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| Card # | Card Name | Type | Attribute | Lvl | ATK | DEF | Card Text | Buy It |
|---|---|---|---|---|---|---|---|---|
| Card # | Card Name | Type | Attribute | Lvl | ATK | DEF | Card Text | Buy It |
| TU06-EN011 | Alector, Sovereign of Birds | Effect Monster | Wind | 6 | 2400 | 2000 | If your opponent controls 2 or more face-up monsters of the same Attribute, you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up card on the field; its effect(s) on the field are negated during this turn. There can only be 1 face-up "Alector, Sovereign of Birds" on the field. | |
| PGD-073 | An Owl of Luck | Effect Monster | Wind | 2 | 300 | 500 | FLIP: Select 1 Field Magic Card from your Deck and place it on top of your Deck. If "Necrovalley" is active on the field, you can add the selected card to your hand. | |
| DR1-EN021 | An Owl of Luck | Effect Monster | Wind | 2 | 300 | 500 | FLIP: Select 1 Field Spell Card from your Deck and place it on top of your Deck. If "Necrovalley" is on the field, you can add the selected Field Spell Card to your hand instead. | |
| CDIP-EN021 | Barrier Statue of the Stormwinds | Effect Monster | Wind | 4 | 1000 | 1000 | No monsters can be Special Summoned, except for WIND monsters. | |
| RGBT-EN000 | Battlestorm | Effect Monster | Dark | 4 | 1700 | 1000 | This card gains 100 ATK for each face-up Winged Beast-Type monster you control. Once per turn, if you control 2 or more face-up Winged Beast-Type monsters, you can destroy 1 Spell or Trap Card your opponent controls. | |
| PGD-005 | Birdface | Effect Monster | Wind | 4 | 1600 | 1600 | When this card is sent to the Graveyard as a result of battle, you can add 1 "Harpie Lady" from your deck to your hand. | |
| SD8-EN009 | Birdface | Effect Monster | Wind | 4 | 1600 | 1600 | "When this card is sent to the Graveyard as a result of battle, you can add 1 ""Harpie Lady"" from your Deck to your hand. Then shuffle your Deck." | |
| DB2-EN208 | Birdface | Effect Monster | Wind | 4 | 1600 | 1600 | "When this card is sent to the Graveyard as a result of battle, you can add 1 "Harpie Lady" from your Deck to your hand. Then shuffle your Deck." | |
| STBL-EN017 | Blackwing - Abrolhos the Megaquake | Effect Monster | Dark | 7 | 2600 | 1800 | This card cannot be Special Summoned. Any monsters that battles with this card is not destroyed by that battle, and returns to the hand after damage calculation. Once per turn, during your Main Phase 1, you can have this card lose 1000 ATK, and return all cards in your opponent's Spell and Trap Card Zone to the hand. | |
| STBL-EN016 | Blackwing - Aurora the Northern Lights | Effect Monster | Light | 10 | ? | 0 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 face-up monsters you control (1 "Blackwing" Tuner and 1 non-Tuner). Once per turn, you can remove from play 1 "Blackwing" Synchro Monster from your Extra Deck. This card's name, ATK, and effects become the same as that monster's, until the End Phase. | |
| GLD3-EN024 | Blackwing - Blizzard the Far North | Tuner/Effect Monster | Dark | 2 | 1300 | 0 | This card cannot be Special Summoned. When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower "Blackwing" monster from your Graveyard in face-up Defense Position | |
| DP11-EN003 | Blackwing - Blizzard the Far North | Tuner Monster | Dark | 2 | 1300 | 0 | This card cannot be Special Summoned. When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower "Blackwing" monster from your Graveyard in face-up Defense Position. | |
| CRMS-EN009 | Blackwing - Bora the Spear | Effect Monster | Dark | 4 | 1700 | 800 | If you control a "Blackwing" monster other than "Blackwing - Bora the Spear", you can Special Summon this card from your hand. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. | |
| GLD3-EN022 | Blackwing - Bora the Spear | Tuner/Effect Monster | Dark | 4 | 1700 | 800 | If you control a "Blackwing" monster other than "Blackwing - Bora the Spear", you can Special Summon this card from your hand. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. | |
| DP11-EN002 | Blackwing - Bora the Spear | Effect Monster | Dark | 4 | 1700 | 800 | If you control a "Blackwing" monster other than "Blackwing - Bora the Spear", you can Special Summon this card from your hand. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. | |
| STOR-EN007 | Blackwing - Boreas the Sharp | Effect Monster | Dark | 5 | 1300 | 900 | You can remove from play this card from your Graveyard to select 1 face-up "Blackwing" monster you control. If that monster battles with an opponent's monster this turn, it cannot be destroyed by battle and you take no Battle Damage from that battle. After damage calculation, destroy the opponent's monster that battled with the selected monster. | |
| TSHD-EN003 | Blackwing - Breeze the Zephyr | Tuner Monster | Dark | 3 | 1100 | 300 | If this card is added from the Deck to your hand by a Spell, Trap, or Effect Monster's effect, you can Special Summon this card. This card cannot be used to Synchro Summon a Synchro Monster except a "Blackwing" monster. | |
| STOR-EN009 | Blackwing - Calima the Haze | Effect Monster | Dark | 4 | 600 | 1800 | During your opponent's Battle Phase, if you control no monsters, you can remove from play this card from the Graveyard to select 1 Synchro Monster in your Graveyard, and Special Summon it. It is removed from play at the end of the Battle Phase. | |
| RGBT-EN013 | Blackwing - Elphin the Raven | Effect Monster | Dark | 6 | 2200 | 1200 | If you control a face-up "Blackwing" monster, you can Normal Summon this card without Tributing. When this card is Normal Summoned, you can change the Battle Position of 1 monster your opponent controls. | |
| CT06-ENS01 | Blackwing - Elphin the Raven | Effect Monster | Dark | 6 | 2200 | 1200 | If you control a face-up "Blackwing" monster, you can Normal Summon this card without Tributing. When this card is Normal Summoned, you can change the Battle Position of 1 monster your opponent controls. | |
| DP11-EN005 | Blackwing - Elphin the Raven | Effect Monster | Dark | 6 | 2200 | 1200 | If you control a face-up "Blackwing" monster, you can Normal Summon this card without Tributing. When this card is Normal Summoned, you can change the Battle Position of 1 monster your opponent controls. | |
| STBL-EN015 | Blackwing - Etesian of Two Swords | Effect Monster | Dark | 3 | 400 | 1600 | If a "Blackwing" monster you control battles an opponent's monster, and that opponent's monster is still on the field at the end of the Damage Step, you can send this card from your hand to the Graveyard to inflict 1000 damage to your opponent. | |
| ANPR-EN006 | Blackwing - Fane the Steel Chain | Effect Monster | Dark | 2 | 500 | 800 | This card can attack your opponent directly. When this card attacks your opponent directly and inflicts battle damage to your opponent, change 1 Attack Position monster your opponent controls to Defense Position. | |
| DP11-EN007 | Blackwing - Fane the Steel Chain | Effect Monster | Dark | 2 | 500 | 800 | This card can attack your opponent directly. When this card attacks your opponent directly and inflicts Battle Damage to your opponent, change 1 Attack Position monster your opponent controls to Defense Position. | |
