| DR04-EN179
| Goblin Out Of The Frying Pan
| Pay 500 Life Points. Negate the activation of a Spell Card and return it to the owner's hand. |
|
| MFC-103
| Anti-Spell
| Remove 2 Spell Counters on your side of the field. Negate the activation of a Spell Card and destroy it. |
|
| DR1-EN158
| Anti-Spell
| Remove 2 Spell Counters on your side of the field. Negate the activation of a Spell Card and destroy it. |
|
| TU02-EN016
| Anti-Spell
| Remove 2 Spell Counters on your side of the field. Negate the activation of a Spell Card and destroy it. |
|
| AST-055
| Armor Break
| Negate the activation of an Equiup Spell Card and destroy it. |
|
| DR2-EN167
| Armor Break
| Negate the activation of an Equip Spell card and destroy it. |
|
| CRMS-EN075
| Assault Counter
| Activate only while you control an "/Assault Mode" monster. Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect and destroy it. |
|
| PGD-095
| Barrel Behind the Door
| When an effect that inflicts damage to Life Points is activated (except Battle Damage), switch the damage you receive to your opponent's Life Points. |
|
| DR1-EN043
| Barrel Behind the Door
| You can only activate this card when an effect that inflicts damage to your Life Points is activated (except Battle Damage). Switch the Effect Damage you receive to your opponent's Life Points. |
|
| RP02-EN080
| Barrel Behind the Door
| You can only activate this card when an effect that inflicts damage to your Life Points is activated (except Battle Damage). Switch the Effect Damage you receive to your opponent's Life Points. |
|
| SOVR-EN066
| Bending Destiny
| Activate only if all face-up monsters you control are "Fortune Lady" monsters. Negate the activation of a Spell or Trap Card, or the Normal Summon of a monster, and remove that card from play. The card removed from play by this effect is returned to its owner's hand during the End Phase. |
|
| GENF-EN072
| Burgeoning Whirlflame
| When a Trap Card is activated: Send 1 "Laval" monster from your hand to the Graveyard; negate the activation and destroy it. If this card is in the Graveyard: You can banish 2 FIRE monsters from your Graveyard; add this card to your hand. |
|
| PHSW-EN074
| Champion's Vigilance
| If you control a face-up Level 7 or higher Normal Monster, when a monster would be Summoned OR a Spell/Trap Card is activated: Negate the Summon or activation, and destroy that card. |
|
| TSHD-EN080
| Chaos Trap Hole
| Pay 2000 Life Points. Negate the Summon of a LIGHT or DARK monster, and remove it from play. |
|
| DREV-EN079
| Chivalry
| Activate only during the Battle Phase, when the effect of an opponent's Effect Monster is activated. Negate the activation and destroy that card. |
|
| DP1-EN030
| Clay Charge
| You can only activate this card when an "Elemental Hero Clayman" on your side of the field is selected as an attack target. (If it is face-down, pick up and show the card to your opponent.) Destroy the attacking monster and the selected "Elemental Hero Clayman" to inflict 800 points of damage to your opponent's Life Points. |
|
| TAEV-EN080
| Counter Counter
| Negate the activation of a Counter Trap Card and destroy it. |
|
| CP07-EN020
| Counter Counter
| Negate the activation of a Counter Trap Card, and destroy it. |
|
| RGBT-EN064
| Crimson Fire
| Activate only when your opponent activates a Spell or Trap Card that inflicts damage while you control a face-up "Red Dragon Archfiend". You take no damage, and your opponent takes twice the effect damage you would have taken, instead. |
|
| TP5-EN018
| Curse of Royal
| Negate the activation of a Spell or Trap Card that includes the effect of destroying 1 Spell or Trap Card and destroy it. |
