Yu-Gi-Oh! "Ancient Gear" Archetype

This is a list of all the Yu-Gi-Oh! "Ancient Gear" monsters and support cards in our database.

Full List of Yu-Gi-Oh! Archetypes

Card Name Type ATR    Sub Type     LVL     ATK     DEF     Card Text Buy It
Ancient Gear Effect Monster EARTH Machine 2 100 800 While an "Ancient Gear" is face-up on your side of the field, you can Special Summon this card from your hand in Attack Position.
Ancient Gear Beast Effect Monster EARTH Machine 6 2000 2000 This card cannot be Special Summoned. The effects of your opponent's Effect Monster that this monster destroys as a result of battle are negated. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step.
Ancient Gear Box Effect Monster EARTH Machine 4 500 2000 If this card is added from the Deck or Graveyard to your hand, except by drawing it: You can add 1 EARTH Machine-Type monster with 500ATK and/or DEF from your Deck to your hand, except "Ancient Gear Box". You can only use this effect of "Ancient Gear Box" once per turn.
Ancient Gear Cannon Effect Monster EARTH Machine 2 500 500 You can Tribute this card to inflict 500 damage to your opponent, and then neither player can activate Trap Cards during the Battle Phase of this turn.
Ancient Gear Castle Spell Continuous Face-up "Ancient Gear" monsters gain 300 ATK. Each time a monster(s) is Normal Summoned or Set, put 1 counter on this card. If you Tribute Summon an "Ancient Gear" monster, you can substitute this card for a Tribute(s), if the number of counters is equal to or greater than the number of required Tribute(s).
Ancient Gear Catapult Spell Normal While you control no monsters: Target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Ancient Gear" monster from your Deck, ignoring its Summoning conditions. You can banish this card from your Graveyard, then target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Ancient Gear Token" (Machine-Type/EARTH/Level 1/ATK 0/DEF 0). You can only use 1 "Ancient Gear Catapult" effect per turn, and only once that turn.
Ancient Gear Drill Spell Normal Activate only while you control a face-up "Ancient Gear" monster. Discard 1 card from your hand. Select 1 Spell Card from your Deck and Set it. You cannot use that Spell Card this turn.
Ancient Gear Engineer Effect Monster EARTH Machine 5 1500 1500 Negate the effect of any Trap Card that targets this card, and destroy that Trap Card. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When this card attacks, destroy 1 Spell or Trap Card on your opponent's side of the field at the end of the Damage Step.
Ancient Gear Explosive Spell Normal Target 1 face-up "Ancient Gear" monster on your side of the field when you activate this card. Destroy the targeted monster and inflict damage equal to half its original ATK to your opponent.
Ancient Gear Factory Spell Normal Select 1 "Ancient Gear" monster in your hand and show it to your opponent. Remove from play "Ancient Gear" cards in your Graveyard whose total Levels are equal to double the selected card's. You can Normal Summon the selected card without Tributes this turn.
Ancient Gear Fist Spell Equip Equip only to an "Ancient Gear" monster. Destroy any monster that battles with it, at the end of the Damage Step.
Ancient Gear Fortress Spell Continuous During the turn they were Normal or Special Summoned, your opponent cannot target "Ancient Gear" monsters you control with card effects, and they cannot be destroyed by your opponent's card effects. Your opponent cannot activate cards or effects in response to the activation of "Ancient Gear" cards and effects. If this card is destroyed in the Spell & Trap Zone: You can Special Summon 1 "Ancient Gear" monster from your hand or Graveyard, also you cannot Special Summon monsters for the rest of this turn, except "Ancient Gear" monsters.
Ancient Gear Gadget Effect Monster EARTH Machine 4 500 2000 If this card is Normal or Special Summoned: You can declare 1 card type (Monster, Spell, or Trap); this turn, if a monster you control attacks, your opponent's Spell Cards, Trap Cards, or monster effects (whichever was declared) cannot be activated until the end of the Damage Step. Once per turn: You can declare 1 "Gadget" monster's card name; until the End Phase, this card's name becomes that name.
Ancient Gear Gadjiltron Chimera Effect Monster EARTH Machine 6 2300 1300 If you Tribute Summon this card by Tributing 1 of the following monsters, this card gets the appropriate effect:
  • Green Gadget: This card gains 300 ATK.
  • Red Gadget: If this card successfully attacks your opponent directly inflict 500 damage to your opponent.
  • Yellow Gadget: If this card destroys your opponent's monster by battle, inflict 700 damage to your opponent.
  • Ancient Gear Gadjiltron Dragon Effect Monster EARTH Machine 8 3000 2000 If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. This card gets extra effects if you Tribute Summon it by Tributing
  • Green Gadget: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
  • Red Gadget: When this card inflicts Battle Damage to your opponent, inflict 400 damage to your opponent.