| CRMS-EN008 | Blackwing - Gale the Whirlwind | Tuner Monster | Dark | 3 | 1300 | 400 | If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card from your hand. Once per turn, you can halve the ATK and DEF of 1 face-up monster your opponent controls. | |
| GLD3-EN021 | Blackwing - Gale the Whirlwind | Tuner/Effect Monster | Dark | 3 | 1300 | 400 | If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card from your hand. Once per turn, you can halve the ATK and DEF of 1 face-up monster your opponent controls. | |
| DP11-EN001 | Blackwing - Gale the Whirlwind | Tuner Monster | Dark | 3 | 1300 | 400 | If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card from your hand. Once per turn, you can halve the ATK and DEF of 1 face-up monster your opponent controls. | |
| TSHD-EN001 | Blackwing - Ghibli the Searing Wind | Effect Monster | Dark | 3 | 0 | 1600 | When your opponent declares a Direct attack, you can Special Summon this card from your hand. Once per turn, you can switch this card's original ATK and DEF until the End Phase. | |
| DP11-EN008 | Blackwing - Ghibli the Searing Wind | Effect Monster | Dark | 3 | 0 | 1600 | When your opponent declares a direct attack, you can Special Summon this card from your hand. Once per turn, you can switch this card's original ATK and DEF until the End Phase. | |
| TSHD-EN002 | Blackwing - Gust the Backblast | Effect Monster | Dark | 2 | 900 | 1400 | If you control no cards, you can Special Summon this card from your hand. While this card is face-up on the field, if your opponent's monster attacks a "Blackwing" monster you control, the attacking monster loses 300 ATK during the Damage Step only. | |
| DP11-EN009 | Blackwing - Gust the Backblast | Effect Monster | Dark | 2 | 900 | 1400 | If you control no cards, you can Special Summon this card from your hand. While this card is face-up on the field, if your opponent's monster attacks a "Blackwing" monster you control, the attacking monster loses 300 ATK during the Damage Step only. | |
| EXVC-EN008 | Blackwing - Hillen the Tengu-wind | Tuner Monster | Dark | 5 | 0 | 2300 | When you take 2000 or more Battle Damage from your opponent's monster's direct attack, you can select 1 Level 3 or lower "Blackwing" monster in your Graveyard. Special Summon that monster and this card from the Graveyard. Their effects are negated. Each player can only use the effect of "Blackwing - Hillen the Tengu-wind" once per Duel. | |
| DP11-EN011 | Blackwing - Jetstream the Blue Sky | Effect Monster | Dark | 1 | 100 | 800 | Activate by sending this card from your hand to the Graveyard during damage calculation. A "Blackwing" monster you control is not destroyed by that battle. | |
| EXVC-EN096 | Blackwing - Jin the Rain Shadow | Tuner Monster | Dark | 1 | 600 | 500 | If this card battles with a monster whose DEF is lower than this card's ATK, destroy that monster immediately with this card's effect (without applying damage calculation). | |
| RGBT-EN012 | Blackwing - Kalut the Moon Shadow | Effect Monster | Dark | 3 | 1400 | 1000 | When a "Blackwing" monster you control attacks or is attacked, you can send this card from your hand to the Graveyard during the Damage Step to have that monster gain 1400 ATK until the End Phase. | |
| GLD3-EN026 | Blackwing - Kalut the Moon Shadow | Tuner/Effect Monster | Dark | 3 | 1400 | 1000 | When a "Blackwing" monster you control attacks or is attacked, you can send this card from your hand to the Graveyard during the Damage Step to have that monster gain 1400 ATK until the End Phase. | |
| DP11-EN010 | Blackwing - Kochi the Daybreak | Tuner Monster | Dark | 4 | 700 | 1500 | If this card was Special Summoned, this card cannot be used as a Synchro Material Monster. | |
| EXVC-EN009 | Blackwing - Kogarashi the Wanderer | Tuner Monster | Dark | 6 | 2300 | 1600 | When a face-up "Blackwing" monster you control is destroyed by a card effect and sent to the Graveyard, you can Special Summon this card from your hand. When you Synchro Summon using this card as a Synchro Material Monster, your opponent cannot activate cards or effects. | |
| ANPR-EN004 | Blackwing - Mistral the Silver Shield | Tuner Monster | Dark | 2 | 100 | 1800 | If this card on the field is destroyed and sent to the Graveyard, reduce the battle damage you take from the next attack this turn to 0. | |
| DP11-EN006 | Blackwing - Mistral the Silver Shield | Tuner Monster | Dark | 2 | 100 | 1800 | If this card on the field is destroyed and sent to the Graveyard, reduce the Battle Damage you take from the next attack this turn to 0. | |
| RGBT-EN011 | Blackwing - Shura the Blue Flame | Effect Monster | Dark | 4 | 1800 | 1200 | When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon 1 "Blackwing" monster with 1500 or less ATK from your Deck. That monster's effect(s) is negated. | |
| GLD3-EN025 | Blackwing - Shura the Blue Flame | Tuner/Effect Monster | Dark | 4 | 1800 | 1200 | When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon 1 "Blackwing" monster with 1500 or less ATK from your Deck. That monsters effect(s) is negated. | |
| DP11-EN004 | Blackwing - Shura the Blue Flame | Effect Monster | Dark | 4 | 1800 | 1200 | When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon 1 "Blackwing" monster with 1500 or less ATK from your Deck. That monster's effect (s) is negated. | |
| SOVR-EN041 | Blackwing - Silverwind the Ascendant | Synchro/Effect Monster | Dark | 8 | 2800 | 2000 | 1 "Blackwing" Tuner Monster + 2 or more non-Tuner monsters When this card is Synchro Summoned, you can select and destroy up to 2 face-up monsters on the field with DEF lower than this card's ATK. You cannot conduct your Battle Phase the turn you activate this effect. The next time a "Blackwing" monster you control would be destroyed by battle during your opponent's turn, it is not destroyed; this effect only happens once. | |
| DP11-EN015 | Blackwing - Silverwind the Ascendant | Synchro/Effect Monster | Dark | 8 | 2800 | 2000 | 1 "Blackwing" Tuner Monster + 2 or more non-Tuner monsters When this card is Synchro Summoned, you can select and destroy up to 2 face-up monsters on the field with DEF lower than this card's ATK. You cannot conduct your Battle Phase the turn you activate this effect. The next time a "Blackwing" monster you control would be destroyed by battle during your opponent's turn, it is not destroyed; this effect only happens once. | |
| CRMS-EN010 | Blackwing - Sirocco the Dawn | Effect Monster | Dark | 5 | 2000 | 900 | If your opponent controls a monster and you control no monsters, you can Normal Summon or Set this card without Tributing. Once per turn, you can select 1 face-up "Blackwing" monster you control. It gains ATK equal to the total ATK of all face-up "Blackwing" monsters on the field except itself. Monsters other than the selected monster cannot attack the turn you activate this effect. | |
