make this card's name "Genex Controller" until the End Phase. |
| HA02-EN008
| Genex Turbine
| Effect Monster | Earth | 4 | 1400 | 1300 | All face-up "Genex" monsters you control gain 400 ATK. |
| DREV-EN097
| Genex Worker
| Effect Monster | Wind | 3 | 1200 | 1200 | You can Tribute this card to Special Summon 1 "Genex" monster from your hand. |
| HA02-EN029
| Geo Genex
| Synchro/Effect Monster | Earth | 6 | 1800 | 2800 | 1 "Genex Controller" + 1 or more EARTH non-Tuner monsters | Once per turn, if you control a face-up Level 4 or lower "Genex" monster(s), you can switch the original ATK and DEF of this card until the End Phase, for as long as you control a face-up level 4 or lower "Genex" monster(s).
| MRD-096
| Giga-Tech Wolf
| Normal Monster | Fire | 4 | 1200 | 1400 | An iron wolf with razor-sharp fangs that can penetrate any armor. |
| DB1-EN199
| Gradius
| Normal Monster | Light | 4 | 1200 | 800 | A high-performance jet fighter with power capsules for variable attack capabilities. |
| PSV-089
| Gradius
| Normal Monster | Light | 4 | 1200 | 800 | A high-performance jet fighter with power capsules for variable attack capabilities. |
| LOD-060
| Gradius' Option
| Effect Monster | Light | 3 | 0 | 0 | This monster can only be Special Summoned by selecting 1 "Gradius" on your side of the field. The ATK and DEF of this monster is always applied to the ATK and DEF of the selected "Gradius". If the selected "Gradius" is destroyed or removed from the field, this card is also destroyed. |
| DB2-EN170
| Gradius' Option
| Effect Monster | Light | 1 | 0 | 0 | "This card cannot be Normal Summoned or Set. This monster can only be Special Summoned by selecting 1 face-up "Gradius" on your side of the field. The ATK and DEF of this card becomes the same as the ATK and DEF of the selected "Gradius". If the selected "Gradius" is removed from the field, destroy this card." |
| SD10-EN006
| Green Gadget
| Effect Monster | Earth | 4 | 1400 | 600 | When this card is Normal Summoned or Special Summoned successfully, you may add one "Red Gadget" card from your Deck to your hand. |
| SDMM-EN015
| Green Gadget
| Effect Monster | Earth | 4 | 1400 | 600 | When you Normal Summon or Special Summon this card, you can add 1 "Red Gadget" from your Deck to your hand. |
| DPYG-EN012
| Green Gadget
| Effect Monster | Earth | 4 | 1400 | 600 | When you Normal or Special Summon this card, you can add 1 "Red Gadget" from your Deck to your hand. |
| MRD-022
| Ground Attacker Bugroth
| Normal Monster | Earth | 4 | 1500 | 1000 | A surface battle robot that was once used for sea warfare. |
| MRL-013
| Guardian of the Throne Room
| Normal Monster | Light | 4 | 1650 | 1600 | A robot guard built to guard throne rooms, it is armed with homing missiles. |
| CRV-EN007
| Gyroid
| Effect Monster | Wind | 3 | 1000 | 1000 | "Once per turn, if this card would be destroyed as a result of battle, it is not destroyed. (Damage calculation is applied normally)." |
| YSDS-EN014
| Gyroid
| Effect Monster | Wind | 3 | 1000 | 1000 | Once per turn, if this card would be destroyed by battle, it is not destroyed. (Damage calculation is applied normally). |
| DR04-EN007
| Gyroid
| Effect Monster | Wind | 3 | 1000 | 1000 | Once per turn, if this card would be destroyed as a result of battle, it is not destroyed. (Damage calculation is applied normally). |
| CSOC-EN001
| Healing Wave Generator
| Effect Monster | Light | 4 | 800 | 1600 | Once per turn, you can select another face-up monster you control to gain Life Points equal to that monster's Level x 100. |
| DP08-EN008
| Healing Wave Generator
| Effect Monster | Light | 4 | 800 | 1600 | Once per turn, you can select another face-up monster you control to gain Life Points equal to that monster's Level x 100. |
| RDS-EN011
| Heavy Mech Support Platform
| Union Monster | Dark | 3 | 500 | 500 | "Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to a face-up Machine-Type monster on your side of the field as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. When equipped to a monster by this card's effect, that monster's ATK/DEF is increased by 500 points. (1 monster can only be equipped with 1 Union Monster at a time. If the monster that this card is equipped to is destroyed, this card is destroyed instead.)" |
| DR3-EN071
| Heavy Mech Support Platform
| Union Monster | Dark | 3 | 500 | 500 | Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to a face-up Machine-Type monster on your side of the field as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. When equipped to a monster by this card's effect, that monster's ATK/DEF is increased by 500 points. (1 monster can only be equipped with 1 Union Monster at a time. If the monster that this card is equipped to is destroyed, this card is destroyed instead.) |
| SD10-EN011
| Heavy Mech Support Platform
| Effect Monster | Dark | 3 | 500 | 500 | Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to a face-up Machine-Type monster on your side of the field as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. When equipped to a monster by this card's effect, that monster's ATK/DEF is increased by 500 points. (1 monster can only be equipped with 1 Union Monster at a time. If the monster that this card is equipped to is destroyed, this card is destroyed instead.) |
| SDMM-EN012
| Heavy Mech Support Platform
| Union Monster | Dark | 3 | 500 | 500 | Once per turn, if you control this monster on the field, you can equip it to a face-up Machine-Type monster on your side of the field as an Equip Card, OR unequip it and Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, that monster gains 500 ATK and DEF. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, this card is destroyed instead.) |
| MFC-022
| Helping Robo For Combat
| Effect Monster | Light | 4 | 1600 | 0 | Each time this monster destroys 1 of your opponent’s monsters in battle, you draw 1 card and then select and return 1 card from your hand to the bottom of your deck. |
| DR1-EN077
| Helping Robo For Combat
| Effect Monster | Light | 4 | 1600 | 0 | "Each time this card destroys your opponent's monster as a result of battle, draw 1 card, then select and return 1 card from your hand to the bottom of your Deck." |
| TSHD-EN095
| Hydro Genex
| Synchro/Effect Monster | Water | 6 | 2300 | 1800 | "Genex Controller" + 1 or more WATER Non-Tuner monsters | When this card destroys an opponent's monster by battle and sends it to the Graveyard, gain Life Points equal to the ATK of the destroyed monster
| CRMS-EN003
| Hyper Synchron
| Tuner Monster | Light | 4 | 1600 | 800 | If this card is sent to the Graveyard for the Synchro Summon of a Dragon-Type Monster, that Synchro Monster gains 800 ATK, and it is Removed from Play during the End Phase. |
| DP09-EN005
| Hyper Synchron
| Tuner Monster | Light | 4 | 1600 | 800 | If this card is sent to the Graveyard for the Synchro Summon of a Dragon-Type Synchro Monster, that Monster gains 800 ATK. Remove it from play during the End Phase. |
| PGD-055
| Inpachi
| Normal Monster | Earth | 4 | 1600 | 1900 | A log that attacks lost travelers in the forest. Originally a big tree, it was cut down and possessed by a wicked spirit. |
| DR1-EN003
| Inpachi
| Normal Monster | Earth | 4 | 1600 | 1900 | A log that attacks lost travelers in the forest. Originally a big tree, it was cut down and possessed by a wicked spirit. |
| CSOC-EN019
| Iron Chain Blaster
| Effect Monster | Earth | 2 | 1100 | 0 | Once per turn, you can send 1 "Iron Chain" monster you control to the Graveyard to inflict 800 damage to your opponent. |
| CSOC-EN020
| Iron Chain Coil
| Tuner Monster | Earth | 3 | 1100 | 1600 | Once per turn, you can select 1 "Iron Chain" monster you control to have it gain 300 ATK and DEF as long as this card is face-up on the field. |
| CSOC-EN037
| Jade Knight
| Effect Monster | Light | 4 | 1000 | 1800 | Face-up Machine-Type monsters you control with 1200 or less ATK cannot be destroyed by the effects of Trap Cards. When this face-up card is destroyed by battle and sent to the Graveyard, you can add 1 Level 4 LIGHT Machine-Type monster from your Deck to your hand. |
| CRV-EN011
| Jetroid
| Effect Monster | Wind | 4 | 1200 | 1800 | "At the time this card is selected as an attack target by your opponent's monster, the controller of this card can activate Trap Card(s) from their hand." |
| DR04-EN011
| Jetroid
| Effect Monster | Wind | 4 | 1600 | 1800 | At the time this card is selected as an attack target by your opponent's monster, the controller of this card can activate Trap Card(s) from their hand. |
| DB1-EN067
| Jinzo
| Effect Monster | Dark | 6 | 2400 | 1500 | "As long as this card remains face-up on the field, all Trap Cards cannot be activated. The effects of all face-up Trap Cards are also negated." |
| PSV-000
| Jinzo
| Effect Monster | Dark | 6 | 2400 | 1500 | As long as this card remains face-up on the field, all Trap Cards cannot be activated. The effects of all face-up Trap Cards are also negated. |