  • Yellow Gadget: If this card destroys your opponent's monster by battle, inflict 600 damage to your opponent.
  • Ancient Gear Golem Effect Monster EARTH Machine 8 3000 3000 Cannot be Special Summoned. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.
    Ancient Gear Howitzer Fusion/Effect Monster EARTH Machine 8 1000 1800 2 "Ancient Gear" monsters
    Unaffected by other cards' effects. During your Main Phase: You can inflict 1000 damage to your opponent. You can only use this effect of "Ancient Gear Howitzer" once per turn. If this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your Deck, ignoring its Summoning conditions.
    Ancient Gear Hunting Hound Effect Monster EARTH Machine 3 1000 1000 If this card is Normal Summoned: Inflict 600 damage to your opponent. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. Once per turn: You can Fusion Summon 1 "Ancient Gear" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials.
    Ancient Gear Hydra Effect Monster EARTH Machine 7 2700 1700 At the end of the Damage Step, when this card that was Tribute Summoned by Tributing an "Ancient Gear" monster battles an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster. If this card was Tribute Summoned by Tributing a "Gadget" monster, it can attack all monsters your opponent controls, once each. If an "Ancient Gear" monster you control attacks, your opponent's Spell/Trap Cards and monster effects cannot be activated until the end of the Damage Step.
    Ancient Gear Knight Gemini Monster EARTH Machine 4 1800 500 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
  • If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step.
  • Ancient Gear Reactor Dragon Effect Monster EARTH Machine 9 3000 3000 If this card that was Tribute Summoned by Tributing an "Ancient Gear" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card was Tribute Summoned by Tributing a "Gadget" monster, it can make a second attack during each Battle Phase. If this card attacks, your opponent's Spell/Trap Cards and monster effects cannot be activated until the end of the Damage Step. At the end of the Damage Step, if this card attacked: You can destroy 1 Spell/Trap Card on the field.
    Ancient Gear Reborn Trap Continuous Once per turn, if you control no monsters: You can target 1 "Ancient Gear" monster in your Graveyard; Special Summon it, and if you do, it gains 200 ATK (even if this card leaves the field). You can only control 1 "Ancient Gear Reborn".
    Ancient Gear Soldier Effect Monster EARTH Machine 4 1300 1300 If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step.
    Ancient Gear Tank Spell Equip Equip only to an "Ancient Gear" monster. It gains 600 ATK. When this card is destroyed and sent to the Graveyard, inflict 600 damage to your opponent.
    Ancient Gear Token Token EARTH Machine 1 0 0 This card can be used as an "Ancient Gear Token"
    *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF
    Ancient Gear Workshop Spell Normal Return 1 "Ancient Gear" monster from your Graveyard to your hand.
    Ancient Gear Wyvern Effect Monster EARTH Machine 4 1700 1200 If this card is Normal or Special Summoned: You can add 1 "Ancient Gear" card from your Deck to your hand, except "Ancient Gear Wyvern", also you cannot Set cards for the rest of this turn. You can only use this effect of "Ancient Gear Wyvern" once per turn. If this card attacks, your opponent's monsters cannot activate their effects until the end of the Damage Step.
    Chaos Ancient Gear Giant Fusion/Effect Monster DARK Machine 10 4500 3000 4 "Ancient Gear" monsters
    Must be Fusion Summoned and cannot be Special Summoned by other ways. Unaffected by Spell/Trap effects. Your opponent's monsters cannot activate their effects during the Battle Phase. This card can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
    Geartown Spell Field Both players can Tribute Summon "Ancient Gear" monsters with 1 less Tribute than required. When this card is destroyed and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your hand, Deck, or Graveyard.
    Spell Gear Spell Normal Send 3 "Ancient Gear" cards you control to the Graveyard. You can Special Summon up to 1 "Ancient Gear Golem" from your hand and 1 from your Deck, ignoring the Summoning conditions. Then, destroy all monsters you control except "Ancient Gear Golems". You cannot Normal Summon or Set until the end of your next turn.
    Toon Ancient Gear Golem Toon/Effect Monster EARTH Machine 8 3000 3000 Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.
    Ultimate Ancient Gear Golem Fusion/Effect Monster EARTH Machine 10 4400 3400 Ancient Gear Golem + 2 "Ancient Gear" monsters
    This card cannot be Special Summoned except by Fusion Summon. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. If this card is destroyed, Special Summon 1 "Ancient Gear Golem" from your Graveyard, ignoring the Summoning conditions.
    Card Name Type ATR    Sub Type     LVL     ATK DEF Card Text Buy It
       This set contains 32 cards.