Yu-Gi-Oh! "Arcana Force" Archetype

This is a list of all the Yu-Gi-Oh! "Arcana Force" monsters and support cards in our database.

Full List of Yu-Gi-Oh! Archetypes

Card Name Type ATR    Sub Type     LVL     ATK     DEF     Card Text Buy It
Arcana Call Trap Normal Select 1 "Arcana Force" monster you control. Remove from play 1 "Arcana Force" monster from either player's Graveyard. Until the End Phase, the selected monster's effect becomes the removed monster's effect for the same coin toss result.
Arcana Force 0 - The Fool Effect Monster LIGHT Fairy 1 0 0 This card cannot be destroyed by battle. This card cannot be changed to Defense Position, except with a card effect. When this card is Summoned toss a coin:
  • Heads: Negate the effects of your Spells, Traps, and Effect Monsters' effects that target this card and destroy them.
  • Tails: Negate the effects of your opponent's Spells, Traps and Effect Monsters' effects that target this card, and destroy them.
  • Arcana Force EX - The Dark Ruler Effect Monster LIGHT Fairy 10 4000 4000 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 monsters you control to the Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: Toss a coin and gain the appropriate effect.
  • Heads: This card can make a second attack during each Battle Phase, but it does so using this effect, change it to Defense Position at the end of the Battle Phase. Its battle position cannot be changed until the end of your next turn.
  • Tails: If this card is destroyed, destroy all cards on the field.
  • Arcana Force EX - The Light Ruler Effect Monster LIGHT Fairy 10 4000 4000 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 monsters you control to the Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: Toss a coin and gain the appropriate effect.
  • Heads: When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can target 1 card in your Graveyard; add that target to your hand.
  • Tails: During either player's turn, when a Spell/Trap Card, or monster effect, that targets this card is activated: This card loses exactly 1000 ATK and you negate the activation, and if you do, destroy it..
  • Arcana Force I - The Magician Effect Monster LIGHT Fairy 4 1100 1100 When this card is Summoned, toss a coin:
  • Heads: When a Spell Card is activated, this card's ATK becomes double its original ATK until the End Phase of that turn.
  • Tails: When a Spell Card is activated, your opponent gains 500 Life Points.
  • Arcana Force III - The Empress Effect Monster LIGHT Fairy 4 1300 1300 When this card is Summoned, toss a coin:
  • Heads: Each time your opponent Normal Summons or Sets a monster, you can Special Summon 1 "Arcana Force" monster from your hand.
  • Tails: Each time your opponent Normal Summons or Sets a monster, send 1 card from your hand to the Graveyard.
  • Arcana Force IV - The Emperor Effect Monster LIGHT Fairy 4 1400 1400 When this card is Summoned, toss a coin:
  • Heads: All "Arcana Force" monsters you control gain 500 ATK
  • Tails: All "Arcana Force" monsters you control lose 500 ATK.
  • Arcana Force VI - The Lovers Effect Monster LIGHT Fairy 4 1600 1600 When this card is Summoned, toss a coin:
  • Heads: This card can be treated as 2 Tributes for the Tribute Summon of an "Arcana Force" monster
  • Tails: You cannot Tribute Summon "Arcana Force" monsters.
  • Arcana Force VII - The Chariot Effect Monster LIGHT Fairy 4 1700 1700 When this card is Summoned, toss a coin:
  • Heads: If this card destroys an opponent's monster by battle, you can Special Summon that monster to your side of the field.
  • Tails: Your opponent gains control of this card.
  • Arcana Force XIV - Temperance Effect Monster LIGHT Fairy 6 2400 2400 During damage calculation, in either player's turn: You can discard this card; you take no Battle Damage from that battle. When this card is Summoned: Toss a coin and apply this effect. The effect lasts while this card is face-up on the field.
  • Heads: Halve all Battle Damage you take.
  • Tails: Halve all Battle Damage your opponent takes.
  • Arcana Force XVIII- The Moon Effect Monster LIGHT Fairy 7 2800 2800 When this card is Summoned, toss a coin: * Heads: During your Standby Phase, you can Special Summon 1 "Moon Token" (Fairy-Type/LIGHT/Level 1/ATK 0/DEF 0). * Tails: During each of your End Phases, select 1 monster you control and give control of it to your opponent.
    Arcana Force XXI - The World Effect Monster LIGHT Fairy 8 3100 3100 When this card is Summoned, toss a coin: * Heads: During your End Phase, you can send 2 monsters you control to the Graveyard to skip your opponent's next turn. * Tails: During your opponent's Draw Phase, add the top card of their Graveyard to their hand.
    Light Barrier Spell Field During your Standby Phase, toss a coin. If the result is Tails, the following effects are negated until your next Standby Phase:
  • When you Summon an "Arcana Force" monster, choose which effect to apply without tossing a coin. If an "Arcana Force" monster destroys an opponent's monster by battle, you gain Life Points equal to the destroyed monster's original ATK.
  • Reversal of Fate Trap Normal Select 1 "Arcana Force" monster you control. That monster's effect is now treated as the opposite coin toss result.
    Card Name Type ATR    Sub Type     LVL     ATK DEF Card Text Buy It
       This set contains 14 cards.