| BPT-011
| Jinzo
| Effect Monster | Dark | 6 | 2400 | 1500 | As long as this card remains face-up on the field, Trap Cards cannot be activated. The effects of all face-up Trap Cards are negated. |
| GLD1-EN003
| Jinzo
| Effect Monster | Dark | 6 | 2400 | 1500 | Trap Cards cannot be activated. The effects of all face-up Trap Cards are negated. |
| RP02-EN001
| Jinzo
| Effect Monster | Dark | 6 | 2400 | 1500 | Trap Cards cannot be activated. The effects of all face-up Trap Cards are negated. |
| LODT-EN007
| Jinzo - Lord
| Effect Monster | Dark | 8 | 2600 | 1600 | This card cannot be Normal Summoned of Set. This card cannot be Special Summoned except by sending 1 face-up "Jinzo" you control to the Graveyard. Trap Cards cannot be activated and the effects of all Trap Cards on the field are negated. Once per turn, you can destroy all face-up Trap Cards. Inflict 300 damage to your opponent for each card destroyed by this effect. |
| LODT-EN006
| Jinzo - Returner
| Effect Monster | Dark | 3 | 600 | 1400 | This card can attack your opponent directly. When this card is sent to the Graveyard, you can Special Summon 1 "Jinzo" from your Graveyard. Destroy it during your End Phase. |
| DB1-EN162
| Jinzo #7
| Effect Monster | Dark | 2 | 500 | 400 | This monster may attack your opponent's Life Points directly. |
| MRD-035
| Jinzo #7
| Effect Monster | Dark | 2 | 500 | 400 | This monster may attack your opponent's Life Points directly. |
| GAOV-EN015
| Jumbo Drill
| Effect Monster | Earth | 4 | 1800 | 100 | When this card is Normal Summoned: You can increase the Level of all face-up Machine-Type monsters you currently control by 1. When this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. If this card attacks, it is changed to Defense Position at the end of the Damage Step. |
| AST-019
| KA-2 Des Scissors
| Effect Monster | Dark | 4 | 1000 | 1000 | "When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points." |
| DR2-EN131
| KA-2 Des Scissors
| Effect Monster | Dark | 4 | 1000 | 1000 | "When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points." |
| STBL-EN088
| Karakuri Barrel mdl 96 "Shinkuro"
| Tuner Monster | Earth | 2 | 400 | 400 | This card must attack if able. When this face-up Attack Position card on the field is selected as an attack target, change it to Defense Position. Once per turn, this card cannot be destroyed by battle. |
| STBL-EN023
| Karakuri Bushi mdl 6318 "Muzanichiha"
| Effect Monster | Earth | 4 | 1800 | 600 | This card must attack if able. When this face-up Attack Position card on the field is selected as an attack target, change it to Defense Position. If another "Karakuri" monster on the field is destroyed, this card gains 400 ATK. |
| EXVC-EN030
| Karakuri Komachi mdl 224 "Ninishi"
| Tuner Monster | Earth | 3 | 0 | 1900 | This card must attack if able. When this face-up card on the field is selected as an attack target, change its battle position. While this card is face-up on the field, once per turn during your Main Phase, you can Normal Summon a "Karakuri" monster in addition to your Normal Summon or Set. (You can only gain this effect once per turn.) |
| STBL-EN020
| Karakuri Merchant mdl 177 "Inashichi"
| Effect Monster | Earth | 2 | 500 | 1500 | This card must attack if able. When this face-up Attack Position card on the field is selected as an attack target, change it to Defense Position. When this card is Normal Summoned, you can add 1 "Karakuri" card from your Deck to your hand. |
| STOR-EN083
| Karakuri Muso mdl 818 "Haipa"
| Effect Monster | Earth | 4 | 2100 | 1100 | This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. If this card attacks, change it to Defense Position at the end of the Battle Phase. |
| STBL-EN022
| Karakuri Ninja mdl 339 "Sazank"
| Effect Monster | Earth | 3 | 1200 | 1200 | This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is flipped face-up, select 1 face-up monster on the field, and send it to the Graveyard. During the turn this card is flipped face-up, it can attack your opponent directly. |
| EXVC-EN031
| Karakuri Ninja mdl 7749 "Nanashick"
| Effect Monster | Earth | 5 | 2200 | 1800 | This card must attack if able. When this face-up card on the field is selected as an attack target, change its battle position. When this card is Normal Summoned, you can draw 1 card for each face-up Defense Position "Karakuri" monster you control. |
| STOR-EN028
| Karakuri Ninja mdl 919 "Kuick"
| Effect Monster | Earth | 4 | 1700 | 1500 | This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When this card destroys an opponent's monster by battle and sends it to the Graveyard, select 1 Level 4 or lower "Karakuri" monster in your Graveyard, and Special Summon it in face-up Defense Position. |
| STBL-EN043
| Karakuri Shogun mdl 00 "Burei"
| Synchro/Effect Monster | Earth | 7 | 2600 | 1900 | 1 Tuner + 1 or more non-Tuner Machine-Type monsters | When this card is Synchro Summoned, you can Special Summon 1 "Karakuri" monster from your Deck. Once per turn, you can select 1 monster on the field, and change its battle position.
| STBL-EN019
| Karakuri Soldier mdl 236 "Nisamu"
| Effect Monster | Earth | 4 | 1400 | 200 | This card must attack if able. When this face-up Attack Position card on the field is selected as an attack target, change it to Defense Position. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 4 or lower "Karakuri" monster from your Deck in face-up Attack Position. |
| STBL-EN090
| Karakuri Spider
| Effect Monster | Earth | 2 | 400 | 500 | If this card attacks a DARK monster, destroy the attack target after damage calculation. |
| STOR-EN042
| Karakuri Steel Shogun mdl 00X "Bureido"
| Synchro/Effect Monster | Earth | 8 | 2800 | 1700 | 1 Tuner + 1 or more non-Tuner Machine-Type monsters | When this card is Synchro Summoned, you can Special Summon 1 "Karakuri" monster from your Deck. Once per turn, when the battle position of a face-up "Karakuri" monster you control is changed, draw 1 card.
| STBL-EN021
| Karakuri Strategist mdl 248 "Nishipachi"
| Effect Monster | Earth | 3 | 500 | 1600 | This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is Normal or Special Summoned, select 1 monster on the field and change its battle position. |
| STOR-EN027
| Karakuri Watchdog mdl 313 "Saizan"
| Tuner Monster | Earth | 4 | 600 | 1800 | This card must attack if able. When this face-up card on the field is selected as an attack target, change its Battle Position. When you take Battle Damage from a battle involving this card, all face-up "Karakuri" monsters you control gain 800 ATK and DEF until the End Phase. While this card is in face-up Attack Position, it cannot be destroyed by battle. |
| WC4-002
| Kinetic Soldier
| Effect Monster | Earth | 3 | 1350 | 1800 | When this card battles with a Warrior-Type monster, increase the ATK and DEF of this monster by 2000 points only during damage calculation. |
| CP04-EN010
| Kinetic Soldier
| Effect Monster | Earth | 3 | 1350 | 1800 | When battling a Warrior-Type monster, this card gains 2000 ATK and DEF during damage calculation only. |
| SDMM-EN010
| Kinetic Soldier
| Effect Monster | Earth | 3 | 1350 | 1800 | When battling a Warrior-Type monster, this card gains 2000 ATK and DEF during damage calculation only. |
| TU06-EN013
| Kinetic Soldier
| Effect Monster | Earth | 3 | 1350 | 1800 | During damage calculation, if this card battles a Warrior-Type monster: This card gains 2000 ATK and DEF during damage calculation only. |
| RGBT-EN022
| Koa'ki Meiru Powerhand
| Effect Monster | Earth | 4 | 2100 | 1600 | During each of your End Phases, destroy this card unless you send 1 "iron Core of Koa'Ki Meiru" from your hand to the Graveyard or reveal 1 Normal Trap Card in your hand. If this card battles a LIGHT or DARK monster, that monster's effect(s) is negated during the Battle Phase, while this card remains on the field. |
| ANPR-EN020
| Koa'ki Meiru Speeder
| Effect Monster | Wind | 3 | 1200 | 2200 | During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Machine-Type monster in your hand. If you draw "Iron Core of Koa'ki Meiru" during your Draw Phase, you can reveal it to your opponent to draw 1 more card. |
| MRD-091
| Labyrinth Tank
| Fusion Monster | Dark | 7 | 2400 | 2400 | "Giga Tech Wolf" + "Cannon Soldier" |
| MRD-095
| Launcher Spider
| Normal Monster | Fire | 7 | 2200 | 2500 | A mechanical spider with rocket launchers capable of random fire. |
| DB2-EN057
| Launcher Spider
| Normal Monster | Fire | 7 | 2200 | 2500 | A mechanical spider with rocket launchers capable of random fire. |
| HA03-EN029
| Locomotion R-Genex
| Synchro/Effect Monster | Dark | 9 | 2500 | 2000 | 1 "Genex" Tuner + 1 or more non-Tuner DARK monsters | When this card is Synchro Summoned, take control of the face-up monster your opponent controls with the highest Level. (If it's a tie, you get to choose.)
