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Yu-Gi-Oh! Zombie Monsters

This is a list of all the Yu-Gi-Oh! Zombie monsters in our database.

Card Name Type ATR    LVL     ATK     DEF     Card Text Buy It
Card Name Type ATR    LVL     ATK DEF Card Text Buy It
Archfiend Zombie-Skull Synchro/Effect Monster DARK 6 2500 1200 Plaguespreader Zombie + 2 or more non-Tuner Zombie-Type monsters face-up Zombie-Type monsters you control cannot be destroyed by card effects.
Armored Zombie Normal Monster DARK 3 1500 0 This warrior blindly swings a deadly blade with devastating force.
Bacon Saver Effect Monster DARK 2 700 600 During either player's Battle Step, while an attack is occurring: You can banish this card from your Graveyard; negate the attack. You can only use the effect of "Bacon Saver" once per Duel.
Beast of the Pharaoh Effect Monster EARTH 3 400 600 If this card is sent to the Graveyard for a Synchro Summon, you can Special Summon 1 Level 4 or lower Zombie-Type monster from your Graveyard.
Berserk Dragon Effect Monster DARK 8 3500 0 Cannot be Normal Summoned/Set. Must be Special Summoned with "A Deal with Dark Ruler" and cannot be Special Summoned by other ways. This card can attack all monsters your opponent controls once each. During each of your End Phases, this card loses 500 ATK.
Blood Sucker Effect Monster DARK 4 1300 1500 When this card inflicts Battle Damage to your opponent, send the top card of your opponent's Deck to the Graveyard.
Blue-Blooded Oni Effect Monster DARK 4 1000 1700 When this card is Normal or Flip Summoned: It is changed to Defense Position. Once per turn: You can detach 1 Xyz Material you control to target 1 Level 4 Zombie-Type monster in your Graveyard; Special Summon that target.
Bone Crusher Effect Monster EARTH 4 1600 200 When this card is Special Summoned from your Graveyard by the effect of a Zombie-Type monster: You can target 1 Spell/Trap Card your opponent controls; destroy that target. During the End Phase of the turn this card was Special Summoned: Destroy it.
Chewbone Effect Monster EARTH 3 300 300 FLIP: Special Summon 3 "Chewbone Jr. Tokens" (Zombie-Type/EARTH/Level 1/ATK 100 / DEF 300) in Defense Position to your opponent's side of the field.
Chopman the Desperate Outlaw Effect Monster DARK 3 1100 500 When this card is Flip Summoned, you can equip 1 Equip Spell Card in your Graveyard to this card.
Clown Zombie Normal Monster DARK 2 1350 0 A clown revived by the powers of darkenss. Its deadly dance has sent many monster to their graves.
Corroding Shark Normal Monster DARK 3 1100 700 A zombie shark that can deliver its lethal curse with a spell.
Crimson Knight Vampire Bram Xyz Monster DARK 5 2500 0 2 Level 5 Zombie-Type monsters
You can detach 1 Xyz Material from this card, then target 1 monster in your opponent's Graveyard; Special Summon that target to your side of the field, but if you do, only that monster can attack for the rest of this turn. You can only use this effect of "Crimson Knight Vampire Bram" once per turn. During the Standby Phase of the next turn after this card you controlled was destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Special Summon it from the Graveyard in face-up Defense Position.
Dark Assailant Normal Monster DARK 4 1200 1200 Armed with the Psycho Sword, this sinister assassin rules the bad land.
Dark Dust Spirit Effect Monster EARTH 6 2200 1800 This card cannot be Special Summoned. During the End Phase of the turn that this card is Normal Summoned or flipped face-up, return it to its owner's hand. When this card is Normal Summoned or flipped face-up, destroy all other face-up monsters.
Decayed Commander Effect Monster EARTH 4 1000 1500 When this card is Normal Summoned successfully, you can Special Summon 1 Zombie Tiger" from your hand. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand."
Des Lacooda Effect Monster EARTH 3 500 600 Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, draw 1 card.
Despair from the Dark Effect Monster DARK 8 2800 3000 When this card is sent from your hand or Deck to your Graveyard by an opponent's card effect: Special Summon this card.