|
| PGD-044
| Curse of Royal
| Negate the activation of a card that includes the effect of destroying 1 Magic or Trap card and destroy it. |
|
| DB2-EN241
| Curse of Royal
| Negate the activation and the effect of a Spell or Trap Card that includes the effect of destroying 1 Spell or Trap Card and destroy it. |
|
| IOC-049
| Cursed Seal of the Forbidden Spell
| Discard 1 Spell Card from your hand to negate the activation and the effect of a Spell Card and destroy it. Your opponent cannot activate Spell Cards of the same name (including the Spell Card that is destroyed by this card's effect) during the rest of the Duel. |
|
| DR2-EN049
| Cursed Seal of the Forbidden Spell
| Discard 1 Spell Card from your hand to negate the activation and the effect of a Spell Card and destroy it. Your opponent cannot activate Spell Cards of the same name (including the Spell Card that is destroyed by this card's effect) during the rest of this Duel. |
|
| CP05-EN019
| Cursed Seal of the Forbidden Spell
| Discard 1 Spell Card. Negate the activation and the effect of a Spell Card and destroy it. Your opponent cannot activate Spell Cards with that name during the rest of this Duel. |
|
| DP05-EN029
| D - Counter
| This card can only be activated when a monster that includes "Destiny Hero" in its card name is attacked. Destroy the attacking monster. |
|
| DP04-EN029
| Damage Polarizer
| Activate only when an effect that inflicts damage is activated. Negate its activation and effect, and each player draws 1 card. |
|
| SDWS-EN032
| Dark Bribe
| Negate the activation of an opponent's Spell or Trap Card and destroy it. Your opponent draws 1 card. |
|
| DLG1-EN106
| Dark Bribe
| Negate the activation of an opponent's Spell or Trap Card, and destroy it. Your opponent draws 1 card. |
|
| SDGU-EN039
| Dark Bribe
| When an opponent's Spell or Trap Card is activated: Negate the activation, destroy it, and your opponent draws 1 card. |
|
| PTDN-EN071
| Dark Illusion
| Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that targets a face-up DARK monster, and destroy that card. |
|
| SDMA-EN036
| Dark Illusion
| Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that targets a face-up DARK monster, and destroy that card. |
|
| EXVC-EN076
| Debunk
| Negate the activation of the effect of an Effect Monster that activates in the hand or Graveyard, and remove it from play. |
|
| LODT-EN072
| Destruction Jammer
| Discard 1 card. Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that destroys a monster(s) on the field, and destroy that card. |
|
| LODT-EN080
| Dice Try!
| Negate the activation of an opponent's Spell Card, Trap Card or Effect Monster's effect that requires a die roll, and destroy that card. |
|
| GLAS-EN071
| Disarm
| Return 1 "Gladiator Beast" monster from your hand to the Deck, and negate the activation and effect of a Spell Card, and destroy it. |
|
| SDLS-EN033
| Divine Punishment
| Activate only if "The Sanctuary in the Sky" is face-up on the field. Negate the activation of an opponent's Spell, Trap, or Effect Monster's effect, and destroy it. |
|
| RDS-EN050
| Divine Wrath
| Discard 1 card from your hand. Negate the activation and the effect of an Effect Monster and destroy the monster. |
|
| SD6-EN035
| Divine Wrath
| Discard 1 card from your hand. Negate the activation and the effect of an Effect Monster and destroy the monster. |
|
| DR3-EN110
| Divine Wrath
| Discard 1 card from your hand. Negate the activation and the effect of an Effect Monster and destroy the monster. |
|
| 5DS1-EN038
| Divine Wrath
| Discard 1 card from your hand. Negate the activation and the effect of an Effect Monster and destroy it. |