| SOVR-EN035
| Lord British Space Fighter
| Effect Monster | Light | 4 | 1200 | 800 | If this card destroys an opponent's monster by battle, select and activate 1 of these effects: |
| SDMM-EN008
| Machina Defender
| Effect Monster | Earth | 4 | 1200 | 1800 | FLIP: Add 1 "Commander Covington" from your Deck to your hand. |
| SDMM-EN009
| Machina Force
| Effect Monster | Earth | 10 | 4600 | 4100 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Commander Covington". This card cannot declare an attack unless you pay 1000 Life Points. You can send this card from the field to the Graveyard to select and Special Summon one each of "Machina Soldier", "Machina Sniper", and "Machina Defender" from your Graveyard. |
| SDMM-EN001
| Machina Fortress
| Effect Monster | Earth | 7 | 2500 | 1600 | You can discard Machine-Type monster(s) whose total Levels equal 8 or more to Special Summon this card from your hand or Graveyard. When this card is destroyed by battle and sent to the Graveyard, select and destroy 1 card your opponent controls. When this face-up card you control is targeted by an opponent's Effect Monster's effect, look at your opponent's hand and discard 1 card from their hand. |
| SDMM-EN002
| Machina Gearframe
| Union Monster | Earth | 4 | 1800 | 0 | When this card is Normal Summoned, you can add 1 "Machina" monster, except "Machina Gearframe", from your Deck to your hand. Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control as an Equip Card, OR unequipped it to Special Summon this card in face-up Attack Position. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) |
| SDMM-EN003
| Machina Peacekeeper
| Union Monster | Earth | 2 | 500 | 400 | When this card on the field is destroyed and sent to the Graveyard, you can add 1 Union Monster from your Deck to your hand. Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control as an Equip Card, OR unequipped it to Special Summon this card in face-up Attack Position. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) |
| SDMM-EN007
| Machina Sniper
| Effect Monster | Earth | 4 | 1800 | 800 | "Machina" monsters cannot be attacked, except "Machina Sniper". |
| SDMM-EN006
| Machina Soldier
| Effect Monster | Earth | 4 | 1600 | 1500 | When this card is Normal Summoned while you control no monsters, you can Special Summon 1 "Machina" monster from your hand, except "Machina Soldier". |
| DB2-EN099
| Machine King
| Effect Monster | Earth | 6 | 2200 | 2000 | Increase the ATK of this card by 100 points for each face-up Machine-Type monster on the field. |
| DL4-001
| Machine King
| Effect Monster | Earth | 6 | 2200 | 2000 | Increase the ATK of this card by 100 points for each face-up Machine-Type monster on the field. |
| EM1-EN001
| Machine King
| Effect Monster | Earth | 6 | 2200 | 2000 | Increase the ATK of this card by 100 points for each face-up Machine-Type monster on the field. |
| SOI-EN012
| Machine King Prototype
| Effect Monster | Earth | 3 | 1600 | 1500 | Increase the ATK and DEF of this card by 100 points for each Machine-Type monster on the field other than this card. |
| DR04-EN132
| Machine King Prototype
| Effect Monster | Earth | 3 | 1600 | 1500 | Increase the ATK and DEF of this card by 100 points for each Machine-Type monster on the field other than this card. |
| CSOC-EN093
| Machine Lord Ür
| Effect Monster | Earth | 4 | 1600 | 1500 | This card can attack all monsters your opponent controls once each. Any Battle Damage this card inflicts to your opponent becomes 0. |
| YMP1-EN004
| Malefic Cyber End Dragon
| Effect Monster | Dark | 10 | 4000 | 2800 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 "Cyber End Dragon" from your Extra Deck. There can only be 1 face-up "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card. |
| YMP1-EN003
| Malefic Parallel Gear
| Tuner Monster | Dark | 2 | 0 | 0 | When using this card as a Synchro Material Monster, the other Synchro Material Monster is 1 "Malefic" monster in your hand. |
| TDGS-EN027
| Mecha Bunny
| Effect Monster | Earth | 2 | 800 | 100 | When this card is flipped face-up, select 1 card on the field and inflict 500 damage to its controller. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Mecha Bunny" from your Deck in face-down Defense Position. |
| FET-EN019
| Mecha-Dog Marron
| Effect Monster | Light | 4 | 1000 | 1000 | "When this card on the field is destroyed and sent to the Graveyard as a result of battle, inflict 1000 points of damage to both players' Life Points. When this card on the field is destroyed and sent to the Graveyard except as a result of battle, inflict 1000 points of damage to your opponent's Life Points. " |
| DR3-EN139
| Mecha-Dog Marron
| Effect Monster | Light | 4 | 1000 | 1000 | When this card on the field is destroyed and sent to the Graveyard as a result of battle, inflict 1000 points of damage to both players' Life Points. When this card on the field is destroyed and sent to the Graveyard except as a result of battle, inflict 1000 points of damage to your opponent's Life Points. |
| TP1-001
| Mechanical Chaser
| Normal Monster | Dark | 4 | 1850 | 800 | A hunter that relentlessly pursues its target by the order of the Machine King. |
| CRV-EN018
| Mechanical Hound
| Effect Monster | Earth | 7 | 2800 | 1500 | "While you have no cards in your hand, your opponent cannot activate Spell Cards." |
| DR04-EN018
| Mechanical Hound
| Effect Monster | Earth | 7 | 2800 | 1500 | While you have no cards in your hand, your opponent cannot activate Spell Cards. |
| MRL-021
| Mechanical Snail
| Normal Monster | Dark | 3 | 800 | 1000 | A cyborg snail that still travels at a slow place. |
| TP3-003
| Mechanicalchaser
| Normal Monster | Dark | 4 | 1850 | 800 | A hunter that relentlessly pursues its target by the order of the Machine King. |
| DB2-EN093
| Mechanicalchaser
| Normal Monster | Dark | 4 | 1850 | 800 | A hunter that relentlessly pursues its target by order of the Machine King. |
| SD10-EN005
| Mechanicalchaser
| Effect Monster | Dark | 4 | 1850 | 800 | A hunter that relentlessly pursues its target by order of the Machine King. |
| MP1-008
| Megasonic Eye
| Normal Monster | Dark | 5 | 1500 | 1800 | Made of mysterious metal, this monster is a doomsday machine from the edge of the universe. |
| EXVC-EN014
| Meklord Army of Granel
| Effect Monster | Earth | 4 | 1600 | 1200 | This card gains 100 ATK for each face-up "Meklord" monster you control, except this card. When this card is Normal Summoned, you can halve the ATK of 1 face-up monster your opponent controls until the End Phase. |
| EXVC-EN013
| Meklord Army of Skiel
| Effect Monster | Wind | 4 | 1200 | 1000 | This card gains 200 ATK for each face-up "Meklord" monster you control, except this card. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Meklord Army" monster from your Deck. |
| EXVC-EN012
| Meklord Army of Wisel
| Effect Monster | Dark | 4 | 1800 | 0 | This card gains 100 ATK for each face-up "Meklord" monster you control, except this card. During battle between an attacking "Meklord" monster you control, except this card, and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent. |
| EXVC-EN015
| Meklord Astro Dragon Asterisk
| Effect Monster | Dark | 10 | 0 | 0 | This card cannot be Normal Summoned or Set. This card can only be Special Summoned by controlling 3 or more face-up "Meklord" monsters. When this card is Special Summoned, you can select any number of face-up "Meklord" monsters you control, except this card, and send them to the Graveyard. This card's ATK is equal to the total original ATK of the monsters sent to the Graveyard by this effect. While this card is face-up on the field, when a Synchro Monster(s) is Special Summoned, inflict 1000 damage to the player that Summoned. |
| JUMP-EN050
| Meklord Astro Mekanikle
| Effect Monster | Light | 12 | 4000 | 4000 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 3 other "Meklord" monsters from your hand to the Graveyard. Once per turn, you can select 1 face-up Synchro Monster your opponent controls, and equip it to this card. This card gains ATK equal to those equipped monsters' combined ATK. Once per turn, during your Standby Phase, you can send 1 of those monsters to the Graveyard to inflict damage to your opponent equal to its ATK. You cannot conduct your Battle Phase the turn you activate this effect. |
| JUMP-EN052
| Meklord Emperor Granel
| Effect Monster | Earth | 1 | 0 | 0 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by its own effect. When a face-up monster you control is destroyed by a card effect and sent to the Graveyard, you can Special Summon this card from your hand. This card gains ATK and DEF equal to half of your Life Points. Once per turn, you can select 1 Synchro Monster your opponent controls and equip it to this card. This card gains ATK equal to those equipped monsters' combined ATK. During your Main Phase, you can select 1 of those equipped monsters, and Special Summon it to your side of the field in face-up Defense Position. |
| EXVC-EN094
| Meklord Emperor Skiel
| Effect Monster | Wind | 1 | 2200 | 2200 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by its own effect. When a face-up monster you control is destroyed by a card effect and sent to the Graveyard, you can Special Summon this card from your hand. Other monsters you control cannot declare an attack. Once per turn, you can select 1 Synchro Monster your opponent controls, and equip it to this card. This card gains ATK equal to those equipped monsters' combined ATK. You can send 1 monster equipped to this card to the Graveyard to allow this card to attack your opponent directly this turn. |
| JUMP-EN053
| Meklord Emperor Wisel
| Effect Monster | Dark | 1 | 2500 | 2500 | Cannot be Normal Summoned or Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. When a face-up monster you control is destroyed by a card effect and sent to the Graveyard: You can Special Summon this card (from your hand). Other monsters you control cannot declare an attack. Once per turn: You can target 1 Synchro Monster your opponent controls; equip that target to this card. This card gains ATK equal to those equipped monsters' combined ATK. Once per turn, when an opponent's Spell Card is activated: You can negate the activation and destroy it. |
| LOB-102
| Metal Dragon
| Fusion Monster | Wind | 6 | 1850 | 1700 | "Steel Ogre Grotto #1" + "Lesser Dragon" |
| MRL-007
| Metal Fish
| Normal Monster | Water | 5 | 1600 | 1900 | A metal fish with a razor-sharp caudal fin. |
| DLG1-EN102
| Metal Shooter
| Effect Monster | Light | 5 | 800 | 800 | When this card is Normal Summoned, place 2 counters on it. this card gains 800 ATK for each of ehse counters on it. If this card would be destroyed by a card effect, remove 1 of this card's counters instead. |
| TFK-002
| Metalzoa
| Effect Monster | Dark | 8 | 3000 | 2300 | This monster can only be Special Summoned from your Deck to your side of the field by offering "Zoa" equipped with "Metalmorph" as a Tribute. |
| RDS-EN002
| Mighty Guard
| Normal Monster | Earth | 4 | 500 | 1200 | A machine soldier that was developed as a guard. It is made of rust-proof metal. |
| DR3-EN062
| Mighty Guard
| Normal Monster | Earth | 4 | 500 | 1200 | A machine soldier that was developed as a guard. It is made of rust-proof metal. |
| ANPR-EN034
| Minefieldriller
| Effect Monster | Earth | 4 | 1500 | 1500 | When this face-up card you control is removed from the field, you can return 1 Field Spell Card from your Graveyard to your hand. |
| CRMS-EN017
| Morphtronic Boarden
| Effect Monster | Earth | 3 | 500 | 1800 |
| CSOC-EN009
| Morphtronic Boomboxen
| Effect Monster | Earth | 4 | 1200 | 400 |
| CSOC-EN010
| Morphtronic Cameran
| Effect Monster | Light | 2 | 800 | 600 |
| CSOC-EN006
| Morphtronic Celfon
| Effect Monster | Earth | 1 | 100 | 100 |
| TU03-EN003
| Morphtronic Celfon
| Effect Monster | Earth | 1 | 100 | 100 |
| CSOC-EN012
| Morphtronic Clocken
| Effect Monster | Earth | 2 | 600 | 1100 |
| EXVC-EN010
| Morphtronic Lantron
| Tuner Monster | Light | 1 | 200 | 200 |
| RGBT-EN014
| Morphtronic Remoten
| Tuner Monster | Earth | 3 | 300 | 1200 |
| RGBT-EN016
| Morphtronic Scopen
| Tuner Monster | Light | 3 | 800 | 1400 |
| CRMS-EN018
| Morphtronic Slingen
| Effect Monster | Wind | 4 | 1200 | 800 |
| EXVC-EN011
| Morphtronic Staplen
| Effect Monster | Earth | 4 | 1400 | 1000 |
| TSHD-EN017
| Morphtronic Vacuumen
| Effect Monster | Wind | 1 | 0 | 0 |
| RGBT-EN015
| Morphtronic Videon
| Effect Monster | Light | 4 | 1000 | 1000 |
| EEN-EN018
| Nanobreaker
| Effect Monster | Earth | 4 | 1500 | 1800 | If this card attacks a face-up Level 3 or lower monster, destroy the monster with this card's effect without applying Damage Calculation. |
| DR04-EN078
| Nanobreaker
| Effect Monster | Earth | 4 | 1500 | 1800 | If this card attacks a face-up Level 3 or lower monster, destroy the monster with this card's effect without applying Damage Calculation. |
| AST-020
| Needle Burrower
| Effect Monster | Dark | 5 | 1700 | 1700 | "When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points." |
| DR2-EN132
| Needle Burrower
| Effect Monster | Dark | 5 | 1700 | 1700 | "When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points." |
| STBL-EN004
| Needle Soldier
| Effect Monster | Earth | 1 | 100 | 100 | If this card is used as a Synchro Material Monster for a Synchro Monster, during battle between that Synchro Monster and a Defense Position monster whose DEF is lower than the ATK of that Synchro Monster, inflict the difference as Battle Damage to your opponent. |
| TDGS-EN002
| Nitro Synchron
| Tuner Monster | Fire | 2 | 300 | 200 | If this card is sent to the Graveyard for the Synchro Summon of a "Nitro" Synchro monster, draw 1 card. |
| DP08-EN004
| Nitro Synchron
| Tuner Monster | Fire | 2 | 300 | 100 | If this card is sent to the Graveyard for the Synchro Summon of a "Nitro" Synchro monster, draw 1 card. |
| GAOV-EN045
| Number 25: Force Focus
| Xyz/Effect Monster | Light | 6 | 2800 | 2400 | 2 Level 6 monsters | Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 face-up Level 5 or higher Effect Monster your opponent controls; negate the effects of that opponent's face-up monster, until the end of the turn.