| GLD3-EN023 | Blackwing - Sirocco the Dawn | Tuner/Effect Monster | Dark | 5 | 2000 | 900 | If your opponent controls a monster and you control no monsters, you can Normal Summon or Set this card without Tributing. Once per turn, you can select 1 face-up "Blackwing" monster you control. It gains ATK equal to the total ATK of all face-up "Blackwing" monsters on the field except itself. Monsters other than the selected monster cannot attack the turn you activate this effect. | |
| TU04-EN003 | Blackwing - Sirocco the Dawn | Effect Monster | Dark | 5 | 2000 | 900 | If your opponent controls a monster and you control no monsters, you can Normal Summon or Set this card without Tributing. Once per turn, you can select 1 face-up "Blackwing" monster you control. It gains ATK equal to the total ATK of all face-up "Blackwing" monsters on the field except itself. Monsters other than the selected monster cannot attack the turn you activate this effect. | |
| ANPR-EN005 | Blackwing - Vayu the Emblem of Honor | Tuner Monster | Dark | 1 | 800 | 0 | IF this card is face-up on the field, you cannot use it for a Synchro Summon. If this card is in your Graveyard, you can remove from play this card plus 1 non-Tuner "Blackwing" monster in your Graveyard, and Special Summon 1 "Blackwing" Synchro Monster from your Extra Deck whose Level equals the total Levels of the removed monsters. The effect(s) of that Synchro Monster is negated. | |
| CT07-EN012 | Blackwing - Vayu the Emblem of Honor | Tuner Monster | Dark | 1 | 800 | 0 | If this card is face-up on the field, you cannot use it for a Synchro Summon. If this card is in your Graveyard, you can remove from play this card plus 1 non-Tuner "Blackwing" monster in your Graveyard, and Special Summon 1 "Blackwing" Synchro Monster from your Extra Deck whose Level equals the total Levels of the removed monsters. The effect(s) of that Synchro Monster is negated. | |
| DP11-EN012 | Blackwing - Zephyros the Elite | Effect Monster | Dark | 4 | 1600 | 1000 | If this card is in the Graveyard, you can return 1 face-up card you control to the hand to Special Summon this card from your Graveyard, and take 400 damage. Each player can only use the effect of "Blackwing - Zephyros the Elite" once per Duel. | |
| STOR-EN008 | Blackwing – Brisote the Tailwind | Effect Monster | Dark | 5 | 1200 | 1800 | If 2 or more "Blackwing" monsters you control are destroyed in the same turn, you can Special Summon this card from your hand. If this card is sent to the graveyard as a Synchro Material Monster, you gain 600 Life Points. | |
| RGBT-EN041 | Blackwing Armed Wing | Synchro/Effect Monster | Dark | 6 | 2300 | 1000 | 1 "Blackwing" Tuner + 1 or more non-Tuner monsters If this card attacks a Defense Position monster, it gains 500 ATK during the Damage Step only. During battle between this attacking card and a Defense Position monster whose DEF is lower then this ATK of this card, inflict the difference as Damage Damage to your opponent. | |
| GLD3-EN039 | Blackwing Armed Wing | Synchro/Effect Monster | Dark | 6 | 2300 | 1000 | 1 "Blackwing" Tuner + 1 or more non-Tuner monsters If this card attacks a Defense Position monster, it gains 500 ATK during the Damage Step only. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. | |
| DP11-EN014 | Blackwing Armed Wing | Synchro/Effect Monster | Dark | 6 | 2300 | 1000 | 1 "Blackwing" Tuner + 1 or more Non-Tuner monsters If this card attacks a Defense Position monster, it gains 500 ATK during the Damage Step only. During battle between this attacking card and a Defense Position monster whose DEF is lower then the ATK of this card, inflict the difference as Battle Damage to your opponent. | |
| CRMS-EN041 | Blackwing Armor Master | Synchro/Effect Monster | Dark | 7 | 2500 | 1500 | 1 "Blackwing" Tuner + 1 or more non-Tuner monsters This card cannot be destroyed by battle, and you take no Battle Damage from battles involving this card. If this card attacks a monster, you can place 1 Wedge Counter on that monster at the end of the Damage Step (max. 1). You can remove all Wedge Counters from your opponent's monsters to reduce the ATK and DEF of each monster that had a Wedge Counter to 0, until the End Phase. | |
| GLD3-EN038 | Blackwing Armor Master | Synchro/Effect Monster | Dark | 7 | 2500 | 1500 | 1 "Blackwing" Tuner + 1 or more non-Tuner monsters This card cannot be destroyed by battle, and you take no Battle Damage from battles involving this card. If this card attacks a monster, you can place 1 Wedge Counter on that monster at the end of the Damage Step(max. 1). You can remove all the Wedge counters from your opponent's monsters to reduce the ATK and DEF of each monster that had a Wedge Counter to 0 until the End Phase. | |
| DP11-EN013 | Blackwing Armor Master | Synchro/Effect Monster | Dark | 7 | 2500 | 1500 | 1 "Blackwing" Tuner + 1 or more non-Tuner monsters This card cannot be destroyed by battle, and you take no Battle Damage from battles involving this card. If this card attacks a monster, you can place 1 Wedge Counter on that monster at the end of the Damage Step (max. 1). You can remove all Wedge Counters from your opponent's monsters to reduce the ATK and DEF of each monster that had a Wedge Counter to 0, until the End Phase. | |
| RGBT-EN010 | Blackwing Blizzard the Far North | Tuner Monster | Dark | 2 | 1300 | 0 | This card cannot be Special Summoned. When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower "Blackwing" monster from your Graveyard in face-up Defense Position. | |
| MRD-122 | Blue-Winged Crown | Normal Monster | Wind | 4 | 1600 | 1200 | With hair shaped like a crown and a body incased in bluish white flames, this bird is a formidable sight. | |
| TAEV-EN008 | Chrysalis Chicky | Effect Monster | Wind | 2 | 600 | 400 | You can Tribute this card while "Neo Space" is on the field to Special Summon 1 "Neo-Spacian Air Hummingbird" from your hand or Deck. | |
| FOTB-EN006 | Crystal Beast Cobalt Eagle | Effect Monster | Wind | 4 | 1400 | 800 | Once per turn, you can return 1 face-up "Crystal Beast" card you control to the top of the owner's Deck. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard. | |
| DP07-EN006 | Crystal Beast Cobalt Eagle | Effect Monster | Wind | 4 | 1400 | 800 | Once per turn, you can return 1 face-up "Crystal Beast" card you control to the top of the owner's Deck. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard. | |
| RYMP-EN045 | Crystal Beast Cobalt Eagle | Effect Monster | Wind | 4 | 1400 | 800 | Once per turn: You can target 1 face-up "Crystal Beast" card you control; return that target to the top of the Deck. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. | |
| LCGX-EN160 | Crystal Beast Cobalt Eagle | Effect Monster | Wind | 4 | 1400 | 800 | Once per turn: You can target 1 face-up "Crystal Beast" card you control; return that target to the top of the Deck. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. | |
| SP1-EN001 | Cyber Harpie Lady | Effect Monster | Wind | 4 | 1800 | 1300 | This card's name is treated as "Harpie Lady". | |
| RP01-EN096 | Cyber Harpie Lady | Effect Monster | Wind | 4 | 1800 | 1300 | This card's name is treated as "Harpie Lady". | |
| DLG1-EN097 | Cyber Harpie Lady | Effect Monster | Wind | 4 | 1800 | 1300 | This card's name is treated as "Harpie Lady". | |
