
|
|
![]() |
|||
| Card # | Card Name | Type | Attribute | Lvl | ATK | DEF | Card Text | Buy It | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Card # | Card Name | Type | Attribute | Lvl | ATK | DEF | Card Text | Buy It | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| DREV-EN005 | A/D Changer | Effect Monster | Light | 1 | 100 | 100 | You can remove from play this card in your Graveyard to select 1 monster on the field. Change its battle position. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| DP10-EN010 | A/D Changer | Effect Monster | Light | 1 | 100 | 100 | You can remove from play this card in your Graveyard to select 1 monster on the field. Change its battle position. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| GENF-EN036 | Absolute Crusader | Effect Monster | Earth | 4 | 1800 | 1200 | When a Level 5 or higher monster is Special Summoned: Tribute this face-up card on the field; destroy that Level 5 or higher monster. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| GENF-EN003 | Achacha Archer | Effect Monster | Fire | 3 | 1200 | 600 | When this card is Normal or Flip Summoned: Inflict 500 damage to your opponent. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ORCS-EN014 | Air Armor Ninja | Effect Monster | Wind | 4 | 1400 | 1400 | When this card is Summoned: You can target 1 face-up "Ninja" monster you control; reduce its Level by 1. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| DB1-EN233 | Amazon Archer | Effect Monster | Earth | 4 | 1400 | 1000 | Tribute 2 monsters on your side of the field to inflict 1200 points of damage to your opponent's Life Points. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| LON-032 | Amazon Archer | Effect Monster | Earth | 4 | 1400 | 1000 | Offer 2 monsters on your side of the field as a Tribute to inflict 1200 points of Direct Damage to your opponent's Life Points. Monsters used for a Tribute Summon or that are offered as Tributes due to other cards' effects are excluded. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| GLD3-EN003 | Amazoness Archer | Effect Monster | Earth | 4 | 1400 | 1000 | You can Tribute 2 monsters to inflict 1200 damage to your opponent. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| MFC-062 | Amazoness Blowpiper | Effect Monster | Earth | 3 | 800 | 1500 | Select 1 face-up monster on your opponent’s side of the field during each of your Standby Phases. Decrease the ATK of the selected monster by 500 until the end of this turn. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| DR1-EN117 | Amazoness Blowpiper | Effect Monster | Earth | 3 | 800 | 1500 | Select 1 face-up monster on your opponent's side of the field during each of your Standby Phases. Decrease the ATK of the selected monster by 500 points until the end of this turn. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| GLD3-EN007 | Amazoness Blowpiper | Effect Monster | Earth | 3 | 800 | 1500 | Select 1 face-up monster your opponent controls during each of your Standby Phases. It loses 500 ATK until the end of this turn. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| SP1-EN002 | Amazoness Chain Master | Effect Monster | Earth | 4 | 1500 | 1300 | When this monster is destroyed as a result of battle and sent to the Graveyard, by paying 1500 Life Points, look at your opponent's hand and select 1 Monster Card from it. Add the selected card to your hand, and you can use it in this Duel. (When the card is sent to the Graveyard, it is sent to the Graveyard of the owner.) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| GLD3-EN017 | Amazoness Chain Master | Effect Monster | Earth | 4 | 1500 | 1300 | When this monster is destroyed by battle and sent to the Graveyard, you can pay 1500 Life Points to look at your opponent's hand, select 1 Monster Card in it, and add that card to your hand. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| RP01-EN097 | Amazoness Chain Master | Effect Monster | Earth | 4 | 1500 | 1300 | When this monster is destroyed by battle and sent to the Graveyard, you can pay 1500 Life Points to look at your opponent's hand, select 1 Monster Card in it, and add that card to your hand. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| DLG1-EN098 | Amazoness Chain Master | Effect Monster | Earth | 4 | 1500 | 1300 | When this monster is destroyed by battle and sent to the Graveyard, you can pay 1500 Life Points to look at your opponent's hand, select 1 Monster Card in it, and add that card to your hand. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| MFC-060 | Amazoness Fighter | Effect Monster | Earth | 4 | 1300 | 1300 | All Battle Damage to this card’s controller that he/she takes from a battle involving this monster becomes 0. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| DR1-EN115 | Amazoness Fighter | Effect Monster | Earth | 4 | 1500 | 1300 | All Battle Damage to this card's controller that he/she takes from a battle involving this monster becomes 0. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| GLD3-EN005 | Amazoness Fighter | Effect Monster | Earth | 4 | 1500 | 1300 | You take no Battle Damage from battles involving this card. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| MFC-059 | Amazoness Paladin | Effect Monster | Earth | 4 | 1700 | 300 | Increase the ATK of this monster by 100 for each monster on your side of the field that includes "Amazoness" in its card name, or is named "Amazon Archer". | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| DR1-EN114 | Amazoness Paladin | Effect Monster | Earth | 4 | 1700 | 300 | "Increase the ATK of this monster by 100 points for each monster on your side of the field that includes "Amazoness" in its card name, or is named "Amazon Archer"." | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| GLD3-EN004 | Amazoness Paladin | Effect Monster | Earth | 4 | 1700 | 300 | This card gains 100 ATK for each "Amazoness" monster you control. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| DREV-EN032 | Amazoness Queen | Effect Monster | Earth | 6 | 2400 | 1800 | "Amazoness" monsters you control cannot be destroyed by battle. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| DREV-EN030 | Amazoness Sage | Effect Monster | Earth | 4 | 1400 | 700 | If this card attacks, select 1 Spell or Trap Card your opponent controls and destroy it at the end of the Damage Step. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| DREV-EN081 | Amazoness Scouts | Effect Monster | Earth | 2 | 500 | 1100 | During either player's turn, you can Tribute this card. If you do, during this turn, face-up "Amazoness" monsters you control cannot be targeted by Effect Monsters' effects and cannot be destroyed by the effects of Spells, Traps or Effect Monsters. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| MFC-061 | Amazoness Swords Woman | Effect Monster | Earth | 4 | 1500 | 1600 | The opponent takes all Battle Damage to this card’s controller that he/she takes from a battle involving this monster. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| DR1-EN116 | Amazoness Swords Woman | Effect Monster | Earth | 4 | 1500 | 1600 | The opponent takes all Battle Damage to this card's controller that he/she would have taken from a battle involving this card. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| TP7-EN007 | Amazoness Swords Woman | Effect Monster | Earth | 4 | 1500 | 1600 | The opponent takes all Battle Damage to this card's controller that he/she would have taken from a battle involving this card. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| GLD3-EN006 | Amazoness Swords Woman | Effect Monster | Earth | 4 | 1500 | 1600 | Your opponent takes all Battle Damage that you would have taken from a battle involving this card. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| DREV-EN031 | Amazoness Trainee | Effect Monster | Earth | 4 | 1500 | 1300 | Monsters destroyed by battle with this card are returned to the bottom of the owner's Deck instead of going to the Graveyard. If this card destroys an opponent's monster by battle, this card gains 200 ATK. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| SDY-016 | Anatsu | Normal Monster | Earth | 5 | 1700 | 1200 | A silent and deadly warrior specializing in assassinations. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ORCS-EN015 | Aqua Armor Ninja | Effect Monster | Water | 4 | 800 | 1600 | When your opponent's monster declares a direct attack, if you have another "Ninja" monster in your Graveyard: You can banish this card from your Graveyard to target the attacking monster; negate that attack. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ANPR-EN090 | Arcana Knight Joker | Fusion/Effect Monster | Light | 9 | 3800 | 2500 | "Queen's Knight" + "Jack's Knight" + "King's Knight" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. Once per turn, if this card is targeted by a Spell Card, Trap Card, or Effect Monster's effect, you can negate that effect by discarding the same kind of card (Spell, Trap, or Monster Card). | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| AST-029 | Arcane Archer of the Forest | Effect Monster | Earth | 3 | 900 | 1400 | This card cannot be attacked if there is a Plant-Type monster on your side of the field. Offer 1 Plant-Type monster on your side of the field as a Tribute to destroy 1 Spell or Trap Card on the field | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| DR2-EN141 | Arcane Archer of the Forest | Effect Monster | Earth | 3 | 900 | 1400 | "While there is a Plant-Type monster on your side of the field, this card cannot be attacked. By Tributing 1 Plant-Type monster on your side of the field, destroy 1 Spell or Trap Card on the field." | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| PTDN-EN021 | Armageddon Knight | Effect Monster | Dark | 4 | 1400 | 1200 | When this card is Summoned, you can send 1 DARK monster from your Deck to the Graveyard. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| TU01-EN011 | Armageddon Knight | Effect Monster | Dark | 4 | 1400 | 1200 | When this card is Summoned, you can send 1 DARK monster from your Deck to the Graveyard. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| LOB-079 | Armaill | Normal Monster | Earth | 3 | 700 | 1300 | A strange warrior who manipulates three deadly blades with both hands and his tail. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| DB1-EN130 | Armed Ninja | Effect Monster | Earth | 1 | 300 | 300 | "FLIP: Select 1 Spell Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Spell Card, it is destroyed. If it is a Trap Card, return it to its original position." | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| LOB-106 | Armed Ninja | Effect Monster | Earth | 1 | 300 | 300 | FLIP: Destroys 1 Magic Card on the field. If this card's target is face-down, flip it face-up. If the card is a Magic Card, it is destroyed. If not, it is returned to its face-down position. The flipped card is not activated. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| SDP-018 | Armed Ninja | Effect Monster | Earth | 1 | 300 | 300 | FLIP: Destroys 1 Magic Card on the field. If this card's target is face-down, flip it face-up. If the card is a Magic Card, it is destroyed. If not, it is returned to its face-down position. The flipped card is not activated. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| RP01-EN013 | Armed Ninja | Effect Monster | Earth | 1 | 300 | 300 | Flip: Select 1 Spell Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Spell Card, it is destroyed. If it is a Trap Card, return it to its original position. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| DLG1-EN014 | Armed Ninja | Effect Monster | Earth | 1 | 300 | 300 | Flip: Select 1 Spell Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Spell Card, it is destroyed. If it is a Trap Card, return it to its original position. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| FET-EN023 | Armed Samurai - Ben Kei | Effect Monster | Dark | 4 | 500 | 800 | "In addition to a normal attack, this card can attack during the same Battle Phase as many times as the number of Equip Cards equipped to this card." | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| SD5-EN017 | Armed Samurai - Ben Kei | Effect Monster | Dark | 4 | 500 | 800 | In addition to a normal attack, this card can attack during the same Battle Phase as many times as the number of Equip Cards equipped to this card. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| DR3-EN143 | Armed Samurai - Ben Kei | Effect Monster | Dark | 4 | 500 | 800 | In addition to a normal attack, this card can attack during the same Battle Phase as many times as the number of Equip Cards equipped to this card. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| DP06-EN009 | Armor Breaker | Union Monster | Earth | 3 | 800 | 800 | Once per turn, you can equip this card to a Warrior-Type monster you control OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, when that monster inflicts Battle Damage to your opponent, destroy 1 card on the field. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed by battle, this card is destroyed instead.) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| CRMS-EN023 | Assault Mercenary | Effect Monster | Earth | 4 | 1800 | 300 | Once per turn, you can return 1 "Assault Mode Activate" from your hand or Graveyard to the Deck to destroy 1 Spell or Trap Card your opponent controls. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| STBL-EN014 | Attack Gainer | Tuner Monster | Earth | 1 | 0 | 0 | If this card is sent to the Graveyard as a Synchro Material Monster, select 1 face-up monster your opponent controls. The selected opponent's monster loses 1000 ATK until the End Phase. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| TP1-002 | Axe Raider | Normal Monster | Earth | 4 | 1700 | 1150 | An axe-wielding monster of tremendous strength and agility. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| TP3-006 | Axe Raider | Normal Monster | Earth | 4 | 1700 | 1150 | An axe-wielding monster of tremendous strength and agility. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| DB2-EN092 | Axe Raider | Normal Monster | Earth | 4 | 1700 | 1150 | An axe-wielding monster of tremendous strength and agility. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 5DS1-EN003 | Axe Raider | Normal Monster | Earth | 4 | 1700 | 1150 | An axe-wielding monster of tremendous strength and agility. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| TP2-011 | Beautiful Headhuntress | Normal Monster | Earth | 4 | 1600 | 800 | A vicious creature that has decapitated numerous enemy monsters. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| DP10-EN015 | Big One Warrior | Effect Monster | Light | 1 | 100 | 600 | During your Main Phase, you can send 1 Level 1 monster, except this card, from your hand to the Graveyard to Special Summon this card from your hand. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| TP5-EN002 | Big Shield Gardna | Effect Monster | Earth | 4 | 100 | 2600 | "Negate the activation of a Spell Card that designates this 1 face-down monster. At that time, flip this card into face-up Defense Position. If this card is attacked, change the Battle Position of this card to Attack Position at the end of the Damage Step." | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| DB1-EN097 | Big Shield Gardna | Effect Monster | Earth | 4 | 100 | 2600 | "Negate the activation of a Spell Card that designates this 1 face-down monster. At that time, flip this card into face-up Defense Position. If this card is attacked, change the Battle Position of this card to Attack Position at the end of the Damage Step." | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| CP01-EN006 | Big Shield Gardna | Effect Monster | Earth | 4 | 100 | 2600 | Negate the activation of a Spell Card that designates this 1 face-down monster. At that time, flip this card into face-up Defense Position. If this card is attacked, change it to Attack Position at the end of the Damage Step. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| DPYG-EN009 | Big Shield Gardna | Effect Monster | Earth | 4 | 100 | 2600 | Negate the activation of a Spell Card that designates this 1 face-down monster. At that time, flip this card into face-up Defense Position. If this card is attacked, change the battle position of this card to Attack Position at the end of the Damage Step. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| SYE-024 | Black Luster Soldier | Ritual Monster | Earth | 8 | 3000 | 2500 | "This monster can only be Ritual Summoned with the Ritual Spell Card, "Black Luster Ritual". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand." | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| DPYG-EN017 | Black Luster Soldier | Ritual Monster | Dark | 8 | 3000 | 1500 | This monster can only be Ritual Summoned with the Ritual Spell Card, "Black Luster Ritual". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| DR2-EN025 | Black Luster Soldier - Envoy of the | Effect Monster | Light | 8 | 3000 | 2500 | "This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 LIGHT and 1 DARK monster in your Graveyard. Once during each of your turns, you can select and activate 1 of the following effects:|
| IOC-025
| Black Luster Soldier - Envoy of the Beginning
| Effect Monster | Light | 8 | 3000 | 2500 | "This card can only be Special Summoned by removing 1 LIGHT and 1 DARK monster in your Graveyard from play. Once during each of your turns, you can select and activate 1 of the following effects: ?Remove 1 monster on the field from play. If you activate this effect, this card cannot attack during this turn. ?If this card destroyed your opponent's monster as a result of battle, it can attack once again in a row." |
| MC2-EN004
| Black Luster Soldier - Envoy of the Beginning
| Effect Monster | Light | 8 | 3000 | 2500 | This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 LIGHT and 1 DARK monster in your Graveyard. Once during each of your turns, you can select and activate 1 of the following effects: | * Remove from play 1 monster on the field. If you activate this effect, this card cannot attack during this turn. * If this card destroyed your opponent's monster as a result of battle, it can attack once again in a row.
| GLD4-EN013
| Black Luster Soldier - Envoy of the Beginning
| Effect Monster | Light | 8 | 3000 | 2500 | This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 LIGHT and 1 DARK monster in your Graveyard from play. Once during each of your turns, you can select and activate 1 of the following effects: |
| ORCS-EN041
| Blade Armor Ninja
| Xyz/Effect Monster | Wind | 4 | 2200 | 1000 | 2 Level 4 Warrior-Type monsters | Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up "Ninja" monster you control; this turn, that monster can attack twice during each Battle Phase.
| GAOV-EN010
| Blade Bounzer
| Effect Monster | Earth | 4 | 1800 | 1400 | Once per turn, if this card attacks and your opponent controls a monster at the end of the Damage Step: You can discard 1 card; this card can attack an opponent's monster once again during this Battle Phase. |
| DB2-EN034
| Blade Knight
| Effect Monster | Light | 4 | 1600 | 1000 | "If you have 1 or less cards in your hand, increase the ATK of this card on the field by 400 points. Also, if this card is the only monster on your side of the field, negate the effects of Flip Effect Monsters destroyed by this card as a result of battle." |
| CT1-EN002
| Blade Knight
| Effect Monster | Light | 4 | 1600 | 1000 | If you have 1 or less cards in your hand, increase the ATK of this card on the field by 400 points. Also, if this card is the only monster on your side of the field, negate the effects of Flip Effect Monsters destroyed by this card as a result of battle. |
| CP06-EN007
| Blade Knight
| Effect Monster | Light | 4 | 1600 | 1000 | While you have 1 or fewer cards in your hand, this card gains 400 ATK. If this is the only monster you control, negate the effects of Flip Effect Monsters it destroys by battle. |
| YS11-EN014
| Blade Knight
| Effect Monster | Light | 4 | 1600 | 1000 | While you have 1 or fewer cards in your hand, this card gains 400 ATK. If this is the only monster you control, negate the effects of Flip Effect Monsters it destroys by battle. |
| EEN-EN003
| Blade Skater
| Normal Monster | Earth | 4 | 1400 | 1500 | An image of beauty on the ice, this gorgeous warrior rips her opponents into pieces with her stylish Accel Slicer attack. |
| DR04-EN063
| Blade Skater
| Normal Monster | Earth | 4 | 1400 | 1500 | An image of beauty on the ice, this gorgeous warrior rips her opponents into pieces with her stylish Accel Slicer attack. |
| DCR-022
| Blindly Loyal Goblin
| Effect Monster | Earth | 4 | 1800 | 1500 | "As long as this card remains face-up on the field, control of this card cannot switch." |
| DR1-EN184
| Blindly Loyal Goblin
| Effect Monster | Earth | 4 | 1800 | 1500 | "As long as this card remains face-up on the field, control of this card cannot switch." |
| HA01-EN002
| Blizzard Warrior
| Effect Monster | Water | 3 | 1400 | 400 | If this card destroys an opponent's monster by battle, look at the top card of their Deck, then return it to either the top or bottom of their Deck. |
| DP10-EN012
| Boost Warrior
| Effect Monster | Fire | 1 | 300 | 200 | If you control a face-up Tuner monster, you can Special Summon this card from your hand in face-up Defense Position. All Warrior-Type monsters you control gain 300 ATK. |
| DB1-EN095
| Buster Blader
| Effect Monster | Earth | 7 | 2600 | 2300 | Increase the ATK of this card by 500 points for each Dragon-Type monster on your opponent's side of the field and in your opponent's Graveyard. |
| PSV-050
| Buster Blader
| Effect Monster | Earth | 7 | 2600 | 2300 | The ATK of this card increases by 500 points for every Dragon-Type monster on your opponent's side of the field and Graveyard. |
| BPT-008
| Buster Blader
| Effect Monster | Earth | 7 | 2600 | 2300 | Increase the ATK of this card by 500 points for each Dragon-Type monster on your opponent's side of the field and in your opponent's Graveyard. |
| DL1-002
| Buster Blader
| Effect Monster | Earth | 7 | 2600 | 2300 | Increase the ATK of this card by 500 points for each Dragon-Type monster on your opponent's side of the field and in your opponent's Graveyard. |
| DPYG-EN007
| Buster Blader
| Effect Monster | Earth | 7 | 2600 | 2300 | This card gains 500 ATK for each Dragon-Type monster your opponent has on the field or in their Graveyard. |
| RP02-EN013
| Buster Blader
| Effect Monster | Earth | 7 | 2600 | 2300 | This card gains 500 ATK for each Dragon-Type monster your opponent has on the field or in their Graveyard. |
| GAOV-EN017
| Cameraclops
| Effect Monster | Light | 4 | 1400 | 1600 | At the start of the Damage Step, if this card attacks a face-up monster on the field whose DEF is higher than this card's ATK: Destroy that monster. |
| ANPR-EN093
| Card Blocker
| Effect Monster | Earth | 3 | 400 | 400 | When this card is Summoned, it is changed to Defense Position. When a face-up monster you control is selected as an attack target, you can change the target to this card. When this card is selected as an attack target, you can send up to 3 cards from the top of your Deck to the Graveyard, to give this card 500 DEF for each of those cards, until the End Phase. |
| RYMP-EN015
| Card Blocker
| Effect Monster | Earth | 3 | 400 | 400 | When this card is Summoned: Change it to Defense Position. When a face-up monster you control is targeted for an attack: You can change the target to this card. When this card is targeted for an attack: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the Graveyard; this card gains 500 DEF for each card sent, until the End Phase. |
| LCGX-EN044
| Card Blocker
| Effect Monster | Earth | 3 | 400 | 400 | When this card is Summoned: Change it to Defense Position. When a face-up monster you control is targeted for an attack: You can change the target to this card. When this card is targeted for an attack: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the Graveyard; this card gains 500 DEF for each card sent, until the End Phase. |
| TSHD-EN005
| Card Breaker
| Effect Monster | Light | 2 | 100 | 900 | This card cannot be Normal Summoned or Set. This card can only be Special Summoned, in face-up Attack Position, by sending 1 card from your Spell & Trap Card Zone to the Graveyard. |
| DP10-EN005
| Card Breaker
| Effect Monster | Light | 2 | 100 | 900 | This card cannot be Normal Summoned or Set. This card can only be Special Summoned, in face-up Attack Position, by sending 1 card from your Spell & Trap Card Zone to the Graveyard. |
| DB1-EN104
| Celtic Guardian
| Normal Monster | Earth | 4 | 1400 | 1200 | "An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks." |
| LOB-007
| Celtic Guardian
| Normal Monster | Earth | 4 | 1400 | 1200 | An elf who learned to wield a sword. He baffles enemies with lightning-swift attacks. |
| SDY-009
| Celtic Guardian
| Normal Monster | Earth | 4 | 1400 | 1200 | An elf who learned to wield a sword. He baffles enemies with lightning-swift attacks. |
| SYE-008
| Celtic Guardian
| Normal Monster | Earth | 4 | 1400 | 1200 | "An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks." |
| SOI-EN015
| Chain Thrasher
| Effect Monster | Wind | 4 | 1000 | 600 | In addition to a normal attack, this card can attack during the same Battle Phase as many times as the number of "Chain Thrasher"(s) in your Graveyard. |
| DR04-EN135
| Chain Thrasher
| Effect Monster | Wind | 4 | 1000 | 600 | In addition to a normal attack, this card can attack during the same Battle Phase as many times as the number of "Chain Thrasher"(s) in your Graveyard. |
| GLAS-EN001
| Chamberlain of the Six Samurai
| Normal Monster | Earth | 3 | 200 | 2000 | The Six Samurai are supported from the shadows by this silent mysterious warrior. His past is unknown to them, but his scars are proof of his experience. |
| LCGX-EN222
| Chamberlain of the Six Samurai
| Normal Monster | Earth | 3 | 200 | 2000 | The Six Samurai are supported from the shadows by this silent and mysterious warrior. His past is unknown to them, but his countless scars are proof of his experience. |
| RGBT-EN092
| Chaos-End Master
| Tuner Monster | Light | 3 | 1500 | 1000 | When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon 1 Level 5 or higher monster with 1600 ATK or less from your Deck. |
| IOC-018
| Chaosrider Gustaph
| Effect Monster | Wind | 4 | 1400 | 1500 | You can remove up to 2 Spell Cards in your Graveyard from play to increase the ATK of this monster by 300 points for each card removed from play until the end of your opponent's next turn. This effect can only be used once during your turn. |
| DR2-EN018
| Chaosrider Gustaph
| Effect Monster | Wind | 4 | 1400 | 1500 | "By removing from play up to 2 Spell Cards in your Graveyard, increase the ATK of this card by 300 points for each card removed from play, until the end of your opponent's next turn. This effect can only be used once during your turn." |
| SDDE-EN012
| Chaosrider Gustaph
| Effect Monster | Wind | 4 | 1400 | 1500 | Once per turn, you can remove from play up to 2 Spell Cards in your Graveyard. This card gains 300 ATK for each card removed, until the end of your opponent's next turn. |
| EEN-EN010
| Chthonian Soldier
| Effect Monster | Dark | 4 | 1200 | 1400 | When this card is destroyed by your opponent's attacking monster and sent to the Graveyard, inflict the Battle Damage you took from this battle to your opponent's Life Points as well. |
| DR04-EN070
| Chthonian Soldier
| Effect Monster | Dark | 4 | 1200 | 1400 | When this card is destroyed by your opponent's attacking monster and sent to the Graveyard, inflict the Battle Damage you took from this battle to your opponent's Life Points as well. |
| MFC-078
| Cliff the Trap Remover
| Effect Monster | Dark | 3 | 1200 | 1000 | When this card inflicts Battle Damage to your opponent’s Life Points, you can select and activate 1 of the following effects: * Destroy 1 Spell Card or Trap Card on the field. * Send 2 cards from the top of your opponent’s Deck to his/her Graveyard. |
| DR1-EN133
| Cliff the Trap Remover
| Effect Monster | Dark | 3 | 1200 | 1000 | "When this card inflicts Battle Damage to your opponent's Life Points, you can select and activate 1 of the following effects: |
| 5DS1-EN043
| Colossal Fighter
| Synchro/Effect Monster | Dark | 8 | 2800 | 1000 | 1 Tuner + 1 or more non-Tuner monsters | This card gains 100 ATK for every Warrior-Type monster in any Graveyard. When this card is destroyed by battle and sent to the Graveyard, Special Summon 1 Warrior-Type monster from either player's Graveyard.
| TU05-EN000
| Colossal Fighter
| Synchro/Effect Monster | Dark | 8 | 2800 | 1000 | 1 Tuner + 1 or more non-Tuner monsters | This card gains 100 ATK for every Warrior-Type monster in any Graveyard. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Warrior-Type monster from either player's Graveyard.
| CRMS-EN000
| Colossal Fighter/Assault Mode
| Effect Monster | Dark | 10 | 3300 | 1500 | This card can not be Normal Summoned or Set. This card can not be Special Summoned except with "Assault Mode Activate". When this card is Special Summoned, you can send up to 2 Warrior-Type monsters from your deck to the graveyard. All monsters your opponent controls lose 100 ATK for every Warrior-Type monster in your graveyard. When this card on the field is destroyed, you can Special Summon 1 "Colossal Fighter" from your graveyard. |
| CDIP-EN028
| Combo Fighter
| Effect Monster | Wind | 4 | 1600 | 800 | If a Chain (of 2 or more Links) occurred in your Main Phase 1, this card can attack twice during the Battle Phase this turn. |
| CDIP-EN029
| Combo Master
| Effect Monster | Wind | 5 | 2200 | 1500 | If a Chain (of 2 or more Links) occurred in your Main Phase 1, this card can attack twice during the Battle Phase this turn. |
| SD5-EN008
| Command Knight
| Effect Monster | Fire | 4 | 1200 | 1900 | As long as at least 1 other monster exists on your side of the field your opponent cannot select this card as an attack target. Also, as long as this card remains face-up on the field, increase the ATK of all Warrior-Type monsters by 400 points. |
| DB2-EN114
| Command Knight
| Effect Monster | Fire | 4 | 1200 | 1900 | "While at least 1 other monster exists on your side of the field, your opponent cannot select this card as an attack target. Also, as long as this card remains face-up on the field, increase the ATK of all your Warrior-Type monsters by 400 points." |
| CT1-EN003
| Command Knight
| Effect Monster | Fire | 4 | 1200 | 1900 | While at least 1 other monster exists on your side of the field, your opponent cannot select this card as an attack target. Also, as long as this card remains face-up on the field, increase the ATK of all your Warrior-Type monsters by 400 points. |
| CSOC-EN033
| Comrade Swordsman of Landstar
| Tuner Monster | Earth | 3 | 500 | 1200 | All Warrior-Type monsters you control gain 400 ATK. |
| IOC-006
| Crimson Ninja
| Effect Monster | Earth | 1 | 300 | 300 | "FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Trap Card, it is destroyed. If it is a Spell Card, return it to its original position." |
| DR2-EN006
| Crimson Ninja
| Effect Monster | Earth | 1 | 300 | 300 | "FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and look at the card. If it is a Trap Card, destroy it. If it is a Spell Card, return it to its original position." |
| LON-033
| Crimson Sentry
| Effect Monster | Fire | 4 | 1500 | 1200 | Offer this face-up card as a Tribute to return 1 of your monsters destroyed in battle during this turn to the bottom of your Deck. |
| LODT-EN002
| Cross Porter
| Effect Monster | Dark | 2 | 400 | 400 | You can send 1 monster you control to the Graveyard and Special Summon 1"Neo-Spacian" monster from your hand. When this card is sent to the Graveyard, you can add 1 "Neo-Spacian" monster from your Deck to your hand. |
| STON-EN033
| Cu Chulainn the Awakened
| Effect Monster | Light | 4 | 500 | 1000 | This card can only be Ritual Summoned with the Ritual Spell Card, Emblem of the Awakening. Once per turn, you can remove from play 1 Normal Monster from your Graveyard. This card gains ATK equal to that Normal Monster’s ATK, until the Standby Phase of your next turn. |
| EEN-EN032
| Cyber Blader
| Fusion Monster | Earth | 7 | 2100 | 800 | "Etoile Cyber" + "Blade Skater" | A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. While your opponent controls only 1 monster, this card is not destroyed as a result of battle. While your opponent controls only 2 monsters, double the ATK of this card. While your opponent controls only 3 monsters, this card negates the effects of your opponent's Spell, Trap, and Effect Monster Cards.
| DR04-EN092
| Cyber Blader
| Fusion/Effect Monster | Earth | 7 | 2100 | 800 | "Etoile Cyber" + "Blade Skater" | A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. While your opponent controls only 1 monster, this card is not destroyed as a result of battle. While your opponent controls only 2 monsters, double the ATK of this card. While your opponent controls only 3 monsters, this card negates the effects of your opponent's Spell, Trap, and Effect Monster Cards.