| GENF-EN041
| Number 34: Terror-Byte
| Xyz/Effect Monster | Dark | 3 | 0 | 2900 | 3 Level 3 monsters | Once per turn: You can detach 1 Xyz Material from this card to target 1 Level 4 or lower face-up Attack Position monster your opponent controls; gain control of it until the End Phase.
| ABPF-EN036
| Oilman
| Union Monster | Earth | 2 | 400 | 400 | Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, if the equipped monster destroys an opponent's monster by battle, draw 1 card. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) |
| PSV-059
| Oni Tank T-34
| Normal Monster | Earth | 4 | 1400 | 1700 | An armored tank possessed by a fiend that will pursue enemies until they're crushed. |
| JUMP-EN035
| Orichalcos Shunoros
| Effect Monster | Dark | 10 | ? | 0 | This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand if a Normal Monster you control is destroyed by battle. This card gains 1000 ATK for each monster your opponent controls. Face-up Level 4 Normal Monsters on the field cannot be destroyed by card effects. |
| GLD4-EN029
| Orichalcos Shunoros
| Effect Monster | Dark | 10 | ? | 0 | This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand if a Normal Monster you control is destroyed by battle. This card gains 1000 ATK for each monster your opponent controls. Face-up Level 4 Normal Monsters on the field cannot be destroyed by card effects. |
| PSV-060
| Overdrive
| Normal Monster | Earth | 4 | 1600 | 1500 | An all-terrain armored vehicle armed with a heavy-duty machine gun. |
| CRV-EN006
| Patroid
| Effect Monster | Earth | 4 | 1200 | 1200 | "Pick up and look at 1 Set card on your opponent's side of the field, then return it to its original position. You can only activate this effect once per turn, during your Main Phase." |
| YSDS-EN013
| Patroid
| Effect Monster | Earth | 4 | 1200 | 1200 | Once per turn, during your Main Phase, you can look at 1 face-down card your opponent controls, then return it to its original position. |
| DR04-EN006
| Patroid
| Effect Monster | Earth | 4 | 1200 | 1200 | Pick up and look at 1 Set card on your opponent's side of the field, then return it to its original position. You can only activate this effect once per turn, during your Main Phase. |
| TP1-004
| Patrol Robo
| Effect Monster | Earth | 3 | 1100 | 900 | "During your Standby Phase, look at on of your opponent's face-down cards on the field." |
| TP3-008
| Patrol Robo
| Effect Monster | Earth | 3 | 1100 | 900 | "During your Standby Phase, look at on of your opponent's face-down cards on the field." |
| GLD4-EN002
| Pendulum Machine
| Normal Monster | Dark | 6 | 1750 | 2000 | A horrible torture machine with a large pendulum blade. |
| RDS-EN012
| Perfect Machine King
| Effect Monster | Earth | 8 | 2700 | 1500 | Increase the ATK of this card by 500 points for each Machine-Type monster on the field other than this card. |
| DR3-EN072
| Perfect Machine King
| Effect Monster | Earth | 8 | 2700 | 1500 | Increase the ATK of this card by 500 points for each Machine-Type monster on the field other than this card. |
| RGBT-EN042
| Power Tool Dragon
| Synchro/Effect Monster | Earth | 7 | 2300 | 2500 | Tuner + 1 or more Non-Tuner monster | Once per tur, during your Main Phase, you can select 3 Equip Spell Cards from your Deck, have your opponent pick 1 of them at random, and add it to your hand. Return the remaining cards to your Deck. If this card would be destroyed while equipped with an Equip Spell Card, you can send this card to the Graveyard instead.
| CT06-EN001
| Power Tool Dragon
| Synchro/Effect Monster | Earth | 7 | 2300 | 2500 | 1 Tuner + 1 or more non-Tuner monsters | Once per turn, during your Main Phase, you can select 3 Equip Spell Cards from your Deck, have your opponent pick one of them at random, and add it to your hand. Return the remaining cards to your Deck. If this card would be destroyed while equipped with an Equip Spell Card, you can send that card to the Graveyard instead.
| SOI-EN010
| Proto-Cyber Dragon
| Effect Monster | Light | 3 | 1100 | 600 | This card's name is treated as "Cyber Dragon" while it is face-up on the field. |
| DR04-EN130
| Proto-Cyber Dragon
| Effect Monster | Light | 3 | 1100 | 600 | This card's name is treated as "Cyber Dragon" while it is face-up on the field. |
| DP04-EN004
| Proto-Cyber Dragon
| Effect Monster | Light | 3 | 1100 | 600 | This card's name is treated as "Cyber Dragon" while it is face-up on the field. |
| SDMM-EN014
| Proto-Cyber Dragon
| Effect Monster | Light | 3 | 1100 | 600 | This card's name is treated as "Cyber Dragon" while it is face-up on the field. |
| LCGX-EN177
| Proto-Cyber Dragon
| Effect Monster | Light | 3 | 1100 | 600 | This card's name becomes "Cyber Dragon" while it is face-up on the field. |
| CSOC-EN016
| Pursuit Chaser
| Effect Monster | Earth | 3 | 1400 | 600 | When a Defense Position monster is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent. |
| SOVR-EN004
| Quickdraw Synchron
| Tuner Monster | Wind | 5 | 700 | 1400 | You can send 1 monster from your hand to the Graveyard and Special Summon this card from your hand. You can substitute this card for any 1 "Synchron" Tuner for a Synchro Summon. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a monster that lists a "Synchron" monster as a Tuner monster. |
| DP09-EN010
| Quickdraw Synchron
| Tuner Monster | Wind | 5 | 700 | 1400 | You can send 1 monster from your hand to the Graveyard and Special Summon this card from your hand. You can substitute this card for any 1 "Synchron" Tuner for a Synchro Summon. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a monster that lists a "Synchron" monster as a Tuner monster. |
| 5DS3-EN018
| Quickdraw Synchron
| Tuner Monster | Wind | 5 | 700 | 1400 | You can send 1 monster from your hand to the Graveyard and Special Summon this card from your hand. You can substitute this card for any 1 "Synchron" Tuner for a Synchro Summon. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a monster that lists a "Synchron" monster as a Tuner monster. |
| TU06-EN005
| Quickdraw Synchron
| Tuner Monster | Wind | 5 | 700 | 1400 | You can send 1 monster from your hand to the Graveyard and Special Summon this card (from your hand). For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner monster. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a monster that lists a "Synchron" monster as a Tuner. |
| TDGS-EN003
| Quillbolt Hedgehog
| Effect Monster | Earth | 2 | 800 | 800 | If you control a face-up Tuner monster, you can Special Summon this card from your Graveyard. If this card was Summoned this way, remove it from play when it is removed from the field. |
| DP08-EN005
| Quillbolt Hedgehog
| Effect Monster | Earth | 2 | 800 | 800 | If you control a face-up Tuner monster, you can Special Summon this card from your Graveyard. If this card was Summoned this way, remove it from play when it is removed from the field. |
| 5DS2-EN013
| Quillbolt Hedgehog
| Effect Monster | Earth | 2 | 800 | 800 | If you control a face-up Tuner monster, you can Special Summon this card from your Graveyard. If this card was Summoned this way, remove it from play when it is removed from the field. |
| 5DS3-EN012
| Quillbolt Hedgehog
| Effect Monster | Earth | 2 | 800 | 800 | If you control a face-up Tuner monster, you can Special Summon this card from your Graveyard. If this card was Summoned this way, remove it from play when it is removed from the field. (deck contains 2) |
| HA03-EN045
| R-Genex Accelerator
| Effect Monster | Wind | 4 | 1500 | 1900 | When a "Genex" monster(s) is added from your Deck to your hand, you can reveal 1 of those monsters to Special Summon that monster. |
| HA03-EN016
| R-Genex Crusher
| Effect Monster | Earth | 2 | 800 | 800 | When this card is Normal Summoned successfully, you can add 1 Level 4 "R-Genex" monster from your deck to your hand. |
| HA03-EN014
| R-Genex Turbo
| Effect Monster | Wind | 4 | 1500 | 1300 | When this card is Normal Summoned, you can select and add 1 Level 1 "Genex" monster from your Deck to your hand. |
| HA03-EN047
| R-Genex Ultimum
| Effect Monster | Earth | 4 | 1800 | 1400 | When this face-up card on the field is destroyed and sent to the Graveyard, you can select and return 2 "Genex" monsters from your Graveyard to your Deck. |
| SD10-EN007
| Red Gadget
| Effect Monster | Earth | 4 | 1300 | 1500 | When this card is Normal Summoned or Special Summoned successfully, you may add one "Green Gadget" card from your Deck to your hand. |
| SDMM-EN016
| Red Gadget
| Effect Monster | Earth | 4 | 1300 | 1500 | When you Normal Summon or Special Summon this card, you can add 1 "Yellow Gadget" from your Deck to your hand. |
| DPYG-EN013
| Red Gadget
| Effect Monster | Earth | 4 | 1300 | 500 | When you Normal or Special Summon this card, you can add 1 "Yellow Gadget" from your Deck to your hand. |
| FMR-001
| Red-Eyes Black Metal Dragon
| Effect Monster | Dark | 8 | 2800 | 2400 | This card can only be Special Summoned from the Deck to the field by offering "Red-Eyes B. Dragon" equipped with "Metalmorph" as a Tribute. Your Deck is then shuffled. |
| PP01-EN015
| Red-Eyes Black Metal Dragon
| Effect Monster | Dark | 8 | 2800 | 2400 | This card cannot be Normal Summoned or Set. This card can only be Special Summoned from the Deck by Tributing "Red-Eyes B. Dragon" equipped with "Metalmorph". Your Deck is then shuffled. |
| DCR-012
| Reflect Bounder
| Effect Monster | Light | 4 | 1700 | 1000 | "When this face-up Attack Position card is attacked by a monster on your opponent's side of the field, before damage calculation is resolved in the Damage Step, this card inflicts damage to your opponent's Life Points equal to the ATK of the attacking monster. Then, after damage calculation is resolved, this card is destroyed." |
| DR1-EN174
| Reflect Bounder
| Effect Monster | Light | 4 | 1700 | 1000 | "When this face-up Attack Position card is attacked by a monster on your opponent's side of the field, before damage calculation is resolved in the Damage Step, this card inflicts damage to your opponent's Life Points equal to the ATK of the attacking monster. Then, after damage calculation is resolved, this card is destroyed." |
| CP01-EN009
| Reflect Bounder
