Below is a list of the cards in the Yu-Gi-Oh! "Fur Hire" Archetype. This includes all monsters and support cards in our database.
| Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Card Text | Buy It |
|---|---|---|---|---|---|---|---|---|
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Beat, Bladesman Fur Hire
93850652 |
Effect Monster | EARTH | Warrior | 3 | 1200 | 500 | During your Main Phase: You can Special Summon 1 monster"Fur Hire" from your hand, except "Beat, Bladesman Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can add 1 monster "Fur Hire" from your Deck to your hand, except "Beat, Bladesman Fur Hire". You can only use each effect of "Beat, Bladesman Fur Hire" once per turn. | |
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Bravo, Fighter Fur Hire
66740005 |
Effect Monster | FIRE | Reptile | 4 | 1900 | 200 | During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Bravo, Fighter Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster: You can have all monsters "Fur Hire" currently on the field gain 500 ATK/DEF until the end of this turn. You can only use each effect of "Bravo, Fighter Fur Hire" once per turn. | |
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Donner, Dagger Fur Hire
08728498 |
Link/Effect Monster | EARTH | Beast-Warrior | 1600 | LINK-2 | 2 monsters with different Types You can target 1 monster "Fur Hire" you control and 1 monster your opponent controls; destroy them. You can Tribute 1 monster; Special Summon 1 monster "Fur Hire" from your hand or GY with a different original name than the Tributed monster, then, if you Tributed a Link Monster to activate this effect, you can Special Summon 1 more such monster. You can only use 1 "Donner, Dagger Fur Hire" effect per turn, and only once that turn. |
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Donpa, Marksman Fur Hire
94073244 |
Effect Monster | WIND | Beast | 2 | 500 | 1000 | During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Donpa, Marksman Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 face-up card on the field; destroy it. You can only use each effect of "Donpa, Marksman Fur Hire" once per turn. | |
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Dyna, Hero Fur Hire
25123713 |
Effect Monster | EARTH | Beast-Warrior | 6 | 2500 | 1400 | If this card is Special Summoned: You can banish cards from your opponent's GY, up to the number of monsters "Fur Hire" you control with different names. You can only use this effect of "Dyna, Hero Fur Hire" once per turn. Monsters your opponent controls cannot target monsters "Fur Hire" for attacks, except this one. | |
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Fandora, the Flying Fighting Furtress
26162470 |
Spell | Field | (This card is always treated as a card "Fur Hire".) Monsters "Fur Hire" you control gain 300 ATK for each monster "Fur Hire" you control with a different name. You can only use each of the following effects of "Fandora, the Flying Fighting Furtress" once per turn. During your Main Phase: You can add 1 monster "Fur Hire" from your Deck to your hand, then discard 1 card. If a face-up monster(s) "Fur Hire" you control is destroyed by an opponent's card effect (except during the Damage Step): You can Special Summon 1 monster "Fur Hire" from your Deck. |
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Fandora, the Flying Furtress
64400161 |
Spell | Field | During your Draw Phase, before you draw: You can give up your normal draw this turn, and if you do, add 1 monster "Fur Hire" from your Deck to your hand. If you control 5 or more monsters "Fur Hire" with different names: You can send this card from the Field Zone to the GY; destroy all cards your opponent controls, also, for the rest of this turn, your opponent takes no damage. | |||||
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Filo, Messenger Fur Hire
36205132 |
Effect Monster | WIND | Winged Beast | 1 | 0 | 0 | During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Filo, Messenger Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 monster "Fur Hire" in your GY; Special Summon it in Defense Position, but place it on the bottom of the Deck if it leaves the field. You can only use each effect of "Filo, Messenger Fur Hire" once per turn. | |
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Folgo, Justice Fur Hire
66023650 |
Link/Effect Monster | DARK | Beast | 2400 | LINK-3 | 3 monsters with different Types Cannot be used as Link Material. If this card is Link Summoned: You can Special Summon 1 monster "Fur Hire" with a different Type from the 3 monsters used for the Link Summon, from your Deck in Defense Position. If a card(s) your opponent controls is destroyed by battle or card effect: You can draw 1 card, then, if you control 3 or more monsters "Fur Hire" with different names, draw 2 additional cards. You can only use each effect of "Folgo, Justice Fur Hire" once per turn. |
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Furtive Techniques Fur Hire, Fur All Your Ultimate Moves
58374259 |
Trap | Normal | Target face-up cards on the field, up to the number of monsters "Fur Hire" you control with different names; destroy those targeted cards, or if you control at least 1 each of Level 8 or higher and Link-3 or higher monsters "Fur Hire", you can banish those targeted cards instead. If a Level 8 or higher, or Link-3 or higher, monster "Fur Hire" is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use 1 "Furtive Techniques Fur Hire, Fur All Your Ultimate Moves" effect per turn, and only once that turn. | |||||
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Helmer, Helmsman Fur Hire
67466547 |
Effect Monster | WATER | Aqua | 3 | 0 | 2000 | During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Helmer, Helmsman Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster: You can discard 1 card "Fur Hire"; draw 1 card. You can only use each effect of "Helmer, Helmsman Fur Hire" once per turn. | |