|
| PTDN-EN074
| Drastic Drop Off
| Activate only when your opponent adds a card(s) from their Deck to their hand, including drawing a card(s). Your opponent discards 1 of those cards. |
|
| SOVR-EN070
| Earthbound Wave
| Activate only while you control a face-up "Earthbound Immortal" monster. Negate the activation of a Spell or Trap Card your opponent controls, and destroy it. |
|
| STBL-EN075
| Exterio's Fang
| Activate only if you control a face-up "Naturia" monster and have at least 1 card in your hand. Negate the activation of an opponent's Spell/Trap Card and destroy it. Then, send 1 card from your hand to the Graveyard. |
|
| EEN-EN058
| Feather Wind
| You can only activate this card if there is a face-up "Elemental Hero Avian" on your side of the field. Negate the activation of a Spell or Trap Card and destroy it. |
|
| DP1-EN029
| Feather Wind
| You can only activate this card if there is a face-up "Elemental Hero Avian" on your side of the field. Negate the activation of a Spell or Trap Card and destroy it. |
|
| DR04-EN118
| Feather Wind
| You can only activate this card if there is a face-up "Elemental Hero Avian" on your side of the field. Negate the activation of a Spell or Trap Card and destroy it. |
|
| LCGX-EN109
| Feather Wind
| When a Spell/Trap Card is activated while you control a face-up "Elemental HERO Avian": Negate the activation and destroy it. |
|
| ANPR-EN078
| Flamvell Counter
| Remove from play 1 FIRE monster in your Graveyard with 200 DEF. Negate the activation of a Spell or Trap Card and destroy it. |
|
| EOJ-EN060
| Forced Back
| Negate the Normal Summon or Flip Summon of a monster and return the monster to its owner's hand. |
|
| DR04-EN240
| Forced Back
| Negate the Normal Summon or Flip Summon of a monster and return the monster to its owner's hand. |
|
| DP04-EN030
| Fusion Guard
| Activate only when an effect that inflicts damage is activated. Negate its activation and effect, and randomly send 1 Fusion Monster from your Fusion Deck to the Graveyard. |
|
| SOVR-EN075
| Gemini Counter
| Change 1 face-up Gemini Monster you control to face-down Defense Position and negate the activation of an opponent's Spell Card, and destroy it. |
|
| TDGS-EN074
| Gladiator Beast War Chariot
| Activate only if you control a "Gladiator Beast" monster. Negate the activation of an Effect Monster's effect, and destroy it. |
|
| TU03-EN019
| Gladiator Beast War Chariot
| Activate only if you control a "Gladiator Beast" monster. Negate the activation of an Effect Monster's effect, and destroy it. |
|
| RYMP-EN113
| Gladiator Beast War Chariot
| When an Effect Monster's effect is activated, if you control a face-up "Gladiator Beast" monster: Negate the activation and destroy it. |
|
| LCGX-EN266
| Gladiator Beast War Chariot
| When an Effect Monster's effect is activated, if you control a face-up "Gladiator Beast" monster: Negate the activation and destroy it. |
|
| SOI-EN059
| Goblin out of the Frying Pan
| Pay 500 Life Points. Negate the activation of a Spell Card and return it to the owner's hand. |
|
| SD9-EN034
| Goblin Out of the Frying Pan
| Pay 500 Life Points. Negate the activation of a Spell Card and return it to the owner's hand. |
|
| STBL-EN067
| Gravity Collapse
| Activate by sending 1 face-up Synchro Monster you control to the Graveyard when your opponent Summons a monster. Negate the Summon and destroy that card. Your opponent cannot Summon a monster until the End Phase of this turn. |
|
| DP06-EN025
| Hero's Rule 2
| Negate the activation of a Spell, Trap or Effect Monster's effect that targets a card(s) in the Graveyard, and destroy it. |