| STON-EN024 | D.D. Crow | Effect Monster | Dark | 1 | 100 | 100 | By discarding this card from your hand to the Graveyard, take control of 1 face-up Fiend or Zombie-Type monster your opponent controls until the end of this turn. | |
| TU03-EN013 | D.D. Crow | Effect Monster | Dark | 1 | 100 | 100 | During either player's turn, you can discard this card to the Graveyard to remove from play 1 card from your opponent's Graveyard. | |
| RYMP-EN095 | D.D. Crow | Effect Monster | Dark | 1 | 100 | 100 | During either player's turn: You can discard this card from your hand to the Graveyard to target 1 card in your opponent's Graveyard; banish that target. | |
| LCGX-EN234 | D.D. Crow | Effect Monster | Dark | 1 | 100 | 100 | During either player's turn: You can discard this card from your hand to the Graveyard to target 1 card in your opponent's Graveyard; banish that target. | |
| PSV-058 | Dark Bat | Normal Monster | Wind | 3 | 1000 | 1000 | Bats from the netherworld that use their hyper senses to detect their enemies. | |
| PTDN-EN018 | Dark Nephthys | Effect Monster | Dark | 8 | 2400 | 1600 | If this card is in your hand and there are 3 or more DARK monsters in your Graveyard, you can remove from play 2 of them to send it to the Graveyard. If this card is sent to the Graveyard by this effect, Special Summon it during your next Standby Phase. When this card is Special Summoned, destroy 1 Spell or Trap Card. | |
| SOVR-EN092 | Dark Simorgh | Effect Monster | Dark | 7 | 2700 | 1000 | While this card is face-up on the field its Attribute is also treated as WIND. You can remove from play 1 DARK monster and 1 WIND monster from your Graveyard to Special Summon this card from your hand. You can remove from play 1 DARK monster and 1 WIND monster from your hand to Special Summon this card from your Graveyard. Your opponent cannot Set any cards on the field. | |
| CT08-EN006 | Dark Simorgh | Effect Monster | Dark | 7 | 2700 | 1000 | While face-up on the field, this card is also WIND-Attribute. You can banish 1 DARK monster and 1 WIND monster from your Graveyard; Special Summon this card from your hand. You can banish 1 DARK monster and 1 WIND monster from your hand; Special Summon this card from your Graveyard. Your opponent cannot Set any cards on the field. | |
| HA04-EN047 | Dragunity Angusticlavii | Effect Monster | Wind | 5 | 2100 | 1000 | f this card is equipped with a Dragon-Type "Dragunity" monster, during battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. | |
| HA03-EN031 | Dragunity Dux | Effect Monster | Wind | 4 | 1500 | 1000 | This card gains 200 ATK for each face-up "Dragunity" card you control. When this card is Normal Summoned, you can select 1 Level 3 or lower Dragon-Type "Dragunity" monster in your Graveyard and equip it as an Equip Card to this card. | |
| SDDL-EN004 | Dragunity Dux | Effect Monster | Wind | 4 | 1500 | 1000 | This card gains 200 ATK for each face-up "Dragunity" card you control. When this card is Normal Summoned, you can select 1 Level 3 or lower Dragon-Type "Dragunity" monster in your Graveyard and equip it as an Equip Card to this card. | |
| HA03-EN032 | Dragunity Legionnaire | Effect Monster | Wind | 3 | 1200 | 800 | When this card is Normal Summoned, you can select 1 Level 3 or lower "Dragunity" Dragon-Type monster in your Graveyard, and equip it to this card as an Equip Card. You can send 1 "Dragunity" card from your Spell & Trap Card Zone to the Graveyard to select 1 face-up monster your opponent controls, and destroy it. | |
| SDDL-EN005 | Dragunity Legionnaire | Effect Monster | Wind | 3 | 1200 | 800 | When this card is Normal Summoned, you can select 1 Level 3 or lower "Dragunity" Dragon-Type monster in your Graveyard, and equip it to this card as an Equip Card. You can send 1 "Dragunity" card from your Spell & Trap Card Zone to the Graveyard to select 1 face-up monster your opponent controls, and destroy it. | |
| SDDL-EN008 | Dragunity Militum | Effect Monster | Wind | 4 | 1700 | 1200 | Once per turn, you can select and Special Summon 1 "Dragunity" Equip Card from your Spell & Trap Card Zone. | |
| HA04-EN011 | Dragunity Militum | Effect Monster | Wind | 4 | 1700 | 1200 | Once per turn, you can select and Special Summon 1 "Dragunity" Equip Card from your Spell & Trap Card Zone. | |
| SDDL-EN009 | Dragunity Primus Pilus | Effect Monster | Wind | 5 | 2200 | 1600 | When this card is Normal or Special Summoned, you can select 1 face-up Winged Beast-Type "Dragunity" monster you control. Equip 1 Level 3 or lower Dragon-Type "Dragunity" monster from your Deck to that monster as an Equip Card. | |
| HA04-EN012 | Dragunity Primus Pilus | Effect Monster | Wind | 5 | 2200 | 1600 | When this card is Normal or Special Summoned, you can select 1 face-up Winged Beast-Type "Dragunity" monster you control. Equip 1 Level 3 or lower Dragon-Type "Dragunity" monster from your Deck to that monster as an Equip Card. | |
| HA03-EN033 | Dragunity Tribus | Effect Monster | Wind | 1 | 500 | 300 | When this card is Normal or Special Summoned, you can send 1 Level 3 or lower Dragon-Type monster from your Deck to the Graveyard. | |
| SDDL-EN006 | Dragunity Tribus | Effect Monster | Wind | 1 | 500 | 300 | When this card is Normal or Special Summoned, you can send 1 Level 3 or lower Dragon-Type monster from your Deck to the Graveyard. | |
| RDS-EN022 | Eagle Eye | Effect Monster | Wind | 3 | 1300 | 1200 | "When this card is Normal Summoned successfully, no Trap Cards can be activated." | |
| DR3-EN082 | Eagle Eye | Effect Monster | Wind | 3 | 1300 | 1200 | When this card is Normal Summoned successfully, no Trap Cards can be activated. | |
| RGBT-EN019 | Earthbound Immortal Aslla Piscu | Effect Monster | Dark | 10 | 2500 | 2500 | There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. When this card is removed from the field, except by its own effect, destroy all monsters your opponent controls, and inflict 800 damage to your opponent for each monster destroyed. | |
| CT06-ENS02 | Earthbound Immortal Aslla Piscu | Effect Monster | Dark | 10 | 2500 | 2500 | There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. When this card is removed from the field, except by its own effect, destroy all face-up monsters your opponent controls, and inflict 800 damage to your opponent for each monster destroyed. | |
| SOVR-EN026 | Earthbound Immortal Wiraqocha Rasca | Effect Monster | Dark | 10 | 100 | 100 | There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. When this card is Normal Summoned, return up to 3 cards you control to your Deck, except this card, and discard the same number of cards from your opponent's hand at random. This card gains 1000 ATK for each card discarded by this effect. | |
| CT06-EN004 | Earthbound Immortal Wiraqocha Rasca | Effect Monster | Dark | 10 | 100 | 100 | There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. When this card is Normal Summoned, return up to 3 cards you control to your Deck, except this card, and discard the same number of cards from your opponent's hand at random. This card gains 1000 ATK for each card discarded by this effect. | |
| TP2-021 | Faith Bird | Normal Monster | Wind | 4 | 1500 | 1100 | This long-tailed bird blinds its enemies with mystical light. | |