Dokurorider Ritual Monster DARK 6 1900 1850 This monster can only be Ritual Summoned with the Ritual Magic Card, Revival of Dokurorider". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute from the field or your hand."
Doomkaiser Dragon Synchro/Effect Monster FIRE 6 2400 1500 Plaguespreader Zombie + 1 or more non-Tuner Zombie-Type monsters
When this card is Special Summoned: You can target 1 Zombie-Type monster in your opponent's Graveyard; Special Summon that target to your side of the field in face-up Attack Position, but destroy it when this card leaves the field.
Doomkaiser Dragon/Assault Mode Effect Monster FIRE 8 2900 2000 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". When this card is Special Summoned, Special Summon any number of Zombie-Type monsters from either player's Graveyard(s) to your side of the field. Those monsters' effects are negated, and they are destroyed during the End Phase this turn. When this card on the field is destroyed, you can Special Summon 1 "Doomkaiser Dragon" from your Graveyard.
Double Coston Effect Monster DARK 4 1700 1650 This card can be treated as 2 Tributes for the Tribute Summon of a DARK monster.
Dragon Zombie Normal Monster DARK 3 1600 0 A dragon revived by sorcery. Its breath is highly corrosive.
Endless Decay Effect Monster DARK 4 ? 0 If you have 2000 Life Points or less, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: This card's ATK becomes half the opponent's Life Points.
Fear from the Dark Effect Monster DARK 4 1700 1500 When this card is sent from your hand or Deck to your Graveyard by an opponent's card effect: Special Summon this card.
Flame Ghost Fusion Monster DARK 3 1000 800 Skull Servant + "Dissolverock"
Fushioh Richie Effect Monster DARK 7 2600 2900 This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand or your Deck by Tributing 1 Great Dezard" that has fulfilled the condition. You can flip this card into face-down Defense Position once per turn during your Main Phase. As long as this monster remains face-up on the field, negate the activation and effects of all Spell and Trap Cards that target this card and destroy them. When this card is flipped face-up, you can Special Summon 1 Zombie-Type monster from your Graveyard."
Gernia Effect Monster DARK 4 1300 1200 During your next Standby Phase, after this face-up card you control was destroyed and sent to your Graveyard by an opponent's card effect: Special Summon it.
Ghostrick Alucard Xyz Monster DARK 3 1800 1600 2 Level 3 monsters
Your opponent cannot target other "Ghostrick" monsters, or any face-down Defense Position monsters, for attacks. You can detach 1 Xyz Material from this card, then target 1 Set card your opponent controls; destroy that target. You can only use this effect of "Ghostrick Alucard" once per turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.
Ghostrick Ghoul Effect Monster DARK 3 1100 1200 Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn, during your Main Phase 1: You can target 1 "Ghostrick" monster you control; its ATK becomes equal to the combined original ATK of all "Ghostrick" monsters currently on the field, until your opponent's next End Phase, but if it does, only that monster can attack this turn.
Ghostrick Jiangshi Effect Monster DARK 3 400 1800 Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add from your Deck to your hand, 1 "Ghostrick" monster whose Level is less than or equal to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Jiangshi" once per turn.
Ghostrick Mummy Effect Monster DARK 3 1500 0 Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. While this card is face-up on the field, you can Normal Summon 1 "Ghostrick" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You cannot Special Summon any monsters, except DARK monsters.
Ghostrick Skeleton Effect Monster DARK 3 1200 1100 Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: Banish cards from the top of your opponent's Deck face-down, up to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Skeleton" once per turn.
Ghostrick Stein Effect Monster DARK 3 1600 0 Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card inflicts battle damage to your opponent: You can add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. You can only use this effect of "Ghostrick Stein" once per turn.
Ghostrick Yeti Effect Monster DARK 3 300 2000 Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can target 1 "Ghostrick" monster on the field; this turn, it cannot be destroyed by battle or by card effects.
Giant Axe Mummy Effect Monster EARTH 5 1700 2000 You can flip this card into face-down Defense Position once per turn during your Main Phase. If the ATK of a monster on your opponent's side of the field that attacks this card in face-down Defense Position is lower than the DEF of this monster, the attacking monster is destroyed.