|
| GAOV-EN072
| Hieratic Seal of Reflection
| When a Spell Card, Trap Card, or monster effect is activated: Tribute 1 "Hieratic" monster; negate the activation, and if you do, destroy it. |
|
| TP3-005
| Horn of Heaven
| Offer 1 of your own monsters on the Field as a Tribute to negate the summon (including Special Summon) of a monster and destroy it. |
|
| MRD-130
| Horn of Heaven
| Offer 1 of your own monsters on the Field as a Tribute to negate the summon (including Special Summon) of a monster and destroy it. |
|
| DB2-EN076
| Horn of Heaven
| Tribute 1 monster on your side of the field. Negate the Normal Summon / Flip Summon / Special Summon of a monster and destroy it. |
|
| TSHD-EN089
| Infernity Barrier
| Activate only when your opponent activates a Spell Card, Trap Card, or Effect Monster's effect, if you control a face-up Attack Position "Infernity" monster and have no cards in your hand. Negate the activation and destroy that card. |
|
| TDGS-EN076
| Intercept
| Activate only when a monster is Tribute Summoned with 1 Tribute. Take control of that monster. |
|
| ANPR-EN074
| Iron Core Luster
| Reveal 1 "Iron Core of Koa'ki Meiru" in your hand. Negate the activation of your opponent's Spell or Trap Card, and destroy it. |
|
| DCR-105
| Judgment of Anubis
| Discard 1 card from your hand to negate the activation and effect of a Spell Card controlled by your opponent that includes the effect of destroying Spell and/or Trap Card(s) on the field and destroy it. Then, you can destroy 1 face-up monster on your opponent's side of the field and inflict damage to your opponent equal to the ATK of the destroyed monster. |
|
| DR1-EN267
| Judgment of Anubis
| Discard 1 card from your hand. Negate the activation and the effect of a Spell Card controlled by your opponent that has the effect of destroying Spell and/or Trap Card(s) on the field and destroy it. After that, you can destroy 1 face-up monster on your opponent's side of the field and inflict damage to your opponent equal to the ATK of the destroyed monster. |
|
| EXVC-EN074
| Karakuri Cash Shed
| Activate only if you control a "Karakuri" monster in face-up Defense Position. Negate the activation of an opponent's Spell/Trap Card and destroy it. |
|
| SD6-EN036
| Magic Cylinder
| Negate the attack of 1 of your opponent's monsters and inflict damage equal to the attacking monster's ATK to you opponent's Life Points. |
|
| TP4-017
| Magic Drain
| "You can activate this card when your opponent activates a Magic Card. If your opponent cannot immediately discard 1 Magic Card from his/her hand, negate the activation of the Magic Card and destroy it." |
|
| DB1-EN185
| Magic Drain
| "You can activate this card when your opponent activates a Spell Card. Your opponent can discard 1 Spell Card from his/her hand to negate the effect of this card. If your opponent does not, negate the activation of the Spell Card of your opponent and destroy it." |
|
| PSV-071
| Magic Drain
| You can activate this card when your opponent activates a Magic Card. If your opponent cannot immediately discard 1 Magic Card from his/her hand, negate the activation of the Magic Card and destroy it. |
|
| SD7-EN028
| Magic Drain
| "You can activate this card when your opponent activates a Spell Card. Your opponent can discard 1 Spell Card from his/her hand to negate the effect of this card. If your opponent does not, negate the activation of the Spell Card of your opponent and destroy it." |
|
| 5DS2-EN035
| Magic Drain
| You can only activate this card when your opponent activates a Spell Card. Your opponent can discard 1 Spell Card from their hand to negate the effect of this card. If your opponent does not, negate the activation of your opponent's Spell Card and destroy it. |