| EOJ-EN006
| Cyber Gymnast
| Effect Monster | Earth | 4 | 800 | 1800 | Once per turn, by discarding 1 card from your hand, destroy 1 face-up Attack Position monster on your opponent's side of the field. |
| DR04-EN186
| Cyber Gymnast
| Effect Monster | Earth | 4 | 800 | 1800 | Once per turn, by discarding 1 card from your hand, destroy 1 face-up Attack Position monster on your opponent's side of the field. |
| EOJ-EN007
| Cyber Prima
| Effect Monster | Light | 6 | 2300 | 1600 | When this card is Tribute Summoned, destroy all face-up Spell Cards on the field. |
| DR04-EN187
| Cyber Prima
| Effect Monster | Light | 6 | 2300 | 1600 | When this card is Tribute Summoned, destroy all face-up Spell Cards on the field. |
| EOJ-EN005
| Cyber Tutu
| Effect Monster | Earth | 3 | 1000 | 800 | If the ATK of each monster on your opponent's side of the field is higher than the ATK of this card, this card can attack your opponent's Life Points directly. |
| DR04-EN185
| Cyber Tutu
| Effect Monster | Earth | 3 | 1000 | 800 | If the ATK of each monster on your opponent's side of the field is higher than the ATK of this card, this card can attack your opponent's Life Points directly. |
| DCR-027
| D. D. Warrior Lady
| Effect Monster | Light | 4 | 1500 | 1600 | "When this card battles another monster, after Damage Calculation you can remove the opponent's monster and this card from play." |
| SDK-030
| D. Human
| Normal Monster | Earth | 4 | 1300 | 1100 | Gifted with the power of dragons, this warrior wields a sword created from a dragon's fang. |
| DBT-EN002
| D.D. Assailant
| Effect Monster | Earth | 4 | 1700 | 1600 | When this card is destroyed as a result of battle with your opponent's monster, remove from play both this card and the opponent's monster that destroyed this card. |
| CP03-EN006
| D.D. Assailant
| Effect Monster | Earth | 4 | 1700 | 1600 | When this card is destroyed by battle with your opponent's monster, remove from play both this card and the opponent's monster that destroyed this card. |
| DR04-EN244
| D.D. Assailant
| Effect Monster | Earth | 4 | 1700 | 1600 | When this card is destroyed as a result of battle with your opponent's monster, remove from play both this card and the opponent's monster that destroyed this card. |
| SDDE-EN017
| D.D. Assailant
| Effect Monster | Earth | 4 | 1700 | 1600 | When this card is destroyed by battle with an opponent's monster, remove from play that monster and this card. |
| DREV-EN083
| D.D. Destroyer
| Effect Monster | Earth | 4 | 1000 | 1000 | When this card on the field is removed from play, you can select 1 face-up card your opponent controls and destroy it. |
| SOI-EN014
| D.D. Guide
| Effect Monster | Dark | 4 | 1400 | 1000 | When this card is Normal Summoned, control of this card shifts to your opponent. During each player's End Phase, your opponent selects 1 card from the Graveyard of this card's controller and removes it from play. |
| DR04-EN134
| D.D. Guide
| Effect Monster | Dark | 4 | 1400 | 1000 | When this card is Normal Summoned, control of this card shifts to your opponent. During each player's End Phase, your opponent selects 1 card from the Graveyard of this card's controller and removes it from play. |
| TLM-EN023
| D.D. Survivor
| Effect Monster | Dark | 4 | 1800 | 200 | "If this face-up card on your side of the field is removed from play, this card is Special Summoned to the owner's side of the field during the End Phase." |
| DR3-EN203
| D.D. Survivor
| Effect Monster | Dark | 4 | 1800 | 200 | If this face-up card on your side of the field is removed from play, this card is Special Summoned to the owner's side of the field during the End Phase. |
| SDDE-EN014
| D.D. Survivor
| Effect Monster | Dark | 4 | 1800 | 200 | When this card is removed from play while face-up on your side of the field, you Special Summon it during the End Phase. (Deck contains 2 of this card) |
| CP04-EN019
| D.D. Survivor
| Effect Monster | Dark | 4 | 1800 | 200 | When this card is removed from play while face-up on your side of the field, you Special Summon it during the End Phase. |
| RYMP-EN086
| D.D. Survivor
| Effect Monster | Dark | 4 | 1800 | 200 | During the End Phase, if this card was banished while face-up, on your side of the field, this turn: Special Summon this banished card. This effect can only activate once per turn. |
| LCGX-EN224
| D.D. Survivor
| Effect Monster | Dark | 4 | 1800 | 200 | During the End Phase, if this card was banished while face-up, on your side of the field, this turn: Special Summon this banished card. This effect can only activate once per turn. |
| DREV-EN011
| D.D. Unicorn Knight
| Effect Monster | Light | 4 | 1800 | 900 | This card cannot be Normal Summoned or Set. This card can only be Special Summoned if your opponent controls a monster(s) and you control a face-up Tuner monster(s). When this card is Special Summoned this way, you can select 1 of your removed from play Level 3 or lower non-Tuner monsters and Special Summon it. Its effect(s) are negated. You cannot Normal Summon or Set the turn you Special Summon this card. |
| TP7-EN001
| D.D. Warrior
| Effect Monster | Earth | 4 | 1200 | 1000 | When this card battles a monster, after damage calculation remove from play that monster and this card. |
| SDDE-EN006
| D.D. Warrior
| Effect Monster | Earth | 4 | 1200 | 1000 | When this card battles a monster, after damage calculation remove from play that monster and this card. |
| SDWS-EN013
| D.D. Warrior
| Effect Monster | Earth | 4 | 1200 | 1000 | When this card battles a monster, after damage calculation remove from play that monster and this card. |
| SD5-EN011
| D.D. Warrior Lady
| Effect Monster | Light | 4 | 1500 | 1600 | "When this card battles another monster, after Damage Calculation you can remove the opponent's monster and this card from play." |
| DR1-EN189
| D.D. Warrior Lady
| Effect Monster | Light | 4 | 1500 | 1600 | "When this card battles with your opponent's monster, after damage calculation you can remove from play the opponent's monster and this card." |
| SDDE-EN010
| D.D. Warrior Lady
| Effect Monster | Light | 4 | 1500 | 1600 | When this card battles your opponent's monster, after damage calculation you can remove from play the opponent's monster and this card. |
| SDWS-EN009
| D.D. Warrior Lady
| Effect Monster | Earth | 4 | 1500 | 1600 | When this card battles your opponent's monster, after damage calculation you can remove from play the opponent's monster and this card. |
| GLD1-EN015
| D.D. Warrior Lady
| Effect Monster | Light | 4 | 1500 | 1600 | When this card battles with your opponent's monster, after damage calculation you can remove from play the opponent's monster and this card. |
| MFC-007
| Dark Blade
| Normal Monster | Dark | 4 | 1800 | 1500 | They say he is a dragon manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power. |
| SD5-EN003
| Dark Blade
| Normal Monster | Dark | | | | They say he is a dragon manipulating warrior from the dark world. His attack is tremendous using his great swords with vicious power. |
| SYE-015
| Dark Blade
| Normal Monster | Dark | 4 | 1800 | 1500 | "They say he is a dragon manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power." |
| YSD-EN004
| Dark Blade
| Normal Monster | Dark | 4 | 1800 | 1500 | "They say he is a dragon manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power." |
| DR1-EN062
| Dark Blade
| Normal Monster | Dark | 4 | 1800 | 1500 | "They say he is a dragon manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power." |
| YSDS-EN003
| Dark Blade
| Normal Monster | Dark | 4 | 1800 | 1500 | They say he is a dragon manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power. |
| YSDJ-EN003
| Dark Blade
| Normal Monster | Dark | 4 | 1800 | 1500 | They say he is a dragon manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power. |
| 5DS1-EN004
| Dark Blade
| Normal Monster | Dark | 4 | 1800 | 1500 | They say he is a dragon manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power. |
| YS11-EN003
| Dark Blade
| Normal Monster | Dark | 4 | 1800 | 1500 | They say he is a dragon-manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power. |
| ORCS-EN034
| Dark Blade the Captain of the Evil World
| Effect Monster | Dark | 4 | 1800 | 1500 | Once per turn: You can banish 1 DARK monster from your Graveyard to target 1 Level 4 or lower LIGHT monster your opponent controls; equip it to this card. (You can only equip 1 monster at a time to this card with this effect.) If this card on the field would be destroyed, the monster equipped to it with this effect is destroyed, instead. |
| RDS-EN035
| Dark Blade the Dragon Knight
| Fusion/Effect Monster | Dark | 6 | 2200 | 1500 | "Dark Blade" + "Pitch-Dark Dragon": Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play." |
| DR3-EN095
| Dark Blade the Dragon Knight
| Fusion Monster | Dark | 6 | 2200 | 1500 | "Dark Blade" + "Pitch-Dark Dragon" | Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play.
| PTDN-EN020
| Dark Crusader
| Effect Monster | Dark | 4 | 1600 | 200 | You can send 1 DARK monster from your hand to the Graveyard to have this card gain 400 ATK. |
| DCR-017
| Dark Flare Knight
| Fusion/Effect Monster | Dark | 6 | 2200 | 800 | "Dark Magician + "Flame Swordsman" Any damage to the controller of this card from battle involving this monster becomes 0. When this card is destroyed and sent to the Graveyard as a result of battle, Special Summon 1 "Mirage Knight" from your hand or Deck." |
| DR1-EN179
| Dark Flare Knight
| Fusion/Effect Monster | Dark | 6 | 2200 | 800 | "Dark Magician" + "Flame Swordsman" | Any damage to this card's controller caused as a result of battle involving this monster becomes 0. When this card is destroyed and sent to the Graveyard as a result of battle, Special Summon 1 "Mirage Knight" from your hand or Deck."
| LODT-EN083
| Dark General Freed
| Effect Monster | Dark | 5 | 2300 | 1700 | This card cannot be Special Summoned. Negate the effect of any Spell Card that target a DARK monster you control and destroy it. You can add 1 level 4 DARK monster from your Deck to your hand instead of conducting a normal draw in your Draw Phase. |
| PTDN-EN000
| Dark Grepher
| Effect Monster | Dark | 4 | 1700 | 1600 | You can discard 1 Level 5 or higher DARK monster to Special Summon this card from your hand. Once per turn, you can discard 1 DARK monster to send 1 DARK monster from your Deck to the Graveyard. |
| TU03-EN001
| Dark Grepher
| Effect Monster | Dark | 4 | 1700 | 1600 | You can discard 1 Level 5 or higher DARK monster to Special Summon this card from your hand. Once per turn, you can discard 1 DARK monster to send 1 DARK monster from your Deck to your Graveyard. |
| ROD-EN001
| Dark Magician Knight
| Effect Monster | Dark | 7 | 2500 | 2100 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Knight's Title". If this card is Special Summoned successfully, select 1 card on the field and destroy it. |
| DCR-026
| Dark Scorpion - Chick the Yellow
| Effect Monster | Dark | 3 | 1000 | 1000 | "When this card inflicts Battle Damage to your opponent's Life Points, you can select 1 of the following effects: ?Return 1 card on the field to its owner's hand. ?See 1 card on top of your opponent's Deck. Your opponent does not see the card. Then return it on the top or the bottom of your opponent's Deck." |
| DR1-EN188
| Dark Scorpion - Chick the Yellow
| Effect Monster | Dark | 3 | 1000 | 1000 | "When this card inflicts Battle Damage to your opponent's Life Points, you can select and activate 1 of the following effects: |
| DCR-060
| Dark Scorpion - Gorg the Strong
| Effect Monster | Dark | 5 | 1800 | 1500 | "When this card inflicts Battle Damage to your opponent's Life Points, you can select and activate 1 of the following effects: ?Return 1 Monster Card on your opponent's side of the field to the top of its owner's Deck. ?Send 1 card from the top of your opponent's Deck to the Graveyard." |
| DR1-EN222
| Dark Scorpion - Gorg the Strong
| Effect Monster | Dark | 5 | 1800 | 1500 | "When this card inflicts Battle Damage to your opponent's Life Points, you can select and activate 1 of the following effects: |
| DCR-061
| Dark Scorpion - Meanae the Thorn
| Effect Monster | Dark | 4 | 1000 | 1800 | "When this card inflicts Battle Damage to your opponent's Life Points, you can select and activate 1 of the following effects: |
| DR1-EN223
| Dark Scorpion - Meanae the Thorn
| Effect Monster | Dark | 4 | 1000 | 1800 | "When this card inflicts Battle Damage to your opponent's Life Points, you can select and activate 1 of the following effects: |
| PGD-028
| Dark Scorpion Burglars
| Effect Monster | Dark | 4 | 1000 | 1000 | When this card inflicts Battle Damage to your opponent’s Life Points, your opponent selects 1 Magic Card from his/her Deck and sends it to the Graveyard. The Deck is the shuffled. |
| DB2-EN227
| Dark Scorpion Burglars
| Effect Monster | Dark | 4 | 1000 | 1000 | "When this card inflicts Battle Damage to your opponent's Life Points, your opponent selects 1 Spell Card from their Deck and sends it to the Graveyard. Then shuffle the Deck." |
| DREV-EN003
| Dash Warrior
| Effect Monster | Wind | 3 | 600 | 1200 | If this card attacks, it gains 1200 ATK during the Damage Step only. |
| DP10-EN008
| Dash Warrior
| Effect Monster | Wind | 3 | 600 | 1200 | If this card attacks, it gains 1200 ATK during the Damage Step only. |
| TAEV-EN024
| Dawnbreak Gardna
| Gemini Monster | Light | 3 | 1500 | 500 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: The original DEF of this card becomes 2300. |
| PHSW-EN012
| Daybreaker
| Effect Monster | Light | 4 | 1700 | 0 | When this card is Special Summoned: You can Special Summon 1 "Daybreaker" from your hand. |
| DB1-EN193
| Deepsea Warrior
| Effect Monster | Water | 5 | 1600 | 1800 | "As long as "Umi" is face-up on the field, this card is unaffected by any Spell Cards." |
| PSV-079
| Deepsea Warrior
| Effect Monster | Water | 5 | 1600 | 1800 | When "Umi" is face-up on the field, this card is unaffected by any Magic Cards. |
| LODT-EN042
| Destiny End Dragoon
| Fusion/Effect Monster | Dark | 10 | 3000 | 3000 | "Destiny Hero - Plasma" + "Destiny Hero - Dogma" A fusion Summon of this monster can only be conducted with the above fusion Material Monsters. Once per turn, you can destroy 1 monster your opponent control and inflicts damage to your opponent equal to its ATK. If you activate this effect, you cannot conduct your Battle Phase this turn. During you Standby Phase, if this card is in your Graveyard you can remove from play 1 "Destiny Hero" card from your Graveyard to Special Summon this card. |
| LCGX-EN140
| Destiny End Dragoon
| Fusion/Effect Monster | Dark | 10 | 3000 | 3000 | Destiny HERO - Plasma + "Destiny HERO - Dogma" | A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Once per turn: You can target 1 monster your opponent controls; destroy that target and inflict damage to your opponent equal to its ATK on the field. You cannot conduct your Battle Phase the turn you activate this effect. During your Standby Phase, if this card is in your Graveyard: You can banish 1 "Destiny HERO" card from your Graveyard; Special Summon this card.
| POTD-EN015
| Destiny Hero - Blade Master
| Effect Monster | Dark | 3 | 300 | 600 | During your opponent's Battle Phase, by discarding this card from your hand, all face-up "Destiny Hero" monsters on your side of the field gain 800 ATK until the end of this turn. |
| DP05-EN008
| Destiny Hero - Blade Master
| Effect Monster | Dark | 3 | 300 | 600 | During your opponent's Battle Phase, by discarding this card from your hand, all face-up "Destiny Hero" monsters on your side of the field gain 800 ATK until the end of this turn. |
| LCGX-EN129
| Destiny HERO - Blade Master
| Effect Monster | Dark | 3 | 300 | 600 | During your opponent's Battle Phase: You can discard this card; all face-up "Destiny HERO" monsters you control gain 800 ATK until the End Phase. |
| EOJ-EN002
| Destiny Hero - Captain Tenacious
| Effect Monster | Dark | 3 | 800 | 800 | Once per turn, while this card is face-up on your side of the field, if a monster on your side of the field that includes "Destiny Hero" in its card name (except this card) is destroyed as a result of battle and sent to the Graveyard, you can Special Summon that 1 monster to your side of the field during your next Standby Phase. |
| DP05-EN002
| Destiny Hero - Captain Tenacious
| Effect Monster | Dark | 3 | 800 | 800 | Once per turn, while this card is face-up on your side of the field, if a monster on your side of the field that includes "Destiny Hero" in its card name (except this card) is destroyed as a result of battle and sent to the Graveyard, you can Special Summon that 1 monster to your side of the field during your next Standby Phase. |
| DR04-EN182
| Destiny Hero - Captain Tenacious
| Effect Monster | Dark | 3 | 800 | 800 | Once per turn, while this card is face-up on your side of the field, if a monster on your side of the field that includes "Destiny Hero" in its card name (except this card) is destroyed as a result of battle and sent to the Graveyard, you can Special Summon that 1 monster to your side of the field during your next Standby Phase. |
| LCGX-EN123
| Destiny HERO - Captain Tenacious
| Effect Monster | Dark | 3 | 800 | 800 | Once per turn, during your Standby Phase: You can target 1 "Destiny HERO" monster in your Graveyard that was destroyed by battle since your last Standby Phase, if you controlled this face-up card when the target was destroyed; Special Summon that target. |
| POTD-EN017
| Destiny Hero - Dasher
| Effect Monster | Dark | 6 | 2100 | 1000 | Once per turn, by Tributing 1 monster, this card gains 1000 ATK until the end of this turn. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. While this card is in the Graveyard, one time only, when you draw a Monster Card during your Draw Phase you can show it to your opponent and Special Summon it. |
| DP05-EN010
| Destiny Hero - Dasher
| Effect Monster | Dark | 6 | 2100 | 1000 | Once per turn, by Tributing 1 monster, this card gains 1000 ATK until the end of this turn. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. While this card is in the Graveyard, one time only, when you draw a Monster Card during your Draw Phase you can show it to your opponent and Special Summon it. |
| LCGX-EN131
| Destiny HERO - Dasher
| Effect Monster | Dark | 6 | 2100 | 1000 | Once per turn: You can Tribute 1 other monster; this card gains 1000 ATK until the End Phase. If this card attacks, change it to Defense Position at the end of the Battle Phase. One time only, when you draw a Monster Card during your Draw Phase while this card is in your Graveyard: You can reveal it; Special Summon it. This card must be in the Graveyard to activate and to resolve this effect. |
| POTD-EN013
| Destiny Hero - Defender
| Effect Monster | Dark | 4 | 100 | 2700 | If this card is in face-up Defense Position during your opponent's Standby Phase, your opponent draws 1 card. |
| DP05-EN006
| Destiny Hero - Defender
| Effect Monster | Dark | 4 | 100 | 2700 | If this card is in face-up Defense Position during your opponent's Standby Phase, your opponent draws 1 card. |
| LCGX-EN127
| Destiny HERO - Defender
| Effect Monster | Dark | 4 | 100 | 2700 | During each of your opponent's Standby Phase: Your opponent draws 1 card. This card must be in face-up Defense Position to activate and to resolve this effect. |
| PTDN-EN015
| Destiny Hero - Departed
| Effect Monster | Dark | 2 | 1000 | 0 | During your Standby Phase, if this card is in your Graveyard, Special Summon it in face-up Attack Position on your opponent's side of the field. If this card is destroyed by battle, remove it from play instead of sending it to the Graveyard. If a card effect would send this card to the Graveyard from the hand or Deck, remove it from play instead. |
| LCGX-EN136
| Destiny HERO - Departed
| Effect Monster | Dark | 2 | 1000 | 0 | During your Standby Phase, if this card is in your Graveyard: Special Summon it in face-up Attack Position to your opponent's side of the field. If this card is destroyed by battle, banish it instead of sending it to the Graveyard. If a card effect would send this card to the Graveyard from the hand or Deck, banish it instead. |
| EOJ-EN003
| Destiny Hero - Diamond Dude
| Effect Monster | Dark | 4 | 1400 | 1600 | While this card is face-up on your side of the field, once per turn you can look at the top card of your Deck. If the card is a Normal Spell Card, send it to the Graveyard and you can activate the Normal Spell Card during the Main Phase of your next turn. If the card is not a Normal Spell Card, place it on the bottom of your Deck. |
| DP05-EN003
| Destiny Hero - Diamond Dude
| Effect Monster | Dark | 4 | 1400 | 1600 | While this card is face-up on your side of the field, once per turn you can look at the top card of your Deck. If the card is a Normal Spell Card, send it to the Graveyard and you can activate the Normal Spell Card during the Main Phase of your next turn. If the card is not a Normal Spell Card, place it on the bottom of your Deck. |
| DR04-EN183
| Destiny Hero - Diamond Dude
| Effect Monster | Dark | 4 | 1400 | 1600 | Once per turn, you can look at the top card of your Deck. If it is a Normal Spell Card, send it to the Graveyard and you can activate its effect during the Main Phase of your next turn. If the card is not a Normal Spell Card, place it on the bottom of your Deck. |
| TU03-EN012
| Destiny Hero - Diamond Dude
| Effect Monster | Dark | 4 | 1400 | 1600 | Once per turn, you can reveal the top card of your Deck. If it is a Normal Spell Card, send it to the Graveyard and you can activate its effect during the Main Phase of your next turn. If the card is not a Normal Spell Card, place it on the bottom of your Deck. |
| RYMP-EN033
| Destiny HERO - Diamond Dude
| Effect Monster | Dark | 4 | 1400 | 1600 | Once per turn: You can reveal the top card of your Deck, and if it is a Normal Spell Card, send it to the Graveyard, otherwise place it on the bottom of your Deck. During the Main Phase of your next turn, you can activate the effect of that Spell Card in your Graveyard (even if you no longer control this face-up card). |
| LCGX-EN124
| Destiny HERO - Diamond Dude
| Effect Monster | Dark | 4 | 1400 | 1600 | Once per turn: You can reveal the top card of your Deck, and if it is a Normal Spell Card, send it to the Graveyard, otherwise place it on the bottom of your Deck. During the Main Phase of your next turn, you can activate the effect of that Spell Card in your Graveyard (even if you no longer control this face-up card). |
| RYMP-EN035
| Destiny HERO - Disk Commander
| Effect Monster | Dark | 1 | 300 | 300 | When this card is Special Summoned from the Graveyard: Draw 2 cards. |
| LCGX-EN133
| Destiny HERO - Disk Commander
| Effect Monster | Dark | 1 | 300 | 300 | When this card is Special Summoned from the Graveyard: Draw 2 cards. |
| POTD-EN014
| Destiny Hero - Dogma
| Effect Monster | Dark | 8 | 3400 | 2400 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 3 monsters, including at least 1 "Destiny Hero" monster. If this card is Special Summoned, halve your opponent's Life Points during your opponent's next Standby Phase. |
| DP05-EN007
| Destiny Hero - Dogma
| Effect Monster | Dark | 8 | 3400 | 2400 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 3 monsters, including at least 1 "Destiny Hero" monster. If this card is Special Summoned, halve your opponent's Life Points during your opponent's next Standby Phase. |
| LCGX-EN128
| Destiny HERO - Dogma
| Effect Monster | Dark | 8 | 3400 | 2400 | Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by Tributing 3 monsters, including at least 1 "Destiny HERO" monster, and cannot be Special Summoned by other ways. If you still control this face-up card during your opponent's next Standby Phase after you Special Summoned it: Halve your opponent's Life Points. |
| EOJ-EN001
| Destiny Hero - Doom Lord
| Effect Monster | Dark | 3 | 600 | 800 | Once per turn, if this card is in face-up Attack Position on your side of the field, you can remove from play 1 of your opponent's monsters. The player who used this effect cannot declare an attack this turn, and the removed monster will be returned to the opponent's side of the field in the same battle position during your second Standby Phase after activation. |
| DP05-EN001
| Destiny Hero - Doom Lord
| Effect Monster | Dark | 3 | 600 | 800 | Once per turn, if this card is in face-up Attack Position on your side of the field, you can remove from play 1 of your opponent's monsters. The player who used this effect cannot declare an attack this turn, and the removed monster will be returned to the opponent's side of the field in the same battle position during your second Standby Phase after activation. |
| DR04-EN181
| Destiny Hero - Doom Lord
| Effect Monster | Dark | 3 | 600 | 800 | Once per turn, if this card is in face-up Attack Position on your side of the field, you can remove from play 1 of your opponent's monsters. The player who used this effect cannot declare an attack this turn, and the removed monster will be returned to the opponent's side of the field in the same battle position during your second Standby Phase after activation. |
| LCGX-EN122
| Destiny HERO - Doom Lord
| Effect Monster | Dark | 3 | 600 | 800 | Once per turn: You can target 1 monster your opponent controls; banish that target. You cannot declare an attack the turn you activate this effect. You must control this face-up Attack Position card to activate and to resolve this effect. The banished monster returns to the opponent's side of the field, in the same battle position, during your 2nd Standby Phase after activation. |
| POTD-EN012
| Destiny Hero - Double Dude
| Effect Monster | Dark | 6 | 1000 | 1000 | This card cannot be Special Summoned. This card can attack twice during the same Battle Phase. If this card is destroyed, you can Special Summon 2 "Double Dude Tokens" (Warrior-Type/DARK/Level 4/ATK 1000/DEF 1000) during your next Standby Phase. |
| DP05-EN005
| Destiny Hero - Double Dude
| Effect Monster | Dark | 6 | 1000 | 1000 | This card cannot be Special Summoned. This card can attack twice during the same Battle Phase. If this card is destroyed, you can Special Summon 2 "Double Dude Tokens" (Warrior-Type/DARK/Level 4/ATK 1000/DEF 1000) during your next Standby Phase. |
| LCGX-EN126
| Destiny HERO - Double Dude
| Effect Monster | Dark | 6 | 1000 | 1000 | Cannot be Special Summoned. This card can attack twice during each Battle Phase. During your Standby Phase, if this card was destroyed since your last Standby Phase: You can Special Summon 2 "Double Dude Tokens" (Warrior-Type/DARK/Level 4/ATK 1000/DEF 1000). This card must be in your Graveyard to activate and to resolve this effect. |
| LODT-EN004
| Destiny Hero - Dread Servant
| Effect Monster | Dark | 3 | 400 | 700 | When this card is Normal Summoned, place 1 Clock Counter on "Clock Tower Prison". When this card is destroyed by battle and sent to the Graveyard, you can destroy 1 Spell or Trap Card you control. |
| LCGX-EN137
| Destiny HERO - Dread Servant
| Effect Monster | Dark | 3 | 400 | 700 | When this card is Normal Summoned: Place 1 Clock Counter on "Clock Tower Prison". When this card is destroyed by battle and sent to the Graveyard: You can target 1 Spell/Trap Card you control; destroy that target. |
| EOJ-EN004
| Destiny Hero - Dreadmaster
| Effect Monster | Dark | 8 | -1 | -1 | If this card was Special Summoned by the effect of "Clock Tower Prison", destroy all monsters on your side of the field except the ones that include "Destiny Hero" in their card names, then you can Special Summon up to 2 monsters from your Graveyard that include "Destiny Hero" in their card names. During the turn this card is Special Summoned, monsters on your side of the field that include "Destiny Hero" in their card names cannot be destroyed, and all Battle Damage inflicted to the controller of this card becomes 0 during battle involving monsters on your side of the field that include "Destiny Hero" in their card names. The ATK and DEF of this card are equal to the combined original ATK o |
| DP05-EN004
| Destiny Hero - Dreadmaster
| Effect Monster | Dark | 8 | ? | ? | If this card was Special Summoned by the effect of "Clock Tower Prison", destroy all monsters on your side of the field except the ones that include "Destiny Hero" in their card names, then you can Special Summon up to 2 monsters from your Graveyard that include "Destiny Hero" in their card names. During the turn this card is Special Summoned, monsters on your side of the field that include "Destiny Hero" in their card names cannot be destroyed, and all Battle Damage inflicted to the controller of this card becomes 0 during battle involving monsters on your side of the field that include "Destiny Hero" in their card names. The ATK and DEF of this card are equal to the combined original ATK o |
| DR04-EN184
| Destiny Hero - Dreadmaster
| Effect Monster | Dark | 8 | ? | ? | If this card was Special Summoned by the effect of "Clock Tower Prison", destroy all monsters on your side of the field (except for "Destiny Hero" monsters), then you can Special Summon up to 2 "Destiny Hero" monsters from your Graveyard. During the turn this card is Special Summoned, "Destiny Hero" monsters on your side of the field cannot be destroyed, and all Battle Damage inflicted to the controller of this card becomes 0 during battle involving "Destiny Hero" monsters on your side of the field. The ATK and DEF of this card are equal to the combined original ATK of all "Destiny Hero" monsters on your side of the field (except this card). |
| LCGX-EN125
| Destiny HERO - Dreadmaster
| Effect Monster | Dark | 8 | ? | ? | If this card is Special Summoned by "Clock Tower Prison": Destroy all monsters you control, except face-up "Destiny HERO" monsters, then you can Special Summon up to 2 "Destiny HERO" monsters from your Graveyard. During any turn this card is Special Summoned, "Destiny HERO" monsters you control cannot be destroyed, and you take no Battle Damage when they battle. The ATK and DEF of this card are equal to the combined original ATK of all other "Destiny HERO" monsters you control. |
| PTDN-EN014
| Destiny Hero - Dunker
| Effect Monster | Dark | 4 | 1200 | 1700 | You can send 1 "Destiny Hero" card from your hand to the Graveyard to inflict 500 damage to your opponent. |
| LCGX-EN135
| Destiny HERO - Dunker
| Effect Monster | Dark | 4 | 1200 | 1700 | You can send 1 "Destiny HERO" card from your hand to the Graveyard; inflict 500 damage to your opponent. |
| POTD-EN016
| Destiny Hero - Fear Monger
| Effect Monster | Dark | 4 | 1000 | 1000 | If this card is destroyed by battle and sent to the Graveyard, Special Summon 1 "Destiny Hero" monster from your Graveyard (except a "Destiny Hero - Fear Monger") during your next Standby Phase. |
| DP05-EN009
| Destiny Hero - Fear Monger
| Effect Monster | Dark | 4 | 1000 | 1000 | If this card is destroyed by battle and sent to the Graveyard, Special Summon 1 "Destiny Hero" monster from your Graveyard (except a "Destiny Hero - Fear Monger") during your next Standby Phase. |
| CP06-EN002
| Destiny Hero - Fear Monger
| Effect Monster | Dark | 4 | 1000 | 1000 | If this card is destroyed by battle and sent to the Graveyard, Special Summon 1 "Destiny Hero" monster from your Graveyard (except a "Destiny Hero - Fear Monger") during your next Standby Phase. |
| LCGX-EN130
| Destiny HERO - Fear Monger
| Effect Monster | Dark | 4 | 1000 | 1000 | During your Standby Phase, if this card is in your Graveyard because it was destroyed by battle and sent there since your last Standby Phase: Target 1 "Destiny HERO" monster in your Graveyard, except a "Destiny HERO - Fear Monger"; Special Summon that target. |
| DP05-EN011
| Destiny Hero - Malicious
| Effect Monster | Dark | 6 | 800 | 800 | By removing from play this card while it's in your Graveyard, select 1 "Destiny Hero - Malicious" from your Deck, and Special Summon it. |
| GLD3-EN009
| Destiny Hero - Malicious
| Effect Monster | Dark | 6 | 800 | 800 | You can remove this card in your Graveyard from play to Special Summon 1 "Destiny Hero - Malicious" from your deck. |
| DLG1-EN108
| Destiny Hero - Malicious
| Effect Monster | Dark | 6 | 800 | 800 | You can remove this card in your Graveyard from play to Special Summon 1 "Destiny Hero - Malicious" from your Deck. |
| RYMP-EN034
| Destiny HERO - Malicious
| Effect Monster | Dark | 6 | 800 | 800 | You can banish this card from your Graveyard; Special Summon 1 "Destiny HERO - Malicious" from your Deck. |
| LCGX-EN132
| Destiny HERO - Malicious
| Effect Monster | Dark | 6 | 800 | 800 | You can banish this card from your Graveyard; Special Summon 1 "Destiny HERO - Malicious" from your Deck. |
| CT04-EN003
| Destiny Hero - Plasma
| Effect Monster | Dark | 8 | 1900 | 600 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 3 monsters you control. Once per turn, select your opponent's monster and equip it to this card. (You can only equip 1 monster at a time to this card.) This card gains ATK equal to half of the ATK of the equipped monster. While this card is face-up on the field, negate all the effects of face-up Effect Monsters your opponent controls. |
| RYMP-EN036
| Destiny HERO - Plasma
| Effect Monster | Dark | 8 | 1900 | 1800 | Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by Tributing 3 monsters you control, and cannot be Special Summoned by other ways. Negate the effects of all face-up monsters your opponent controls. Once per turn: You can target 1 monster your opponent controls; equip that target to this card, and this card gains ATK equal to half the ATK of that equipped monster (you can only equip 1 monster at a time to this card with this effect). |
| LCGX-EN134
| Destiny HERO - Plasma
| Effect Monster | Dark | 8 | 1900 | 600 | Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by Tributing 3 monsters you control, and cannot be Special Summoned by other ways. Negate the effects of all face-up monsters your opponent controls. Once per turn: You can target 1 monster your opponent controls; equip that target to this card, and this card gains ATK equal to half the ATK of that equipped monster (you can only equip 1 monster at a time to this card with this effect). |
| AST-028
| Disc Fighter
| Effect Monster | Earth | 4 | 1000 | 1000 | "If this card attacks a Defense Position monster with DEF 2000 or more, destroy the monster with this card's effect without applying Damage Calculation." |
| DR2-EN140
| Disc Fighter
| Effect Monster | Earth | 4 | 1000 | 1000 | "If this card attacks a Defense Position monster with DEF 2000 or more, destroy the monster with this card's effect without applying Damage Calculation." |
| SOI-EN016
| Disciple of the Forbidden Spell
| Effect Monster | Light | 4 | 1700 | 800 | When this card is Normal Summoned, Flip Summoned, or Special Summoned, declare different Monster Card Attributes equal to the number of "Disciple of the Forbidden Spell"(s) in your Graveyard. If this card attacks a monster that has a declared Attribute, destroy the monster without applying damage calculation. |
| DR04-EN136
| Disciple of the Forbidden Spell
| Effect Monster | Light | 4 | 1700 | 800 | When this card is Normal Summoned, Flip Summoned, or Special Summoned, declare different Monster Card Attributes equal to the number of "Disciple of the Forbidden Spell"(s) in your Graveyard. If this card attacks a monster that has a declared Attribute, destroy the monster without applying damage calculation. |
| LODT-EN091
| Divine Knight Ishzark
| Effect Monster | Light | 6 | 2300 | 1800 | Any monster this card destroys by battle is removed from play. |
| PGD-029
| Don Zaloog
| Effect Monster | Dark | 4 | 1400 | 1500 | When this card inflicts Battle Damage to your opponent's Life Points, you can select and activate 1 of the following effects: * Select 1 card randomly from your opponent's hand and discard it to the Graveyard. * Send 2 cards from the top of your opponent's Deck to the Graveyard. |
| DB2-EN228
| Don Zaloog
| Effect Monster | Dark | 4 | 1400 | 1500 | "When this card inflicts Battle Damage to your opponent's Life Points, you can select and activate 1 of the following effects: |
| GLD1-EN012
| Don Zaloog
| Effect Monster | Dark | 4 | 1400 | 1500 | When this card inflicts Battle Damage to your opponent, you can select and activate 1 of these effects: |
| RP02-EN068
| Don Zaloog
| Effect Monster | Dark | 4 | 1400 | 1500 | When this card inflicts Battle Damage to your opponent, you can select and activate 1 of thse effects: |
| STOR-EN002
| Doppelwarrior
| Effect Monster | Dark | 2 | 800 | 800 | When a monster is Special Summoned from your Graveyard, you can Special Summon this card from your hand. If this card is sent to the Graveyard as a Synchro Material Monster, you can Special Summon 2 "Doppel Tokens" (Warrior-Type/DARK/Level 1/ATK 400/DEF 400) in Attack Position. |
| LOD-026
| Dragon Manipulator
| Effect Monster | Earth | 3 | 700 | 800 | FLIP: Take control of 1 face-up Dragon-Type monster on your opponent's side of the field until the end of the turn. |
| DB2-EN145
| Dragon Manipulator
| Effect Monster | Earth | 3 | 700 | 800 | FLIP: Take control of 1 face-up Dragon-Type monster on your opponent's side of the field until the end of the End Phase. |
| LOB-086
| Dragoness the Wicked Knight
| Fusion Monster | Wind | 3 | 1200 | 900 | "Armaill" + "One-Eyed Shield Dragon" |
| MRD-080
| Dream Clown
| Effect Monster | Earth | 3 | 1200 | 900 | When this card is changed from Attack Position to Defense Position, select and destroy 1 monster on your opponent's side of the field. |
| SDP-017
| Dream Clown
| Effect Monster | Earth | 3 | 1200 | 900 | When this card is changed from Attack Position to Defense Position, select and destroy 1 monster on your opponent's side of the field. |
| DB2-EN051
| Dream Clown
| Effect Monster | Earth | 3 | 1200 | 900 | "When this card is changed from Attack Position to Defense Position, destroy 1 monster on your opponent's side of the field." |
| ABPF-EN041
| Drill Warrior
| Synchro/Effect Monster | Earth | 6 | 2400 | 2000 | "Drill Synchron" + 1 or more non-Tuner monsters. | Once per turn, during your Main Phase, you can halve this card's ATK (permanently). If you do, it can attack your opponent directly this turn. Once per turn, during your Main Phase, you can discard 1 card and remove this card from play. During your next Standby Phase, Special Summon this card, if removed by this effect. Then, add 1 Monster Card from your Graveyard to your hand.