Goblin Zombie Effect Monster DARK 4 1100 1050 When this card inflicts Battle Damage to your opponent: Send the top card of their Deck to the Graveyard. When this card is sent from the field to the Graveyard: Add 1 Zombie-Type monster with 1200 or less DEF from your Deck to your hand.
Gogogo Ghost Effect Monster DARK 4 1900 0 If this card is Special Summoned: You can target 1 "Gogogo Golem" in your Graveyard; Special Summon that target in face-up Defense Position, then change this card to Defense Position. You can only use the effect of "Gogogo Ghost" once per turn.
Goka, the Pyre of Malice Effect Monster FIRE 6 2200 1900 You can Special Summon this card from your hand if you control a FIRE monster. When this card is Special Summoned this way, destroy 1 FIRE monster you control. During your Standby Phase, Special Summon 1 "Fireball Token" (Pyro-Type/FIRE/Level 1/ATK 100/DEF 100) in Defense Position. You can Tribute 1 other FIRE monster to have this card gain 500 ATK, until the End Phase.
Great Mammoth of Goldfine Fusion Monster DARK 6 2200 1800 "The Snake Hair" + "Dragon Zombie"
Il Blud Gemini Monster DARK 6 2100 800 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
  • Once per turn, you can Special Summon 1 Zombie-Type monster from your hand or from either player's Graveyard. When this card is removed from the field, destroy all Zombie-Type monsters Special Summoned by this effect.
  • Immortal Ruler Effect Monster EARTH 4 1800 200 This card cannot be Special Summoned. You can Tribute this card to add 1 "Zombie World" from your Graveyard to your hand.
    Kasha Effect Monster EARTH 8 ? 1000 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling 2 or more Zombie-Type monsters, and cannot be Special Summoned by other ways. When this card is Special Summoned: Shuffle all other monsters on the field into the Deck, and if you do, this card's ATK becomes 1000 x the number of face-up Zombie-Type monsters shuffled into the Deck this way.
    King of the Skull Servants Effect Monster DARK 1 ? 0 The original ATK of this card becomes the number of "King of the Skull Servants" and "Skull Servant" cards in your Graveyard x 1000. When this card is destroyed by battle and sent to the Graveyard, by removing from play 1 other "King of the Skull Servants" or "Skull Servant" card in your Graveyard, Special Summon this card.
    Koa'ki Meiru Ghoulungulate Effect Monster EARTH 5 2500 1700 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Zombie-Type monster in your hand. If a "Koa'ki Meiru" monster you control would be destroyed by battle or by a card effect, you can remove from play 1 "Koa'ki Meiru" monster in your Graveyard instead.
    Lich Lord, King of the Underworld Effect Monster DARK 6 2400 1200 If you Tribute Summon this card, the Tribute must be DARK. If this card is Tributed by a card's effect and sent to the Graveyard, it returns to its owner's hand.
    Magical Ghost Normal Monster DARK 4 1300 1400 This creature casts a spell of terror and confusion just before attacking its enemies.
    Malevolent Mech - Goku En Effect Monster LIGHT 6 2400 1400 You can Normal Summon this card without Tributing a monster. If you do, it is sent to the Graveyard during the End Phase if you control no other Zombie-Type monsters. When this card is sent to the Graveyard by this effect, you take damage equal to the ATK of this card.
    Malice Ascendant Effect Monster DARK 4 700 1000 While this card is face-up on the field, during your opponent's Standby Phase, send a number of cards from the top of your opponent's Deck to the Graveyard equal to the number of "Malice Ascendant"(s) in your Graveyard.
    Master Kyonshee Normal Monster EARTH 4 1750 1000 A wandering Kyonshee searching for a strong rival to defeat. They say he was known as the master of all martial arts.
    Necroface Effect Monster DARK 4 1200 1800 When this card is Normal Summoned, shuffle all removed from play cards into their owners' Decks. This card gains 100 ATK for each of those cards. When this card is removed from play, both players remove from play the top 5 cards of their Deck.
    Nightmare Horse Effect Monster DARK 2 500 400 This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field.
    Pain Painter Tuner Monster DARK 2 400 200 While this card is face-up on the field, its name is treated as "Plaguespreader Zombie". Once per turn: You can target up to 2 face-up Zombie-Type monsters you control, except this card; they become Level 2 until the End Phase. They cannot be used as Synchro Material Monsters except for the Synchro Summon of a Zombie-Type monster.