|
| MRD-128
| Magic Jammer
| Discard 1 card from your hand to the Graveyard to negate the activation of a Magic Card and destroy it. |
|
| SD2-EN026
| Magic Jammer
| Discard 1 card from your hand. Negate the activation of a Spell Card and destroy it. |
|
| SD5-EN034
| Magic Jammer
| Discard 1 card from your hand to the Graveyard to negate the activation of a Magic Card and destroy it. |
|
| SDP-048
| Magic Jammer
| Discard 1 card from your hand to the Graveyard to negate the activation of a Magic Card and destroy it. |
|
| SYE-043
| Magic Jammer
| Discard 1 card from your hand to the Graveyard to negate the activation of a Spell Card and destroy it. |
|
| SD8-EN031
| Magic Jammer
| Discard 1 card from your hand. Negate the activation of a Spell Card and destroy it. |
|
| DB2-EN074
| Magic Jammer
| Discard 1 card from your hand. Negate the activation of a Spell Card and destroy it. |
|
| SDRL-EN035
| Magic Jammer
| Discard 1 card. Negate the activation of a Spell Card and destroy it. |
|
| YSDS-EN033
| Magic Jammer
| Discard 1 card. Negate the activation of a Spell Card and destroy it. |
|
| YSDJ-EN035
| Magic Jammer
| Discard 1 card. Negate the activation of a Spell Card and destroy it. |
|
| RP01-EN046
| Magic Jammer
| Discard 1 card. Negate the activation of a Spell Card and destroy it. |
|
| DLG1-EN047
| Magic Jammer
| Discard 1 card. Negate the activation of a Spell Card and destroy it. |
|
| SOI-EN060
| Malfunction
| Pay 500 Life Points. Negate the activation of a Trap Card and return it to its original position. |
|
| SD9-EN035
| Malfunction
| Pay 500 Life Points. Negate the activation of a Trap Card and return it to its original position. |
|
| DR04-EN180
| Malfunction
| Pay 500 Life Points. Negate the activation of a Trap Card and return it to its original position. |
|
| TDGS-EN073
| Mind Over Matter
| Tribute 1 Psychic-Type monster. Negate the activation of a Spell or Trap Card, or the Normal or Special Summon of a monster and destroy that card. |
|
| CRMS-EN072
| Morphtronic Forcefield
| Negate the activation of a Spell or Trap Card that would destroy a face-up "Morphtronic" monster you control and destroy it. Add 1 "Morphtronic" card from your Deck to your hand. |
|
| STOR-EN074
| Musakani Magatama
| Activate only if you control a face-up "Six Samurai" monster when your opponent activates a Spell Card, Trap Card or Effect Monster's effect that would destroy a card(s). Negate the card's activation and destroy it. |
|
| SOVR-EN074
| Nega-Ton Corepanel
| Activate only if you control a face-up "Koa'ki Meiru" monster and have "Iron Core of Koa'ki Meiru" in your Graveyard. Negate the activation of an Effect Monster's effect, and destroy it. |
|
| DP1-EN027
| Negate Attack
| You can only activate this card when your opponent's monster declares an attack. Negate the attack of that 1 monster and end the Battle Phase. |
|
| TSC-003
| Negate Attack
| You can only activate this card when your opponent's monster declares an attack. Negate the attack of that 1 monster and end the Battle Phase. |
|
| SD9-EN033
| Negate Attack
| Activate only when your opponent's monster declares an attack. Negate the attack of that 1 monster and end the Battle Phase. |
|
| YSDS-EN037
| Negate Attack
| Activate only when an opponent's monster declares an attack. Negate the attack of that 1 monster and end the Battle Phase. |
|
| YSDJ-EN039
| Negate Attack
| Activate only when an opponent's monster declares an attack. Negate the attack of that 1 monster and end the Battle Phase. |
|
| GENF-EN069
| Oh F!sh!