| Effect Monster | Light | 4 | 1700 | 1000 | When this face-up Attack Position card is attacked by an opponent's monster, before damage calculation, this card inflicts damage to your opponent equal to the ATK of the attacking monster. Then, after damage calculation is resolved, this card is destroyed. |
| TU02-EN017
| Reflect Bounder
| Effect Monster | Light | 4 | 1700 | 1000 | When this face-up Attack Position monster is attacked by a monster on your opponent's side of the field, before damage calculation, this card inflicts damage to your opponent's Life Points equal to the ATK of the attacking monster. Then, after damage calculation, this card is destroyed. |
| POTD-EN011
| Rescueroid
| Effect Monster | Fire | 6 | 1600 | 1800 | While this card is face-up on your side of the field, when a "roid" monster on your side of the field is destroyed by battle and sent to the Graveyard, you can return that monster to the hand. |
| YSDS-EN019
| Rescueroid
| Effect Monster | Fire | 6 | 1600 | 1800 | When a "roid" monster you control is destroyed by battle and sent to the Graveyard, you can return that monster to its owner's hand. |
| 5DS2-EN006
| Road Synchron
| Tuner Monster | Light | 4 | 1600 | 800 | If this card is used for the Synchro Summon of a monster other than "Road Warrior", its Level is decreased by 2. If this card attacks, at the end of the Damage Step, increase its Level by 1 until the End Phase. |
| DP09-EN002
| Road Synchron
| Tuner Monster | Light | 4 | 1600 | 800 | If this card is used for the Synchro Summon of a monster other than "Road Warrior", its Level is decreased by 2. If this card attacks, at the end of the Damage Step, increase its Level by 1 until the End Phase. |
| LOD-054
| Robolady
| Normal Monster | Earth | 3 | 450 | 900 | A warrior fully covered with metal. It upgrades by fusing with "Roboyarou". |
| LOD-051
| Robotic Knight
| Normal Monster | Fire | 4 | 1600 | 1800 | The Commander of Machine-Types, he serves the Machine King. He is famous for the way he controls his troops. |
| YSDS-EN002
| Robotic Knight
| Normal Monster | Fire | 4 | 1600 | 1800 | The Commander of Machine-Types, he serves the Machine King. He is famous for the way he controls his troops. |
| LOD-055
| Roboyarou
| Normal Monster | Earth | 3 | 900 | 450 | A warrior fully covered with metal. It upgrades by fusing with "Robolady". |
| GAOV-EN016
| Rocket Arrow Express
| Effect Monster | Earth | 10 | 5000 | 0 | Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by controlling no cards, and cannot be Special Summoned by other ways. You cannot conduct your Battle Phase the turn you Special Summon this card. You cannot activate cards or effects, or Set any cards. During each of your Standby Phases, destroy this card unless you send all cards in your hand to the Graveyard (min. 1). |
| MFC-025
| Roulette Barrel
| Effect Monster | Light | 4 | 1000 | 2000 | Once per turn during your Main Phase, you can roll a six-sided die twice. Select one result and destroy 1 face-up monster on the field whose level is equal to the result. |
| DR1-EN080
| Roulette Barrel
| Effect Monster | Light | 4 | 1000 | 2000 | "Once per turn, during your Main Phase, you can roll a six-sided die twice. Select one result and destroy 1 face-up monster on the field whose level is equal to the result." |
| CP01-EN001
| Satellite Cannon
| Effect Monster | Light | 5 | 0 | 0 | This card cannot be destroyed by battle with a Level 7 or lower monster. During each of your End Phases, this card gains 1000 ATK. If this card attacks, its ATK is returned to 0, after damage calculation. |
| DR04-EN241
| Satellite Cannon
| Effect Monster | Light | 5 | 0 | 0 | This card cannot be destroyed by battle with a Level 7 or lower monster. During each of your End Phases, this card gains 1000 ATK. If this card attacks, its ATK is returned to 0, after damage calculation. |
| TU01-EN007
| Satellite Cannon
| Effect Monster | Light | 5 | 0 | 0 | This card cannot be destroyed by battle with a Level 7 or lower monster. During each of your End Phases, this card gains 1000 ATK. If this card attacks, its ATK is returned to 0, after damage calculation. |
| CRMS-EN032
| Scanner
| Effect Monster | Light | 1 | ? | ? | Once per turn, you can select 1 of your opponent's monsters that is removed from play. Until the End Phase, this card's name is treated as the selected monster's name, and this card has the same Attribute, Level, ATK, and DEF as the selected monster. If this card is removed from the field while this effect is applied, remove it from play. |
| STOR-EN084
| Scrap Breaker
| Effect Monster | Earth | 6 | 2100 | 700 | If your opponent controls a monster, you can Special Summon this card from your hand. When this card is Special Summoned this way, select 1 face-up "Scrap" monster you control, and destroy it. |
| DREV-EN022
| Scrap Hunter
| Effect Monster | Earth | 3 | 1600 | 400 | Once per turn, you can select 1 face-up "Scrap" monster you control, except this card. Destroy it and send 1 Tuner monster from your Deck to your Graveyard. |
| STBL-EN084
| Scrap Mind Reader
| Tuner Monster | Earth | 1 | 0 | 0 | Once per turn, while this card is in your Graveyard during your Main Phase 2, you can select 1 face-up "Scrap" monster you control, except "Scrap Mind Reader". Destroy that monster and Special Summon this card from the Graveyard. If you do, remove this card from play when it is removed from the field. If this card is used as a Synchro Material Monster, all other Synchro Material Monsters must be "Scrap" monsters. |
| SDMM-EN004
| Scrap Recycler
| Effect Monster | Earth | 3 | 900 | 1200 | When this card is Normal or Special Summoned, you can select and send 1 Machine-Type monster from your Deck to the Graveyard. Once per turn, you can return 2 Level 4 Machine-Type EARTH monsters from your Graveyard to the Deck to draw 1 card. |
| EOJ-EN010
| Searchlightman
| Effect Monster | Light | 3 | 1000 | 1000 | FLIP: Your opponent cannot Set (or flip face-down) any cards for the rest of this turn. |
| DR04-EN190
| Searchlightman
| Effect Monster | Light | 3 | 1000 | 1000 | FLIP: Your opponent cannot Set (or flip face-down) any cards for the rest of this turn. |
| TSHD-EN006
| Second Booster
| Effect Monster | Fire | 3 | 1000 | 500 | You can Tribute this card to select 1 face-up Attack Position monster you control. The selected monster gains 1500 ATK until the End Phase. |
| DP10-EN006
| Second Booster
| Effect Monster | Fire | 3 | 1000 | 500 | You can Tribute this card to select 1 face-up Attack Position monster you control. The selected monster gains 1500 ATK until the End Phase. |
| PHSW-EN090
| Sergeant Electro
| Effect Monster | Fire | 4 | 1600 | 1300 | Once per turn: You can target 1 face-down card in your opponent's Spell & Trap Card Zone; while this card is face-up on the field, its target(s) cannot be activated. |
| PGD-002
| Shapesnatch
| Normal Monster | Dark | 5 | 1200 | 1700 | A bow tie with horrible power, it attacks an opponent by controlling others. |
| CP07-EN012
| Shovel Crusher
| Normal Monster | Earth | 3 | 900 | 1200 | Armed with a pair of shovels, this monster will destroy anything that stands in its way. |
| ABPF-EN030
| Shreddder
| Effect Monster | Earth | 4 | 1600 | 1000 | Once per turn, you can send 1 Machine-Type monster from your hand to the Graveyard to destroy 1 face-up monster your opponent controls whose Level is less than or equal to that monster's. |
| DB1-EN014
| Slot Machine
| Normal Monster | Dark | 7 | 2000 | 2300 | The machine's ability is said to vary according to its slot results. |
| MRL-028
| Slot Machine
| Normal Monster | Dark | 7 | 2000 | 2300 | This machine's ability is said to vary according to its slot results |
| AST-021
| Sonic Jammer
| Effect Monster | Wind | 2 | 350 | 650 | FLIP: You opponent cannot activate any Spell Cards until the End Phase of the next turn. |
| DR2-EN133
| Sonic Jammer
| Effect Monster | Wind | 2 | 350 | 650 | FLIP: Your opponent cannot activate any Spell Cards until the end of the End Phase of the next turn. |
| MFC-020
| Spell Canceller
| Effect Monster | Wind | 5 | 1800 | 1600 | As long as this card remains face-up on the field, all Spell Cards cannot be activated. The effects of all face-up Spell Cards are also negated. |
| DR1-EN075
| Spell Canceller
| Effect Monster | Wind | 5 | 1800 | 1600 | "As long as this card remains face-up on the field, Spell Cards cannot be activated. The effects of all Spell Cards are also negated." |
| CRMS-EN014
| Spell Reactor · RE
| Effect Monster | Dark | 3 | 1200 | 900 | Once per turn, when your opponent activates a Spell Card, you can destroy the Spell card and inflict 800 damage to your opponent. |
| RGBT-EN093
| Sphere of Chaos
| Effect Monster | Dark | 5 | 1600 | 0 | While face up, this card is also treated at a LIGHT-Attribute. Once per turn, this card cannot be destroyed by battle. When this card is Tribute Summoned, you can add 1 Level 3 monster from your deck to your hand. |
| PSV-081
| Spikebot
| Normal Monster | Dark | 5 | 1800 | 1700 | A mechanical soldier created by a wicked sorcerer, it attacks with the two steel balls attached to its arms. |
| GLAS-EN015
| Stealthroid
| Effect Monster | Dark | 4 | 1200 | 0 | If this card attacks, destroy 1 Spell or Trap Card at the end of the Battle Phase if you control another "roid" monster. |
| CRV-EN033
| Steam Gyroid
| Fusion Monster | Earth | 6 | 2200 | 1800 | "Gyroid" + "Steamroid" |
| DR04-EN033
| Steam Gyroid
| Fusion Monster | Earth | 6 | 2200 | 1800 | "Gyroid" + "Steamroid" |
| CRV-EN008
| Steamroid
| Effect Monster | Earth | 4 | 1800 | 1800 | "If this card attacks your opponent's monster, increase the ATK of this card by 500 points during the Damage Step only. If this card is attacked by your opponent's monster, decrease the ATK of this card by 500 points during the Damage Step only." |
| YSDS-EN015
| Steamroid
| Effect Monster | Earth | 4 | 1800 | 1800 | If this card attacks an opponent's monster, this card gains 500 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 500 ATK during the Damage Step only. |
| DR04-EN008
| Steamroid
| Effect Monster | Earth | 4 | 1800 | 1800 | If this card attacks your opponent's monster, increase the ATK of this card by 500 points during the Damage Step only. If this card is attacked by your opponent's monster, decrease the ATK of this card by 500 points during the Damage Step only. |