    Paladin of the Cursed Dragon Effect Monster LIGHT 4 1900 1200 Once per turn, during your Main Phase, you can Special Summon 1 Zombie-Type monster from your opponent's Graveyard that was destroyed by battle.
    Patrician of Darkness Effect Monster DARK 5 2000 1400 You choose the attack targets for your opponent's attacks.
    Pharaoh's Servant Normal Monster DARK 2 900 0 An apparition of those said to formerly serve the Pharaoh. It has tremendous loyalty that does not waiver.
    Pharaonic Protector Normal Monster EARTH 2 900 0 The mummy of a soldier that has been guarding the royal family for thousands of years. Even now, its spirit does not allow anybody to trespass.
    Plague Wolf Effect Monster DARK 3 1000 1000 Once per turn, you can change this card's ATK to twice its original ATK. If you do this, destroy this card during the End Phase.
    Plaguespreader Zombie Tuner monster DARK 2 400 200 You can return 1 card from your hand to the top of the Deck to Special Summon this card from your Graveyard. If you do, remove this card from play when it is removed from the field.
    Poison Mummy Effect Monster EARTH 4 1000 1800 FLIP: Inflict 500 damage to your opponent.
    Pumpking the King of Ghosts Effect Monster DARK 6 1800 2000 If "Castle of Dark Illusions" is face-up on the Field, increase the ATK and DEF of this card by 900 points. As long this "Castle of Dark Illusions" remains face-up on the Field, the ATK and DEF of this card continues to increase by 100 points during each of your Standby Phases. This effect continues until your 4th turn after this card is activated.
    Pumprincess the Princess of Ghosts Effect Monster DARK 3 900 1000 If this face-up card is destroyed while in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. While this card is treated as a Continuous Spell Card by this effect, during each player's Standby Phase: Place 1 Pumpkin Counter on this card. All monsters your opponent controls lose 100 ATK and DEF for each Pumpkin Counter on this card.
    Pyramid Turtle Effect Monster EARTH 4 1200 1400 When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Zombie-Type monster with 2000 or less DEF from your Deck.
    Reaper on the Nightmare Fusion/Effect Monster DARK 5 800 600 Spirit Reaper + "Nightmare Horse"
    This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand."
    Reborn Zombie Effect Monster DARK 4 1000 1600 While you have no cards in your hand, this card is not destroyed as a result of battle while in Attack Position. (Damage calculation is applied normally.)
    Red Ogre Effect Monster EARTH 7 2800 2100 When this card is Normal Summoned: You can send any number of cards from your hand to the Graveyard to target the same number of cards on the field; return those targets to the hand.
    Red-Eyes Zombie Dragon Effect Monster DARK 7 2400 2000 You can Tribute Summon this monster in face-up Attack Position by Tributing 1 Zombie-Type monster. When this card destroys a Zombie-Type monster by battle and sends it to the Graveyard, you can Special Summon it to your side of the field.
    Red-Headed Oni Effect Monster DARK 4 1700 1000 When this card is Special Summoned from the Graveyard by the effect of a Zombie-Type monster: You can target 1 face-up Zombie-Type monster you control; detach 1 Xyz Material from a monster on the field, and if you do, increase the targeted monster's Level by 1 and its ATK by 300 (even if the targeting conditions are no longer correct).
    Regenerating Mummy Effect Monster DARK 4 1800 1500 When this card is sent from your hand to your Graveyard by an opponent's card effect: Return this card to the hand.
    Return Zombie Effect Monster DARK 4 1000 1600 During your Standby Phase, if this card is in your Graveyard and you have no cards in your hand, you can pay 500 Life Points to add this card to your hand.
    Revived King Ha Des Synchro/Effect Monster DARK 6 2450 0 Plaguespreader Zombie + 1 or more non-Tuner Zombie-Type monsters
    Negate the effects of Effect Monsters destroyed by battle with Zombie-Type monsters you control.
    Royal Keeper Effect Monster EARTH 4 1600 1700 Once per turn, you can flip this card into face-down Defense Position. When this card is flipped face-up, it gains 300 ATK and DEF until the end of the turn. (If attacked, this effect resolves after damage calculation.)
