Yu-Gi-Oh! "Armed Dragon" Archetype

This is a list of all the Yu-Gi-Oh! "Armed Dragon" monsters and support cards in our database.

Full List of Yu-Gi-Oh! Archetypes

Card Name Type ATR    Sub Type     LVL     ATK     DEF     Card Text Buy It
Armed Dragon Catapult Cannon Fusion/Effect Monster LIGHT Machine 10 3500 3000 "VWXYZ-Dragon Catapult Cannon" + "Armed Dragon LV7"
Must first be Special Summoned (from your Extra Deck) during a Duel you Special Summoned both the above cards, by banishing the above cards from your field and/or GY. (You do not use "Polymerization".) Your opponent cannot activate cards or effects with the same name as any banished card. Once per turn, during your opponent's turn (Quick Effect): You can banish 1 card from your Deck or Extra Deck, face-up; banish all cards your opponent control and in their GY.
Armed Dragon LV10 Effect Monster WIND Dragon 10 3000 2000 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Armed Dragon LV7" on your side of the field. By sending 1 card from your hand to the Graveyard, destroy all face-up monsters on your opponent's side of the field.
Armed Dragon LV3 Effect Monster WIND Dragon 3 1200 900 During your Standby Phase, you can send this face-up card from the field to the Graveyard to Special Summon 1 "Armed Dragon LV5" from your hand or Deck.
Armed Dragon LV5 Effect Monster WIND Dragon 5 2400 1700 You can send 1 monster from your hand to the Graveyard to select 1 face-up monster your opponent controls with ATK less than or equal to the ATK of the sent monster, and destroy the selected monster. During the End Phase of the turn this card destroys a monster by battle, you can send this face-up card from the field to the Graveyard to Special Summon 1 "Armed Dragon LV7" from your hand or Deck.
Armed Dragon LV7 Effect Monster WIND Dragon 7 2800 1000 Cannot be Normal Summoned/Set. Must be Special Summoned by "Armed Dragon LV5", and cannot be Special Summoned by other ways. You can send 1 monster from your hand to the Graveyard: destroy all face-up monsters your opponent controls with ATK less than or equal to the sent monster's ATK.
Dark Armed Dragon Effect Monster DARK Dragon 7 2800 1000 Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your Graveyard, and cannot be Special Summoned by other ways. You can banish 1 DARK monster from your Graveyard to target 1 card on the field; destroy that target.
Hardened Armed Dragon Effect Monster EARTH Dragon 4 1500 800 You can Special Summon this card (from your hand) by sending 1 Level 8 or higher monster from your hand to the Graveyard. If you Tribute this card for the Tribute Summon of a Level 7 or higher monster, that monster cannot be destroyed by card effects.
Metaphys Armed Dragon Normal Monster LIGHT Wyrm 7 2800 1000 Usually visible despite its phantom existance.
Ojama Pajama Trap Continuous If an "Armed Dragon" monster(s) and/or a LIGHT Machine Fusion Monster(s) you control would be destroyed by battle or card effect, you can banish 1 "Ojama" card from your hand, face-up field, or GY instead. You can only use each of the following effects of "Ojama Pajama" once per turn.
  • During the Main Phase: You can add 1 "Ojama" card from your Deck to your hand, then discard 1 card.
  • If this card is sent to the GY: You can Special Summon as many of your banished "Ojama" monsters as possible.
  • Ojamatch Spell Quick-Play Send 1 "Ojama" card from your hand or face-up from your field to the GY: add to your hand, 1 "Ojama" monster with different name and 1 "Armed Dragon" monster from your Deck and/or GY, then, immediately after this effect resolves, you can Normal Summon 1 of those monsters. During your Main Phase: You can banish this card from your GY, then target 3 of your banished "Ojama" monsters; shuffle them into the Deck, then draw 1 card.
    Card Name Type ATR    Sub Type     LVL     ATK DEF Card Text Buy It
       This set contains 10 cards.