| When an Effect Monster's effect activates: Shuffle 1 of your banished Fish, Sea Serpent, or Aqua-Type monsters into the Main Deck; negate the activation and destroy it. |
|
| DREV-EN076
| Paradox Fusion
| Activate by removing 1 face-up Fusion Monster you control from play. Negate the activation of a Spell or Trap Card, OR the Special Summon of a monster and destroy that card. During your 2nd End Phase, return the removed Fusion Monster to the field in face-up Attack Position. |
|
| GLAS-EN072
| Parry
| Return 1 "Gladiator Beast" monster from your hand to the Deck, and negate the activation and effect of a Trap Card, and destroy it. |
|
| CSOC-EN074
| Pollinosis
| Tribute 1 Plant-Type monster. Negate the activation of a Spell or Trap Card, or the Normal or Special Summon of a monster, and destroy that card. |
|
| TU03-EN020
| Pollinosis
| Tribute 1 Plant-Type monster. Negate the activation of a Spell or Trap Card, or the Normal or Special Summon of a monster, and destroy that card. |
|
| STON-EN060
| Pulling the Rug
| Negate the activation and effect of an Effect Monster whose effect activated when Normal Summoned, and destroy that monster. |
|
| CP05-EN010
| Pulling the Rug
| Negate the activation and effect of an Effect Monster whose effect activated when a monster was Normal Summoned (even itself), and destroy that Effect Monster. |
|
| LON-081
| Riryoku Field
| Negates the activation of a Magic Card that designates 1 monster as a target and destroys the Magic Card. |
|
| SKE-048
| Riryoku Field
| Negates the activation of a Spell Card that designates 1 monster on the field as a target and destroy the Spell Card. |
|
| DB2-EN015
| Riryoku Field
| Negate the activation of a Spell Card that targets 1 monster on the field and destroy the Spell Card. |
|
| TLM-EN059
| Royal Surrender
| You can only activate this card when your opponent activates a Continuous Trap Card. Negate the activation and the effect of the card and destroy it. |
|
| DR3-EN239
| Royal Surrender
| You can only activate this card when your opponent activates a Continuous Trap Card. Negate the activation and the effect of the card and destroy it. |
|
| ABPF-EN073
| Saber Hole
| Activate only while you control a face-up "X-Saber" monster. Negate the Summon of a monster, and destroy it. |
|
| MRD-129
| Seven Tools of the Bandit
| Pay 1000 of your Life Points to negate the activation of a Magic Card and destroy it. |
|
| SDJ-048
| Seven Tools of the Bandit
| Pay 1000 of your Life Points to negate the activation of a Magic Card and destroy it. |
|
| SDP-045
| Seven Tools of the Bandit
| Pay 1000 of your Life Points to negate the activation of a Magic Card and destroy it. |
|
| SYE-044
| Seven Tools of the Bandit
| Pay 1000 of your Life Points to negate the activation of a Trap Card and destroy it. |
|
| DB2-EN075
| Seven Tools of the Bandit
| Pay 1000 of your Life Points. Negate the activation of a Trap Card and destroy it. |
|
| YSDS-EN034
| Seven Tools of the Bandit
| Pay 1000 Life Points. Negate the activation of a Trap Card and destroy it. |
|
| 5DS1-EN039
| Seven Tools of the Bandit
| Pay 1000 of your Life Points. Negate the activation of a Trap Card and destroy it. |
|
| RP01-EN047
| Seven Tools of the Bandit
| Pay 1000 Life Points. Negate the activation of a Trap Card and destroy it. |
|
| DLG1-EN048
| Seven Tools of the Bandit
| Pay 1000 Life Points. Negate the activation of a Trap Card and destroy it. |
|
| TU05-EN019
| Seven Tools of the Bandit
| Pay 1000 Life Points. Negate the activation of a Trap Card and destroy it. |
|
| YS11-EN035
| Seven Tools of the Bandit
| When a Trap Card is activated: Pay 1000 Life Points; negate the activation and destroy it. |
|
| YS12-EN038
| Seven Tools of the Bandit
| When a Trap Card is activated: Pay 1000 Life Points; negate the activation and destroy it. |
|
| CRMS-EN066
| Shining Silver Force
| Activate only when your opponent activates a Trap Card that inflicts damage. Negate the activation of that card and destroy it and all face-up Spell and Trap Cards your opponent controls. |
|
| GENF-EN089