    Ryu Kokki Effect Monster DARK 6 2400 2000 At the end of the Damage Step, if this card battled a Warrior or Spellcaster-Type monster: Destroy that monster.
    Sacred Spirit of the Ice Barrier Spirit Monster WATER 4 1600 1200 This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up, unless you control another face-up "Ice Barrier" monster. In that case, this card's effect changes to select 1 monster your opponent controls and return it to the hand, instead.
    Shadow Ghoul Effect Monster DARK 5 1600 1300 Increase the ATK of this monster by 100 points for each monster in your Graveyard.
    Shadow Vampire Effect Monster DARK 5 2000 0 When this card is Normal Summoned: You can Special Summon 1 DARK "Vampire" monster from your hand or Deck, except "Shadow Vampire", but if you do, only that monster can attack for the rest of this turn. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a DARK monster.
    Shutendoji Effect Monster EARTH 4 1500 800 Once per turn, you can activate 1 of these effects.
  • Banish 2 Zombie-Type monsters from your Graveyard; draw 1 card.
  • Target 1 of your banished Zombie-Type monsters; return that target to the top of your Deck.
  • Skelesaurus Gemini monster DARK 4 1700 1400 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with these effects.
  • This card becomes EARTH Dinosaur-Type. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your side of the field in face-up Defense Position, and if you do, it becomes Zombie-Type.
  • Skull Conductor Effect Monster DARK 4 2000 0 If this card is face-up on the field at the end of the Battle Phase, destroy it. You can send this card from your hand to the Graveyard to Special Summon up to 2 Zombie-Type monsters from your hand whose combined ATK is exactly 2000.
    Skull Servant Normal Monster DARK 1 300 200 A skeletal ghost that isn't strong, but can mean trouble in large numbers.
    Soul-Absorbing Bone Tower Effect Monster DARK 3 400 1500 While there is another Zombie-Type monster on your side of the field, your opponent cannot select this card as an attack target. Each time a Zombie-Type monster(s) is Special Summoned, send 2 cards from the top of your opponent's Deck to the Graveyard.
    Spirit of the Pharaoh Effect Monster LIGHT 6 2500 2000 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of The First Sarcophagus". When this card is Special Summoned, you can Special Summon up to 4 Level 2 or lower Zombie-Type Normal Monsters from your Graveyard."
    Spirit Reaper Effect Monster DARK 3 300 200 Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts Battle Damage to your opponent by a direct attack: Discard 1 random card from their hand.
    Temple of Skulls Normal Monster DARK 4 900 1300 A mysterious temple of skulls and bones that pulls in unsuspecting enemies.
    The 13th Grave Normal Monster DARK 3 1200 900 A zombie that suddenly appeared from plot #13 - an empty grave.
    The Kick Man Effect Monster DARK 3 1300 300 When this card is Special Summoned, you can equip 1 appropriate Equip Spell Card from your Graveyard to this card.
    The Lady in Wight Effect Monster DARK 3 0 2200 Face-up Level 3 or lower Zombie-Type monsters on the field, except "The Lady in Wight", cannot be destroyed by battle and are unaffected by Spell/Trap effects. This card's name becomes "Skull Servant" while it is in the Graveyard.
    The Snake Hair Normal Monster DARK 4 1500 1200 A monster with a head of poison snakes. One look from this monster can turn an opponent to stone.
    Three-Legged Zombies Normal Monster DARK 3 1100 800 A pair of friendly skeletons, lean and fat, that travel with extreme difficulty.
    Vampire Baby FKA Red-Moon Baby Effect Monster DARK 3 700 1000 At the end of the Battle Phase, if this card destroyed a monster by battle and sent it to the Graveyard this turn: You can Special Summon that monster to your side of the field.
    Vampire Dragon Effect Monster DARK 5 2400 0 When this Tribute Summoned card is sent from the field to the Graveyard, you can add 1 Level 4 or lower monster from your Deck to your hand.
    Vampire Duke Effect Monster DARK 5 2000 0 When this card is Normal Summoned: You can target 1 DARK "Vampire" monster in your Graveyard; Special Summon that target in face-up Defense Position. When this card is Special Summoned: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard. You can only use this effect of "Vampire Duke" once per turn. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a DARK monster.