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Keel, Shipwright Fur Hire
66736884 |
Link/Effect Monster | WATER | Sea Serpent | 1800 | LINK-2 | 2 monsters with different Types If this card is Link Summoned: You can Set 1 Spell/Trap "Fur Hire" or 1 "Fandora, the Flying Furtress" from your Deck, also you cannot Special Summon for the rest of this turn, except monsters "Fur Hire". During your opponent's turn (Quick Effect): You can banish this card from your GY, and if you do, Special Summon 1 monster "Fur Hire" from your hand, then if your opponent controls a monster with the highest original ATK on the field (even if tied), you can Special Summon 1 more such monster. You can only use each effect of "Keel, Shipwright Fur Hire" once per turn. |
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Mayhem Fur Hire
91405870 |
Spell | Quick-Play | Target 1 monster "Fur Hire" in your GY; Special Summon it in Defense Position. You can only activate 1 "Mayhem Fur Hire" per turn. | |||||
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Rafale, Champion Fur Hire
38916526 |
Effect Monster | LIGHT | Dragon | 8 | 2800 | 2200 | If this card is Special Summoned: You can excavate the top cards of your Deck, equal to the number of monsters "Fur Hire" you control with different names, except "Rafale, Champion Fur Hire", and if you do, add 1 of them to your hand, also shuffle the rest back into the Deck. When your opponent activates a monster effect (Quick Effect): You can discard 1 card "Fur Hire"; negate the activation. You can only use each effect of "Rafale, Champion Fur Hire" once per turn. | |
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Recon, Scout Fur Hire
31467949 |
Effect Monster | WIND | Beast | 2 | 1000 | 500 | During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Recon, Scout Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 Set card on the field; destroy it. You can only use each effect of "Recon, Scout Fur Hire" once per turn. | |
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Rex, Freight Fur Hire
28004531 |
Effect Monster | EARTH | Dinosaur | 2 | 300 | 200 | If this card is Normal or Special Summoned: You can add 1 Spell/Trap "Fur Hire" from your Deck to your hand. During the Main Phase, if you control a monster "Fur Hire" (Quick Effect): You can banish this card from your GY, then target 1 card "Fur Hire" in your GY; either add it to your hand, or Special Summon it if it was a monster. You can only use each effect of "Rex, Freight Fur Hire" once per turn. | |
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Rex, Ride Fur Hire
47647354 |
Effect Monster | WIND | Dinosaur | 5 | 2000 | 1200 | You can reveal this card in your hand; Special Summon 1 monster "Fur Hire" from your hand, except "Rex, Ride Fur Hire", then Special Summon this card. You can only use this effect of "Rex, Ride Fur Hire" once per turn. If a card(s) is added from the Deck to your opponent's hand, except by a card effect "Fur Hire", and you control another monster "Fur Hire" (except during the Damage Step): You can draw 1 card. | |
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Rookie Fur Hire
48214588 |
Spell | Quick-Play | Tribute 1 monster; Special Summon 1 monster "Fur Hire" from your hand or Deck, whose Level is 1 higher or 1 lower than the Tributed monster had on the field. You cannot declare attacks the turn you activate this card, except with monsters "Fur Hire". You can only activate 1 "Rookie Fur Hire" per turn. | |||||
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Sagitta, Maverick Fur Hire
93738004 |
Effect Monster | WIND | Winged Beast | 5 | 1200 | 1400 | If this card is Special Summoned: You can inflict 500 damage to your opponent for each monster "Fur Hire" you control with a different name, except "Sagitta, Maverick Fur Hire". You can only use this effect of "Sagitta, Maverick Fur Hire" once per turn. Your opponent cannot target monsters "Fur Hire" you control with card effects, except this one. | |
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Seal, Strategist Fur Hire
20345391 |
Effect Monster | DARK | Beast-Warrior | 4 | 1600 | 1000 | During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Seal, Strategist Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 monster "Fur Hire" in your GY; add it to your hand. You can only use each effect of "Seal, Strategist Fur Hire" once per turn. | |
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Training Fur Hire, Fur All Your Training Needs
37890974 |
Trap | Continuous | If a monster(s) "Fur Hire" you control is destroyed by battle or an opponent's card effect: You can target 1 of those monsters; Special Summon 1 monster "Fur Hire" from your Deck. whose Level is lower than target's original Level. You can only use this effect of "Training Fur Hire, Fur All Your Training Needs" once per turn. | |||||
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Whirlwind Fur Hire
53557529 |
Spell | Quick-Play | If you control no monsters: Special Summon 1 Level 4 or lower monster "Fur Hire" from your Deck, then if your opponent controls 2 or more monsters, you can Special Summon 1 monster "Fur Hire" from your Deck, also for the rest of this turn, you cannot Special Summon, except monsters "Fur Hire". If you would discard to activate the effect of a monster "Fur Hire", you can banish this card from your GY instead of 1 of those cards. You can only use each effect of "Whirlwind Fur Hire" once per turn. | |||||
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Wiz, Sage Fur Hire
01527418 |
Effect Monster | WATER | Spellcaster | 7 | 1600 | 2800 | If this card is Special Summoned: You can gain 500 LP for each monster "Fur Hire" you control with a different name, except "Wiz, Sage Fur Hire". When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can discard 1 card "Fur Hire"; negate the activation. You can only use each effect of "Wiz, Sage Fur Hire" once per turn. | |
| Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Card Text | Buy It |