| PHSW-EN033 | Fenghuang | Spirit Monster | Fire | 6 | 2100 | 1800 | Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Destroy all Set Spell/Trap Cards your opponent controls. | |
| LOB-021 | Fiend Reflection #2 | Normal Monster | Light | 4 | 1100 | 1400 | A bird-beast that summons reinforcements with a hand mirror. | |
| FET-EN032 | Firebird | Effect Monster | Fire | 4 | 1000 | 800 | "As long as this card remains face-up on the field, each time a Winged Beast-Type monster(s) on your side of the field is destroyed, increase the ATK of this card by 500 points." | |
| DR3-EN152 | Firebird | Effect Monster | Fire | 4 | 1000 | 800 | As long as this card remains face-up on the field, each time a Winged Beast-Type monster(s) on your side of the field is destroyed, increase the ATK of this card by 500 points. | |
| LOD-072 | Fushi No Tori | Spirit Monster | Fire | 4 | 1200 | 0 | This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, increase your Life Points by an amount equal to the Battle Damage. | |
| DB2-EN184 | Fushi No Tori | Spirit Monster | Fire | 4 | 1200 | 0 | "This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, increase your Life Points by an amount equal to the Battle Damage." | |
| LON-070 | Garuda the Wind Spirit | Effect Monster | Wind | 4 | 1600 | 1200 | This monster can only be Special Summoned by removing 1 WIND monster in your Graveyard from play. As long as this monster remains face-up on the field, you may change the battle position of 1 of your opponent's face-up Monster Cards at each End Phase of your opponent's turn. | |
| SDDL-EN014 | Garuda the Wind Spirit | Effect Monster | Wind | 4 | 1600 | 1200 | This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 WIND monster in your Graveyard from play. As long as this monster remains face-up on the field, you may change the battle position of 1 of your opponent's face-up Monster Cards at each End Phase of your opponent's turn. | |
| GLAS-EN020 | Gladiator Beast Bestiari | Effect Monster | Wind | 4 | 1500 | 800 | When this card is Special Summoned by the effect of a "Gladiator Beast" monster, destroy 1 Spell or Trap Card. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Bestiari". | |
| CP07-EN004 | Gladiator Beast Bestiari | Effect Monster | Wind | 4 | 1500 | 800 | When this card is Special Summoned by the effect of a "Gladiator Beast" monster, destroy 1 Spell or Trap Card on the field. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Bestiari". | |
| TU01-EN016 | Gladiator Beast Bestiari | Effect Monster | Wind | 4 | 1500 | 800 | When this card is Special Summoned by the effect of a "Gladiator Beast" monster, destroy 1 Spell or Trap Card on the field. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Bestiari". | |
| LCGX-EN237 | Gladiator Beast Bestiari | Effect Monster | Wind | 4 | 1500 | 800 | When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 Spell/Trap Card; destroy that target. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Bestiari". | |
| TDGS-EN024 | Gladiator Beast Equeste | Effect Monster | Wind | 4 | 1600 | 1200 | When this card is Special Summoned by the effect of a "Gladiator Beast" monster, add 1 "Gladiator Beast" card from your Graveyard to your hand. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Equeste". | |
| LCGX-EN251 | Gladiator Beast Equeste | Effect Monster | Wind | 4 | 1600 | 1200 | When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 "Gladiator Beast" card in your Graveyard; add that target to your hand. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Equeste". | |
| LODT-EN044 | Gladiator Beast Gyzarus | Fusion/Effect Monster | Dark | 6 | 2400 | 1500 | "Gladiator Beast Bestiari" + 1 "Gladiator Beast" monster This card can only be Special Summoned from your Fusion Deck by returning the above cards you control to the Deck (You do not use "Polymerization".) When this card is Special Summoned, you can destroy up to 2 cards on the field. At the end of the Battle Phase, if this card attacked or was attacked, you can return this card to the Fusion Deck to Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Bestiari". | |
| GLD4-EN032 | Gladiator Beast Gyzarus | Fusion/Effect Monster | Dark | 6 | 2400 | 1500 | Gladiator Beast Bestiari + 1 "Gladiator Beast" monster This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) When this card is Special Summoned, you can destroy up to 2 cards on the field. At the end of the Battle Phase, if this card attacked or was attacked, you can return this card to the Extra Deck to Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Bestiari". | |
| RYMP-EN106 | Gladiator Beast Lanista | Effect Monster | Wind | 4 | 1800 | 1200 | When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 "Gladiator Beast" monster from your Graveyard; banish that target, and this card's name becomes the target's name until the End Phase. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle this card into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Lanista". | |
| LCGX-EN252 | Gladiator Beast Lanista | Effect Monster | Wind | 4 | 1800 | 1200 | When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 "Gladiator Beast" monster from your Graveyard; banish that target, and this card's name becomes the target's name until the End Phase. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle this card into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Lanista". | |
| GLAS-EN000 | Gladiator Beast Octavius | Effect Monster | Light | 7 | 2500 | 1200 | When this card is Special Summoned by the effect of a "Gladiator Beast" monster, destroy 1 face-down Spell or Trap Card. At the end of your Battle Phase, if this card attacked or was attacked, return this card to the Deck unless you discard 1 card. | |
| LCGX-EN235 | Gladiator Beast Octavius | Effect Monster | Light | 7 | 2500 | 1200 | When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 face-down Spell or Trap Card in the Spell & Trap Card Zone; destroy that target. At the end of your Battle Phase, if this card attacked or was attacked: Shuffle this card into the Deck or discard 1 card. | |
| GENF-EN028 | Gusto Codor | Effect Monster | Wind | 3 | 1000 | 400 | When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon 1 WIND Psychic-Type monster with 1500 or less DEF from your Deck. | |
| HA05-EN038 | Gusto Egul | Tuner Monster | Wind | 1 | 200 | 400 | When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 non-Tuner Level 4 or lower "Gusto" monster from your Deck. | |
| HA05-EN037 | Gusto Gulldo | Tuner Monster | Wind | 3 | 500 | 500 | When this card is sent from the field to the Graveyard, you can Special Summon 1 Level 2 or lower "Gusto" monster from your Deck. | |
| RDS-EN004 | Harpie Girl | Normal Monster | Wind | 2 | 500 | 500 | "A Harpie chick who aspires to flit about beautifully and gorgeously, but attack sharply." | |
| SD8-EN004 | Harpie Girl | Normal Monster | Wind | 2 | 500 | 500 | "A Harpie chick who aspires to flit about beautifully and gorgeously, but attack sharply." | |
| DR3-EN064 | Harpie Girl | Normal Monster | Wind | 2 | 500 | 500 | A Harpie chick who aspires to flit about beautifully and gorgeously, but attack sharply. | |