| DP10-EN018
| Drill Warrior
| Synchro/Effect Monster | Earth | 6 | 2400 | 2000 | Drill Synchron + 1 or more non-Tuner monsters. | Once per turn, during your Main Phase, you can halve this card's ATK (permanently). If you do, it can attack your opponent directly this turn. Once per turn, during your Main Phase, you can discard 1 card and remove this card from play. During your next Standby Phase, Special Summon this card, if removed by this effect. Then, add 1 Monster Card from your Graveyard to your hand.
| DREV-ENSE1
| Drill Warrior
| Synchro/Effect Monster | Earth | 6 | 2400 | 2000 | Drill Synchron + 1 or more non-Tuner monsters | Once per turn, during your Main Phase, you can halve this card's ATK (permanently). If you do, it can attack your opponent directly this turn. Once per turn, during your Main Phase, you can discard 1 card and remove this card from play. During your next Standby Phase, Special Summon this card, if removed by this effect. Then, add 1 Monster Card from your Graveyard to your hand.
| ORCS-EN097
| Driven Daredevil
| Synchro/Effect Monster | Earth | 7 | 2400 | 2100 | 1 Warrior-Type Tuner + 1 or more non-Tuner Warrior-Type monsters | If this card is attacked by an opponent's monster that has more ATK than this card, this card cannot be destroyed by battle. Then, destroy the monster that this card battled with at the end of the Damage Step.
| STOR-EN016
| Dverg of the Nordic Alfar
| Effect Monster | Earth | 1 | 100 | 1000 | During the turn this card is Normal Summoned, you can Normal Summon 1 "Nordic" in addition to your Normal Summon or Set. (You can only gain this effect once per turn.) When this face-up card on the field is sent to the Graveyard, select 1 "Nordic Relic" card in your Graveyard and add it to your hand. |
| ORCS-EN016
| Earth Armor Ninja
| Effect Monster | Earth | 5 | 1600 | 1200 | If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). |
| LODT-EN082
| Ehren, Lightsworn Monk
| Effect Monster | Light | 4 | 1600 | 1000 | If this card attacks a Defense Position monster, return that monster to its owner's Deck before damage calculation. During each of your End Phases, send the top 3 cards of your Deck to the Graveyard. |
| EXVC-EN028
| Elder of the Six Samurai
| Effect Monster | Earth | 3 | 400 | 0 | If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. |
| SAAS-EN001
| Elder of the Six Samurai
| Effect Monster | Earth | 3 | 400 | 0 | If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). |
| STON-EN034
| Elemental Hero Air Neos
| Fusion Monster | Wind | 7 | 2500 | 2000 | "Elemental Hero Neos" + "Neo-Spacian Air Hummingbird" This card can only be Special Summoned from your Fusion Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) While your Life Points are lower than your opponent’s this card gains ATK equal to the difference. This card returns to the Fusion Deck during the End Phase. |
| POTD-EN031
| Elemental Hero Aqua Neos
| Fusion Monster | Water | 7 | 2500 | 2000 | "Elemental Hero Neos" + "Neo-Spacian Aqua Dolphin" | This card can only be Special Summoned from your Fusion Deck by returning the above cards from your side of the field to the Deck. (You do not use "Polymerization".) Once per turn, by discarding 1 card from your hand, select 1 random card from your opponent's hand and destroy it. This card returns to the Fusion Deck during the End Phase.
| DP03-EN012
| Elemental Hero Aqua Neos
| Fusion Monster | Water | 7 | 2500 | 2000 | "Elemental Hero Neos" + "Neo-Spacian Aqua Dolphin" | This card can only be Special Summoned from your Fusion Deck by returning the above cards from your side of the field to the Deck. (You do not use Polymerization.) Once per turn, by discarding 1 card from your hand, select 1 random card from your opponent's hand and destroy it. This card returns to the Fusion Deck during the End Phase.
| LCGX-EN057
| Elemental HERO Aqua Neos
| Fusion/Effect Monster | Water | 7 | 2500 | 2000 | "Elemental HERO Neos" + "Neo-Spacian Aqua Dolphin" | Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn: You can discard 1 card; destroy 1 random card in your opponent's hand. During the End Phase: Shuffle this card into the Extra Deck.
| TLM-EN001
| Elemental Hero Avian
| Normal Monster | Wind | 3 | 1000 | 1000 | "A winged Elemental Hero who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high." |
| YSD-EN007
| Elemental Hero Avian
| Normal Monster | Wind | 3 | 1000 | 1000 | "A winged Elemental Hero who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high." |
| DP1-EN001
| Elemental Hero Avian
| Normal Monster | Wind | 3 | 1000 | 1000 | A winged Elemental Hero who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high. |
| DR3-EN181
| Elemental Hero Avian
| Normal Monster | Wind | 3 | 1000 | 1000 | A winged Elemental Hero who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high. |
| YSDJ-EN005
| Elemental Hero Avian
| Normal Monster | Wind | 3 | 1000 | 1000 | A winged Elemental Hero who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high. |
| LCGX-EN001
| Elemental HERO Avian
| Normal Monster | Wind | 3 | 1000 | 1000 | A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high. |
| LCGX-EN002
| Elemental HERO Avian (alternate art)
| Normal Monster | Wind | 3 | 1000 | 1000 | A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high. |
| RYMP-EN001
| Elemental HERO Avian (Alternate art)
| Normal Monster | Wind | 3 | 1000 | 1000 | A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high. |
| YSD-EN019
| Elemental Hero Bladedge
| Effect Monster | Earth | 7 | 2600 | 1800 | "During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points." |
| EEN-EN007
| Elemental Hero Bladedge
| Effect Monster | Earth | 7 | 2600 | 1800 | During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. |
| DP03-EN002
| Elemental Hero Bladedge
| Effect Monster | Earth | 7 | 2600 | 1800 | During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. |
| YSDJ-EN018
| Elemental Hero Bladedge
| Effect Monster | Earth | 7 | 2600 | 1800 | During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. |
| DR04-EN067
| Elemental Hero Bladedge
| Effect Monster | Earth | 7 | 2600 | 1800 | During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. |
| LCGX-EN013
| Elemental HERO Bladedge
| Effect Monster | Earth | 7 | 2600 | 1800 | If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. |
| CRV-EN014
| Elemental Hero Bubbleman
| Effect Monster | Water | 3 | 800 | 1200 | "If this is the only card in your hand, you can Special Summon this card from your hand. When this card is Normal Summoned, Flip Summoned or Special Summoned successfully, if there are no other cards on your side of the field and in your hand, you can draw 2 cards from your Deck." |
| DP1-EN009
| Elemental Hero Bubbleman
| Effect Monster | Water | 3 | 800 | 1200 | If this is the only card in your hand, you can Special Summon this card from your hand. When this card is Normal Summoned, Flip Summoned or Special Summoned successfully, if there are no other cards on your side of the field and in your hand, you can draw 2 cards from your Deck. |
| YSDJ-EN017
| Elemental Hero Bubbleman
| Effect Monster | Water | 4 | 800 | 1200 | If this is the only card in your hand, you can Special Summon it. When this card is Summoned, you can draw 2 cards if there are no other cards on your side of the field and in your hand. |
| DR04-EN014
| Elemental Hero Bubbleman
| Effect Monster | Water | 3 | 800 | 1200 | If this is the only card in your hand, you can Special Summon this card from your hand. When this card is Normal Summoned, Flip Summoned or Special Summoned successfully, if there are no other cards on your side of the field and in your hand, you can draw 2 cards from your Deck. |
| LCGX-EN012
| Elemental HERO Bubbleman
| Effect Monster | Water | 4 | 800 | 1200 | If this is the only card in your hand, you can Special Summon it (from your hand). When this card is Summoned: You can draw 2 cards. You must control no other cards and have no cards in your hand to activate and to resolve this effect. |
| TLM-EN002
| Elemental Hero Burstinatrix
| Normal Monster | Fire | 3 | 1200 | 800 | A flame manipulator who is the only woman among the Elemental Heroes. Her Burstfire burns away villainy. |
| YSD-EN008
| Elemental Hero Burstinatrix
| Normal Monster | Fire | 3 | 1200 | 800 | A flame manipulator who is the only woman among the Elemental Heroes. Her Burstfire burns away villainy. |
| DP1-EN002
| Elemental Hero Burstinatrix
| Normal Monster | Fire | 3 | 1200 | 800 | A flame manipulator who is the only woman among the Elemental Heroes. Her Burstfire burns away villainy. |
| DR3-EN182
| Elemental Hero Burstinatrix
| Normal Monster | Fire | 3 | 1200 | 800 | A flame manipulator who is the only woman among the Elemental Heroes. Her Burstfire burns away villainy. |
| YSDJ-EN006
| Elemental Hero Burstinatrix
| Normal Monster | Fire | 3 | 1200 | 800 | A flame manipulator who is the only woman among the Elemental Heroes. Her Burstfire burns away villainy. |
| MDP2-EN003
| Elemental Hero Burstinatrix
| Normal Monster | Fire | 3 | 1200 | 800 | A flame manipulator who is the only woman among the Elemental Heroes. Her Burstfire burns away villainy. |
| LCGX-EN003
| Elemental HERO Burstinatrix
| Normal Monster | Fire | 3 | 1200 | 800 | A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy. |
| LCGX-EN004
| Elemental HERO Burstinatrix (alternate art)
| Normal Monster | Fire | 3 | 1200 | 800 | A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy. |
| RYMP-EN002
| Elemental HERO Burstinatrix (Alternate art)
| Normal Monster | Fire | 3 | 1200 | 800 | A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy. |
| FOTB-EN014
| Elemental Hero Captain Gold
| Effect Monster | Light | 5 | 2100 | 800 | You can discard this card to the Graveyard to add 1 "Skyscraper" from your Deck to your hand. If this card is on the field and "Skyscraper" is not on the field, destroy this card. |
| DP06-EN004
| Elemental Hero Captain Gold
| Effect Monster | Light | 4 | 2100 | 800 | You can discard this card to the Graveyard to add 1 "Skyscraper" from your Deck to your hand. If this card is on the field and "Skyscraper" is not on the field, destroy this card. |
| GLD2-EN025
| Elemental Hero Captain Gold
| Effect Monster | Light | 4 | 2100 | 800 | You can discard this card to the Graveyard to add 1 "Skyscraper" from your Deck to your hand. If this card is on the field but "Skyscraper" is not on the field, destroy this card. |
| LCGX-EN026
| Elemental HERO Captain Gold
| Effect Monster | Light | 4 | 2100 | 800 | You can discard this card to the Graveyard; add 1 "Skyscraper" from your Deck to your hand. If "Skyscraper" is not face-up on the field, destroy this card. |
| GLAS-EN036
| Elemental Hero Chaos Neos
| Fusion/Effect Monster | Dark | 9 | 3000 | 2500 | "Elemental Hero Neos" + "Neo-Spacian Dark Panther" + "Neo-Spacian Glow Moss" | This card can only be Special Summoned from your Fusion Deck by returning the above cards you control to your Deck (You do not use "Polymerization"). During the End Phase return this card to the Fusion Deck then Set all face-up monsters currently on the field. Once per turn you can toss a coin 3 times and apply the appropriate effect: ? 3 Heads: Destroy all monsters your opponent controls. ? 2 Heads: This turn the effects of all face-up monsters your opponent controls are negated. ? 1 Head: Return all monsters you control to their owner's hand.
| LCGX-EN065
| Elemental HERO Chaos Neos
| Fusion/Effect Monster | Dark | 9 | 3000 | 2500 | "Elemental HERO Neos" + "Neo-Spacian Dark Panther" + "Neo-Spacian Glow Moss" | Must be first Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization"). During the End Phase: Shuffle this card into the Extra Deck, then Set all face-up monsters on the field. Once per turn, during your Main Phase 1: You can toss a coin 3 times.
| TLM-EN003
| Elemental Hero Clayman
| Normal Monster | Earth | 4 | 800 | 2000 | An Elemental Hero with a clay body built-to-last. He'll preserve his Elemental Hero colleagues at any cost. |
| YSD-EN009
| Elemental Hero Clayman
| Normal Monster | Earth | 4 | 800 | 2000 | An Elemental Hero with a clay body built-to-last. He will preserve his Elemental Hero colleagues at any cost. |
| DP1-EN003
| Elemental Hero Clayman
| Normal Monster | Earth | 4 | 800 | 2000 | An Elemental Hero with a clay body built-to-last. He will preserve his Elemental Hero colleagues at any cost. |
| DR3-EN183
| Elemental Hero Clayman
| Normal Monster | Earth | 4 | 800 | 2000 | An Elemental Hero with a clay body built-to-last. He will preserve his Elemental Hero colleagues at any cost. |
| YSDJ-EN007
| Elemental Hero Clayman
| Normal Monster | Earth | 4 | 800 | 2000 | An Elemental Hero with a clay body built-to-last. He will preserve his Elemental Hero colleagues at any cost. |
| LCGX-EN005
| Elemental HERO Clayman
| Normal Monster | Earth | 4 | 800 | 2000 | An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost. |
| POTD-EN033
| Elemental Hero Dark Neos
| Fusion Monster | Dark | 7 | 2500 | 2000 | "Elemental Hero Neos" + "Neo-Spacian Dark Panther" | This card can only be Special Summoned from your Fusion Deck by returning the above cards from your side of the field to the Deck. (You do not use "Polymerization".) You can select 1 face-up Effect Monster on the field if it's not already selected by this card. While this card is face-up on your side of the field, the selected monster's effect is negated until it is removed from the field. (You can select up to 1 monster at a time with this effect.) This card returns to the Fusion Deck during the End Phase.
| DP03-EN014
| Elemental Hero Dark Neos
| Fusion Monster | Dark | 7 | 2500 | 2000 | "Elemental Hero Neos" + "Neo-Spacian Dark Panther" | This card can only be Special Summoned from your Fusion Deck by returning the above cards from your side of the field to the Deck. (You do not use Polymerization.) You can select 1 face-up Effect Monster on the field if it's not already selected by this card. While this card is face-up on your side of the field, the selected monster's effect is negated until it is removed from the field. (You can select up to 1 monster at a time with this effect.) This card returns to the Fusion Deck during the End Phase.
| LCGX-EN059
| Elemental HERO Dark Neos
| Fusion/Effect Monster | Dark | 7 | 2500 | 2000 | "Elemental HERO Neos" + "Neo-Spacian Dark Panther" | Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) If this card is not already targeting a monster with its effect: You can target 1 face-up Effect Monster on the field; while you control this face-up card, that target's effect on the field is negated. During the End Phase: Shuffle this card into the Extra Deck.
| TAEV-EN042
| Elemental Hero Darkbright
| Fusion/Effect Monster | Dark | 6 | 2000 | 1000 | Elemental Hero Sparkman + "Elemental Hero Necroshade" This card cannot be Special Summoned except by Fusion Summon. During battle between this card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. If this card attacks, it is changed to Defense Position at the end of the Damage Step. If this card is destroyed, destroy 1 monster your opponent controls. |
| LCGX-EN063
| Elemental HERO Darkbright
| Fusion/Effect Monster | Dark | 6 | 2000 | 1000 | "Elemental HERO Sparkman" + "Elemental HERO Necroshade" | Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. If this card attacks, change it to Defense Position at the end of the Damage Step. If this card is destroyed: Target 1 monster your opponent controls; destroy that target.
| CSOC-EN098
| Elemental Hero Divine Neos
| Fusion/Effect Monster | Light | 12 | 2500 | 2500 | This card cannot be Special Summoned except by a Fusion Summon of any 5 "Neos", "Neo-Spacian", "Elemental Hero", "Destiny Hero" or "Evil Hero" monsters including at least 1 "Neos" monster, 1 "Neo-Spacian" monster and 1 "Hero" monster. Once per turn, you can remove from play 1 "Neos", "Neo-Spacian", "Elemental Hero", "Destiny Hero" or "Evil Hero" monster from your Graveyard to have this card gain 500 ATK. It also gains the removed monster's effect(s), until the End Phase. |
| RYMP-EN020
| Elemental HERO Divine Neos
| Fusion/Effect Monster | Light | 12 | 2500 | 2500 | Must be Fusion Summoned using any 5 "Neos", "Neo Space", "Neo-Spacian", or "HERO" monsters, including at least 1 "Neos" or "Neo Space" monster, 1 "Neo-Spacian" monster, and 1 "HERO" monster, and cannot be Special Summoned by other ways. Once per turn: You can banish 1 "Neos", "Neo Space", "Neo-Spacian", or "HERO" monster from your Graveyard; this card gains 500 ATK, and until the End Phase it also gains the banished monster's effects. |
| LCGX-EN077
| Elemental HERO Divine Neos
| Fusion/Effect Monster | Light | 12 | 2500 | 2500 | Must be Fusion Summoned using any 5 "Neos", "Neo Space", "Neo-Spacian", or "HERO" monsters, including at least 1 "Neos" or "Neo Space" monster, 1 "Neo-Spacian" monster, and 1 "HERO" monster, and cannot be Special Summoned by other ways. | Once per turn: You can banish 1 "Neos", "Neo Space", "Neo-Spacian", or "HERO" monster from your Graveyard; this card gains 500 ATK, and until the End Phase it also gains the banished monster's effects
| MDP2-EN001
| Elemental Hero Electrum
| Fusion/Effect Monster | Light | 10 | 2900 | 2600 | "Elemental Hero Avian" + "Elemental Hero Burstinatrix" + "Elemental Hero Clayman" + "Elemental Hero Bubbleman" | This monster cannot be Special Summoned except by Fusion Summon. The Attribute of this card is also treated WIND, WATER, FIRE, and EARTH. When this card is Fusion Summoned, return all removed from play cards to their owners' Deck(s), then shuffle those Deck(s), increase the ATK of this card by 100 points for each monster on your opponent's side of the field that shares an Attribute with this card.
| RYMP-EN017
| Elemental HERO Electrum
| Fusion/Effect Monster | Light | 10 | 2900 | 2600 | "Elemental HERO Avian" + "Elemental HERO Burstinatrix" + "Elemental HERO Clayman" + "Elemental HERO Bubbleman" | Must be Fusion Summoned and cannot be Special Summoned by other ways. While face-up on the field, this card is also WIND, WATER, FIRE, and EARTH-Attribute. When this card is Fusion Summoned: Shuffle all banished cards into the Deck(s). This card gains 300 ATK for each monster your opponent controls that shares an Attribute with this card.
| LCGX-EN052
| Elemental HERO Electrum
| Fusion/Effect Monster | Light | 10 | 2900 | 2600 | "Elemental HERO Avian" + "Elemental HERO Burstinatrix" + "Elemental HERO Clayman" + "Elemental HERO Bubbleman" | Must be Fusion Summoned and cannot be Special Summoned by other ways. While face-up on the field, this card is also WIND, WATER, FIRE, and EARTH-Attribute. When this card is Fusion Summoned: Shuffle all banished cards into the Deck(s). This card gains 300 ATK for each monster your opponent controls that shares an Attribute with this card.
| TLM-EN035
| Elemental Hero Flame Wingman
| Fusion Monster | Wind | 6 | 2100 | 1200 | "This monster cannot be Special Summoned except by Fusion Summon. When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the ATK of the destroyed monster." |
| DP1-EN010
| Elemental Hero Flame Wingman
| Fusion/Effect Monster | Wind | 6 | 2100 | 1200 | "Elemental Hero Avian" + "Elemental Hero Burstinatrix" | This monster cannot be Special Summoned except by Fusion Summon. When this card destroys a monster as a result of battle and sends it to the Graveyard, inflict damage to your opponent's Life Points equal to the ATK of the destroyed monster.
| DR3-EN215
| Elemental Hero Flame Wingman
| Fusion/Effect Monster | Wind | 6 | 2100 | 1200 | "Elemental Hero Avian" + "Elemental Hero Burstinatrix" | This monster cannot be Special Summoned except by Fusion Summon. When this card destroys a monster as a result of battle and sends it to the Graveyard, inflict damage to your opponent's Life Points equal to the ATK of the destroyed monster.
| RYMP-EN016
| Elemental HERO Flame Wingman
| Fusion Effect Monster | Wind | 6 | 2100 | 1200 | Elemental HERO Avian + "Elemental HERO Burstinatrix" | Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster.
| LCGX-EN045
| Elemental HERO Flame Wingman
| Fusion/Effect Monster | Wind | 6 | 2100 | 1200 | Elemental HERO Avian + "Elemental HERO Burstinatrix" | Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster.
| POTD-EN032
| Elemental Hero Flare Neos
| Fusion Monster | Fire | 7 | 2500 | 2000 | "Elemental Hero Neos" + "Neo-Spacian Flare Scarab" | This card can only be Special Summoned from your Fusion Deck by returning the above cards from your side of the field to the Deck. (You do not use "Polymerization".) This card gains 400 ATK for each Spell and Trap Card on the field. This card returns to the Fusion Deck during the End Phase.
| DP03-EN013
| Elemental Hero Flare Neos
| Fusion Monster | Fire | 7 | 2500 | 2000 | "Elemental Hero Neos" + "Neo-Spacian Flare Scarab" | This card can only be Special Summoned from your Fusion Deck by returning the above cards from your side of the field to the Deck. (You do not use Polymerization.) This card gains 400 ATK for each Spell and Trap Card on the field. This card returns to the Fusion Deck during the End Phase.
| LCGX-EN058
| Elemental HERO Flare Neos
| Fusion/Effect Monster | Fire | 7 | 2500 | 2000 | "Elemental HERO Neos" + "Neo-Spacian Flare Scarab" | Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) This card gains 400 ATK for each Spell/Trap Card on the field. During the End Phase: Shuffle this card into the Extra Deck.
| GENF-EN090
| Elemental HERO Flash
| Effect Monster | Light | 4 | 1100 | 1600 | When this card is destroyed by battle and sent to the Graveyard: You can banish this card and 3 "Elemental HERO" monsters with different names from your Graveyard to target 1 Normal Spell Card in your Graveyard; add that target to your hand. |
| ANPR-EN099
| Elemental Hero Gaia
| Fusion/Effect Monster | Earth | 6 | 2200 | 2600 | 1 "Elemental Hero" monster + 1 EARTH Monster | This monster cannot be Special Summoned except by Fusion Summon. When this card is Fusion Summoned, select 1 face-up monster your opponent controls. Until the end of this turn, that monster's ATK is halved and this card gains the same amount of ATK.
| CT08-EN011
| Elemental Hero Gaia
| Fusion/Effect Monster | Earth | 6 | 2200 | 2600 | 1 "Elemental HERO" monster + 1 EARTH Monster | Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Fusion Summoned: Target 1 face-up monster your opponent controls; until the End Phase, its ATK is halved and this card gains the same amount of ATK.
| STON-EN036
| Elemental Hero Glow Neos
| Fusion Monster | Light | 7 | 2500 | 2000 | "Elemental Hero Neos" + "Neo-Spacian Glow Neos" This card can only be Special Summoned from your Fusion Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) This card returns to the Fusion Deck during the End Phase. Once per turn, during your Main Phase 1, you can destroy 1 face-up your opponent controls. Based on that card’s type, apply the proper effect ? Monster: This card cannot battle this turn. ? Spell: This card can attack your opponent directly this turn. ?Trap: This card is changed to Defense Position. |
| LCGX-EN061
| Elemental HERO Glow Neos
| Fusion/Effect Monster | Light | 7 | 2500 | 2000 | "Elemental HERO Neos" + "Neo-Spacian Glow Moss" | Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) During the End Phase: Shuffle this card into the Extra Deck. Once per turn, during your Main Phase 1: You can target 1 face-up card your opponent controls; destroy that target, then apply the effect based on its type.
| STON-EN035
| Elemental Hero Grand Neos
| Fusion Monster | Earth | 7 | 2500 | 2000 | "Elemental Hero Neos" + "Neo-Spacian Grand Mole" This card can only be Special Summoned from your Fusion Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) Once per turn, you can return 1 monster your opponent controls to its owner’s hand. This card returns to the Fusion Deck during the End Phase. |
| CT04-EN001
| Elemental Hero Grand Neos
| Fusion/Effect Monster | Earth | 7 | 2500 | 2000 | "Elemental Hero Neos" + "Neo-Spacian Grand Mole" | This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) Once per turn, you can return 1 monster your opponent controls to its owner's hand. This card returns to the Extra Deck during the End Phase.
| LCGX-EN060
| Elemental HERO Grand Neos
| Fusion/Effect Monster | Earth | 7 | 2500 | 2000 | "Elemental HERO Neos" + "Neo-Spacian Grand Mole" | Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn: You can target 1 monster your opponent controls; return that target to the hand. During the End Phase: Shuffle this card into the Extra Deck
| LC02-EN010
| Elemental HERO Great Tornado
| Fusion/Effect Monster | Wind | 8 | 2800 | 2200 | 1 "Elemental HERO" monster + 1 WIND monster | Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Fusion Summoned: Halve the ATK and DEF of all face-up monsters your opponent controls.
| STOR-EN098
| Elemental Hero Ice Edge
| Effect Monster | Water | 3 | 800 | 900 | When this card inflicts Battle Damage to your opponent by a direct attack, you can select 1 Set card in your opponent's Spell and Trap Card Zone, and destroy it. Once per turn, during your Main Phase 1, you can discard 1 card to allow this card to attack your opponent directly this turn. |
| TAEV-EN043
| Elemental Hero Magma Neos
| Fusion/Effect Monster | Fire | 9 | 3000 | 2500 | Elemental Hero Neos + "Neo-Spacian Flare Scarab" + "Neo-Spacian Grand Mole" | This card can only be Special Summoned from your Fusion Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) This card gains 400 ATK for each card on the field. This card returns to the Fusion Deck during the End Phase. When this card is returned to the Fusion Deck by this effect, return all cards on the field to their owners' hand.
| LCGX-EN064
| Elemental HERO Magma Neos
| Fusion/Effect Monster | Fire | 9 | 3000 | 2500 | "Elemental HERO Neos" + "Neo-Spacian Flare Scarab" + "Neo-Spacian Grand Mole" | Must be first Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization"). This card gains 400 ATK for each card on the field. During the End Phase: Shuffle this card into the Extra Deck. When this card is shuffled into the Extra Deck this way: Return all cards on the field to the hand.
| TAEV-EN041
| Elemental Hero Marine Neos
| Fusion/Effect Monster | Water | 8 | 2800 | 2300 | Elemental Hero Neos + "Neo-Spacian Marine Dolphin" This card can only be Special Summoned from your Fusion Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) Once per turn, you can select 1 random card from your opponent's hand and destroy it. |
| LCGX-EN062
| Elemental HERO Marine Neos
| Fusion/Effect Monster | Water | 8 | 2800 | 2300 | "Elemental HERO Neos" + "Neo-Spacian Marine Dolphin" | Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization"). Once per turn: You can destroy 1 random card in your opponent's hand.