| Smashing Horn
| When a monster effect or Trap Card is activated that negates the Normal or Special Summon of a monster(s): Negate the activation and destroy it. |
|
| TAEV-EN068
| Snake Deity's Command
| Activate by showing your opponent 1 "Venom" monster in your hand. Negate the activation and effect of an opponent's Spell Card, and destroy it. |
|
| GLD2-EN044
| Solemn Judgement
| Pay half of your Life Points. Negate an activation of a Spell / Trap Card / Normal Summon / Flip Summon / Special Summon and destroy the Spell Card, Trap Card or Summoned monster. |
|
| DLG1-EN046
| Solemn Judgement
| Pay half of your Life Points. Negate an activation of a Spell / Trap Card / Normal Summon / Flip Summon / Special Summon and destroy the Spell Card, Trap Card or Summoned monster. |
|
| MRD-127
| Solemn Judgment
| Pay half of your Life Points when your opponent either activates a Magic or Trap Card or summons a monster (including Special Summon) to negate the action and destroy the cards involved. |
|
| DB2-EN073
| Solemn Judgment
| "Pay half of your Life Points. Negate an activation of a Spell / Trap Card / Normal Summon / Flip Summon / Special Summon and destroy the Spell Card, Trap Card, or Summoned monster." |
|
| CP01-EN008
| Solemn Judgment
| Pay half your Life Points. Negate the activation of a Spell / Trap Card / Normal Summon / Flip Summon / Special Summon and destroy the Spell Card, Trap Card, or Summoned monster. |
|
| RP01-EN045
| Solemn Judgment
| Pay half of your Life Points. Negate an activation of a Spell / Trap Card / Normal Summon / Flip Summon / Special Summon and destroy the Spell Card, Trap Card or Summoned monster. |
|
| SDLS-EN038
| Solemn Judgment
| Pay half of your Life Points. Negate the activation of a Spell Card / Trap Card / Normal Summon / Flip Summon / Special Summon and destroy the Spell Card, Trap Card, or Summoned monster. |
|
| DREV-EN077
| Solemn Warning
| Pay 2000 Life Points. Negate the Summon of a monster OR the activation of a Spell Card, Trap Card, or Effect Monster's effect that would Special Summon a monster(s), and destroy that card. |
|
| MFC-043
| Spell Shield Type-8
| Select and activate 1 of the following effects:* Negate the activation and the effect of a Spell Card that designates 1 monster on the field as a target and destroy the Spell Card.* Discard 1 Spell Card from your hand to the Graveyard to negate the activation and the effect of a Spell Card and destroy it. |
|
| SD3-EN030
| Spell Shield Type-8
| "Select and activate 1 of the following effects: Negate the activation and the effect of a Spell Card that targets 1 monster on the field and destroy the Spell Card.Send 1 Spell Card from your hand to the Graveyard to negate the activation and the effect of a Spell Card and destroy it."
|
| SD4-EN031
| Spell Shield Type-8
| "Select and activate 1 of the following effects: Negate the activation and the effect of a Spell Card that targets 1 monster on the field and destroy the Spell Card.Send 1 Spell Card from your hand to the Graveyard to negate the activation and the effect of a Spell Card and destroy it."
|
| SD6-EN033
| Spell Shield Type-8
| Select and activate 1 of the following effects: *Negate the activation and the effect of a Spell Card that targets 1 monster on the field and destroy the Spell Card. * Send 1 Spell Card from your hand to the Graveyard to negate the activation and the effect of a Spell Card and destroy it. |
|
| DR1-EN098
| Spell Shield Type-8
| "Select and activate 1 of the following effects: Negate the activation and the effect of a Spell Card that targets 1 monster on the field and destroy the Spell Card. Send 1 Spell Card from your hand to the Graveyard to negate the activation and the effect of a Spell Card and destroy it."
|
| GLD1-EN045
| Spell Shield Type-8
| Select and activate 1 of these effects. Negate the activation and the effect of a Spell Card that targets 1 monster on the field and destroy the Spell Card. Send 1 Spell Card from your hand to the Graveyard to negate the activation and the effect of a Spell Card and destroy it.