| DB1-EN145 | Harpie Lady | Normal Monster | Wind | 4 | 1300 | 1400 | This human-shaped animal with wings is beautiful to watch but deadly in battle. | |
| MRD-008 | Harpie Lady | Normal Monster | Wind | 4 | 1300 | 1400 | This human-shaped animal with wings is beautiful to watch but deadly in battle. | |
| RP01-EN025 | Harpie Lady | Normal Monster | Wind | 4 | 1300 | 1400 | This human-shaped anmial with wings is beautiful to watch but deadly in battle. | |
| DLG1-EN026 | Harpie Lady | Normal Monster | Wind | 4 | 1300 | 1400 | This human-shaped animal with wings is beautiful to watch but deadly in battle. | |
| RDS-EN017 | Harpie Lady 1 | Effect Monster | Wind | 4 | 1300 | 1400 | "This card's name is treated as "Harpie Lady". As long as this card remains on the field, increase the ATK of all WIND monsters by 300 points." | |
| SD8-EN013 | Harpie Lady 1 | Effect Monster | Wind | 4 | 1300 | 1400 | "This card's name is treated as ""Harpie Lady"". As long as this card remains on the field, increase the ATK of all WIND monsters by 300 points." | |
| DR3-EN077 | Harpie Lady 1 | Effect Monster | Wind | 4 | 1300 | 1400 | This card's name is treated as "Harpie Lady". As long as this card remains on the field, increase the ATK of all WIND monsters by 300 points. | |
| RDS-EN018 | Harpie Lady 2 | Effect Monster | Wind | 4 | 1300 | 1400 | "This card's name is treated as "Harpie Lady". Negate the effects of any Flip Effect Monsters that are destroyed by this monster as a result of battle." | |
| SD8-EN014 | Harpie Lady 2 | Effect Monster | Wind | 4 | 1300 | 1400 | "This card's name is treated as ""Harpie Lady"". Negate the effects of any Flip Effect Monsters that are destroyed by this monster as a result of battle." | |
| DR3-EN078 | Harpie Lady 2 | Effect Monster | Wind | 4 | 1300 | 1400 | This card's name is treated as "Harpie Lady". Negate the effects of any Flip Effect Monsters that are destroyed by this monster as a result of battle. | |
| RDS-EN019 | Harpie Lady 3 | Effect Monster | Wind | 4 | 1300 | 1400 | "This card's name is treated as "Harpie Lady". Your opponent's monster that battles with this card cannot declare an attack for your opponent's next 2 turns." | |
| SD8-EN015 | Harpie Lady 3 | Effect Monster | Wind | 4 | 1300 | 1400 | "This card's name is treated as ""Harpie Lady"". Your opponent's monster that battles with this card cannot declare an attack for your opponent's next 2 turns." | |
| DR3-EN079 | Harpie Lady 3 | Effect Monster | Wind | 4 | 1300 | 1400 | This card's name is treated as "Harpie Lady". Your opponent's monster that battles with this card cannot declare an attack for your opponent's next 2 turns. | |
| DB1-EN146 | Harpie Lady Sisters | Effect Monster | Wind | 6 | 1950 | 2100 | "This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Elegant Egotist"." | |
| MRD-009 | Harpie Lady Sisters | Effect Monster | Wind | 6 | 1950 | 2100 | This monster can only be Special Summoned with the Magic Card "Elegant Egotist". | |
| SD8-EN007 | Harpie Lady Sisters | Effect Monster | Wind | 6 | 1950 | 2100 | "This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of ""Elegant Egotist""." | |
| RP01-EN026 | Harpie Lady Sisters | Effect Monster | Wind | 6 | 1950 | 2100 | This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Elegant Egotist". | |
| FOTB-EN020 | Harpie Queen | Effect Monster | Wind | 4 | 1900 | 1200 | You can discard this card to the Graveyard to add 1 "Harpies' Hunting Ground" from your Deck to your hand. This card's name is treated as "Harpie Lady" while it is on the field or in the Graveyard. | |
| DB1-EN094 | Harpie's Brother | Normal Monster | Wind | 4 | 1800 | 600 | "With eyes like a hawk and a flying speed exceeding Mach 5, this monster is a master of the sky." | |
| PSV-049 | Harpie's Brother | Normal Monster | Wind | 4 | 1800 | 600 | With eyes like a hawk and a flying speed exceeding Mach 5, this monster is a master of the sky. | |
| SDJ-011 | Harpie's Brother | Normal Monster | Wind | 4 | 1800 | 600 | With eyes like a hawk and a flying speed exceeding Mach 5, this monster is a master of the sky. | |
| DLG1-EN027 | Harpy Lady Sisters | Effect Monster | Wind | 6 | 1950 | 2100 | This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Elegant Egotist". | |
| EEN-ENSE1 | Horus the Black Flame Dragon LV8 | Effect Monster | Fire | 8 | 2400 | 1600 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Horus the Black Flame Dragon LV6". While this card remains face-up on your side of the field, you can negate the activation and effect of any Spell Cards and destroy them. | |
| DR3-EN008 | Horus the Black Flame Dragon LV8 | Effect Monster | Fire | 8 | 2400 | 1600 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Horus the Black Flame Dragon LV6". While this card remains face-up on your side of the field, you can negate the activation and effect of any Spell Cards and destroy them. | |
| SDDL-EN013 | Hunter Owl | Effect Monster | Wind | 4 | 1000 | 900 | This card gains 500 ATK for each WIND monster on your side of the field. While there is another WIND monster on your side of the field, your opponent cannot select this card as an attack target. | |
| LOB-039 | Kurama | Normal Monster | Wind | 3 | 800 | 800 | A vicious bird that attacks from the skies with its whip-like tail. | |
| GLD3-EN032 | Mist Condor | Tuner/Effect Monster | Wind | 4 | 1400 | 400 | You can Special Summon this card from your hand by returning 1 face-up "Mist Valley" monster you control to the hand. If you do, this card's ATK becomes 1700. | |
| HA02-EN049 | Mist Valley Apex Avian | Effect Monster | Wind | 7 | 2700 | 2000 | When an effect is activated, you can select 1 face-up "Mist Valley" card you control. Return that "Mist Valley" card to it's owner's hand, negate the effect's activation, and destroy the card whose effect was activated. | |
| HA02-EN013 | Mist Valley Baby Roc | Tuner Monster | Wind | 2 | 400 | 600 | When this card is sent directly from the hand to the Graveyard, you can Special Summon it. | |
| HA02-EN048 | Mist Valley Falcon | Effect Monster | Wind | 4 | 2000 | 1200 | This card cannot declare an attack unless you return 1 card you control to its owner's hand. | |
| SDDL-EN012 | Mist Valley Falcon | Effect Monster | Wind | 4 | 2000 | 1200 | This card cannot declare an attack unless you return 1 card you control to its owner's hand. | |
| GLD3-EN033 | Mist Valley Windmaster | Tuner/Effect Monster | Wind | 2 | 400 | 800 | Once per turn, if both players have 5 or more cards in their hand, you can activate this effect to make both players send cards from their hand to the Graveyard until they have 4 cards. | |
| STON-EN004 | Neo-Spacian Air Hummingbird | Effect Monster | Wind | 3 | 800 | 600 | Once per turn during your Main Phase, you can gain 500 Life Points for each card in your opponent's hand. | |
| DP06-EN001 | Neo-Spacian Air Hummingbird | Effect Monster | Wind | 3 | 800 | 600 | Once per turn, during your Main Phase, you can gain 500 Life Points for each card in your opponent's hand. | |
| LCGX-EN021 | Neo-Spacian Air Hummingbird | Effect Monster | Wind | 3 | 800 | 600 | Once per turn: You can gain 500 Life Points for each card in your opponent's hand. | |