| EOJ-EN034
| Elemental Hero Mariner
| Fusion/Effect Monster | Water | 5 | 1400 | 1000 | "Elemental Hero Bubbleman" + "Elemental Hero Avian" | This monster cannot be Special Summoned except by Fusion Summon. If you have any face-down cards in your Spell & Trap Card Zone, this card can attack your opponent's Life Points directly.
| DR04-EN214
| Elemental Hero Mariner
| Fusion/Effect Monster | Water | 5 | 1400 | 1000 | "Elemental Hero Bubbleman" + "Elemental Hero Avian" | This monster cannot be Special Summoned except by Fusion Summon. If you have any face-down cards in your Spell & Trap Card Zone, this card can attack your opponent's Life Points directly.
| LCGX-EN054
| Elemental HERO Mariner
| Fusion/Effect Monster | Water | 5 | 1400 | 1000 | "Elemental HERO Bubbleman" + "Elemental HERO Avian" | Must be Fusion Summoned and cannot be Special Summoned by other ways. While you have any face-down card(s) in your Spell & Trap Card Zones, this card can attack your opponent directly.
| MDP2-EN002
| Elemental Hero Mudballman
| Fusion/Effect Monster | Earth | 6 | 1900 | 3000 | "Elemental Hero Bubbleman" + "Elemental Hero Clayman" | This monster cannot be Special Summoned except by Fusion Summon.
| RYMP-EN018
| Elemental HERO Mudballman
| Fusion/Effect Monster | Earth | 6 | 1900 | 3000 | "Elemental HERO Bubbleman" + "Elemental HERO Clayman" | Must be Fusion Summoned and cannot be Special Summoned by other ways.
| LCGX-EN053
| Elemental HERO Mudballman
| Fusion/Effect Monster | Earth | 6 | 1900 | 3000 | "Elemental HERO Bubbleman" + "Elemental HERO Clayman" | Must be Fusion Summoned and cannot be Special Summoned by other ways
| EOJ-EN036
| Elemental Hero Necroid Shaman
| Fusion/Effect Monster | Dark | 6 | 1900 | 1800 | "Elemental Hero Wildheart" + "Elemental Hero Necroshade" | This monster cannot be Special Summoned except by Fusion Summon. When this card is Special Summoned, destroy 1 monster on your opponent's side of the field. Then select 1 monster from your opponent's Graveyard and Special Summon it to your opponent's side of the field.
| DR04-EN216
| Elemental Hero Necroid Shaman
| Fusion/Effect Monster | Dark | 6 | 1900 | 1800 | "Elemental Hero Wildheart" + "Elemental Hero Necroshade" | This monster cannot be Special Summoned except by Fusion Summon. When this card is Special Summoned, destroy 1 monster on your opponent's side of the field. Then select 1 monster from your opponent's Graveyard and Special Summon it to your opponent's side of the field.
| LCGX-EN056
| Elemental HERO Necroid Shaman
| Fusion/Effect Monster | Dark | 6 | 1900 | 1800 | "Elemental HERO Wildheart" + "Elemental HERO Necroshade" | Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Special Summoned: Target 1 monster your opponent controls; destroy that target, then Special Summon 1 monster from your opponent's Graveyard to their side of the field.
| GX1-EN001
| Elemental Hero Necroshade
| Effect Monster | Dark | 5 | 1600 | 1800 | While this card is in your Graveyard, you can Normal Summon 1 monster from your hand that includes "Elemental Hero" in its card name without Tributing. You can only use this effect once while this card is in the Graveyard. |
| YSDJ-EN000
| Elemental Hero Necroshade
| Effect Monster | Dark | 5 | 1600 | 1800 | While this card is in the Graveyard, one time only, you can Normal Summon 1 "Elemental Hero" monster from your hand without Tributing any monsters. |
| RYMP-EN005
| Elemental HERO Necroshade
| Effect Monster | Dark | 5 | 1600 | 1800 | Once, while this card is in the Graveyard, you can Normal Summon 1 Level 5 or higher "Elemental HERO" monster from your hand without Tributes. |
| LCGX-EN015
| Elemental HERO Necroshade
| Effect Monster | Dark | 5 | 1600 | 1800 | Once, while this card is in the Graveyard, you can Normal Summon 1 Level 5 or higher "Elemental HERO" monster from your hand without Tributes. |
| SOI-EN004
| Elemental Hero Neo Bubbleman
| Effect Monster | Water | 4 | 800 | 1200 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending "Elemental Hero Bubbleman" on your side of the field and "Metamorphosis" in your hand to the Graveyard. This card's name is treated as "Elemental Hero Bubbleman" while it is face-up on the field. Destroy an opponent's monster that battles this card at the end of the Damage Step. |
| DR04-EN124
| Elemental Hero Neo Bubbleman
| Effect Monster | Water | 4 | 800 | 1200 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending "Elemental Hero Bubbleman" on your side of the field and "Metamorphosis" in your hand to the Graveyard. This card's name is treated as "Elemental Hero Bubbleman" while it is face-up on the field. Destroy an opponent's monster that battles this card at the end of the Damage Step. |
| POTD-EN001
| Elemental Hero Neos
| Normal Monster | Light | 7 | 2500 | 2000 | A new Elemental Hero has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed. |
| CT03-EN001
| Elemental Hero Neos
| Normal Monster | Light | 7 | 2500 | 2000 | A new Elemental Hero has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed. |
| DP03-EN001
| Elemental Hero Neos
| Normal Monster | Light | 7 | 2500 | 2000 | A new Elemental Hero has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed. |
| RYMP-EN004
| Elemental HERO Neos
| Normal Monster | Light | 7 | 2500 | 2000 | A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed. |
| LCGX-EN008
| Elemental HERO Neos
| Normal Monster | Light | 7 | 2500 | 2000 | A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed. |
| TAEV-EN018
| Elemental Hero Neos Alius
| Gemini Monster | Light | 4 | 1900 | 1300 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: This face-up card's name is treated as "Elemental Hero Neos". |
| DP06-EN005
| Elemental Hero Neos Alius
| Gemini Monster | Light | 4 | 1900 | 1300 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: |
| GLD2-EN028
| Elemental Hero Neos Alius
| Gemini Monster | Light | 4 | 1900 | 1300 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: |
| RYMP-EN010
| Elemental HERO Neos Alius
| Gemini Monster | Light | 4 | 1900 | 1300 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. |
| LCGX-EN028
| Elemental HERO Neos Alius
| Gemini Monster | Light | 4 | 1900 | 1300 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. |
| EXVC-EN093
| Elemental Hero Neos Knight
| Fusion/Effect Monster | Light | 7 | 2500 | 1000 | Elemental Hero Neos + 1 Warrior-Type monster | This card cannot be Special Summoned except by Fusion Summon. This card gains ATK equal to half the ATK of the Warrior-Type Fusion Material Monster used to Fusion Summon this card, other than "Elemental Hero Neos". This card can attack twice during each Battle Phase. If this card attacks or is attacked, your opponent takes no Battle Damage.
| GENF-EN093
| Elemental HERO Nova Master
| Fusion/Effect Monster | Fire | 8 | 2600 | 2100 | 1 "Elemental HERO" monster + 1 FIRE monster | Must be Fusion Summoned and cannot be Special Summoned in other ways. If this card destroys an opponent's monster by battle: Draw 1 card.
| CP07-EN006
| Elemental Hero Ocean
| Effect Monster | Water | 4 | 1500 | 1200 | Once per turn, during your Standby Phase, you can return 1 "Elemental Hero", "Destiny Hero" or "Evil Hero" monster from your side of the field or your Graveyard to its owner's hand. |
| JUMP-EN013
| Elemental Hero Ocean
| Effect Monster | Water | 4 | 1500 | 1200 | Once per turn, during your Standby Phase, you can return 1 "Elemental Hero", "Destiny Hero" or "Evil Hero" monster from your side of the field or your Graveyard to its owner's hand. |
| CT07-EN018
| Elemental Hero Ocean
| Effect Monster | Water | 4 | 1500 | 1200 | Once per turn, during your Standby Phase: You can target 1 "HERO" monster you control or in your Graveyard; return that target to the hand. |
| LCGX-EN025
| Elemental HERO Ocean
| Effect Monster | Water | 4 | 1500 | 1200 | Once per turn, during your Standby Phase: You can target 1 "HERO" monster you control or in your Graveyard; return that target to the hand. |
| EOJ-EN032
| Elemental Hero Phoenix Enforcer
| Fusion/Effect Monster | Fire | 6 | 2100 | 1200 | "Elemental Hero Avian" + "Elemental Hero Burstinatrix" | This monster cannot be Special Summoned except by Fusion Summon. This card cannot be destroyed as a result of battle.
| DP05-EN012
| Elemental Hero Phoenix Enforcer
| Fusion/Effect Monster | Fire | 6 | 2100 | 1200 | "Elemental Hero Avian" + "Elemental Hero Burstinatrix" | This monster cannot be Special Summoned except by Fusion Summon. This card cannot be destroyed as a result of battle.
| DR04-EN212
| Elemental Hero Phoenix Enforcer
| Fusion/Effect Monster | Fire | 6 | 2100 | 1200 | "Elemental Hero Avian" + "Elemental Hero Burstinatrix" | This monster cannot be Special Summoned except by Fusion Summon. This card cannot be destroyed as a result of battle.
| LCGX-EN138
| Elemental HERO Phoenix Enforcer
| Fusion/Effect Monster | Fire | 6 | 2100 | 1200 | Elemental HERO Avian + "Elemental HERO Burstinatrix" | Must be Fusion Summoned and cannot be Special Summoned by other ways. This card cannot be destroyed by battle.
| GLAS-EN037
| Elemental Hero Plasma Vice
| Fusion/Effect Monster | Earth | 8 | 2600 | 2300 | "Elemental Hero Sparkman" + "Elemental Hero Bladedge" | This monster cannot be Special Summoned except by Fusion Summon. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. By discarding 1 card from your hand, destroy 1 monster in Attack Position your opponent controls.
| CT04-EN006
| Elemental Hero Plasma Vice
| Fusion/Effect Monster | Earth | 8 | 2600 | 2300 | "Elemental Hero Sparkman" + "Elemental Hero Bladedge" | This monster cannot be Special Summoned except by Fusion Summon. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. By discarding 1 card from your hand, destroy 1 monster in Attack Position your opponent controls.
| LCGX-EN066
| Elemental HERO Plasma Vice
| Fusion/Effect Monster | Earth | 8 | 2600 | 2300 | "Elemental HERO Sparkman" + "Elemental HERO Bladedge" | Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. You can discard 1 card to target 1 Attack Position monster your opponent controls; destroy that target.
| GLD3-EN014
| Elemental Hero Prisma
| Effect Monster | Light | 4 | 1700 | 1100 | Once per turn, you can activate this card's effect by revealing 1 Fusion Monster from your Extra Deck and sending of the the Fusion Material Monsters listed on that card from your Main Deck to the Graveyard. until the End Phase, this card's name becomes the name of the monster you sent to the Graveyard. |
| RYMP-EN012
| Elemental HERO Prisma
| Effect Monster | Light | 4 | 1700 | 1100 | Once per turn: You can reveal 1 Fusion Monster from your Extra Deck, then send 1 of the Fusion Material Monsters listed on that card from your Main Deck to the Graveyard; this card's name becomes the sent monster's name until the End Phase. |
| LCGX-EN033
| Elemental HERO Prisma
| Effect Monster | Light | 4 | 1700 | 1100 | Once per turn: You can reveal 1 Fusion Monster from your Extra Deck, then send 1 of the Fusion Material Monsters listed on that card from your Main Deck to the Graveyard; this card's name becomes the sent monster's name until the End Phase. |
| EEN-EN033
| Elemental Hero Rampart Blaster
| Fusion Monster | Earth | 6 | 2000 | 2500 | "Elemental Hero Clayman" + "Elemental Hero Burstinatrix" | This monster cannot be Special Summoned except by Fusion Summon. While this card is in face-up Defense Position, this card can attack your opponent's Life Points directly. In that case, apply half the ATK of this card for damage calculation.
| DP1-EN012
| Elemental Hero Rampart Blaster
| Fusion Monster | Earth | 6 | 2000 | 2500 | "Elemental Hero Clayman" + "Elemental Hero Burstinatrix" | This monster cannot be Special Summoned except by Fusion Summon. While this card is in face-up Defense Position, this card can attack your opponent's Life Points directly. In that case, apply half the ATK of this card for damage calculation.
| DR04-EN093
| Elemental Hero Rampart Blaster
| Fusion/Effect Monster | Earth | 6 | 2000 | 2500 | "Elemental Hero Clayman" + "Elemental Hero Burstinatrix" | This monster cannot be Special Summoned except by Fusion Summon. While this card is in face-up Defense Position, this card can attack your opponent's Life Points directly. In that case, apply half the ATK of this card for damage calculation.
| LCGX-EN047
| Elemental HERO Rampart Blaster
| Fusion/Effect Monster | Earth | 6 | 2000 | 2500 | Elemental HERO Clayman + "Elemental HERO Burstinatrix" | Must be Fusion Summoned and cannot be Special Summoned by other ways. This card can attack while in face-up Defense Position, but only if your opponent controls no monsters, and if it does, this card's ATK is halved during damage calculation only.
| EEN-EN036
| Elemental Hero Shining Flare Wingman
| Fusion Monster | Light | 8 | 2500 | 2100 | "Elemental Hero Flame Wingman" + "Elemental Hero Sparkman" | This monster cannot be Special Summoned except by Fusion Summon. Increase the ATK of this card by 300 points for each card in your Graveyard that includes "Elemental Hero" in its card name. When this card destroys a monster as a result of battle and sends it to the Graveyard, inflict damage to your opponent's Life Points equal to the ATK of the destroyed monster.
| DR04-EN096
| Elemental Hero Shining Flare Wingman
| Fusion/Effect Monster | Light | 8 | 2500 | 2100 | "Elemental Hero Flame Wingman" + "Elemental Hero Sparkman" | This monster cannot be Special Summoned except by Fusion Summon. Increase the ATK of this card by 300 points for each card in your Graveyard that includes "Elemental Hero" in its card name. When this card destroys a monster as a result of battle and sends it to the Graveyard, inflict damage to your opponent's Life Points equal to the ATK of the destroyed monster.
| CT03-EN004
| Elemental Hero Shining Flare Wingman
| Fusion/Effect Monster | Light | 8 | 2500 | 2100 | "Elemental Hero Flame Wingman" + "Elemental Hero Sparkman" | This monster cannot be Special Summoned except by Fusion Summon. This card gains 300 ATK for each "Elemental Hero" card in your Graveyard. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the ATK of the destroyed monster.
| LCGX-EN050
| Elemental HERO Shining Flare Wingman
| Fusion/Effect Monster | Light | 8 | 2500 | 2100 | Elemental HERO Flame Wingman + "Elemental HERO Sparkman" | Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 300 ATK for each "Elemental HERO" card in your Graveyard. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.
| EOJ-EN033
| Elemental Hero Shining Phoenix Enforcer
| Fusion/Effect Monster | Fire | 8 | 2500 | 2100 | "Elemental Hero Phoenix Enforcer" + "Elemental Hero Sparkman" | This monster cannot be Special Summoned except by Fusion Summon. Increase the ATK of this card by 300 points for each card in your Graveyard that includes "Elemental Hero" in its card name. This card cannot be destroyed as a result of battle.
| DP05-EN013
| Elemental Hero Shining Phoenix Enforcer
| Fusion/Effect Monster | Fire | 8 | 2500 | 2100 | "Elemental Hero Phoenix Enforcer" + "Elemental Hero Sparkman" | This monster cannot be Special Summoned except by Fusion Summon. Increase the ATK of this card by 300 points for each card in your Graveyard that includes Elemental Hero in its card name. This card cannot be destroyed as a result of battle.
| DR04-EN213
| Elemental Hero Shining Phoenix Enforcer
| Fusion/Effect Monster | Fire | 8 | 2500 | 2100 | "Elemental Hero Phoenix Enforcer" + "Elemental Hero Sparkman" | This monster cannot be Special Summoned except by Fusion Summon. This card gains 300 ATK for each "Elemental Hero" card in your Graveyard. This card cannot be destroyed by battle.
| LCGX-EN139
| Elemental HERO Shining Phoenix Enforcer
| Fusion/Effect Monster | Fire | 8 | 2500 | 2100 | Elemental HERO Phoenix Enforcer + "Elemental HERO Sparkman" | Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 300 ATK for each "Elemental HERO" card in your Graveyard. This card cannot be destroyed by battle.
| TLM-EN004
| Elemental Hero Sparkman
| Normal Monster | Light | 4 | 1600 | 1400 | An Elemental Hero and a warrior of light who proficiently wields many kinds of armaments. His Shining Surge Flash cuts off the path of villainy. |
| YSD-EN010
| Elemental Hero Sparkman
| Normal Monster | Light | 4 | 1600 | 1400 | An Elemental Hero and a warrior of light who proficiently wields many kinds of armaments. His Shining Surge Flash cuts off the path of villainy. |
| DP1-EN004
| Elemental Hero Sparkman
| Normal Monster | Light | 4 | 1600 | 1400 | An Elemental Hero and a warrior of light who proficiently wields many kinds of armaments. His Shining Surge Flash cuts off the path of villainy. |
| DR3-EN184
| Elemental Hero Sparkman
| Normal Monster | Light | 4 | 1600 | 1400 | An Elemental Hero and a warrior of light who proficiently wields many kinds of armaments. His Shining Surge Flash cuts off the path of villainy. |
| YSDJ-EN008
| Elemental Hero Sparkman
| Normal Monster | Light | 4 | 1600 | 1400 | An Elemental Hero and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy. |
| LCGX-EN006
| Elemental HERO Sparkman
| Normal Monster | Light | 4 | 1600 | 1400 | An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy. |
| LCGX-EN007
| Elemental HERO Sparkman (alternate art)
| Normal Monster | Light | 4 | 1600 | 1400 | An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy. |
| RYMP-EN003
| Elemental HERO Sparkman (Alternate art)
| Normal Monster | Light | 4 | 1600 | 1400 | An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy. |
| DP1-EN013
| Elemental Hero Steam Healer
| Fusion/Effect Monster | Water | 6 | 2100 | 1200 | "Elemental Hero Burstinatrix" + "Elemental Hero Bubbleman" | This monster cannot be Special Summoned except by Fusion Summon. When this card destroys a monster as a result of battle and sends it to the Graveyard, increase your Life Points by the ATK of the destroyed monster.
| LCGX-EN051
| Elemental HERO Steam Healer
| Fusion/Effect Monster | Water | 5 | 1800 | 1000 | Elemental HERO Burstinatrix + "Elemental HERO Bubbleman" | Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card destroys a monster by battle and sends it to the Graveyard: Gain Life Points equal to the ATK of that destroyed monster in the Graveyard.
| PTDN-EN043
| Elemental Hero Storm Neos
| Fusion/Effect Monster | Wind | 9 | 3000 | 2500 | "Elemental Hero Neos" + "Neo-Spacian Air Hummingbird" + "Neo-Spacian Aqua Dolphin" | This card can only be Special Summoned from your Fusion Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) Once per turn, you can destroy all Spell and Trap Cards on the field. This card returns to the Fusion Deck during the End Phase. When this card is returned to the Fusion Deck by this effect, return all cards on the field to the Deck.
| LCGX-EN073
| Elemental HERO Storm Neos
| Fusion/Effect Monster | Wind | 9 | 3000 | 2500 | "Elemental HERO Neos" + "Neo-Spacian Air Hummingbird" + "Neo-Spacian Aqua Dolphin" | Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn: You can destroy all Spell and Trap Cards on the field. During the End Phase: Shuffle this card into the Extra Deck. When this card is shuffled into the Extra Deck this way: Shuffle all cards on the field into the Deck.
| CP06-EN009
| Elemental Hero Stratos
| Effect Monster | Wind | 4 | 1800 | 300 | When this card is Normal or Special Summoned, you can select and activate 1 of these effects: |
| JUMP-EN012
| Elemental Hero Stratos
| Effect Monster | Wind | 4 | 1800 | 300 | When this card is Normal or Special Summoned, you can select and activate 1 of these effects: |
| CT07-EN006
| Elemental Hero Stratos
| Effect Monster | Wind | 4 | 1800 | 300 | When this card is Normal or Special Summoned: You can activate 1 of these effects: |
| RYMP-EN008
| Elemental HERO Stratos
| Effect Monster | Wind | 4 | 1800 | 300 | When this card is Normal or Special Summoned: You can activate 1 of these effects; |
| LCGX-EN024
| Elemental HERO Stratos
| Effect Monster | Wind | 4 | 1800 | 300 | When this card is Normal or Special Summoned: You can activate 1 of these effects; |
| EEN-EN034
| Elemental Hero Tempest
| Fusion Monster | Wind | 8 | 2800 | 2800 | "Elemental Hero Avian" + "Elemental Hero Sparkman" + "Elemental Hero Bubbleman" | This monster cannot be Special Summoned except by Fusion Summon. By sending 1 card (except this card) from your side of the field to the Graveyard, select 1 monster on your side of the field. While this card is face-up on the field, the selected monster is not destroyed as a result of battle. (Damage calculation is applied normally.)
| DR04-EN094
| Elemental Hero Tempest
| Fusion/Effect Monster | Wind | 8 | 2800 | 2800 | "Elemental Hero Avian" + "Elemental Hero Sparkman" + "Elemental Hero Bubbleman" | This monster cannot be Special Summoned except by Fusion Summon. By sending 1 card (except this card) from your side of the field to the Graveyard, select 1 monster on your side of the field. While this card is face-up on the field, the selected monster is not destroyed as a result of battle. (Damage calculation is applied normally.)
| LCGX-EN048
| Elemental HERO Tempest
| Fusion/Effect Monster | Wind | 8 | 2800 | 2800 | Elemental HERO Avian + "Elemental HERO Sparkman" + "Elemental HERO Bubbleman" | Must be Fusion Summoned and cannot be Special Summoned by other ways. You can send 1 other card you control to the Graveyard to target 1 monster you control; while this card is face-up on the field, that monster cannot be destroyed by battle.
| PP02-EN009
| Elemental Hero Terra Firma
| Fusion/Effect Monster | Earth | 8 | 2500 | 2000 | "Elemental Hero Ocean" + "Elemental Hero Woodsman" | This card cannot be Special Summoned except by Fusion Summon. You can Tribute 1 face-up "Elemental Hero" monster to have this card gain ATK equal to the the Tributed monster's ATK until the End Phase.
| LCGX-EN075
| Elemental HERO Terra Firma
| Fusion/Effect Monster | Earth | 8 | 2500 | 2000 | "Elemental HERO Ocean" + "Elemental HERO Woodsman" | Must be Fusion Summoned and cannot be Special Summoned by other ways. You can Tribute 1 face-up "Elemental HERO" monster; this card gains ATK equal to the Tributed monster's ATK, until the End Phase.
| TLM-EN036
| Elemental Hero Thunder Giant
| Fusion Monster | Light | 6 | 2400 | 1500 | "This monster cannot be Special Summoned except by Fusion Summon. Discard 1 card from your hand to select and destroy 1 face-up monster on the field with an original ATK that is less than the ATK of this card. You can only use this effect once per turn, during your Main Phase." |
| DP1-EN011
| Elemental Hero Thunder Giant
| Fusion/Effect Monster | Light | 6 | 2400 | 1500 | "Elemental Hero Sparkman" + "Elemental Hero Clayman" | This monster cannot be Special Summoned except by Fusion Summon. By discarding 1 card from your hand, select and destroy 1 face-up monster on the field with an original ATK that is less than the ATK of this card. You can only use this effect once per turn, during your Main Phase.
| MF01-EN001
| Elemental Hero Thunder Giant
| Fusion Monster | Light | 6 | 2400 | 1500 | "Elemental Hero Sparkman" + "Elemental Hero Clayman" | This monster cannot be Special Summoned except by Fusion Summon. By discarding 1 card from your hand, select and destroy 1 face-up monster on the field with an original ATK that is less than the ATK of this card. You can only use this effect once per turn, during your Main Phase.
| DR3-EN216
| Elemental Hero Thunder Giant
| Fusion/Effect Monster | Light | 6 | 2400 | 1500 | "Elemental Hero Sparkman" + "Elemental Hero Clayman" | This monster cannot be Special Summoned except by Fusion Summon. By discarding 1 card from your hand, select and destroy 1 face-up monster on the field with an original ATK that is less than the ATK of this card. You can only use this effect once per turn, during your Main Phase.
| LCGX-EN046
| Elemental HERO Thunder Giant
| Fusion/Effect Monster | Light | 6 | 2400 | 1500 | Elemental HERO Sparkman + "Elemental HERO Clayman" | Must be Fusion Summoned and cannot be Special Summoned by other ways. Once per turn: You can discard 1 card to target 1 face-up monster on the field with original ATK less than the ATK of this card; destroy that target.
| EOJ-EN035
| Elemental Hero Wild Wingman
| Fusion/Effect Monster | Earth | 8 | 1900 | 2300 | "Elemental Hero Wildheart" + "Elemental Hero Avian" | This monster cannot be Special Summoned except by Fusion Summon. By discarding 1 card from your hand, destroy 1 Spell or Trap Card on the field.
| DP03-EN011
| Elemental Hero Wild Wingman
| Fusion Monster | Earth | 8 | 1900 | 2300 | "Elemental Hero Wildheart" + "Elemental Hero Avian" | This monster cannot be Special Summoned except by Fusion Summon. By discarding 1 card from your hand, destroy 1 Spell or Trap Card on the field.
| DR04-EN215
| Elemental Hero Wild Wingman
| Fusion/Effect Monster | Earth | 8 | 1900 | 2300 | "Elemental Hero Wildheart" + "Elemental Hero Avian" | This monster cannot be Special Summoned except by Fusion Summon. By discarding 1 card from your hand, destroy 1 Spell or Trap Card on the field.
| LCGX-EN055
| Elemental HERO Wild Wingman
| Fusion/Effect Monster | Earth | 8 | 1900 | 2300 | "Elemental HERO Wildheart" + "Elemental HERO Avian" | Must be Fusion Summoned and cannot be Special Summoned by other ways. You can discard 1 card to target 1 Spell/Trap Card on the field; destroy that target.
| EEN-EN035
| Elemental Hero Wildedge
| Fusion Monster | Earth | 8 | 2600 | 2300 | "Elemental Hero Wildheart" + "Elemental Hero Bladedge" | This monster cannot be Special Summoned except by Fusion Summon. This card can attack all monsters on your opponent's side of the field once each.
| DP03-EN010
| Elemental Hero Wildedge
| Fusion Monster | Earth | 8 | 2600 | 2300 | "Elemental Hero Wildheart" + "Elemental Hero Bladedge" | This monster cannot be Special Summoned except by Fusion Summon. This card can attack all monsters on your opponent's side of the field once each.
| DR04-EN095
| Elemental Hero Wildedge
| Fusion/Effect Monster | Earth | 8 | 2600 | 2300 | "Elemental Hero Wildheart" + "Elemental Hero Bladedge" This monster cannot be Special Summoned except by Fusion Summon. This card can attack all monsters on your opponent's side of the field once each. |
| LCGX-EN049
| Elemental HERO Wildedge
| Fusion/Effect Monster | Earth | 8 | 2600 | 2300 | Elemental HERO Wildheart + "Elemental HERO Bladedge" | Must be Fusion Summoned and cannot be Special Summoned by other ways. This card can attack every monster your opponent controls (one attack on each monster per Battle Phase).