| LOB-112
| Steel Ogre Grotto #1
| Normal Monster | Earth | 5 | 1400 | 1800 | A steel idol worshiped in the Land of Machines. |
| PSV-001
| Steel Ogre Grotto #2
| Normal Monster | Earth | 6 | 1900 | 2200 | A mechanized iron doll with tremedous strength. |
| MRD-029
| Steel Scorpion
| Effect Monster | Earth | 1 | 250 | 300 | A non-Machine-Type Monster attacking "Steel Scorpion" will be destroyed at the End Phase of your opponent's 3rd turn after the attack. |
| POTD-EN008
| Submarineroid
| Effect Monster | Water | 4 | 800 | 1800 | This card can attack your opponent directly. When it does, any Battle Damage this card inflicts to your opponent becomes the original ATK of this card. You can change this card to Defense Position at the end of the Damage Step. |
| YSDS-EN017
| Submarineroid
| Effect Monster | Water | 4 | 800 | 1800 | This card can attack your opponent directly. If it does, any Battle Damage this card inflicts to your opponent becomes the original ATK of this card. You may switch this card to Defense Position at the end of the Damage Step. |
| CRMS-EN012
| Summon Reactor · SK
| Effect Monster | Dark | 5 | 2000 | 1400 | The first time a monster(s) is Summoned to your opponent's side of the field each turn, inflict 800 damage to your opponent. During the Battle Phase of the turn this effect is activated, you can negate the attack of 1 monster your opponent controls. You can send 1 face-up "Trap Reactor · Y FI", 1 face-up "Spell Reactor · RE" and this face-up card you control to the Graveyard to Special Summon 1 "Flying Fortress SKY FIRE" from your hand, Deck, or Graveyard. |
| LOD-073
| Super Robolady
| Fusion/Effect Monster | Earth | 6 | 1200 | 500 | "Robolady" + "Roboyarou" You can Special Summon "Super Roboyarou" by returning this card from the field to the Fusion Deck. You cannot use this effect during the same turn this monster is Special Summoned. In addition, increase the ATK of this monster by 1000 points during the Damage Step when this monster inflicts Direct Damage to your opponent's Life Points. |
| LOD-074
| Super Roboyarou
| Fusion/Effect Monster | Earth | 6 | 1200 | 500 | "Roboyarou" + "Robolady" You can Special Summon "Super Robolady" by returning this card from the field to the Fusion Deck. You cannot use this effect during the same turn this monster is Special Summoned. In addition, increase the ATK of this monster by 1000 points during the Damage Step when this monster inflicts Direct Damage to your opponent's Life Points. |
| GLAS-EN041
| Super Vehicroid - Stealth Union
| Fusion/Effect Monster | Earth | 9 | 3600 | 3000 | "Truckroid" + "Expressroid" + "Drillroid" + "Stealthroid" | When this card attacks, its original ATK is halved until the end of the Damage Step. During a battle between this attacking card and a Defense Position monster whose DEF is lower then the ATK of this card, inflict the difference as Battle Damage to your opponent. Once per turn, you can select 1 monster you control, except a Machine-Type monster, and equip it to this card. When equipped with a monster by this effect, this card can attack all monsters your opponent controls once each.
| POTD-EN036
| Super Vehicroid Jumbo Drill
| Fusion Monster | Earth | 8 | 3000 | 2000 | "Steamroid" + "Drillroid" + "Submarineroid" | A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
| STBL-EN001
| Swift Scarecrow
| Effect Monster | Earth | 1 | 0 | 0 | When your opponent's monster declares a direct attack, you can discard this card to negate that attack and end the Battle Phase. |
| STOR-EN033
| Symphonic Warrior Basses
| Tuner Monster | Wind | 1 | 600 | 400 | Once per turn, you can select 1 face-up "Symphonic Warrior" monster on the field. Increase its Level by the number of cards in your hand; this increase lasts until the End Phase. You can remove from play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you control and increase its Level by the number of cards in your hand; this increase lasts until the End Phase. |
| STOR-EN034
| Symphonic Warrior Drumss
| Tuner Monster | Wind | 2 | 700 | 700 | Once per turn, you can select 1 face-up "Symphonic Warrior" monster on the field and declare 1 Attribute. The selected monster's Attribute becomes the declared Attribute. You can remove from play this card from your Graveyard and declare 1 Attribute to have the Attribute of 1 face-up "Symphonic Warrior" monster you control become the declared Attribute. |
| STOR-EN035
| Symphonic Warrior Piaano
| Tuner Monster | Wind | 3 | 900 | 1300 | Once per turn, you can declare 1 Monster Type and Select 1 Face-up "Symphonic Warrior" monster on the Field. that monster becomes that Monster Type. You can declare 1 Monster Type and Remove from Play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you Control and make it that Monster Type. |
| TSHD-EN011
| Synchro Magnet
| Tuner Monster | Earth | 3 | 1000 | 600 | This card cannot be Normal Summoned or Set. When you Synchro Summon a Synchro Monster, you can Special Summon this card from your hand. |
| STBL-EN012
| Synchro Soldier
| Effect Monster | Earth | 1 | 0 | 0 | Once per turn, during your Main Phase 1, you can select 1 face-up Synchro Monster you control. Remove that face-up Synchro Monster you control from play and inflict 600 damage to your opponent. If you use this effect, during your next Standby Phase the removed from play monster returns to the field. |
| 5DS3-EN005
| Synchron Explorer
| Effect Monster | Earth | 2 | 0 | 700 | When this card is Normal Summoned, you can select 1 "Synchron" monster in your Graveyard and Special Summon it. Its effects are negated. |
| EXVC-EN042
| T.G. Blade Blaster
| Synchro/Effect Monster | Earth | 10 | 3300 | 2200 | 1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters | When an opponent's Spell/Trap Card is activated that targets this card, you can send 1 card from your hand to the Graveyard to negate the effect. Once per opponent's turn, you can remove from play 1 "T.G." monster from your Graveyard to remove this face-up card on the field from play. During the next Standby Phase, Special Summon this card, if removed by this effect.
| EXVC-EN043
| T.G. Halberd Cannon
| Synchro/Effect Monster | Earth | 12 | 4000 | 4000 | 1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters | This card cannot be Special Summoned except by Synchro Summon. Once per turn, while this card is face-up on the field, you can negate the Summon of a monster and destroy it. When this card is sent from the field to the Graveyard, you can select 1 "T.G." monster in your Graveyard, and Special Summon it.
| SDMM-EN020
| The Big Saturn
| Effect Monster | Dark | 8 | 2800 | 2200 | You cannot Special Summon this card from your hand or Deck. Once per turn, you can discard 1 card and pay 1000 Life Points to have this card gain 1000 ATK until the end of the turn. When this card is destroyed and sent to the Graveyard by your opponent's card effect, inflict damage to both players equal to this card's ATK. |
| HA02-EN028
| Thermal Genex
| Synchro/Effect Monster | Fire | 8 | 2400 | 1200 | "Genex Controller" + 1 or more FIRE non-Tuner Monsters | This card gains 200 ATK for each FIRE monster in your Graveyard. If this card destroys an opponent's monster by battle, inflict 200 damage to your opponent for each "Genex" monster in your Graveyard.
| PGD-010
| Timeater
| Effect Monster | Dark | 6 | 1900 | 1700 | If this monster destroys a monster on your opponent’s side of the field in battle, your opponent skips his/her next Main Phase 1. |
| TP6-EN001
| Toon Cannon Soldier
| Effect Monster | Dark | 4 | 1400 | 1300 | "This card cannot attack durng the turn that it is Normal Summoned, Flip Summoned , or Special Summoned. When "Toon World" on the field is destroyed this card is also destroyed. If "Toon World" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. Tribute a monster on your side of the field to inflict 500 points of damge to your opponent's Life Points." |
| DB2-EN118
| Toon Cannon Soldier
| Toon Monster | Dark | 4 | 1400 | 1300 | "This card cannot attack during the turn that it is Normal Summoned, Flip Summoned, or Special Summoned. When "Toon World" on the field is destroyed, destroy this card. If "Toon World" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. Tribute 1 monster on your side of the field to inflict 500 points of damage to your opponent's Life Points." |
| STOR-EN005
| Top Runner
| Tuner Monster | Wind | 4 | 1100 | 800 | All face-up Synchro Monsters you control gain 600 ATK. |
| CRMS-EN013
| Trap Reactor · Y FI
| Effect Monster | Dark | 4 | 800 | 1800 | Once per turn, when your opponent activates a Trap Card, you can destroy the Trap Card and inflict 800 damage to your opponent. |
| ABPF-EN003
| Tricular
| Effect Monster | Earth | 3 | 300 | 300 | When this card is destroyed by battle, you can Special Summon 1 "Bicular" from your hand or Deck. |
| GLAS-EN014
| Truckroid
| Effect Monster | Earth | 4 | 1000 | 2000 | When this card destroys a monster your opponent controls by battle and sends it to the Graveyard, equip it to this card. This card gains ATK equal to the combined ATK of the equipped card(s). |
| DP08-EN011
| Tuningware
| Effect Monster | Light | 1 | 100 | 300 | If this card is used for a Synchro Summon, you can treat it as a Level 2 monster. If this card is sent to the Graveyard for a Synchro Summon, draw 1 card. |
| TDGS-EN001
| Turbo Booster
| Effect Monster | Earth | 1 | 0 | 0 | If you have Normal Summoned a monster this turn, you can Special Summon this card from your hand. You can Tribute this card to destroy 1 monster your opponent controls that battled one of your monsters this turn. |
| DP08-EN003
| Turbo Booster
| Effect Monster | Earth | 1 | 0 | 0 | If you have Normal Summoned a monster this turn, you can Special Summon this card from your hand. You can Tribute this card to destroy 1 monster your opponent controls that battled one of your monsters this turn. |
| ANPR-EN041
| Turbo Cannon
| Synchro/Effect Monster | Fire | 3 | 0 | 0 | "Turbo Rocket" + 1 or more non-Tuner monsters | Once per turn, you can destroy 1 face-up monster on the field and inflict damage to its controller equal to half of its ATK.