| MRD-112 | Niwatori | Normal Monster | Earth | 3 | 900 | 800 | Swallows enemies whole and uses their essence as energy. | |
| GAOV-EN003 | Overlay Owl | Effect Monster | Wind | 4 | 800 | 1600 | Once per turn: You can pay 600 Life Points; detach 1 Xyz Material from a monster on the field. | |
| MRL-011 | Peacock | Normal Monster | Wind | 5 | 1700 | 1500 | A large peacock that launches its feathers in a lethal attack. | |
| CRMS-EN082 | Prime Material Falcon | Effect Monster | Wind | 5 | 2200 | 800 | When an Effect Monster's effect to destroy a Spell or Trap Card(s) on the field is activated, you can send 1 card from your hand to the Graveyard to negate its activation and destroy the card. | |
| MRD-100 | Punished Eagle | Fusion Monster | Wind | 6 | 2100 | 1800 | "Blue-Winged Crown" + "Niwatori" | |
| MRL-009 | Queen Bird | Normal Monster | Wind | 5 | 1200 | 2000 | This monster attacks using its huge beak. | |
| FOTB-EN026 | Raiza the Storm Monarch | Effect Monster | Wind | 6 | 2400 | 1000 | When this card is Tribute Summoned, return 1 card on the field to the top of its owner's Deck. | |
| GLD2-EN026 | Raiza the Storm Monarch | Effect Monster | Wind | 6 | 2400 | 1000 | When this card is Tribute Summoned, return 1 card on the field to the top of it's owner's Deck | |
| POTD-EN007 | Rallis the Star Bird | Effect Monster | Wind | 3 | 800 | 800 | This card gains ATK equal to the Level of the monster that it battles x 200 during the Damage Step only. If this card attacks, it is removed from play at the end of the Damage Step and returned to your side of the field in face-up Attack Position at the beginning of your next turn's Battle Phase. | |
| RDS-EN015 | Roc From the Valley of Haze | Effect Monster | Wind | 6 | 2400 | 1400 | "When this card is sent directly from your hand to the Graveyard, add this card to the Deck and shuffle it." | |
| SD8-EN012 | Roc from the Valley of Haze | Effect Monster | Wind | 6 | 2400 | 1400 | "When this card is sent directly from your hand to the Graveyard, add this card to the Deck and shuffle it." | |
| DR3-EN075 | Roc from the Valley of Haze | Effect Monster | Wind | 6 | 2400 | 1400 | When this card is sent directly from your hand to the Graveyard, add this card to the Deck and shuffle it. | |
| IOC-069 | Sacred Crane | Effect Monster | Light | 4 | 1600 | 400 | "When this card is Special Summoned, the controller of this card draws 1 card." | |
| DR2-EN070 | Sacred Crane | Effect Monster | Light | 4 | 1600 | 400 | "When this card is Special Summoned, the controller of this card draws 1 card." | |
| FET-EN005 | Sacred Phoenix of Nephthys | Effect Monster | Fire | 8 | 2400 | 1600 | "If this card is destroyed by a card effect, Special Summon this card during your next Standby Phase. If you Special Summon this card successfully in this way, destroy all Spell and Trap Cards on the field." | |
| EEN-ENSE3 | Sacred Phoenix of Nephthys | Effect Monster | Fire | 8 | 2400 | 1600 | If this card is destroyed by a card effect, Special Summon this card during your next Standby Phase. If you Special Summon this card in this way, destroy all Spell and Trap Cards on the field. | |
| DR3-EN125 | Sacred Phoenix of Nephthys | Effect Monster | Fire | 8 | 2400 | 1600 | If this card is destroyed by a card effect, Special Summon this card during your next Standby Phase. If you Special Summon this card in this way, destroy all Spell and Trap Cards on the field. | |
| STBL-EN025 | Scrap Searcher | Effect Monster | Earth | 1 | 100 | 300 | When a "Scrap" monster you control, except "Scrap Searcher", is destroyed and sent to the Graveyard while this card is in the Graveyard, you can Special Summon this card from your Graveyard. When this card is Special Summoned, destroy all face-up monsters you control, except "Scrap" monsters. | |
| ABPF-EN095 | Shield Wing | Effect Monster | Wind | 2 | 0 | 900 | Up to twice per turn, if this card would be destroyed by battle, it is not destroyed. | |
| DP10-EN002 | Shield Wing | Effect Monster | Wind | 2 | 0 | 900 | Up to twice per turn, if this card would be destroyed by battle, it is not destroyed. | |
| LODT-EN039 | Simorgh, Bird of Ancestry | Effect Monster | Wind | 8 | 2900 | 2000 | Both players Tribute Summon WIND monsters with 1 less Tribute than required. If you Tribute Summon this card by Tributing only WIND monsters, return up to 2 cards your opponent controls to their owner's hand. This card is treated as a Normal Monster while in your hand. | |
| SD8-EN001 | Simorgh, Bird of Divinity | Effect Monster | Wind | 7 | 2700 | 1000 | "This card cannot be Special Summoned. If you Tribute Summon this card, the Tributes must be WIND. While this card is face-up on the field, both players take 1000 points of damage during each player's End Phase. Decrease the damage each player takes when this happens by 500 points for each Spell and Trap Card that player controls." | |
| LOB-105 | Skull Red Bird | Normal Monster | Wind | 4 | 1550 | 1200 | This monster swoops down and attacks with a rain of knives stored in its wings. | |
| SDK-029 | Skull Red Bird | Normal Monster | Wind | 4 | 1550 | 1200 | This monster swoops down and attacks with a rain of knives stored in its wings. | |
| SKE-010 | Skull Red Bird | Normal Monster | Wind | 4 | 1550 | 1200 | "This monster swoops down and attacks with a rain of knives stored in its wings." | |
| HA05-EN008 | Soaring Eagle Above the Searing Land | Tuner Monster | Fire | 1 | 100 | 0 | If this card is sent to the Graveyard for a Synchro Summon while you have 3 or more "Laval" cards with different names in your Graveyard: You can Special Summon this card. Then, when this card leaves the field, banish this card. | |
| DB1-EN056 | Sonic Bird | Effect Monster | Wind | 4 | 1400 | 1000 | "When this card is Normal Summoned or Flip Summoned, you can select 1 Ritual Spell Card from your Deck and add it to your hand. Then shuffle your Deck" | |
| MRL-093 | Sonic Bird | Effect Monster | Wind | 4 | 1400 | 1000 | When this card is summoned to the field (excluding Special Summon), you may move 1 Ritual Monster Card from your Deck to your hand. The Deck is then shuffled. | |
| SDP-011 | Sonic Bird | Effect Monster | Wind | 4 | 1400 | 1000 | When this card is summoned to the field (excluding Special Summon), you may move 1 Ritual Monster Card from your Deck to your hand. The Deck is then shuffled. | |
| SYE-021 | Sonic Bird | Effect Monster | Wind | 4 | 1400 | 1000 | "When this card is Normal Summoned or Flip Summoned, you can select 1 Ritual Spell Card from your Deck and add it to your hand. Then shuffle your Deck." | |
| GLD1-EN002 | Sonic Bird | Effect Monster | Wind | 4 | 1400 | 1000 | When this card is Normal or Flip Summoned, add 1 Ritual Spell Card from your Deck to your hand. | |
| RP01-EN075 | Sonic Bird | Effect Monster | Wind | 4 | 1400 | 1000 | When this card is Normal or Flip Summoned, add 1 Ritual Spell Card from your Deck to your hand. | |
| DLG1-EN076 | Sonic Bird | Effect Monster | Wind | 4 | 1400 | 1000 | When this card is Normal or Flip Summoned, add 1 Ritual Spell Card from your Deck to your hand. | |