| EEN-EN008
| Elemental Hero Wildheart
| Effect Monster | Earth | 4 | 1500 | 1600 | This card is unaffected by the effects of Trap Cards. |
| GSE-EN001
| Elemental Hero Wildheart
| Effect Monster | Earth | 4 | 1500 | 1600 | This card is unaffected by the effects of Trap Cards. |
| DP03-EN003
| Elemental Hero Wildheart
| Effect Monster | Earth | 4 | 1500 | 1600 | This card is unaffected by the effects of Trap Cards. |
| YSDJ-EN019
| Elemental Hero Wildheart
| Effect Monster | Earth | 4 | 1500 | 1600 | This card is unaffected by the effects of Trap Cards. |
| DR04-EN068
| Elemental Hero Wildheart
| Effect Monster | Earth | 4 | 1500 | 1600 | This card is unaffected by the effects of Trap Cards. |
| LCGX-EN014
| Elemental HERO Wildheart
| Effect Monster | Earth | 4 | 1500 | 1600 | This card is unaffected by the effects of Trap Cards. |
| PP02-EN004
| Elemental Hero Woodsman
| Effect Monster | Earth | 4 | 1000 | 2000 | Once per turn, during your Standby Phase, you can add 1 "Polymerization" from your Deck or Graveyard to your hand. |
| LCGX-EN034
| Elemental HERO Woodsman
| Effect Monster | Earth | 4 | 1000 | 2000 | Once per turn, during your Standby Phase: You can add 1 "Polymerization" from your Deck or Graveyard to your hand. |
| MRD-046
| Empress Judge
| Fusion Monster | Earth | 6 | 2100 | 1700 | "Queen's Double" + "Hibikime" |
| SOVR-EN033
| Energy Bravery
| Effect Monster | Light | 4 | 1700 | 1200 | Gemini monsters you control that are being treated as Effect Monsters cannot be destroyed by card effects. |
| GLAS-EN032
| Enishi, Shien's Chancellor
| Effect Monster | Light | 6 | 2200 | 1200 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 "Six Samurai" monsters from your Graveyard. Once per turn, you can destroy 1 face-up monster. If you activate this effect, this card cannot attack this turn. |
| RYMP-EN097
| Enishi, Shien's Chancellor
| Effect Monster | Light | 6 | 2200 | 1200 | Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 2 "Six Samurai" monsters from your Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can target 1 face-up monster; destroy that target. This card cannot declare an attack the turn you activate this effect. |
| LCGX-EN241
| Enishi, Shien's Chancellor
| Effect Monster | Light | 6 | 2200 | 1200 | Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 2 "Six Samurai" monsters from your Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can target 1 face-up monster; destroy that target. This card cannot declare an attack the turn you activate this effect. |
| EEN-EN016
| Etoile Cyber
| Effect Monster | Earth | 4 | 1200 | 1600 | If this card attacks your opponent's Life Points directly, increase the ATK of this card by 500 points during the Damage Step only. |
| DR04-EN076
| Etoile Cyber
| Effect Monster | Earth | 4 | 1200 | 1600 | If this card attacks your opponent's Life Points directly, increase the ATK of this card by 500 points during the Damage Step only. |
| SDWS-EN002
| Evocator Chevalier
| Gemini Monster | Fire | 4 | 1900 | 900 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: |
| LOD-023
| Exiled Force
| Effect Monster | Earth | 4 | 1000 | 1000 | Offer face-up this card on your side of the field as a Tribute to destroy 1 monster on the field. If this card is used for a Tribute Summon or this card is offered as a Tribute due to other cards' effects, this card's effect is not activated. |
| SD5-EN010
| Exiled Force
| Effect Monster | Earth | 4 | 1000 | 1000 | Offer this face-up card on your side of the field as a Tribute to destroy 1 monster on the field. If this card is used for a Tribute Summon or this card is offered as a Tribute due to other cards' effects, this card's effect is not activated. |
| DB2-EN143
| Exiled Force
| Effect Monster | Earth | 4 | 1000 | 1000 | By Tributing this face-up card, destroy 1 monster on the field. |
| YSDJ-EN011
| Exiled Force
| Effect Monster | Earth | 4 | 1000 | 1000 | You can Tribute this card to destroy 1 monster on the field. |
| 5DS1-EN019
| Exiled Force
| Effect Monster | Earth | 4 | 1000 | 1000 | By Tributing this face-up card, destroy 1 monster on the field. |
| SDDE-EN009
| Exiled Force
| Effect Monster | Earth | 4 | 1000 | 1000 | You can Tribute this card to destroy 1 monster on the field. |
| SDWS-EN008
| Exiled Force
| Effect Monster | Earth | 4 | 1000 | 1000 | You can Tribute this card to destroy 1 monster on the field. |
| EP1-EN005
| Familiar Knight
| Effect Monster | Dark | 3 | 1200 | 1400 | When this card is destroyed and sent to the Graveyard as a result of Battle, each player can Special Summon 1 Level 4 monster from their hand. |
| DPKB-EN020
| Familiar Knight
| Effect Monster | Dark | 3 | 1200 | 1400 | When this card is destroyed and sent to the Graveyard as a result of battle, each player can Special Summon 1 Level 4 monster from their hand. |
| YS11-EN007
| Feedback Warrior
| Effect Monster | Earth | 3 | 800 | 700 | When this card is Normal or Special Summoned: You can target 1 face-up monster you control; it becomes Level 3. |
| YS12-EN009
| Feedback Warrior
| Effect Monster | Earth | 3 | 800 | 700 | When this card is Normal or Special Summoned: You can target 1 face-up monster you control; it becomes Level 3. |
| PTDN-EN030
| Field-Commander Rahz
| Effect Monster | Earth | 4 | 1600 | 1200 | When this card is Normal or Special Summoned select 1 Level 4 or lower Warrior-Type monster from your Deck, except "Field Commander Rahz", and place it on top or your Deck. |
| SDWS-EN015
| Field-Commander Rahz
| Effect Monster | Earth | 4 | 1600 | 1200 | When this card is Normal or Special Summoned, select 1 Level 4 or lower Warrior-Type monster from your Deck except "Field-Commander Rahz" and place it on top of your Deck. |
| YS11-EN018
| Field-Commander Rahz
| Effect Monster | Earth | 4 | 1600 | 1200 | When this card is Normal or Special Summoned: Choose 1 Level 4 or lower Warrior-Type monster from your Deck, except "Field-Commander Rahz", and place it on top of your Deck. |
| PTDN-EN013
| Fire Trooper
| Effect Monster | Fire | 3 | 1000 | 1000 | When this card is Summoned, you can send it to Graveyard to inflict 1000 damage to your opponent. |
| ORCS-EN013
| Flame Armor Ninja
| Effect Monster | Fire | 4 | 1700 | 1000 | When this card is Summoned: You can target 1 face-up "Ninja" monster you control; increase its Level by 1. |
| DB1-EN100
| Flame Swordsman
| Fusion Monster | Fire | 5 | 1800 | 1600 | "Flame Manipulator + "Masaki the Legendary Swordsman"" |
| LOB-003
| Flame Swordsman
| Fusion Monster | Fire | 5 | 1800 | 1600 | "Flame Manipulator" + "Masaki the Legendary Swordsman" |
| SDJ-024
| Flame Swordsman
| Fusion Monster | Fire | 5 | 1800 | 1600 | "Flame Manipulator" + "Masaki the Legendary Swordsman" |
| RP01-EN002
| Flame Swordsman
| Fusion Monster | Fire | 5 | 1800 | 1600 | "Flame Manipulator" + "Masaki the Legendary Swordsman" |
| DLG1-EN003
| Flame Swordsman
| Fusion Monster | Fire | 5 | 1800 | 1600 | "Flame Manipulator" + "Masaki the Legendary Swordsman" |
| DP08-EN010
| Fortress Warrior
| Effect Monster | Earth | 2 | 600 | 1200 | You take no Battle Damage from battles involving this card. Once per turn, if this card would be destroyed by battle, it is not destroyed. (Damage calculation is applied normally.) |
| 5DS3-EN014
| Fortress Warrior
| Effect Monster | Earth | 2 | 600 | 1200 | You take no battle damage from battles involving this card. Once per turn, if this card would be destroyed by battle, it is not destroyed. (Damage calculation is applied normally.) |
| IOC-014
| Freed the Brave Wanderer
| Effect Monster | Light | 4 | 1700 | 1200 | Remove 2 LIGHT monster in your Graveyard from play to destroy 1 face-up monster on the field with higher ATK than this card. You can only use this effect once per turn. |
| DR2-EN014
| Freed the Brave Wanderer
| Effect Monster | Light | 4 | 1700 | 1200 | "By removing from play 2 LIGHT monsters in your Graveyard, destroy 1 face-up monster on the field with higher ATK than this card. You can only use this effect once per turn." |
| CP04-EN007
| Freed the Brave Wanderer
| Effect Monster | Light | 4 | 1700 | 1200 | Once per turn you can remove from play 2 LIGHT monsters in your Graveyard to destroy 1 face-up monster on the field with higher ATK than this card. |
| LOD-016
| Freed the Matchless General
| Effect Monster | Earth | 5 | 2300 | 1700 | Negate the effect of a Magic Card that specifically designates this card as a target and destroy it. As long as this card remains face-up on the field, you can add a Level 4 or lower Warrior-Type monster from your Deck to your hand per turn instead of drawing a card during your Draw Phase. Your Deck is then shuffled. |
| DB2-EN137
| Freed the Matchless General
| Effect Monster | Earth | 5 | 2300 | 1700 | "Negate the effect of any Spell Card that targets this card and destroy it. As long as this card remains face-up on the field, you can add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand per turn instead of drawing 1 card from your Deck during your Draw Phase. Then shuffle your Deck." |
| SDWS-EN006
| Freed the Matchless General
| Effect Monster | Earth | 5 | 2300 | 1700 | Negate the effect of any Spell Card that targets this card and destroy it. You can add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand instead of conducting a normal draw in your Draw Phase. |
| RP02-EN054
| Freed the Matchless General
| Effect Monster | Earth | 5 | 2300 | 1700 | Negate the effect of any Spell Card that targets this card and destroy it. You can add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand instead of conducting a normal draw in your Draw Phase. |
| PTDN-EN027
| Future Samurai
| Gemini Monster | Light | 4 | 1600 | 1200 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: |
| SDWS-EN014
| Future Samurai
| Gemini Monster | Light | 4 | 1600 | 1200 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: |
| RGBT-EN039
| G.B. Hunter
| Effect Monster | Earth | 4 | 1200 | 2000 | Cards on the field cannot be returned to the Deck. |
| GAOV-EN005
| Gagaga Gardna
| Effect Monster | Earth | 4 | 1500 | 2000 | When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. When this face-up card is targeted for an attack: You can discard 1 card; this card cannot be destroyed by that battle. |
| 5DS1-EN042
| Gaia Knight, the Force of Earth
| Synchro Monster | Earth | 6 | 2600 | 800 | 1 Tuner + 1 or more Non-Tuner Monster |
| 5DS3-EN041
| Gaia Knight, the Force of Earth
| Synchro Monster | Earth | 6 | 2600 | 800 | 1 Tuner + 1 or more non-Tuner Monsters |
| DB1-EN103
| Gaia The Fierce Knight
| Normal Monster | Earth | 7 | 2300 | 2100 | A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with. |
| LOB-006
| Gaia the Fierce Knight
| Normal Monster | Earth | 7 | 2300 | 2100 | A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with. |
| SDY-007
| Gaia the Fierce Knight
| Normal Monster | Earth | 7 | 2300 | 2100 | A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with. |
| SYE-007
| Gaia The Fierce Knight
| Normal Monster | Earth | 7 | 2300 | 2100 | "A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with." |
| RP01-EN004
| Gaia the Fierce Knight
| Normal Monster | Earth | 7 | 2300 | 2100 | A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with. |
| DLG1-EN005
| Gaia the Fierce Knight
| Normal Monster | Earth | 7 | 2300 | 2100 | A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with. |
| YS11-EN006
| Ganbara Knight
| Effect Monster | Light | 4 | 0 | 1800 | When this face-up Attack Position card is targeted for an attack: You can change it to Defense Position. |
| YS12-EN005
| Ganbara Knight
| Effect Monster | Light | 4 | 0 | 1800 | When this face-up Attack Position card is targeted for an attack: You can change it to Defense Position. |
| TP8-EN005
| Garma Sword
| Ritual Monster | Dark | 7 | 2550 | 2150 | This monster can only be Ritual Summoned with the Ritual Spell Card, "Garma Sword Oath". |
| LODT-EN020
| Garoth, Lightsworn Warrior
| Effect Monster | Light | 4 | 1850 | 1300 | Each time a card(s) is sent from your Deck to the Graveyard by the effect of a "Lightsworn" monster you control, except "Garoth, Lightsworn Warrior", send the top 2 cards of your Deck to the Graveyard. Then, draw 1 card for each "Lightsworn" monster sent to the Graveyard by this effect. |
| TU01-EN002
| Garoth, Lightsworn Warrior
| Effect Monster | Light | 4 | 1850 | 1300 | Each time a card(s) is sent from your Deck to the Graveyard by the effect of a "Lightsworn" monster you control, except "Garoth, Lightsworn Warrior", send the top 2 cards of your Deck to the Graveyard. Then, draw 1 card for each "Lightsworn" monster sent to the Graveyard by this effect. |
| RYMP-EN101
| Garoth, Lightsworn Warrior
| Effect Monster | Light | 4 | 1850 | 1300 | Each time a card(s) is sent from your Deck to the Graveyard by the effect of a "Lightsworn" monster you control, except "Garoth, Lightsworn Warrior": Send the top 2 cards of your Deck to the Graveyard, then draw 1 card for each "Lightsworn" monster sent to the Graveyard by this effect. |
| LCGX-EN246
| Garoth, Lightsworn Warrior
| Effect Monster | Light | 4 | 1850 | 1300 | Each time a card(s) is sent from your Deck to the Graveyard by the effect of a "Lightsworn" monster you control, except "Garoth, Lightsworn Warrior": Send the top 2 cards of your Deck to the Graveyard, then draw 1 card for each "Lightsworn" monster sent to the Graveyard by this effect. |
| MRD-000
| Gate Guardian
| Effect Monster | Dark | 11 | 3750 | 3400 | This card can only be Special Summoned by offering "Sanga of the Thunder", "Kazejin", and "Suijin" on your side of the field as a Tribute. |
| RP01-EN023
| Gate Guardian
| Effect Monster | Dark | 11 | 3750 | 3400 | This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing "Sanga of the Thunder" "Kazejin" and "Suijin". |
| DLG1-EN024
| Gate Guardian
| Effect Monster | Dark | 11 | 3750 | 3400 | This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing "Sanga of the Thunder", "Kazejin" and "Suijin" |
| DP09-EN013
| Gauntlet Warrior
| Effect Monster | Earth | 3 | 400 | 1600 | You can Tribute this card to have all face-up Warrior-Type monsters you control gain 500 ATK and DEF until the end of the next Damage Step they battle. This effect can be activated during either player's turn. |
| DB1-EN204
| Gearfried the Iron Knight
| Effect Monster | Earth | 4 | 1800 | 1600 | "When an Equip Spell Card is equipped to this card, destroy the Equip Spell Card." |
| PSV-101
| Gearfried the Iron Knight
| Effect Monster | Earth | 4 | 1800 | 1600 | Any Equip Card this card is equipped with is automatically destroyed. |
| SD5-EN005
| Gearfried the Iron Knight
| Effect Monster | Earth | 4 | 1800 | 1600 | Any Equip Card this card is equipped with is automatically destroyed. |
| SDJ-012
| Gearfried the Iron Knight
| Effect Monster | Earth | 4 | 1800 | 1600 | Any Equip Card this card is equipped with is automatically destroyed. |
| BPT-012
| Gearfried the Iron Knight
| Effect Monster | Earth | 4 | 1800 | 1600 | When an Equip Card is equipped to this card, destroy the Equip Card. |
| RP02-EN025
| Gearfried the Iron Knight
| Effect Monster | Earth | 4 | 1800 | 1600 | When an Equip Card is equipped to this card, destroy the Equip Card. |
| FET-EN022
| Gearfried the Swordmaster
| Effect Monster | Light | 7 | 2600 | 2200 | "This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Release Restraint". When this card is equipped with an Equip Card, destroy 1 monster on your opponent's side of the field." |
| SD5-EN016
| Gearfried the Swordmaster
| Effect Monster | Light | 7 | 2600 | 2200 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of ""Release Restraint"". When this card is equipped with an Equip Card, destroy 1 monster on your opponent's side of the field. |
| DR3-EN142
| Gearfried the Swordmaster
| Effect Monster | Light | 7 | 2600 | 2200 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Release Restraint". When this card is equipped with an Equip Card, destroy 1 monster on your opponent's side of the field. |
| SOVR-EN085
| Gemini Scorpion
| Effect Monster | Earth | 4 | 1600 | 400 | When this card is Normal or Special Summoned, you can Special Summon 1 Level 4 or lower Gemini Monster from your hand. |
| SDWS-EN004
| Gemini Soldier
| Gemini Monster | Wind | 2 | 500 | 300 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it again to have it be treated as an Effect Monster with this effect. |
| HA04-EN054
| General Gantala of the Ice Barrier
| Effect Monster | Water | 7 | 2700 | 2000 | Once per turn, during your End Phase, you can select and Special Summon 1 "Ice Barrier" monster from your Graveyard, except "General Gantala of the Ice Barrier". |
| HA03-EN049
| General Grunard of the Ice Barrier
| Effect Monster | Water | 8 | 2800 | 1000 | During your Main Phase, you can Normal Summon 1 "Ice Barrier" monster in addition to your Normal Summon or Set. This effect can only be used once per turn. |
| HA04-EN025
| General Raiho of the Ice Barrier
| Effect Monster | Water | 6 | 2100 | 2300 | When an effect resolves that was activated by your opponent's Effect Monster on the field, they can discard 1 card. If they do not, that effect is negated. |
| IOC-089
| Getsu Fuhma
| Effect Monster | Dark | 4 | 1700 | 1200 | "If a monster that battles with this monster is a Fiend or Zombie-Type monster, destroy that monster at the end of the Damage Step." |
| DR2-EN090
| Getsu Fuhma
| Effect Monster | Dark | 4 | 1700 | 1200 | "If a monster that battles with this monster is a Fiend or Zombie-Type monster, destroy that monster at the end of the Damage Step." |
| SDZW-EN010
| Getsu Fuhma
| Effect Monster | Dark | 4 | 1700 | 1200 | If a monster that battles with this monster is a Fiend or Zombie-Type monster, destroy that monster at the end of the Damage Step. |
| TDGS-EN004
| Ghost Gardna
| Effect Monster | Dark | 4 | 0 | 1900 | When a face-up monster you control is selected as an attack target, you can change the target to this card. When this card is destroyed and sent to the Graveyard, 1 face-up monster your opponent controls loses 1000 ATK until the End Phase. |
| DP08-EN006
| Ghost Gardna
| Effect Monster | Dark | 4 | 0 | 1900 | When a face-up monster you control is selected as an attack target, you can change the target to this card. When this card is destroyed and sent to the Graveyard, 1 face-up monster your opponent controls loses 1000 ATK until the End Phase. |
| SD5-EN001
| Gilford the Legend
| Effect Monster | Earth | 8 | 2600 | 2000 | This card cannot be Special Summoned. When this card is Normal Summoned ""you can equip as many Equip spell Cards from your Graveyard as possible to Warrior-Type monster(s) on your side of the field. |
| CT2-EN001
| Gilford the Lightning
| Effect Monster | Light | 8 | 2800 | 1400 | If you Tribute Summon this card by Tributing 3 monsters, destroy all monsters on your opponent's side of the field. |
| SDRL-EN006
| Gilford the Lightning
| Effect Monster | Light | 8 | 2800 | 1400 | You can Tribute 3 monsters to Tribute Summon this card, If you do so destroy all monsters your opponent controls. |
| DR04-EN242
| Gilford the Lightning
| Effect Monster | Light | 8 | 2800 | 1400 | If you Tribute Summon this card by Tributing 3 monsters, destroy all monsters on your opponent's side of the field. |
| MRD-094
| Giltia the D. Knight
| Fusion Monster | Light | 5 | 1850 | 1500 | "Guardian of the Labyrinth" + "Protector of the Throne" |
| DB1-EN202
| Goblin Attack Force
| Effect Monster | Earth | 4 | 2300 | 0 | "When this card attacks, it is changed to Defense Position at the end of the Battle Phase. This position cannot be changed during your next turn.line" |
| PSV-094
| Goblin Attack Force
| Effect Monster | Earth | 4 | 2300 | 0 | When this card attacks, it is changed to Defense Position at the end of the Battle Phase. This position cannot be changed during your next turn. |
| SD5-EN004
| Goblin Attack Force
| Effect Monster | Earth | 4 | 2300 | 0 | When this card attacks, it is changed to Defense Position at the end of the Battle Phase. This position cannot be changed during your next turn. |
| TP7-EN006
| Goblin Attack Force
| Effect Monster | Earth | 4 | 2300 | 0 | If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect. |
| 5DS2-EN008
| Goblin Attack Force
| Effect Monster | Earth | 4 | 2300 | 0 | If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of the next turn, except with a card effect. |
| RP02-EN024
| Goblin Attack Force
| Effect Monster | Earth | 4 | 2300 | 0 | If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect. |
| CSOC-EN032
| Goblin Decoy Squad
| Effect Monster | Dark | 4 | 1000 | 0 | When this card inflicts Battle Damage to your opponent, you can draw 1 card. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card''s battle position cannot be changed until the end of your next turn, except with a card effect. |
| PHSW-EN035
| Goblin Pothole Squad
| Effect Monster | Earth | 4 | 1500 | 400 | When this card is Normal Summoned, Trap Cards cannot be activated. Also, "Trap Hole" Trap Cards cannot be activated when a monster is Summoned, except "Dark Trap Hole". |
| LODT-EN033
| Goblin Recon Squad
| Effect Monster | Wind | 4 | 1700 | 0 | If this card successfully attacks directly, you can look at 1 random card in your opponent's hand. If it's a Spell Card, send it to the Graveyard. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect. |
| GENF-EN004
| Goblindbergh
| Effect Monster | Earth | 4 | 1400 | 0 | When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand, then change this card to Defense Position. |
| YS12-EN008
| Goblindbergh
| Effect Monster | Earth | 4 | 1400 | 0 | When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand, then change this card to Defense Position. |
| FOTB-EN024
| Goe Goe the Gallant Ninja
| Effect Monster | Wind | 4 | 1500 | 1000 | When this card inflicts Battle Damage to your opponent while they have 5 or more cards in their hand, discard 2 random cards from their hand. |
| WC6-EN001
| Golden Homunculus
| Effect Monster | Light | 6 | 1500 | 1500 | Increase the ATK and DEF of this card by 300 points for each of your cards that is removed from play. |
| SDDE-EN004
| Golden Homunculus
| Effect Monster | Light | 6 | 1500 | 1500 | This card gains 300 ATK and DEF for each of your removed from play cards. |
| TDGS-EN042
| Goyo Guardian
| Synchro/Effect Monster | Earth | 6 | 2800 | 2000 | 1 Tuner + 1 or more Non-Tuner monster | When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon that monster to your side of the field in face-up Defense Position.
| CT05-ENS03
| Goyo Guardian
| Synchro/Effect Monster | Earth | 6 | 2800 | 2000 | 1 Tuner + 1 or more non-Tuner Monsters | When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon that monster to your side of the field in face-up Defense Position.
| GLD1-EN026
| Grandmaster of the Six Samurai
| Effect Monster | Earth | 5 | 2100 | 800 | You can only control 1 "Grandmaster of the Six Samurai" monster. While you control a face-up "Six Samurai" monster, you can Special Summon this card from your hand. When this card is destroyed by your opponent's card effect, add 1 "Six Samurai" monster from your Graveyard to your hand. |
| TU01-EN009
| Grandmaster of the Six Samurai
| Effect Monster | Earth | 5 | 2100 | 800 | You can only control 1 "Grandmaster of the Six Samurai" monster. While you control a face-up "Six Samurai" monster, you can Special Summon this card from your hand. When this card is destroyed by your opponent's card effect, add 1 "Six Samurai" monster from your Graveyard to your hand. |
| STON-EN000
| Grandmaster of the Six Samurai
| Effect Monster | Earth | 5 | 2100 | 800 | You can only control 1 "Grandmaster of the Six Samurai" monster. While you control a face-up "Six Samurai" monster, you can Special Summon this card from your hand. When this card is destroyed by your opponent's card effect, add 1 "Six Samurai" monster from your Graveyard to your hand. |
| RYMP-EN087
| Grandmaster of the Six Samurai
| Effect Monster | Earth | 5 | 2100 | 800 | You can only control 1 face-up "Grandmaster of the Six Samurai". While you control a face-up "Six Samurai" monster(s), you can Special Summon this card (from your hand). When this card is destroyed by your opponent's card effect: Target 1 "Six Samurai" monster in your Graveyard; add that target to your hand. |
| LCGX-EN226
| Grandmaster of the Six Samurai
| Effect Monster | Earth | 5 | 2100 | 800 | You can only control 1 face-up "Grandmaster of the Six Samurai". While you control a face-up "Six Samurai" monster(s), you can Special Summon this card (from your hand). When this card is destroyed by your opponent's card effect: Target 1 "Six Samurai" monster in your Graveyard; add that target to your hand. |
| STON-EN013
| Great Shogun Shien
| Effect Monster | Fire | 7 | 2500 | 2400 | If you control 2 or more "Six Samurai" monsters, you can Special Summon this card from your hand. You opponent can activate only 1 Spell/Trap Card each turn. If this card would be destroyed, you can destroy a "Six Samurai" monster you control instead. |
| CP08-EN008
| Great Shogun Shien
| Effect Monster | Fire | 7 | 2500 | 2400 | If you control 2 or more "Six Samurai" monsters, you can Special Summon this card from your hand. Your opponent can activate only 1 Spell/Trap Card each turn. If this card would be destroyed, you can destroy a "Six Samurai" monster you control instead. |
| RYMP-EN094
| Great Shogun Shien
| Effect Monster | Fire | 7 | 2500 | 2400 | If you control 2 or more "Six Samurai" monsters, you can Special Summon this card (from your hand). Your opponent can only activate 1 Spell/Trap Card each turn. If this card would be destroyed, you can destroy a face-up "Six Samurai" monster you control instead. |
| LCGX-EN233
| Great Shogun Shien
| Effect Monster | Fire | 7 | 2500 | 2400 | If you control 2 or more "Six Samurai" monsters, you can Special Summon this card (from your hand). Your opponent can only activate 1 Spell/Trap Card each turn. If this card would be destroyed, you can destroy a face-up "Six Samurai" monster you control instead. |
| DB2-EN103
| Greenkappa
| Effect Monster | Dark | 3 | 650 | 900 | FLIP: Select 2 face-down Spell or Trap Cards on the field and destroy them. |
| HL1-EN002
| Greenkappa
| Effect Monster | Dark | 3 | 650 | 900 | FLIP: Select 2 face-down Spell or Trap Cards on the field and destroy them. |
| TU06-EN014
| Greenkappa
| Effect Monster | Dark | 3 | 650 | 900 | FLIP: Target 2 face-down Spell/Trap Cards on the field; destroy both. |
| LODT-EN000
| Guardian of Order
| Effect Monster | Light | 8 | 2500 | 1200 | If you control 2 or more LIGHT monsters, you can Special Summon this card from your hand. You can only control 1 "Guardian of Order". |
| MRD-083
| Guardian of the Labyrinth
| Normal Monster | Earth | 4 | 1000 | 1200 | A monster that guards the entrance to the Netherworld. |
| GAOV-EN009
| Hammer Bounzer
| Effect Monster | Earth | 6 | 2300 | 2000 | If your opponent controls a card and you control no cards, you can Normal Summon this card without Tributing. If this card attacks an opponent’s monster, as long as you control no Spell/Trap Cards, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. |
| TDGS-EN085
| Hand of the Six Samurai
| Effect Monster | Fire | 3 | 1600 | 1000 | While you control another "Six Samurai" monster, you can tribute 1 "Six Samurai" monster to destroy 1 monster on the field. |
| STOR-ENSE2
| Hand of the Six Samurai
| Effect Monster | Fire | 3 | 1600 | 1000 | While you control another "Six Samurai" monster, you can Tribute 1 "Six Samurai" monster to destroy 1 monster on the field. |
| LOB-074
| Hard Armor
| Normal Monster | Earth | 3 | 300 | 1200 | A living suit of armor that attacks enemies with a bone-jarring tackle. |
| TP4-019
| Hayabusa Knight
| Effect Monster | Earth | 3 | 1000 | 700 | This monster can attack twice during the same Battle Phase. |
| DB1-EN196
| Hayabusa Knight
| Effect Monster | Earth | 3 | 1000 | 700 | This monster can attack twice during the same Battle Phase. |
| PSV-086
| Hayabusa Knight
| Effect Monster | Earth | 3 | 1000 | 700 | This monster can attack twice during the same Battle Phase. |
| 5DS3-EN007
| Hayabusa Knight
| Effect Monster | Earth | 3 | 1000 | 700 | This card can attack twice during the same Battle Phase. |
| SOI-EN005
| Hero Kid
| Effect Monster | Earth | 2 | 300 | 600 | When this card is Special Summoned, you can Special Summon any number of "Hero Kid"(s) from your Deck. |
| DP03-EN004
| Hero Kid
| Effect Monster | Earth | 2 | 300 | 600 | When this card is Special Summoned, you can Special Summon any number of "Hero Kid"(s) from your Deck. |
| DR04-EN125
| Hero Kid
| Effect Monster | Earth | 2 | 300 | 600 | When this card is Special Summoned, you can Special Summon any number of "Hero Kid"(s) from your Deck. |
| LCGX-EN016
| Hero Kid
| Effect Monster | Earth | 2 | 300 | 600 | When this card is Special Summoned: You can Special Summon any number of "Hero Kid"(s) from your Deck. |
| MRD-055
| Hibikime
| Normal Monster | Earth | 4 | 1450 | 1000 | Confuses enemies with a noise that is harsh to the ears. |
| MRL-068
| Hungry Burger
| Ritual Monster | Dark | 6 | 2000 | 1850 | This monster can only be Ritual Summoned with the Ritual Magic Card, "Hamburger Recipe". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute form your Field or your hand. |
| GLD3-EN028
| Infernity Dwarf
| Effect Monster | Dark | 2 | 800 | 500 | While you have no cards in your hand, during battle between an attacking monster you control and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent. |
| TSHD-EN013
| Infernity Randomizer
| Effect Monster | Dark | 1 | 900 | 0 | Once per turn, while you have no cards in your hand, you can draw 1 card and reveal it. For a Monster Card drawn with this effect, inflict damage to your opponent equal to the Level of that monster x 200. For a Spell or Trap Card, you take 500 damage. |
| DB1-EN013
| Invader of the Throne
| Effect Monster | Earth | 4 | 1350 | 1700 | FLIP: Select 1 opponent's monster and switch control of it with this card. This effect cannot be activated during the Battle Phase. |
| MRL-026
| Invader of the Throne
| Effect Monster | Earth | 4 | 1350 | 1700 | FLIP: Select 1 opponent's monster and switch control of it with this card. This effect cannot be activated during the Battle Phase. |
| CSOC-EN017
| Iron Chain Repairman
| Effect Monster | Earth | 4 | 1600 | 1200 | When this card destroys a monster by battle and sends it to the Graveyard, inflict 300 damage to your opponent. Once per turn, you can Special Summon 1 Level 4 or lower "Iron Chain" monster from your Graveyard, except "Iron Chain Repairman". This card cannot attack the turn you activate this effect. |
| EEN-EN005
| Jack's Knight
| Normal Monster | Light | 5 | 1900 | 1000 | A strong master swordsman. His loyalty is to justice, his duty to protect the weak. |
| DR04-EN065
| Jack's Knight
| Normal Monster | Light | 5 | 1900 | 1000 | A strong master swordsman. His loyalty is to justice, his duty to protect the weak. |
| DPYG-EN004
| Jack's Knight
| Normal Monster | Light | 5 | 1900 | 1000 | A strong master swordsman. His loyalty is to justice, his duty to protect the weak. |
| LODT-EN018
| Jain, Lightsworn Paladin
| Effect Monster | Light | 4 | 1800 | 1200 | If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only. During each of your End Phases, send the top 2 cards of your Deck to the Graveyard. |
| SDDC-EN020
| Jain, Lightsworn Paladin
| Effect Monster | Light | 4 | 1800 | 1200 | If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard. You must control this face-up card to activate and to resolve this effect. |
| RYMP-EN100
| Jain, Lightsworn Paladin
| Effect Monster | Light | 4 | 1800 | 1200 | If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard. You must control this face-up card to activate and to resolve this effect. |
| LCGX-EN245
| Jain, Lightsworn Paladin
| Effect Monster | Light | 4 | 1800 | 1200 | If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard. You must control this face-up card to activate and to resolve this effect. |
| SDK-007
| Judge Man
| Normal Monster | Earth | 6 | 2200 | 1500 | This club-wielding warrior battles to the end and will never surrender. |
| DPKB-EN003
| Judge Man
| Normal Monster | Earth | 6 | 2200 | 1500 | This club-wielding warrior battles to the end and will never surrender. |
| DP09-EN016
| Junk Archer
| Synchro/Effect Monster | Earth | 7 | 2300 | 2000 | "Junk Synchron" + 1 or more non-Tuner monsters | Once per turn you can remove 1 monster your opponent controls from play. During the End Phase, the removed monster returns to the opponent's side of the field, in the same Battle Position.
| EXVC-EN037
| Junk Berserker
| Synchro/Effect Monster | Wind | 7 | 2700 | 1800 | Junk Synchron + 1 or more non-Tuner monsters | You can remove from play 1 "Junk" monster in your Graveyard to select 1 face-up monster your opponent controls. It loses ATK equal to the removed monster's ATK. If this card attacks a Defense Position monster, destroy the monster with this card's effect without applying damage calculation.
| PHSW-EN097
| Junk Defender
| Effect Monster | Earth | 3 | 500 | 1800 | When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. Once per turn, during either player's turn: You can have this card gain 300 DEF. |
| 5DS3-EN039
| Junk Destroyer
| Synchro/Effect Monster | Earth | 8 | 2600 | 2500 | "Junk Synchron" + 1 or more non-Tuner monsters | When this card is Synchro Summoned, you can select and destroy cards on the field, up to the number of non-Tuner monsters used as Synchro Material Monsters for this card.
| YMP1-EN006
| Junk Gardna
| Synchro/Effect Monster | Earth | 6 | 1400 | 2600 | Junk Synchron + 1 or more non-Tuner monsters | Once per turn, you can select 1 monster your opponent controls, and change its battle position. This effect can be activated during either player's turn. If this card is sent from the field to the Graveyard, you can select 1 monster on the field and change its battle position.
