Yu-Gi-Oh! "D.D." Archetype

This is a list of all the Yu-Gi-Oh! "D.D." monsters and support cards in our database.

Full List of Yu-Gi-Oh! Archetypes

Card Name Type ATR    Sub Type     LVL     ATK     DEF     Card Text Buy It
Beast-Warrior Puma Effect Monster LIGHT Beast-Warrior 4 1600 1000 You can Tribute this card; add 1 "D.D. Esper Star Sparrow" from your Deck or Graveyard to your hand.
D.D. Assailant Effect Monster EARTH Warrior 4 1700 1600 After damage calculation, when this card is destroyed by battle with an opponent's monster: Banish that monster, also banish this card.
D.D. Borderline Spell Continuous While there are no Spell Cards in your Graveyard, neither player can conduct their Battle Phase.
D.D. Crazy Beast Effect Monster EARTH Beast 3 1400 1400 A monster that this card destroys as a result of battle is removed from play.
D.D. Crow Effect Monster DARK Winged Beast 1 100 100 During either player's turn: You can discard this card from your hand to the Graveyard to target 1 card in your opponent's Graveyard; banish that target.
D.D. Designator Spell Normal Declare 1 card name. Look at your opponent's hand, and if he/she has the declared card in his/her hand, remove that 1 card from play. If he/she doesn't have the declared card in his/her hand, remove 1 random card in your hand from play.
D.D. Destroyer Effect Monster EARTH Warrior 4 1000 1000 When this card on the field is removed from play, you can select 1 face-up card your opponent controls and destroy it.
D.D. Dynamite Trap Normal Inflict 300 damage to your opponent for each of their removed from play cards.
D.D. Esper Star Sparrow Effect Monster LIGHT Warrior 10 3000 1500 There can only be 1 face-up "D.D. Esper Star Sparrow" on the field. Your opponent cannot target other monsters you control with effects or for attacks. When an opponent's monster declares a direct attack while this card is in your Graveyard: You can Special Summon this card from your Graveyard in face-up Defense Position. If you do, banish it when it leaves the field.
D.D. Guide Effect Monster DARK Warrior 4 1400 1000 When this card is Normal Summoned, control of this card shifts to your opponent. During each player's End Phase, your opponent selects 1 card from the Graveyard of this card's controller and removes it from play.
D.D. Jet Iron Effect Monster LIGHT Machine 10 4000 0 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 "D.D. Esper Star Sparrow", "Beast-Warrior Puma", "Phoenix Beast Gairuda", and "Ironhammer the Giant" from your hand and/or face-up from your side of the field to the Graveyard. You can Tribute this card to target 1 "D.D. Esper Star Sparrow", "Beast-Warrior Puma", "Phoenix Beast Gairuda" and "Ironhammer the Giant" in your Graveyard; Special Summon those targets.
D.D. Scout Plane Effect Monster DARK Machine 2 800 1200 If this card is removed from play, Special Summon it in face-up Attack Position during the End Phase of this turn.
D.D. Sprite Tuner Monster LIGHT Fairy 1 0 100 You can Special Summon this card from your hand by removing from play 1 face-up monster you control. If you do, return the removed from play monster to the field during the next Standby Phase.
D.D. Survivor Effect Monster DARK Warrior 4 1800 200 During the End Phase, if this card was banished while face-up, on your side of the field, this turn: Special Summon this banished card. This effect can only activate once per turn.
D.D. Telepon Effect Monster EARTH Psychic 2 500 1800 If this face-up card you control is banished: You can banish 1 Psychic-Type monster with 1500 or less ATK from your Deck. Then, during your next Standby Phase, if this card is still banished: Special Summon that monster banished by this effect.
D.D. Trainer Normal Monster DARK Fiend 1 100 2000 A poor goblin that was sucked into a different dimension. However, he's doing his best with his new destiny.
D.D. Trap Hole Trap Normal You can only activate this card when your opponent Sets 1 monster in Defense Position. Destroy and remove from play the Set monster and 1 monster on your side of the field.
D.D. Unicorn Knight Effect Monster LIGHT Warrior 4 1800 900 This card cannot be Normal Summoned or Set. This card can only be Special Summoned if your opponent controls a monster(s) and you control a face-up Tuner monster(s). When this card is Special Summoned this way, you can select 1 of your removed from play Level 3 or lower non-Tuner monsters and Special Summon it. Its effect(s) are negated. You cannot Normal Summon or Set the turn you Special Summon this card.
D.D. Warrior Effect Monster EARTH Warrior 4 1200 1000 When this card battles a monster, after damage calculation remove from play that monster and this card.
D.D. Warrior Lady Effect Monster LIGHT Warrior 4 1500 1600 After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.
D.D.M. - Different Dimension Master Effect Monster LIGHT Spellcaster 5 1700 1500 Once per turn, you can discard 1 Spell Card to Special Summon 1 of your removed from play monsters.
D.D.R. - Different Dimension Reincarnation Spell Equip Discard 1 card, then target 1 of your banished monsters: Special Summon it in face-up Attack Position, and equip it with this card. When this card leaves the field, destroy the equipped monster.
Ironhammer the Giant Effect Monster EARTH Rock 8 900 3500 If you control "D.D. Esper Star Sparrow", "Beast-Warrior Puma" and "Phoenix Beast Gairuda", you can Special Summon this card (from your hand). While this card is face-up on the field, it cannot change its battle position. Once per turn: You can target 1 monster you control; it can attack your opponent directly this turn.
Sargasso Lighthouse Spell Quick-Play When a Spell effect that would inflict damage to you is activated: You take no damage from that effect. While this card is in your Graveyard, you take no damage from the effect of "Sargasso the D.D. Battlefield". When this Set card is sent to the Graveyard: You can add 1 "Sargasso the D.D. Battlefield" from your Deck to your hand.
Sargasso the D.D. Battlefield Spell Field When a player Xyz Summons a monster: That player takes 500 damage. During each End Phase, if the turn player controls an Xyz Monster, that player takes 500 damage.
Card Name Type ATR    Sub Type     LVL     ATK DEF Card Text Buy It
   This set contains 25 cards.