| ANPR-EN015
| Turbo Rocket
| Tuner Monster | Wind | 2 | 0 | 0 | While attacking, this card cannot be destroyed by battle. If this card attacks, after damage calculation, inflict damage equal to half the ATK of the attack target to your opponent. |
| CSOC-EN002
| Turbo Synchron
| Tuner Monster | Wind | 1 | 100 | 500 | When this card declares an attack, you can change the attack target to Defense Position. When you take Battle Damage while this card is attacking, you can Special Summon 1 monster from your hand with ATK equal to or less than the Battle Damage you took. |
| DP08-EN009
| Turbo Synchron
| Tuner Monster | Wind | 1 | 100 | 500 | When this card declares an attack, you can change the attack target to Defense Position. When you take Battle Damage while this card is attacking, you can Special Summon 1 monster from your hand with ATK equal to or less than the Battle Damage you took. |
| TDGS-EN029
| Twin-Barrel Dragon
| Effect Monster | Dark | 4 | 1700 | 200 | When this card is Summoned, select 1 card your opponent controls. Toss a coin twice, and if the result is 2 heads destroy the selected card. |
| DB1-EN047
| UFO Turtle
| Effect Monster | Fire | 4 | 1400 | 1200 | "When this card is sent to the Graveyard as a result of battle, you can Special Summon 1 FIRE monster with an ATK of 1500 or less in face-up Attack Position from your Deck. Then shuffle your Deck." |
| MRL-081
| UFO Turtle
| Effect Monster | Fire | 4 | 1400 | 1200 | When this card is sent to the Graveyard as a result of battle, you may select 1 Fire monster with an ATK of 1500 or less from your Deck and Special Summon it to the Field (no Tribute is required for monsters of Level 5 or more). The Deck is then shuffled. |
| SD3-EN004
| UFO Turtle
| Effect Monster | Fire | 4 | 1400 | 1200 | "When this card is sent to the Graveyard as a result of battle, you can Special Summon 1 FIRE monster with an ATK of 1500 or less in face-up Attack Position from your Deck. Then shuffle your Deck." | (Note: There are 3 copies of this card in the deck)
| 5DS1-EN016
| UFO Turtle
| Effect Monster | Fire | 4 | 1400 | 1200 | When this card is sent to the Graveyard as a result of battle, you can Special Summon 1 FIRE monster with an ATK of 1500 or less in face-up Attack Position from your Deck. Then shuffle your Deck. |
| RP01-EN069
| UFO Turtle
| Effect Monster | Fire | 4 | 1400 | 1200 | When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 FIRE monster with 1500 or less ATK from your Deck in face-up Attack Position. |
| DLG1-EN070
| UFO Turtle
| Effect Monster | Fire | 4 | 1400 | 1200 | When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 FIRE monster with 1500 or less ATK from your Deck in face-up Attack Position. |
| CRV-EN010
| UFOroid
| Effect Monster | Light | 6 | 1200 | 1200 | "When this card is destroyed as a result of battle and sent to the Graveyard, you can Special Summon from your Deck 1 Machine-Type monster with an ATK of 1500 or less in face-up Attack Position. Then shuffle your Deck." |
| DR04-EN010
| UFOroid
| Effect Monster | Light | 6 | 1200 | 1200 | When this card is destroyed as a result of battle and sent to the Graveyard, you can Special Summon from your Deck 1 Machine-Type monster with an ATK of 1500 or less in face-up Attack Position. Then shuffle your Deck. |
| CRV-EN034
| UFOroid Fighter
| Fusion Monster | Light | 10 | 0 | 0 | "UFOroid" + 1 Warrior-Type monster | A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. The original ATK and DEF of this card become equal to the combined original ATK of the 2 Fusion Material Monsters you used for the Fusion Summon of this card."
| DR04-EN034
| UFOroid Fighter
| Fusion Monster | Light | 10 | ? | ? | "UFOroid" + 1 Warrior-Type monster | A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. The original ATK and DEF of this card become equal to the combined original ATK of the 2 Fusion Material Monsters you used for the Fusion Summon of this card.
| LODT-EN043
| Ultimate Ancient Gear Golem
| Fusion/Effect Monster | Earth | 10 | 4400 | 3400 | "Ancient Gear Golem" + 2 "Ancient Gear" monsters | This card cannot be Special Summoned except by Fusion Summon. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. If this card is destroyed, Special Summon 1 "Ancient Gear Golem" from your Graveyard, ignoring the Summoning conditions.
| ABPF-EN001
| Unicycular
| Normal Monster | Earth | 1 | 100 | 100 | The third of the brothers, following Tricular and Bicular. |
| MFC-018
| Union Rider
| Effect Monster | Wind | 2 | 1000 | 1000 | You can take a Union Monster that is currently a monster on your opponent’s side of the field and equip it to this card. This monster can only be equipped with 1 Union Monster as at a time. The Union Monster that is equipped to this card cannot be changed back to a monster by its own effect. |
| DR1-EN073
| Union Rider
| Effect Monster | Wind | 2 | 1000 | 1000 | "You can take control of up to 1 Union Monster that is currently a monster on your opponent's side of the field, and equip it to this card. The Union Monster that is equipped to this card cannot be changed back to a monster using its own effect." |
| EXVC-EN002
| Unknown Synchron
| Tuner Monster | Dark | 1 | 0 | 0 | If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. Each player can only use the effect of "Unknown Synchron" once per Duel. |
| EEN-EN002
| V-Tiger Jet
| Normal Monster | Light | 4 | 1600 | 1800 | This ace fighter is unbeatable in a dogfight. It combines with other monsters to launch an array of encircling attacks. |
| DP2-EN001
| V-Tiger Jet
| Normal Monster | Light | 4 | 1600 | 1800 | This ace fighter is unbeatable in a dogfight. It combines with other monsters to launch an array of encircling attacks. |
| DR04-EN062
| V-Tiger Jet
| Normal Monster | Light | 4 | 1600 | 1800 | This ace fighter is unbeatable in a dogfight. It combines with other monsters to launch an array of encircling attacks. |
| EOJ-EN011
| Victory Viper XX03
| Effect Monster | Light | 4 | 1200 | 1000 | When this card destroys an opponent's monster as a result of battle, select and activate 1 of the following effects: |
| DR04-EN191
| Victory Viper XX03
| Effect Monster | Light | 4 | 1200 | 1000 | When this card destroys an opponent's monster as a result of battle, select and activate 1 of the following effects: - Increase the ATK of this card by 400 points. - Destroy 1 face-up Spell or Trap Card on the field. - Special Summon 1 "Option Token" to your side of the field. It always has the same Type, Attribute, Level, ATK and DEF as this card. |
| HA03-EN059
| Vindikite R-Genex
| Synchro/Effect Monster | Wind | 8 | 2400 | 1000 | 1 "Genex" Tuner + 1 or more non-Tuner WIND monsters. | Your opponent cannot select this card as an attack target. If this card destroys an opponent's monster by battle, you can add 1 "Genex" monster from your Deck to your hand.
| EEN-EN030
| VW-Tiger Catapult
| Fusion Monster | Light | 6 | 2000 | 2100 | "V-Tiger Jet" + "W-Wing Catapult" | This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). By discarding 1 card from your hand, change the battle position of 1 monster on your opponent's side of the field. (Flip Effects are not activated at this time.)
| DP2-EN016
| VW-Tiger Catapult
| Fusion Monster | Light | 6 | 2000 | 2100 | "V-Tiger Jet" + "W-Wing Catapult" | This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). By discarding 1 card from your hand, change the battle position of 1 monster on your opponent's side of the field. (Flip Effects are not activated at this time.)
| DR04-EN090
| VW-Tiger Catapult
| Fusion/Effect Monster | Light | 6 | 2000 | 2100 | "V-Tiger Jet" + "W-Wing Catapult" | This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). By discarding 1 card from your hand, change the battle position of 1 monster on your opponent's side of the field. (Flip Effects are not activated at this time.)
| EEN-EN031
| VWXYZ-Dragon Catapult Cannon
| Fusion Monster | Light | 8 | 3000 | 2800 | "VW-Tiger Catapult" + "XYZ-Dragon Cannon" | This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). Once per turn, remove from play 1 card on your opponent's side of the field. When this card attacks, you can change the battle position of the attack-target monster. (Flip Effects are not activated at this time.)
| DP2-EN017
| VWXYZ-Dragon Catapult Cannon
| Fusion Monster | Light | 8 | 3000 | 2800 | "VW-Tiger Catapult" + "XYZ-Dragon Cannon" | This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). Once per turn, remove from play 1 card on your opponent's side of the field. When this card attacks, you can change the battle position of the attack-target monster. (Flip Effects are not activated at this time.)
| DR04-EN091
| VWXYZ-Dragon Catapult Cannon
| Fusion/Effect Monster | Light | 8 | 3000 | 2800 | "VW-Tiger Catapult" + "XYZ-Dragon Cannon" | This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). Once per turn, remove from play 1 card on your opponent's side of the field. When this card attacks, you can change the battle position of the attack-target monster. (Flip Effects are not activated at this time.)
| HA05-EN015
| Vylon Cube
| Tuner Monster | Light | 3 | 800 | 800 | If this card is sent to the Graveyard for the Synchro Summon of a LIGHT monster: You can add 1 Equip Spell Card from your Deck to your hand. |
| EEN-EN011
| W-Wing Catapult
| Union Monster | Light | 4 | 1300 | 1500 | Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "V-Tiger Jet" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK and DEF of the equipped monster by 400 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) |
| DP2-EN008
| W-Wing Catapult
| Union Monster | Light | 4 | 1300 | 1500 | Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "V-Tiger Jet" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK and DEF of the equipped monster by 400 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) |
| DR04-EN071
| W-Wing Catapult
| Union Monster | Light | 4 | 1300 | 1500 | Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "V-Tiger Jet" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK and DEF of the equipped monster by 400 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) |
| ORCS-EN098
| Wind-Up Arsenal Zenmaioh
| Xyz/Effect Monster | Wind | 5 | 2600 | 1900 | 2 Level 5 monsters | Once per turn: You can detach 1 Xyz Material from this card to target 2 Set cards on the field; destroy them.