| 5DS1-EN010 | Sonic Chick | Effect Monster | Earth | 1 | 300 | 300 | This card cannot be destroyed by battle with a monster that has 1900 or more ATK. | |
| 5DS2-EN017 | Sonic Chick | Effect Monster | Earth | 1 | 300 | 300 | This card cannot be destroyed by battle with a monster that has 1900 or more ATK. | |
| DP10-EN001 | Sonic Chick | Effect Monster | Earth | 1 | 300 | 300 | This card cannot be destroyed by battle with a monster that has 1900 or more ATK. | |
| MFC-057 | Sonic Duck | Normal Monster | Wind | 3 | 1700 | 700 | A duck which can walk at a sonic speed. Sometimes, he cannot deal with his incredible pace and loses control." | |
| SD8-EN003 | Sonic Duck | Normal Monster | Wind | 3 | 1700 | 700 | "A duck which can walk at a sonic speed. Sometimes, he cannot deal with his incredible pace and loses control." | |
| DR1-EN112 | Sonic Duck | Normal Monster | Wind | 3 | 1700 | 700 | "A duck which can walk at a sonic speed. Sometimes, he cannot deal with his incredible pace and loses control." | |
| YSDJ-EN004 | Sonic Duck | Normal Monster | Wind | 3 | 1700 | 700 | A duck which can walk at a sonic speed. Sometimes, he cannot deal with his incredible pace and loses control. | |
| SD8-EN002 | Sonic Shooter | Effect Monster | Wind | 4 | 1300 | 600 | "If there are no cards in your opponent's Spell & Trap Card Zones, this card can attack your opponent's Life Points directly. When it does, any Battle Damage this card inflicts to your opponent's Life Points becomes the original ATK of this card." | |
| YS11-EN008 | Speed Bird | Effect Monster | Wind | 4 | 1200 | 1000 | When this card is destroyed by battle and sent to the Graveyard: You can target 2 Level 2 monsters in your Graveyard; Special Summon them, but their effects are negated. | |
| TP2-020 | Spirit of the Books | Normal Monster | Wind | 4 | 1400 | 1200 | "This wise spirit dwells in books, using its accumulated knowledge to defeat enemies." | |
| IOC-068 | Stealth Bird | Effect Monster | Dark | 3 | 700 | 1700 | "You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is Flip Summoned successfully, inflict 1000 points of damage to your opponent's Life Points." | |
| DR2-EN069 | Stealth Bird | Effect Monster | Dark | 3 | 700 | 1700 | "You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is Flip Summoned, inflict 1000 points of damage to your opponent's Life Points." | |
| CP01-EN018 | Stealth Bird | Effect Monster | Dark | 3 | 700 | 1700 | Once per turn, during your Main Phase, you can flip this card into face-down Defense Position. When this card is Flip Summoned, inflict 1000 damage to your opponent. | |
| GLD1-EN017 | Stealth Bird | Effect Monster | Dark | 3 | 700 | 1700 | Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, inflict 1000 damage to your opponent | |
| CDIP-EN032 | Storm Shooter | Effect Monster | Wind | 7 | 2300 | 500 | Once per turn, you can select and activate 1 of these effects:?Move this card to an adjacent unoccupied Monster Card Zone.?Return 1 Spell, Trap or Monster Card on your opponent's side of the field in the same column as this card to its owner's hand. | |
| SD8-EN016 | Swift Birdman Joe | Effect Monster | Wind | 6 | 2300 | 1400 | "If you Tribute Summon this card by Tributing a WIND monster, return all Spell and Trap Cards on the field to the owners' hands." | |
| EOJ-EN012 | Swift Birdman Joe | Effect Monster | Wind | 6 | 2300 | 1400 | If you Tribute Summon this card by Tributing a WIND monster, return all Spell and Trap Cards on the field to the owners' hands. | |
| DR04-EN192 | Swift Birdman Joe | Effect Monster | Wind | 6 | 2300 | 1400 | If you Tribute Summon this card by Tributing a WIND monster, return all Spell and Trap Cards on the field to the owners' hands. | |
| EXVC-EN018 | T.G. Jet Falcon | Tuner Monster | Wind | 3 | 1400 | 1200 | If this card is sent to the Graveyard as a Synchro Material Monster, inflict 500 damage to your opponent. | |
| TP2-022 | Takuhee | Normal Monster | Wind | 4 | 1450 | 1000 | This bird is known far and wide as a harbinger of doom. | |
| TP5-EN012 | Tornado Bird | Effect Monster | Wind | 4 | 1100 | 1000 | FLIP: Return 2 Spell or Trap Cards on the field to the hands of the owner. | |
| LON-072 | Tornado Bird | Effect Monster | Wind | 4 | 1100 | 1000 | FLIP: Return 2 Magic or Trap Cards on the field to the hands of their owner. | |
| DB2-EN009 | Tornado Bird | Effect Monster | Wind | 4 | 1100 | 1000 | FLIP: Return 2 Spell or Trap Cards on the field to their owners' hands. | |
| TU06-EN020 | Transforming Sphere | Effect Monster | Wind | 3 | 100 | 100 | Once per turn: You can target 1 face-up Defense Position monster your opponent controls; discard 1 card and equip that target to this card. (You can only equip 1 monster at a time to this card with this effect.) This card gains the ATK of the equipped monster. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. During the End Phase: The monster equipped to this card by this card's effect is Special Summoned to your opponent's side of the field in face-up Defense Position. | |
| LOB-063 | Tyhone | Normal Monster | Wind | 4 | 1200 | 1400 | Capable of firing cannonballs from its mouth for long-range attacks, this creature is particularly effective in mountain battles. | |
| WCS-EN401 | Ulevo | Effect Monster | Earth | 10 | 3000 | 2500 | This card cannot be Special Summoned. This card must be Tribute Summoned by offering 3 Winged Beast-Type monsters on your side of the field as Tributes. If this card attacks your opponent's Life Points directly and makes them 0, the controller of this card wins the Match. | |
| DREV-EN012 | Unibird | Effect Monster | Wind | 2 | 100 | 600 | You can remove from play this face-up card, and 1 face-up monster you control, to select 1 Synchro Monster in your Graveyard with a Level less than or equal to the combined original Levels of the other 2 monsters. Special Summon that Synchro Monster. | |
| STOR-EN000 | Vortex the Whirlwind | Synchro/Effect Monster | Wind | 5 | 2100 | 700 | 1 Tuner + 1 or more non-Tuner Winged Beast-Type monsters When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 4 or lower Winged Beast-Type monster from your Deck. | |
| PTDN-EN041 | Wind Effigy | Effect Monster | Wind | 4 | 1800 | 200 | This card can be treated as 2 Tributes for the Tribute Summon of an WIND Normal Monster. | |
| TP1-022 | Winged Dragon, Guardian of the Fortress #2 | Normal Monster | Wind | 4 | 1200 | 1000 | This creature's wings are capable of generating tornadoes. | |
| TP5-EN019 | Winged Sage Falcos | Effect Monster | Wind | 4 | 1700 | 1200 | You can return your opponent's face-up Attack Position monster that is sent to the Graveyard by this monster as a result of battle to the top of his/her Deck. | |
| PGD-072 | Winged Sage Falcos | Effect Monster | Wind | 4 | 1700 | 1200 | You can return your opponent's face-up Attack Position monster that is sent to the Graveyard by this monster as a result of battle to the top of his/her Deck. | |
| DR1-EN020 | Winged Sage Falcos | Effect Monster | Wind | 4 | 1700 | 1200 | You can return your opponent's face-up Attack Position monster, that this card destroyed and sent to the Graveyard as a result of battle, to the top of your opponent's Deck. |
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