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| DCR-101
| Spell Vanishing
| "Discard 2 cards from your hand to negate the activation of a Spell Card and destroy it. Also, check your opponent's hand and Deck and if you find any Spell Cards of the same name as the destroyed Spell Card, send all of them to the Graveyard." |
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| DR1-EN263
| Spell Vanishing
| "Discard 2 cards from your hand. Negate the activation of a Spell Card and destroy it. Also, look at your opponent's hand and Deck and if you find any Spell Cards of the same name as the destroyed Spell Card, send all of them to the Graveyard." |
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| TLM-EN058
| Spell-Stopping Statue
| You can only activate this card when your opponent activates a Continuous Spell Card. Negate the activation and the effect of the card and destroy it. |
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| DR3-EN238
| Spell-Stopping Statute
| You can only activate this card when your opponent activates a Continuous Spell Card. Negate the activation and the effect of the card and destroy it. |
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| RGBT-EN079
| Swallow Flip
| Negate the activation of an Effect Monster's effect that activates when a monster is Special Summoned (including itself), and destroy it. |
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| TU04-EN011
| Swallow Flip
| Negate the activation of an Effect Monster's effect that activates when a monster is Special Summoned (including itself), and destroy it. |
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| ORCS-EN078
| The Huge Revolution is Over
| When a Spell Card, Trap Card, or Effect Monster's effect is activated that destroys 2 or more cards on the field: Negate the activation and banish it. |
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| TDGS-EN093
| The Selection
| Pay 1000 Life Points. Negate the Summon of a monster that has the same Type as a monster on the field, and destroy it. |
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| IOC-110
| Trap Jammer
| You can only activate this card when your opponent activates a Trap Card during the Battle Phase. Negate the activation of the Trap Card and destroy it. |
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| SD1-EN027
| Trap Jammer
| You can only activate this card when your opponent activates a Trap Card during the Battle Phase. Negate the activation of the Trap Card and destroy it. |
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| DR2-EN111
| Trap Jammer
| You can only activate this card when your opponent activates a Trap Card during the Battle Phase. Negate the activation of the Trap Card and destroy it. |
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| DP04-EN026
| Trap Jammer
| Activate only when your opponent activates a Trap Card during the Battle Phase. Negate the activation of the Trap Card and destroy it. |
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| TP5-EN009
| Trap of Board Eraser
| "When an effect that inflicts damage to your Life Points is activated (except Battle Damage), negate the damge to your Life Points. Your opponent then selects 1 card from his/her hand and discards it to his/her Graveyard." |
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| PGD-099
| Trap of Board Eraser
| When an effect that inflicts damage to Life Points is activated (except Battle Damage), negate the damage to your Life Points. Your opponent then selects 1 card from his/her hand and discards it to his/her Graveyard. |
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| DR1-EN047
| Trap of Board Eraser
| You can only activate this card when an effect that inflicts damage to your Life Points is activated (except Battle Damage). Negate the Effect Damage you receive and your opponent then selects 1 card from his/her hand and discards it. |
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| PGD-041
| Tutan Mask
| Negate the activation and the effect of a Magic or Trap Card that specifically designates 1 face-up Zombie-Type monster as a target and destroy it. |
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| DB2-EN238
| Tutan Mask
| Negate the activation and the effect of a Spell or Trap Card that targets 1 face-up Zombie-Type monster and destroy it. |
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| SDZW-EN035
| Tutan Mask
| Negate the activation and the effect of a Spell or Trap Card that targets 1 face-up Zombie-Type monster and destroy it. |
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| GENF-EN075
| United Front
| When a Trap Card is activated while you control 2 or more face-up monsters with the same Level: Negate the activation and destroy it. |
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| LODT-EN089
| Vanquishing Light
| Tribute 1 "Lightsworn" monster. Negate the Summon of a monster and destroy it. |
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| PHSW-EN073
| Wattcancel
| When your opponent would Normal or Special Summon a monster: Discard 1 "Watt" monster; negate the Summon and destroy it. |
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| ORCS-EN066
| Xyz Reflect
| When a Spell Card, Trap Card, or Effect Monster's effect is activated that targets a face-up Xyz Monster(s) on the field: Negate the activation and destroy it, then inflict 800 damage to your opponent. |
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