| PHSW-EN025
| Wind-Up Bat
| Effect Monster | Wind | 1 | 300 | 350 | You can target 1 "Wind-Up" monster in your Graveyard; change this face-up Attack Position card you control to face-up Defense Position, and add that target to your hand. This effect can only be used once while this card is face-up on the field. |
| ORCS-EN044
| Wind-Up Carrier Zenmaity
| Xyz/Effect Monster | Water | 3 | 1500 | 1500 | 2 Level 3 monsters | Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Wind-Up" monster from your hand or Deck. When a face-up "Wind-Up" monster on the field is destroyed and sent to your Graveyard (except during the Damage Step): You can detach 1 Xyz Material from this card to target that monster; return that target to the hand.
| PHSW-EN087
| Wind-Up Zenmaines
| Xyz/Effect Monster | Fire | 3 | 1500 | 2100 | 2 Level 3 monsters | If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn, during the End Phase, if this effect was used this turn: Target 1 card on the field; destroy it.
| GENF-EN042
| Wind-Up Zenmaister
| Xyz/Effect Monster | Earth | 4 | 1900 | 1500 | 2 Level 4 monsters | This card gains 300 ATK for each Xyz Material attached to this card. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster you control; change it to face-down Defense Position, and during the End Phase of this turn, change it to face-up Attack Position.
| CT08-EN002
| Wind-Up Zenmaister
| Xyz/Effect Monster | Earth | 4 | 1900 | 1500 | 2 Level 4 monsters | This card gains 300 ATK for each Xyz Material attached to this card. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster you control; change it to face-down Defense Position, and during the End Phase of this turn, change it to face-up Attack Position.
| HA02-EN059
| Windmill Genex
| Synchro/Effect Monster | Wind | 7 | 2000 | 1600 | "Genex Controller" + 1 or more non-Tuner WIND monsters | This card gains 300 ATK for each face-down Spell and Trap Card on the field. You can send 1 card from your hand to the Graveyard to destroy 1 face-down Spell or Trap Card.
| RDS-EN001
| Woodborg Inpachi
| Normal Monster | Fire | 5 | 500 | 2500 | "The new form of the enigmatic Inpachi, remodeled by cutting-edge Dark World technology. Maneuverability has been sacrificed for strong armor, which was considered more important." |
| DR3-EN061
| Woodborg Inpachi
| Normal Monster | Fire | 5 | 500 | 2500 | The new form of the enigmatic Inpachi, remodeled by cutting-edge Dark World technology. Maneuverability has been sacrificed for strong armor, which was considered more important. |
| 5DS1-EN006
| Woodborg Inpachi
| Normal Monster | Fire | 5 | 500 | 2500 | The new form of the enigmatic Inpachi, remodeled by cutting-edge Dark World technology. Maneuverability has been sacrificed for strong armor, which was considered more important. |
| DR04-EN012
| Wroughtweiler
| Effect Monster | Earth | 3 | 800 | 2300 | When this card is destroyed as a result of battle and sent to the Graveyard, add from your Graveyard to your hand 1 card that includes "Elemental Hero" in its card name, and 1 "Polymerization". |
| LCGX-EN011
| Wroughtweiler
| Effect Monster | Earth | 3 | 800 | 1200 | When this card is destroyed by battle and sent to the Graveyard: Target 1 "Elemental HERO" card and 1 "Polymerization" in your Graveyard; add both those targets to your hand. |
| MFC-004
| X-Head Cannon
| Normal Monster | Light | 4 | 1800 | 1500 | A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters. |
| DR1-EN059
| X-Head Cannon
| Normal Monster | Light | 4 | 1800 | 1500 | "A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters." |
| DP2-EN005
| X-Head Cannon
| Normal Monster | Light | 4 | 1800 | 1500 | A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters. |
| DPKB-EN007
| X-Head Cannon
| Normal Monster | Light | 4 | 1800 | 1500 | A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters. |
| MFC-051
| XY-Dragon Cannon
| Fusion/Effect Monster | Light | 6 | 2200 | 1900 | "X-Head Cannon + "Y-Dragon Head" - This monster can only be special summoned by removing from play the above monsters on your side of the field. You do not use "Polymerization" to special summon this monster from your Fusion deck. Discard 1 card from your hand to destroy 1 face-up Spell Card or Trap Card on your opponent’s side of the field. |
| DR1-EN106
| XY-Dragon Cannon
| Fusion/Effect Monster | Light | 6 | 2200 | 1900 | "X-Head Cannon" + "Y-Dragon Head" | This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). This card cannot be Special Summoned from the Graveyard. Discard 1 card from your hand to destroy 1 face-up Spell or Trap Card on your opponent's side of the field."
| MFC-052
| XYZ-Dragon Cannon
| Fusion/Effect Monster | Light | 8 | 2800 | 2600 | "X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank" - This monster can only be special summoned by removing from play the above monsters on your side of the field. You do not use "Polymerization" to special summon this monster from your Fusion deck. Discard 1 card from your hand to destroy 1 card on your opponent’s side of the field. |
| DR1-EN107
| XYZ-Dragon Cannon
| Fusion/Effect Monster | Light | 8 | 2800 | 2600 | "X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank" | This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). This card cannot be Special Summoned from the Graveyard. By discarding 1 card from your hand, destroy 1 card on your opponent's side of the field."
| DP2-EN014
| XYZ-Dragon Cannon
| Fusion/Effect Monster | Light | 8 | 2800 | 2600 | "X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank" | This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). This card cannot be Special Summoned from the Graveyard. By discarding 1 card from your hand, destroy 1 card on your opponent's side of the field.
| BPT-010
| XYZ-Dragon Cannon
| Fusion/Effect Monster | Light | 8 | 2800 | 2600 | "X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank" | This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). This card cannot be Special Summoned from the Graveyard. By discarding 1 card from your hand, destroy 1 card on your opponent's side of the field.
| DPKB-EN025
| XYZ-Dragon Cannon
| Fusion/Effect Monster | Light | 8 | 2800 | 2600 | "X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank" | This card can only be Special Summoned from your Extra Deck by removing from play the above cards you control. (You do not use "Polymerization".) This card cannot be Special Summoned from the Graveyard. You can discard 1 card to destroy 1 card your opponent controls.
| MFC-053
| XZ-Tank Cannon
| Fusion/Effect Monster | Light | 6 | 2400 | 2100 | "X-Head Cannon" + "Z-Metal Tank" - This monster can only be special summoned by removing from play the above monsters on your side of the field. You do not use "Polymerization" to special summon this monster from your Fusion deck. Discard 1 card from your hand to destroy 1 face-down Spell Card or Trap Card on your opponent’s side of the field. |
| DR1-EN108
| XZ-Tank Cannon
| Fusion/Effect Monster | Light | 6 | 2400 | 2100 | "X-Head Cannon" + "Z-Metal Tank" | This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). This card cannot be Special Summoned from the Graveyard. Discard 1 card from your hand to destroy 1 face-down Spell or Trap Card on your opponent's side of the field."
| MFC-005
| Y-Dragon Head
| Union Monster | Light | 4 | 1500 | 1600 | Once per turn during your Main Phase, if you control this monster on the field, you can equip it to your "X-Head Cannon" as an Equip Spell-Card OR change it back to a monster in face-up Attack Position. When equipped to a monster by this card’s effect, that monster’s ATK/DEF is increased by 400 points. (1 monster can only be equipped with 1 Union Monster at a time. If the monster that this card is equipped to is destroyed in battle this card is destroyed instead.) |
| DR1-EN060
| Y-Dragon Head
| Union Monster | Light | 4 | 1500 | 1600 | "Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "X-Head Cannon" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 400 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)" |
| DP2-EN006
| Y-Dragon Head
| Union Monster | Light | 4 | 1500 | 1600 | Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "X-Head Cannon" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 400 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) |
| DPKB-EN011
| Y-Dragon Head
| Union Monster | Light | 4 | 1500 | 1600 | Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "X-Head Cannon" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 400 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) |
| SD10-EN008
| Yellow Gadget
| Effect Monster | Earth | 4 | 1300 | 1500 | When this card is Normal Summoned or Special Summoned successfully, you may add one "Yellow Gadget" card from your Deck to your hand. |
| SDMM-EN017
| Yellow Gadget
| Effect Monster | Earth | 4 | 1200 | 1200 | When you Normal Summon or Special Summon this card, you can add 1 "Green Gadget" from your Deck to your hand. |
| DPYG-EN014
| Yellow Gadget
| Effect Monster | Earth | 4 | 1200 | 1200 | When you Normal or Special Summon this card, you can add 1 "Green Gadget" from your Deck to your hand. |
| MFC-054
| YZ-Tank Dragon
| Fusion/Effect Monster | Light | 6 | 2100 | 2200 | "Y-Dragon Head" + "Z-Metal Tank" - This monster can only be special summoned by removing from play the above monsters on your side of the field. You do not use "Polymerization" to special summon this monster from your Fusion deck. Discard 1 card from your hand to destroy 1 face-down Monster Card on your opponent’s side of the field. |
| DR1-EN109
| YZ-Tank Dragon
| Fusion/Effect Monster | Light | 6 | 2100 | 2200 | "Y-Dragon Head" + "Z-Metal Tank" | This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). This card cannot be Special Summoned from the Graveyard. Discard 1 card from your hand to destroy 1 face-down Monster Card on your opponent's side of the field."
| MFC-006
| Z-Metal Tank
| Union Monster | Light | 4 | 1500 | 1300 | Once per turn during your Main Phase, if you control this monster on the field, you can equip it to your "X-Head Cannon" or "Y-Dragon Head" as an Equip Spell-Card OR change it back to a monster in face-up Attack Position. When equipped to a monster by this card’s effect, that monster’s ATK/DEF is increased by 600 points. (1 monster can only be equipped with 1 Union Monster at a time. If the monster that this card is equipped to is destroyed in battle this card is destroyed instead.) |
| DR1-EN061
| Z-Metal Tank
| Union Monster | Light | 4 | 1500 | 1300 | "Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "X-Head Cannon" or "Y-Dragon Head" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 600 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)" |
| DP2-EN007
| Z-Metal Tank
| Union Monster | Light | 4 | 1500 | 1300 | Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "X-Head Cannon" or "Y-Dragon Head" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 600 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) |
| DPKB-EN012
| Z-Metal Tank
| Union Monster | Light | 4 | 1500 | 1300 | Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "X-Head Cannon" or "Y-Dragon Head" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 600 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.). |
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