| EXVC-EN001
| Junk Servant
| Effect Monster | Earth | 4 | 1500 | 1000 | If you control a face-up "Junk" monster(s), you can Special Summon this card from your hand. |
| 5DS1-EN011
| Junk Synchron
| Tuner Monster | Dark | 3 | 1300 | 500 | When this card is Normal Summoned you can Special Summon 1 Level 2 or lower monster from your Graveyard in face-up Defense-Position. That monster's effect(s) is negated. |
| DP08-EN001
| Junk Synchron
| Tuner Monster | Dark | 3 | 1300 | 500 | When this card is Normal Summoned, you can Special Summon 1 Level 2 or lower monster from your Graveyard in face-up Defense Position. That monster's effect(s) is negated. |
| 5DS2-EN014
| Junk Synchron
| Tuner Monster | Dark | 3 | 1300 | 500 | When this card is Normal Summoned, you can Special Summon 1 Level 2 or lower monster from your Graveyard in face-up Defense Position. That monster's effect(s) is negated. |
| 5DS3-EN010
| Junk Synchron
| Tuner Monster | Dark | 3 | 1300 | 500 | When this card is Normal Summoned, you can Special Summon 1 Level 2 or lower monster from your Graveyard in face-up Defense Position. That monster's effect(s) is negated. (deck contains 2) |
| 5DS1-EN041
| Junk Warrior
| Synchro/Effect Monster | Dark | 5 | 2300 | 1300 | "Junk Synchron" + 1 or more non-Tuner Monster | When this card is Synchro Summoned, it gains ATK equal to the total ATK of all Level 2 an lower monsters on the field.
| DP08-EN012
| Junk Warrior
| Synchro/Effect Monster | Dark | 5 | 2300 | 1300 | "Junk Synchron" + 1 or more non-Tuner monsters | When this card is Synchro Summoned, it gains ATK equal to the total ATK of all Level 2 and lower monsters you control.
| 5DS2-EN042
| Junk Warrior
| Synchro/Effect Monster | Dark | 5 | 2300 | 1300 | "Junk Synchron" + 1 or more non-Tuner monsters | When this card is Synchro Summoned, it gains ATK equal to the total ATK of all Level 2 and lower monsters you control.
| DP10-EN013
| Justice Bringer
| Effect Monster | Earth | 4 | 1700 | 1000 | Once per turn, when a Special Summoned monster your opponent controls activates its effect, you can negate the activation. |
| TDGS-EN012
| Jutte Fighter
| Tuner Monster | Earth | 2 | 700 | 900 | Once per turn, you can change 1 face-up Attack Position monster your opponent controls to face-up Defense Position. |
| LOB-028
| Kagemusha of the Blue Flame
| Normal Monster | Earth | 2 | 800 | 400 | Serving as a double for the Ruler of the Blue Flame, he's a master swordsman that wields a fine blade. |
| STOR-EN025
| Kagemusha of the Six Samurai
| Tuner Monster | Earth | 2 | 400 | 1800 | When (exactly) 1 face-up "Six Samurai" monster you control is targeted by a Spell Card, Trap Card, Spell/Trap effect, or Effect Monster's effect, you can change the target to this face-up card on the field, instead. |
| WC5-EN002
| Kaibaman
| Effect Monster | Light | 3 | 200 | 700 | Tribute this card to Special Summon 1 "Blue-Eyes White Dragon" from your hand. |
| CP03-EN014
| Kaibaman
| Effect Monster | Light | 3 | 200 | 700 | You can Tribute this card to Special Summon 1 "Blue Eyes White Dragon" from your hand. |
| DR04-EN245
| Kaibaman
| Effect Monster | Light | 3 | 200 | 700 | You can Tribute this card to Special Summon 1 "Blue-Eyes White Dragon" from your hand. |
| RP01-EN095
| Kaibaman
| Effect Monster | Light | 3 | 200 | 700 | You can Tribute this card to Special Summon 1 "Blue-Eyes White Dragon" from your hand. |
| DLG1-EN096
| Kaibaman
| Effect Monster | Light | 3 | 200 | 700 | You can Tribute this card to Special Summon 1 "Blue-Eyes White Dragon" from your hand. |
| SDDC-EN022
| Kaibaman
| Effect Monster | Light | 3 | 200 | 700 | You can Tribute this face-up card; Special Summon 1 "Blue-Eyes White Dragon" from your hand. |
| WCS-001
| Kanan the Swordmistress
| Normal Monster | Earth | 4 | 1400 | 1400 | A lady warrior armed with sword and shield, she floats lightly and stings sharply. |
| TP4-013
| Karate Man
| Effect Monster | Earth | 3 | 1000 | 1000 | "Once per turn, the original ATK of this card can be doubled. When this effect is applied, the card is immediately destroyed at the end of the turn." |
| DB1-EN049
| Karate Man
| Effect Monster | Earth | 3 | 1000 | 1000 | "You can double the original ATK of this card once per turn. If you used this effect, destroy this card during the End Phase." |
| MRL-083
| Karate Man
| Effect Monster | Earth | 3 | 1000 | 1000 | Once per turn, the original ATK of this card can be doubled. When this effect is applied, the card is immediately destroyed at the end of the turn. |
| SDJ-013
| Karate Man
| Effect Monster | Earth | 3 | 1000 | 1000 | Once per turn, the original ATK of this card can be doubled. When this effect is applied, the card is immediately destroyed at the end of the turn. |
| TP3-015
| Karbonala Warrior
| Fusion Monster | Earth | 4 | 1500 | 1200 | "M-Warrior #1" + "M-Warrior #2" |
| LOB-067
| Karbonala Warrior
| Fusion Monster | Earth | 4 | 1500 | 1200 | "M-Warrior #1" + "M-Warrior #2" |
| YS11-EN009
| Key Man the Key Warrior
| Effect Monster | Earth | 2 | 1000 | 500 | Once per turn, during your Main Phase: You can make this card Level 3 until the End Phase. |
| EEN-EN006
| King's Knight
| Effect Monster | Light | 4 | 1600 | 1400 | While "Queen's Knight" is on your side of the field, when this card is Normal Summoned, you can Special Summon 1 "Jack's Knight" from your Deck. |
| DR04-EN066
| King's Knight
| Effect Monster | Light | 4 | 1600 | 1400 | While "Queen's Knight" is on your side of the field, when this card is Normal Summoned, you can Special Summon 1 "Jack's Knight" from your Deck. |
| DPYG-EN011
| King's Knight
| Effect Monster | Light | 4 | 1600 | 1400 | When this card is Normal Summoned, if you control "Queen's Knight", you can Special Summon 1 "Jack's Knight" from your Deck. |
| SOVR-EN032
| Knight of the Red Lotus
| Effect Monster | Fire | 6 | 2100 | 1800 | If you have exactly 3 Normal Monsters in your Graveyard, you can Special Summon this card from your hand by removing from play 2 Normal Monsters from your Graveyard. Once per turn, you can select and Special Summon 1 Level 4 or lower Normal Monster from your Graveyard. |
| TSHD-EN099
| Koa'ki Meiru Bergzak
| Effect Monster | Earth | 4 | 2000 | 200 | During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Warrior-Type monster from your hand. If this card destroys an opponent's monster by battle, it can attack once again in a row. |
| SOVR-EN028
| Koa'ki Meiru Rooklord
| Effect Monster | Earth | 7 | 2800 | 2200 | During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Warrior-Type monster in your hand. You can Tribute Summon this card by Tributing 1 "Koa'ki Meiru" monster. When this card is Normal Summoned, you can remove from play 1 "Koa'ki Meiru" card in your Graveyard to destroy up to 2 cards your opponent controls. |
| DB1-EN147
| Kojikocy
| Normal Monster | Earth | 4 | 1500 | 1200 | A man-hunter with powerful arms that can crush boulders |
| MRD-010
| Kojikocy
| Normal Monster | Earth | 4 | 1500 | 1200 | A man-hunter with powerful arms that can crush boulders. |
| SDK-009
| Kojikocy
| Normal Monster | Earth | 4 | 1500 | 1200 | A man-hunter with powerful arms that can crush boulders. |
| SKE-005
| Kojikocy
| Normal Monster | Earth | 4 | 1500 | 1200 | "A man-hunter with powerful arms that can crush boulders." |
| TDGS-EN031
| Kunoichi
| Effect Monster | Wind | 4 | 1800 | 1000 | When control of this face-up card changeds, its new controller discards 1 random card. |
| LODT-ENSE1
| Kuraz the Light Monarch
| Effect Monster | Light | 6 | 2400 | 1000 | When this card is Normal or Special Summoned, you can destroy up to 2 cards on the field. For each card destroyed, that card's controller draws 1 card. This card cannot attack during the turn it is Normal or Special Summoned. |
| AST-030
| Lady Ninja Yae
| Effect Monster | Wind | 3 | 1100 | 200 | Discard 1 WIND monster from your hand to the Graveyard. Return all Spell and Trap Cards on your opponent's side of the field to the owner's hands. |
| SD8-EN011
| Lady Ninja Yae
| Effect Monster | Wind | 3 | 1100 | 200 | "By discarding 1 WIND monster from your hand to the Graveyard, return all Spell and Trap Cards on your opponent's side of the field to the owner's hand." |
| DR2-EN142
| Lady Ninja Yae
| Effect Monster | Wind | 3 | 1100 | 200 | "By discarding 1 WIND monster from your hand to the Graveyard, return all Spell and Trap Cards on your opponent's side of the field to the owner's hand." |
| MRD-115
| Lava Battleguard
| Effect Monster | Earth | 5 | 1550 | 1800 | Increase the ATK of this monster by 500 points for every face-up "Swamp Battleguard" on your side of the Field. |
| PHSW-EN092
| Laval Dual Slasher
| Synchro/Effect Monster | Fire | 5 | 2400 | 200 | 1 Tuner + 1 or more non-Tuner FIRE monsters | This card gains effects based on the number of "Laval" monsters in your Graveyard:
| HA05-EN014
| Laval Judgment Lord
| Effect Monster | Fire | 7 | 2700 | 1800 | Once per turn: You can banish 1 "Laval" monster from your Graveyard; inflict 1000 damage to your opponent. This card cannot declare an attack the turn you activated this effect. |
| PHSW-EN094
| Laval Lancelord
| Effect Monster | Fire | 6 | 2100 | 200 | You can Normal Summon this card without Tributing. If you do, during the End Phase: Send it to the Graveyard. When this card on the field is destroyed and sent to the Graveyard: You can target 1 of your banished FIRE monsters; add that target to your hand. |
| HA05-EN023
| Laval the Greater
| Synchro/Effect Monster | Fire | 6 | 2400 | 800 | 1 Tuner + 1 or more non-Tuner FIRE monsters | When this card is Synchro Summoned: Send 1 card from your hand to the Graveyard. If this card would be destroyed by a card effect, you can banish 1 "Laval" monster from your Graveyard, instead.
| HA05-EN009
| Laval Warrior
| Effect Monster | Fire | 4 | 1800 | 500 | When this card destroys an opponent's monster by battle: Inflict damage to your opponent equal to the original ATK of the destroyed monster. You must have 4 or more "Laval" monsters with different names in your Graveyard to activate and to resolve this effect. |
| AST-067
| Legacy Hunter
| Effect Monster | Earth | 4 | 1000 | 1500 | "When this card attacks a face-down Defense Position monster and destroys it and sends it to the Graveyard as a result of battle, your opponent returns 1 random card from his/her hand to his/her Deck. His/her Deck is then shuffled." |
| DR2-EN180
| Legacy Hunter
| Effect Monster | Earth | 4 | 1000 | 1500 | "When this card attacks a face-down Defense Position monster and destroys it and sends it to the Graveyard as a result of battle, your opponent returns 1 random card from their hand to their Deck. Their Deck is then shuffled." |
| STOR-EN021
| Legendary Six Samurai - Enishi
| Effect Monster | Light | 4 | 1700 | 700 | During either player's turn, if you control another face-up "Six Samurai" monster with a different name, you can remove from play 2 "Six Samurai" monsters from your Graveyard to select 1 face-up monster on the field and return it to the hand. You can only use this effect once per turn. While you control 2 or more face-up "Six Samurai" monsters other than "Legendary Six Samurai - Enishi", this card gains 500 ATK and DEF. |
| STOR-EN022
| Legendary Six Samurai - Kageki
| Effect Monster | Wind | 3 | 200 | 2000 | When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower "Six Samurai" monster from your hand. While you control another face-up "Six Samurai" monster with a different name, this card gains 1500 ATK. |
| STOR-EN020
| Legendary Six Samurai - Kizan
| Effect Monster | Earth | 4 | 1800 | 500 | If you control a face-up "Six Samurai" monster other than "Legendary Six Samurai - Kizan", you can Special Summon this card from your hand. While you control 2 or more other face-up "Six Samurai" monsters, this card gains 300 ATK and DEF. |
| STOR-EN024
| Legendary Six Samurai - Mizuho
| Effect Monster | Fire | 3 | 1600 | 1000 | If you control a face-up "Legendary Six Samurai - Shinai", you can Special Summon this card from your hand. Once per turn, you can Tribute another "Six Samurai" monster to select and destroy 1 card on the field. |
| STOR-EN041
| Legendary Six Samurai - Shi En
| Synchro/Effect Monster | Dark | 5 | 2500 | 1400 | 1 Warrior-Type Tuner + 1 or more non-Tuner "Six Samurai" monsters | Once per turn, when your opponent activates a Spell/Trap Card, you can negate it's activation and destroy it. If this face-up card on the field would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.
| STOR-EN023
| Legendary Six Samurai - Shinai
| Effect Monster | Water | 3 | 1500 | 1500 | If you control a face-up "Legendary Six Samurai - Mizuho", you can Special Summon this card from your hand. If this card is Tributed, select 1 "Six Samurai" monster in your Graveyard, and add it to your hand, except "Legendary Six Samurai - Shinai". |
| RGBT-EN002
| Level Warrior
| Effect Monster | Light | 3 | 300 | 600 | If there are no monsters on the field, you can Normal Summon this card from your hand as a Level 2 monster. If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand as a Level 4 monster. |
| DP09-EN007
| Level Warrior
| Effect Monster | Light | 3 | 300 | 600 | If there are no monsters on the field, you can Normal Summon this card from your hand as a Level 2 monster. If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand as a Level 4 monster. |
| JUMP-EN046
| Lightning Warrior
| Synchro/Effect Monster | Light | 7 | 2400 | 1200 | 1 Tuner + 1 or more non-Tuner monsters | When this card destroys an opponent's monster by battle and sends it to the Graveyard, inflict 300 damage to your opponent for each card in your opponent's hand.
| GAOV-EN034
| Lightray Gearfried
| Effect Monster | Light | 8 | 2800 | 2200 | Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having 5 or more LIGHT monsters with different names in your Graveyard, and cannot be Special Summoned by other ways. Once per turn, during either player´s turn, when a Spell/Trap Card is activated: You can banish 1 Warrior-Type monster from your Graveyard; negate the activation, and if you do, destroy it. All face-up monsters you control must be Warrior-Type to activate and to resolve this effect. |
| GAOV-EN084
| Lightray Grepher
| Effect Monster | Light | 4 | 1700 | 1600 | You can Special Summon this card (from your hand) by discarding 1 Level 5 or higher LIGHT monster. Once per turn: You can discard 1 LIGHT monster; banish 1 LIGHT monster from your Deck. |
| YSDJ-EN012
| Little Winguard
| Effect Monster | Wind | 4 | 1400 | 1800 | You can change the battle position of this card once per turn, during your End Phase. |
| DCR-013
| Little-Winguard
| Effect Monster | Wind | 4 | 1400 | 1800 | "Once during each of your End Phases, you can change the battle position of this card." |
| DR1-EN175
| Little-Winguard
| Effect Monster | Wind | 4 | 1400 | 1800 | "Once during each of your End Phases, you can change the battle position of this card." |
| TP5-EN001
| Luminous Soldier
| Effect Monster | Light | 5 | 2100 | 1400 | "If this card battles with a DARK monster, increase the ATK of this card by 500 points during the Damage Step." |
| DB2-EN113
| Luminous Soldier
| Effect Monster | Light | 5 | 2100 | 1400 | "If this card battles with a DARK monster, increase the ATK of this card by 500 points during the Damage Step." |
| TP7-EN004
| Luminous Soldier
| Effect Monster | Light | 5 | 2100 | 1400 | If this card battles with a DARK monster, increase the ATK of this card by 500 points during the Damage Step. |
| LOB-076
| M-Warrior #1
| Normal Monster | Earth | 3 | 1000 | 500 | Specializing in combination attacks, this warrior uses magnetism to block an enemy's escape. |
| LOB-077
| M-Warrior #2
| Normal Monster | Earth | 3 | 500 | 1000 | Specializing in combination attacks, this warrior is equipped with a tough, magnetically coated armor. |
| ORCS-EN099
| M-X-Saber Invoker
| Xyz/Effect Monster | Earth | 3 | 1600 | 500 | 2 Level 3 monsters | Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Level 4 EARTH Warrior or Beast-Warrior-Type monster from your Deck, in face-up Defense Position. Destroy it during the End Phase.
| DB1-EN169
| Makyura the Destructor
| Effect Monster | Dark | 4 | 1600 | 1200 | "During the turn this card is sent to the Graveyard, the owner of this card can activate Trap Card(s) from his/her hand." |
| LOD-018
| Marauding Captain
| Effect Monster | Earth | 3 | 1200 | 400 | As long as this monster remains face-up on the field, your opponent cannot select another Warrior-Type monster on your side of the field as an attack target. When this monster is Normal Summoned successfully, you can Special Summon 1 Level 4 or lower monster from your hand. |
| SD5-EN009
| Marauding Captain
| Effect Monster | Earth | 3 | 1200 | 400 | Your opponent cannot select another Warrior-Type monster you control as an attack target. When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower monster from your hand. |
| DB2-EN138
| Marauding Captain
| Effect Monster | Earth | 3 | 1200 | 400 | "While this monster remains face-up on the field, your opponent cannot select another Warrior-Type monster on your side of the field as an attack target. When this monster is Normal Summoned, you can Special Summon 1 Level 4 or lower monster from your hand." |
| HL2-EN005
| Marauding Captain
| Effect Monster | Earth | 3 | 1200 | 400 | While this monster remains face-up on the field, your opponent cannot select another Warrior-Type monster on your side of the field as an attack target. When this monster is Normal Summoned, you can Special Summon 1 Level 4 or lower monster from your hand. |
| 5DS1-EN018
| Marauding Captain
| Effect Monster | Earth | 3 | 1200 | 400 | While this monster remains face-up on the field, your opponent cannot select another Warrior-Type monster on your side of the field as an attack target. When this monster is Normal Summoned, you can Special Summon 1 Level 4 or lower monster from your hand. |
| SDWS-EN007
| Marauding Captain
| Effect Monster | Earth | 3 | 1200 | 400 | Your opponent cannot select another Warrior-Type monster you control as an attack target. When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower monster from your hand. |
| YS11-EN015
| Marauding Captain
| Effect Monster | Earth | 3 | 1200 | 400 | Your opponent cannot target face-up Warrior-Type monsters for attacks, except this one. When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand. |
| YS12-EN014
| Marauding Captain
| Effect Monster | Earth | 3 | 1200 | 400 | Your opponent cannot target face-up Warrior-Type monsters for attacks, except this one. When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand. |
| DB1-EN110
| Masaki the Legendary Swordsman
| Normal Monster | Earth | 4 | 1100 | 1100 | Legendary swordmaster Masaki is a veteran of over 100 battles. |
| LOB-038
| Masaki the Legendary Swordsman
| Normal Monster | Earth | 4 | 1100 | 1100 | Legendary swordmaster Masaki is a veteran of over 100 battles. |
| SDJ-007
| Masaki the Legendary Swordsman
| Normal Monster | Earth | 4 | 1100 | 1100 | Legendary swordmaster Masaki is a veteran of over 100 battles. |
| GENF-EN094
| Masked HERO Goka
| Fusion/Effect Monster | Fire | 6 | 2200 | 1800 | Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. This card gains 100 ATK for each "HERO" monster in your Graveyard. |
| GENF-EN095
| Masked HERO Vapor
| Fusion/Effect Monster | Water | 6 | 2400 | 2000 | Must be Special Summoned with "Mask Change", and cannot be Special Summoned by other ways. This card cannot be destroyed by card effects. |
| ORCS-EN030
| Masked Ninja Ebisu
| Effect Monster | Wind | 4 | 1200 | 1800 | Once per turn, if you control a face-up "Ninja" monster other than "Masked Ninja Ebisu", you can activate this effect: Return a number of your opponent's Spell/Trap Cards to the hand, equal to the number of "Ninja" monsters you control, also every face-up "Goe Goe the Gallant Ninja" you control can attack your opponent directly this turn. |
| GENF-EN032
| Master of the Flaming Dragonswords
| Effect Monster | Fire | 4 | 1800 | 1200 | When a monster is Normal Summoned to your side of the field, except "Master of the Flaming Dragonswords": You can increase that monster's Level by 1, and this card gains 300 ATK until the End Phase. |
| IOC-086
| Mataza the Zapper
| Effect Monster | Dark | 3 | 1300 | 800 | "This monster can attack twice during the same Battle Phase. As long as this card remains face-up on the field, control of this card cannot switch." |
| SD5-EN012
| Mataza the Zapper
| Effect Monster | Dark | 3 | 1300 | 800 | This monster can attack twice during the same Battle Phase. As long as this card remains face-up on the field |
| DR2-EN087
| Mataza the Zapper
| Effect Monster | Dark | 3 | 1300 | 800 | "This monster can attack twice during the same Battle Phase. While this card is face-up on the field, control of this card cannot switch." |
| YSDJ-EN013
| Mataza the Zapper
| Effect Monster | Dark | 3 | 1300 | 800 | This monster can attack twice during the same Battle Phase. Control of this card cannot switch. |
| SOVR-EN003
| Max Warrior
| Effect Monster | Wind | 4 | 1800 | 800 | When this card attacks an opponent's monster, it gains 400 ATK during damage calculation only. If this card destroys an opponent's monster by battle, this card's Level becomes 2 and its original ATK and DEF are halved until your next Standby Phase. |
| DP09-EN009
| Max Warrior
| Effect Monster | Wind | 4 | 1800 | 800 | When this card attacks an opponent's monster, it gains 400 ATK during damage calculation only. If this card destroys an opponent's monster by battle, this card's Level becomes 2 and its original ATK and DEF are halved until your next Standby Phase. |
| LODT-EN097
| Maximum Six
| Effect Monster | Earth | 6 | 1900 | 1600 | When this card is Tribute Summoned, roll a six-sided die. This card gains ATK equal to the result of the die roll x 200. |
| TLM-EN024
| Mid Shield Gardna
| Effect Monster | Earth | 4 | 100 | 1800 | "You can flip this card into face-down Defense Position once per turn during your Main Phase. Negate the activation of a Spell Card that targets this 1 face-down monster. At that time, flip this card into face-up Defense Posiiton." |
| DR3-EN204
| Mid Shield Gardna
| Effect Monster | Earth | 4 | 100 | 1800 | You can flip this card into face-down Defense Position once per turn during your Main Phase. Negate the activation of a Spell Card that targets this 1 face-down monster. At that time, flip this card into face-up Defense Position. |
| MP1-001
| Millennium Shield
| Normal Monster | Earth | 5 | 0 | 3000 | A Millennium item, it's rumored to block any strong attack. |
| GLD4-EN001
| Millennium Shield
| Normal Monster | Earth | 5 | 0 | 3000 | A Millennium Item, it's rumored to block any strong attack. |
| DCR-018
| Mirage Knight
| Effect Monster | Light | 8 | 2800 | 2000 | "This card can only be Special Summoned by the effect of 'Dark Flare Knight'. When this card battles another monster, during damage calculation increase the ATK of this card by the original ATK of the opponent's monster. During the End Phase after this card was involved in battle, remove this card from play." |
| DR1-EN180
| Mirage Knight
| Effect Monster | Light | 8 | 2800 | 2000 | "This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Dark Flare Knight". When this card battles another monster, during damage calculation increase the ATK of this card by the original ATK of the opponent's monster. During the End Phase after this card was involved in battle, remove this card from play." |
| LOB-017
| Monster Egg
| Normal Monster | Earth | 3 | 600 | 900 | A warrior hidden within an egg that attacks enemies by flinging eggshells. |
| MDP2-EN019
| Moon Envoy
| Normal Monster | Light | 4 | 1100 | 1000 | Many have fallen victim to this lunar warrior's crescent pike. |
| GAOV-EN012
| Morpho Butterspy
| Effect Monster | Dark | 4 | 1200 | 1600 | Once per turn, when the battle position of an opponent's monster(s) is changed (except during the Damage Step): You can target one of those monsters; it loses 1000 ATK and DEF. |
| MRD-114
| Mushroom Man #2
| Effect Monster | Earth | 3 | 1250 | 800 | A player controlling this monster loses 300 Life Points during each of his/her Standby Phases when this card is on the Field. Control of this card is shifted to your opponent by paying 500 Life Points at your End Phase. |
| SDK-043
| Mysterious Puppeteer
| Effect Monster | Earth | 4 | 1000 | 1500 | When a monster is summoned (excluding Special Summon) or flipped face-up by attack or some other effect, the Life Points of this card's owner increase by 500 for each monster while this card is face-up on the field. |
| SKE-017
| Mysterious Puppeteer
| Effect Monster | Earth | 4 | 1000 | 1500 | "Each time you or your opponent Normal Summons or Flip Summons a monster, increase your Life Points by 500 points." |
| SD5-EN013
| Mystic Swordsman Lv2
| Effect Monster | Earth | 2 | 900 | 0 | If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. During the End Phase of a turn that this card destroyed a monster as a result of battle, by sending this card to the Graveyard, Special Summon 1 "Mystic Swordsman LV4" from your hand or Deck. |
| SOD-EN011
| Mystic Swordsman LV2
| Effect Monster | Earth | 2 | 900 | 0 | If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. During the End Phase of a turn that this card destroyed a monster as a result of battle, by sending this card to the Graveyard, Special Summon 1 "Mystic Swordsman LV4" from your hand or Deck. |
| DR3-EN011
| Mystic Swordsman LV2
| Effect Monster | Earth | 2 | 900 | 0 | If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. During the End Phase of a turn that this card destroyed a monster as a result of battle, by sending this card to the Graveyard, Special Summon 1 "Mystic Swordsman LV4" from your hand or Deck. |
| SD5-EN014
| Mystic Swordsman Lv4
| Effect Monster | Earth | 4 | 1900 | 1600 | If you Normal Summon this card, you must place it in face-down Defense position. If this card attacks a face-down Defense position monster, destroy the monster immediately with this cards effect without flipping it face-up or applying damage calculation. |
| SOD-EN012
| Mystic Swordsman LV4
| Effect Monster | Earth | 4 | 1900 | 1600 | "If you Normal Summon this card, you must place it in face-down Defense Position. If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. During the End Phase of a turn that this card destroyed a monster as a result of battle, send this card to the Graveyard to Special Summon 1 "Mystic Swordsman LV6" from your hand or deck." |
| DR3-EN012
| Mystic Swordsman LV4
| Effect Monster | Earth | 4 | 1900 | 1600 | If you Normal Summon this card, you must place it in face-down Defense Position. If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. During the End Phase of a turn that this card destroyed a monster as a result of battle, by sending this card to the Graveyard, Special Summon 1 "Mystic Swordsman LV6" from your hand or Deck. |
| RDS-EN008
| Mystic Swordsman LV6
| Effect Monster | Earth | 6 | 2300 | 1700 | "If you Normal Summon this card, you must place it in face-down Defense Position. If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. You can return the monster destroyed with this effect to the top of your opponent's Deck instead of sending it to the Graveyard." |
| DR3-EN068
| Mystic Swordsman LV6
| Effect Monster | Earth | 6 | 2300 | 1700 | If you Normal Summon this card, you must place it in face-down Defense Position. If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. You can return the monster destroyed with this effect to the top of your opponent's Deck instead of sending it to the Graveyard. |
| TAEV-EN012
| Necro Gardna
| Effect Monster | Dark | 3 | 600 | 1300 | Remove from play this card in your Graveyard to negate 1 attack from a monster your opponent controls. |
| CP08-EN011
| Necro Gardna
| Effect Monster | Dark | 3 | 600 | 1300 | Remove from play this card in your Graveyard to negate 1 attack this turn from a monster your opponent controls. |
| GLD2-EN027
| Necro Gardna
| Effect Monster | Dark | 3 | 600 | 1300 | Remove from play this card from your Graveyard to negate 1 attack this turn from a monster your opponent controls. |
| RYMP-EN009
| Necro Gardna
| Effect Monster | Dark | 3 | 600 | 1300 | During your opponent's turn: You can banish this card from your Graveyard; negate 1 attack from a monster your opponent controls. |
| LCGX-EN027
| Necro Gardna
| Effect Monster | Dark | 3 | 600 | 1300 | During your opponent's turn: You can banish this card from your Graveyard; negate 1 attack from a monster your opponent controls. |
| TAEV-EN032
| Neo Space Pathfinder
| Effect Monster | Light | 4 | 1800 | 800 | You can discard this card to the Graveyard to add 1 "Neo Space" from your Deck or Graveyard to your hand. |
| TAEV-EN040
| Neo-Space Marine Dolphin
| Fusion Monster | Water | 4 | 900 | 1100 | This card's name is treated as "Neo-Spacian Aqua Dolphin". This card cannot be Special Summoned except with "NEX". Once per turn, you can discard 1 card to look at your opponent's hand and select 1 Monster Card in it. If you control a monster with ATK greater than or equal to the selected monster's, destroy the selected monster and inflict 500 damage to your opponent. |
| POTD-EN003
| Neo-Spacian Aqua Dolphin
| Effect Monster | Water | 3 | 600 | 800 | Once per turn, by discarding 1 card from your hand, look at your opponent's hand and select 1 Monster Card in it. If there is a monster on your side of the field with ATK greater than or equal to the ATK of the selected monster, destroy the selected Monster Card and inflict 500 damage to your opponent. If there is no monster on your side of the field with ATK greater than or equal to the ATK of the selected monster, take 500 damage. |
| DP03-EN005
| Neo-Spacian Aqua Dolphin
| Effect Monster | Water | 3 | 600 | 800 | Once per turn, by discarding 1 card from your hand, look at your opponent's hand and select 1 Monster Card in it. If there is a monster on your side of the field with ATK greater than or equal to the ATK of the selected monster, destroy the selected Monster Card and inflict 500 damage to your opponent. If there is no monster on your side of the field with ATK greater than or equal to the ATK of the selected monster, take 500 damage. |
| LCGX-EN017
| Neo-Spacian Aqua Dolphin
| Effect Monster | Water | 3 | 600 | 800 | Once per turn: You can discard 1 card; look at your opponent's hand and choose 1 Monster Card in it. If you control a monster with ATK greater than or equal to the ATK of the chosen card, destroy the chosen card and inflict 500 damage to your opponent. Otherwise, take 500 damage. |
| ORCS-EN029
| Ninja Grandmaster Hanzo
| Effect Monster | Dark | 4 | 1800 | 1000 | When this card is Normal Summoned: You can add 1 "Ninjitsu Art" card from your Deck to your hand. When this card is Flip or Special Summoned: You can add 1 "Ninja" monster from your Deck to your hand, except "Ninja Grandmaster Hanzo". |
| SD5-EN015
| Ninja Grandmaster Sasuke
| Effect Monster | Dark | 4 | 1800 | 1000 | If this card attacks a face-up Defense Position monster, destroy the monster with this card's effect without applying damage calculation. |
| SOD-EN019
| Ninja Grandmaster Sasuke
| Effect Monster | Light | 4 | 1800 | 1000 | "If this card attacks a face-up Defense Position monster, destroy the monster with this card's effect without applying damage calculation." |
| DR3-EN019
| Ninja Grandmaster Sasuke
| Effect Monster | Earth | 4 | 1800 | 1000 | If this card attacks a face-up Defense Position monster, destroy the monster with this card's effect without applying damage calculation. |
| YSDJ-EN014
| Ninja Grandmaster Sasuke
| Effect Monster | Light | 4 | 1800 | 1000 | If this card attacks a face-up Defense Position monster, destroy the monster with this card's effect without applying damage calculation. |
| TDGS-EN039
| Nitro Warrior
| Synchro/Effect Monster | Fire | 7 | 2800 | 1800 | Nitro Synchron + 1 or more Non-Tuner monster | Once during each of your turns, if you activated a Spell Card, this card gains 1000 ATK during its next attack, for damage calculation only. Once per turn, if this attacking card destroys an opponent's monster by battle, you can change 1 face-up Defense Position monster your opponent controls to Attack Position, and attack it with this card.