    Vampire Genesis Effect Monster DARK 8 3000 2100 This card cannot be Normal Summon or Set. This card cannot be Special Summoned except by removing 1 Vampire Lord" on your side of the field from play. Discard 1 Zombie-Type monster from your hand to the Graveyard to select and Special Summon 1 Zombie-Type monster from your Graveyard with a Level less than the discarded Zombie-Type monster. You can only use this effect once per turn."
    Vampire Grace Effect Monster DARK 6 2000 1200 When a Level 5 or higher Zombie-Type monster(s) is Special Summoned to your side of the field by the effect of a Zombie-Type monster while this card is in your Graveyard: You can pay 2000 Life Points; Special Summon this card from your Graveyard. You can only use this effect of "Vampire Grace" once per turn. Once per turn: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard.
    Vampire Lady Effect Monster DARK 4 1550 1550 When this card inflicts Battle Damage to your opponent: Declare 1 card type (Monster, Spell or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard.
    Vampire Lord Effect Monster DARK 5 2000 1500 Each time this card inflicts Battle Damage to your opponent, declare 1 card type (Monster, Spell, or Trap). Your opponent selects 1 card of that type from their Deck and sends it to the Graveyard. Also, if this card is destroyed and sent from your field to your Graveyard by your opponent's card effect, it is Special Summoned to your side of the field during your next Standby Phase.
    Vampire Sorcerer Effect Monster DARK 4 1500 1500 If this card in your possession is sent to your Graveyard by your opponent's card (either by battle or by card effect): You can add 1 DARK "Vampire" monster or 1 "Vampire" Spell/Trap Card from your Deck to your hand. You can banish this card from your Graveyard; 1 DARK "Vampire" monster you Normal Summon this turn can be Summoned without Tributing.
    Vampire's Curse Effect Monster DARK 6 2000 800 When this card is destroyed by battle and sent to the Graveyard: You can pay 500 Life Points; Special Summon it during the Standby Phase of the next turn. When you do: It gains 500 ATK.
    Wandering Mummy Effect Monster LIGHT 4 1500 1500 You can flip this card into face-down Defense Position once per turn during your Main Phase. After you use this effect, rearrange the face-down Defense Position monsters on your side of the field, then return them in face-down Defense Position.
    Wightmare Effect Monster DARK 1 300 200 While it is in the Graveyard, this card's name is treated as "Skull Servant". You can discard this card to activate 1 of the following effects:
  • Select 1 of your removed from play "Skull Servant" or "Wightmare", and return it to your Graveyard.
  • Select 1 of your removed from play "The Lady in Wight" or "King of the Skull Servants", and Special Summon it.
  • Yaranzo Normal Monster DARK 4 1300 1500 A treasure box containing a monster that attacks any unwary bandit.
    Yellow-Bellied Oni Effect Monster DARK 4 1000 1000 When you Xyz Summon a monster: You can Special Summon this card from your hand. Once per turn: You can detach 1 Xyz Material from a monster you control, then target 1 face-up Xyz Monster on the field; reduce its Rank by 1, and if you do, it loses 300 ATK.
    Zombie Mammoth Effect Monster EARTH 4 1900 0 Destroy this card if you do not have a Zombie-Type monster in your Graveyard. When this face-up card is destroyed, inflict damage to its controller equal to its original ATK.
    Zombie Master Effect Monster DARK 4 1800 0 Once per turn: You can send 1 monster from your hand to the Graveyard, then target 1 Level 4 or lower Zombie-Type monster in either player's Graveyard; Special Summon that target. This card must remain face-up on the field to activate and to resolve this effect.
    Zombie Tiger Union Monster EARTH 3 1400 1600 Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your Decayed Commander" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 500 points, and each time it destroys 1 of your opponent's monsters, your opponent discards 1 card randomly from his/her hand. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)"
    Zombowwow Effect Monster DARK 2 1000 1000 When this card declares an attack, it gains 500 ATK. If this card on the field is destroyed and sent to the Graveyard: You can Special Summon 1 Level 1 monster with 0 ATK and DEF from your Deck. Its effects are negated, also it is destroyed during your next End Phase.
       This set contains 106 cards.
     
     

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