| DP08-EN013
| Nitro Warrior
| Synchro/Effect Monster | Fire | 7 | 2800 | 1800 | Nitro Synchron + 1 or more Non-Tuner monster | Once during each of your turns, if you activated a Spell Card, this card gains 1000 ATK during its next attack, for damage calculation only. Once per turn, if this attacking card destroys an opponent's monster by battle, you can change 1 face-up Defense Position monster your opponent controls to Attack Position, and attack it with this card.
| CT05-ENS02
| Nitro Warrior
| Synchro/Effect Monster | Fire | 7 | 2800 | 1800 | "Nitro Synchron" + 1 or more non-Tuner Monsters | Once during each of your turns, if you activated a Spell Card(s), this card gains 1000 ATK during its next attack, for damage calculation only. Once per turn, if this attacking card destroys an opponent's monster by battle, you can change 1 face-up Defense Position monster your opponent controls to Attack Position, and attack it with this card.
| GAOV-EN000
| Noble Knight Artorigus
| Normal Monster | Light | 4 | 1800 | 1800 | No one shall ever know the truth behind | That fateful day. Artorigus went forth To where the brilliant sword didst lay. 'Twas the first of many feats so great, A legend through and through. We sing of him, Artorigus, the Noble and the brave. -From the Tales of the Noble Knights
| GAOV-EN040
| Nomadic Force
| Effect Monster | Wind | 4 | 1700 | 1000 | When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Tribute this card to target 1 face-down Defense Position monster your opponent controls; destroy that target. |
| AST-066
| Nubian Guard
| Effect Monster | Fire | 2 | 500 | 500 | "When this card inflicts Battle Damage to your opponent's Life Points, you can return 1 Continuous Spell Card from your Graveyard to the top of your Deck." |
| DR2-EN179
| Nubian Guard
| Effect Monster | Fire | 2 | 500 | 500 | "If this card inflicts Battle Damage to your opponent's Life Points, you can return 1 Continuous Spell Card from your Graveyard to the top of your Deck." |
| CT08-EN004
| Number 10: Illumiknight
| Xyz/Effect Monster | Light | 4 | 2400 | 2400 | 3 Level 4 monsters | Once per turn: You can detach 1 Xyz Material from this card; send 1 card from your hand to the Graveyard and draw 1 card.
| PHSW-EN041
| Number 10: Illumiknight
| Xyz/Effect Monster | Light | 4 | 2400 | 2400 | 3 Level 4 monsters | Once per turn: You can detach 1 Xyz Material from this card; send 1 card from your hand to the Graveyard and draw 1 card.
| ORCS-EN042
| Number 12: Crimson Shadow Armor Ninja
| Xyz/Effect Monster | Earth | 5 | 2400 | 1700 | 2 Level 5 monsters | Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; this turn, face-up "Ninja" monsters you control cannot be destroyed by battle or by card effects.
| YS11-EN041
| Number 39: Utopia
| Xyz/Effect Monster | Light | 4 | 2500 | 2000 | 2 Level 4 monsters | When any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack. When this card is targeted for an attack, while it has no Xyz Materials: Destroy this card.
| YS12-EN039
| Number 39: Utopia
| Xyz/Effect Monster | Light | 4 | 2500 | 2000 | 2 Level 4 monsters | When any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack. When this card is targeted for an attack, while it has no Xyz Materials: Destroy this card.
| ORCS-EN040
| Number C39: Utopia Ray
| Xyz/Effect Monster | Light | 4 | 2500 | 2000 | 3 Level 4 LIGHT monsters | You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) You can detach 1 Xyz Material from this card; it gains 500 ATK and 1 monster your opponent controls loses 1000 ATK, until the End Phase. You must have 1000 Life Points or less to activate and to resolve this effect.
| SD5-EN007
| Obnoxious Celtic Guard
| Effect Monster | Earth | 4 | 1400 | 1200 | This card is not destroyed as a result of battle when this card battles with a monster with an ATK of 1900 or more. (Damage calculation is applied normally.) |
| DB2-EN112
| Obnoxious Celtic Guard
| Effect Monster | Earth | 4 | 1400 | 1200 | This card is not destroyed as a result of battle when this card battles with a monster with an ATK of 1900 or more. (Damage calculation is applied normally.) |
| CT1-EN006
| Obnoxious Celtic Guard
| Effect Monster | Earth | 4 | 1400 | 1200 | This card is not destroyed as a result of battle when this card battles with a monster with an ATK of 1900 or more. (Damage calculation is applied normally.). |
| RP02-EN086
| Obnoxious Celtic Guardian
| Effect Monster | Earth | 4 | 1400 | 1200 | This card cannot be destroyed by battle with a monster that has 1900 or more ATK. |
| TP1-023
| Oscillo Hero
| Normal Monster | Earth | 3 | 1250 | 700 | A strange warrior from another dimension. |
| TU04-EN013
| Oscillo Hero
| Normal Monster | Earth | 3 | 1250 | 700 | A strange warrior from another dimension. |
| SOD-EN033
| Penumbral Soldier Lady
| Effect Monster | Dark | 6 | 2100 | 1400 | "If this card battles with a LIGHT monster, increase the ATK of this card by 1000 points during the Damage Step." |
| DR3-EN033
| Penumbral Soldier Lady
| Effect Monster | Dark | 6 | 2100 | 1400 | If this card battles with a LIGHT monster, increase the ATK of this card by 1000 points during the Damage Step. |
| MRL-067
| Performance of Sword
| Ritual Monster | Earth | 6 | 1950 | 1850 | This monster can only be Ritual Summoned with the Ritual Magic Card, "Commencement Dance". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute form your Field or your hand. |
| GAOV-EN011
| Phantom Bounzer
| Effect Monster | Earth | 6 | 2400 | 1200 | If this card on the field is destroyed and sent to the Graveyard: You can add 2 "Bounzer" cards from your Deck to your hand. |
| SDWS-EN001
| Phoenix Gearfried
| Gemini Monster | Fire | 8 | 2800 | 2200 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: |
| ORCS-EN009
| Photon Crusher
| Effect Monster | Light | 4 | 2000 | 0 | If this card attacks, it is changed to Defense Position at the end of the Damage Step. |
| GAOV-EN044
| Photon Papilloperative
| Xyz/Effect Monster | Light | 4 | 2100 | 1800 | 2 Level 4 monsters | Once per turn: You can detach 1 Xyz Material from this card to target 1 Defense Position monster on the field; change it to face-up Attack Position, and if you do, it loses 600 ATK.
| GAOV-EN043
| Photon Strike Bounzer
| Xyz/Effect Monster | Light | 6 | 2700 | 2000 | 2 Level 6 monsters | Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the effect, and if you do, inflict 1000 damage to your opponent.
| ORCS-EN008
| Photon Thrasher
| Effect Monster | Light | 4 | 2100 | 0 | Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) while you control no monsters. If you control another monster, this card cannot attack. |
| HA02-EN046
| Pilgrim of the Ice Barrier
| Effect Monster | Water | 4 | 1500 | 1000 | This card cannot be destroyed by battle with a monster with 1900 or more ATK. |
| STBL-EN010
| Power Breaker
| Effect Monster | Earth | 4 | 1900 | 0 | When this card is destroyed by your opponent's attack or card effect and sent to the Graveyard, select 1 face-up Spell/Trap Card your opponent controls, and destroy it. If this card attacks, it is changed to Defense Position at the end of the Damage Step. |
| MRD-086
| Princess of Tsurugi
| Effect Monster | Wind | 3 | 900 | 700 | FLIP: Inflicts 500 points of Direct Damage to your opponent's Life Points for each Magic and Trap Card your opponent has on the Field. |
| SDJ-020
| Princess of Tsurugi
| Effect Monster | Wind | 3 | 900 | 700 | FLIP: Inflicts 500 points of Direct Damage to your opponent's Life Points for each Magic and Trap Card your opponent has on the Field. |
| YSD-EN014
| Princess of Tsurugi
| Effect Monster | Wind | 3 | 900 | 700 | FLIP: Inflict 500 points of damage to your opponent's Life Points for each Spell and Trap Card on your opponent's side of the field. |
| DB2-EN052
| Princess of Tsurugi
| Effect Monster | Wind | 3 | 900 | 700 | FLIP: Inflict 500 points of damage to your opponent's Life Points for each Spell and Trap Card on your opponent's side of the field. |
| MRD-087
| Protector of the Throne
| Normal Monster | Earth | 4 | 800 | 1500 | While the king is away, this queen protects his throne with a mighty defense. |
| CRMS-EN093
| Puppet King
| Effect Monster | Earth | 7 | 2800 | 2600 | When your opponent adds a Monster Card(s) to their hand, except by drawing, you can Special Summon this card from your hand. If you do, destroy it during your next turn's End Phase. |
| CDIP-EN027
| Queen's Bodyguard
| Effect Monster | Earth | 4 | 1700 | 1200 | "Allure Queen" monsters on your side of the field cannot be selected as an attack target. |
| MRD-051
| Queen's Double
| Effect Monster | Earth | 1 | 350 | 300 | This monster may attack your opponent's Life Points directly. |
| EEN-EN004
| Queen's Knight
| Normal Monster | Light | 4 | 1500 | 1600 | This knight catches her opponents off guard, dominating them with swift yet graceful attacks. |
| DR04-EN064
| Queen's Knight
| Normal Monster | Light | 4 | 1500 | 1600 | This knight catches her opponents off guard, dominating them with swift yet graceful attacks. |
| DPYG-EN003
| Queen's Knight
| Normal Monster | Light | 4 | 1500 | 1600 | This knight catches her opponents off guard, dominating them with swift yet graceful attacks. |
| PTDN-EN044
| Rainbow Neos
| Fusion/Effect Monster | Light | 10 | 4500 | 3000 | "Elemental Hero Neos" + "Rainbow Dragon" or "Rainbow Dark Dragon" | This card cannot be Special Summoned except by Fusion Summon with the above fusion material monsters. Once per turn you can activate 1 of the following effects. * Send 1 monster you control to the Graveyard to return all monsters your opponent controls to the Deck. * Send 1 Spell or Trap Card you control to the Graveyard to return all Spell and Trap Cards your opponent controls to the Deck. * Send 1 card from the top of your Deck to the Graveyard to return all cards in your opponents Graveyard to the Deck.
| RYMP-EN019
| Rainbow Neos
| Fusion/Effect Monster | Light | 10 | 4500 | 3000 | "Elemental HERO Neos" + "Rainbow Dragon" or "Rainbow Dark Dragon" | Must be Fusion Summoned with the above Fusion Material Monsters and cannot be Special Summoned by other ways. Once per turn: You can activate 1 of these effects.
| LCGX-EN074
| Rainbow Neos
| Fusion/Effect Monster | Light | 10 | 4500 | 2500 | "Elemental HERO Neos" + "Rainbow Dragon" or "Rainbow Dark Dragon" | Must be Fusion Summoned with the above Fusion Material Monsters and cannot be Special Summoned by other ways. Once per turn: You can activate 1 of these effects.
| 5DS3-EN004
| Rapid Warrior
| Effect Monster | Wind | 4 | 1200 | 200 | During your Main Phase 1, you can activate this card's effect. If you do, it can attack your opponent directly this turn. Other monsters cannot attack during the turn your activate this effect. |
| STBL-EN006
| Rescue Warrior
| Effect Monster | Earth | 4 | 1600 | 1700 | You take no Battle Damage from battles involving this card. If this card is destroyed by battle, select 1 face-up monster your opponent controls that you own, and take control of it. |
| 5DS2-EN041
| Road Warrior
| Synchro/Effect Monster | Light | 8 | 3000 | 1500 | Road Synchron" + 2 or more non-Tuner Monsters. | Once per turn, you can Special Summon 1 Level 2 or lower Warrior or Machine-Type monster from your Deck.
| DP09-EN015
| Road Warrior
| Synchro/Effect Monster | Light | 8 | 3000 | 1500 | "Road Synchron" + 2 or more non-Tuner Monsters. | Once per turn, you can Special Summon 1 Level 2 or lower Warrior or Machine-Type monster from your Deck.
| CT2-EN005
| Rocket Warrior
| Effect Monster | Light | 4 | 1500 | 1300 | This effect is only active during the Battle Phase of your turn. Battle Damage to this card and this card's controller that they take from a battle involving this card becomes 0. After damage calculation, decrease the ATK of the monster that was attacked by this card by 500 points until the end of this turn. |
| CSOC-EN000
| Rose, Warrior of Revenge
| Effect Monster | Fire | 4 | 1600 | 600 | When this card inflicts Battle Damage to your opponent, inflict 300 damage to your opponent. |
| STBL-EN091
| Royal Knight of the Ice Barrier
| Effect Monster | Water | 5 | 2000 | 2000 | When this card is Tribute Summoned, Special Summon 1 "Ice Coffin Token" (Aqua-Type/WATER/Level 1/ATK 1000/DEF 0) in Attack Position to your opponent's side of the field. This Token cannot be Tributed for a Tribute Summon. |
| TP6-EN011
| Ryu Senshi
| Fusion/Effect Monster | Earth | 6 | 2000 | 1200 | "A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. As long as this card remains face-up on the field, negate the effect of a Normal Trap Card by paying 1000 Life Points. Negate the effect of a Spell Card that targets this card and destroy it." |
| LOD-019
| Ryu Senshi
| Fusion/Effect Monster | Earth | 6 | 2000 | 1200 | "Warrior Dai Grepher" + "Spirit Ryu" This monster can only be Fusion Summoned by the above Fusion-Material Monsters. Negate the effect of a Trap Card by paying 1000 Life Points. Also negates the effect of a Magic Card that specifically designates this card as a target and destroys it. |
| DB2-EN139
| Ryu Senshi
| Fusion Monster | Earth | 6 | 2000 | 1200 | "Warrior Dai Grepher" + "Spirit Ryu" | A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. As long as this card remains face-up on the field, negate the effect of a Normal Trap Card by paying 1000 Life Points. Negate the effects of a Spell Card that targets this card and destroy it."
| EXVC-EN003
| Salvage Warrior
| Effect Monster | Water | 5 | 1900 | 1600 | When this card is Tribute Summoned, you can Special Summon 1 Tuner monster from your hand or Graveyard. |
| SDDE-EN003
| Samsara Kaiser
| Effect Monster | Earth | 2 | 200 | 100 | When you Tribute Summon a monster by Tributing this card, return this card to your hand. |
| HA03-EN019
| Samurai of the Ice Barrier
| Effect Monster | Water | 4 | 1800 | 1500 | When this card on the field is changed from face-up Attack Position to face-up Defense Position, destroy it and draw 1 card. |
| PGD-015
| Sasuke Samurai
| Effect Monster | Wind | 2 | 500 | 800 | When this monster attacks a face-down Defense Position monster, destroy the face-down monster immediately with this card's effect without flipping it face-up or damage calculation. |
| DB2-EN216
| Sasuke Samurai
| Effect Monster | Wind | 2 | 500 | 800 | "If this monster attacks a face-down Defense Position monster, destroy the face-down monster immediately with this card's effect without flipping it face-up or damage calculation." |
| 5DS2-EN010
| Sasuke Samurai
| Effect Monster | Wind | 2 | 500 | 800 | If this monster attacks a face-down Defense Position monster, destroy the face-down monster immediately with this card's effect without flipping it face-up or damage calculation. |
| DCR-059
| Sasuke Samurai #2
| Effect Monster | Wind | 1 | 200 | 300 | "Once per turn, during your Main Phase, you can pay 800 Life Points. If you do this, until the End Phase, Spell and Trap Cards cannot be activated." |
| DR1-EN221
| Sasuke Samurai #2
| Effect Monster | Wind | 1 | 200 | 300 | "Once per turn, during your Main Phase, you can pay 800 Life Points. If you do this, until the End Phase, Spell and Trap Cards cannot be activated." |
| IOC-011
| Sasuke Samurai #3
| Effect Monster | Light | 3 | 1000 | 1000 | "When this card inflicts Battle Damage to your opponent's Life Points, your opponent draws until his/her hand has 7 cards." |
| DR2-EN011
| Sasuke Samurai #3
| Effect Monster | Light | 3 | 1000 | 1000 | "When this card inflicts Battle Damage to your opponent's Life Points, your opponent draws cards until their hand has 7 cards." |
| RDS-EN016
| Sasuke Samurai #4
| Effect Monster | Wind | 4 | 1200 | 1200 | "If this card battles a monster, toss a coin and call heads or tails before damage calculation. If you call it right, destroy the opponent's monster with this effect." |
| DR3-EN076
| Sasuke Samurai #4
| Effect Monster | Wind | 4 | 1200 | 1200 | If this card battles a monster, toss a coin and call heads or tails before damage calculation. If you call it right, destroy the opponent's monster with this effect. |
| PSV-097
| Science Soldier
| Normal Monster | Dark | 3 | 800 | 800 | Soldiers equipped with state-of-the-art weaponry to face unknown creatures. |
| STBL-EN024
| Scrap Soldier
| Tuner Monster | Earth | 5 | 2100 | 700 | This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "Scrap" monster. If this face-up Defense Position card is selected as an attack target, destroy this card at the end of the Battle Phase. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Soldier", and add it to your hand. |
| CSOC-EN015
| Search Striker
| Effect Monster | Wind | 4 | 1600 | 1200 | If this card attacks a face-down Defense Position monster, you can destroy the monster immediately with this card''s effect without flipping it face-up or applying damage calculation. If you do, this card is changed to Defense Position at the end of the Battle Phase. This card''s battle position cannot be changed until the end of your next turn, except with a card effect. |
| PHSW-EN031
| Senior Silver Ninja
| Effect Monster | Earth | 6 | 2300 | 2200 | When this card is flipped face-up: You can Special Summon any number of "Ninja" monsters, except "Senior Silver Ninja", from your hand and/or Graveyard in face-down Defense Position. There can only be 1 face-up "Senior Silver Ninja" on the field. |
| JUMP-EN047
| Seven Swords Warrior
| Synchro/Effect Monster | Earth | 7 | 2300 | 1800 | 1 Tuner + 1 or more non-Tuner monsters | Once per turn, when an Equip Card is equipped to this card , inflict 800 damage to your opponent. Once per turn, you can send 1 Equip Card equipped to this card to the Graveyard. When an Equip Card equipped to this card is sent to the Graveyard, you can select 1 face-up monster your opponent controls, and destroy it.
| LOD-025
| Shadow Tamer
| Effect Monster | Earth | 3 | 800 | 700 | FLIP: Take control of 1 face-up Fiend-Type monster on your opponent's side of the field until the end of the turn. |
| DB2-EN144
| Shadow Tamer
| Effect Monster | Earth | 3 | 800 | 700 | FLIP: Take control of 1 face-up Fiend-Type monster on your opponent's side of the field until the end of the End Phase. |
| TDGS-EN005
| Shield Warrior
| Effect Monster | Earth | 3 | 800 | 1600 | During damage calculation, you can remove from play this card from you Graveyard to prevent monster you control from being destroyed by this battle. |
| DP08-EN007
| Shield Warrior
| Effect Monster | Earth | 3 | 800 | 1600 | During damage calculation, you can remove from play this card from you Graveyard to prevent monsters you control from being destroyed by this battle. |
| EXVC-EN029
| Shien's Advisor
| Effect Monster | Earth | 4 | 1200 | 400 | When this card is Normal Summoned, if you control a face-up "Six Samurai" monster, declare 1 Monster Type. While this card is face-up on the field, monsters with the declared Monster Type cannot declare an attack or be Special Summoned. |
| STOR-EN082
| Shien's Daredevil
| Effect Monster | Earth | 4 | 1600 | 1000 | When this card is Normal Summoned, place 1 Bushido Counter on it (max. 1). This card gains 300 ATK for each Bushido Counter on it. Once per turn, you can remove 1 Bushido Counter from this card to select 1 face-up card on the field that you can place a Bushido Counter on, and place 1 Bushido Counter on it. |
| STON-EN014
| Shien's FootSoldier
| Effect Monster | Earth | 2 | 700 | 300 | When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 3 or lower "Six Samurai" monster from your Deck. |
| STOR-EN026
| Shien’s Squire
| Tuner Monster | Earth | 1 | 300 | 700 | If a "Six Samurai" monster you control battles, during damage calculation you can send this card from your hand to the Graveyard . That "Six Samurai" monster cannot be destroyed by battle during this turn. |
| YS11-EN011
| Shine Knight
| Effect Monster | Light | 3 | 400 | 1900 | This card is Level 4 while in face-up Defense Position. |
| YS12-EN010
| Shine Knight
| Effect Monster | Light | 3 | 400 | 1900 | This card is Level 4 while in face-up Defense Position. |
| RDS-EN009
| Silent Swordsman LV3
| Effect Monster | Light | 3 | 1000 | 1000 | "Negate the effects of your opponent's Spell Cards that designate this card. During your Standby Phase, send this face-up card to the Graveyard to Special Summon 1 "Silent Swordsman LV5" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up.)" |
| DR3-EN069
| Silent Swordsman LV3
| Effect Monster | Light | 3 | 1000 | 1000 | Negate the effects of your opponent's Spell Cards that designate this card. During your Standby Phase, send this face-up card to the Graveyard to Special Summon 1 "Silent Swordsman LV5" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up.) |
| FET-EN008
| Silent Swordsman LV5
| Effect Monster | Light | 5 | 2300 | 1000 | This card is unaffected by your opponent's Spell Cards. If this card attacks your opponent's Life Points directly, during your next Standby Phase, send this face-up card to the Graveyard to Special Summon 1 "Silent Swordsman LV7" from your hand or Deck. |
| EEN-ENSE4
| Silent Swordsman LV5
| Effect Monster | Light | 5 | 2300 | 1000 | This card is unaffected by your opponent's Spell Cards. If this card attacks your opponent's Life Points directly, during your next Standby Phase, send this face-up card to the Graveyard to Special Summon 1 "Silent Swordsman LV7" from your hand or Deck. |
| DR3-EN128
| Silent Swordsman LV5
| Effect Monster | Light | 5 | 2300 | 1000 | This card is unaffected by your opponent's Spell Cards. If this card attacks your opponent's Life Points directly, during your next Standby Phase, send this face-up card to the Graveyard to Special Summon 1 "Silent Swordsman LV7" from your hand or Deck. |
| WC5-EN001
| Silent Swordsman LV7
| Effect Monster | Light | 7 | 2800 | 1000 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Silent Swordsman LV5". As long as this card remains face-up on your side of the field, negate the effects of all Spell Cards on the field. |
| TP2-007
| Skull Guardian
| Ritual Monster | Light | 7 | 2050 | 2500 | "This monster can only be Ritual Summoned with the Ritual Magic Card, "Novox's Prayer". You must also offer monsters whose total Level Stars equal 7 or more as a Tribute from the field or your hand." |
| PSV-092
| Skull Mariner
| Normal Monster | Water | 4 | 1600 | 900 | A pirate ship that appears out of the mist and sinks any seagoing vessels. |
| TP2-012
| Sonic Maid
| Normal Monster | Earth | 3 | 1200 | 900 | "A maiden that uses sound to her advantage, she wields a scythe that's shaped like a musical note." |
| 5DS1-EN012
| Speed Warrior
| Effect Monster | Wind | 2 | 900 | 400 | During the Battle Phase of the turn you Normal Summon this card, you can double its original ATK until the end of the Battle Phase. |
| DP08-EN002
| Speed Warrior
| Effect Monster | Wind | 2 | 900 | 400 | During the Battle Phase of the turn you Normal Summon this card, you can double its original ATK until the end of the Battle Phase. |
| 5DS2-EN015
| Speed Warrior
| Effect Monster | Wind | 2 | 900 | 400 | During the Battle Phase of the turn you Normal Summon this card, you can double its original ATK until the end of the Battle Phase. |
| 5DS3-EN011
| Speed Warrior
| Effect Monster | Wind | 2 | 900 | 400 | During the Battle Phase of the turn you Normal Summon this card, you can double its original ATK until the end of the Battle Phase. |
| SDWS-EN005
| Spell Striker
| Effect Monster | Earth | 3 | 600 | 200 | You can remove from play from play 1 Spell Card from your Graveyard to Special Summon this card from your hand. This card can attack your opponent directly. You take no Battle Damage from battles involving this card. |
| CP07-EN008
| Spell Striker
| Effect Monster | Earth | 3 | 600 | 200 | You can remove from play 1 Spell Card from your Graveyard to Special Summon this card from your hand. This card can attack your opponent directly. You take no Battle Damage from battles involving this card. |
| GLAS-EN033
| Spirit of the Six Samurai
| Union Monster | Earth | 3 | 500 | 500 | Once per turn, you can equip this card to a "Six Samurai" monster you control, OR unequip it to Special Summon this card in face-up Attack Position. When equipped to a monster by this card's effect, that monster gains 500 ATK and DEF. When the equipped monster destroys an opponent's monster by battle, draw 1 card. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, this card is destroyed instead.) |
| TU05-EN014
| Spirit of the Six Samurai
| Union Monster | Earth | 3 | 500 | 500 | Once per turn, you can equip this card to a face-up "Six Samurai" monster you control, OR unequip it and Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, that equipped monster gains 500 ATK and DEF. When the equipped monster destroys an opponent's monster by battle, draw 1 card. (A monster can only be equipped with 1 Union monster at a time. If the equipped monster would be destroyed, destroy this card instead.) |
| PHSW-EN004
| Stinging Swordsman
| Effect Monster | Wind | 1 | 300 | 600 | When this card inflicts Battle Damage to your opponent: Return all face-up cards in your opponent's Spell & Trap Card Zones to the hand. |
| IOC-007
| Strike Ninja
| Effect Monster | Dark | 4 | 1700 | 1200 | You can remove this card from play until the End Phase of this turn by removing 2 DARK monsters in your Graveyard from play. You can use this effect during either player's turn. You can only use this effect once per turn. |
| DR2-EN007
| Strike Ninja
| Effect Monster | Dark | 4 | 1700 | 1200 | You can remove this card from play until the End Phase of this turn by removing from play 2 DARK monsters in your Graveyard. You can use this effect during either player's turn. You can only use this effect once per turn. |
| DREV-EN006
| Stronghold Guardian
| Effect Monster | Earth | 4 | 0 | 1500 | If a Defense Position monster you control is attacked, during the Damage Step, you can send this card from your hand to the Graveyard to have that monster gain 1500 DEF until the End Phase. |
| DP10-EN011
| Stronghold Guardian
| Effect Monster | Earth | 4 | 0 | 1500 | If a Defense Position monster you control is attacked, during the Damage Step, you can send this card from your hand to the Graveyard to have that monster gain 1500 DEF until the End Phase. |
| TP2-019
| Stuffed Animal
| Normal Monster | Earth | 3 | 1200 | 900 | "It may look like a harmless stuffed animal, but its zipper mouth deals a deadly bite." |
| MP1-007
| Stuffed Animal
| Normal Monster | Earth | 3 | 1200 | 900 | It may look like a harmless stuffed animal, but its zipper mouth deals a deadly bite. |
| LOB-117
| Succubus Knight
| Normal Monster | Dark | 5 | 1650 | 1300 | A warrior wizard adept in casting bone-chilling spells. |
| LON-075
| Supply
| Effect Monster | Earth | 4 | 1300 | 800 | FLIP: Return 2 Fusion-Material monsters that were sent to the Graveyard as a result of a Fusion Summon to your hand. |
| GAOV-EN013
| Swallowtail Butterspy
| Effect Monster | Dark | 4 | 1800 | 1200 | When another monster you control inflicts Battle Damage to your opponent: Target 1 face-up monster your opponent controls; it loses ATK equal to the Battle Damage inflicted. |
| MRD-063
| Swamp Battleguard
| Effect Monster | Earth | 5 | 1800 | 1500 | Increase the ATK of this monster by 500 points for every face-up "Lava Battleguard" on your side of the Field. |
| SD5-EN006
| Swift Gaia the Fierce Knight
| Effect Monster | Dark | 7 | 2300 | 2100 | If this is the only card in your hand you can Summon this card in face-up Attack Position without offering monsters as Tributes. This is treated as a Normal Summon. |
| DB2-EN111
| Swift Gaia the Fierce Knight
| Effect Monster | Dark | 7 | 2300 | 2100 | "If this is the only card in your hand, you can Summon this card in face-up Attack Position without Tributing monsters. This is treated as a Normal Summon." |
| CT1-EN004
| Swift Gaia the Fierce Knight
| Effect Monster | Dark | 7 | 2300 | 2100 | If this is the only card in your hand, you can Summon this card in face-up Attack Position without Tributing monsters. This is treated as a Normal Summon. |
| RP02-EN085
| Swift Gaia the Fierce Knight
| Effect Monster | Dark | 7 | 2300 | 2100 | If this is the only card in your hand, you can Summon this card in face-up Attack Position without Tributing monsters. This is treated as a Normal Summon. |
| DB1-EN191
| Sword Hunter
| Effect Monster | Earth | 7 | 2450 | 1700 | A monster destroyed by this card as a result of battle becomes an Equip Spell Card at the end of the Battle Phase that increases the ATK of this card by 200 points . |
| PSV-077
| Sword Hunter
| Effect Monster | Earth | 7 | 2450 | 1700 | A monster destroyed by this card becomes an Equip Magic Card. Equip "Sword Hunter" with the card to increase the ATK of this monster by 200 points. The equipped card remains on the field until this card is destroyed. |
| ABPF-EN011
| Sword Master
| Tuner Monster | Earth | 3 | 1200 | 3 | If a Warrior-Type monster you control attacks your opponent's monster, and the opponent's monster is not destroyed by battle, at the end of the Damage Step you can Special Summon this card from your hand. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. |
| DB1-EN206
| Swordsman of Landstar
| Normal Monster | Earth | 3 | 500 | 1200 | "An amateur with a sword, this fairy warrior relies on its mysterious powers." |
| LON-002
| Swordsman of Landstar
| Normal Monster | Earth | 3 | 500 | 1200 | An amateur with a sword, this fairy warrior relies on its mysterious powers. |
| SDJ-002
| Swordsman of Landstar
| Normal Monster | Earth | 3 | 500 | 1200 | An amateur with a sword, this fairy warrior relies on its mysterious powers. |
| SDK-025
| Swordstalker
| Normal Monster | Dark | 6 | 2000 | 1600 | A monster formed by the vengeful souls of those who passed away in battle. |
| DPKB-EN004
| Swordstalker
| Normal Monster | Dark | 6 | 2000 | 1600 | A monster formed by the vengeful souls of those who passed away in battle. |
| EXVC-EN041
| T.G. Power Gladiator
| Synchro/Effect Monster | Earth | 5 | 2300 | 1000 | 1 Tuner + 1 or more non-Tuner "T.G." monsters | During battle between this attacking monster and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card on the field is destroyed, draw 1 card.
| EXVC-EN017
| T.G. Striker
| Tuner Monster | Earth | 2 | 800 | 0 | If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. During the End Phase of the turn this card on the field was destroyed and sent to the Graveyard, you can add 1 "T.G." monster from your Deck to your hand, except "T.G. Striker". |
| RDS-EN023
| Tactical Espionage Expert
| Effect Monster | Earth | 3 | 1300 | 1200 | "When this card is Normal Summoned successfully, no Trap Cards can be activated." |
| DR3-EN083
| Tactical Espionage Expert
| Effect Monster | Earth | 3 | 1300 | 1200 | When this card is Normal Summoned successfully, no Trap Cards can be activated. |
| GAOV-EN004
| Tasuke Knight
| Effect Monster | Light | 4 | 1700 | 100 | When an opponent's monster declares an attack, while you have no cards in your hand and this card is in your Graveyard: You can Special Summon this card from your Graveyard, then end the Battle Phase. Each player can only use the effect of "Tasuke Knight" once per Duel. |
| CMC-EN003
| Teva
| Effect Monster | Light | 5 | 2000 | 1500 | When this card is Tribute Summoned successfully, your opponent cannot declare an attack during his/her next turn. |
| RDS-EN006
| The Creator Incarnate
| Effect Monster | Light | 4 | 1600 | 1500 | "Tribute this card to Special Summon 1 "The Creator" from your hand." |
| DR3-EN066
| The Creator Incarnate
| Effect Monster | Light | 4 | 1600 | 1500 | Tribute this card to Special Summon 1 "The Creator" from your hand. |
| SDRL-EN015
| The Creator Incarnate
| Effect Monster | Light | 4 | 1600 | 1500 | You can Tribute this card to Special Summon 1 "The Creator" from your hand. |
| TP4-005
| The Fiend Megacyber
| Effect Monster | Dark | 6 | 2200 | 1200 | "If your opponent has 2 or more monsters than you have on the field, you can summon this card without offering any Tributes." |
| DB1-EN203
| The Fiend Megacyber
| Effect Monster | Dark | 6 | 2200 | 1200 | You can Special Summon this card from your hand if your opponent has at least 2 more monsters on the field than you do. |
| PSV-100
| The Fiend Megacyber
| Effect Monster | Dark | 6 | 2200 | 1200 | If your opponent has 2 or more monsters than you have on the field, you can summon this card without offering any Tributes. |
| LOD-024
| The Hunter with 7 Weapons
| Effect Monster | Earth | 3 | 1000 | 600 | When this card is Normal Summoned, declare 1 Type of monster. When battling that Type of monster, increase the ATK of this card by 1000 points during Damage Calculation. |
| PTDN-EN029
| The Immortal Bushi
| Effect Monster | Dark | 3 | 1200 | 600 | This card cannot be Tributed, except for the Tribute Summon of a Warrior-Type monster. During your Standby Phase, if this card is in your Graveyard and you control no monsters, you can Special Summon it. You cannot activate this effect if there are any monsters in your Graveyard that are not Warrior-Type. |
| TP1-026
| The Judgement Hand
| Normal Monster | Earth | 3 | 1400 | 700 | An all-powerful hand that delivers ruthless attacks. |
| LON-077
| The Last Warrior from Another Plane
| Fusion/Effect Monster | Earth | 7 | 2350 | 2300 | "Zombyra the Dark" + "Maryokutai". When this card is Special Summoned, destroy all monsters on your side of the field except this card. As long as this card remains face-up on the field, both players cannot Summon (including Flip Summon or Special Summon) any monster. |
| DB2-EN012
| The Last Warrior from Another Plane
| Fusion/Effect Monster | Earth | 7 | 2350 | 2300 | "Zombyra the Dark" + "Maryokutai" | When this card is Special Summoned, destroy all monsters on your side of the field except this card. As long as this card remains face-up on the field, neither player can Normal Summon, Flip Summon or Special Summon any monster."
| DB1-EN190
| The Legendary Fisherman
| Effect Monster | Water | 5 | 1850 | 1600 | "As long as "Umi" is face-up on the field, this card is unaffected by any Spell Cards. Monsters on your opponent's side of the field cannot select this card as an attack target." |
| PSV-076
| The Legendary Fisherman
| Effect Monster | Water | 5 | 1850 | 1600 | When "Umi" is face-up on the field, this card is unaffected by any Magic Cards and cannot be attacked by your opponent's monsters. |
| RP02-EN019
| The Legendary Fisherman
| Effect Monster | Water | 5 | 1850 | 1600 | When "Umi" is face-up on the field, this card is unaffected by any Magic Cards and cannot be attacked by your opponent's monsters. |
| MRD-085
| The Little Swordsman of Aile
| Effect Monster | Water | 3 | 800 | 1300 | Offer 1 monster on your side of the Field as a Tribute to increase this monster's ATK by 700 points until the end of the turn. |
| STON-EN012
| The Six Samurai - Irou
| Effect Monster | Dark | 4 | 1700 | 1200 | While you control another "Six Samurai" monster with a different name, if this card attacks a face-down Defense Position monster, destroy the monster immediately with this card’s effect without flipping it face-up or applying damage calculation. If this card would be destroyed, you can destroy another "Six Samurai" monster you control instead. |
| GLD2-EN022
| The Six Samurai - Irou
| Effect Monster | Dark | 4 | 1700 | 1200 | While you control another "Six Samurai" monster with a different name, if this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. If this card would be destroyed, you can destroy another "Six Samurai" monster you control instead. |
| RYMP-EN093
| The Six Samurai - Irou
| Effect Monster | Dark | 4 | 1700 | 1200 | At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster immediately with this card's effect without flipping it face-up or applying damage calculation. You must control another "Six Samurai" monster with a different name to activate and to resolve this effect. If this card would be destroyed, you can destroy another "Six Samurai" monster you control instead. |
| LCGX-EN232
| The Six Samurai - Irou
| Effect Monster | Dark | 4 | 1700 | 1200 | At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster immediately with this card's effect without flipping it face-up or applying damage calculation. You must control another "Six Samurai" monster with a different name to activate and to resolve this effect. If this card would be destroyed, you can destroy another "Six Samurai" monster you control instead. |
| STON-EN008
| The Six Samurai - Kamon
| Effect Monster | Fire | 3 | 1500 | 1000 | Once per turn, while you control another "Six Samurai" monster with a different name, you can destroy 1 face-up Spell or Trap Card. This monster cannot declare an attack during the turn this effect is used. If this card would be destroyed, you can destroy another "Six Samurai" monster you control instead. |
| GLD2-EN018
| The Six Samurai - Kamon
| Effect Monster | Fire | 3 | 1500 | 1000 | Once per turn, while you control another "Six Samurai" monster with a different name, you can destroy 1 face-up Spell or Trap Card. This monster cannot declare an attack during the turn this effect is used. If this card would destroyed, you can destroy another "Six Samurair" monster you control instead. |
| RYMP-EN089
| The Six Samurai - Kamon
| Effect Monster | Fire | 3 | 1500 | 1000 | Once per turn: You can target 1 face-up Spell/Trap Card; destroy that target. You must control another "Six Samurai" monster with a different name to activate and to resolve this effect. This monster cannot declare an attack during the turn this effect is used. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. |
| LCGX-EN228
| The Six Samurai - Kamon
| Effect Monster | Fire | 3 | 1500 | 1000 | Once per turn: You can target 1 face-up Spell/Trap Card; destroy that target. You must control another "Six Samurai" monster with a different name to activate and to resolve this effect. This monster cannot declare an attack during the turn this effect is used. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. |
| STON-EN010
| The Six Samurai - Nisashi
| Effect Monster | Wind | 4 | 1400 | 700 | While you control another "Six Samurai" monster with a different name, this card can attack twice during the same Battle Phase. If this card would be destroyed, you can destroy another "Six Samurai" monster you control instead. |
| GLD2-EN020
| The Six Samurai - Nisashi
| Effect Monster | Wind | 4 | 1400 | 700 | While you control another "Six Samurai" monster with a different name, this card can attack twice during the same Battle Phase. If this card would be destroyed, you can destroy another "Six Samurai" monster you control instead. |
| RYMP-EN091
| The Six Samurai - Nisashi
| Effect Monster | Wind | 4 | 1400 | 700 | While you control another "Six Samurai" monster with a different name, this card can attack twice during each Battle Phase. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. |
| LCGX-EN230
| The Six Samurai - Nisashi
| Effect Monster | Wind | 4 | 1400 | 700 | While you control another "Six Samurai" monster with a different name, this card can attack twice during each Battle Phase. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. |
| STON-EN007
| The Six Samurai - Yaichi
| Effect Monster | Water | 3 | 1300 | 800 | Once per turn, while you control another "Six Samurai" monster with a different name, you can destroy 1 Set Spell or Trap Card. This monster cannot declare an attack during the turn this effect is used. If this card would be destroyed, you can destroy another "Six Samurai" monster you control instead. |
| GLD2-EN017
| The Six Samurai - Yaichi
| Effect Monster | Water | 3 | 1300 | 800 | Once per turn, while you control another "Six Samurai" monster with a different name, you can destroy 1 Set Spell or Trap Card. This monster cannot declare an attack during the turn this effect is used. If this card would be destroyed, you can destroy another "Six Samurai" monster you control instead. |
| RYMP-EN088
| The Six Samurai - Yaichi
| Effect Monster | Water | 3 | 1300 | 800 | Once per turn: You can target 1 Set Spell/Trap Card; destroy that target. You must control another "Six Samurai" monster with a different name to activate and to resolve this effect. This monster cannot declare an attack during the turn this effect is used. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. |
| LCGX-EN227
| The Six Samurai - Yaichi
| Effect Monster | Water | 3 | 1300 | 800 | Once per turn: You can target 1 Set Spell/Trap Card; destroy that target. You must control another "Six Samurai" monster with a different name to activate and to resolve this effect. This monster cannot declare an attack during the turn this effect is used. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. |
| STON-EN009
| The Six Samurai - Yariza
| Effect Monster | Earth | 3 | 1000 | 500 | While you control another "Six Samurai" monster with a different name, this card can attack your opponent directly. If this card would be destroyed, you can destroy another "Six Samurai" monster you control instead. |
| GLD2-EN019
| The Six Samurai - Yariza
| Effect Monster | Earth | 3 | 1000 | 500 | While you control another "Six Samurai" monster with a different name, this card can attack your opponent directly. If this card would be destroyed, you can destroy another "Six Samurai" monster you control instead. |
| RYMP-EN090
| The Six Samurai - Yariza
| Effect Monster | Earth | 3 | 1000 | 500 | While you control another "Six Samurai" monster with a different name, this card can attack your opponent directly. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. |
| LCGX-EN229
| The Six Samurai - Yariza
| Effect Monster | Earth | 3 | 1000 | 500 | While you control another "Six Samurai" monster with a different name, this card can attack your opponent directly. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. |
| STON-EN011
| The Six Samurai - Zanji
| Effect Monster | Light | 4 | 1800 | 1300 | While you control another "Six Samurai" monster with a different name, destroy any monster this card attacks at the end of the Damage Step. If this card would be destroyed, you can destroy another "Six Samurai" monster you control instead. |
| GLD2-EN021
| The Six Samurai - Zanji
| Effect Monster | Light | 4 | 1800 | 1300 | While you control another "Six Samurai" monster with a different name, destroy any monster this card attacked at the end of the Damage Step. If this card would be destroyed you can destroy another "Six Samurai" monster you control instead. |
| RYMP-EN092
| The Six Samurai - Zanji
| Effect Monster | Light | 4 | 1800 | 1300 | At the end of the Damage Step, if this card attacked: Destroy the monster this card attacked. You must control another "Six Samurai" monster with a different name to activate and to resolve this effect. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. |
| LCGX-EN231
| The Six Samurai - Zanji
| Effect Monster | Light | 4 | 1800 | 1300 | At the end of the Damage Step, if this card attacked: Destroy the monster this card attacked. You must control another "Six Samurai" monster with a different name to activate and to resolve this effect. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. |
| LON-031
| The Unfriendly Amazon
| Effect Monster | Earth | 4 | 2000 | 1000 | Offer 1 of your monsters on the field as a Tribute (excluding this monster) during each of your Standby Phases. If you cannot, this card is destroyed. Monsters used for a Tribute Summon or that are offered as Tributes due to other cards' effects are excluded. |
| LOD-017
| Throwstone Unit
| Effect Monster | Earth | 4 | 900 | 2000 | Offer 1 Warrior-Type monster on your side of the field as a Tribute to destroy 1 face-up monster on the field whose DEF is equal to or lower than the ATK of this monster. |
| DB2-EN117
| Toon Goblin Attack Force
| Toon Monster | Earth | 4 | 2300 | 0 | "This card cannot attack during the turn that it is Normal Summoned, Flip Summoned, or Special Summoned. When "Toon World" on the field is destroyed, destroy this card. If "Toon World" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and you cannot change this Battle Position until the end of your next turn." |
| DL7-EN001
| Toon Goblin Attack Force
| Toon Monster | Earth | 4 | 2300 | 0 | This card cannot attack during the turn that it is Normal Summoned, Flip Summoned, or Special Summoned. When "Toon World" on the field is destroyed, destroy this card. If "Toon World" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and you cannot change this Battle Position until the end of your next turn. |
| RGBT-EN018
| Torapart
| Tuner Monster | Dark | 2 | 600 | 600 | This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Warrior-Type Synchro Monster. If the Synchro Monster that used this card as a Synchro Material Monster attacks, your opponent cannot activate Trap Cards until the end of the Damage Step. |
| DB2-EN110
| Total Defense Shogun
| Effect Monster | Dark | 6 | 1550 | 2500 | "This card is changed to Defense Position when it is Normal Summoned or Flip Summoned successfully. This card can attack while it is in Defense Position. If this card attacks while in Defense Position, apply the ATK of this card for damage calculation." |
| CT1-EN001
| Total Defense Shogun
| Effect Monster | Dark | 6 | 1550 | 2500 | This card is changed to Defense Position when it is Normal Summoned or Flip Summoned successfully. This card can attack while it is in Defense Position. If this card attacks while in Defense Position, apply the ATK of this card for damage calculation. |
| SDK-044
| Trap Master
| Effect Monster | Earth | 3 | 500 | 1100 | FLIP: Destroys 1 Trap Card on the field. If this card's target is face-down, flip it face-up. If this card is a Trap Card, it is destroyed. If not, it is returned to its face-down position. The flipped card is not activated. |
| SDY-043
| Trap Master
| Effect Monster | Earth | 3 | 500 | 1100 | FLIP: Destroys 1 Trap Card on the field. If this card's target is face-down, flip it face-up. If this card is a Trap Card, it is destroyed. If not, it is returned to its face-down position. The flipped card is not activated. |
| SKE-018
| Trap Master
| Effect Monster | Earth | 3 | 500 | 1100 | "FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Trap Card, it is destroyed. If it is a Spell Card, return it to its original position." |
| DREV-EN015
| Trident Warrior
| Effect Monster | Light | 4 | 1800 | 1200 | When this card is Normal Summoned, you can Special Summon 1 Level 3 monster from your hand. |
| YS11-EN019
| Trident Warrior
| Effect Monster | Light | 4 | 1800 | 1200 | When this card is Normal Summoned: You can Special Summon 1 Level 3 monster from your hand. |
| YS12-EN012
| Trident Warrior
| Effect Monster | Light | 4 | 1800 | 1200 | When this card is Normal Summoned: You can Special Summon 1 Level 3 monster from your hand. |
| 5DS1-EN001
| Tune Warrior
| Tuner Monster | Earth | 3 | 1600 | 200 | The warrior's antenna can attune it to any energy wave. It can monitor transmissions from miles away but always suffers from bad reception. |
| 5DS3-EN003
| Tune Warrior
| Tuner Monster | Earth | 3 | 1600 | 200 | The warrior's antenna can attune it to any energy wave. It can monitor transmissions from miles away but always suffers from bad reception. |
| CSOC-EN038
| Turbo Warrior
| Synchro/Effect Monster | Wind | 6 | 2500 | 1500 | Turbo Synchron + 1 or more non-Tuner monsters | When this card attacks a Level 6 or higher Synchro Monster, halve that monster's ATK until the end of the Damage Step. This card cannot be targeted by the effects of Level 6 or lower monsters.
| DP08-EN015
| Turbo Warrior
| Synchro/Effect Monster | Wind | 6 | 2500 | 1500 | Turbo Synchron + 1 or more non-Tuner monsters | When this card attacks a Level 6 or higher Synchro Monster, halve that monster's ATK until the end of the Damage Step. This card cannot be targeted by the effects of Level 6 or lower monsters.
| CT05-EN004
| Turbo Warrior
| Synchro/Effect Monster | Wind | 6 | 2500 | 1500 | "Turbo Synchron" + 1 or more non-Tuner monsters | When this card attacks a Level 6 or higher Synchro Monster, halve the monster's ATK until the end of the Damage Step. This card cannot be targeted by the effects of Level 6 or lower monsters.
| CRMS-EN001
| Turret Warrior
| Effect Monster | Earth | 5 | 1200 | 2000 | You can Special Summon this card by Tributing 1 Warrior-Type monster. If this card is Special Summoned this way, this card gains ATK equal to the original ATK of that Warrior-Type monster. |
| DP09-EN003
| Turret Warrior
| Effect Monster | Earth | 5 | 1200 | 2000 | You can Tribute 1 Warrior-Type monster to Special Summon this card from your hand. If you do, it gains ATK equal to the Tributed monster's original ATK. |
| 5DS3-EN015
| Turret Warrior
| Effect Monster | Earth | 5 | 1200 | 2000 | You can Tribute 1 Warrior-Type monster to Special Summon this card from your hand. If you do, it gains ATK equal to the Tributed monster's original ATK. |
| CRMS-EN011
| Twilight Rose Knight
| Tuner Monster | Dark | 3 | 1000 | 1000 | Your opponent cannot select a face-up Plant-Type monster as an attack target. When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower Plant-Type monster from your hand. |
| TDGS-EN011
| Twin-Shield Defender
| Effect Monster | Earth | 4 | 700 | 1600 | When this card you control is destroyed by battle and sent to your Graveyard, you can halve the current ATK of 1 face-up monster your opponent controls, until the End Phase. |
| CRMS-EN006
| Twin-Sword Marauder
| Effect Monster | Dark | 4 | 1600 | 1000 | Once per turn, after this card attacks a Defense Position monster, it can attack once more. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. |
| 5DS3-EN016
| Twin-Sword Marauder
| Effect Monster | Dark | 4 | 1600 | 1000 | Once per turn, after this card attacks a Defense Position monster, it can attack once more. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. |
| STOR-EN019
| Tyr of the Nordic Champions
| Effect Monster | Light | 4 | 2000 | 2000 | Your opponent cannot select a "Nordic" monster as an attack target, except "Tyr of the Nordic Champions". If there is no other face-up "Nordic" monster on the field, destroy this card. |
| SD3-EN009
| Ultimate Baseball Kid
| Effect Monster | Fire | 3 | 500 | 1000 | Increase the ATK of this card by 1000 points for each FIRE monster on the field other than this card. Send a FIRE monster other than this card to the Graveyard to inflict 500 points of damage to your opponent's Life Points. | (Note: There are 2 copies of this card in the deck)
| SOD-EN021
| Ultimate Baseball Kid
| Effect Monster | Fire | 3 | 500 | 1000 | Increase the ATK of this card by 1000 points for each FIRE monster on the field other than this card. Send a FIRE Monster other than this card to the Graveyard to inflict 500 points of damage to your opponent's Life Points. |
| DR3-EN021
| Ultimate Baseball Kid
| Effect Monster | Fire | 3 | 500 | 100 | Increase the ATK of this card by 1000 points for each FIRE monster on the field other than this card. Send a FIRE monster other than this card to the Graveyard to inflict 500 points of damage to your opponent's Life Points. |
| SDK-017
| Unknown Warrior of Fiend
| Normal Monster | Dark | 3 | 1000 | 500 | A deadly duo consisting of a beast master and its loyal servant. |
| ORCS-EN031
| Upstart Golden Ninja
| Effect Monster | Light | 4 | 500 | 1800 | Once per turn: You can send 1 Trap Card from your hand to the Graveyard; Special Summon 1 Level 4 or lower "Ninja" monster from your Deck in face-up Defense Position or face-down Defense Position. |
| PTDN-EN028
| Vengeful Shinobi
| Effect Monster | Dark | 2 | 400 | 800 | When this face-up Attack Position card is selected as an attack target, draw 1 card. |
| YS11-EN017
| Vengeful Shinobi
| Effect Monster | Dark | 2 | 400 | 800 | When this face-up Attack Position card is targeted for an attack: Draw 1 card. |
| GENF-EN096
| Vision HERO Adoration
| Fusion/Effect Monster | Dark | 8 | 2800 | 2100 | 2 "HERO" monsters | Once per turn: You can target 1 face-up monster your opponent controls and 1 face-up "HERO" monster you control, except this card; the opponent's targeted monster loses ATK and DEF equal to the ATK of your targeted monster, until the End Phase.
| GENF-EN091
| Vision HERO Trinity
| Fusion/Effect Monster | Dark | 8 | 2500 | 2000 | 3 "HERO" monsters | During the turn this card was Fusion Summoned, its ATK is double its original ATK. This Fusion Summoned card can attack 3 times during each Battle Phase. This card cannot attack your opponent directly.
| MRL-056
| Wall Shadow
| Effect Monster | Dark | 7 | 1600 | 3000 | You cannot Normal Summon this monster. This card can only be Special Summoned by offering "Labyrinth Wall" equipped with "Magical Labyrinth" as a Tribute. No other Tribute Monsters are necessary. |
| LOD-020
| Warrior Dai Grepher
| Normal Monster | Earth | 4 | 1700 | 1600 | The warrior who can manipulate dragons. Nobody knows his mysterious past. |
| SYE-014
| Warrior Dai Grepher
| Normal Monster | Earth | 4 | 1700 | 1600 | "The warrior who can manipulate dragons. Nobody knows his mysterious past." |
| YSD-EN002
| Warrior Dai Grepher
| Normal Monster | Earth | 4 | 1700 | 1600 | The warrior who can manipulate dragons. Nobody knows his mysterious past. |
| DB2-EN140
| Warrior Dai Grepher
| Normal Monster | Earth | 4 | 1700 | 1600 | The warrior who can manipulate dragons. Nobody knows his mysterious past. |
| SD5-EN002
| Warrior Lady of the Wasteland
| Effect Monster | Earth | 4 | 1100 | 1200 | When this card is destroyed as a result of battle and sent to the Graveyard, you can Special Summon 1 EARTH Warrior-Type monster with an ATK of 1500 or less in face-up Attack Position from your Deck to your side of the field. Then shuffle your Deck. |
| YS11-EN020
| Warrior Lady of the Wasteland
| Effect Monster | Earth | 4 | 1100 | 1200 | When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 EARTH Warrior-Type monster with 1500 or less ATK from your Deck, in face-up Attack Position. |
| TP2-014
| Warrior of Tradition
| Fusion Monster | Earth | 6 | 1900 | 1700 | "Sonic Maid" + "Beautiful Headhuntress" |
| AST-002
| Warrior of Zera
| Normal Monster | Earth | 4 | 1600 | 1600 | "A wandering warrior who seeks the sanctuary where he can gain the power of the Archlords. To escape the temptation of evil fiends, he fights solo day by day." |
| YSD-EN006
| Warrior of Zera
| Normal Monster | Earth | 4 | 1600 | 1600 | "A wandering warrior who seeks the sanctuary where he can gain the power of the Archlords. To escape the temptation of evil fiends, he fights solo day by day." |
| DR2-EN114
| Warrior of Zera
| Normal Monster | Earth | 4 | 1600 | 1600 | "A wandering warrior who seeks the sanctuary where he can gain the power of the Archlords. To escape the temptation of evil fiends, he fights solo day by day." |
| TLM-EN025
| White Ninja
| Effect Monster | Light | 4 | 1500 | 1800 | FLIP: Destroy 1 face-down Defense Position monster on the field. |
| DR3-EN205
| White Ninja
| Effect Monster | Light | 4 | 1500 | 800 | FLIP: Destroy 1 Defense Position monster on the field. |
| PHSW-EN023
| Wind-Up Knight
| Effect Monster | Light | 4 | 1800 | 1200 | When a face-up "Wind-Up" monster you control is targeted for an attack: You can negate the attack. This effect can only be used once while this card is face-up on the field. |
| GENF-EN013
| Wind-Up Soldier
| Effect Monster | Earth | 4 | 1800 | 1200 | During your Main Phase: You can increase this card's Level by 1 and ATK by 400, until the End Phase. This effect can only be used once while this card is face-up on the field. |
| PHSW-EN022
| Wind-Up Warrior
| Effect Monster | Earth | 4 | 1200 | 1800 | You can target 1 face-up "Wind-Up" monster you control; until the End Phase, increase its Level by 1 and its ATK by 600. This effect can only be used once while this card is face-up on the field. |
| TP1-027
| Wodan the Resident of the Forest
| Effect Monster | Earth | 3 | 900 | 1200 | Increase this card's ATK by 100 for every Plant-Type monster that is face-up on the field. |
| 5DS2-EN004
| X-Saber Anu Piranha
| Normal Monster | Earth | 4 | 1800 | 1100 | A female X-Saber Warrior, known for her graceful attacks and calm decision making in battle. Her ambition is merciless, and strikes fear in the hearts of her enemies. |
| HA01-EN010
| X-Saber Axel
| Effect Monster | Earth | 1 | 400 | 100 | While you control this face-up card, when a "Saber" monster is destroyed by battle and sent to the Graveyard, draw 1 card. |
| 5DS2-EN020
| X-Saber Galahad
| Effect Monster | Earth | 4 | 1800 | 800 | If this card attacks an opponent's monster, this card gains 300 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 500 ATK during the Damage Step only. When this card is selected as an attack target, you can Tribute another "Saber" monster to negate the attack. |
| 5DS3-EN013
| X-Saber Galahad
| Effect Monster | Earth | 4 | 1800 | 800 | If this card attacks an opponent's monster, this card gains 300 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 500 ATK during the Damage Step only. When this card is selected as an attack target, you can Tribute another "Saber" monster to negate the attack. |
| TSHD-EN094
| X-Saber Pashuul
| Tuner Monster | Earth | 2 | 100 | 0 | This card cannot be destroyed by battle. If this card is in face-up Defense Position, you take 1000 damage during each of your opponent's Standby Phases. |
| JUMP-EN058
| X-Saber Souza
| Synchro/Effect Monster | Earth | 7 | 2500 | 1600 | 1 Tuner + 1 or more non-Tuner "X-Saber" monsters | During your Main Phase: You can Tribute 1 "X-Saber" monster to choose 1 of these effects; this card gains that effect until the End Phase.
| 5DS2-EN043
| X-Saber Urbellum
| Synchro/Effect Monster | Earth | 7 | 2200 | 1300 | 1 Tuner + 1 or more non-Tuner monsters | When this card inflicts Battle Damage to your opponent, while they have 4 or more cards in their hand, place 1 random card from their hand on top of their Deck.
| HA01-EN025
| X-Saber Urbellum
| Synchro/Effect Monster | Earth | 7 | 2200 | 1300 | 1 Tuner + 1 or more non-Tuner monsters. | When this card inflicts Battle Damage to your opponent, while they have 4 or more cards in their hand, place 1 random card from their hand on top of their Deck.
| 5DS3-EN040
| X-Saber Urbellum
| Synchro/Effect Monster | Earth | 7 | 2200 | 1300 | 1 Tuner + 1 or more non-Tuner monsters | When this card inflicts Battle Damage to your opponent, while they have 4 or more cards in their hand, place 1 random card from their hand on top of their Deck.
| 5DS3-EN042
| X-Saber Wayne
| Synchro/Effect Monster | Earth | 5 | 2100 | 400 | 1 Tuner + 1 or more non-Tuner monsters | When this card is Synchro Summoned, you can Special Summon 1 Level 4 or lower Warrior-Type monster from your hand.
| ANPR-EN035
| XX-Saber Faultroll
| Effect Monster | Earth | 6 | 2400 | 1800 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except while you control 2 or more face-up "X-Saber" monsters. Once per turn, you can Special Summon 1 Level 4 or lower "X-Saber" monster from your Graveyard. |
| TU03-EN007
| XX-Saber Faultroll
| Effect Monster | Earth | 6 | 2400 | 1800 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except while you control 2 or more face-up "X-Saber" monsters. Once per turn, you can Special Summon 1 level 4 or lower "X-Saber" monster from your Graveyard. |
| ANPR-EN081
| XX-Saber Fulhelmknight
| Tuner Monster | Earth | 3 | 1300 | 1000 | Once, while this card is face-up on the field, you can negate the attack of 1 of your opponent's monsters. If this cards destroys a Defense Position monster your opponent controls by battle, you can Special Summon 1 Level 4 or lower "X-Saber" monster from your Graveyard. |
| ABPF-EN044
| XX-Saber Hyunlei
| Synchro/Effect Monster | Earth | 6 | 2300 | 1300 | 1 Tuner + 1 or more non-Tuner "X-Saber" monsters. | When this card is Synchro Summoned, you can select and destroy up to 3 Spell or Trap Cards on the field.
| TDGS-EN035
| Yamato-no-Kami
| Spirit Monster | Dark | 6 | 2200 | 1200 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except by removing from play 1 Spirit monster from your Graveyard. this card returns to its owner's hand durong the End Phase of the turn is is Special Summoned. If this card destroys an opponent's monster by battle, you can destroy 1 Spell or Trap Card your opponent controls. |
| SOVR-EN006
| Zero Gardna
| Effect Monster | Earth | 4 | 0 | 0 | You can Tribute this card to activate its effect. If you do, monsters you control cannot be destroyed by battle, and you take no Battle Damage, during this turn. This effect can be activated during either player's turn. |
| DP09-EN012
| Zero Gardna
| Effect Monster | Earth | 4 | 0 | 0 | You can Tribute this card to activate its effect. If you do, monsters you control cannot be destroyed by battle, and you take no Battle Damage, during this turn. This effect can be activated during either player's turn. |
| LON-074
| Zombyra the Dark
| Effect Monster | Dark | 4 | 2100 | 500 | This card cannot attack a player directly. Each time this card destroys a monster in battle, decrease the ATK of this card by 200 points. |
| SYE-022
| Zombyra the Dark
| Effect Monster | Dark | 4 | 2100 | 500 | "This card cannot attack a player directly. Each time this card destroys 1 monster as a result of battle, decrease the ATK of this card by 200 points." |
| DB2-EN010
| Zombyra the Dark
| Effect Monster | Dark | 4 | 2100 | 500 | "This card cannot attack a player directly. Each time this card destroys 1 monster as a result of battle, decrease the ATK of this card by 200 points." |
| YS11-EN005
| Zubaba Knight
| Effect Monster | Earth | 3 | 1600 | 900 | If this card attacks a face-up Defense Position monster: Destroy that monster at the start of the Damage Step (without damage calculation). |
| YS12-EN004
| Zubaba Knight
| Effect Monster | Earth | 3 | 1600 | 900 | If this card attacks a face-up Defense Position monster: Destroy that monster at the start of the Damage Step (without damage calculation). |
| |
|
|